Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into upstream-merge-33574
This commit is contained in:
@@ -321,9 +321,9 @@
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||||
sleep(50)
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||||
if(mode == BOT_REPAIRING && src.loc == target_turf)
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if(autotile) //Build the floor and include a tile.
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target_turf.ChangeTurf(/turf/open/floor/plasteel)
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target_turf.PlaceOnTop(/turf/open/floor/plasteel)
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else //Build a hull plating without a floor tile.
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target_turf.ChangeTurf(/turf/open/floor/plating)
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target_turf.PlaceOnTop(/turf/open/floor/plating)
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else
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var/turf/open/floor/F = target_turf
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@@ -472,8 +472,7 @@
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if(isturf(next))
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if(bloodiness)
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var/obj/effect/decal/cleanable/blood/tracks/B = new(loc)
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if(blood_DNA && blood_DNA.len)
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B.blood_DNA |= blood_DNA.Copy()
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B.add_blood_DNA(return_blood_DNA())
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var/newdir = get_dir(next, loc)
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if(newdir == dir)
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B.setDir(newdir)
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@@ -655,8 +654,7 @@
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T.add_mob_blood(H)
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var/list/blood_dna = H.get_blood_dna_list()
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if(blood_dna)
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transfer_blood_dna(blood_dna)
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add_blood_DNA(blood_dna)
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bloodiness += 4
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// player on mulebot attempted to move
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@@ -360,8 +360,14 @@
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..()
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/datum/action/innate/seek_master/Activate()
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if(!SSticker.mode.eldergod)
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the_construct.master = GLOB.blood_target
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var/datum/antagonist/cult/C = owner.mind.has_antag_datum(/datum/antagonist/cult)
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if(!C)
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return
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var/datum/objective/eldergod/summon_objective = locate() in C.cult_team.objectives
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if(summon_objective.check_completion())
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the_construct.master = C.cult_team.blood_target
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if(!the_construct.master)
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to_chat(the_construct, "<span class='cultitalic'>You have no master to seek!</span>")
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the_construct.seeking = FALSE
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@@ -2,7 +2,7 @@
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/mob/living/simple_animal/proc/adjustHealth(amount, updating_health = TRUE, forced = FALSE)
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if(!forced && (status_flags & GODMODE))
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return FALSE
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bruteloss = Clamp(bruteloss + amount, 0, maxHealth)
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bruteloss = CLAMP(bruteloss + amount, 0, maxHealth)
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if(updating_health)
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updatehealth()
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return amount
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@@ -32,6 +32,7 @@
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var/obj/item/inventory_back
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var/nofur = 0 //Corgis that have risen past the material plane of existence.
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gold_core_spawnable = FRIENDLY_SPAWN
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can_be_held = TRUE
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/mob/living/simple_animal/pet/dog/pug
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name = "\improper pug"
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@@ -121,7 +122,12 @@
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..()
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update_corgi_fluff()
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/mob/living/simple_animal/pet/dog/corgi/mob_pickup(mob/living/L)
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var/obj/item/clothing/head/mob_holder/holder = new(get_turf(src), src, "corgi", null, 'icons/mob/pets_held_lh.dmi', 'icons/mob/pets_held_rh.dmi', FALSE)
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if(!L.put_in_hands(holder))
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qdel(holder)
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else
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L.visible_message("<span class='warning'>[L] scoops up [src]!</span>")
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/mob/living/simple_animal/pet/dog/corgi/Topic(href, href_list)
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if(usr.stat)
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@@ -135,7 +141,7 @@
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||||
switch(remove_from)
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if("head")
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if(inventory_head)
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inventory_head.loc = src.loc
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inventory_head.forceMove(drop_location())
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inventory_head = null
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update_corgi_fluff()
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regenerate_icons()
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||||
@@ -144,7 +150,7 @@
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||||
return
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if("back")
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if(inventory_back)
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||||
inventory_back.loc = src.loc
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||||
inventory_back.forceMove(drop_location())
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inventory_back = null
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||||
update_corgi_fluff()
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||||
regenerate_icons()
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||||
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||||
@@ -48,6 +48,8 @@
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||||
faction = list("neutral","silicon","turret")
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dextrous = TRUE
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dextrous_hud_type = /datum/hud/dextrous/drone
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lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_INVISIBLE
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can_be_held = TRUE
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var/staticChoice = "static"
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var/list/staticChoices = list("static", "blank", "letter", "animal")
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var/picked = FALSE //Have we picked our visual appearence (+ colour if applicable)
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@@ -57,7 +59,6 @@
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||||
"1. You may not involve yourself in the matters of another being, even if such matters conflict with Law Two or Law Three, unless the other being is another Drone.\n"+\
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||||
"2. You may not harm any being, regardless of intent or circumstance.\n"+\
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"3. Your goals are to build, maintain, repair, improve, and provide power to the best of your abilities, You must never actively work against these goals."
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var/light_on = 0
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||||
var/heavy_emp_damage = 25 //Amount of damage sustained if hit by a heavy EMP pulse
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var/alarms = list("Atmosphere" = list(), "Fire" = list(), "Power" = list())
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var/obj/item/internal_storage //Drones can store one item, of any size/type in their body
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@@ -67,7 +68,6 @@
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||||
var/seeStatic = 1 //Whether we see static instead of mobs
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var/visualAppearence = MAINTDRONE //What we appear as
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var/hacked = FALSE //If we have laws to destroy the station
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var/can_be_held = TRUE //if assholes can pick us up
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var/flavortext = \
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"\n<big><span class='warning'>DO NOT INTERFERE WITH THE ROUND AS A DRONE OR YOU WILL BE DRONE BANNED</span></big>\n"+\
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"<span class='notify'>Drones are a ghost role that are allowed to fix the station and build things. Interfering with the round as a drone is against the rules.</span>\n"+\
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@@ -177,24 +177,15 @@
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//Hands
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for(var/obj/item/I in held_items)
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||||
if(!(I.flags_1 & ABSTRACT_1))
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if(I.blood_DNA)
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msg += "<span class='warning'>It has [icon2html(I, user)] [I.gender==PLURAL?"some":"a"] blood-stained [I.name] in its [get_held_index_name(get_held_index_of_item(I))]!</span>\n"
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||||
else
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msg += "It has [icon2html(I, user)] \a [I] in its [get_held_index_name(get_held_index_of_item(I))].\n"
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msg += "It has [I.get_examine_string(user)] in its [get_held_index_name(get_held_index_of_item(I))].\n"
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||||
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||||
//Internal storage
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||||
if(internal_storage && !(internal_storage.flags_1&ABSTRACT_1))
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||||
if(internal_storage.blood_DNA)
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msg += "<span class='warning'>It is holding [icon2html(internal_storage, user)] [internal_storage.gender==PLURAL?"some":"a"] blood-stained [internal_storage.name] in its internal storage!</span>\n"
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else
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msg += "It is holding [icon2html(internal_storage, user)] \a [internal_storage] in its internal storage.\n"
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||||
msg += "It is holding [internal_storage.get_examine_string(user)] in its internal storage.\n"
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||||
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||||
//Cosmetic hat - provides no function other than looks
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||||
if(head && !(head.flags_1&ABSTRACT_1))
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||||
if(head.blood_DNA)
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msg += "<span class='warning'>It is wearing [icon2html(head, user)] [head.gender==PLURAL?"some":"a"] blood-stained [head.name] on its head!</span>\n"
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||||
else
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||||
msg += "It is wearing [icon2html(head, user)] \a [head] on its head.\n"
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||||
msg += "It is wearing [head.get_examine_string(user)] on its head.\n"
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||||
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||||
//Braindead
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||||
if(!client && stat != DEAD)
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@@ -4,8 +4,6 @@
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||||
//DRONES AS ITEMS//
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||||
///////////////////
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||||
//Drone shells
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||||
//Drones as hats
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||||
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||||
|
||||
//DRONE SHELL
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||||
/obj/item/drone_shell
|
||||
@@ -45,45 +43,3 @@
|
||||
D.admin_spawned = admin_spawned
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||||
D.key = user.key
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||||
qdel(src)
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||||
|
||||
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||||
//DRONE HOLDER
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||||
/obj/item/clothing/head/drone_holder//Only exists in someones hand.or on their head
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||||
name = "drone (hiding)"
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||||
desc = "This drone is scared and has curled up into a ball."
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||||
icon = 'icons/mob/drone.dmi'
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icon_state = "drone_maint_hat"
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||||
var/mob/living/simple_animal/drone/drone //stored drone
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||||
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||||
/obj/item/clothing/head/drone_holder/proc/uncurl()
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||||
if(!drone)
|
||||
return
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||||
|
||||
if(isliving(loc))
|
||||
var/mob/living/L = loc
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||||
to_chat(L, "<span class='warning'>[drone] is trying to escape!</span>")
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||||
if(!do_after(drone, 50, target = L))
|
||||
return
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||||
L.dropItemToGround(src)
|
||||
|
||||
contents -= drone
|
||||
drone.loc = get_turf(src)
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||||
drone.reset_perspective()
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||||
drone.setDir(SOUTH )//Looks better
|
||||
drone.visible_message("<span class='warning'>[drone] uncurls!</span>")
|
||||
drone = null
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||||
qdel(src)
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||||
|
||||
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||||
/obj/item/clothing/head/drone_holder/relaymove()
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||||
uncurl()
|
||||
|
||||
/obj/item/clothing/head/drone_holder/container_resist(mob/living/user)
|
||||
uncurl()
|
||||
|
||||
|
||||
/obj/item/clothing/head/drone_holder/proc/updateVisualAppearence(mob/living/simple_animal/drone/D)
|
||||
if(!D)
|
||||
return
|
||||
icon_state = "[D.visualAppearence]_hat"
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||||
. = icon_state
|
||||
|
||||
@@ -148,12 +148,11 @@
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||||
qdel(access_card) //we don't have free access
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||||
access_card = null
|
||||
verbs -= /mob/living/simple_animal/drone/verb/check_laws
|
||||
verbs -= /mob/living/simple_animal/drone/verb/toggle_light
|
||||
verbs -= /mob/living/simple_animal/drone/verb/drone_ping
|
||||
|
||||
/mob/living/simple_animal/drone/cogscarab/Login()
|
||||
..()
|
||||
add_servant_of_ratvar(src, TRUE)
|
||||
add_servant_of_ratvar(src, TRUE, GLOB.servants_active)
|
||||
to_chat(src,"<b>You yourself are one of these servants, and will be able to utilize almost anything they can[GLOB.ratvar_awakens ? "":", <i>excluding a clockwork slab</i>"].</b>") // this can't go with flavortext because i'm assuming it requires them to be ratvar'd
|
||||
|
||||
/mob/living/simple_animal/drone/cogscarab/binarycheck()
|
||||
|
||||
@@ -29,7 +29,6 @@
|
||||
if("Nothing")
|
||||
return
|
||||
|
||||
|
||||
/mob/living/simple_animal/drone/attack_hand(mob/user)
|
||||
if(ishuman(user))
|
||||
if(stat == DEAD || status_flags & GODMODE || !can_be_held)
|
||||
@@ -49,11 +48,8 @@
|
||||
return
|
||||
to_chat(user, "<span class='notice'>You pick [src] up.</span>")
|
||||
drop_all_held_items()
|
||||
var/obj/item/clothing/head/drone_holder/DH = new /obj/item/clothing/head/drone_holder(src)
|
||||
DH.updateVisualAppearence(src)
|
||||
DH.drone = src
|
||||
var/obj/item/clothing/head/mob_holder/drone/DH = new(get_turf(src), src)
|
||||
user.put_in_hands(DH)
|
||||
forceMove(DH)
|
||||
|
||||
/mob/living/simple_animal/drone/proc/try_reactivate(mob/living/user)
|
||||
var/mob/dead/observer/G = get_ghost()
|
||||
|
||||
@@ -11,23 +11,7 @@
|
||||
|
||||
to_chat(src, "<b>Drone Laws</b>")
|
||||
to_chat(src, laws)
|
||||
|
||||
/mob/living/simple_animal/drone/verb/toggle_light()
|
||||
set category = "Drone"
|
||||
set name = "Toggle drone light"
|
||||
|
||||
if(stat == DEAD)
|
||||
to_chat(src, "<span class='warning'>There's no light in your life... by that I mean you're dead.</span>")
|
||||
return
|
||||
if(light_on)
|
||||
set_light(0)
|
||||
else
|
||||
set_light(8)
|
||||
|
||||
light_on = !light_on
|
||||
|
||||
to_chat(src, "<span class='notice'>Your light is now [light_on ? "on" : "off"].</span>")
|
||||
|
||||
/mob/living/simple_animal/drone/verb/drone_ping()
|
||||
set category = "Drone"
|
||||
set name = "Drone ping"
|
||||
|
||||
@@ -110,3 +110,7 @@
|
||||
eatverb = "devours"
|
||||
list_reagents = list("nutriment" = 3, "vitamin" = 2)
|
||||
foodtype = GROSS | MEAT | RAW
|
||||
grind_results = list("blood" = 20, "liquidgibs" = 5)
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/deadmouse/on_grind()
|
||||
reagents.clear_reagents()
|
||||
|
||||
@@ -31,16 +31,9 @@
|
||||
|
||||
for(var/obj/item/I in held_items)
|
||||
if(!(I.flags_1 & ABSTRACT_1))
|
||||
if(I.blood_DNA)
|
||||
msg += "<span class='warning'>It has [icon2html(I, user)] [I.gender==PLURAL?"some":"a"] blood-stained [I.name] in its [get_held_index_name(get_held_index_of_item(I))]!</span>\n"
|
||||
else
|
||||
msg += "It has [icon2html(I, user)] \a [I] in its [get_held_index_name(get_held_index_of_item(I))].\n"
|
||||
|
||||
msg += "It has [I.get_examine_string(user)] in its [get_held_index_name(get_held_index_of_item(I))].\n"
|
||||
if(internal_storage && !(internal_storage.flags_1&ABSTRACT_1))
|
||||
if(internal_storage.blood_DNA)
|
||||
msg += "<span class='warning'>It is holding [icon2html(internal_storage, user)] [internal_storage.gender==PLURAL?"some":"a"] blood-stained [internal_storage.name] in its internal storage!</span>\n"
|
||||
else
|
||||
msg += "It is holding [icon2html(internal_storage, user)] \a [internal_storage] in its internal storage.\n"
|
||||
msg += "It is holding [internal_storage.get_examine_string(user)] in its internal storage.\n"
|
||||
msg += "*---------*</span>"
|
||||
to_chat(user, msg)
|
||||
else
|
||||
|
||||
@@ -173,6 +173,6 @@
|
||||
qdel(target)
|
||||
return TRUE
|
||||
var/atom/movable/M = target
|
||||
M.clean_blood()
|
||||
M.SendSignal(COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRENGTH_BLOOD)
|
||||
visible_message("[src] polishes \the [target].")
|
||||
return TRUE
|
||||
|
||||
@@ -235,7 +235,8 @@
|
||||
LoseTarget()
|
||||
return 0
|
||||
if(target in possible_targets)
|
||||
if(target.z != z)
|
||||
var/turf/T = get_turf(src)
|
||||
if(target.z != T.z)
|
||||
LoseTarget()
|
||||
return 0
|
||||
var/target_distance = get_dist(targets_from,target)
|
||||
@@ -417,7 +418,7 @@ mob/living/simple_animal/hostile/proc/DestroySurroundings() // for use with mega
|
||||
if(buckled)
|
||||
buckled.attack_animal(src)
|
||||
if(!isturf(targets_from.loc) && targets_from.loc != null)//Did someone put us in something?
|
||||
var/atom/A = get_turf(targets_from)
|
||||
var/atom/A = targets_from.loc
|
||||
A.attack_animal(src)//Bang on it till we get out
|
||||
|
||||
|
||||
|
||||
@@ -79,10 +79,10 @@ Difficulty: Hard
|
||||
|
||||
/mob/living/simple_animal/hostile/megafauna/bubblegum/Life()
|
||||
..()
|
||||
move_to_delay = Clamp((health/maxHealth) * 10, 5, 10)
|
||||
move_to_delay = CLAMP((health/maxHealth) * 10, 5, 10)
|
||||
|
||||
/mob/living/simple_animal/hostile/megafauna/bubblegum/OpenFire()
|
||||
anger_modifier = Clamp(((maxHealth - health)/60),0,20)
|
||||
anger_modifier = CLAMP(((maxHealth - health)/60),0,20)
|
||||
if(charging)
|
||||
return
|
||||
ranged_cooldown = world.time + ranged_cooldown_time
|
||||
|
||||
@@ -57,7 +57,7 @@ Difficulty: Very Hard
|
||||
L.dust()
|
||||
|
||||
/mob/living/simple_animal/hostile/megafauna/colossus/OpenFire()
|
||||
anger_modifier = Clamp(((maxHealth - health)/50),0,20)
|
||||
anger_modifier = CLAMP(((maxHealth - health)/50),0,20)
|
||||
ranged_cooldown = world.time + 120
|
||||
|
||||
if(enrage(target))
|
||||
@@ -558,7 +558,7 @@ Difficulty: Very Hard
|
||||
H.regenerate_limbs()
|
||||
H.regenerate_organs()
|
||||
H.revive(1,0)
|
||||
H.disabilities |= NOCLONE //Free revives, but significantly limits your options for reviving except via the crystal
|
||||
H.add_disability(DISABILITY_NOCLONE, MAGIC_DISABILITY) //Free revives, but significantly limits your options for reviving except via the crystal
|
||||
H.grab_ghost(force = TRUE)
|
||||
|
||||
/obj/machinery/anomalous_crystal/helpers //Lets ghost spawn as helpful creatures that can only heal people slightly. Incredibly fragile and they can't converse with humans
|
||||
@@ -719,7 +719,7 @@ Difficulty: Very Hard
|
||||
if(isliving(A) && holder_animal)
|
||||
var/mob/living/L = A
|
||||
L.notransform = 1
|
||||
L.disabilities |= MUTE
|
||||
L.add_disability(DISABILITY_MUTE, STASIS_MUTE)
|
||||
L.status_flags |= GODMODE
|
||||
L.mind.transfer_to(holder_animal)
|
||||
var/obj/effect/proc_holder/spell/targeted/exit_possession/P = new /obj/effect/proc_holder/spell/targeted/exit_possession
|
||||
@@ -729,7 +729,7 @@ Difficulty: Very Hard
|
||||
/obj/structure/closet/stasis/dump_contents(var/kill = 1)
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
for(var/mob/living/L in src)
|
||||
L.disabilities &= ~MUTE
|
||||
L.remove_disability(DISABILITY_MUTE, STASIS_MUTE)
|
||||
L.status_flags &= ~GODMODE
|
||||
L.notransform = 0
|
||||
if(holder_animal)
|
||||
|
||||
@@ -101,7 +101,7 @@ Difficulty: Medium
|
||||
/mob/living/simple_animal/hostile/megafauna/dragon/OpenFire()
|
||||
if(swooping)
|
||||
return
|
||||
anger_modifier = Clamp(((maxHealth - health)/50),0,20)
|
||||
anger_modifier = CLAMP(((maxHealth - health)/50),0,20)
|
||||
ranged_cooldown = world.time + ranged_cooldown_time
|
||||
|
||||
if(prob(15 + anger_modifier) && !client)
|
||||
@@ -227,10 +227,10 @@ Difficulty: Medium
|
||||
|
||||
//ensure swoop direction continuity.
|
||||
if(negative)
|
||||
if(IsInRange(x, initial_x + 1, initial_x + DRAKE_SWOOP_DIRECTION_CHANGE_RANGE))
|
||||
if(ISINRANGE(x, initial_x + 1, initial_x + DRAKE_SWOOP_DIRECTION_CHANGE_RANGE))
|
||||
negative = FALSE
|
||||
else
|
||||
if(IsInRange(x, initial_x - DRAKE_SWOOP_DIRECTION_CHANGE_RANGE, initial_x - 1))
|
||||
if(ISINRANGE(x, initial_x - DRAKE_SWOOP_DIRECTION_CHANGE_RANGE, initial_x - 1))
|
||||
negative = TRUE
|
||||
new /obj/effect/temp_visual/dragon_flight/end(loc, negative)
|
||||
new /obj/effect/temp_visual/dragon_swoop(loc)
|
||||
|
||||
@@ -187,7 +187,7 @@ Difficulty: Hard
|
||||
|
||||
/mob/living/simple_animal/hostile/megafauna/hierophant/proc/calculate_rage() //how angry we are overall
|
||||
did_reset = FALSE //oh hey we're doing SOMETHING, clearly we might need to heal if we recall
|
||||
anger_modifier = Clamp(((maxHealth - health) / 42),0,50)
|
||||
anger_modifier = CLAMP(((maxHealth - health) / 42),0,50)
|
||||
burst_range = initial(burst_range) + round(anger_modifier * 0.08)
|
||||
beam_range = initial(beam_range) + round(anger_modifier * 0.12)
|
||||
|
||||
|
||||
@@ -39,7 +39,7 @@
|
||||
for(var/F in RANGE_TURFS(1, src))
|
||||
if(ismineralturf(F))
|
||||
var/turf/closed/mineral/M = F
|
||||
M.ChangeTurf(M.turf_type,FALSE,FALSE,TRUE)
|
||||
M.ChangeTurf(M.turf_type, null, CHANGETURF_IGNORE_AIR)
|
||||
gps = new /obj/item/device/gps/internal(src)
|
||||
|
||||
/mob/living/simple_animal/hostile/spawner/lavaland/Destroy()
|
||||
|
||||
@@ -0,0 +1,103 @@
|
||||
/mob/living/simple_animal/hostile/netherworld
|
||||
name = "creature"
|
||||
desc = "A sanity-destroying otherthing from the netherworld."
|
||||
icon_state = "otherthing"
|
||||
icon_living = "otherthing"
|
||||
icon_dead = "otherthing-dead"
|
||||
health = 80
|
||||
maxHealth = 80
|
||||
obj_damage = 100
|
||||
melee_damage_lower = 25
|
||||
melee_damage_upper = 50
|
||||
attacktext = "slashes"
|
||||
attack_sound = 'sound/weapons/bladeslice.ogg'
|
||||
faction = list("creature")
|
||||
speak_emote = list("screams")
|
||||
gold_core_spawnable = HOSTILE_SPAWN
|
||||
atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
|
||||
minbodytemp = 0
|
||||
faction = list("nether")
|
||||
|
||||
/mob/living/simple_animal/hostile/netherworld/migo
|
||||
name = "mi-go"
|
||||
desc = "A pinkish, fungoid crustacean-like creature with numerous pairs of clawed appendages and a head covered with waving antennae."
|
||||
speak_emote = list("screams", "clicks", "chitters", "barks", "moans", "growls", "meows", "reverberates", "roars", "squeaks", "rattles", "exclaims", "yells", "remarks", "mumbles", "jabbers", "stutters", "seethes")
|
||||
icon_state = "mi-go"
|
||||
icon_living = "mi-go"
|
||||
icon_dead = "mi-go-dead"
|
||||
attacktext = "lacerates"
|
||||
speed = -0.5
|
||||
var/static/list/migo_sounds
|
||||
deathmessage = "wails as its form turns into a pulpy mush."
|
||||
death_sound = 'sound/voice/hiss6.ogg'
|
||||
|
||||
/mob/living/simple_animal/hostile/netherworld/migo/Initialize()
|
||||
. = ..()
|
||||
migo_sounds = list('sound/items/bubblewrap.ogg', 'sound/items/change_jaws.ogg', 'sound/items/crowbar.ogg', 'sound/items/drink.ogg', 'sound/items/deconstruct.ogg', 'sound/items/carhorn.ogg', 'sound/items/change_drill.ogg', 'sound/items/dodgeball.ogg', 'sound/items/eatfood.ogg', 'sound/items/megaphone.ogg', 'sound/items/screwdriver.ogg', 'sound/items/weeoo1.ogg', 'sound/items/wirecutter.ogg', 'sound/items/welder.ogg', 'sound/items/zip.ogg', 'sound/items/rped.ogg', 'sound/items/ratchet.ogg', 'sound/items/polaroid1.ogg', 'sound/items/pshoom.ogg', 'sound/items/airhorn.ogg', 'sound/items/geiger/high1.ogg', 'sound/items/geiger/high2.ogg', 'sound/voice/bcreep.ogg', 'sound/voice/biamthelaw.ogg', 'sound/voice/ed209_20sec.ogg', 'sound/voice/hiss3.ogg', 'sound/voice/hiss6.ogg', 'sound/voice/mpatchedup.ogg', 'sound/voice/mfeelbetter.ogg', 'sound/voice/human/manlaugh1.ogg', 'sound/voice/human/womanlaugh.ogg', 'sound/weapons/sear.ogg', 'sound/ambience/antag/clockcultalr.ogg', 'sound/ambience/antag/ling_aler.ogg', 'sound/ambience/antag/tatoralert.ogg', 'sound/ambience/antag/monkey.ogg', 'sound/mecha/nominal.ogg', 'sound/mecha/weapdestr.ogg', 'sound/mecha/critdestr.ogg', 'sound/mecha/imag_enh.ogg', 'sound/effects/adminhelp.ogg', 'sound/effects/alert.ogg', 'sound/effects/attackblob.ogg', 'sound/effects/bamf.ogg', 'sound/effects/blobattack.ogg', 'sound/effects/break_stone.ogg', 'sound/effects/bubbles.ogg', 'sound/effects/bubbles2.ogg', 'sound/effects/clang.ogg', 'sound/effects/clockcult_gateway_disrupted.ogg', 'sound/effects/clownstep2.ogg', 'sound/effects/curse1.ogg', 'sound/effects/dimensional_rend.ogg', 'sound/effects/doorcreaky.ogg', 'sound/effects/empulse.ogg', 'sound/effects/explosion_distant.ogg', 'sound/effects/explosionfar.ogg', 'sound/effects/explosion1.ogg', 'sound/effects/grillehit.ogg', 'sound/effects/genetics.ogg', 'sound/effects/heart_beat.ogg', 'sound/effects/hyperspace_begin.ogg', 'sound/effects/hyperspace_end.ogg', 'sound/effects/his_grace_awaken.ogg', 'sound/effects/pai_boot.ogg', 'sound/effects/phasein.ogg', 'sound/effects/picaxe1.ogg', 'sound/effects/ratvar_reveal.ogg', 'sound/effects/sparks1.ogg', 'sound/effects/smoke.ogg', 'sound/effects/splat.ogg', 'sound/effects/snap.ogg', 'sound/effects/tendril_destroyed.ogg', 'sound/effects/supermatter.ogg', 'sound/misc/desceration-01.ogg', 'sound/misc/desceration-02.ogg', 'sound/misc/desceration-03.ogg', 'sound/misc/bloblarm.ogg', 'sound/misc/airraid.ogg', 'sound/misc/bang.ogg', 'sound/misc/disco.ogg', 'sound/misc/highlander.ogg', 'sound/misc/interference.ogg', 'sound/misc/notice1.ogg', 'sound/misc/notice2.ogg', 'sound/misc/sadtrombone.ogg', 'sound/misc/slip.ogg', 'sound/misc/splort.ogg', 'sound/weapons/armbomb.ogg', 'sound/weapons/beam_sniper.ogg', 'sound/weapons/chainsawhit.ogg', 'sound/weapons/emitter.ogg', 'sound/weapons/emitter2.ogg', 'sound/weapons/blade1.ogg', 'sound/weapons/bladeslice.ogg', 'sound/weapons/blastcannon.ogg', 'sound/weapons/blaster.ogg', 'sound/weapons/bulletflyby3.ogg', 'sound/weapons/circsawhit.ogg', 'sound/weapons/cqchit2.ogg', 'sound/weapons/drill.ogg', 'sound/weapons/genhit1.ogg', 'sound/weapons/gunshot_silenced.ogg', 'sound/weapons/gunshot2.ogg', 'sound/weapons/handcuffs.ogg', 'sound/weapons/homerun.ogg', 'sound/weapons/kenetic_accel.ogg', 'sound/machines/clockcult/steam_whoosh.ogg', 'sound/machines/fryer/deep_fryer_emerge.ogg', 'sound/machines/airlock.ogg', 'sound/machines/airlock_alien_prying.ogg', 'sound/machines/airlockclose.ogg', 'sound/machines/airlockforced.ogg', 'sound/machines/airlockopen.ogg', 'sound/machines/alarm.ogg', 'sound/machines/blender.ogg', 'sound/machines/boltsdown.ogg', 'sound/machines/boltsup.ogg', 'sound/machines/buzz-sigh.ogg', 'sound/machines/buzz-two.ogg', 'sound/machines/chime.ogg', 'sound/machines/cryo_warning.ogg', 'sound/machines/defib_charge.ogg', 'sound/machines/defib_failed.ogg', 'sound/machines/defib_ready.ogg', 'sound/machines/defib_zap.ogg', 'sound/machines/deniedbeep.ogg', 'sound/machines/ding.ogg', 'sound/machines/disposalflush.ogg', 'sound/machines/door_close.ogg', 'sound/machines/door_open.ogg', 'sound/machines/engine_alert1.ogg', 'sound/machines/engine_alert2.ogg', 'sound/machines/hiss.ogg', 'sound/machines/honkbot_evil_laugh.ogg', 'sound/machines/juicer.ogg', 'sound/machines/ping.ogg', 'sound/machines/signal.ogg', 'sound/machines/synth_no.ogg', 'sound/machines/synth_yes.ogg', 'sound/machines/terminal_alert.ogg', 'sound/machines/triple_beep.ogg', 'sound/machines/twobeep.ogg', 'sound/machines/ventcrawl.ogg', 'sound/machines/warning-buzzer.ogg', 'sound/ai/outbreak5.ogg', 'sound/ai/outbreak7.ogg', 'sound/ai/poweroff.ogg', 'sound/ai/radiation.ogg', 'sound/ai/shuttlecalled.ogg', 'sound/ai/shuttledock.ogg', 'sound/ai/shuttlerecalled.ogg', 'sound/ai/aimalf.ogg') //hahahaha fuck you code divers
|
||||
|
||||
/mob/living/simple_animal/hostile/netherworld/migo/say(message)
|
||||
..()
|
||||
if(stat)
|
||||
return
|
||||
var/chosen_sound = pick(migo_sounds)
|
||||
playsound(src, chosen_sound, 100, TRUE)
|
||||
|
||||
/mob/living/simple_animal/hostile/netherworld/migo/Life()
|
||||
..()
|
||||
if(stat)
|
||||
return
|
||||
if(prob(10))
|
||||
var/chosen_sound = pick(migo_sounds)
|
||||
playsound(src, chosen_sound, 100, TRUE)
|
||||
|
||||
/mob/living/simple_animal/hostile/netherworld/blankbody
|
||||
name = "blank body"
|
||||
desc = "This looks human enough, but its flesh has an ashy texture, and it's face is featureless save an eerie smile."
|
||||
icon_state = "blank-body"
|
||||
icon_living = "blank-body"
|
||||
icon_dead = "blank-dead"
|
||||
gold_core_spawnable = NO_SPAWN
|
||||
health = 100
|
||||
maxHealth = 100
|
||||
melee_damage_lower = 5
|
||||
melee_damage_upper = 10
|
||||
attacktext = "punches"
|
||||
deathmessage = "falls apart into a fine dust."
|
||||
|
||||
/mob/living/simple_animal/hostile/spawner/nether
|
||||
name = "netherworld link"
|
||||
desc = "A direct link to another dimension full of creatures not very happy to see you. <span class='warning'>Entering the link would be a very bad idea.</span>"
|
||||
icon_state = "nether"
|
||||
icon_living = "nether"
|
||||
health = 50
|
||||
maxHealth = 50
|
||||
spawn_time = 50 //5 seconds
|
||||
max_mobs = 15
|
||||
icon = 'icons/mob/nest.dmi'
|
||||
spawn_text = "crawls through"
|
||||
mob_type = /mob/living/simple_animal/hostile/netherworld/migo
|
||||
atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
|
||||
faction = list("nether")
|
||||
deathmessage = "shatters into oblivion."
|
||||
del_on_death = TRUE
|
||||
|
||||
/mob/living/simple_animal/hostile/spawner/nether/attack_hand(mob/user)
|
||||
user.visible_message("<span class='warning'>[user] is violently pulled into the link!</span>", \
|
||||
"<span class='userdanger'>Touching the portal, you are quickly pulled through into a world of unimaginable horror!</span>")
|
||||
contents.Add(user)
|
||||
|
||||
/mob/living/simple_animal/hostile/spawner/nether/Life()
|
||||
..()
|
||||
var/list/C = src.get_contents()
|
||||
for(var/mob/living/M in C)
|
||||
if(M)
|
||||
playsound(src, 'sound/magic/demon_consume.ogg', 50, 1)
|
||||
M.adjustBruteLoss(60)
|
||||
new /obj/effect/gibspawner/human(get_turf(M))
|
||||
if(M.stat == DEAD)
|
||||
var/mob/living/simple_animal/hostile/netherworld/blankbody/blank
|
||||
blank = new(loc)
|
||||
blank.name = "[M]"
|
||||
blank.desc = "It's [M], but their flesh has an ashy texture, and their face is featureless save an eerie smile."
|
||||
src.visible_message("<span class='warning'>[M] reemerges from the link!</span>")
|
||||
qdel(M)
|
||||
@@ -127,7 +127,7 @@
|
||||
|
||||
/mob/living/simple_animal/parrot/death(gibbed)
|
||||
if(held_item)
|
||||
held_item.loc = src.loc
|
||||
held_item.forceMove(drop_location())
|
||||
held_item = null
|
||||
walk(src,0)
|
||||
|
||||
@@ -702,7 +702,7 @@
|
||||
continue
|
||||
|
||||
held_item = I
|
||||
I.loc = src
|
||||
I.forceMove(src)
|
||||
visible_message("[src] grabs [held_item]!", "<span class='notice'>You grab [held_item]!</span>", "<span class='italics'>You hear the sounds of wings flapping furiously.</span>")
|
||||
return held_item
|
||||
|
||||
@@ -777,7 +777,7 @@
|
||||
if(!drop_gently)
|
||||
if(istype(held_item, /obj/item/grenade))
|
||||
var/obj/item/grenade/G = held_item
|
||||
G.loc = src.loc
|
||||
G.forceMove(drop_location())
|
||||
G.prime()
|
||||
to_chat(src, "You let go of [held_item]!")
|
||||
held_item = null
|
||||
@@ -785,7 +785,7 @@
|
||||
|
||||
to_chat(src, "You drop [held_item].")
|
||||
|
||||
held_item.loc = src.loc
|
||||
held_item.forceMove(drop_location())
|
||||
held_item = null
|
||||
return 1
|
||||
|
||||
@@ -801,7 +801,7 @@
|
||||
for(var/atom/movable/AM in view(src,1))
|
||||
for(var/perch_path in desired_perches)
|
||||
if(istype(AM, perch_path))
|
||||
src.loc = AM.loc
|
||||
src.forceMove(AM.loc)
|
||||
icon_state = icon_sit
|
||||
return
|
||||
to_chat(src, "<span class='warning'>There is no perch nearby to sit on!</span>")
|
||||
@@ -838,7 +838,7 @@
|
||||
/mob/living/simple_animal/parrot/proc/perch_on_human(mob/living/carbon/human/H)
|
||||
if(!H)
|
||||
return
|
||||
loc = get_turf(H)
|
||||
forceMove(get_turf(H))
|
||||
H.buckle_mob(src, force=1)
|
||||
pixel_y = 9
|
||||
pixel_x = pick(-8,8) //pick left or right shoulder
|
||||
@@ -996,7 +996,7 @@
|
||||
return
|
||||
var/datum/disease/parrot_possession/P = new
|
||||
P.parrot = src
|
||||
loc = H
|
||||
forceMove(H)
|
||||
H.ForceContractDisease(P)
|
||||
parrot_interest = null
|
||||
H.visible_message("<span class='danger'>[src] dive bombs into [H]'s chest and vanishes!</span>", "<span class='userdanger'>[src] dive bombs into your chest, vanishing! This can't be good!</span>")
|
||||
|
||||
@@ -111,7 +111,7 @@
|
||||
|
||||
/mob/living/simple_animal/updatehealth()
|
||||
..()
|
||||
health = Clamp(health, 0, maxHealth)
|
||||
health = CLAMP(health, 0, maxHealth)
|
||||
|
||||
/mob/living/simple_animal/update_stat()
|
||||
if(status_flags & GODMODE)
|
||||
|
||||
@@ -166,7 +166,7 @@
|
||||
step_away(M,src)
|
||||
M.Friends = Friends.Copy()
|
||||
babies += M
|
||||
M.mutation_chance = Clamp(mutation_chance+(rand(5,-5)),0,100)
|
||||
M.mutation_chance = CLAMP(mutation_chance+(rand(5,-5)),0,100)
|
||||
SSblackbox.record_feedback("tally", "slime_babies_born", 1, M.colour)
|
||||
|
||||
var/mob/living/simple_animal/slime/new_slime = pick(babies)
|
||||
|
||||
Reference in New Issue
Block a user