Medibots now have the proper icons (#2099)

This commit is contained in:
CitadelStationBot
2017-07-24 06:07:42 -05:00
committed by kevinz000
parent 584a127883
commit 9ec9842f39
2 changed files with 8 additions and 9 deletions
@@ -343,8 +343,7 @@
build_step++
to_chat(user, "<span class='notice'>You complete the Medibot. Beep boop!</span>")
var/turf/T = get_turf(src)
var/mob/living/simple_animal/bot/medbot/S = new /mob/living/simple_animal/bot/medbot(T)
S.skin = skin
var/mob/living/simple_animal/bot/medbot/S = new /mob/living/simple_animal/bot/medbot(T, skin)
S.name = created_name
qdel(src)
@@ -76,6 +76,9 @@
treatment_tox = "sodium_thiopental"
/mob/living/simple_animal/bot/medbot/update_icon()
cut_overlays()
if(skin)
add_overlay("medskin_[skin]")
if(!on)
icon_state = "medibot0"
return
@@ -90,17 +93,14 @@
else
icon_state = "medibot1"
/mob/living/simple_animal/bot/medbot/Initialize()
..()
update_icon()
if(skin)
add_overlay("medskin_[skin]")
/mob/living/simple_animal/bot/medbot/Initialize(mapload, new_skin)
. = ..()
var/datum/job/doctor/J = new /datum/job/doctor
access_card.access += J.get_access()
prev_access = access_card.access
qdel(J)
skin = new_skin
update_icon()
/mob/living/simple_animal/bot/medbot/update_canmove()
. = ..()