Mooaar fixeees
This commit is contained in:
@@ -27,6 +27,7 @@
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unsuitable_atmos_damage = 0
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minbodytemp = 0
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maxbodytemp = 100000
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blood_volume = 0
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/mob/living/simple_animal/astral/death()
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icon_state = "shade_dead"
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@@ -14,6 +14,7 @@
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atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
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maxbodytemp = INFINITY
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minbodytemp = 0
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blood_volume = 0
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has_unlimited_silicon_privilege = 1
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sentience_type = SENTIENCE_ARTIFICIAL
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status_flags = NONE //no default canpush
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@@ -33,6 +33,7 @@
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initial_language_holder = /datum/language_holder/construct
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deathmessage = "collapses in a shattered heap."
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hud_type = /datum/hud/constructs
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blood_volume = 0
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var/list/construct_spells = list()
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var/playstyle_string = "<span class='big bold'>You are a generic construct!</span><b> Your job is to not exist, and you should probably adminhelp this.</b>"
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var/master = null
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@@ -459,4 +460,3 @@
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hud_used.healths.icon_state = "[icon_state]_health5"
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else
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hud_used.healths.icon_state = "[icon_state]_health6"
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@@ -50,6 +50,7 @@
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dextrous_hud_type = /datum/hud/dextrous/drone
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lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_INVISIBLE
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see_in_dark = 7
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blood_volume = 0
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can_be_held = TRUE
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held_items = list(null, null)
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var/staticChoice = "static"
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@@ -20,6 +20,7 @@ GLOBAL_LIST_EMPTY(parasites) //all currently existing/living guardians
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icon_living = "magicOrange"
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icon_dead = "magicOrange"
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speed = 0
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blood_volume = 0
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a_intent = INTENT_HARM
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stop_automated_movement = 1
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movement_type = FLYING // Immunity to chasms and landmines, etc.
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@@ -19,6 +19,7 @@
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spacewalk = TRUE
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stat_attack = UNCONSCIOUS
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robust_searching = 1
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blood_volume = 0
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harm_intent_damage = 10
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obj_damage = 50
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@@ -42,4 +43,4 @@
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var/mob/living/carbon/C = target
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C.Knockdown(60)
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C.visible_message("<span class='danger'>\The [src] knocks down \the [C]!</span>", \
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"<span class='userdanger'>\The [src] knocks you down!</span>")
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"<span class='userdanger'>\The [src] knocks you down!</span>")
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@@ -28,6 +28,7 @@
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gold_core_spawnable = HOSTILE_SPAWN
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del_on_death = 1
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loot = list(/obj/effect/decal/cleanable/robot_debris)
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blood_volume = 0
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do_footstep = TRUE
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@@ -30,6 +30,7 @@
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robust_searching = TRUE
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stat_attack = UNCONSCIOUS
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anchored = TRUE
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blood_volume = 0
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var/combatant_state = SEEDLING_STATE_NEUTRAL
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var/obj/seedling_weakpoint/weak_point
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var/mob/living/beam_debuff_target
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@@ -50,6 +50,7 @@ Difficulty: Normal
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armour_penetration = 75
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melee_damage_lower = 15
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melee_damage_upper = 20
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blood_volume = 0
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speed = 1
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move_to_delay = 11
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ranged = 1
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@@ -22,6 +22,7 @@
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environment_smash = ENVIRONMENT_SMASH_NONE
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sentience_type = SENTIENCE_BOSS
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layer = LARGE_MOB_LAYER
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blood_volume = 0
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var/doing_move_loop = FALSE
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var/mob/living/set_target
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var/timerid
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@@ -31,6 +31,7 @@
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movement_type = FLYING
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pressure_resistance = 300
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gold_core_spawnable = NO_SPAWN //too spooky for science
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blood_volume = 0
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var/ghost_hair_style
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var/ghost_hair_color
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var/mutable_appearance/ghost_hair
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@@ -12,6 +12,7 @@
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emote_see = list("rattles")
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a_intent = INTENT_HARM
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maxHealth = 40
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blood_volume = 0
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health = 40
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speed = 1
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harm_intent_damage = 5
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@@ -18,6 +18,7 @@
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maxHealth = 50000
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health = 50000
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healable = 0
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blood_volume = 0
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harm_intent_damage = 10
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obj_damage = 100
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@@ -13,6 +13,7 @@
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response_disarm = "shoves"
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response_harm = "hits"
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speed = 0
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blood_volume = 0
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stat_attack = UNCONSCIOUS
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robust_searching = 1
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environment_smash = ENVIRONMENT_SMASH_NONE
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@@ -31,6 +31,7 @@
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loot = list(/obj/item/ectoplasm)
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del_on_death = TRUE
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initial_language_holder = /datum/language_holder/construct
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blood_volume = 0
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/mob/living/simple_animal/shade/death()
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deathmessage = "lets out a contented sigh as [p_their()] form unwinds."
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@@ -26,6 +26,7 @@
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health = 150
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healable = 0
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gender = NEUTER
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blood_volume = 0 //Until someome reworks for them to have slime jelly
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see_in_dark = 8
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