/tg/ 4/14 (#367)
* outside code stuff * defines, helpers, etc * everything not module * modules * compiled fixes + missing sounds
This commit is contained in:
@@ -20,7 +20,7 @@
|
||||
dir = direct //This camera eye is visible as a drone, and needs to keep the dir updated
|
||||
..()
|
||||
|
||||
/obj/item/weapon/rcd/internal //Base console's internal RCD. Roundstart consoles are filled, rebuilt cosoles start empty.
|
||||
/obj/item/weapon/construction/rcd/internal //Base console's internal RCD. Roundstart consoles are filled, rebuilt cosoles start empty.
|
||||
name = "internal RCD"
|
||||
max_matter = 600 //Bigger container and faster speeds due to being specialized and stationary.
|
||||
no_ammo_message = "<span class='warning'>Internal matter exhausted. Please add additional materials.</span>"
|
||||
@@ -30,7 +30,7 @@
|
||||
name = "base contruction console"
|
||||
desc = "An industrial computer integrated with a camera-assisted rapid construction drone."
|
||||
networks = list("SS13")
|
||||
var/obj/item/weapon/rcd/internal/RCD //Internal RCD. The computer passes user commands to this in order to avoid massive copypaste.
|
||||
var/obj/item/weapon/construction/rcd/internal/RCD //Internal RCD. The computer passes user commands to this in order to avoid massive copypaste.
|
||||
circuit = /obj/item/weapon/circuitboard/computer/base_construction
|
||||
off_action = new/datum/action/innate/camera_off/base_construction
|
||||
var/datum/action/innate/aux_base/switch_mode/switch_mode_action = new //Action for switching the RCD's build modes
|
||||
@@ -50,7 +50,7 @@
|
||||
|
||||
/obj/machinery/computer/camera_advanced/base_construction/New()
|
||||
..()
|
||||
RCD = new /obj/item/weapon/rcd/internal(src)
|
||||
RCD = new /obj/item/weapon/construction/rcd/internal(src)
|
||||
|
||||
/obj/machinery/computer/camera_advanced/base_construction/Initialize(mapload)
|
||||
..()
|
||||
@@ -117,7 +117,7 @@
|
||||
remote_eye = C.remote_control
|
||||
B = target
|
||||
if(!B.RCD) //The console must always have an RCD.
|
||||
B.RCD = new /obj/item/weapon/rcd/internal(src) //If the RCD is lost somehow, make a new (empty) one!
|
||||
B.RCD = new /obj/item/weapon/construction/rcd/internal(src) //If the RCD is lost somehow, make a new (empty) one!
|
||||
|
||||
/datum/action/innate/aux_base/proc/check_spot()
|
||||
//Check a loction to see if it is inside the aux base at the station. Camera visbility checks omitted so as to not hinder construction.
|
||||
|
||||
Reference in New Issue
Block a user