Porting "Personal interaction messages to simple animals" and more. (#12268)
* Porting "Personal interaction messages to simple animals" and more. * Travis check. * doc * whoopsie. * )
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@@ -112,7 +112,7 @@
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/obj/attack_animal(mob/living/simple_animal/M)
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if(!M.melee_damage_upper && !M.obj_damage)
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M.emote("custom", message = "[M.friendly] [src].")
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M.emote("custom", message = "[M.friendly_verb_continuous] [src].")
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return 0
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else
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var/play_soundeffect = 1
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