Porting "Personal interaction messages to simple animals" and more. (#12268)
* Porting "Personal interaction messages to simple animals" and more. * Travis check. * doc * whoopsie. * )
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@@ -5,9 +5,12 @@
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gender = NEUTER
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mob_biotypes = NONE
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speak_emote = list("hisses")
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response_help = "thinks better of touching"
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response_disarm = "flails at"
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response_harm = "punches"
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response_help_continuous = "thinks better of touching"
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response_help_simple = "think better of touching"
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response_disarm_continuous = "flails at"
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response_disarm_simple = "flail at"
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response_harm_continuous = "punches"
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response_harm_simple = "punch"
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threat = 1
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speak_chance = 1
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icon = 'icons/mob/mob.dmi'
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@@ -122,12 +125,14 @@
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threat = 3
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maxHealth = 150
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health = 150
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response_harm = "harmlessly punches"
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response_harm_continuous = "harmlessly punches"
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response_harm_simple = "harmlessly punch"
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harm_intent_damage = 0
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obj_damage = 90
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melee_damage_lower = 25
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melee_damage_upper = 25
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attacktext = "smashes their armored gauntlet into"
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attack_verb_continuous = "smashes their armored gauntlet into"
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attack_verb_simple = "smash your armored gauntlet into"
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speed = 2.5
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environment_smash = ENVIRONMENT_SMASH_WALLS
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attack_sound = 'sound/weapons/punch3.ogg'
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@@ -188,7 +193,8 @@
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melee_damage_lower = 20
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melee_damage_upper = 20
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retreat_distance = 2 //AI wraiths will move in and out of combat
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attacktext = "slashes"
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attack_verb_continuous = "slashes"
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attack_verb_simple = "slash"
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attack_sound = 'sound/weapons/bladeslice.ogg'
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construct_spells = list(/obj/effect/proc_holder/spell/targeted/ethereal_jaunt/shift)
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runetype = /datum/action/innate/cult/create_rune/tele
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@@ -232,14 +238,16 @@
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icon_living = "artificer"
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maxHealth = 50
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health = 50
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response_harm = "viciously beats"
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response_harm_continuous = "viciously beats"
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response_harm_simple = "viciously beat"
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harm_intent_damage = 5
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obj_damage = 60
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melee_damage_lower = 5
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melee_damage_upper = 5
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retreat_distance = 10
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minimum_distance = 10 //AI artificers will flee like fuck
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attacktext = "rams"
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attack_verb_continuous = "rams"
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attack_verb_simple = "ram"
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environment_smash = ENVIRONMENT_SMASH_WALLS
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attack_sound = 'sound/weapons/punch2.ogg'
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construct_spells = list(/obj/effect/proc_holder/spell/aoe_turf/conjure/wall,
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@@ -319,7 +327,8 @@
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sight = SEE_MOBS
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melee_damage_lower = 15
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melee_damage_upper = 20
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attacktext = "butchers"
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attack_verb_continuous = "butchers"
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attack_verb_simple = "butcher"
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attack_sound = 'sound/weapons/bladeslice.ogg'
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construct_spells = list(/obj/effect/proc_holder/spell/aoe_turf/area_conversion,
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/obj/effect/proc_holder/spell/targeted/forcewall/cult)
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