Initial commit - lays out the foundation for a more robust limb icon override system. You're welcome.
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@@ -138,7 +138,8 @@
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limb = new buildpath(loc)
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if(selected_category=="human" || selected_category=="lizard") //Species with greyscale parts should be included here
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limb.icon = 'icons/mob/human_parts_greyscale.dmi'
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limb.should_draw_greyscale = TRUE
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limb.base_bp_icon = DEFAULT_BODYPART_ICON_ORGANIC
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limb.color_src = MUTCOLORS
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else
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limb.icon = 'icons/mob/human_parts.dmi'
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// Set this limb up using the specias name and body zone
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