/tg/ 4/14 (#367)

* outside code stuff

* defines, helpers, etc

* everything not module

* modules

* compiled fixes + missing sounds
This commit is contained in:
Poojawa
2017-04-14 23:28:04 -05:00
committed by GitHub
parent 884fb45516
commit 9e72b1b8fd
170 changed files with 4916 additions and 1221 deletions
+7 -5
View File
@@ -88,7 +88,7 @@ GLOBAL_LIST_EMPTY(uplink_items) // Global list so we only initialize this once.
/datum/uplink_item/proc/spawn_item(turf/loc, obj/item/device/uplink/U)
if(item)
feedback_add_details("traitor_uplink_items_bought", "[item]")
feedback_add_details("traitor_uplink_items_bought", "[name]|[cost]")
return new item(loc)
/datum/uplink_item/proc/buy(mob/user, obj/item/device/uplink/U)
@@ -127,7 +127,7 @@ GLOBAL_LIST_EMPTY(uplink_items) // Global list so we only initialize this once.
if(src in GLOB.uplink_items)
GLOB.uplink_items -= src //Take us out instead of leaving a null!
return ..()
//Discounts (dynamically filled above)
/datum/uplink_item/discounts
category = "Discounted Gear"
@@ -1158,6 +1158,7 @@ GLOBAL_LIST_EMPTY(uplink_items) // Global list so we only initialize this once.
/datum/uplink_item/cyber_implants/spawn_item(turf/loc, obj/item/device/uplink/U)
if(item)
if(istype(item, /obj/item/organ))
feedback_add_details("traitor_uplink_items_bought", "[item]|[cost]")
return new /obj/item/weapon/storage/box/cyber_implants(loc, item)
else
return ..()
@@ -1325,12 +1326,12 @@ GLOBAL_LIST_EMPTY(uplink_items) // Global list so we only initialize this once.
new I.item(C)
U.purchase_log += "<big>\icon[I.item]</big>"
feedback_add_details("traitor_uplink_items_bought", "[name]|[cost]")
return C
/datum/uplink_item/badass/random
name = "Random Item"
desc = "Picking this will purchase a random item. Useful if you have some TC to spare or if you haven't \
decided on a strategy yet."
desc = "Picking this will purchase a random item. Useful if you have some TC to spare or if you haven't decided on a strategy yet."
item = /obj/item/weapon/paper
cost = 0
cant_discount = TRUE
@@ -1351,5 +1352,6 @@ GLOBAL_LIST_EMPTY(uplink_items) // Global list so we only initialize this once.
var/datum/uplink_item/I = pick(possible_items)
U.telecrystals -= I.cost
U.spent_telecrystals += I.cost
feedback_add_details("traitor_uplink_items_bought","RN")
feedback_add_details("traitor_uplink_items_bought","[name]|[I.cost]")
feedback_add_details("traitor_random_uplink_items_gotten","[I.name]")
return new I.item(loc)