This commit is contained in:
kevinz000
2020-03-16 00:28:18 -07:00
parent 4d0677daa9
commit 9ead492bb0
12 changed files with 39 additions and 34 deletions
+8 -6
View File
@@ -115,12 +115,14 @@
/obj/item/grenade/attack_paw(mob/user)
return attack_hand(user)
/obj/item/grenade/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK)
var/obj/item/projectile/P = hitby
if(damage && attack_type == PROJECTILE_ATTACK && P.damage_type != STAMINA && prob(15))
owner.visible_message("<span class='danger'>[attack_text] hits [owner]'s [src], setting it off! What a shot!</span>")
prime()
return TRUE //It hit the grenade, not them
/obj/item/grenade/run_block(real_attack, atom/object, damage, attack_text, attack_type, armour_penetration, mob/attacker, def_zone, final_block_chance)
if(real_attack && (attack_type == ATTACK_TYPE_PROJECTILE))
var/obj/item/projectile/P = hitby
if(damage && !P.nodamage && (P.damage_type != STAMINA) && prob(15))
owner.visible_message("<span class='danger'>[attack_text] hits [owner]'s [src], setting it off! What a shot!</span>")
prime()
return BLOCK_SUCESS | BLOCK_PHYSICAL_EXTERNAL | BLOCK_INTERRUPT_CHAIN
return ..()
/obj/item/proc/grenade_prime_react(obj/item/grenade/nade)
return