Traitorbro gamemode
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@@ -262,7 +262,7 @@
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if(shuttle_areas[get_area(player)])
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has_people = TRUE
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var/location = get_turf(player.mind.current)
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if(!(player.mind.special_role == "traitor" || player.mind.special_role == "Syndicate") && !istype(location, /turf/open/floor/plasteel/shuttle/red) && !istype(location, /turf/open/floor/mineral/plastitanium/brig))
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if(!(player.mind.special_role == "traitor" || player.mind.special_role == "Syndicate" || player.mind.special_role == "blood brother") && !istype(location, /turf/open/floor/plasteel/shuttle/red) && !istype(location, /turf/open/floor/mineral/plastitanium/brig))
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return FALSE
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return has_people
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