Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into upstream-merge-33574

This commit is contained in:
LetterJay
2018-01-01 14:14:06 -06:00
1027 changed files with 15651 additions and 27178 deletions
+29 -25
View File
@@ -705,56 +705,60 @@
/datum/admins/proc/output_all_devil_info()
var/devil_number = 0
for(var/D in SSticker.mode.devils)
for(var/datum/mind/D in SSticker.mode.devils)
devil_number++
to_chat(usr, "Devil #[devil_number]:<br><br>" + SSticker.mode.printdevilinfo(D))
var/datum/antagonist/devil/devil = D.has_antag_datum(/datum/antagonist/devil)
to_chat(usr, "Devil #[devil_number]:<br><br>" + devil.printdevilinfo())
if(!devil_number)
to_chat(usr, "<b>No Devils located</b>" )
/datum/admins/proc/output_devil_info(mob/living/M)
if(is_devil(M))
to_chat(usr, SSticker.mode.printdevilinfo(M))
var/datum/antagonist/devil/devil = M.mind.has_antag_datum(/datum/antagonist/devil)
to_chat(usr, devil.printdevilinfo())
else
to_chat(usr, "<b>[M] is not a devil.")
/datum/admins/proc/manage_free_slots()
if(!check_rights())
return
var/dat = "<html><head><title>Manage Free Slots</title></head><body>"
var/datum/browser/browser = new(usr, "jobmanagement", "Manage Free Slots", 520)
var/list/dat = list()
var/count = 0
if(!SSticker.HasRoundStarted())
alert(usr, "You cannot manage jobs before the round starts!")
if(!SSjob.initialized)
alert(usr, "You cannot manage jobs before the job subsystem is initialized!")
return
for(var/datum/job/job in SSjob.occupations)
dat += "<table>"
for(var/j in SSjob.occupations)
var/datum/job/job = j
count++
var/J_title = html_encode(job.title)
var/J_opPos = html_encode(job.total_positions - (job.total_positions - job.current_positions))
var/J_totPos = html_encode(job.total_positions)
if(job.total_positions < 0)
dat += "[J_title]: [J_opPos] (unlimited)"
else
dat += "[J_title]: [J_opPos]/[J_totPos]"
dat += "<tr><td>[J_title]:</td> <td>[J_opPos]/[job.total_positions < 0 ? " (unlimited)" : J_totPos]"
if(job.title == "AI" || job.title == "Cyborg")
dat += " (Cannot Late Join)<br>"
dat += " (Cannot Late Join)</td>"
continue
if(job.total_positions >= 0)
dat += " <A href='?src=[REF(src)];[HrefToken()];addjobslot=[job.title]'>Add</A> | "
if(job.total_positions > job.current_positions)
dat += "<A href='?src=[REF(src)];[HrefToken()];removejobslot=[job.title]'>Remove</A> | "
else
dat += "Remove | "
dat += "<A href='?src=[REF(src)];[HrefToken()];unlimitjobslot=[job.title]'>Unlimit</A>"
else
dat += " <A href='?src=[REF(src)];[HrefToken()];limitjobslot=[job.title]'>Limit</A>"
dat += "<br>"
dat += "</td>"
dat += "<td>"
if(job.total_positions >= 0)
dat += "<A href='?src=[REF(src)];[HrefToken()];addjobslot=[job.title]'>Add</A> | "
if(job.total_positions > job.current_positions)
dat += "<A href='?src=[REF(src)];[HrefToken()];removejobslot=[job.title]'>Remove</A> | "
else
dat += "Remove | "
dat += "<A href='?src=[REF(src)];[HrefToken()];unlimitjobslot=[job.title]'>Unlimit</A></td>"
else
dat += "<A href='?src=[REF(src)];[HrefToken()];limitjobslot=[job.title]'>Limit</A></td>"
dat += "</body>"
var/winheight = 100 + (count * 20)
winheight = min(winheight, 690)
usr << browse(dat, "window=players;size=375x[winheight]")
browser.height = min(100 + count * 20, 650)
browser.set_content(dat.Join())
browser.open()
/datum/admins/proc/create_or_modify_area()
set category = "Debug"
+2
View File
@@ -11,6 +11,8 @@
return
switch(subject)
if("notes, memos, watchlist")
if(!check_rights(R_ADMIN))
return
browse_messages()
else
var/F = file("[GLOB.log_directory]/[subject].html")
+4 -1
View File
@@ -47,7 +47,9 @@
target = AH.initiator_ckey
else
return "Ticket #[id] not found!"
return IrcPm(target, all_params.Join(" "), sender)
var/res = IrcPm(target, all_params.Join(" "), sender)
if(res != "Message Successful")
return res
/datum/server_tools_command/namecheck
name = "namecheck"
@@ -92,6 +94,7 @@ GLOBAL_LIST(round_end_notifiees)
return "Unable to run query, another admin proc call is in progress. Try again later."
GLOB.AdminProcCaller = "CHAT_[sender]" //_ won't show up in ckeys so it'll never match with a real admin
var/list/results = world.SDQL2_query(params, GLOB.AdminProcCaller, GLOB.AdminProcCaller)
GLOB.AdminProcCaller = null
if(!results)
return "Query produced no output"
var/list/text_res = results.Copy(1, 3)
+16 -10
View File
@@ -95,7 +95,7 @@
var/obj/docking_port/stationary/SM = S
if(SM.id == "emergency_home")
var/new_dir = turn(SM.dir, 180)
SM.loc = get_ranged_target_turf(SM, new_dir, rand(3,15))
SM.forceMove(get_ranged_target_turf(SM, new_dir, rand(3,15)))
break
qdel(src)
@@ -110,26 +110,32 @@
anchored = TRUE
/obj/effect/shuttle_build/New()
SSshuttle.emergency.dock(SSshuttle.getDock("emergency_home"))
SSshuttle.emergency.initiate_docking(SSshuttle.getDock("emergency_home"))
qdel(src)
//Arena
/obj/effect/forcefield/arena_shuttle
name = "portal"
var/list/warp_points = list()
var/list/warp_points
/obj/effect/forcefield/arena_shuttle/Initialize()
. = ..()
warp_points = get_area_turfs(/area/shuttle/escape)
for(var/thing in warp_points)
CHECK_TICK
var/turf/T = thing
if(istype(T.loc, /area/shuttle/escape/backup))
warp_points -= T
continue
for(var/atom/movable/TAM in T)
if(TAM.density && TAM.anchored)
warp_points -= T
break
/obj/effect/forcefield/arena_shuttle/CollidedWith(atom/movable/AM)
if(!isliving(AM))
return
if(!warp_points.len)
warp_points = get_area_turfs(/area/shuttle/escape)
for(var/turf/T in warp_points)
for(var/atom/movable/TAM in T)
if(TAM.density && TAM.anchored)
warp_points -= T
break
var/mob/living/L = AM
if(L.pulling && istype(L.pulling, /obj/item/bodypart/head))
+4 -3
View File
@@ -384,9 +384,10 @@
dat += "<BR><span class='userdanger'>[other_players] players in invalid state or the statistics code is bugged!</span>"
dat += "<BR>"
if(SSticker.mode.syndicates.len)
var/list/nukeops = get_antagonists(/datum/antagonist/nukeop)
if(nukeops.len)
dat += "<br><table cellspacing=5><tr><td><B>Syndicates</B></td><td></td></tr>"
for(var/datum/mind/N in SSticker.mode.syndicates)
for(var/datum/mind/N in nukeops)
var/mob/M = N.current
if(M)
dat += "<tr><td><a href='?_src_=holder;[HrefToken()];adminplayeropts=[REF(M)]'>[M.real_name]</a>[M.client ? "" : " <i>(No Client)</i>"][M.stat == DEAD ? " <b><font color=red>(DEAD)</font></b>" : ""]</td>"
@@ -523,7 +524,7 @@
if(SSticker.mode.brother_teams.len > 0)
dat += "<br><table cellspacing=5><tr><td><B>Brothers</B></td><td></td><td></td></tr>"
for(var/datum/objective_team/brother_team/team in SSticker.mode.brother_teams)
for(var/datum/team/brother_team/team in SSticker.mode.brother_teams)
for(var/datum/mind/brother in team.members)
var/mob/M = brother.current
if(M)
+2 -2
View File
@@ -92,7 +92,7 @@
var/new_volume = input(user, "Choose a volume.", "Sound Emitter", sound_volume) as null|num
if(isnull(new_volume))
return
new_volume = Clamp(new_volume, 0, 100)
new_volume = CLAMP(new_volume, 0, 100)
sound_volume = new_volume
to_chat(user, "<span class='notice'>Volume set to [sound_volume]%.</span>")
if(href_list["edit_mode"])
@@ -115,7 +115,7 @@
var/new_radius = input(user, "Choose a radius.", "Sound Emitter", sound_volume) as null|num
if(isnull(new_radius))
return
new_radius = Clamp(new_radius, 0, 127)
new_radius = CLAMP(new_radius, 0, 127)
play_radius = new_radius
to_chat(user, "<span class='notice'>Audible radius set to [play_radius].</span>")
if(href_list["play"])
+1 -1
View File
@@ -220,7 +220,7 @@
var/nsd = CONFIG_GET(number/note_stale_days)
var/nfd = CONFIG_GET(number/note_fresh_days)
if (agegate && type == "note" && isnum(nsd) && isnum(nfd) && nsd > nfd)
var/alpha = Clamp(100 - (age - nfd) * (85 / (nsd - nfd)), 15, 100)
var/alpha = CLAMP(100 - (age - nfd) * (85 / (nsd - nfd)), 15, 100)
if (alpha < 100)
if (alpha <= 15)
if (skipped)
+115 -4
View File
@@ -58,6 +58,8 @@
toggle_exempt_status(C)
else if(href_list["makeAntag"])
if(!check_rights(R_ADMIN))
return
if (!SSticker.mode)
to_chat(usr, "<span class='danger'>Not until the round starts!</span>")
return
@@ -201,7 +203,8 @@
return
else if(href_list["dbbanaddtype"])
if(!check_rights(R_BAN))
return
var/bantype = text2num(href_list["dbbanaddtype"])
var/banckey = href_list["dbbanaddckey"]
var/banip = href_list["dbbanaddip"]
@@ -599,6 +602,8 @@
return
else if(href_list["jobban2"])
if(!check_rights(R_BAN))
return
var/mob/M = locate(href_list["jobban2"])
if(!ismob(M))
to_chat(usr, "This can only be used on instances of type /mob.")
@@ -1029,6 +1034,8 @@
return 0 //we didn't do anything!
else if(href_list["boot2"])
if(!check_rights(R_ADMIN))
return
var/mob/M = locate(href_list["boot2"])
if (ismob(M))
if(!check_if_greater_rights_than(M.client))
@@ -1041,72 +1048,110 @@
qdel(M.client)
else if(href_list["addmessage"])
if(!check_rights(R_ADMIN))
return
var/target_ckey = href_list["addmessage"]
create_message("message", target_ckey, secret = 0)
else if(href_list["addnote"])
if(!check_rights(R_ADMIN))
return
var/target_ckey = href_list["addnote"]
create_message("note", target_ckey)
else if(href_list["addwatch"])
if(!check_rights(R_ADMIN))
return
var/target_ckey = href_list["addwatch"]
create_message("watchlist entry", target_ckey, secret = 1)
else if(href_list["addmemo"])
if(!check_rights(R_ADMIN))
return
create_message("memo", secret = 0, browse = 1)
else if(href_list["addmessageempty"])
if(!check_rights(R_ADMIN))
return
create_message("message", secret = 0)
else if(href_list["addnoteempty"])
if(!check_rights(R_ADMIN))
return
create_message("note")
else if(href_list["addwatchempty"])
if(!check_rights(R_ADMIN))
return
create_message("watchlist entry", secret = 1)
else if(href_list["deletemessage"])
if(!check_rights(R_ADMIN))
return
var/message_id = href_list["deletemessage"]
delete_message(message_id)
else if(href_list["deletemessageempty"])
if(!check_rights(R_ADMIN))
return
var/message_id = href_list["deletemessageempty"]
delete_message(message_id, browse = 1)
else if(href_list["editmessage"])
if(!check_rights(R_ADMIN))
return
var/message_id = href_list["editmessage"]
edit_message(message_id)
else if(href_list["editmessageempty"])
if(!check_rights(R_ADMIN))
return
var/message_id = href_list["editmessageempty"]
edit_message(message_id, browse = 1)
else if(href_list["secretmessage"])
if(!check_rights(R_ADMIN))
return
var/message_id = href_list["secretmessage"]
toggle_message_secrecy(message_id)
else if(href_list["searchmessages"])
if(!check_rights(R_ADMIN))
return
var/target = href_list["searchmessages"]
browse_messages(index = target)
else if(href_list["nonalpha"])
if(!check_rights(R_ADMIN))
return
var/target = href_list["nonalpha"]
target = text2num(target)
browse_messages(index = target)
else if(href_list["showmessages"])
if(!check_rights(R_ADMIN))
return
var/target = href_list["showmessages"]
browse_messages(index = target)
else if(href_list["showmemo"])
if(!check_rights(R_ADMIN))
return
browse_messages("memo")
else if(href_list["showwatch"])
if(!check_rights(R_ADMIN))
return
browse_messages("watchlist entry")
else if(href_list["showwatchfilter"])
if(!check_rights(R_ADMIN))
return
browse_messages("watchlist entry", filter = 1)
else if(href_list["showmessageckey"])
if(!check_rights(R_ADMIN))
return
var/target = href_list["showmessageckey"]
var/agegate = TRUE
if (href_list["showall"])
@@ -1118,6 +1163,8 @@
browse_messages(target_ckey = target, linkless = 1)
else if(href_list["messageedits"])
if(!check_rights(R_ADMIN))
return
var/message_id = sanitizeSQL("[href_list["messageedits"]]")
var/datum/DBQuery/query_get_message_edits = SSdbcore.NewQuery("SELECT edits FROM [format_table_name("messages")] WHERE id = '[message_id]'")
if(!query_get_message_edits.warn_execute())
@@ -1307,7 +1354,7 @@
if(alert(usr, "Send [key_name(M)] to Prison?", "Message", "Yes", "No") != "Yes")
return
M.loc = pick(GLOB.prisonwarp)
M.forceMove(pick(GLOB.prisonwarp))
to_chat(M, "<span class='adminnotice'>You have been sent to Prison!</span>")
log_admin("[key_name(usr)] has sent [key_name(M)] to Prison!")
@@ -1543,7 +1590,7 @@
C.admin_ghost()
var/mob/dead/observer/A = C.mob
A.ManualFollow(AM)
else if(href_list["admingetmovable"])
if(!check_rights(R_ADMIN))
return
@@ -1568,9 +1615,13 @@
C.jumptocoord(x,y,z)
else if(href_list["adminchecklaws"])
if(!check_rights(R_ADMIN))
return
output_ai_laws()
else if(href_list["admincheckdevilinfo"])
if(!check_rights(R_ADMIN))
return
var/mob/M = locate(href_list["admincheckdevilinfo"])
output_devil_info(M)
@@ -1892,7 +1943,7 @@
return
var/list/offset = splittext(href_list["offset"],",")
var/number = Clamp(text2num(href_list["object_count"]), 1, 100)
var/number = CLAMP(text2num(href_list["object_count"]), 1, 100)
var/X = offset.len > 0 ? text2num(offset[1]) : 0
var/Y = offset.len > 1 ? text2num(offset[2]) : 0
var/Z = offset.len > 2 ? text2num(offset[3]) : 0
@@ -1979,20 +2030,28 @@
Secrets_topic(href_list["secrets"],href_list)
else if(href_list["ac_view_wanted"]) //Admin newscaster Topic() stuff be here
if(!check_rights(R_ADMIN))
return
src.admincaster_screen = 18 //The ac_ prefix before the hrefs stands for AdminCaster.
src.access_news_network()
else if(href_list["ac_set_channel_name"])
if(!check_rights(R_ADMIN))
return
src.admincaster_feed_channel.channel_name = stripped_input(usr, "Provide a Feed Channel Name.", "Network Channel Handler", "")
while (findtext(src.admincaster_feed_channel.channel_name," ") == 1)
src.admincaster_feed_channel.channel_name = copytext(src.admincaster_feed_channel.channel_name,2,lentext(src.admincaster_feed_channel.channel_name)+1)
src.access_news_network()
else if(href_list["ac_set_channel_lock"])
if(!check_rights(R_ADMIN))
return
src.admincaster_feed_channel.locked = !src.admincaster_feed_channel.locked
src.access_news_network()
else if(href_list["ac_submit_new_channel"])
if(!check_rights(R_ADMIN))
return
var/check = 0
for(var/datum/newscaster/feed_channel/FC in GLOB.news_network.network_channels)
if(FC.channel_name == src.admincaster_feed_channel.channel_name)
@@ -2010,6 +2069,8 @@
src.access_news_network()
else if(href_list["ac_set_channel_receiving"])
if(!check_rights(R_ADMIN))
return
var/list/available_channels = list()
for(var/datum/newscaster/feed_channel/F in GLOB.news_network.network_channels)
available_channels += F.channel_name
@@ -2017,12 +2078,16 @@
src.access_news_network()
else if(href_list["ac_set_new_message"])
if(!check_rights(R_ADMIN))
return
src.admincaster_feed_message.body = adminscrub(input(usr, "Write your Feed story.", "Network Channel Handler", ""))
while (findtext(src.admincaster_feed_message.returnBody(-1)," ") == 1)
src.admincaster_feed_message.body = copytext(src.admincaster_feed_message.returnBody(-1),2,lentext(src.admincaster_feed_message.returnBody(-1))+1)
src.access_news_network()
else if(href_list["ac_submit_new_message"])
if(!check_rights(R_ADMIN))
return
if(src.admincaster_feed_message.returnBody(-1) =="" || src.admincaster_feed_message.returnBody(-1) =="\[REDACTED\]" || src.admincaster_feed_channel.channel_name == "" )
src.admincaster_screen = 6
else
@@ -2037,22 +2102,32 @@
src.access_news_network()
else if(href_list["ac_create_channel"])
if(!check_rights(R_ADMIN))
return
src.admincaster_screen=2
src.access_news_network()
else if(href_list["ac_create_feed_story"])
if(!check_rights(R_ADMIN))
return
src.admincaster_screen=3
src.access_news_network()
else if(href_list["ac_menu_censor_story"])
if(!check_rights(R_ADMIN))
return
src.admincaster_screen=10
src.access_news_network()
else if(href_list["ac_menu_censor_channel"])
if(!check_rights(R_ADMIN))
return
src.admincaster_screen=11
src.access_news_network()
else if(href_list["ac_menu_wanted"])
if(!check_rights(R_ADMIN))
return
var/already_wanted = 0
if(GLOB.news_network.wanted_issue.active)
already_wanted = 1
@@ -2064,18 +2139,24 @@
src.access_news_network()
else if(href_list["ac_set_wanted_name"])
if(!check_rights(R_ADMIN))
return
src.admincaster_wanted_message.criminal = adminscrub(input(usr, "Provide the name of the Wanted person.", "Network Security Handler", ""))
while(findtext(src.admincaster_wanted_message.criminal," ") == 1)
src.admincaster_wanted_message.criminal = copytext(admincaster_wanted_message.criminal,2,lentext(admincaster_wanted_message.criminal)+1)
src.access_news_network()
else if(href_list["ac_set_wanted_desc"])
if(!check_rights(R_ADMIN))
return
src.admincaster_wanted_message.body = adminscrub(input(usr, "Provide the a description of the Wanted person and any other details you deem important.", "Network Security Handler", ""))
while (findtext(src.admincaster_wanted_message.body," ") == 1)
src.admincaster_wanted_message.body = copytext(src.admincaster_wanted_message.body,2,lentext(src.admincaster_wanted_message.body)+1)
src.access_news_network()
else if(href_list["ac_submit_wanted"])
if(!check_rights(R_ADMIN))
return
var/input_param = text2num(href_list["ac_submit_wanted"])
if(src.admincaster_wanted_message.criminal == "" || src.admincaster_wanted_message.body == "")
src.admincaster_screen = 16
@@ -2092,6 +2173,8 @@
src.access_news_network()
else if(href_list["ac_cancel_wanted"])
if(!check_rights(R_ADMIN))
return
var/choice = alert("Please confirm Wanted Issue removal.","Network Security Handler","Confirm","Cancel")
if(choice=="Confirm")
GLOB.news_network.deleteWanted()
@@ -2099,36 +2182,50 @@
src.access_news_network()
else if(href_list["ac_censor_channel_author"])
if(!check_rights(R_ADMIN))
return
var/datum/newscaster/feed_channel/FC = locate(href_list["ac_censor_channel_author"])
FC.toggleCensorAuthor()
src.access_news_network()
else if(href_list["ac_censor_channel_story_author"])
if(!check_rights(R_ADMIN))
return
var/datum/newscaster/feed_message/MSG = locate(href_list["ac_censor_channel_story_author"])
MSG.toggleCensorAuthor()
src.access_news_network()
else if(href_list["ac_censor_channel_story_body"])
if(!check_rights(R_ADMIN))
return
var/datum/newscaster/feed_message/MSG = locate(href_list["ac_censor_channel_story_body"])
MSG.toggleCensorBody()
src.access_news_network()
else if(href_list["ac_pick_d_notice"])
if(!check_rights(R_ADMIN))
return
var/datum/newscaster/feed_channel/FC = locate(href_list["ac_pick_d_notice"])
src.admincaster_feed_channel = FC
src.admincaster_screen=13
src.access_news_network()
else if(href_list["ac_toggle_d_notice"])
if(!check_rights(R_ADMIN))
return
var/datum/newscaster/feed_channel/FC = locate(href_list["ac_toggle_d_notice"])
FC.toggleCensorDclass()
src.access_news_network()
else if(href_list["ac_view"])
if(!check_rights(R_ADMIN))
return
src.admincaster_screen=1
src.access_news_network()
else if(href_list["ac_setScreen"]) //Brings us to the main menu and resets all fields~
if(!check_rights(R_ADMIN))
return
src.admincaster_screen = text2num(href_list["ac_setScreen"])
if (src.admincaster_screen == 0)
if(src.admincaster_feed_channel)
@@ -2140,25 +2237,35 @@
src.access_news_network()
else if(href_list["ac_show_channel"])
if(!check_rights(R_ADMIN))
return
var/datum/newscaster/feed_channel/FC = locate(href_list["ac_show_channel"])
src.admincaster_feed_channel = FC
src.admincaster_screen = 9
src.access_news_network()
else if(href_list["ac_pick_censor_channel"])
if(!check_rights(R_ADMIN))
return
var/datum/newscaster/feed_channel/FC = locate(href_list["ac_pick_censor_channel"])
src.admincaster_feed_channel = FC
src.admincaster_screen = 12
src.access_news_network()
else if(href_list["ac_refresh"])
if(!check_rights(R_ADMIN))
return
src.access_news_network()
else if(href_list["ac_set_signature"])
if(!check_rights(R_ADMIN))
return
src.admin_signature = adminscrub(input(usr, "Provide your desired signature.", "Network Identity Handler", ""))
src.access_news_network()
else if(href_list["ac_del_comment"])
if(!check_rights(R_ADMIN))
return
var/datum/newscaster/feed_comment/FC = locate(href_list["ac_del_comment"])
var/datum/newscaster/feed_message/FM = locate(href_list["ac_del_comment_msg"])
FM.comments -= FC
@@ -2166,6 +2273,8 @@
src.access_news_network()
else if(href_list["ac_lock_comment"])
if(!check_rights(R_ADMIN))
return
var/datum/newscaster/feed_message/FM = locate(href_list["ac_lock_comment"])
FM.locked ^= 1
src.access_news_network()
@@ -2262,6 +2371,8 @@
error_viewer.show_to(owner, null, href_list["viewruntime_linear"])
else if(href_list["showrelatedacc"])
if(!check_rights(R_ADMIN))
return
var/client/C = locate(href_list["client"]) in GLOB.clients
var/thing_to_check
if(href_list["showrelatedacc"] == "cid")
+1 -1
View File
@@ -435,7 +435,7 @@
else if(expression[start + 1] == "\[" && islist(v))
var/list/L = v
var/index = SDQL_expression(source, expression[start + 2])
if(isnum(index) && (!IsInteger(index) || L.len < index))
if(isnum(index) && (!ISINTEGER(index) || L.len < index))
to_chat(usr, "<span class='danger'>Invalid list index: [index]</span>")
return null
return L[index]
+2 -2
View File
@@ -34,7 +34,7 @@
log_admin("[key_name(usr)] jumped to [T.x],[T.y],[T.z] in [T.loc]")
message_admins("[key_name_admin(usr)] jumped to [T.x],[T.y],[T.z] in [T.loc]")
usr.loc = T
usr.forceMove(T)
SSblackbox.record_feedback("tally", "admin_verb", 1, "Jump To Turf") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
@@ -137,7 +137,7 @@
admin_ticket_log(M, msg)
if(M)
M.forceMove(get_turf(usr))
usr.loc = M.loc
usr.forceMove(M.loc)
SSblackbox.record_feedback("tally", "admin_verb", 1, "Get Key") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/sendmob(mob/M in sortmobs())
+2 -2
View File
@@ -735,11 +735,11 @@ GLOBAL_PROTECT(LastAdminCalledProc)
if(Rad.anchored)
if(!Rad.loaded_tank)
var/obj/item/tank/internals/plasma/Plasma = new/obj/item/tank/internals/plasma(Rad)
ASSERT_GAS(/datum/gas/plasma, Plasma.air_contents)
Plasma.air_contents.assert_gas(/datum/gas/plasma)
Plasma.air_contents.gases[/datum/gas/plasma][MOLES] = 70
Rad.drainratio = 0
Rad.loaded_tank = Plasma
Plasma.loc = Rad
Plasma.forceMove(Rad)
if(!Rad.active)
Rad.toggle_power()
+10 -3
View File
@@ -213,7 +213,9 @@ GLOBAL_PROTECT(VVpixelmovement)
.["class"] = null
return
.["type"] = type
.["value"] = new type()
var/atom/newguy = new type()
newguy.var_edited = TRUE
.["value"] = newguy
if (VV_NEW_DATUM)
var/type = pick_closest_path(FALSE, get_fancy_list_of_datum_types())
@@ -221,7 +223,9 @@ GLOBAL_PROTECT(VVpixelmovement)
.["class"] = null
return
.["type"] = type
.["value"] = new type()
var/datum/newguy = new type()
newguy.var_edited = TRUE
.["value"] = newguy
if (VV_NEW_TYPE)
var/type = current_value
@@ -237,7 +241,10 @@ GLOBAL_PROTECT(VVpixelmovement)
.["class"] = null
return
.["type"] = type
.["value"] = new type()
var/datum/newguy = new type()
if(istype(newguy))
newguy.var_edited = TRUE
.["value"] = newguy
if (VV_NEW_LIST)
+13 -13
View File
@@ -238,26 +238,17 @@
if(agentcount < 3)
return 0
var/nuke_code = random_nukecode()
var/obj/machinery/nuclearbomb/nuke = locate("syndienuke") in GLOB.nuke_list
if(nuke)
nuke.r_code = nuke_code
//Let's find the spawn locations
var/leader_chosen = FALSE
var/spawnpos = 1 //Decides where they'll spawn. 1=leader.
var/datum/team/nuclear/nuke_team
for(var/mob/c in chosen)
if(spawnpos > GLOB.nukeop_start.len)
spawnpos = 1 //Ran out of spawns. Let's loop back to the first non-leader position
var/mob/living/carbon/human/new_character=makeBody(c)
if(!leader_chosen)
leader_chosen = TRUE
new_character.mind.make_Nuke(pick(GLOB.nukeop_leader_start), nuke_code, TRUE)
var/datum/antagonist/nukeop/N = new_character.mind.add_antag_datum(/datum/antagonist/nukeop/leader)
nuke_team = N.nuke_team
else
new_character.mind.make_Nuke(GLOB.nukeop_start[spawnpos], nuke_code)
spawnpos++
new_character.mind.add_antag_datum(/datum/antagonist/nukeop,nuke_team)
return 1
else
return 0
@@ -317,12 +308,15 @@
//Assign antag status and the mission
SSticker.mode.traitors += Commando.mind
Commando.mind.special_role = "deathsquad"
var/datum/objective/missionobj = new
missionobj.owner = Commando.mind
missionobj.explanation_text = mission
missionobj.completed = 1
Commando.mind.objectives += missionobj
Commando.mind.add_antag_datum(/datum/antagonist/auto_custom)
//Greet the commando
to_chat(Commando, "<B><font size=3 color=red>You are the [numagents==1?"Deathsquad Officer":"Death Commando"].</font></B>")
var/missiondesc = "Your squad is being sent on a mission to [station_name()] by Nanotrasen's Security Division."
@@ -369,12 +363,15 @@
//Assign antag status and the mission
SSticker.mode.traitors += newmob.mind
newmob.mind.special_role = "official"
var/datum/objective/missionobj = new
missionobj.owner = newmob.mind
missionobj.explanation_text = mission
missionobj.completed = 1
newmob.mind.objectives += missionobj
newmob.mind.add_antag_datum(/datum/antagonist/auto_custom)
if(CONFIG_GET(flag/enforce_human_authority))
newmob.set_species(/datum/species/human)
@@ -474,12 +471,15 @@
//Assign antag status and the mission
SSticker.mode.traitors += ERTOperative.mind
ERTOperative.mind.special_role = "ERT"
var/datum/objective/missionobj = new
missionobj.owner = ERTOperative.mind
missionobj.explanation_text = mission
missionobj.completed = 1
ERTOperative.mind.objectives += missionobj
ERTOperative.mind.add_antag_datum(/datum/antagonist/auto_custom)
//Greet the commando
to_chat(ERTOperative, "<B><font size=3 color=red>You are [numagents==1?"the Emergency Response Team Commander":"an Emergency Response Officer"].</font></B>")
var/missiondesc = "Your squad is being sent on a Code [alert] mission to [station_name()] by Nanotrasen's Security Division."
+3
View File
@@ -28,6 +28,7 @@ GLOBAL_VAR_INIT(highlander, FALSE)
/mob/living/carbon/human/proc/make_scottish()
SSticker.mode.traitors += mind
mind.special_role = "highlander"
dna.species.species_traits |= NOGUNS //nice try jackass
var/datum/objective/steal/steal_objective = new
@@ -40,6 +41,8 @@ GLOBAL_VAR_INIT(highlander, FALSE)
hijack_objective.owner = mind
mind.objectives += hijack_objective
mind.add_antag_datum(/datum/antagonist/auto_custom)
mind.announce_objectives()
for(var/obj/item/I in get_equipped_items())
+1 -1
View File
@@ -12,7 +12,7 @@
var/vol = input(usr, "What volume would you like the sound to play at?",, 100) as null|num
if(!vol)
return
vol = Clamp(vol, 1, 100)
vol = CLAMP(vol, 1, 100)
var/sound/admin_sound = new()
admin_sound.file = S
+11 -4
View File
@@ -386,7 +386,8 @@ Traitors and the like can also be revived with the previous role mostly intact.
A.equip_wizard()
if("Syndicate")
new_character.forceMove(pick(GLOB.nukeop_start))
call(/datum/game_mode/proc/equip_syndicate)(new_character)
var/datum/antagonist/nukeop/N = new_character.mind.has_antag_datum(/datum/antagonist/nukeop,TRUE)
N.equip_op()
if("Space Ninja")
var/list/ninja_spawn = list()
for(var/obj/effect/landmark/carpspawn/L in GLOB.landmarks_list)
@@ -471,7 +472,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
if(!holder)
to_chat(src, "Only administrators may use this command.")
return
var/input = input(usr, "Please enter anything you want. Anything. Serious.", "What?", "") as message|null
var/input = input(usr, "Enter a Command Report. Ensure it makes sense IC.", "What?", "") as message|null
if(!input)
return
@@ -522,7 +523,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
SSblackbox.record_feedback("tally", "admin_verb", 1, "Delete") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
if(isturf(D))
var/turf/T = D
T.ChangeTurf(T.baseturf)
T.ScrapeAway()
else
qdel(D)
@@ -1206,7 +1207,7 @@ GLOBAL_LIST_EMPTY(custom_outfits) //Admin created outfits
if(!holder)
return
var/list/punishment_list = list(ADMIN_PUNISHMENT_LIGHTNING, ADMIN_PUNISHMENT_BRAINDAMAGE, ADMIN_PUNISHMENT_GIB, ADMIN_PUNISHMENT_BSA, ADMIN_PUNISHMENT_FIREBALL)
var/list/punishment_list = list(ADMIN_PUNISHMENT_LIGHTNING, ADMIN_PUNISHMENT_BRAINDAMAGE, ADMIN_PUNISHMENT_GIB, ADMIN_PUNISHMENT_BSA, ADMIN_PUNISHMENT_FIREBALL, ADMIN_PUNISHMENT_ROD)
var/punishment = input("Choose a punishment", "DIVINE SMITING") as null|anything in punishment_list
@@ -1228,6 +1229,12 @@ GLOBAL_LIST_EMPTY(custom_outfits) //Admin created outfits
bluespace_artillery(target)
if(ADMIN_PUNISHMENT_FIREBALL)
new /obj/effect/temp_visual/target(get_turf(target))
if(ADMIN_PUNISHMENT_ROD)
var/turf/T = get_turf(target)
var/startside = pick(GLOB.cardinals)
var/turf/startT = spaceDebrisStartLoc(startside, T.z)
var/turf/endT = spaceDebrisFinishLoc(startside, T.z)
new /obj/effect/immovablerod(startT, endT,target)
var/msg = "[key_name_admin(usr)] punished [key_name_admin(target)] with [punishment]."
message_admins(msg)
+1 -1
View File
@@ -30,7 +30,7 @@
holder.update_icon()
/obj/item/device/assembly/flash/proc/clown_check(mob/living/carbon/human/user)
if(user.disabilities & CLUMSY && prob(50))
if(user.has_disability(DISABILITY_CLUMSY) && prob(50))
flash_carbon(user, user, 15, 0)
return 0
return 1
+2 -2
View File
@@ -88,10 +88,10 @@
return 0
if(a_left)
a_left.holder = null
a_left.loc = T
a_left.forceMove(T)
if(a_right)
a_right.holder = null
a_right.loc = T
a_right.forceMove(T)
qdel(src)
else
..()
+4 -4
View File
@@ -20,7 +20,7 @@
if(!armed)
if(ishuman(usr))
var/mob/living/carbon/human/user = usr
if((user.getBrainLoss() >= 60) || user.disabilities & CLUMSY && prob(50))
if((user.has_disability(DISABILITY_DUMB) || user.has_disability(DISABILITY_CLUMSY)) && prob(50))
to_chat(user, "<span class='warning'>Your hand slips, setting off the trigger!</span>")
pulse(0)
update_icon()
@@ -76,7 +76,7 @@
if(!armed)
to_chat(user, "<span class='notice'>You arm [src].</span>")
else
if(((user.getBrainLoss() >= 60) || user.disabilities & CLUMSY) && prob(50))
if((user.has_disability(DISABILITY_DUMB) || user.has_disability(DISABILITY_CLUMSY)) && prob(50))
var/which_hand = "l_hand"
if(!(user.active_hand_index % 2))
which_hand = "r_hand"
@@ -92,7 +92,7 @@
/obj/item/device/assembly/mousetrap/attack_hand(mob/living/carbon/human/user)
if(armed)
if(((user.getBrainLoss() >= 60) || user.disabilities & CLUMSY) && prob(50))
if((user.has_disability(DISABILITY_DUMB) || user.has_disability(DISABILITY_CLUMSY)) && prob(50))
var/which_hand = "l_hand"
if(!(user.active_hand_index % 2))
which_hand = "r_hand"
@@ -139,4 +139,4 @@
/obj/item/device/assembly/mousetrap/armed
icon_state = "mousetraparmed"
armed = TRUE
armed = 1
+38 -41
View File
@@ -1,42 +1,39 @@
/obj/item/assembly/shock_kit
name = "electrohelmet assembly"
desc = "This appears to be made from both an electropack and a helmet."
icon = 'icons/obj/assemblies.dmi'
icon_state = "shock_kit"
var/obj/item/clothing/head/helmet/part1 = null
var/obj/item/device/electropack/part2 = null
w_class = WEIGHT_CLASS_HUGE
/obj/item/assembly/shock_kit
name = "electrohelmet assembly"
desc = "This appears to be made from both an electropack and a helmet."
icon = 'icons/obj/assemblies.dmi'
icon_state = "shock_kit"
var/obj/item/clothing/head/helmet/part1 = null
var/obj/item/device/electropack/part2 = null
w_class = WEIGHT_CLASS_HUGE
flags_1 = CONDUCT_1
/obj/item/assembly/shock_kit/Destroy()
qdel(part1)
qdel(part2)
return ..()
/obj/item/assembly/shock_kit/attackby(obj/item/W, mob/user, params)
if(istype(W, /obj/item/wrench))
var/turf/T = loc
if(ismob(T))
T = T.loc
part1.loc = T
part2.loc = T
part1.master = null
part2.master = null
part1 = null
part2 = null
qdel(src)
return
add_fingerprint(user)
return
/obj/item/assembly/shock_kit/attack_self(mob/user)
part1.attack_self(user)
part2.attack_self(user)
add_fingerprint(user)
return
/obj/item/assembly/shock_kit/receive_signal()
if(istype(loc, /obj/structure/chair/e_chair))
var/obj/structure/chair/e_chair/C = loc
C.shock()
return
/obj/item/assembly/shock_kit/Destroy()
qdel(part1)
qdel(part2)
return ..()
/obj/item/assembly/shock_kit/attackby(obj/item/W, mob/user, params)
if(istype(W, /obj/item/wrench))
part1.forceMove(drop_location())
part2.forceMove(drop_location())
part1.master = null
part2.master = null
part1 = null
part2 = null
qdel(src)
return
add_fingerprint(user)
return
/obj/item/assembly/shock_kit/attack_self(mob/user)
part1.attack_self(user)
part2.attack_self(user)
add_fingerprint(user)
return
/obj/item/assembly/shock_kit/receive_signal()
if(istype(loc, /obj/structure/chair/e_chair))
var/obj/structure/chair/e_chair/C = loc
C.shock()
return
@@ -168,7 +168,7 @@
else
chance_of_deletion = 100
if(prob(chance_of_deletion))
T.ChangeTurf(T.baseturf)
T.ScrapeAway()
else
T.to_be_destroyed = FALSE
T.max_fire_temperature_sustained = 0
@@ -37,14 +37,24 @@ GLOBAL_LIST_INIT(gaslist_cache, init_gaslist_cache())
reaction_results = new
//listmos procs
//use the macros in performance intensive areas. for their definitions, refer to code/__DEFINES/atmospherics.dm
// The following procs used to live here: thermal_energy(), assert_gas() and add_gas(). They have been moved into defines in code/__DEFINES/atmospherics.dm
//assert_gas(gas_id) - used to guarantee that the gas list for this id exists in gas_mixture.gases.
//Must be used before adding to a gas. May be used before reading from a gas.
/datum/gas_mixture/proc/assert_gas(gas_id)
ASSERT_GAS(gas_id, src)
//assert_gases(args) - shorthand for calling ASSERT_GAS() once for each gas type.
/datum/gas_mixture/proc/assert_gases()
for(var/id in args)
ASSERT_GAS(id, src)
//add_gas(gas_id) - similar to assert_gas(), but does not check for an existing
//gas list for this id. This can clobber existing gases.
//Used instead of assert_gas() when you know the gas does not exist. Faster than assert_gas().
/datum/gas_mixture/proc/add_gas(gas_id)
ADD_GAS(gas_id, gases)
//add_gases(args) - shorthand for calling add_gas() once for each gas_type.
/datum/gas_mixture/proc/add_gases()
var/cached_gases = gases
@@ -101,6 +111,9 @@ GLOBAL_LIST_INIT(gaslist_cache, init_gaslist_cache())
/datum/gas_mixture/proc/return_volume() //liters
return max(0, volume)
/datum/gas_mixture/proc/thermal_energy() //joules
return THERMAL_ENERGY(src) //see code/__DEFINES/atmospherics.dm; use the define in performance critical areas
/datum/gas_mixture/proc/archive()
//Update archived versions of variables
//Returns: 1 in all cases
@@ -399,7 +412,7 @@ GLOBAL_LIST_INIT(gaslist_cache, init_gaslist_cache())
return ""
/datum/gas_mixture/react(turf/open/dump_location)
. = 0
. = NO_REACTION
reaction_results = new
@@ -423,6 +436,22 @@ GLOBAL_LIST_INIT(gaslist_cache, init_gaslist_cache())
continue reaction_loop
//at this point, all minimum requirements for the reaction are satisfied.
/* currently no reactions have maximum requirements, so we can leave the checks commented out for a slight performance boost
PLEASE DO NOT REMOVE THIS CODE. the commenting is here only for a performance increase.
enabling these checks should be as easy as possible and the fact that they are disabled should be as clear as possible
var/list/max_reqs = reaction.max_requirements.Copy()
if((max_reqs["TEMP"] && temp > max_reqs["TEMP"]) \
|| (max_reqs["ENER"] && ener > max_reqs["ENER"]))
continue
max_reqs -= "TEMP"
max_reqs -= "ENER"
for(var/id in max_reqs)
if(cached_gases[id] && cached_gases[id][MOLES] > max_reqs[id])
continue reaction_loop
//at this point, all requirements for the reaction are satisfied. we can now react()
*/
. |= reaction.react(src, dump_location)
if (. & STOP_REACTIONS)
break
@@ -184,7 +184,7 @@
//fusion: a terrible idea that was fun but broken. Now reworked to be less broken and more interesting.
/datum/gas_reaction/fusion
exclude = FALSE
exclude = TRUE
priority = 2
name = "Plasmic Fusion"
id = "fusion"
+14 -15
View File
@@ -452,11 +452,7 @@
for(var/device_id in A.air_scrub_names)
send_signal(device_id, list(
"power" = 1,
"co2_scrub" = 1,
"tox_scrub" = 0,
"n2o_scrub" = 0,
"rare_scrub"= 0,
"water_vapor_scrub"= 0,
"set_filters" = list(/datum/gas/carbon_dioxide),
"scrubbing" = 1,
"widenet" = 0,
))
@@ -470,11 +466,18 @@
for(var/device_id in A.air_scrub_names)
send_signal(device_id, list(
"power" = 1,
"co2_scrub" = 1,
"tox_scrub" = 1,
"n2o_scrub" = 1,
"rare_scrub"= 1,
"water_vapor_scrub"= 1,
"set_filters" = list(
/datum/gas/carbon_dioxide,
/datum/gas/plasma,
/datum/gas/water_vapor,
/datum/gas/hypernoblium,
/datum/gas/nitrous_oxide,
/datum/gas/nitryl,
/datum/gas/tritium,
/datum/gas/bz,
/datum/gas/stimulum,
/datum/gas/pluoxium
),
"scrubbing" = 1,
"widenet" = 1,
))
@@ -501,11 +504,7 @@
for(var/device_id in A.air_scrub_names)
send_signal(device_id, list(
"power" = 1,
"co2_scrub" = 1,
"tox_scrub" = 0,
"n2o_scrub" = 0,
"rare_scrub"= 0,
"water_vapor_scrub"= 0,
"set_filters" = list(/datum/gas/carbon_dioxide),
"scrubbing" = 1,
"widenet" = 0,
))
@@ -185,13 +185,13 @@ Acts like a normal vent, but has an input AND output.
pump_direction = 1
if("set_input_pressure" in signal.data)
input_pressure_min = Clamp(text2num(signal.data["set_input_pressure"]),0,ONE_ATMOSPHERE*50)
input_pressure_min = CLAMP(text2num(signal.data["set_input_pressure"]),0,ONE_ATMOSPHERE*50)
if("set_output_pressure" in signal.data)
output_pressure_max = Clamp(text2num(signal.data["set_output_pressure"]),0,ONE_ATMOSPHERE*50)
output_pressure_max = CLAMP(text2num(signal.data["set_output_pressure"]),0,ONE_ATMOSPHERE*50)
if("set_external_pressure" in signal.data)
external_pressure_bound = Clamp(text2num(signal.data["set_external_pressure"]),0,ONE_ATMOSPHERE*50)
external_pressure_bound = CLAMP(text2num(signal.data["set_external_pressure"]),0,ONE_ATMOSPHERE*50)
if("status" in signal.data)
spawn(2)
@@ -127,7 +127,7 @@ Passive gate is similar to the regular pump except:
pressure = text2num(pressure)
. = TRUE
if(.)
target_pressure = Clamp(pressure, 0, MAX_OUTPUT_PRESSURE)
target_pressure = CLAMP(pressure, 0, MAX_OUTPUT_PRESSURE)
investigate_log("was set to [target_pressure] kPa by [key_name(usr)]", INVESTIGATE_ATMOS)
update_icon()
@@ -149,7 +149,7 @@ Passive gate is similar to the regular pump except:
on = !on
if("set_output_pressure" in signal.data)
target_pressure = Clamp(text2num(signal.data["set_output_pressure"]),0,ONE_ATMOSPHERE*50)
target_pressure = CLAMP(text2num(signal.data["set_output_pressure"]),0,ONE_ATMOSPHERE*50)
if(on != old_on)
investigate_log("was turned [on ? "on" : "off"] by a remote signal", INVESTIGATE_ATMOS)
@@ -133,9 +133,8 @@ Thus, the two variables affect pump operation are set in New():
pressure = text2num(pressure)
. = TRUE
if(.)
target_pressure = Clamp(pressure, 0, MAX_OUTPUT_PRESSURE)
investigate_log("Pump, [src.name], was set to [target_pressure] kPa by [key_name(usr)] at [x], [y], [z], [A]", INVESTIGATE_ATMOS)
message_admins("Pump, [src.name], was set to [target_pressure] kPa by [ADMIN_LOOKUPFLW(usr)] at [ADMIN_COORDJMP(T)], [A]")
target_pressure = CLAMP(pressure, 0, MAX_OUTPUT_PRESSURE)
investigate_log("was set to [target_pressure] kPa by [key_name(usr)]", INVESTIGATE_ATMOS)
update_icon()
/obj/machinery/atmospherics/components/binary/pump/atmosinit()
@@ -156,7 +155,7 @@ Thus, the two variables affect pump operation are set in New():
on = !on
if("set_output_pressure" in signal.data)
target_pressure = Clamp(text2num(signal.data["set_output_pressure"]),0,ONE_ATMOSPHERE*50)
target_pressure = CLAMP(text2num(signal.data["set_output_pressure"]),0,ONE_ATMOSPHERE*50)
if(on != old_on)
investigate_log("was turned [on ? "on" : "off"] by a remote signal", INVESTIGATE_ATMOS)
@@ -133,9 +133,8 @@ Thus, the two variables affect pump operation are set in New():
rate = text2num(rate)
. = TRUE
if(.)
transfer_rate = Clamp(rate, 0, MAX_TRANSFER_RATE)
investigate_log("Volume Pump, [src.name], was set to [transfer_rate] L/s by [key_name(usr)] at [x], [y], [z], [A]", INVESTIGATE_ATMOS)
message_admins("Volume Pump, [src.name], was set to [transfer_rate] L/s by [ADMIN_LOOKUPFLW(usr)] at [ADMIN_COORDJMP(T)], [A]")
transfer_rate = CLAMP(rate, 0, MAX_TRANSFER_RATE)
investigate_log("was set to [transfer_rate] L/s by [key_name(usr)]", INVESTIGATE_ATMOS)
update_icon()
/obj/machinery/atmospherics/components/binary/volume_pump/receive_signal(datum/signal/signal)
@@ -152,7 +151,7 @@ Thus, the two variables affect pump operation are set in New():
if("set_transfer_rate" in signal.data)
var/datum/gas_mixture/air1 = AIR1
transfer_rate = Clamp(text2num(signal.data["set_transfer_rate"]),0,air1.volume)
transfer_rate = CLAMP(text2num(signal.data["set_transfer_rate"]),0,air1.volume)
if(on != old_on)
investigate_log("was turned [on ? "on" : "off"] by a remote signal", INVESTIGATE_ATMOS)
@@ -103,7 +103,7 @@
var/datum/gas_mixture/filtered_out = new
filtered_out.temperature = removed.temperature
ASSERT_GAS(filter_type, filtered_out)
filtered_out.add_gas(filter_type)
filtered_out.gases[filter_type][MOLES] = removed.gases[filter_type][MOLES]
removed.gases[filter_type][MOLES] = 0
@@ -162,7 +162,7 @@
pressure = text2num(pressure)
. = TRUE
if(.)
target_pressure = Clamp(pressure, 0, MAX_OUTPUT_PRESSURE)
target_pressure = CLAMP(pressure, 0, MAX_OUTPUT_PRESSURE)
investigate_log("was set to [target_pressure] kPa by [key_name(usr)]", INVESTIGATE_ATMOS)
if("filter")
filter_type = null
@@ -152,7 +152,7 @@
pressure = text2num(pressure)
. = TRUE
if(.)
target_pressure = Clamp(pressure, 0, MAX_OUTPUT_PRESSURE)
target_pressure = CLAMP(pressure, 0, MAX_OUTPUT_PRESSURE)
investigate_log("was set to [target_pressure] kPa by [key_name(usr)]", INVESTIGATE_ATMOS)
if("node1")
var/value = text2num(params["concentration"])
@@ -131,7 +131,7 @@
if("set_volume_rate" in signal.data)
var/number = text2num(signal.data["set_volume_rate"])
var/datum/gas_mixture/air_contents = AIR1
volume_rate = Clamp(number, 0, air_contents.volume)
volume_rate = CLAMP(number, 0, air_contents.volume)
if("status" in signal.data)
spawn(2)
@@ -180,7 +180,7 @@
rate = text2num(rate)
. = TRUE
if(.)
volume_rate = Clamp(rate, 0, MAX_TRANSFER_RATE)
volume_rate = CLAMP(rate, 0, MAX_TRANSFER_RATE)
investigate_log("was set to [volume_rate] L/s by [key_name(usr)]", INVESTIGATE_ATMOS)
update_icon()
broadcast_status()
@@ -17,7 +17,7 @@
air_contents.volume = volume
air_contents.temperature = T20C
if(gas_type)
ASSERT_GAS(gas_type, air_contents)
air_contents.assert_gas(gas_type)
air_contents.gases[gas_type][MOLES] = AIR_CONTENTS
name = "[name] ([air_contents.gases[gas_type][GAS_META][META_GAS_NAME]])"
@@ -153,7 +153,7 @@
target = text2num(target)
. = TRUE
if(.)
target_temperature = Clamp(target, min_temperature, max_temperature)
target_temperature = CLAMP(target, min_temperature, max_temperature)
investigate_log("was set to [target_temperature] K by [key_name(usr)]", INVESTIGATE_ATMOS)
update_icon()
@@ -244,10 +244,10 @@
pump_direction = text2num(signal.data["direction"])
if("set_internal_pressure" in signal.data)
internal_pressure_bound = Clamp(text2num(signal.data["set_internal_pressure"]),0,ONE_ATMOSPHERE*50)
internal_pressure_bound = CLAMP(text2num(signal.data["set_internal_pressure"]),0,ONE_ATMOSPHERE*50)
if("set_external_pressure" in signal.data)
external_pressure_bound = Clamp(text2num(signal.data["set_external_pressure"]),0,ONE_ATMOSPHERE*50)
external_pressure_bound = CLAMP(text2num(signal.data["set_external_pressure"]),0,ONE_ATMOSPHERE*50)
if("reset_external_pressure" in signal.data)
external_pressure_bound = ONE_ATMOSPHERE
@@ -256,10 +256,10 @@
internal_pressure_bound = 0
if("adjust_internal_pressure" in signal.data)
internal_pressure_bound = Clamp(internal_pressure_bound + text2num(signal.data["adjust_internal_pressure"]),0,ONE_ATMOSPHERE*50)
internal_pressure_bound = CLAMP(internal_pressure_bound + text2num(signal.data["adjust_internal_pressure"]),0,ONE_ATMOSPHERE*50)
if("adjust_external_pressure" in signal.data)
external_pressure_bound = Clamp(external_pressure_bound + text2num(signal.data["adjust_external_pressure"]),0,ONE_ATMOSPHERE*50)
external_pressure_bound = CLAMP(external_pressure_bound + text2num(signal.data["adjust_external_pressure"]),0,ONE_ATMOSPHERE*50)
if("init" in signal.data)
name = signal.data["init"]
@@ -179,7 +179,7 @@
filtered_out.temperature = removed.temperature
for(var/gas in filter_types & removed_gases)
ADD_GAS(gas, filtered_gases)
filtered_out.add_gas(gas)
filtered_gases[gas][MOLES] = removed_gases[gas][MOLES]
removed_gases[gas][MOLES] = 0
@@ -242,6 +242,11 @@
if("toggle_filter" in signal.data)
filter_types ^= gas_id2path(signal.data["toggle_filter"])
if("set_filters" in signal.data)
filter_types = list()
for(var/gas in signal.data["set_filters"])
filter_types += gas_id2path(gas)
if("init" in signal.data)
name = signal.data["init"]
return
@@ -132,7 +132,7 @@
if(!isopenturf(O))
return FALSE
var/datum/gas_mixture/merger = new
ASSERT_GAS(spawn_id, merger)
merger.assert_gas(spawn_id)
merger.gases[spawn_id][MOLES] = (spawn_mol)
merger.temperature = spawn_temp
O.assume_air(merger)
@@ -121,7 +121,7 @@
if(initialize_directions & dir)
return ..()
if((NORTH|EAST) & dir)
user.ventcrawl_layer = Clamp(user.ventcrawl_layer + 1, PIPING_LAYER_MIN, PIPING_LAYER_MAX)
user.ventcrawl_layer = CLAMP(user.ventcrawl_layer + 1, PIPING_LAYER_MIN, PIPING_LAYER_MAX)
if((SOUTH|WEST) & dir)
user.ventcrawl_layer = Clamp(user.ventcrawl_layer - 1, PIPING_LAYER_MIN, PIPING_LAYER_MAX)
user.ventcrawl_layer = CLAMP(user.ventcrawl_layer - 1, PIPING_LAYER_MIN, PIPING_LAYER_MAX)
to_chat(user, "You align yourself with the [user.ventcrawl_layer]\th output.")
@@ -196,7 +196,7 @@
/obj/machinery/portable_atmospherics/canister/proc/create_gas()
if(gas_type)
ADD_GAS(gas_type, air_contents.gases)
air_contents.add_gas(gas_type)
if(starter_temp)
air_contents.temperature = starter_temp
air_contents.gases[gas_type][MOLES] = (maximum_pressure * filled) * air_contents.volume / (R_IDEAL_GAS_EQUATION * air_contents.temperature)
@@ -411,7 +411,7 @@
pressure = text2num(pressure)
. = TRUE
if(.)
release_pressure = Clamp(round(pressure), can_min_release_pressure, can_max_release_pressure)
release_pressure = CLAMP(round(pressure), can_min_release_pressure, can_max_release_pressure)
investigate_log("was set to [release_pressure] kPa by [key_name(usr)].", INVESTIGATE_ATMOS)
if("valve")
var/logmsg
@@ -455,7 +455,7 @@
var/N = text2num(user_input)
if(!N)
return
timer_set = Clamp(N,minimum_timer_set,maximum_timer_set)
timer_set = CLAMP(N,minimum_timer_set,maximum_timer_set)
log_admin("[key_name(usr)] has activated a prototype valve timer")
. = TRUE
if("toggle_timer")
@@ -131,11 +131,11 @@
pressure = text2num(pressure)
. = TRUE
if(.)
pump.target_pressure = Clamp(round(pressure), PUMP_MIN_PRESSURE, PUMP_MAX_PRESSURE)
pump.target_pressure = CLAMP(round(pressure), PUMP_MIN_PRESSURE, PUMP_MAX_PRESSURE)
investigate_log("was set to [pump.target_pressure] kPa by [key_name(usr)].", INVESTIGATE_ATMOS)
if("eject")
if(holding)
holding.loc = get_turf(src)
holding.forceMove(drop_location())
holding = null
. = TRUE
update_icon()
@@ -45,7 +45,7 @@
filtered.temperature = filtering.temperature
for(var/gas in filtering.gases & scrubbing)
ADD_GAS(gas, filtered.gases)
filtered.add_gas(gas)
filtered.gases[gas][MOLES] = filtering.gases[gas][MOLES] // Shuffle the "bad" gasses to the filtered mixture.
filtering.gases[gas][MOLES] = 0
filtering.garbage_collect() // Now that the gasses are set to 0, clean up the mixture.
@@ -96,7 +96,7 @@
. = TRUE
if("eject")
if(holding)
holding.loc = get_turf(src)
holding.forceMove(drop_location())
holding = null
. = TRUE
if("toggle_filter")
@@ -26,6 +26,7 @@
flags_2 = SLOWS_WHILE_IN_HAND_2
var/team = WHITE_TEAM
var/reset_cooldown = 0
var/anyonecanpickup = TRUE
var/obj/effect/ctf/flag_reset/reset
var/reset_path = /obj/effect/ctf/flag_reset
@@ -48,7 +49,7 @@
STOP_PROCESSING(SSobj, src)
/obj/item/twohanded/ctf/attack_hand(mob/living/user)
if(!is_ctf_target(user))
if(!is_ctf_target(user) && !anyonecanpickup)
to_chat(user, "Non players shouldn't be moving the flag!")
return
if(team in user.faction)
+8 -8
View File
@@ -199,9 +199,9 @@ GLOBAL_DATUM(the_gateway, /obj/machinery/gateway/centerstation)
active = 1
update_icon()
/obj/machinery/gateway/centeraway/proc/check_exile_implant(mob/living/carbon/C)
for(var/obj/item/implant/exile/E in C.implants)//Checking that there is an exile implant
to_chat(C, "\black The station gate has detected your exile implant and is blocking your entry.")
/obj/machinery/gateway/centeraway/proc/check_exile_implant(mob/living/L)
for(var/obj/item/implant/exile/E in L.implants)//Checking that there is an exile implant
to_chat(L, "\black The station gate has detected your exile implant and is blocking your entry.")
return TRUE
return FALSE
@@ -212,17 +212,17 @@ GLOBAL_DATUM(the_gateway, /obj/machinery/gateway/centerstation)
return
if(!stationgate || QDELETED(stationgate))
return
if(istype(AM, /mob/living/carbon))
if(isliving(AM))
if(check_exile_implant(AM))
return
else
for(var/mob/living/carbon/C in AM.contents)
if(check_exile_implant(C))
for(var/mob/living/L in AM.contents)
if(check_exile_implant(L))
say("Rejecting [AM]: Exile implant detected in contained lifeform.")
return
if(AM.has_buckled_mobs())
for(var/mob/living/carbon/C in AM.buckled_mobs)
if(check_exile_implant(C))
for(var/mob/living/L in AM.buckled_mobs)
if(check_exile_implant(L))
say("Rejecting [AM]: Exile implant detected in close proximity lifeform.")
return
AM.forceMove(get_step(stationgate.loc, SOUTH))
@@ -207,7 +207,7 @@
//Swarm of creatures
for(var/direction in GLOB.alldirs)
var/turf/T = get_turf(src)
new /mob/living/simple_animal/hostile/creature(get_step(T,direction))
new /mob/living/simple_animal/hostile/netherworld(get_step(T,direction))
if(4)
//Destroy Equipment
for (var/obj/item/I in user)
@@ -115,9 +115,11 @@
to_chat(user, "The Wish Granter punishes you for your wickedness, claiming your soul and warping your body to match the darkness in your heart.")
SSticker.mode.traitors += user.mind
user.mind.special_role = "traitor"
var/datum/objective/hijack/hijack = new
hijack.owner = user.mind
user.mind.objectives += hijack
user.mind.add_antag_datum(/datum/antagonist/auto_custom)
to_chat(user, "<B>Your inhibitions are swept away, the bonds of loyalty broken, you are free to murder as you please!</B>")
user.mind.announce_objectives()
user.set_species(/datum/species/shadow)
+3 -3
View File
@@ -86,7 +86,7 @@ Credit dupes that require a lot of manual work shouldn't be removed, unless they
/datum/export/process()
..()
cost *= GLOB.E**(k_elasticity * (1/30))
cost *= NUM_E**(k_elasticity * (1/30))
if(cost > init_cost)
cost = init_cost
@@ -94,7 +94,7 @@ Credit dupes that require a lot of manual work shouldn't be removed, unless they
/datum/export/proc/get_cost(obj/O, contr = 0, emag = 0)
var/amount = get_amount(O, contr, emag)
if(k_elasticity!=0)
return round((cost/k_elasticity) * (1 - GLOB.E**(-1 * k_elasticity * amount))) //anti-derivative of the marginal cost function
return round((cost/k_elasticity) * (1 - NUM_E**(-1 * k_elasticity * amount))) //anti-derivative of the marginal cost function
else
return round(cost * amount) //alternative form derived from L'Hopital to avoid division by 0
@@ -131,7 +131,7 @@ Credit dupes that require a lot of manual work shouldn't be removed, unless they
else
total_amount += amount
cost *= GLOB.E**(-1*k_elasticity*amount) //marginal cost modifier
cost *= NUM_E**(-1*k_elasticity*amount) //marginal cost modifier
SSblackbox.record_feedback("nested tally", "export_sold_cost", 1, list("[O.type]", "[the_cost]"))
// Total printout for the cargo console.
+3
View File
@@ -68,3 +68,6 @@
var/datum/chatOutput/chatOutput
var/list/credits //lazy list of all credit object bound to this client
var/datum/player_details/player_details //these persist between logins/logouts during the same round.
+17 -2
View File
@@ -75,7 +75,8 @@
//Logs all hrefs, except chat pings
if(!(href_list["_src_"] == "chat" && href_list["proc"] == "ping" && LAZYLEN(href_list) == 2))
WRITE_FILE(GLOB.world_href_log, "<small>[time_stamp(show_ds = TRUE)] [src] (usr:[usr])</small> || [hsrc ? "[hsrc] " : ""][href]<br>")
WRITE_FILE(GLOB.world_href_log, "<small>[time_stamp(show_ds = TRUE)] [src] (usr:[usr]\[[COORD(usr)]\])</small> || [hsrc ? "[hsrc] " : ""][href]<br>")
// Admin PM
if(href_list["priv_msg"])
cmd_admin_pm(href_list["priv_msg"],null)
@@ -152,7 +153,7 @@ GLOBAL_LIST(external_rsc_urls)
#if (PRELOAD_RSC == 0)
var/static/next_external_rsc = 0
if(external_rsc_urls && external_rsc_urls.len)
next_external_rsc = Wrap(next_external_rsc+1, 1, external_rsc_urls.len+1)
next_external_rsc = WRAP(next_external_rsc+1, 1, external_rsc_urls.len+1)
preload_rsc = external_rsc_urls[next_external_rsc]
#endif
@@ -227,6 +228,13 @@ GLOBAL_LIST(external_rsc_urls)
message_admins("<font color='red'><B>Notice: </B><font color='blue'>[key_name_admin(src)] has the same [matches] as [key_name_admin(C)] (no longer logged in). </font>")
log_access("Notice: [key_name(src)] has the same [matches] as [key_name(C)] (no longer logged in).")
if(GLOB.player_details[ckey])
player_details = GLOB.player_details[ckey]
else
player_details = new
GLOB.player_details[ckey] = player_details
. = ..() //calls mob.Login()
chatOutput.start() // Starts the chat
@@ -673,6 +681,13 @@ GLOBAL_LIST(external_rsc_urls)
return TRUE
. = ..()
/client/proc/rescale_view(change, min, max)
var/viewscale = getviewsize(view)
var/x = viewscale[1]
var/y = viewscale[2]
x = CLAMP(x+change, min, max)
y = CLAMP(y+change, min,max)
change_view("[x]x[y]")
/client/proc/change_view(new_size)
if (isnull(new_size))
+2
View File
@@ -0,0 +1,2 @@
/datum/player_details
var/list/player_actions = list()
+2 -2
View File
@@ -1596,12 +1596,12 @@ GLOBAL_LIST_EMPTY(preferences_datums)
toggles ^= MIDROUND_ANTAG
if("parallaxup")
parallax = Wrap(parallax + 1, PARALLAX_INSANE, PARALLAX_DISABLE + 1)
parallax = WRAP(parallax + 1, PARALLAX_INSANE, PARALLAX_DISABLE + 1)
if (parent && parent.mob && parent.mob.hud_used)
parent.mob.hud_used.update_parallax_pref(parent.mob)
if("parallaxdown")
parallax = Wrap(parallax - 1, PARALLAX_INSANE, PARALLAX_DISABLE + 1)
parallax = WRAP(parallax - 1, PARALLAX_INSANE, PARALLAX_DISABLE + 1)
if (parent && parent.mob && parent.mob.hud_used)
parent.mob.hud_used.update_parallax_pref(parent.mob)
+1
View File
@@ -206,6 +206,7 @@
sensor_mode = SENSOR_OFF //Hey who's this guy on the Syndicate Shuttle??
random_sensor = FALSE
resistance_flags = NONE
can_adjust = FALSE
armor = list(melee = 10, bullet = 10, laser = 10, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 50, acid = 50)
var/datum/action/item_action/chameleon/change/chameleon_action
+3 -3
View File
@@ -11,7 +11,7 @@
materials = list(MAT_GLASS = 250)
var/vision_flags = 0
var/darkness_view = 2//Base human is 2
var/invis_view = SEE_INVISIBLE_LIVING
var/invis_view = SEE_INVISIBLE_LIVING //admin only for now
var/invis_override = 0 //Override to allow glasses to set higher than normal see_invis
var/lighting_alpha
var/list/icon/current = list() //the current hud icons
@@ -41,7 +41,7 @@
/obj/item/clothing/glasses/proc/thermal_overload()
if(ishuman(src.loc))
var/mob/living/carbon/human/H = src.loc
if(!(H.disabilities & BLIND))
if(!(H.has_disability(DISABILITY_BLIND)))
if(H.glasses == src)
to_chat(H, "<span class='danger'>[src] overloads and blinds you!</span>")
H.flash_act(visual = 1)
@@ -261,7 +261,7 @@
icon_state = "thermal"
item_state = "glasses"
vision_flags = SEE_MOBS
invis_view = 2
lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_VISIBLE
flash_protect = 0
glass_colour_type = /datum/client_colour/glass_colour/red
+1 -1
View File
@@ -174,7 +174,7 @@
icon_state = "thermal"
hud_type = DATA_HUD_SECURITY_ADVANCED
vision_flags = SEE_MOBS
invis_view = 2
lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_VISIBLE
glass_colour_type = /datum/client_colour/glass_colour/red
/obj/item/clothing/glasses/hud/toggle/thermal/attack_self(mob/user)
+9 -1
View File
@@ -11,13 +11,21 @@
strip_delay = 20
equip_delay_other = 40
/obj/item/clothing/gloves/ComponentInitialize()
. = ..()
AddComponent(/datum/component/redirect, list(COMSIG_COMPONENT_CLEAN_ACT), CALLBACK(src, .proc/clean_blood))
/obj/item/clothing/gloves/proc/clean_blood(strength)
if(strength < CLEAN_STRENGTH_BLOOD)
return
transfer_blood = 0
/obj/item/clothing/gloves/worn_overlays(isinhands = FALSE)
. = list()
if(!isinhands)
if(damaged_clothes)
. += mutable_appearance('icons/effects/item_damage.dmi', "damagedgloves")
if(blood_DNA)
IF_HAS_BLOOD_DNA(src)
. += mutable_appearance('icons/effects/blood.dmi', "bloodyhands")
/obj/item/clothing/gloves/update_clothes_damaged_state(damaging = TRUE)
+10 -8
View File
@@ -192,7 +192,7 @@
item_state = "wgloves"
item_color = "mime"
/obj/item/clothing/gloves/color/random/New()
/obj/item/clothing/gloves/color/random/Initialize()
..()
var/list/gloves = list(
/obj/item/clothing/gloves/color/orange = 1,
@@ -202,12 +202,14 @@
/obj/item/clothing/gloves/color/green = 1,
/obj/item/clothing/gloves/color/grey = 1,
/obj/item/clothing/gloves/color/light_brown = 1,
/obj/item/clothing/gloves/color/brown = 1)
/obj/item/clothing/gloves/color/brown = 1,
/obj/item/clothing/gloves/color/white = 1,
/obj/item/clothing/gloves/color/rainbow = 1)
var/obj/item/clothing/gloves/color/selected = pick(gloves)
name = initial(selected.name)
desc = initial(selected.desc)
icon_state = initial(selected.icon_state)
item_state = initial(selected.item_state)
item_color = initial(selected.item_color)
if(ishuman(loc))
var/mob/living/carbon/human/H = loc
H.equip_to_slot_or_del(new selected(H), slot_gloves)
else
new selected(loc)
return INITIALIZE_HINT_QDEL
+1 -1
View File
@@ -20,7 +20,7 @@
if(!isinhands)
if(damaged_clothes)
. += mutable_appearance('icons/effects/item_damage.dmi', "damagedhelmet")
if(blood_DNA)
IF_HAS_BLOOD_DNA(src)
. += mutable_appearance('icons/effects/blood.dmi', "helmetblood")
/obj/item/clothing/head/update_clothes_damaged_state(damaging = TRUE)
+1 -1
View File
@@ -283,7 +283,7 @@
for(var/obj/item/device/flashlight/seclite/S in src)
to_chat(user, "<span class='notice'>You unscrew the seclite from [src].</span>")
F = null
S.loc = get_turf(user)
S.forceMove(user.drop_location())
update_helmlight(user)
S.update_brightness(user)
update_icon()
+1 -1
View File
@@ -15,7 +15,7 @@
if(body_parts_covered & HEAD)
if(damaged_clothes)
. += mutable_appearance('icons/effects/item_damage.dmi', "damagedmask")
if(blood_DNA)
IF_HAS_BLOOD_DNA(src)
. += mutable_appearance('icons/effects/blood.dmi', "maskblood")
/obj/item/clothing/mask/update_clothes_damaged_state(damaging = TRUE)
+1 -1
View File
@@ -12,7 +12,7 @@
if(body_parts_covered & HEAD)
if(damaged_clothes)
. += mutable_appearance('icons/effects/item_damage.dmi', "damagedmask")
if(blood_DNA)
IF_HAS_BLOOD_DNA(src)
. += mutable_appearance('icons/effects/blood.dmi', "maskblood")
/obj/item/clothing/neck/tie
+11 -6
View File
@@ -15,12 +15,16 @@
var/offset = 0
var/equipped_before_drop = FALSE
/obj/item/clothing/shoes/ComponentInitialize()
. = ..()
AddComponent(/datum/component/redirect, list(COMSIG_COMPONENT_CLEAN_ACT), CALLBACK(src, .proc/clean_blood))
/obj/item/clothing/shoes/worn_overlays(isinhands = FALSE)
. = list()
if(!isinhands)
var/bloody = 0
if(blood_DNA)
bloody = 1
var/bloody = FALSE
IF_HAS_BLOOD_DNA(src)
bloody = TRUE
else
bloody = bloody_shoes[BLOOD_STATE_HUMAN]
@@ -53,8 +57,9 @@
var/mob/M = loc
M.update_inv_shoes()
/obj/item/clothing/shoes/clean_blood()
..()
/obj/item/clothing/shoes/proc/clean_blood(strength)
if(strength < CLEAN_STRENGTH_BLOOD)
return
bloody_shoes = list(BLOOD_STATE_HUMAN = 0,BLOOD_STATE_XENO = 0, BLOOD_STATE_OIL = 0, BLOOD_STATE_NOT_BLOODY = 0)
blood_state = BLOOD_STATE_NOT_BLOODY
if(ismob(loc))
@@ -62,4 +67,4 @@
M.update_inv_shoes()
/obj/item/proc/negates_gravity()
return 0
return FALSE
@@ -98,7 +98,7 @@
I.flags_1 &= ~NODROP_1
if(camera)
camera.remove_target_ui()
camera.loc = user
camera.forceMove(user)
teleport_now.UpdateButtonIcon()
/obj/item/clothing/suit/space/chronos/proc/chronowalk(atom/location)
@@ -278,19 +278,19 @@
if(loc == user)
forceMove(get_turf(user))
if(user.client && user.client.eye != src)
src.loc = get_turf(user)
src.forceMove(user.drop_location())
user.reset_perspective(src)
user.set_machine(src)
var/atom/step = get_step(src, direction)
if(step)
if((step.x <= TRANSITIONEDGE) || (step.x >= (world.maxx - TRANSITIONEDGE - 1)) || (step.y <= TRANSITIONEDGE) || (step.y >= (world.maxy - TRANSITIONEDGE - 1)))
if(!src.Move(step))
src.loc = step
src.forceMove(step)
else
src.loc = step
src.forceMove(step)
if((x == holder.x) && (y == holder.y) && (z == holder.z))
remove_target_ui()
loc = user
forceMove(user)
else if(!target_ui)
create_target_ui()
phase_time = world.time + phase_time_length
+10 -10
View File
@@ -164,7 +164,7 @@
assembled = TRUE
boost_chargerate *= cap
boost_drain -= manip
powersetting_high = Clamp(laser, 0, 3)
powersetting_high = CLAMP(laser, 0, 3)
emp_disable_threshold = bin*1.25
stabilizer_decay_amount = scan*3.5
airbrake_decay_amount = manip*8
@@ -194,15 +194,15 @@
/obj/item/device/flightpack/proc/adjust_momentum(amountx, amounty, reduce_amount_total = 0)
if(reduce_amount_total != 0)
if(momentum_x > 0)
momentum_x = Clamp(momentum_x - reduce_amount_total, 0, momentum_max)
momentum_x = CLAMP(momentum_x - reduce_amount_total, 0, momentum_max)
else if(momentum_x < 0)
momentum_x = Clamp(momentum_x + reduce_amount_total, -momentum_max, 0)
momentum_x = CLAMP(momentum_x + reduce_amount_total, -momentum_max, 0)
if(momentum_y > 0)
momentum_y = Clamp(momentum_y - reduce_amount_total, 0, momentum_max)
momentum_y = CLAMP(momentum_y - reduce_amount_total, 0, momentum_max)
else if(momentum_y < 0)
momentum_y = Clamp(momentum_y + reduce_amount_total, -momentum_max, 0)
momentum_x = Clamp(momentum_x + amountx, -momentum_max, momentum_max)
momentum_y = Clamp(momentum_y + amounty, -momentum_max, momentum_max)
momentum_y = CLAMP(momentum_y + reduce_amount_total, -momentum_max, 0)
momentum_x = CLAMP(momentum_x + amountx, -momentum_max, momentum_max)
momentum_y = CLAMP(momentum_y + amounty, -momentum_max, momentum_max)
calculate_momentum_speed()
/obj/item/device/flightpack/intercept_user_move(dir, mob, newLoc, oldLoc)
@@ -314,7 +314,7 @@
/obj/item/device/flightpack/proc/handle_damage()
if(emp_damage)
emp_damage = Clamp(emp_damage-emp_heal_amount, 0, emp_disable_threshold * 10)
emp_damage = CLAMP(emp_damage-emp_heal_amount, 0, emp_disable_threshold * 10)
if(emp_damage >= emp_disable_threshold)
emp_disabled = TRUE
if(emp_disabled && (emp_damage <= 0.5))
@@ -347,11 +347,11 @@
/obj/item/device/flightpack/proc/handle_boost()
if(boost)
boost_charge = Clamp(boost_charge-boost_drain, 0, boost_maxcharge)
boost_charge = CLAMP(boost_charge-boost_drain, 0, boost_maxcharge)
if(boost_charge < 1)
deactivate_booster()
if(boost_charge < boost_maxcharge)
boost_charge = Clamp(boost_charge+boost_chargerate, 0, boost_maxcharge)
boost_charge = CLAMP(boost_charge+boost_chargerate, 0, boost_maxcharge)
/obj/item/device/flightpack/proc/cycle_power()
powersetting < powersetting_high? (powersetting++) : (powersetting = 1)
+2 -2
View File
@@ -136,7 +136,7 @@
return
jetpack.turn_off()
jetpack.loc = get_turf(src)
jetpack.forceMove(drop_location())
jetpack = null
to_chat(user, "<span class='notice'>You successfully remove the jetpack from [src].</span>")
@@ -654,7 +654,7 @@
/obj/item/clothing/suit/space/hardsuit/shielded/process()
if(world.time > recharge_cooldown && current_charges < max_charges)
current_charges = Clamp((current_charges + recharge_rate), 0, max_charges)
current_charges = CLAMP((current_charges + recharge_rate), 0, max_charges)
playsound(loc, 'sound/magic/charge.ogg', 50, 1)
if(current_charges == max_charges)
playsound(loc, 'sound/machines/ding.ogg', 50, 1)
+1 -1
View File
@@ -14,7 +14,7 @@
if(!isinhands)
if(damaged_clothes)
. += mutable_appearance('icons/effects/item_damage.dmi', "damaged[blood_overlay_type]")
if(blood_DNA)
IF_HAS_BLOOD_DNA(src)
. += mutable_appearance('icons/effects/blood.dmi', "[blood_overlay_type]blood")
var/mob/living/carbon/human/M = loc
if(ishuman(M) && M.w_uniform)
+1 -2
View File
@@ -19,10 +19,9 @@
/obj/item/clothing/under/worn_overlays(isinhands = FALSE)
. = list()
if(!isinhands)
if(damaged_clothes)
. += mutable_appearance('icons/effects/item_damage.dmi', "damageduniform")
if(blood_DNA)
IF_HAS_BLOOD_DNA(src)
. += mutable_appearance('icons/effects/blood.dmi', "uniformblood")
if(accessory_overlay)
. += accessory_overlay
+4 -4
View File
@@ -15,11 +15,11 @@
if(U.pockets) // storage items conflict
return FALSE
pockets.loc = U
pockets.forceMove(U)
U.pockets = pockets
U.attached_accessory = src
loc = U
forceMove(U)
layer = FLOAT_LAYER
plane = FLOAT_PLANE
if(minimize_when_attached)
@@ -39,7 +39,7 @@
/obj/item/clothing/accessory/proc/detach(obj/item/clothing/under/U, user)
if(pockets && pockets == U.pockets)
pockets.loc = src
pockets.forceMove(src)
U.pockets = null
for(var/armor_type in armor)
@@ -135,7 +135,7 @@
"<span class='notice'>You pin \the [src] on [M]'s chest.</span>")
if(input)
SSblackbox.record_feedback("associative", "commendation", 1, list("commender" = "[user.real_name]", "commendee" = "[M.real_name]", "medal" = "[src]", "reason" = input))
GLOB.commendations += "[user.real_name] awarded <b>[M.real_name]</b> the <font color='blue'>[name]</font>! \n- [input]"
GLOB.commendations += "[user.real_name] awarded <b>[M.real_name]</b> the <span class='medaltext'>[name]</span>! \n- [input]"
commended = TRUE
log_game("<b>[key_name(M)]</b> was given the following commendation by <b>[key_name(user)]</b>: [input]")
message_admins("<b>[key_name(M)]</b> was given the following commendation by <b>[key_name(user)]</b>: [input]")
+8 -6
View File
@@ -4,13 +4,15 @@
/obj/item/clothing/under/color/random
icon_state = "random_jumpsuit"
/obj/item/clothing/under/color/random/New()
/obj/item/clothing/under/color/random/Initialize()
..()
var/obj/item/clothing/under/color/C = pick(subtypesof(/obj/item/clothing/under/color) - /obj/item/clothing/under/color/random)
name = initial(C.name)
icon_state = initial(C.icon_state)
item_state = initial(C.item_state)
item_color = initial(C.item_color)
var/obj/item/clothing/under/color/C = pick(subtypesof(/obj/item/clothing/under/color) - /obj/item/clothing/under/color/random - /obj/item/clothing/under/color/grey/glorf - /obj/item/clothing/under/color/black/ghost)
if(ishuman(loc))
var/mob/living/carbon/human/H = loc
H.equip_to_slot_or_del(new C(H), slot_w_uniform) //or else you end up with naked assistants running around everywhere...
else
new C(loc)
return INITIALIZE_HINT_QDEL
/obj/item/clothing/under/color/black
name = "black jumpsuit"
@@ -274,6 +274,7 @@
icon_state = "burial"
item_state = "burial"
item_color = "burial"
has_sensor = NO_SENSORS
/obj/item/clothing/under/skirt/black
name = "black skirt"
+1 -1
View File
@@ -98,7 +98,7 @@
else
if(istype(I, /obj/item/reagent_containers))
var/obj/item/reagent_containers/RC = I
if(RC.container_type & OPENCONTAINER_1)
if(RC.is_drainable())
for(var/datum/reagent/A in RC.reagents.reagent_list)
.[A.type] += A.volume
.[I.type] += 1
+102 -119
View File
@@ -1,119 +1,102 @@
//CONTAINS: Suit fibers and Detective's Scanning Computer
/atom/var/list/suit_fibers
/atom/proc/add_fibers(mob/living/carbon/human/M)
if(M.gloves && istype(M.gloves, /obj/item/clothing/))
var/obj/item/clothing/gloves/G = M.gloves
if(G.transfer_blood > 1) //bloodied gloves transfer blood to touched objects
if(add_blood(G.blood_DNA)) //only reduces the bloodiness of our gloves if the item wasn't already bloody
G.transfer_blood--
else if(M.bloody_hands > 1)
if(add_blood(M.blood_DNA))
M.bloody_hands--
if(!suit_fibers)
suit_fibers = list()
var/fibertext
var/item_multiplier = isitem(src)?1.2:1
if(M.wear_suit)
fibertext = "Material from \a [M.wear_suit]."
if(prob(10*item_multiplier) && !(fibertext in suit_fibers))
suit_fibers += fibertext
if(!(M.wear_suit.body_parts_covered & CHEST))
if(M.w_uniform)
fibertext = "Fibers from \a [M.w_uniform]."
if(prob(12*item_multiplier) && !(fibertext in suit_fibers)) //Wearing a suit means less of the uniform exposed.
suit_fibers += fibertext
if(!(M.wear_suit.body_parts_covered & HANDS))
if(M.gloves)
fibertext = "Material from a pair of [M.gloves.name]."
if(prob(20*item_multiplier) && !(fibertext in suit_fibers))
suit_fibers += fibertext
else if(M.w_uniform)
fibertext = "Fibers from \a [M.w_uniform]."
if(prob(15*item_multiplier) && !(fibertext in suit_fibers))
// "Added fibertext: [fibertext]"
suit_fibers += fibertext
if(M.gloves)
fibertext = "Material from a pair of [M.gloves.name]."
if(prob(20*item_multiplier) && !(fibertext in suit_fibers))
suit_fibers += "Material from a pair of [M.gloves.name]."
else if(M.gloves)
fibertext = "Material from a pair of [M.gloves.name]."
if(prob(20*item_multiplier) && !(fibertext in suit_fibers))
suit_fibers += "Material from a pair of [M.gloves.name]."
/atom/proc/add_hiddenprint(mob/living/M)
if(!M || !M.key)
return
if(!fingerprintshidden) //Add the list if it does not exist
fingerprintshidden = list()
var/hasgloves = ""
if(ishuman(M))
var/mob/living/carbon/human/H = M
if(H.gloves)
hasgloves = "(gloves)"
var/current_time = time_stamp()
if(!fingerprintshidden[M.key])
fingerprintshidden[M.key] = "First: [M.real_name]\[[current_time]\][hasgloves]. Ckey: [M.ckey]"
else
var/laststamppos = findtext(fingerprintshidden[M.key], " Last: ")
if(laststamppos)
fingerprintshidden[M.key] = copytext(fingerprintshidden[M.key], 1, laststamppos)
fingerprintshidden[M.key] += " Last: [M.real_name]\[[current_time]\][hasgloves]. Ckey: [M.ckey]"
fingerprintslast = M.ckey
//Set ignoregloves to add prints irrespective of the mob having gloves on.
/atom/proc/add_fingerprint(mob/living/M, ignoregloves = 0)
if(!M || !M.key)
return
add_hiddenprint(M)
if(ishuman(M))
var/mob/living/carbon/human/H = M
add_fibers(H)
if(H.gloves) //Check if the gloves (if any) hide fingerprints
var/obj/item/clothing/gloves/G = H.gloves
if(G.transfer_prints)
ignoregloves = 1
if(!ignoregloves)
H.gloves.add_fingerprint(H, 1) //ignoregloves = 1 to avoid infinite loop.
return
if(!fingerprints) //Add the list if it does not exist
fingerprints = list()
var/full_print = md5(H.dna.uni_identity)
fingerprints[full_print] = full_print
/atom/proc/transfer_fingerprints_to(atom/A)
// Make sure everything are lists.
if(!islist(A.fingerprints))
A.fingerprints = list()
if(!islist(A.fingerprintshidden))
A.fingerprintshidden = list()
if(!islist(fingerprints))
fingerprints = list()
if(!islist(fingerprintshidden))
fingerprintshidden = list()
// Transfer
if(fingerprints)
A.fingerprints |= fingerprints.Copy() //detective
if(fingerprintshidden)
A.fingerprintshidden |= fingerprintshidden.Copy() //admin
A.fingerprintslast = fingerprintslast
//CONTAINS: Suit fibers and Detective's Scanning Computer
/atom/proc/return_fingerprints()
GET_COMPONENT(D, /datum/component/forensics)
if(D)
. = D.fingerprints
/atom/proc/return_hiddenprints()
GET_COMPONENT(D, /datum/component/forensics)
if(D)
. = D.hiddenprints
/atom/proc/return_blood_DNA()
GET_COMPONENT(D, /datum/component/forensics)
if(D)
. = D.blood_DNA
/atom/proc/blood_DNA_length()
GET_COMPONENT(D, /datum/component/forensics)
if(D)
. = length(D.blood_DNA)
/atom/proc/return_fibers()
GET_COMPONENT(D, /datum/component/forensics)
if(D)
. = D.fibers
/atom/proc/add_fingerprint_list(list/fingerprints) //ASSOC LIST FINGERPRINT = FINGERPRINT
if(length(fingerprints))
. = AddComponent(/datum/component/forensics, fingerprints)
//Set ignoregloves to add prints irrespective of the mob having gloves on.
/atom/proc/add_fingerprint(mob/living/M, ignoregloves = FALSE)
var/datum/component/forensics/D = AddComponent(/datum/component/forensics)
. = D.add_fingerprint(M, ignoregloves)
/atom/proc/add_fiber_list(list/fibertext) //ASSOC LIST FIBERTEXT = FIBERTEXT
if(length(fibertext))
. = AddComponent(/datum/component/forensics, null, null, null, fibertext)
/atom/proc/add_fibers(mob/living/carbon/human/M)
var/old = 0
if(M.gloves && istype(M.gloves, /obj/item/clothing))
var/obj/item/clothing/gloves/G = M.gloves
old = length(G.return_blood_DNA())
if(G.transfer_blood > 1) //bloodied gloves transfer blood to touched objects
if(add_blood_DNA(G.return_blood_DNA()) && length(G.return_blood_DNA()) > old) //only reduces the bloodiness of our gloves if the item wasn't already bloody
G.transfer_blood--
else if(M.bloody_hands > 1)
old = length(M.return_blood_DNA())
if(add_blood_DNA(M.return_blood_DNA()) && length(M.return_blood_DNA()) > old)
M.bloody_hands--
var/datum/component/forensics/D = AddComponent(/datum/component/forensics)
. = D.add_fibers(M)
/atom/proc/add_hiddenprint_list(list/hiddenprints) //NOTE: THIS IS FOR ADMINISTRATION FINGERPRINTS, YOU MUST CUSTOM SET THIS TO INCLUDE CKEY/REAL NAMES! CHECK FORENSICS.DM
if(length(hiddenprints))
. = AddComponent(/datum/component/forensics, null, hiddenprints)
/atom/proc/add_hiddenprint(mob/living/M)
var/datum/component/forensics/D = AddComponent(/datum/component/forensics)
. = D.add_hiddenprint(M)
/atom/proc/add_blood_DNA(list/dna) //ASSOC LIST DNA = BLOODTYPE
return FALSE
/obj/add_blood_DNA(list/dna)
. = ..()
if(length(dna))
. = AddComponent(/datum/component/forensics, null, null, dna)
/obj/item/clothing/gloves/add_blood_DNA(list/blood_dna, list/datum/disease/diseases)
. = ..()
transfer_blood = rand(2, 4)
/turf/add_blood_DNA(list/blood_dna, list/datum/disease/diseases)
var/obj/effect/decal/cleanable/blood/splatter/B = locate() in src
if(!B)
B = new /obj/effect/decal/cleanable/blood/splatter(src, diseases)
B.add_blood_DNA(blood_dna) //give blood info to the blood decal.
return TRUE //we bloodied the floor
/mob/living/carbon/human/add_blood_DNA(list/blood_dna, list/datum/disease/diseases)
if(wear_suit)
wear_suit.add_blood_DNA(blood_dna)
update_inv_wear_suit()
else if(w_uniform)
w_uniform.add_blood_DNA(blood_dna)
update_inv_w_uniform()
if(gloves)
var/obj/item/clothing/gloves/G = gloves
G.add_blood_DNA(blood_dna)
else if(length(blood_dna))
AddComponent(/datum/component/forensics, null, null, dna)
bloody_hands = rand(2, 4)
update_inv_gloves() //handles bloody hands overlays and updating
return TRUE
/atom/proc/transfer_fingerprints_to(atom/A)
A.add_fingerprint_list(return_fingerprints())
A.add_hiddenprint_list(return_hiddenprints())
A.fingerprintslast = fingerprintslast
+1 -1
View File
@@ -23,7 +23,7 @@
icon_state = initial(icon_state)
desc = initial(desc)
/obj/item/evidencebag/proc/evidencebagEquip(obj/item/I, mob/user)
/obj/item/evidencebag/proc/evidencebagEquip(obj/item/I, mob/user)
if(!istype(I) || I.anchored == 1)
return
@@ -13,7 +13,7 @@
icon = 'icons/obj/toy.dmi'
icon_state = "rag"
flags_1 = NOBLUDGEON_1
container_type = OPENCONTAINER_1
container_type = OPENCONTAINER
amount_per_transfer_from_this = 5
possible_transfer_amounts = list()
volume = 5
@@ -46,6 +46,5 @@
user.visible_message("[user] starts to wipe down [A] with [src]!", "<span class='notice'>You start to wipe down [A] with [src]...</span>")
if(do_after(user,30, target = A))
user.visible_message("[user] finishes wiping off the [A]!", "<span class='notice'>You finish wiping off the [A].</span>")
A.clean_blood()
A.wash_cream()
A.SendSignal(COMSIG_COMPONENT_CLEAN_ACT, CLEAN_MEDIUM)
return
+8 -14
View File
@@ -67,20 +67,14 @@
//Make our lists
var/list/fingerprints = list()
var/list/blood = list()
var/list/fibers = list()
var/list/blood = A.return_blood_DNA()
var/list/fibers = A.return_fibers()
var/list/reagents = list()
var/target_name = A.name
// Start gathering
if(A.blood_DNA && A.blood_DNA.len)
blood = A.blood_DNA.Copy()
if(A.suit_fibers && A.suit_fibers.len)
fibers = A.suit_fibers.Copy()
if(ishuman(A))
var/mob/living/carbon/human/H = A
@@ -89,8 +83,7 @@
else if(!ismob(A))
if(A.fingerprints && A.fingerprints.len)
fingerprints = A.fingerprints.Copy()
fingerprints = A.return_fingerprints()
// Only get reagents from non-mobs.
if(A.reagents && A.reagents.reagent_list.len)
@@ -104,6 +97,7 @@
if(R.data["blood_DNA"] && R.data["blood_type"])
var/blood_DNA = R.data["blood_DNA"]
var/blood_type = R.data["blood_type"]
LAZYINITLIST(blood)
blood[blood_DNA] = blood_type
// We gathered everything. Create a fork and slowly display the results to the holder of the scanner.
@@ -112,7 +106,7 @@
add_log("<B>[worldtime2text()][get_timestamp()] - [target_name]</B>", 0)
// Fingerprints
if(fingerprints && fingerprints.len)
if(length(fingerprints))
sleep(30)
add_log("<span class='info'><B>Prints:</B></span>")
for(var/finger in fingerprints)
@@ -120,7 +114,7 @@
found_something = 1
// Blood
if (blood && blood.len)
if (length(blood))
sleep(30)
add_log("<span class='info'><B>Blood:</B></span>")
found_something = 1
@@ -128,7 +122,7 @@
add_log("Type: <font color='red'>[blood[B]]</font> DNA: <font color='red'>[B]</font>")
//Fibers
if(fibers && fibers.len)
if(length(fibers))
sleep(30)
add_log("<span class='info'><B>Fibers:</B></span>")
for(var/fiber in fibers)
@@ -136,7 +130,7 @@
found_something = 1
//Reagents
if(reagents && reagents.len)
if(length(reagents))
sleep(30)
add_log("<span class='info'><B>Reagents:</B></span>")
for(var/R in reagents)
+3 -3
View File
@@ -29,8 +29,8 @@
/datum/round_event_control/New()
if(config && !wizardevent) // Magic is unaffected by configs
earliest_start = Ceiling(earliest_start * CONFIG_GET(number/events_min_time_mul))
min_players = Ceiling(min_players * CONFIG_GET(number/events_min_players_mul))
earliest_start = CEILING(earliest_start * CONFIG_GET(number/events_min_time_mul), 1)
min_players = CEILING(min_players * CONFIG_GET(number/events_min_players_mul), 1)
/datum/round_event_control/wizard
wizardevent = 1
@@ -60,7 +60,7 @@
triggering = TRUE
if (alertadmins)
message_admins("Random Event triggering in 10 seconds: [name] ([typepath]) (<a href='?src=[REF(src)];cancel=1'>CANCEL</a>)")
message_admins("Random Event triggering in 10 seconds: [name] (<a href='?src=[REF(src)];cancel=1'>CANCEL</a>)")
sleep(100)
var/gamemode = SSticker.mode.config_tag
var/players_amt = get_active_player_count(alive_check = TRUE, afk_check = TRUE, human_check = TRUE)
+2 -2
View File
@@ -67,12 +67,12 @@
kill()
return
if(IsMultiple(activeFor, 4))
if(ISMULTIPLE(activeFor, 4))
var/obj/machinery/vending/rebel = pick(vendingMachines)
vendingMachines.Remove(rebel)
infectedMachines.Add(rebel)
rebel.shut_up = 0
rebel.shoot_inventory = 1
if(IsMultiple(activeFor, 8))
if(ISMULTIPLE(activeFor, 8))
originMachine.speak(pick(rampant_speeches))
+53 -13
View File
@@ -10,22 +10,30 @@
var/virus_type
var/max_severity = 3
/datum/round_event/disease_outbreak/announce(fake)
/datum/round_event/disease_outbreak/announce()
priority_announce("Confirmed outbreak of level 7 viral biohazard aboard [station_name()]. All personnel must contain the outbreak.", "Biohazard Alert", 'sound/ai/outbreak7.ogg')
/datum/round_event/disease_outbreak/setup()
announceWhen = rand(15, 30)
/datum/round_event/disease_outbreak/start()
if(!virus_type)
var/advanced_virus = FALSE
max_severity = 3 + max(FLOOR((world.time - control.earliest_start)/6000, 1),0) //3 symptoms at 20 minutes, plus 1 per 10 minutes
if(prob(20 + (10 * max_severity)))
advanced_virus = TRUE
if(!virus_type && !advanced_virus)
virus_type = pick(/datum/disease/dnaspread, /datum/disease/advance/flu, /datum/disease/advance/cold, /datum/disease/brainrot, /datum/disease/magnitis)
for(var/mob/living/carbon/human/H in shuffle(GLOB.alive_mob_list))
var/turf/T = get_turf(H)
if(!T)
continue
if(!(T.z in GLOB.station_z_levels))
if(T.z != ZLEVEL_STATION_PRIMARY)
continue
if(!H.client)
continue
@@ -41,16 +49,48 @@
continue
var/datum/disease/D
if(virus_type == /datum/disease/dnaspread) //Dnaspread needs strain_data set to work.
if(!H.dna || (H.disabilities & BLIND)) //A blindness disease would be the worst.
continue
D = new virus_type()
var/datum/disease/dnaspread/DS = D
DS.strain_data["name"] = H.real_name
DS.strain_data["UI"] = H.dna.uni_identity
DS.strain_data["SE"] = H.dna.struc_enzymes
if(!advanced_virus)
if(virus_type == /datum/disease/dnaspread) //Dnaspread needs strain_data set to work.
if(!H.dna || (H.has_disability(DISABILITY_BLIND))) //A blindness disease would be the worst.
continue
D = new virus_type()
var/datum/disease/dnaspread/DS = D
DS.strain_data["name"] = H.real_name
DS.strain_data["UI"] = H.dna.uni_identity
DS.strain_data["SE"] = H.dna.struc_enzymes
else
D = new virus_type()
else
D = new virus_type()
D = make_virus(max_severity, max_severity)
D.carrier = TRUE
H.AddDisease(D)
break
if(advanced_virus)
var/datum/disease/advance/A = D
var/list/name_symptoms = list() //for feedback
for(var/datum/symptom/S in A.symptoms)
name_symptoms += S.name
message_admins("An event has triggered a random advanced virus outbreak on [key_name_admin(H)]! It has these symptoms: [english_list(name_symptoms)]")
log_game("An event has triggered a random advanced virus outbreak on [key_name(H)]! It has these symptoms: [english_list(name_symptoms)]")
break
/datum/round_event/disease_outbreak/proc/make_virus(max_symptoms, max_level)
if(max_symptoms > SYMPTOM_LIMIT)
max_symptoms = SYMPTOM_LIMIT
var/datum/disease/advance/A = new(FALSE, null)
A.symptoms = list()
var/list/datum/symptom/possible_symptoms = list()
for(var/symptom in subtypesof(/datum/symptom))
var/datum/symptom/S = symptom
if(initial(S.level) > max_level)
continue
if(initial(S.level) <= 0) //unobtainable symptoms
continue
possible_symptoms += S
for(var/i in 1 to max_symptoms)
var/datum/symptom/chosen_symptom = pick_n_take(possible_symptoms)
if(chosen_symptom)
var/datum/symptom/S = new chosen_symptom
A.symptoms += S
A.Refresh() //just in case someone already made and named the same disease
return A
+7
View File
@@ -45,19 +45,26 @@
to_chat(L, "<span class='warning'><B>You didn't get a date! They're all having fun without you! you'll show them though...</B></span>")
var/datum/objective/martyr/normiesgetout = new
normiesgetout.owner = L.mind
L.mind.special_role = "heartbreaker"
SSticker.mode.traitors |= L.mind
L.mind.objectives += normiesgetout
L.mind.add_antag_datum(/datum/antagonist/auto_custom)
/proc/forge_valentines_objective(mob/living/lover,mob/living/date)
SSticker.mode.traitors |= lover.mind
lover.mind.special_role = "valentine"
var/datum/objective/protect/protect_objective = new /datum/objective/protect
protect_objective.owner = lover.mind
protect_objective.target = date.mind
protect_objective.explanation_text = "Protect [date.real_name], your date."
lover.mind.objectives += protect_objective
lover.mind.add_antag_datum(/datum/antagonist/auto_custom)
to_chat(lover, "<span class='warning'><B>You're on a date with [date]! Protect them at all costs. This takes priority over all other loyalties.</B></span>")
+10 -47
View File
@@ -1,44 +1,3 @@
/datum/round_event_control/treevenge
name = "Treevenge (Christmas)"
holidayID = CHRISTMAS
typepath = /datum/round_event/treevenge
max_occurrences = 1
weight = 20
/datum/round_event/treevenge/start()
for(var/obj/structure/flora/tree/pine/xmas in world)
var/mob/living/simple_animal/hostile/tree/evil_tree = new /mob/living/simple_animal/hostile/tree(xmas.loc)
evil_tree.icon_state = xmas.icon_state
evil_tree.icon_living = evil_tree.icon_state
evil_tree.icon_dead = evil_tree.icon_state
evil_tree.icon_gib = evil_tree.icon_state
qdel(xmas) //b-but I don't want to delete xmas...
//this is an example of a possible round-start event
/datum/round_event_control/presents
name = "Presents under Trees (Christmas)"
holidayID = CHRISTMAS
typepath = /datum/round_event/presents
weight = -1 //forces it to be called, regardless of weight
max_occurrences = 1
earliest_start = 0
/datum/round_event/presents/start()
for(var/obj/structure/flora/tree/pine/xmas in world)
if(!(xmas.z in GLOB.station_z_levels))
continue
for(var/turf/open/floor/T in orange(1,xmas))
for(var/i=1,i<=rand(1,5),i++)
new /obj/item/a_gift(T)
for(var/mob/living/simple_animal/pet/dog/corgi/Ian/Ian in GLOB.mob_living_list)
Ian.place_on_head(new /obj/item/clothing/head/helmet/space/santahat(Ian))
for(var/obj/machinery/computer/security/telescreen/entertainment/Monitor in GLOB.machines)
Monitor.icon_state = "entertainment_xmas"
/datum/round_event/presents/announce(fake)
priority_announce("Ho Ho Ho, Merry Xmas!", "Unknown Transmission")
/obj/item/toy/xmas_cracker
name = "xmas cracker"
icon = 'icons/obj/christmas.dmi'
@@ -82,23 +41,27 @@
/obj/effect/landmark/xmastree
name = "christmas tree spawner"
var/tree = /obj/structure/flora/tree/pine/xmas
var/festive_tree = /obj/structure/flora/tree/pine/xmas
var/christmas_tree = /obj/structure/flora/tree/pine/xmas/presents
/obj/effect/landmark/xmastree/Initialize(mapload)
..()
if(FESTIVE_SEASON in SSevents.holidays)
new tree(get_turf(src))
if((CHRISTMAS in SSevents.holidays) && christmas_tree)
new christmas_tree(get_turf(src))
else if((FESTIVE_SEASON in SSevents.holidays) && festive_tree)
new festive_tree(get_turf(src))
return INITIALIZE_HINT_QDEL
/obj/effect/landmark/xmastree/rdrod
name = "festivus pole spawner"
tree = /obj/structure/festivus
festive_tree = /obj/structure/festivus
christmas_tree = null
/datum/round_event_control/santa
name = "Santa is coming to town! (Christmas)"
holidayID = CHRISTMAS
typepath = /datum/round_event/santa
weight = 150
weight = 20
max_occurrences = 1
earliest_start = 20000
@@ -109,7 +72,7 @@
priority_announce("Santa is coming to town!", "Unknown Transmission")
/datum/round_event/santa/start()
var/list/candidates = pollGhostCandidates("Santa is coming to town! Do you want to be santa?", poll_time=150)
var/list/candidates = pollGhostCandidates("Santa is coming to town! Do you want to be Santa?", poll_time=150)
if(LAZYLEN(candidates))
var/mob/dead/observer/Z = pick(candidates)
santa = new /mob/living/carbon/human(pick(GLOB.blobstart))
+37 -4
View File
@@ -12,6 +12,16 @@ In my current plan for it, 'solid' will be defined as anything with density == 1
typepath = /datum/round_event/immovable_rod
min_players = 15
max_occurrences = 5
var/atom/special_target
/datum/round_event_control/immovable_rod/admin_setup()
if(!check_rights(R_FUN))
return
var/aimed = alert("Aimed at current location?","Sniperod", "Yes", "No")
if(aimed == "Yes")
special_target = get_turf(usr)
/datum/round_event/immovable_rod
announceWhen = 5
@@ -20,10 +30,11 @@ In my current plan for it, 'solid' will be defined as anything with density == 1
priority_announce("What the fuck was that?!", "General Alert")
/datum/round_event/immovable_rod/start()
var/datum/round_event_control/immovable_rod/C = control
var/startside = pick(GLOB.cardinals)
var/turf/startT = spaceDebrisStartLoc(startside, ZLEVEL_STATION_PRIMARY)
var/turf/endT = spaceDebrisFinishLoc(startside, ZLEVEL_STATION_PRIMARY)
new /obj/effect/immovablerod(startT, endT)
new /obj/effect/immovablerod(startT, endT, C.special_target)
/obj/effect/immovablerod
name = "immovable rod"
@@ -36,18 +47,28 @@ In my current plan for it, 'solid' will be defined as anything with density == 1
var/z_original = 0
var/destination
var/notify = TRUE
var/atom/special_target
/obj/effect/immovablerod/New(atom/start, atom/end)
/obj/effect/immovablerod/New(atom/start, atom/end, aimed_at)
..()
SSaugury.register_doom(src, 2000)
z_original = z
destination = end
special_target = aimed_at
if(notify)
notify_ghosts("\A [src] is inbound!",
enter_link="<a href=?src=[REF(src)];orbit=1>(Click to orbit)</a>",
source=src, action=NOTIFY_ORBIT)
GLOB.poi_list += src
if(end && end.z==z_original)
var/special_target_valid = FALSE
if(special_target)
var/turf/T = get_turf(special_target)
if(T.z == z_original)
special_target_valid = TRUE
if(special_target_valid)
walk_towards(src, special_target, 1)
else if(end && end.z==z_original)
walk_towards(src, destination, 1)
/obj/effect/immovablerod/Topic(href, href_list)
@@ -60,11 +81,20 @@ In my current plan for it, 'solid' will be defined as anything with density == 1
GLOB.poi_list -= src
. = ..()
/obj/effect/immovablerod/Move()
/obj/effect/immovablerod/Moved()
if((z != z_original) || (loc == destination))
qdel(src)
if(special_target && loc == get_turf(special_target))
complete_trajectory()
return ..()
/obj/effect/immovablerod/proc/complete_trajectory()
//We hit what we wanted to hit, time to go
special_target = null
destination = get_edge_target_turf(src, dir)
walk(src,0)
walk_towards(src, destination, 1)
/obj/effect/immovablerod/ex_act(severity, target)
return 0
@@ -83,6 +113,9 @@ In my current plan for it, 'solid' will be defined as anything with density == 1
x = clong.x
y = clong.y
if(special_target && clong == special_target)
complete_trajectory()
if(isturf(clong) || isobj(clong))
if(clong.density)
clong.ex_act(EXPLODE_HEAVY)
+1 -1
View File
@@ -49,7 +49,7 @@
priority_announce("Meteors have been detected on collision course with the station.", "Meteor Alert", 'sound/ai/meteors.ogg')
/datum/round_event/meteor_wave/tick()
if(IsMultiple(activeFor, 3))
if(ISMULTIPLE(activeFor, 3))
spawn_meteors(5, wave_type) //meteor list types defined in gamemode/meteor/meteors.dm
/datum/round_event_control/meteor_wave/threatening
+1
View File
@@ -35,6 +35,7 @@
player_mind.assigned_role = "Nightmare"
player_mind.special_role = "Nightmare"
SSticker.mode.traitors += player_mind
player_mind.add_antag_datum(/datum/antagonist/auto_custom)
S.set_species(/datum/species/shadow/nightmare)
playsound(S, 'sound/magic/ethereal_exit.ogg', 50, 1, -1)
message_admins("[key_name_admin(S)] has been made into a Nightmare by an event.")
+1 -19
View File
@@ -27,31 +27,13 @@
A.copy_to(operative)
operative.dna.update_dna_identity()
operative.equipOutfit(/datum/outfit/syndicate/full)
var/datum/mind/Mind = new /datum/mind(selected.key)
Mind.assigned_role = "Lone Operative"
Mind.special_role = "Lone Operative"
SSticker.mode.traitors |= Mind
Mind.active = 1
var/obj/machinery/nuclearbomb/selfdestruct/nuke = locate() in GLOB.machines
if(nuke)
var/nuke_code
if(!nuke.r_code || nuke.r_code == "ADMIN")
nuke_code = random_nukecode()
nuke.r_code = nuke_code
else
nuke_code = nuke.r_code
Mind.store_memory("<B>Station Self-Destruct Device Code</B>: [nuke_code]", 0, 0)
to_chat(Mind.current, "The nuclear authorization code is: <B>[nuke_code]</B>")
var/datum/objective/nuclear/O = new()
O.owner = Mind
Mind.objectives += O
Mind.transfer_to(operative)
Mind.add_antag_datum(/datum/antagonist/nukeop/lone)
message_admins("[key_name_admin(operative)] has been made into lone operative by an event.")
log_game("[key_name(operative)] was spawned as a lone operative by an event.")
+1 -1
View File
@@ -206,7 +206,7 @@
if(engines_cooling)
return "[.] - Engines cooling."
/obj/docking_port/mobile/pirate/dock(obj/docking_port/stationary/new_dock, movement_direction, force=FALSE)
/obj/docking_port/mobile/pirate/initiate_docking(obj/docking_port/stationary/new_dock, movement_direction, force=FALSE)
. = ..()
if(. == DOCKING_SUCCESS && new_dock.z != ZLEVEL_TRANSIT)
engines_cooling = TRUE
+3 -3
View File
@@ -64,7 +64,7 @@
T = safepick(get_area_turfs(pick(station_areas)))
hostiles_spawn += T
next_boss_spawn = startWhen + Ceiling(2 * number_of_hostiles / number_of_bosses)
next_boss_spawn = startWhen + CEILING(2 * number_of_hostiles / number_of_bosses, 1)
/datum/round_event/portal_storm/announce(fake)
set waitfor = 0
@@ -117,14 +117,14 @@
/datum/round_event/portal_storm/proc/spawn_hostile()
if(!hostile_types || !hostile_types.len)
return 0
return IsMultiple(activeFor, 2)
return ISMULTIPLE(activeFor, 2)
/datum/round_event/portal_storm/proc/spawn_boss()
if(!boss_types || !boss_types.len)
return 0
if(activeFor == next_boss_spawn)
next_boss_spawn += Ceiling(number_of_hostiles / number_of_bosses)
next_boss_spawn += CEILING(number_of_hostiles / number_of_bosses, 1)
return 1
/datum/round_event/portal_storm/proc/time_to_end()
@@ -44,6 +44,7 @@
citizens += H
SSticker.mode.traitors += M
M.special_role = "separatist"
M.add_antag_datum(/datum/antagonist/auto_custom)
H.log_message("<font color='red'>Was made into a separatist, long live [nation]!</font>", INDIVIDUAL_ATTACK_LOG)
to_chat(H, "<B>You are a separatist! [nation] forever! Protect the sovereignty of your newfound land with your comrades in arms!</B>")
if(citizens.len)
+1
View File
@@ -67,6 +67,7 @@
O.completed = 1 //YES!
O.owner = new_holder.mind
new_holder.mind.objectives += O
new_holder.mind.add_antag_datum(/datum/antagonist/auto_custom)
new_holder.log_message("<font color='green'>Won with greentext!!!</font>", INDIVIDUAL_ATTACK_LOG)
color_altered_mobs -= new_holder
resistance_flags |= ON_FIRE
+1 -1
View File
@@ -12,7 +12,7 @@
for(var/speciestype in subtypesof(/datum/species))
var/datum/species/S = new speciestype()
if(!S.dangerous_existence)
if(!S.dangerous_existence && !S.blacklisted)
all_species += speciestype
var/datum/species/new_species = pick(all_species)
+13
View File
@@ -72,6 +72,9 @@
freeze_projectile(A)
else
return FALSE
into_the_negative_zone(A)
return TRUE
/datum/proximity_monitor/advanced/timestop/proc/unfreeze_all()
@@ -106,6 +109,7 @@
return ..()
/datum/proximity_monitor/advanced/timestop/proc/unfreeze_projectile(obj/item/projectile/P)
escape_the_negative_zone(P)
frozen_projectiles -= P
P.paused = FALSE
@@ -123,9 +127,18 @@
H.LoseTarget()
/datum/proximity_monitor/advanced/timestop/proc/unfreeze_mob(mob/living/L)
escape_the_negative_zone(L)
L.AdjustStun(-20, 1, 1)
L.anchored = frozen_mobs[L]
frozen_mobs -= L
if(ishostile(L))
var/mob/living/simple_animal/hostile/H = L
H.toggle_ai(initial(H.AIStatus))
//you don't look quite right, is something the matter?
/datum/proximity_monitor/advanced/timestop/proc/into_the_negative_zone(atom/A)
A.add_atom_colour(list(-1,0,0,0, 0,-1,0,0, 0,0,-1,0, 0,0,0,1, 1,1,1,0), TEMPORARY_COLOUR_PRIORITY)
//let's put some colour back into your cheeks
/datum/proximity_monitor/advanced/timestop/proc/escape_the_negative_zone(atom/A)
A.remove_atom_colour(TEMPORARY_COLOUR_PRIORITY)
+3
View File
@@ -80,6 +80,7 @@ GLOBAL_LIST_INIT(hallucinations_major, list(
/obj/effect/hallucination
invisibility = INVISIBILITY_OBSERVER
anchored = TRUE
var/mob/living/carbon/target = null
/obj/effect/hallucination/simple
@@ -713,6 +714,8 @@ GLOBAL_LIST_INIT(hallucinations_major, list(
for(var/obj/machinery/door/airlock/A in range(7, target))
if(count>door_number && door_number>0)
break
if(!A.density)
continue
count++
I = image(A.overlays_file, get_turf(A), "lights_bolts",layer=A.layer+0.1)
doors += I
+32 -30
View File
@@ -8,7 +8,7 @@
icon_state = null
lefthand_file = 'icons/mob/inhands/misc/food_lefthand.dmi'
righthand_file = 'icons/mob/inhands/misc/food_righthand.dmi'
container_type = OPENCONTAINER_1
container_type = OPENCONTAINER
var/gulp_size = 5 //This is now officially broken ... need to think of a nice way to fix it.
possible_transfer_amounts = list(5,10,15,20,25,30,50)
volume = 50
@@ -30,7 +30,7 @@
if(!canconsume(M, user))
return 0
if (!is_open_container())
if (!is_drainable())
to_chat(user, "<span class='warning'>[src]'s lid hasn't been opened!</span>")
return 0
@@ -44,7 +44,7 @@
if(!reagents || !reagents.total_volume)
return // The drink might be empty after the delay, such as by spam-feeding
M.visible_message("<span class='danger'>[user] feeds the contents of [src] to [M].</span>", "<span class='userdanger'>[user] feeds the contents of [src] to [M].</span>")
add_logs(user, M, "fed", reagentlist(src))
add_logs(user, M, "fed", reagents.log_list())
var/fraction = min(gulp_size/reagents.total_volume, 1)
checkLiked(fraction, M)
@@ -56,31 +56,16 @@
/obj/item/reagent_containers/food/drinks/afterattack(obj/target, mob/user , proximity)
if(!proximity)
return
if(istype(target, /obj/structure/reagent_dispensers)) //A dispenser. Transfer FROM it TO us.
if (!is_open_container())
to_chat(user, "<span class='warning'>[target]'s tab isn't open!</span>")
return
if(!target.reagents.total_volume)
to_chat(user, "<span class='warning'>[target] is empty.</span>")
return
if(reagents.total_volume >= reagents.maximum_volume)
to_chat(user, "<span class='warning'>[src] is full.</span>")
return
var/trans = target.reagents.trans_to(src, amount_per_transfer_from_this)
to_chat(user, "<span class='notice'>You fill [src] with [trans] units of the contents of [target].</span>")
else if(target.is_open_container()) //Something like a glass. Player probably wants to transfer TO it.
if(target.is_refillable()) //Something like a glass. Player probably wants to transfer TO it.
if(!reagents.total_volume)
to_chat(user, "<span class='warning'>[src] is empty.</span>")
return
if(target.reagents.total_volume >= target.reagents.maximum_volume)
if(target.reagents.holder_full())
to_chat(user, "<span class='warning'>[target] is full.</span>")
return
var/refill = reagents.get_master_reagent_id()
var/trans = src.reagents.trans_to(target, amount_per_transfer_from_this)
to_chat(user, "<span class='notice'>You transfer [trans] units of the solution to [target].</span>")
@@ -90,13 +75,29 @@
bro.cell.use(30)
addtimer(CALLBACK(reagents, /datum/reagents.proc/add_reagent, refill, trans), 600)
else if(target.is_drainable()) //A dispenser. Transfer FROM it TO us.
if (!is_refillable())
to_chat(user, "<span class='warning'>[src]'s tab isn't open!</span>")
return
if(!target.reagents.total_volume)
to_chat(user, "<span class='warning'>[target] is empty.</span>")
return
if(reagents.holder_full())
to_chat(user, "<span class='warning'>[src] is full.</span>")
return
var/trans = target.reagents.trans_to(src, amount_per_transfer_from_this)
to_chat(user, "<span class='notice'>You fill [src] with [trans] units of the contents of [target].</span>")
else
/obj/item/reagent_containers/food/drinks/attackby(obj/item/I, mob/user, params)
if(I.is_hot())
var/added_heat = (I.is_hot() / 100) //ishot returns a temperature
if(reagents)
reagents.chem_temp += added_heat
to_chat(user, "<span class='notice'>You heat [src] with [I].</span>")
reagents.handle_reactions()
var/hotness = I.is_hot()
if(hotness && reagents)
reagents.expose_temperature(hotness)
to_chat(user, "<span class='notice'>You heat [name] with [I]!</span>")
..()
/obj/item/reagent_containers/food/drinks/throw_impact(atom/target, mob/thrower)
@@ -142,7 +143,7 @@
possible_transfer_amounts = list()
volume = 5
flags_1 = CONDUCT_1
container_type = OPENCONTAINER_1
container_type = OPENCONTAINER
spillable = TRUE
resistance_flags = FIRE_PROOF
isGlass = FALSE
@@ -393,6 +394,7 @@
container_type = NONE
spillable = FALSE
isGlass = FALSE
grind_results = list("aluminum" = 10)
/obj/item/reagent_containers/food/drinks/soda_cans/attack(mob/M, mob/user)
if(M == user && !src.reagents.total_volume && user.a_intent == INTENT_HARM && user.zone_selected == "head")
@@ -405,9 +407,9 @@
/obj/item/reagent_containers/food/drinks/soda_cans/attack_self(mob/user)
if(!is_open_container())
if(!is_drainable())
to_chat(user, "You pull back the tab of \the [src] with a satisfying pop.") //Ahhhhhhhh
container_type = OPENCONTAINER_1
container_type = OPENCONTAINER
playsound(src, "can_open", 50, 1)
spillable = TRUE
return
+1 -1
View File
@@ -4,7 +4,7 @@
/obj/item/reagent_containers/food
possible_transfer_amounts = list()
volume = 50 //Sets the default container amount for all food items.
container_type = INJECTABLE_1
container_type = INJECTABLE
resistance_flags = FLAMMABLE
var/foodtype = NONE
var/last_check_time
@@ -10,7 +10,7 @@
desc = "Just your average condiment container."
icon = 'icons/obj/food/containers.dmi'
icon_state = "emptycondiment"
container_type = OPENCONTAINER_1
container_type = OPENCONTAINER
possible_transfer_amounts = list(1, 5, 10, 15, 20, 25, 30, 50)
volume = 50
//Possible_states has the reagent id as key and a list of, in order, the icon_state, the name and the desc as values. Used in the on_reagent_change(changetype) to change names, descs and sprites.
@@ -45,7 +45,7 @@
if(!reagents || !reagents.total_volume)
return // The condiment might be empty after the delay.
user.visible_message("<span class='warning'>[user] feeds [M] from [src].</span>")
add_logs(user, M, "fed", reagentlist(src))
add_logs(user, M, "fed", reagents.log_list())
var/fraction = min(10/reagents.total_volume, 1)
reagents.reaction(M, INGEST, fraction)
@@ -70,7 +70,7 @@
to_chat(user, "<span class='notice'>You fill [src] with [trans] units of the contents of [target].</span>")
//Something like a glass or a food item. Player probably wants to transfer TO it.
else if(target.is_open_container() || istype(target, /obj/item/reagent_containers/food/snacks))
else if(target.is_drainable() || istype(target, /obj/item/reagent_containers/food/snacks))
if(!reagents.total_volume)
to_chat(user, "<span class='warning'>[src] is empty!</span>")
return
@@ -291,7 +291,7 @@
desc = "A simple bowl, used for soups and salads."
icon = 'icons/obj/food/soupsalad.dmi'
icon_state = "bowl"
container_type = OPENCONTAINER_1
container_type = OPENCONTAINER
materials = list(MAT_GLASS = 500)
w_class = WEIGHT_CLASS_NORMAL
+2 -1
View File
@@ -6,6 +6,7 @@
lefthand_file = 'icons/mob/inhands/misc/food_lefthand.dmi'
righthand_file = 'icons/mob/inhands/misc/food_righthand.dmi'
unique_rename = 1
grind_results = list() //To let them be ground up to transfer their reagents
var/bitesize = 2
var/bitecount = 0
var/trash = null
@@ -93,7 +94,7 @@
if(!do_mob(user, M))
return
add_logs(user, M, "fed", reagentlist(src))
add_logs(user, M, "fed", reagents.log_list())
M.visible_message("<span class='danger'>[user] forces [M] to eat [src].</span>", \
"<span class='userdanger'>[user] forces [M] to eat [src].</span>")
@@ -20,6 +20,7 @@
filling_color = "#F0E68C"
tastes = list("egg" = 1)
foodtype = MEAT
grind_results = list("eggyolk" = 5)
/obj/item/reagent_containers/food/snacks/egg/throw_impact(atom/hit_atom)
if(!..()) //was it caught by a mob?
@@ -28,6 +28,7 @@
filling_color = "#FF1493"
tastes = list("watermelon" = 1)
foodtype = FRUIT
juice_results = list("watermelonjuice" = 5)
/obj/item/reagent_containers/food/snacks/candy_corn
name = "candy corn"
@@ -29,7 +29,7 @@ God bless America.
anchored = TRUE
use_power = IDLE_POWER_USE
idle_power_usage = 5
container_type = OPENCONTAINER_1
container_type = OPENCONTAINER
var/obj/item/reagent_containers/food/snacks/deepfryholder/frying //What's being fried RIGHT NOW?
var/cook_time = 0
var/oil_use = 0.05 //How much cooking oil is used per tick
@@ -15,7 +15,7 @@
var/portion = 10
var/selected_drink
var/list/stored_food = list()
container_type = OPENCONTAINER_1
container_type = OPENCONTAINER
var/obj/item/reagent_containers/mixer
/obj/machinery/food_cart/Initialize()
@@ -100,7 +100,7 @@
stored_food[sanitize(S.name)]++
else
stored_food[sanitize(S.name)] = 1
else if(O.is_open_container())
else if(O.is_drainable())
return
else
. = ..()
@@ -123,7 +123,7 @@
break
if(href_list["portion"])
portion = Clamp(input("How much drink do you want to dispense per glass?") as num, 0, 50)
portion = CLAMP(input("How much drink do you want to dispense per glass?") as num, 0, 50)
if(href_list["pour"] || href_list["m_pour"])
if(glasses-- <= 0)
@@ -14,7 +14,7 @@
anchored = FALSE
use_power = NO_POWER_USE
layer = BELOW_OBJ_LAYER
container_type = OPENCONTAINER_1
container_type = OPENCONTAINER
max_integrity = 300
var/list/product_types = list()
var/dispense_flavour = ICECREAM_VANILLA
@@ -112,7 +112,7 @@
else
to_chat(user, "<span class='notice'>[O] already has ice cream in it.</span>")
return 1
else if(O.is_open_container())
else if(O.is_drainable())
return
else
return ..()
@@ -81,7 +81,7 @@
src.icon_state = "mw"
src.broken = 0 // Fix it!
src.dirty = 0 // just to be sure
src.container_type = OPENCONTAINER_1
src.container_type = OPENCONTAINER
return 0 //to use some fuel
else
to_chat(user, "<span class='warning'>It's broken!</span>")
@@ -98,7 +98,7 @@
src.dirty = 0 // It's clean!
src.broken = 0 // just to be sure
src.icon_state = "mw"
src.container_type = OPENCONTAINER_1
src.container_type = OPENCONTAINER
src.updateUsrDialog()
return 1 // Disables the after-attack so we don't spray the floor/user.
else
@@ -119,7 +119,7 @@
src.dirty = 0 // It's clean!
src.broken = 0 // just to be sure
src.icon_state = "mw"
src.container_type = OPENCONTAINER_1
src.container_type = OPENCONTAINER
else if(src.dirty==100) // The microwave is all dirty so can't be used!
to_chat(user, "<span class='warning'>It's dirty!</span>")
@@ -277,9 +277,9 @@
operating = FALSE // Turn it off again aferwards
icon_state = "mw"
updateUsrDialog()
soundloop.stop()
/obj/machinery/microwave/proc/stop()
soundloop.stop()
abort()
/obj/machinery/microwave/proc/dispose()
@@ -293,7 +293,6 @@
icon_state = "mwbloody1" // Make it look dirty!!
/obj/machinery/microwave/proc/muck_finish()
playsound(src.loc, 'sound/machines/ding.ogg', 50, 1)
visible_message("<span class='warning'>The microwave gets covered in muck!</span>")
dirty = 100 // Make it dirty so it can't be used util cleaned
icon_state = "mwbloody" // Make it look dirty too
@@ -303,6 +302,7 @@
if(prob(50))
new /obj/item/reagent_containers/food/snacks/badrecipe(src)
qdel(S)
soundloop.stop()
/obj/machinery/microwave/proc/broke()
var/datum/effect_system/spark_spread/s = new
@@ -314,6 +314,7 @@
flags_1 = null //So you can't add condiments
operating = FALSE // Turn it off again aferwards
updateUsrDialog()
soundloop.stop()
/obj/machinery/microwave/Topic(href, href_list)
if(..() || panel_open)
+1 -1
View File
@@ -124,7 +124,7 @@
return
else
bomb_timer = input(user, "Set the [bomb] timer from [BOMB_TIMER_MIN] to [BOMB_TIMER_MAX].", bomb, bomb_timer) as num
bomb_timer = Clamp(Ceiling(bomb_timer / 2), BOMB_TIMER_MIN, BOMB_TIMER_MAX)
bomb_timer = CLAMP(CEILING(bomb_timer / 2, 1), BOMB_TIMER_MIN, BOMB_TIMER_MAX)
bomb_defused = FALSE
var/message = "[ADMIN_LOOKUPFLW(user)] has trapped a [src] with [bomb] set to [bomb_timer * 2] seconds."

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