diff --git a/code/citadel/cit_guns.dm b/code/citadel/cit_guns.dm index b16dd8b791..8a90e75a6b 100644 --- a/code/citadel/cit_guns.dm +++ b/code/citadel/cit_guns.dm @@ -719,10 +719,10 @@ obj/item/projectile/bullet/c10mm/soporific if((blocked != 100) && isliving(target)) var/mob/living/L = target L.blur_eyes(6) - if(L.getStaminaLoss() >= 50) - L.Sleeping(400) + if(L.getStaminaLoss() >= 60) + L.Sleeping(300) else - L.adjustStaminaLoss(60) + L.adjustStaminaLoss(25) return 1 /obj/item/ammo_casing/c10mm/soporific