/tg/ 4/14 (#367)
* outside code stuff * defines, helpers, etc * everything not module * modules * compiled fixes + missing sounds
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@@ -307,7 +307,7 @@
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// Glowsticks, in the uncomfortable range of similar to flares,
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// but not similar enough to make it worth a refactor
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/obj/item/device/flashlight/glowstick
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name = "green glowstick"
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name = "glowstick"
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desc = "A military-grade glowstick."
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w_class = WEIGHT_CLASS_SMALL
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brightness_on = 4
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@@ -363,6 +363,11 @@
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. = ..()
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if(.)
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user.visible_message("<span class='notice'>[user] cracks and shakes [src].</span>", "<span class='notice'>You crack and shake [src], turning it on!</span>")
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activate()
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/obj/item/device/flashlight/glowstick/proc/activate()
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if(!on)
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on = TRUE
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START_PROCESSING(SSobj, src)
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/obj/item/device/flashlight/glowstick/red
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@@ -402,6 +407,20 @@
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color = initial(glowtype.color)
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. = ..()
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/obj/item/device/flashlight/spotlight //invisible lighting source
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name = "disco lighting"
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icon_state = null
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light_color = null
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brightness_on = 0
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light_range = 0
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light_power = 10
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alpha = 0
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layer = 0
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on = TRUE
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anchored = TRUE
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var/range = null
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resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF
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/obj/item/device/flashlight/flashdark
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name = "flashdark"
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desc = "A strange device manufactured with mysterious elements that somehow emits darkness. Or maybe it just sucks in light? Nobody knows for sure."
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