diff --git a/html/changelogs/.all_changelog.yml b/html/changelogs/.all_changelog.yml
index 832f808000..a5655f2e03 100644
--- a/html/changelogs/.all_changelog.yml
+++ b/html/changelogs/.all_changelog.yml
@@ -1,3 +1,4 @@
+<<<<<<< HEAD
DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
---
2015-04-04:
@@ -10511,3 +10512,13465 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
XDTM:
- bugfix: APCs hacked by a malfunctioning AI are no longer immune to alien attacks.
- bugfix: Fixed bug where flashlight eyes weren't emitting light.
+=======
+DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
+---
+2015-04-04:
+ ACCount:
+ - rscadd: Emergency welding tool added to emergency toolbox.
+ - rscadd: Changed industrial welding tool sprite.
+ - tweak: Replaced welder in syndicate toolbox with industrial one.
+ - tweak: All tools in syndicate toolbox are red. Corporate style!
+ - tweak: Red crowbar is a bit more robust.
+ - bugfix: 'Fixed two bugs: welder icon disappearing and drone toolbox spawning with
+ invisible cable coil.'
+ AnturK:
+ - rscadd: 'Picket signs: table crafted with a rod and two cardboard sheets, write
+ on them with pen or crayon.'
+ Cheridan:
+ - wip: The bar's layout has been changed with a poker table and re-arranged seating.
+ Dannno:
+ - rscadd: Added gun lockers for shotguns and energy guns. Click on the lockers with
+ an item to close them if they're full.
+ Gun Hog:
+ - rscadd: Nanotrasen research has finalized improvements for the experimental Reactive
+ Teleport Armor. The armor is now made of a thinner, lightweight material which
+ will not hinder movement. In addition, the armor shows an increase in responsiveness,
+ activating in at least 50% of tests.
+ Incoming:
+ - rscadd: The iconic blood-red hardsuits of nuke ops can now be purchased for a
+ moderate sum of 8 TC by traitors.
+ Jordie0608:
+ - tweak: Cyborg mining drills now use up their internal battery before drawing power
+ from a borg's cell.
+ - bugfix: Fixes cyborg mining drills not recharging.
+ RemieRichards:
+ - rscadd: Burning mobs will ignite others they bump into or when they are stepped
+ on.
+ Xhuis:
+ - tweak: Malfunctioning AIs can no longer leave the station z-level. Upon doing
+ this, they will fail the round.
+ - tweak: Phazon exosuits now require an anomaly core as the final step in their
+ construction.
+ xxalpha:
+ - rscadd: Added Nutriment Pump, Nutriment Pump Plus and Reviver implants.
+ - tweak: Added origin technologies to all implants.
+ - tweak: 'The following implants are now much harder to obtain: X-ray, Thermals,
+ Anti-Stun, Nutriment Pump Plus, Reviver.'
+ - tweak: Cauterizing a surgery wound will now heal some of the damage done by the
+ bonesaw if it was used as part of the same surgery.
+ - tweak: Added ability for Medical HUDs to detect cybernetic implants in humans.
+2015-04-09:
+ Iamgoofball:
+ - rscadd: Quite a lot of cleanables can now be scooped up with a beaker in order
+ to acquire the contents.
+ - rscadd: Light a piece of paper on fire with a lighter, and scoop up the ashes!
+ - rscadd: Scoop up the flour the clown sprayed everywhere as a 'joke'!
+ - rscadd: Scoop up the oil left behind by exploding robots for re-usage in chemistry!
+ - rscadd: You can splash the contents of a beaker onto the floor to create a Chemical
+ Pile! This pile can be heated or blown up and have the reagents take the effects.
+ Make a string of black powder around a department in maint. and then heat it
+ with a welder today!
+ - rscadd: Reagents now can have processing effects when just sitting in a beaker.
+ - rscadd: Pyrosium and Cryostylane now feed off of oxygen and heat/cool the beaker
+ without having to be inside of a person!
+ - rscadd: Reagents can now respond to explosions!
+ - rscadd: Black Powder now instantly detonates if there is an explosion that effects
+ it.
+ - rscadd: Fire now heats up beakers and their contents!
+ - rscadd: Activate some smoke powder in style by lighting the beaker on fire with
+ a burning hot plasma fire!
+ RemieRichards:
+ - tweak: Ninja stars are summoned to your hand to be thrown rather than automatically
+ targetting nearby mobs.
+ - rscadd: 'Added Sword Recall: pulls your katana towards you, hitting mobs in the
+ way. Free if within sight, cost scales with distance otherwise.'
+ - rscadd: Enemies can be electrocuted by a ninja as the cost of his energy, stunning
+ and injuring them.
+ - rscdel: Removed SpiderOS, functions moved to status panel.
+ - bugfix: Fixed energy nets not anchoring target, katana emag spam and sound delay.
+ optimumtact:
+ - bugfix: Mimes can't use megaphone without breaking their vow anymore.
+ phil235:
+ - tweak: Flying animals no longer triggers mouse traps, bear traps or mines.
+2015-04-11:
+ Gun Hog:
+ - tweak: Nanotrasen has approved an access upgrade for Cargo Technicians! They are
+ now authorized to release minerals from the ore redemption machine, to allow
+ proper inventory management and shipping.
+ Iamgoofball:
+ - tweak: Blobbernauts no longer deal chemical damage, brute damage increased however.
+ Ikarrus:
+ - experiment: Getting converted by a rev or cultist will stun you for a few seconds.
+ Incoming5643:
+ - bugfix: Fixes some AI malf powers being usable when dead.
+ MrPerson:
+ - tweak: Reduces movement speed penalty from being cold.
+ Xhuis:
+ - rscadd: Adds a pizza bomb traitor item for 4 telecrystals. It's a bomb, diguised
+ as a pizza box. You can also attempt to defuse it by using wirecutters.
+ kingofkosmos:
+ - rscadd: Activating internals with an adjusted breath mask will automatically push
+ it up to normal state.
+ - tweak: Masks can now be adjusted when buckled to a chair.
+ optimumtact:
+ - tweak: Stun batons no longer lose charge over time when on.
+ phil235:
+ - tweak: The AI holopads now use a popup window just like computers and other machines.
+ - rscdel: Nerfs kinetic accelerator and plasma cutters. Plasma cutter is no longer
+ in the mining vendor. Reduces the drilling cost of all drills.
+ - rscadd: Adding 40+ new food and drink recipes, mostly using the newest plants.
+ Notably rice recipes, burritos, nachos, salads, pizzas.
+ - tweak: Opening the tablecrafting window can now also be done by dragging the mouse
+ from any food (that's on a table) onto you.
+ - rscadd: The kitchen cabinet starts with one rice pack.
+ - tweak: Glasses with unknown reagent will no longer be always brown but will take
+ the color of their reagents.
+2015-04-13:
+ AnturK:
+ - rscadd: 'Spacemen have learned the basics of martial arts: Boxing, unleash it''s
+ power by wearing Boxing Gloves.'
+ - rscadd: While boxing you can't grab or disarm, but you hit harder with a knockout
+ chance that scales off stamina damage above 50.
+ - rscadd: Rumors have been heard of powerful martial styles avaliable only to the
+ gods themselves.
+ CosmicScientist:
+ - rscadd: Added a dehydrated space carp to traitor items, bought with telecrystals.
+ Use dehydrated space carp in hand to school them on loyalty. Add water to create
+ a vicious murder machine just for the halibut.
+ - tweak: The toy carp plushie now has attack verbs for fun, hit your friend with
+ one today. I put my sole into this mod.
+ - wip: If you can think of a better fish pun let minnow but I shouldn't leave it
+ to salmon else.
+ Ikarrus:
+ - tweak: Gang bosses can no longer purchase certain potent traitor items but instead
+ have access to some of a nuke op's arsenal of weapons.
+ Incoming5643:
+ - rscadd: 'Three new chemical types of blob can occur: Omnizine, Morphine and Space
+ Drugs.'
+ MrPerson:
+ - experiment: New lighting system! Lighting now smoothly transfers from one lighting
+ level to the next.
+ Xhuis:
+ - rscadd: There have been... odd sighting in Space Station 13's sector. Alien organisms
+ have appeared on stations 57, 23, and outlying.
+ - rscadd: Nanotrasen personnel have reason to believe that Space Station 13 is under
+ attack by shadowlings. We have little intel on these creatures, but be on the
+ lookout for odd behavior and dark areas. Use plenty of lights.
+ Zelacks:
+ - tweak: Defibs no longer have a minimum damage requirement for a successful revive.
+ Patients will have 150 total damage on a successful revive.
+ - tweak: Additional feedback is given for several failure states of the defib.
+ xxalpha:
+ - wip: Airlock crushing damage increased.
+2015-04-16:
+ AnturK:
+ - rscadd: Nanotrasen authorities are reporting sightings of unidentified space craft
+ near space station 13. Report any strange sightings or mental breakdowns to
+ central command.
+ - rscadd: 'PS : Abductions are not covered by health insurance.'
+ - rscadd: Shadowlings and their thralls now have HUD icons.
+ - rscadd: Thralls learn their master's objectives when enthralled.
+ - rscadd: Regenerate Chitin ability lets shadowlings re-equip their armor if lost.
+ - tweak: Loyalty implanted people take 25% longer to enthrall, but lose their implant
+ and become immune to re-implanting.
+ - experiment: Shadowlings now have a message in their spawning text which specifies
+ that cooperation is mandatory.
+ - bugfix: Veil now works on equipped lights.
+ - bugfix: Shadowlings now take correct amount of burn damage and in light and heal
+ clone and brain damage in darkness.
+ - bugfix: Fixes 'Round end code broke' displaying every round.
+ - bugfix: Shadowlings who ascend will nore greentext properly.
+ Gun Hog:
+ - rscadd: Thinktronic Systems, LTD. has increased the Value of the Value-PAK PDA
+ cartridge! Standard issue for Captain PDAs, it can now access security bots,
+ medibots, cleanbots, and floorbots ALL AT ONCE! In addition, it can also connect
+ to your station's Newscaster network at NO EXTRA CHARGE! As a Thank you for
+ our contract with them, they have thrown in Newscaster access for the HumanResources9001
+ cartridge, Heads of Personnel rejoice!
+ - tweak: The Newscaster app has also gotten a free upgrade which allows it to display
+ images and comments inside of posts!
+ - bugfix: Nanotrasen has concurrently released a patch for bots which will allow
+ off-station bots to properly patrol.
+ Incoming5643:
+ - rscadd: Changeling head slugs have been given player control, ventcrawling, and
+ a short escape period after egg laying.
+ MrStonedOne:
+ - rscadd: Admin ghosts can now drag ghosts to mobs to put that ghost in control
+ of that mob.
+ Xhuis:
+ - rscadd: Nanotrasen scientists have recently observed a strange genome shift in
+ green slimes. Experiments have shown that injection of radium into an active
+ green slime extract will create a very unstable mutation toxin. Use with caution.
+2015-04-19:
+ AnturK:
+ - bugfix: Observers can now see abductor hivemind messages.
+ - rscadd: 'Adds advanced baton for abductors: Stun, Sleep and Cuff in one tool.'
+ - rscadd: Abductor agents now have vest cameras.
+ - imageadd: New sprites for abductors and their gear made by Ausops.
+ Fayrik:
+ - rscadd: Added jobban options for Abductors and Deathsquads.
+ - tweak: Made admin antag spawning buttons more efficient and less prone to failure.
+ Xhuis:
+ - rscadd: Recent sightings aboard space stations shows that spirits seem to be manifesting
+ as malevolent revenants and draining the life of crew. The chaplain may be helpful
+ in stopping this new threat.
+ kingofkosmos:
+ - wip: Girder and machine frame construction protocols has been changed. They can
+ now be secured/unsecured with a wrench and disassembled with a welder.
+2015-04-20:
+ Fayrik:
+ - rscadd: Abductors now get advanced camera consoles.
+ - tweak: Redesigned Centcom again. There's a bar at the thunderdome now.
+ - rscadd: Headsets can now be locked to a spesific frequency, this only occurs for
+ nuke ops and deathsquads.
+ - rscadd: The Centcom channel is now available over all z-levels, regardless of
+ telecomms status.
+ - tweak: The Deathsquad space suits have been upgraded to hardsuits.
+ - rscadd: The Deathsquad now have thermal imaging huds, which can swap which hud
+ they display on the fly.
+ phil235:
+ - tweak: Reagents are now back to being metabolized every tick. Fixes frost oil
+ and capsaicin not working.
+ - tweak: Fixes not being able to make sterilizine.
+ - rscadd: Adding overdose to space drug, causing mild hallucination and toxin and
+ brain damage.
+ - tweak: Nerfed healing power of stimulant reagent. Buffed ephedrine a bit.
+ - rscadd: Nitroglycerin can now be stabilized with stabilizing agent, and explodes
+ when heated.
+2015-04-21:
+ Ikarrus:
+ - wip: Gang mode has had some considerable work done on it, including a new objective
+ and currency dynamic.
+ - rscadd: New objective: Claim half the station as territory by tagging it
+ with spray cans supplied to gang bosses, but usable by any member.
+ - wip: An area can only be tagged by one gang at a time, remove your opponent's
+ tag or spray over it.
+ - rscadd: New recruitment: Recruiment pens replace flashes, stab people to
+ recruit them.
+ - experiment: Recruitment is silent, but causes brief seizures and has a cooldown
+ that scales upwards with a gang's size.
+ - rscadd: New tool: The Gangtool is used by bosses and lieutenants to recall
+ the shuttle and purchase supplies.
+ - rscadd: Pistols, ammo, spraycans, recruitment pens and additional gangtools can
+ all be bought.
+ - tweak: Gangtools also alert the user of promotions, purchases and territory changes
+ within the gang.
+ - rscadd: Lieutenants are promoted from gang members when given their own gangtool;
+ they're immune to deconversion and able to do anything a boss can except promotion.
+ - rscadd: New currency: Influence is used to purchase with the gangtool and
+ is generated every 5 minutes by each territory owned by the gang.
+ - tweak: Thermite can be cleaned off walls now.
+2015-04-22:
+ Incoming5643:
+ - rscadd: 'Adds a new fun button for admins: ''Set Round End Sound''. You can use
+ the set round end sound button to set the round end sound. Glad we cleared that
+ up!'
+ Miauw62:
+ - wip: Very slightly expanded atmos and added an external airlock.
+ Xhuis:
+ - bugfix: A few issues have been fixed for revenants. In addition, the Mind Blast/Mind
+ Spike sound effect has been removed.
+ - rscadd: Adds the Hypnotize ability to revenants. It will cause a target to fall
+ asleep after a short time.
+ xxalpha:
+ - rscadd: Added an Exosuit Mining Scanner to the robotics fabricator.
+ - tweak: Buffed Ripley's movement and drilling speed in low pressure environments.
+2015-04-25:
+ Boggart:
+ - rscadd: Generalizes handheld instrument code and Ports Nienhaus's guitar, sounds
+ by BartNixon of Tau Ceti.
+ - rscadd: Fixes being unable to build disposal pipes on walls, makes changing the
+ RPD's settings not affect pipes that are currently building, makes the RPD use
+ the datum/browser ui, makes it use categories and makes it show the selected
+ mode.
+ Gun Hog:
+ - rscadd: Nanotrasen has provided designs for fabrication of APC power control modules.
+ You may print them at any autolathe.
+ Ikarrus:
+ - rscadd: Gangs can now purchase switchblades, a relatively cheap and decently robust
+ melee weapon.
+ - tweak: Gangs now require at least 66% control of the station to win.
+ - tweak: Gang spraycan uses reduced to 15.
+ - tweak: Pistol cost increased to 30 Influence
+ - tweak: Promotions now start off cheap at 20 influence but get more expensive the
+ more people you promote.
+ Xhuis:
+ - rscadd: Added a Create Antagonist button for revenants.
+ - rscdel: Removed Mind Blast.
+ - bugfix: Revenants no longer get killed by explosions.
+ - tweak: Mind spike cooldown increased to 4 seconds.
+ - tweak: Harvest now takes 8 seconds and requires you to be adjacent to the target.
+ - tweak: Hypnotise sleeps targets for longer.
+ - tweak: Revenant now starts with 3 strikes.
+ phil235:
+ - tweak: Telecom machines are now deconstructed the same way as all other constructable
+ machines.
+ - tweak: You can no longer overdose on nicotine but you can get addicted (very mild
+ effects).
+2015-04-29:
+ AndroidSFV:
+ - tweak: Dehydrated carp now are friendly to both the imprinter of the plushie as
+ well as any coded-in allies (I.E. Nuke Ops team), and unfriendly to carp of
+ other origin othan than yourself or your coded-in allies. Dehydrated carp that
+ are not imprinted will still have the same behavior as regular carp.
+ AnturK:
+ - rscadd: Advanced cameras now have all functionality of the abductor consoles.
+ - tweak: Pinpoint teleportation takes 8 seconds and spawns a flashy silhouette at
+ the target location. Can be used as distraction since it appears even if teleporter
+ is empty.
+ - bugfix: Abductors are now immune to viruses.
+ - bugfix: Dissection surgery ignores clothes.
+ - bugfix: Non-abductors can escape the ship by fiddling with consoles enough.
+ - rscadd: Three new negative glands.
+ - rscadd: Bloody glands spray blood everywhere and injure the host.
+ - rscadd: Bodysnatch glands turn the host into a cocoon that hatches doppelgangers.
+ - rscadd: Plasma glands cause the host to explode into a cloud of plasma.
+ GoonOnMoon:
+ - rscadd: Added a new assault rifle to the game for use by Nanotrasen fighting forces
+ in special events. Also happens to be available in the Liberation Station vending
+ machine and the summon guns spell usable by the wizard and badminnery.
+ Iamgoofball:
+ - rscdel: Acid blob has been removed.
+ - tweak: Charcoal and Silver Sulf are more powerful now.
+ - tweak: Styptic power and Silver Sulf metabolize at the default rate.
+ Ikarrus:
+ - rscadd: Spraycans and crayons can now draw Poseur Tags, aka Fake Gang Tags, as
+ grafiti.
+ - tweak: Influence income changed to provide weaker gangs a bigger boost, while
+ slowing down stronger gangs to promote opportunity for comebacks.
+ - tweak: Gangs only earn influence on territories they have held on to since the
+ previous Status Report (the income calculation every 5 minutes). This places
+ more significance on defending your existing territory.
+ - bugfix: You must be in the territory physically to tag it now. So no more tagging
+ everything from maint.
+ - tweak: Gang income delay reduced to 3 minutes intervals.
+ - tweak: Gang Capture goal reduced to 50%
+ - tweak: Gang spraycan use increased to 20
+ - tweak: Gang Boss icon is now a red [G] icon to make it stand out better from regular
+ gang icons
+ JJRcop:
+ - tweak: TED's kill duration has been halved.
+ - tweak: Escaping from the TED's field no longer kills you.
+ RemieRichards:
+ - rscadd: Adds Easels and canvases for custom drawings.
+ - imageadd: Place a canvas on an easel and draw on it with crayons, clean one pixel
+ with a rag or soap and activate it in-hand to erase the whole canvas.
+ - rscadd: Ports VG's Ventcrawling overhaul!
+ - tweak: Crawling through vents is no longer instant, you now have to move and navigate
+ manually
+ - rscadd: While inside pipes and other atmos machinery, you now see pipe vision
+ phil235:
+ - bugfix: Podplants are no longer unharvestable.
+ - tweak: Choosing your clown, mime, cyborg and AI name as well as religion and deity
+ is now done in the preferences window. As a chaplain , your bible's icon is
+ now chosen by clicking the bible.
+2015-04-30:
+ Fayrik:
+ - rscadd: Ported NanoUI to most atmospherics equipment.
+ TheVekter:
+ - tweak: Hooch is now made with 2 parts Ethanol, 1 part Welder fuel and 1 part Universal
+ Enzyme as a catalyst.
+ - tweak: No-slip shoes are paintable, painting them doesn't remove no-slip properties.
+2015-05-01:
+ Ikarrus:
+ - rscadd: Gang bosses can now rally their gang to their location with their gangtool.
+ - rscadd: Gangtools can no longer recall the shuttle if station integrity is lower
+ than 70%
+ - rscdel: Removed requirement to be in the territory to tag it.
+ - tweak: Recruitment Pen cost reduced to 40.
+ - bugfix: Communications console should now accurately print the (lack of a) location
+ of the last shuttle call.
+ Xhuis:
+ - rscdel: Revenants will no longer spawn without admin intervention. They are pending
+ a remake.
+2015-05-02:
+ Boggart:
+ - bugfix: Cryo tubes can no longer be used for ventcrawling.
+ Ikarrus:
+ - rscadd: Admins can choose the strength and size of Centcom teams to send, ranging
+ from officials to deathsquads, with the 'Make Centcom Respone Team' button.
+ phil235:
+ - tweak: Space carps can no longer knock down anyone, but they now deal additional
+ stamina damage to humans.
+ - tweak: Radiation effects from uranium walls are nerfed to the level of uranium
+ floor.
+ - rscadd: You can no longer put an inactive MMI in a cyborg shell. Ghosted brains
+ now get an alert when someone puts their brain in a MMI. You can now examine
+ the MMI to see if its brain is active.
+2015-05-03:
+ AnturK:
+ - rscadd: Abductors can purchase spare gear with experimentation points.
+ Ikarrus:
+ - rscadd: Admins can now adjust the pre-game delay time.
+ MrStonedOne:
+ - experiment: MasterController and subsystem rejiggering!
+ - rscadd: The MC can now dynamcially change the rate a subsystem is triggered based
+ on how laggy it's being. This has been applied to atmos to allow for faster
+ air processing without lagging the server
+ - tweak: Pipes and atmos machinery now processes in tune with air, rather than seperately.
+ - bugfix: Fixed hotspots and fire causing more lag than they needed to
+ - bugfix: Fixed some objects not getting garbage collected because they didn't properly
+ clear references in Destory()
+ - tweak: The qdel subsystem will now limit its processing time to a 5th of a second
+ each tick to prevent lag when a lot of deletes happen
+ - bugfix: Fixed the ticker not showing a tip of the round if an admin forces the
+ round to start immediately
+2015-05-04:
+ Firecage:
+ - bugfix: Emagged windoors can now be deconstructed.
+ RemieRichards:
+ - rscadd: Adds Plasmamen, a species that breathes plasma and bursts into flames
+ if they don't wear special suits.
+ - imageadd: New burning icon for all humanoid mobs.
+ - imageadd: New sprite for Skeletons to match Plasmamen.
+ oranges:
+ - tweak: Thanks to recent advances in fork science, you no longer need to aim at
+ your eyes to eat the food off a fork
+ xxalpha:
+ - rscadd: 'Adds a new barsign: ''The Net''.'
+2015-05-05:
+ Firecage:
+ - bugfix: Golems and skeletons no longer fall over when stepping on shards.
+ Gun Hog:
+ - bugfix: Mining borg diamond drill upgrade now functional.
+ Ikarrus:
+ - tweak: Doubled the initial charge of SMESs in Engineering.
+ - tweak: Influence cap for gangs has been increased.
+ incoming5643:
+ - bugfix: All modes now select their antagonists before job selection, this means
+ that a player who prefers roles normally immune to being certain antagonists
+ (implanted roles/silicons) can still have a fair shot at every antagonist roll
+ they opt into. If they're selected they simply will not end up with an incompatible
+ job.
+ - bugfix: As an example if someone loved to play Head of Security (humor me here)
+ and had it set to high, and the only other jobs he had set were security officer
+ at medium and botanist at low but he was selected to be a traitor, he would
+ spawn as a botanist even if there ended up being no Head of Security.
+ - experiment: Please give playing security another chance if you'd written it off
+ because it affected your antag chances.
+ xxalpha:
+ - bugfix: Hulks can now break windoors.
+ - bugfix: Fixed smoking pipe messages. Fixed emptying a smoking pipe with nothing
+ in it.
+2015-05-06:
+ Jordie0608:
+ - bugfix: Borgs can now open lockers with the 'Toggle Open' verb.
+ Thunder12345:
+ - bugfix: Severed the cryo tube's connection to the spirit world. Ghosts will no
+ longer be able to eject people from cryo. Please report further instances of
+ poltergeist activity to your local exorcist.
+ Xhuis:
+ - tweak: Many minor technical changes have been made to cult.
+ - rscadd: Cultist communications now show the name of the person using them. Emergency
+ communications do not do this.
+ - rscadd: Emergency communication does less damage.
+ xxalpha:
+ - rscadd: Engineering cyborgs can now pick their cable coil color whenever they
+ want.
+2015-05-07:
+ Xhuis:
+ - rscadd: Emagged defibrillators will now do burn damage and stop the patient's
+ heart if used in harm intent.
+ - tweak: The previous stunning functionality of the emagged defibrillator has been
+ moved to disarm intent.
+ phil235:
+ - tweak: Temperature effects from frost oil and capsaicin reagents and basilisk
+ have been buffed to be significant again.
+ xxalpha:
+ - tweak: Hulks can now break windoors.
+2015-05-08:
+ Firecage:
+ - tweak: Mobs can now be buckled to operating tables.
+ Gun Hog:
+ - rscadd: 'Top scientists at Nanotrasen have made strong progress in Artificial
+ Intelligence technology, and have completed a design for replicating a human
+ mind: Positronic Brains. Prototypes produced on your research station should
+ be compatible with all Man-Machine Interface compliant machines, be it Mechs,
+ AIs, and even Cyborg bodies. Please note that Cyborgs created from artificial
+ brains are called Androids.'
+ - tweak: The pAI role preference and related jobbans have been renamed to properly
+ reflect that they are not soley for pAI, but include drones and positroinc prains.
+ astralenigma:
+ - tweak: Cargo packages are now delivered with their manifests taped to the outside.
+ Click on them with an open hand to remove them.
+ optimumtact:
+ - tweak: Machine frame and girder deconstruction now uses a screwdriver instead
+ of welding tool.
+2015-05-09:
+ Firecage:
+ - tweak: Increased the manifestation chance of super powers.
+ Ikarrus:
+ - experiment: 'Loyalty implants will no longer survive deconverting a gangster.
+ Security now needs to use two of them if they want the permanent effects: The
+ first to deconvert them, and the second to make them loyal.'
+ KorPhaeron:
+ - tweak: Slime mutation chance now starts at 30%.
+ - rscadd: Baby slimes have a -5% to 5% difference of their parent's mutation chance,
+ allowing you to breed slimes that are more likely to mutate.
+ - rscdel: Plasma and epinephrine no longer affect mutation chance of slimes.
+ - rscadd: Red slime extract and plasma makes a potion that can increase mutation
+ chance, Blue slime extract and plasma potions will decrease it.
+2015-05-10:
+ AnturK:
+ - bugfix: Fixed borg's cells draining much faster than they're meant to.
+ Gun Hog:
+ - tweak: Station bot performance greatly increased.
+ - rscadd: Captain PDA cartridge now includes nearly all utilities and functions,
+ including signaller and all bots! HoP now has janitor and quartermaster functions!
+ The RD and Roboticists now have access to Floor, Clean, and Medibots!
+ - tweak: Bot access on PDA is now one button across all PDAs. You will only see
+ what bots you can access, however.
+ - rscadd: Cartridges that include a signaller have been improved so they will work
+ on a larger frequency range.
+ - tweak: All bots now have Robotics access, so they may be set to patrol and released
+ once constructed.
+ - tweak: Roboticists now have access to bot navigation beacons. They are found under
+ the floor tiles as patrol route nodes.
+2015-05-11:
+ Firecage:
+ - imageadd: New icons for Industrial and Experimental welding tools.
+ Gun Hog:
+ - rscdel: The power mechanic for mining drills and the jackhammer has been removed.
+ They no longer require cells or recharging.
+ - bugfix: The diamond drill upgrade for mining cyborgs has been fixed.
+ Xhuis:
+ - rscadd: Adds the pneumatic cannon, attach an air tank and shoot anything out of
+ it.
+ - rscadd: Improvised pneumatic cannons can be tablecrafted with a wrench, 4 metal,
+ 2 pipes, a pipe manifold, a pipe valve and 8 package wrappers.
+ spasticVerbalizer:
+ - bugfix: False walls no longer stackable.
+2015-05-13:
+ Firecage:
+ - rscadd: Kudzu is now admin-logged in Investigate.
+ GunHog:
+ - tweak: Positronic brains are now entered by clicking on an empty one, in the same
+ manner as drones.
+ - rscadd: Ghosts are alerted when a new posibrain is made.
+ Jordie0608:
+ - rscadd: Borg reagent containers (beakers, spraybottles, shakers etc.) are no longer
+ emptied when stowed.
+ - bugfix: Fixes North and West Mining Outposts having empty SMESs.
+ - bugfix: Aliens and slimes can smash metal foam again.
+ - rscdel: Deconstructing reinforced walls no longer creates additional rods out
+ of nowhere.
+ - imageadd: Pepperspray now has inhand sprites.
+ Xhuis:
+ - bugfix: Fixes the recipe for pneumatic cannons; it now only requires a wrench,
+ 4 metal, 2 pipes and 8 package wrappers .
+2015-05-15:
+ xxalpha:
+ - bugfix: Fixed emitter beams not being reflectable.
+2015-05-16:
+ MartiUK:
+ - bugfix: Fixed a typo when cleaning a Microwave.
+ - bugfix: Fixed a typo when burning someone with a lighter.
+2015-05-20:
+ xxalpha:
+ - rscadd: Added three drone shells to the derelict.
+2015-05-22:
+ Jordie0608:
+ - tweak: Smothering someone with a damp rag when in harm intent will apply reagents
+ onto them, for acid-burning their face; otherwise it will inject them, for drugging
+ with chloral hydrate.
+ - imageadd: The healthdoll is now blue when at full health to make it more clear
+ when a body part is injured.
+2015-05-25:
+ spasticVerbalizer:
+ - tweak: Glass airlocks can now be made heat-proof by using a sheet of reinforced
+ glass to create the window, regular glass creates a normal glass airlock.
+ xxalpha:
+ - bugfix: You can no longer drop items inside mechas nor machinery (this includes
+ gas pipes, disposal pipes, cryopods, sleepers, etc.).
+ - bugfix: Fixed exploit of changelings being able to keep thermal vision after resetting
+ their powers.
+ - bugfix: Fixed being able to implant NODROP items with cavity implant surgery.
+2015-05-26:
+ CosmicScientist:
+ - spellcheck: Corrected wording for the pAI, donksoft riot darts and some tip of
+ the round tips.
+ xxalpha:
+ - bugfix: Fixed changeling revival.
+2015-05-30:
+ duncathan:
+ - bugfix: Fixes passive gates not auto-coloring.
+ spasticVerbalizer:
+ - tweak: Players trying to speak but unable to will now get a message.
+2015-05-31:
+ duncathan:
+ - tweak: Clarified the ability to retract changeling armblades.
+2015-06-04:
+ Cuboos:
+ - rscadd: Added casting and firing sounds for wizard spells and staves.
+ - rscadd: A new title theme has been added.
+ Gun Hog:
+ - rscadd: Nanotrasen has approved the designs for destination taggers and hand labelers
+ in the autolathe.
+ Palpatine213:
+ - tweak: Allows sechuds to have their id locks removed via emag as well as EMP
+2015-06-05:
+ CandyClown:
+ - tweak: Ointments, bruise packs, and gauze are now stacked to 6 instead of 5.
+ CorruptComputer:
+ - bugfix: Security lockers no longer spawn in front of each other on Box.
+ - bugfix: Hooked up the scrubbers in QM's office on Box.
+ - bugfix: Fixed bar disposals on Box
+ - bugfix: Fixed the stacked heater+freezer in expirementor maint on Box
+ - tweak: Made the turbine into Atmos and Engineering access only, and renamed the
+ doors to Turbine on Box.
+ Ikarrus:
+ - rscadd: Gang Bosses will now be able to discreetly send messages to everyone in
+ their gang for 5 influence a message.
+ - tweak: Conversion pens now use a flat 60sec cooldown rate.
+ KorPhaeron:
+ - rscadd: You can now lay tiles on the asteroid. Go nuts building forts.
+2015-06-06:
+ Incoming5643:
+ - rscadd: Antagonists with escape alone can now escape with others on the shuttle,
+ so long as they are also antagonists.
+ - rscadd: Antagonists with escape alone can also win if non-antagonists are on the
+ shuttle provided they are locked in the brig.
+ - rscadd: Escaping to syndicate space on board the nuke op shuttle is now a valid
+ way to escape the station.
+ Jordie0608:
+ - rscadd: Admin-delaying the round now works once it has finished.
+2015-06-07:
+ Aranclanos:
+ - rscadd: Malfunctioning AIs can preview placement of a Robotic Factory.
+ Iamgoofball:
+ - rscadd: Bicardine, Dexalin, Kelotane, Anti-toxin, Inaprovaline and Tricordrazine
+ have been re-added.
+ RemieRichards:
+ - rscadd: Lizards can now wag their tails, emote *wag to start and *stopwag to stop.
+ kingofkosmos:
+ - tweak: Mops can now be wet from normal buckets and sinks.
+2015-06-08:
+ AnturK:
+ - imageadd: Improved the interface of Spellbooks.
+ Cheridan:
+ - tweak: Push-force from Atmospherics now depends on an entity's weight, heavier
+ objects are less prone to being pushed.
+ - rscadd: Magboots and No-Slip shoes now prevent pushing from spacewind.
+ Firecage:
+ - rscadd: Protolathes can now build Experimental Welding Tools.
+2015-06-09:
+ Aranclanos:
+ - wip: Structures and machines can now be built on shuttles.
+ Iamgoofball:
+ - rscadd: 'Adds the Bluespace Rapid Part Exchange Device: holds up to 400 stock
+ parts and can be used to upgrade machines at range without needing to open their
+ maintenance panel.'
+ - rscadd: A new tier of stock parts have been added, they're very expensive to produce
+ but provide ample improvements.
+ - experiment: Many machines can now also be upgraded.
+ - tweak: 'Emitter: Lasers decrease firing delay and Capacitors decrease power consumption.'
+ - tweak: 'Gibber: Matter Bins increase yield of meat and Manipulators speed up operation
+ time, at high level can gib creatures with clothes.'
+ - tweak: 'Seed Extractor: Matter Bins increase storage and Manipulators multiply
+ seed production.'
+ - tweak: 'Monkey Recycler: Matter Bins increase the amount of monkey cubes produced
+ and Manipulators reduce the monkey-to-cubes ratio to a minimum of 1-to-1.'
+ - tweak: 'Crusher: Matter Bins increase material yield and Manipulators increase
+ chance to yield materials, at high level there is a chance for rarer materials.'
+ - tweak: 'Holopad: Capacitors increase an AI''s traversal range from the holopad.'
+ - tweak: 'Smartfridge: Matter Bins increase storage.'
+ - tweak: 'Processor: Matter Bins increase yield and Manipulators speed up operation
+ time.'
+ - tweak: 'Microwave: Matter Bins increase storage.'
+ - tweak: 'Ore Redemption Machine: Matter Bins increase yield per ore, Lasers increase
+ points per ore and Manipulators speed up operation time.'
+ - tweak: 'Hydroponics Tray: Manipulators improve water and nutrients efficiency.'
+ - tweak: 'Biogenerator: Matter Bins increase storage.'
+ bananacreampie:
+ - rscadd: Added several new options to the ghostform sprites
+2015-06-11:
+ Cheridan:
+ - rscdel: Removes the powerdrain for individiual active modules on cyborgs.
+2015-06-12:
+ Ikarrus:
+ - experiment: Gang Updates
+ - rscadd: 'New objective: To win, Gangs must now buy a Dominator machine (50 influence)
+ and defend it for a varying time frame.
* The location of the dominator is
+ broadcasted to the entire station the moment it is activated
* The more territories
+ the gang controls, the less time it will take
* Gangs no longer win by capturing
+ territories'
+ - rscadd: A choice of gang outfits are now purchasable for 1 influence each
+ - rscadd: Thompson SMGs aka "tommy guns" are now purchasable for 50 influence
+ - rscadd: Bulletproof armor vests are now purchasable for 10 influence
+ - tweak: Gang messages are now free to send
+ - tweak: Prices of pistols and pens reduced to 20 and 30, respectively
+ - tweak: Gang spraycans have been made a lot less obvious. They look nearly identical
+ to regular ones, now.
+ - rscdel: Gangs will no longer be notified how much territory the enemy controls
+ Incoming5643:
+ - rscadd: Growing tired of reports of slain members, the Wizard Federation has cautiously
+ sactioned the dark path of lichdom. Beware of the powerful lich who hides his
+ phylactery well, for he is immortal!
+ - rscadd: The trick to defeating liches is to destroy either their body or their
+ phylactery item before they can ressurect to it. The more a lich is slain the
+ longer it will take him to make use of his phylactery and the more likely the
+ crew is to catch him during a vunerable moment.
+ - rscremove: Due to the addition of proper liching, skeletons as a choosable race
+ from magic mirrors has been discontinued. My apologies to the powergamers. A
+ special admin version of the mirror that allows for skeletons has also been
+ added to the code.
+ Miauw:
+ - tweak: 'AIs have received several minor nerfs in order to increase antagonist
+ counterplay:'
+ - tweak: AI tracking is no longer instant, it takes an amount of time that increases
+ with distance from the AI eye, up to 4 seconds. The AI detector item will light
+ up when an AI begins tracking.
+ - tweak: A random camera failure event has been added, which will break one or two
+ random cameras.
+ - tweak: You can no longer keep tracking people that are outside of your camera
+ vision.
+ - tweak: Camera wires have been removed. Screwdriver a camera to open the panel,
+ then use wirecutters to disable it or a multitool to change the focus.
+ - tweak: You can now hit cameras with items to break them. To repair a camera, simply
+ open the panel and use wirecutters on it.
+ - tweak: Camera alerts now only happen after a camera is reactivated.
+ RemieRichards:
+ - rscadd: New optional explosion effect ported from /vg/'s DeityLink, Explosions
+ that are affected by Walls and Doors
+2015-06-14:
+ Ikarrus:
+ - rscadd: White suits added to gang outfits
+ - tweak: Gang outfits are now free, but are now limited in stock (that replenishes
+ over time)
+ - tweak: While attempting a Hostile Takeover, gangs do not gain influence. Instead,
+ the takeover timer will be reduced by how many territories they control.
+ - tweak: Spraycan cost reduced to 5 influence.
+ - tweak: Recruitment Pen cooldown increased to 2 minutes, but is reduced if the
+ enemy gang has more members than yours.
+ - tweak: Tommy guns no longer deal stamina damage.
+ - rscdel: Gangtools can no longer recall the shuttle if the game mode is not Gang
+ War
+2015-06-15:
+ Incoming5643:
+ - rscadd: Lizards can now choose from a wide varity of physical appearances in character
+ creation! Sprites made by WJohn. Hiss Responsibly.
+ Kor:
+ - rscadd: A terrible new creature stalks the halls of SS13.
+ - rscadd: The wizard has a new artefact related to said creature.
+ - rscadd: Added a new sepia slime plasma reaction. Try it out!
+ spasticVerbalizer:
+ - bugfix: Drones can now properly quick-equip.
+2015-06-18:
+ AnturK:
+ - rscadd: Added new photo-over-pda function. Apply the photo to PDA to send it with
+ your next message!
+ Ikarrus:
+ - rscadd: Department Management consoles have been added to Head of Staff offices.
+ These will enable heads to modify ID's access to their department, as well as
+ preform demotions.
+ Miauw:
+ - tweak: Bullets can now damage cameras.
+ - tweak: Camera alarms now trigger 90 seconds after the first EMP pulse, instead
+ of when all EMP pulses run out.
+ - tweak: Makes the force required to damage cameras greater than or equal to ten
+ instead of greater than ten.
+ - tweak: Camera alarms now trigger when cameras are disabled with brute force or
+ bullets.
+ Xhuis:
+ - rscadd: Nanotrasen scientists have determined that a delaminating supermatter
+ shard combining with a gravitational singularity is an extremely bad idea. They
+ advise keeping the two as far apart as possible.
+ phil235:
+ - rscdel: Nerfed the xray gun. Its range is now 15 tiles.
+2015-06-20:
+ Dorsisdwarf:
+ - tweak: Syndicate Bulldog Shotguns now use slug ammo instead of buckshot by default
+ - rscadd: Nuke Ops can now buy team grab-bags of bulldog ammo at a discount.
+ Ikarrus:
+ - rscadd: Wearing your gang's outfit now increases influence and shortens takeover
+ time faster.
+ - rscadd: Added several more options for gang outfits
+ - rscadd: Pinpointers will now point at active dominators.
+ - tweak: Gang outfits are now slightly armored
+ - tweak: Gang tags are now named 'graffiti' to make them harder to detect
+ - tweak: Initial takeover timer is now capped at 5 minutes (50% control)
+ - tweak: 'Server Operators: The default Delta Alert texts have changed. Please check
+ if your game_options.txt is up to date.'
+ - rscdel: Loyalty implants now treat gangs as it treats cultists. Implants can no
+ longer deconvert gangsters, but it can still prevent recruitments.
+ - tweak: Replaced tommy guns with 9mm 2-burst 32 mag uzis that costs 40 influence.
+ Unlike tommy guns gangs will be able to purchase ammo for uzis.
+ Jordie0608:
+ - tweak: 'For Admins: Jump-to-Mob (JMP) notification command replaced with Follow
+ (FLW).'
+ - rscadd: Message and Follow links added to many notifications.
+ - rscadd: New buttons to toggle nuke and set security level.
+ - spellcheck: Flamethrowers are logged in attack_log.
+ Thunder12345:
+ - rscadd: Combat shotguns are now semi automatic, and will be pumped automatically
+ after firing.
+ - tweak: Combat shotgun capacity has been reduced to six shells.
+ Xhuis:
+ - rscadd: You will now trip over securitrons if you run over them whilst they are
+ chasing a target.
+ - rscadd: An admin-spawnable drone dispenser has been added that will automatically
+ create drone shells when supplied with materials.
+ - rscadd: Airlock charges are available to traitors and will cause a lethal explosion
+ on the next person to open the door.
+ - rscadd: Nuclear operatives can now buy drum magazines for their Bulldog shotguns
+ filled with lethal poison-filled darts.
+ - rscadd: When a malfunctioning AI declares Delta, all blue tiles in its core will
+ begin flashing red.
+ - rscadd: Back-worn cloaks have been added for all heads except the HoP. LARPers
+ rejoice!
+ - rscadd: More suicide messages have been added for a few items.
+2015-06-21:
+ GunHog:
+ - tweak: The Hostile Lockdown ability for Malfunctioning AIs has been nerfed. It
+ now costs 30 CPU, is much more obvious, and automatically resets in 90 seconds.
+ - tweak: Buffed the Upgrade Turrets Malfunction ability. Turrets will now fire heavy
+ lasers instead of simply shooting faster.
+ - rscadd: Nanotrasen has released an Artificial Intelligence firmware upgrade under
+ the ID 41ST0L3MYB1K3. It contains drivers for interacting with all variants
+ of exosuit technology, from the Ripley APLU design to even experimental Phazon
+ units. Simply upload your AI to the exosuit's internal computer via the InteliCard
+ device. Per safety regulations, the exosuit must have maintenance protocols
+ enabled in order to remove an AI from it.
+ - rscadd: Malfunctioning AIs may wirelessly steal mechs via a new power, Mech Domination.
+ For 30 CPU, a Malf AI may permanently upload itself to a mech, ejecting any
+ pilots. Malf AIs will still lose if they leave the Z-level, and the Malf will
+ be gibbed if the mech is destroyed - they cannot be carded out of the mech or
+ shunt to an APC.
+ Iamgoofball:
+ - rscdel: Blobs can no longer have Morphine as their chemical.
+ duncathan:
+ - tweak: Heat exchangers now update their color to match that of the pipe connected
+ to them.
+ - tweak: Heat exchangers are on longer dense.
+2015-06-22:
+ Iamgoofball:
+ - rscdel: Removed failure chance and delay when emagging an APC.
+ KorPhaeron:
+ - tweak: Rebalanced armor to be less effective, reducing the melee, bullet and/or
+ laser damage reduction of all armor suits.
+ LaharlMontogmmery:
+ - rscadd: You can now click and drag a storage container to empty it's contents
+ into another container, disposal bin or floor tile.
+ Xhuis:
+ - experiment: Revenants have received a considerable overhaul.
+ - rscadd: Revenants will no longer share spawn points with space carp and will spawn
+ in locations like the morgue and prisoner transfer center.
+ - rscadd: Revenants can no longer cross tiles covered in holy water.
+ - rscadd: Revenants have a new ability called Defile for 30E. It will cause robots
+ to malfunction, holy water over tiles to evaporate, and a few other effects.
+ - rscadd: Upon death, revenants will appear and play a sound before rapidly fading
+ away and leaving behind glimmering residue as evidence of their demise.
+ - rscadd: This residue lingers with the essence of the revenant. If left unattended,
+ it may reform into a new revenant. Simply scattering it is enough to stop this,
+ but it also has high research levels.
+ - rscadd: Revenants now have fluff objectives as well as a set essence goal.
+ - tweak: Revenanants will be revealed for longer when using abilities and also receive
+ feedback on this revealing.
+ - tweak: Revenants can now only spawn via random event with a specific amount of
+ dead mobs on the station. The default for this is 10.
+ - bugfix: Revenants can no longer use abilities from inside walls.
+ - rscdel: Directly lethal abilities have been removed from revenants. In addition,
+ they can no longer harvest unconscious people, only the dead.
+2015-06-23:
+ Fayrik:
+ - rscadd: NanoUI is now Telekenesis aware, but due to other constraints, NanoUI
+ interfaces are read only at a distance.
+ - tweak: Refactored all NanoUI interfaces to use a more universal proc.
+ - tweak: Adjusted the refresh time of the NanoUI SubSystem. All interfaces will
+ update less, but register mouse clicks faster.
+ - bugfix: Removed automatic updates on atmospheric pumps, canisters and tanks, making
+ them respond to button clicks much faster.
+ - bugfix: Atmos alarm reset buttons work now. Probably.
+ Iamgoofball:
+ - rscadd: Adds a progress bar when performing actions.
+ Ikarrus:
+ - rscadd: New gang names with tags created by Joan
+ - rscadd: C4 explosive can be purchased by gangs for 10 influence.
+ - tweak: Recruitment pen cost increased to 50.
+ - rscadd: Lieutenants recieve one free recruitment pen.
+ - tweak: Recruitment pens are now stealthy and no longer give a tiny prick message.
+ - tweak: Increased chance of deconversion with head trauma
+ - tweak: Recalling the shuttle now takes about a minute to work, during which you
+ won't be able to use your gangtool.
+ - rscadd: Pinpointers no longer point at dominators. Instead, dominators will beep
+ while active.
+ - rscadd: Added puffer jackets and vests.
+ - tweak: Increased gang outfit armor. It is moderately resistant to bullets now.
+ - rscdel: Removed bulletproof vests from gangtool menu.
+ Jordie0608:
+ - rscadd: Admins can now flag ckeys to be alerted when they connect to the server.
+ MrStonedOne:
+ - rscadd: Admins can now reject poor adminhelps. This will tell the player how to
+ construct a useful adminhelp and give them back their adminhelp verb
+ RemieRichards:
+ - tweak: Cumulative armour damage resistance is now capped at 90%, you will now
+ always take at bare minimum, 10% of the incoming damage.
+ - rscadd: Added a system for Armour Penetration to items, it works by temporarily
+ (It does NOT damage the armour or anything) reducing the armour values by the
+ AP value during the attack instance.
+ - rscadd: 'The formula for AP is Armour-ArmourPenetration = AdjustedArmour and AdjustedArmour
+ is used for all the remaining calculations instead of Armour (Eg: 80 Melee -
+ 15 AP = 65 Melee).'
+ - rscadd: The Ninja's Energy Katana has 15 AP, Xenomorphs have an inbuilt AP of
+ 10.
+ - tweak: You can now unwrench pipes who's internal pressures are greater than that
+ of their environment...
+ - rscadd: However it will throw you away from the pipe at extreme speed! (You are
+ warned beforehand if the pipe will do this, allowing you to cancel)
+ Vekter:
+ - bugfix: Finally fixed immovable rods! They will now properly bisect the station
+ (and crit anyone unlucky enough to be in their path).
+ - tweak: Increased Meteor activity detected in the vicinity of the station. Be advised
+ that many storms may be more violent than they once were.
+ - rscadd: Gravitational anomalies will now throw items at mobs in their vicinity.
+ Take care while scanning them.
+ - rscadd: Flux anomalies explode much more violently now. Get there and destroy
+ them, or risk losing half a department.
+ xxalpha:
+ - rscadd: 'Added a new Reviver implant: now it revives you from unconsciousness
+ rather than death.'
+ - rscadd: Added cybernetic implants and a cybernetic implants bundle to the Nuke
+ Ops uplink.
+ - bugfix: Fixed Nutriment pump implant printing.
+ - tweak: Health Analyzers now have the ability to detect cybernetic implants.
+ - tweak: X-Ray implants are now much harder to unlock.
+2015-06-24:
+ Ikarrus:
+ - rscadd: Request Console message sent to major departments will now be broadcasted
+ on that department's radio.
+ - rscadd: Request Consoles can be used to quicly declare a security, medical, or
+ engineering emergency.
+2015-06-25:
+ Iamgoofball:
+ - rscadd: Changes up how Explosive Implants work.
+ - rscadd: They have become Microbomb Implants. They cost 1 TC each. Each implant
+ you inject increases the size of the explosion. You gib on usage, regardless
+ of explosion size.
+ - rscadd: A Macrobomb implant was added for 20 TC. It is the equivalent of injecting
+ 20 microbombs.
+ - rscadd: Nuke Ops start with microbomb implants again.
+2015-06-26:
+ Ikarrus:
+ - imageadd: Added a couple of new gang tag resprites by Joan.
+ Kor:
+ - tweak: Summon Guns has returned to its former glory. The spell will once again
+ create antagonists, now with the objective to steal as many guns as possible.
+ - tweak: Summon Guns once again costs a spell point, rather than granting one.
+ phil235:
+ - tweak: Buffs traitor stimpack (and adrenalin implant) to be more efficient against
+ stuns/knockdowns.
+ pudl:
+ - rscadd: You can now play games of mastermind to unlock abandoned crates found
+ throughout space.
+2015-06-27:
+ Ikarrus:
+ - rscadd: Some objects can be burned now.
+ - rscadd: Bombs will shred your clothes, with respect to their layering and armor
+ values. Exterior clothing will shield clothing underneath. Storage items will
+ drop their contents when bombed this way.
+ Laharl Montogmmery:
+ - rscadd: 'Storage Content Transfer : Bluespace Boogaloo! You can now transfer the
+ content of the BoH/BRPED into tiles/bins/bags out of your reach. Range is 7
+ tiles.'
+ MrStonedOne:
+ - tweak: Admins will now receive a notification when one of them starts to reply
+ to an adminhelp to cut down on multiple responses to adminhelps and let admins
+ know when an adminhelp isn't getting replied to.
+ - rscadd: The keyword finder in admin helps (adds a (?) link next to player names
+ in the text of adminhelps) has been added for all player to admin pms, as well
+ as admin say.
+ NullQuery:
+ - wip: Introduces html_interface, a module to streamline the management of browser
+ windows.
+ - rscadd: Adds playing cards that utilize a new HTML window management system.
+ Vekter:
+ - rscadd: Added a new military jacket to the Autodrobe and ClothesMate.
+2015-06-28:
+ Ikarrus:
+ - rscadd: Gang Lieutenants can buy gang tools now, but at a higher cost than the
+ original boss
+ - rscadd: Gang leaders can register additional gangtools to themselves for use as
+ spares.
+ - tweak: Number of maximum lieutenants lowered to 2
+ - tweak: Pistol cost increased to 25 influence
+ - tweak: Uzi cost increased to 50 influence
+ - tweak: Uzi Ammo decreased to 20 influence
+ - rscadd: Overcoats added to items the biogenerator can produce.
+ - rscdel: Micro and Macro bomb implants are now restricted to the Nuclear game mode.
+ phil235:
+ - tweak: Smoke (and foam) no longer distribute more reagents than they have. The
+ amount of clouds in a smoke now depends on the amount of smoke created. Acid
+ no longer melts items on a mob at low volume, and the chances to melt them increases
+ with the amount applied on the mob. Sprays can now contain acid again.
+2015-06-29:
+ Ikarrus:
+ - rscadd: Clothing has been separated out of equipment lockers into wardrobes to
+ reduce clutter.
+ Incoming5643:
+ - rscadd: The secrets of the rainbow slimes have finally been revealed. To attain
+ this rare blob you must breed a slime with a 100% mutation chance!
+ - rscadd: Rainbow slime cores will generate a randomly colored slime when injected
+ with plasma. It's a good plan B if the slimes aren't cooperating in terms of
+ colors. You can get any color slime this way, pray to the RNG!
+ Xhuis:
+ - rscadd: The Sleeping Carp clan has made its presence known on Space Station 13.
+ Some gangs will name themselves after this group and practice martial arts rather
+ than using traditional gang weaponry. These shadowboxers are not to be taken
+ lightly.
+ oranges:
+ - tweak: Thanks to a breakthrough in directed vector thrusting, all nanotrasen brand
+ jetpacks have been greatly improved in speed and handling
+2015-07-01:
+ Ikarrus:
+ - rscadd: Multiple gang leaders are spawned at round start, the number which depends
+ on server population
+ - rscdel: Gangsters can no longer be promoted mid-game.
+ - rscadd: Security can once again deconvert gangsters with loyalty implants
+ - rscadd: Added an Implant Breaker item to the gangtool as a purchasable item for
+ 10 influence each
* They are a one-use item that destroys all implants in
+ the target, including loyalty implants
* They will also attempt to recruit
+ the target before destroying itself
+ - rscdel: Implanters no longer work if the target is wearing headgear. Remove them
+ first.
+ NullQuery:
+ - tweak: The crew monitoring computer, AI crew monitoring popup and the handheld
+ crew monitor now update automatically.
+ - tweak: 'Crew monitoring: The health information has been turned into a health
+ indicator. It goes from green to red. Hovering over the icon shows detailed
+ information (if available).'
+ - tweak: 'Crew monitoring: The location coordinates have been hidden. You can see
+ them by hovering over the ''Location'' column.'
+ - rscadd: 'Crew monitoring: A minimap has been added so you can easily see where
+ people are.'
+ - tweak: 'Crew monitoring: Players who are not in range of a camera are not shown
+ on the minimap.'
+ - tweak: 'Crew monitoring: AI players can quickly move to other locations or track
+ players by clicking the minimap or items in the table.'
+ - tweak: 'Crew monitoring: For AI players, health information always shows a white
+ indicator instead of green-to-red. This is a deliberate limitation to prevent
+ the AI from becoming too omnipresent.'
+ phil235:
+ - tweak: Space drug overdose no longer cause brute/brain damage but you hallucinate
+ more. Space Drug Blob now makes you hallucinate even if you don't overdose on
+ its space drug.
+ xxalpha:
+ - rscadd: 'Added a new traitor objective: steal the station''s self-destruct nuke
+ plutonium core.'
+2015-07-02:
+ Ikarrus:
+ - rscadd: Throwing reagent containers such as drinks or beakers may spill their
+ contents onto whatever they hit
+ - rscadd: Slipping while carrying items in your hand may cause ~accidents~
+ - tweak: Mounted and portable flashers can now only be burned out from overuse,
+ similar to flashes.
+ oranges:
+ - tweak: Thanks to department budget cuts we've had to remove the security cameras
+ built into officer helmets, Nanotrasen apologies for this inconvenience.
+2015-07-03:
+ Ikarrus:
+ - experiment: Added support for up to six gangs at a time. Admins may add additional
+ gangs to any round.
+ - experiment: Gang mode now has a chance to start with a third gang.
+ - rscadd: Promotion of lieutenants have been re-added
+ - rscadd: Every lieutenant promoted will lengthen the gang's recruitment cooldowns
+ by one minute.
+ - rscdel: Only gang bosses will be able to recall the shuttle from their gangtool.
+ - rscadd: A recruitment pen that has not been used for a while will accumilate charges,
+ so you are no longer punished for waiting to convert people.
+ - rscadd: Gangs are now fully functional outside of gang mode.
+ Ricotez:
+ - rscadd: 'Added two categories of mutant bodyparts for humans with the same system
+ that lizards use: ears and tails. Right now only admins can edit these.'
+ - rscadd: Updated the system that checks for which jobs your character qualifies
+ to be species-dependant. At this moment you won't notice any differences, but
+ in the future coders can use this to be more specific about which jobs a species
+ is allowed in under which circumstances.
+ - imageadd: 'Added one option to both categories, taken from the kitty ears: a cat
+ tail and cat ears.'
+ - rscadd: 'Added a new button to the VV menu drop-down list for admins: Toggle Purrbation.
+ Putting a human on purrbation will give them cat ears and a cat tail, and send
+ them the message ''You suddenly feel valid.'' Using the button a second time
+ removes the effects.'
+ - wip: 'Adding categories for tattoos and scars is in the works. (Read: I need sprites!)'
+ oranges:
+ - tweak: Engineers in nanotrasen's safety equipment department announced the release
+ of a new and improved version of the X25 taser trigger, previous triggers, which
+ suffered from a long line of misfire problems were recalled enmasse. Nanotrasen
+ refused to comment on rumours that the previous trigger design was the work
+ of a saboteur.
+2015-07-04:
+ Gun Hog:
+ - tweak: The Ore Redemption Machine now allows users to release minerals without
+ having to insert an ID first.
+ Ikarrus:
+ - bugfix: Fixed items that logically shouldn't spill, spilling their contents when
+ thrown
+ - bugfix: Fixed Bartender's non-spilling powers
+ - bugfix: Fixed thrown beakers not applying their contents onto floors
+ - bugfix: Fixed unable to transfer reagents between beakers you are holding
+ - bugfix: Fixed bombs shredding clothes that should have been protected by covering
+ clothes
+ - bugfix: Fixed gang mode.
+ MMMiracles:
+ - rscadd: Added patriotic underwear apparel due to the most god damn american holiday
+ being just around the corner.
+ - rscadd: Also adds some other stuff for those inferior countires too, I guess.
+2015-07-05:
+ AlexanderUlanH & Xhuis:
+ - rscadd: Shadowling Ascendants have a new ability to send messages to the world.
+ - bugfix: Glare now properly silences targets.
+ - bugfix: Veil now turns off held lights.
+ - tweak: Drain Thralls replaced with Drain Life, which targets all nearby humans.
+ - rscadd: Spatial Relocation replaced with Black Recuperation which lets you revive
+ a dead thrall every five minutes.
+ - rscdel: Removed Vortex.
+ - tweak: Shadowlings can now only enthrall five people before being forced to hatch;
+ Hatched shadowlings can continue to enthrall however non-hatched ones can't
+ pass the global limit.
+ - tweak: Enthralling sends a message to all nearby humans.
+ - tweak: Removed cooldown on Glacial Freeze.
+ Ikarrus:
+ - tweak: Reactive armor may now teleport user to space tiles. Be careful using it
+ around space.
+ Razharas:
+ - tweak: Firing pins can now be removed by tablecrafting a gun with a plasmacutter,
+ screwdriver and wirecutters.
+ RemieRichards:
+ - imageadd: Melee attacks with weapons now display and animation of the weapon over
+ the target.
+ - rscadd: Tablecrafting window now shows all recipies and has been split into categorized
+ tabs.
+ - rscdel: 30 item limit removed.
+ Sabbat:
+ - rscadd: Updated the cult armor rune to let you get additional equipment or abilities
+ based on what you're wearing or holding. Some nerfed versions of wizard spells
+ can be used by the cult in exchange for unique clothing, these spells require
+ the cult robes or armor in order to use. No armor choices are mandatory, you
+ will always have the option of the default choice.
+ - rscadd: Zealot - Default armor rune. If none of the required clothing is worn
+ this will be chosen automatically. Is the same as ever.
+ - rscadd: Summoner - If you are wearing the wizard robe and hat when using the armor
+ rune this choice will be available. User will receive magus robes and hat and
+ nerfed versions of the summon shard and summon shell spells.
+ - rscadd: Traveler - Available to people wearing EVA suit and helmet. Replaces the
+ EVA suit and helmet with the cult space suit and space helmet. Gives you a sword.
+ - rscadd: Marauder - Available to people wearing the captain's space suit and helmet.
+ Same as Traveler except user is given a spell of summon creature (two creatures).
+ They can and will attack the user.
+ - rscadd: Trickster - Available if wearing the RD's reactive teleport armor. Gives
+ you magus robes, a wand of doors, and a nerfed version of Blink.
+ - rscadd: Physician - Available if wearing the CMO's labcoat. Gives you a wand of
+ life.
+ TheVekter:
+ - rscadd: Ian now has a dog-bed in the HoP's office.
+ nukeop:
+ - rscadd: Uplinks now have a syndicate surgery bag containing surgery tools, a muzzle,
+ a straightjacket and a syndicate MMI.
+ - rscadd: Syndicate MMIs can only be placed in cyborgs to create an unlinked cyborg
+ with syndicate laws.
+2015-07-06:
+ Ikarrus:
+ - tweak: Increased Uzi SMG cost to 60 influence.
+ - tweak: Increased Uzi ammo cost to 40 influence.
+ - tweak: Domination attempt limit is reduced to 1 per gang while the shuttle is
+ docked with the station.
+ - tweak: Gang bosses can promote and recall the shuttle using spare gangtools
+ - bugfix: Fixed Gang bosses getting deconverted with head trauma
+ - rscadd: Lizard characters can now get random names unique from humans.
+2015-07-07:
+ Ikarrus:
+ - bugfix: Fixed bug where gang messages would occasionally fail to send.
+ - bugfix: Fixed bug that prevented implant breakers from recruiting security.
+ - tweak: Implanters are now only blocked by helmets with THICKMATERIAL
+ - rscdel: Light severity explosions no longer shred clothes.
+ MMMiracles:
+ - rscadd: Adds a new crate to cargo in the security section, for when desperate
+ times call for desperate measures.
+ NullQuery:
+ - bugfix: Crew monitoring computers now sort by department and rank again.
+ - tweak: 'Crew monitoring computer: Hovering over a dot on the minimap will now
+ jump to the appropriate entry in the table.'
+ - bugfix: sNPCs were given ID cards with blank assignments.
+2015-07-09:
+ AlexanderUlanH:
+ - rscadd: Riot Shotguns now spawn loaded with rubber pellet shells that deal high
+ stamina damage.
+ kingofkosmos:
+ - tweak: Both beakers and drinking glasses can now be be drunk from, fed to mobs
+ and splashed on mobs, turfs and most objects with harm intent.
+ nukeop:
+ - tweak: RCDs have a larger storage and can be loaded with glass, metal and plasteel.
+ - rscadd: Grilles and Windows can be made with an RCD.
+ - rscadd: Engi-Vend machine now has three RCDs.
+ - rscdel: Removed RCD as a steal objective.
+2015-07-10:
+ Ikarrus:
+ - rscadd: 'New Changeling Ability: False Armblade Sting. It creates an undroppable
+ armblade on the target temporarily. It will appear exactly like a real one,
+ except you can''t do anything with it.'
+ - tweak: Transform stings are no longer stealthy.
+2015-07-11:
+ Dorsidwarf:
+ - tweak: Due to a new Syndicate budget, uplink implants are now only 14 TC.
+ - tweak: In order to facilitate inter-agent communication, Syndicate Encryption
+ Keys have been reduced to 2TC. They retain the ability to intercept all channels
+ and speak on a private frequency.
+ Ikarrus:
+ - tweak: Robotic augmentations have been made a bit more difficult to maintain.
+2015-07-13:
+ Ikarrus:
+ - imageadd: Loyalty Implant HUD Icon has been updated.
+ duncathan:
+ - tweak: Greatly shortened the time it takes to lay pipes with the RPD and to unwrench
+ pipes in general.
+ - rscadd: Added Optical T-Ray scanners to R&D and Atmospheric Technician closets.
+ Optical T-Ray Scanners function identically to a handheld scanner.
+2015-07-14:
+ AnturK:
+ - rscadd: New species of mimic was spotted in the wilderness of space. Watch out!
+ Jordie0608:
+ - rscadd: Added a Local Narrate verb for admins.
+2015-07-17:
+ Ikarrus:
+ - bugfix: Virology is no longer all-access.
+ - rscadd: Changelings now have the ability to swap forms with another being.
+ - tweak: Halved Domination Time.
+ - tweak: Reinforced windows and windoors are a bit more resistant to fires and blasts.
+ MrStonedOne:
+ - tweak: 'Scrubbers now use power: 10w + 10w for every gas its configured to filter.
+ (60w for siphon)'
+ - rscadd: Scrubbers can now be configured to operate on a 3x3 range via the air
+ alarm at a high cost (ranging from 100w to 1000w depending on how many tiles
+ are near it that aren't blocked and how much power it's using normally)
+ - tweak: Huge portable scrubbers (like in toxins storage) now use a 3x3 range rather
+ then a higher volume rate
+ - bugfix: Fixed issue with atmos not allowing low levels of plasma to spread
+ - bugfix: Fixed issue with atmos not adding or removing plasma overlays in some
+ cases
+ - tweak: Panic siphon now uses a 3x3 area range rather then increasing the scrubbers
+ intake rate by 8x
+ - tweak: Replace air uses 3x3 range for the first stage
+ - rscadd: 'Air alarms now have 3 new environmental modes:'
+ - rscadd: Siphon - Panic siphon without the panic, operates on a 1 tile range
+ - rscadd: Contaminated - Activates all gas filters and 3x3 scrubbing mode
+ - rscadd: Refill Air - 3 times the normal vent output
+2015-07-18:
+ AlexanderUlanH:
+ - tweak: Reduced stun duration of tabling to be closer to other stuns.
+ Iamgoofball:
+ - tweak: The Bioterror Chemical Sprayer is now filled with a more deadly mix of
+ chemicals.
+ RemieRichards:
+ - tweak: Changelings now regenerate chemicals and geneticdamage while dead, but
+ only up to specific caps (50% of their max chem storage, and 50 geneticdamage)
+ - tweak: Fakedeath's length has been reduced from 80s dead (1 minute 20) to 40s
+ dead
+ - rscadd: Changelings now get to see the last 8 messages the person they absorbed
+ said, to allow them to better impersonate their victim's speech patterns
+ Steelpoint:
+ - tweak: Reduced weight of Sechailer, it now fits in boxes.
+ phil:
+ - tweak: Smoke and foam touch reactions gets buffed.
+ - rscadd: Reagent dispensers (watertank, fueltank) tells you how much reagents they
+ have left when examined.
+ - tweak: Liquid dark matter blob spore smoke now cannot throw you. The effects of
+ sorium, blob sorium, liquid dark matter and blob liquid dark matter are now
+ scaled by their volume. Sorium/LDM blob's touch now throws the mobs who are
+ close but simply moves the mobs that are further away.
+2015-07-19:
+ Gun Hog:
+ - rscadd: Nanotrasen advancements in cyborg technology now allow for integrated
+ headlamps! As such, the flashlight package normally used as a module is now
+ seamlessly merged with their systems!
+ Ikarrus:
+ - rscadd: Asimov's subject of "human beings" can now be modified by uploaders.
+ - rscadd: Eaxmining AI modules while adjacent to them will show you what laws it
+ will upload.
+ MMMiracles:
+ - soundadd: Adds a TWANG sound effect when hitting things with a guitar.
+2015-07-20:
+ AnturK:
+ - tweak: Lightning Bolt now always bounces 5 times and deals 15 to 50 burn damage
+ to each target depending on the chargeup
+ KorPaheron:
+ - rscadd: Added the Multiverse Sword, a new wizard artifact that can summon clones
+ of yourself from other universes, allowing for dangerous amounts of recursion.
+ phil235:
+ - tweak: Mechs no longer use object verbs and the exosuit interface tab. They now
+ use action buttons. Mechs now have a cycle equipment action button to change
+ weapon faster than by using the view stats window. Mechs get two special alerts
+ when their battery or health is low. Mechs now properly consume energy when
+ moving and having their lights on. Using a mech tool that takes time to act
+ now shows a progress bar (e.g. mech drill).
+ - rscadd: Mechs now have a cycle equipment action button to change weapon faster
+ than by using the view stats window.
+ - rscadd: Mechs get two special alerts when their battery or health is low.
+ - tweak: Mechs now properly consume energy when moving and having their lights on.
+ - rscadd: Using a mech tool that takes time to act now shows a progress bar (e.g.
+ mech drill).
+2015-07-21:
+ Fayrik:
+ - tweak: Syndicate Donksoft gear now costs less.
+ Xhuis:
+ - rscadd: Firelocks may now be constructed and deconstructed with standard tools.
+ Circuit boards can be produced at a standard autolathe.
+ phil235:
+ - tweak: Thrown things no longer bounces off walls, unless they're in no gravity.
+ Heavy items and mobs thrown can push the mobs and non anchored objects they
+ land on. Throwing a mob onto a mob in no gravity will push each one in opposite
+ direction. Thrown mobs landing on wall, or dense object or mob gets stunned
+ and a bit injured. The damage when mob hit a wall is nerfed.
+2015-07-23:
+ NullQuery:
+ - tweak: 'Crew monitoring: The minimap now supports scaling. You can zoom in and
+ out using the buttons. Hovering over an entry in the table centers the minimap
+ on that part of the screen.'
+ - tweak: 'Crew monitoring: If the window is wide enough the health indicator will
+ expand to show full health data (if available).'
+ - tweak: 'Crew monitoring: Clicking on the area name will now copy the coordinates
+ to your clipboard.'
+ - tweak: 'Crew monitoring: The AI can view health information again, but there is
+ a 5 second delay between updates for everyone watching.'
+ freerealestate:
+ - rscadd: Added resist hotkeys for borgs and humans. With hotkeys mode, use CTRL+C
+ or C as a human and CTRL+C, C or END as a borg. With hotkeys mode off, use CTRL+C
+ as a human and END as a borg.
+ xxalpha:
+ - bugfix: Changeling augmented eyesight night vision is now working.
+2015-07-24:
+ Incoming5643:
+ - rscadd: The spells disintegrate and flesh to stone have had their mechanics changed.
+ Using these spells will spawn a special touch weapon in a free hand (your dominant
+ hand if possible) that can then be used to inflict the spell on the target of
+ your choice. Having the touch weapon out is obvious, this is not a stealth based
+ change. Clicking the spell while the hand is out will let you return the charge
+ without using it.
+ - rscdel: The spell won't begin to recharge until the hand attack is either used
+ or returned. Additionally these changes mean you can no longer use these spells
+ while stunned or handcuffed. As a suggestion remember that the mutate spell
+ allows you to break out of cuffs very easily, and warping abilities will keep
+ you from getting cuffed to begin with!
+2015-07-25:
+ Dorsisdwarf:
+ - tweak: Due to a fire sale at Syndicate HQ, many of the more interesting traitor
+ gadgets have been cut in price dramatically. Please take this opportunity to
+ make full use, as we cannot guarantee that the sale will last!
+ bgobandit:
+ - bugfix: Under pressure from the Animal Rights Consortium, Nanotrasen has improved
+ conditions at its cat and dog breeding facilities. Cats and pugs are now much
+ more responsive to their owners.
+ duncathan:
+ - tweak: Restores RPD delay on disposals machines.
+ xxalpha:
+ - tweak: Agent IDs are now rewrittable.
+2015-07-26:
+ Phil235:
+ - rscadd: Sechailers will now break when used too often.
+ - imageadd: Mechs now have new action button sprites.
+ Steelpoint:
+ - rscadd: Security Officers now spawn with a security breathmask in their internals
+ box.
+ - imageadd: Abductor's batons now changes color with modes.
+ - imageadd: Unique sprites for Abductor hand cuffs and paper.
+ goosefraba19:
+ - imageadd: Updated the Power Monitoring Console with better alignment and colorized
+ readouts.
+2015-07-27:
+ Bgobandit:
+ - bugfix: Burgers can now be made from corgi meat again.
+ Ikarrus:
+ - rscadd: Added shutters to the armory to allow quick access when needed.
+ - bugfix: Security can now use the Brig external airlocks.
+ - rscadd: Added a join queue when the server has exceeded the population cap.
+ - tweak: Decreased the cost of Body Swap and removed it's genetic damage.
+ kingofkosmos:
+ - rscadd: Added a link to re-enter corpse to alert when your body is placed in a
+ cloning scanner.
+2015-07-28:
+ Anonus:
+ - imageadd: New gang tags for Omni and Prima gangs.
+ Chiefwaffles:
+ - rscadd: After realizing how often AIs tend to 'disappear', Central Command has
+ authorized the shipment of the Automated Announcement System to take over the
+ AI's responsibility of announcing new arrivals.
+ - rscadd: In addition, users are able to configure the messages to their liking.
+ Early testing has shown that this feature may be vulnerable to malicious external
+ elements!
+ - rscadd: The station's R&D software has been updated so it can now succesfully
+ create its own prototype AAS board once the prerequisite levels have been met.
+ Dorsisdwarf:
+ - tweak: Increased the cost of Bioterror darts to 6TC.
+ Incoming5643:
+ - experiment: Double Agents no longer know they're Double Agents and not just standard
+ Traitors.
+ xxalpha:
+ - rscdel: Removed Anti-Drop and Nutriment Pump implants from Nuclear Operative's
+ uplink.
+2015-07-29:
+ AnturK:
+ - rscadd: Aliens can now mine through asteroid rock.
+ GunHog:
+ - tweak: Cyborg headlamps have a short cooldown before reactivation when forcibly
+ deactivated.
+ - bugfix: Shadowling's Veil now shuts down headlamps for the ability's entire duration.
+ Kor:
+ - rscadd: Eating the heart of a Slaughter Demon will grant you dark powers.
+ freerealestate:
+ - bugfix: Fixed bug where copying with ctrl+C didn't work due to it being assigned
+ to resist.
+ - rscadd: Changed resist to B (hotkeys mode) and ctrl+B (either mode) instead.
+ - rscdel: Removed End resist from cyborgs.
+2015-07-30:
+ Gun Hog:
+ - tweak: The Reactivate Camera power for Malfunctining AIs now costs 10 CPU, and
+ works on the entire camera network, up to 30 cameras fixed.
+ - tweak: The Upgrade Cameras power now costs 35 CPU, upgrades all cameras in the
+ network to have EMP proofing, X-ray, and gives the AI night-vision.
+ Ikarrus:
+ - rscadd: Door Access buttons can now be emagged to remove access restrictions.
+ LordPidey:
+ - rscadd: Added a new medication, Miner's Salve. It heals brute/burn damage over
+ time, and has the side effect of making the patient think their wounds are fully
+ healed. It is mixed with water+iron+oil, or grind a twinkie, a sheet of metal,
+ and a sheet of plasma.
+ - rscadd: Added a grinder to the mining station.
+ Midaychi:
+ - rscadd: Random loot has been added to the derelict as salvage for drones.
+ Scones:
+ - rscadd: Adds a Rice Hat to the biogenerator.
+2015-08-02:
+ Incoming5643:
+ - rscadd: Syndicate toolboxes now come with never before seen red insulated gloves.
+ Steelpoint:
+ - bugfix: Fixed multiple mapping errors for Boxstation and the mining base.
+ - rscadd: A circuit imprinter and exosuit fabrication board have been added to tech
+ storage.
+ SvartaSvansen:
+ - rscadd: Our lizard engineers have worked hard and managed to improve Centcom airlocks
+ so they no longer disintegrate when the electronics are removed!
+ - tweak: Put a safety net in place so future airlocks without assemblies produce
+ the default assembly instead of disintegrating.
+2015-08-04:
+ Kor:
+ - rscadd: Soulstones will now attempt to pull ghosts from beyond if the targeted
+ corpse has no soul.
+ Summoner99:
+ - rscadd: Added the *roar emote back to Alien Larva
+ - bugfix: Fixed aliens not being able to do the *hiss and *screech emotes
+ - tweak: 'Changed how the plural emote system works and now some emotes have plural
+ versions, example is: *hiss and *hisses.'
+2015-08-05:
+ CoreOverload:
+ - rscadd: Implants, implant cases and implanters got RnD levels and can be DA'ed
+ for science.
+ - rscadd: Surgically removed implant can be placed into an implant case. Remove
+ implant with empty implant case in inactive hand.
+ - rscadd: Surgical steps now got progress bars.
+ - rscadd: You can cancel a surgery by using drape on operable body part again. This
+ works only before you perform surgery's first step.
+ - rscadd: Operating computer shows next step for surgeries. No more alt-tabbing
+ to view next step on wiki while operating.
+ - tweak: You cannot start two surgeries on one body part at once. You can start
+ two multiloc surgeries (i.e. two augumentations) on diffirent body parts at
+ once.
+ - tweak: Monkey <-> Human transformations now keep your internal organs, cyberimplants
+ and xeno embryos included.
+ Ikarrus:
+ - rscdel: Head beatings no longer deconvert gangsters.
+ LordPidey:
+ - rscadd: 'Added a new chemical. Spray tan. It is made by mixing orange juice with
+ oil or corn oil. Warning: overexposure may result in orange douchebaggery.'
+ Xhuis:
+ - rscadd: Shadowling thralls can now be deconverted via surgery or borging.
+ - rscadd: Thralls can be revealed by examining them. They can hide this by wearing
+ a mask.
+ - rscadd: Thralls have a few minor abilities they can use in addition to night vision.
+ - rscadd: Hatch-exclusive abilities can no longer be used if you are not the shadowling
+ mutant race.
+ - rscadd: Ascendants are now immune to bombs and singularities. Honk.
+ - rscadd: A Centcom report has been added for shadowlings.
+ - tweak: Ascending no longer kills all shadowling thralls. This allows antagonists
+ who were enthralled to succeed along with the ascendants.
+ - tweak: Annihilate now has different sound and a shorter delay before the target
+ explodes. In addition, it now works on all mobs, instead of just humans.
+ - bugfix: Glacial Blast now properly has no cooldown if used while phase shifting.
+ - bugfix: Fixes a runtime if a target with no mind is enthralled.
+ bgobandit:
+ - rscadd: Nanotrasen scientists have achieved the tremendous breakthrough of injecting
+ gold slime extracts with water. Pets ensued.
+2015-08-06:
+ AnturK:
+ - rscadd: Adds the voodoo doll as a mining treasure, link it with a victim with
+ an item previously held by them.
+ - rscadd: Once linked the voodoo doll can be used to injure, confuse and control
+ the victim.
+ Core0verlad:
+ - tweak: Items can now be removed from storage containers inside storage containers.
+ - imageadd: Beds and bedsheets have new sprites.
+ - rscdel: MMIs are no longer ID locked.
+ KorPhaeron:
+ - tweak: Slaughter Demon's have had their health reduced to 200 and their speed
+ reduced but they get a speed boost when exiting blood.
+ MrPerson:
+ - rscadd: Items stacks now automatically merge unless thrown when moved onto the
+ same tile.
+2015-08-07:
+ KorPhaeron:
+ - rscadd: Added a new Guardian Mob that can be summoned to manifest inside a mob.
+ - rscadd: Guardians can communicate with their host and materialize themselves to
+ protect their host with magic powers.
+ - rscadd: Guardians are invincible but cannot live without or too far from their
+ host, they also relay injuries they suffer to the host.
+ Phil235:
+ - bugfix: Fixed being able to run into your own bullet.
+ RemieRichards:
+ - rscadd: You no longer need to click on an item in a storage container to remove
+ it, clicking anywhere around the item works.
+ bustygoku:
+ - rscdel: Removed the chance for a disease to make you a carrier on transfer.
+ phil235:
+ - tweak: The plasma cutter's fire rate is now a bit lower but its projectile can
+ pierce multiple asteroid walls and its range isn't lowered in pressurized environment
+ anymore.
+2015-08-09:
+ RemieRichards:
+ - rscadd: 'Nanotrasen Mandatory FunCo Subsidiary: CoderbusGames, would like to announce
+ an update to Orion Trail!'
+ - rscadd: 'Spaceports: Buy/Sell Crew, Trade Fuel for Food, Trade Food for Fuel,
+ Buy Spare Electronics, Engine Parts and Hull Plates, or maybe you think you''re
+ tough enough to attack the spaceport?'
+ - rscadd: 'Changelings: Changelings can now sneak into your crew, Changelings eat
+ double the standard food ration and have a chance to Ambush the rest of the
+ crew!'
+ - rscadd: 'Kill Crewmembers: Do you suspect changelings? or dont feel you have enough
+ food rations? Just shoot somebody in the head, at any time!'
+2015-08-12:
+ CosmicScientist:
+ - rscadd: Added Space Carp costume to the code, get it from an autodrobe near you.
+ - rscadd: Added Ian costume to the code, take his place under the HoP's hand, get
+ it from an autodrobe or corgi hide, keep it away from washing machines or it'll
+ meat its end as clothing.
+ - rscadd: Added Space Carp spacesuit to the code, I know what I'm praying for.
+ bgobandit:
+ - rscadd: After multiple complaints from WaffleCo food activists, Nanotrasen has
+ added real chocolate, berry juice and blue flavouring to its ice cream products.
+2015-08-13:
+ CoreOverload:
+ - rscadd: 'Added a new 8TC traitor item: subspace storage implant. It allows you
+ to store two box-sized items in (almost) undetectable storage. '
+ - tweak: Changed the way most of the surgical operations work. See wiki for new
+ steps.
+ - tweak: You can cancel step 2+ surgeries with drapes and cautery in inactive hand.
+ - tweak: Defib no longer works on humans who have no heart. Changeling/thrall/cult/strange
+ reagent revives are still working, and this is intended.
+ - rscadd: You can eat all organs raw now, with exception for brains and cyberimplants.
+ - rscadd: Some xenos abilities are linked to their organs. Play with xenos' guts
+ for fun and profit!
+ RemieRichards:
+ - rscadd: Modifying a string (Text) variable with View Variables or View Variables
+ Mass Modify now allows you to embed variables like real byond strings, For example
+ the variable real_name; you could set a text var to [real_name] and it would
+ be replaced with the actual contents of the var, This allows for Mass fixing
+ of certain variables but it's also useful for badmin gimmickery
+2015-08-15:
+ Miauw:
+ - rscadd: Changeling transformations have been upgraded to also include clothing
+ instead of just DNA.
+ - tweak: Patches no longer work on dead people.
+ - rscadd: Added 15-force edaggers that function like pens when off.
+ MrPerson:
+ - rscadd: Objects being dragged will no longer get shoved out of your grasp by space
+ wind. Retrieving dead bodies should be possible.
+ RemieRichards:
+ - rscadd: Added Changeling Team Objectives, these are handed out to all lings, with
+ the chance of a round having one being 20*number_of_lings% (3 lings = 60%)
+ - rscadd: 'Impersonate Department (Team Objective): As many members of a department
+ as can reasonably be picked are chosen for the lings to kill, replace and escape
+ as'
+ - rscadd: 'Impersonate Heads (Team Objective): 3 to 6 Heads of Staff are chosen
+ for the lings to kill, replace and escape as'
+ - tweak: If the Changelings have a Team Objective, their usual Kill, Maroon, Etc.
+ objectives will not pick other changelings, to discourage backstabbing in teamling
+ - tweak: Changeling Engorged Glands is now the default storage and regen rate, Engorged
+ Glands remains for an extra boost
+ - rscadd: Armblades can now be used to open powered doors, however it takes 10 seconds
+ of the changeling standing still, Their ability to instantly open unpowered
+ doors remains unchanged
+ - rscdel: Debrain objective is no longer handed out to lings, it's as good as broken
+ these days
+ - rscadd: Changelings may now purchase a togglable version of the Chameleon Skin
+ genetics mutation, for 2 DNA
+2015-08-16:
+ Joan:
+ - rscadd: Revenants will now occasionally spawn as an event.
+ - tweak: Revenants gain more energy from Harvesting, and can Harvest from people
+ in crit.
+ - tweak: Revenant powers are more effective, and no longer freeze you in place,
+ besides Harvest.
+ - tweak: Slain Revenants will respawn much faster.
+ - bugfix: Fixed a whole bunch of revenant bugs, including one that caused the objective
+ to always fail.
+ Kor:
+ - rscadd: The wizard can now stop time.
+ MMMiracles:
+ - tweak: Revamps bioterror darts into a less-lethal, syringe form. Removed the coniine
+ and spore toxins to keep it solely for quiet take-downs.
+2015-08-18:
+ CoreOverload:
+ - rscadd: Added a new low-tech eye cyberimplant in RnD - welding shield implant.
+ - rscadd: Implanter and empty implant case added to protolathe.
+ - rscadd: You can sell tech disks and maxed reliability design disks in cargo for
+ supply points.
+ - tweak: DA menu shows current research levels.
+ - tweak: You can print cyberimplants in updated mech fab.
+ Supermichael777:
+ - bugfix: Added an ooc hotkey for borgs = O. They simply didn't have one and it
+ was a consistency issue
+ - rscadd: Also added Ctrl+O as an any mode keycombo so you dont have to backspace
+ and type ooc. Added to hotkey mode to remain consistent with all other Ctrl
+ combos
+ bustygoku:
+ - tweak: Most backpacks now have 21 or more slots, but are still weight restricted.
+ What this means is that you can have a lot of tiny weight items, but only 7
+ medium items just like before.
+ phil235:
+ - tweak: Janicart rider no longer slip on wet floor or bananas. Moving on a floor
+ tile with lube while buckled (chair, roller bed, etc) will make you fall off.
+2015-08-19:
+ Joan:
+ - rscadd: Added a new revenant ability; Malfunction. It does bad stuff to machines.
+ - tweak: Defile and Overload Lights now briefly stun the revenant.
+ - tweak: You can now Harvest a target by clicking on them while next to them.
+ - bugfix: Harvesting no longer leaves you draining if the target is deleted mid-drain
+ attempt.
+ - rscdel: Defile no longer emags bots or disables cyborgs, Malfunction does that
+ now.
+ Kor:
+ - rscadd: The Ranged and Scout guardian types have been merged, and gained a new
+ surveillance snare ability.
+ SconesC:
+ - rscadd: Added Military Belts to traitor uplinks.
+ bgobandit:
+ - rscadd: CentComm now offers its cargo department toys, as well as detective gear
+ so their boss can figure out which tech wasted all the points on them.
+ phil235:
+ - rscadd: You can now partially protect yourself from blob attack effects by wearing
+ impermeable clothes like hardsuits, medical clothes, masks, etc. Max protection
+ effect is capped at 50%.
+ - rscdel: Splashing someone with chemicals no longer injects those chemicals in
+ their body.
+ - bugfix: Fixes splashing acid on items or floor with items not having any effect.
+2015-08-28:
+ bgobandit:
+ - bugfix: 'Overheard at CentComm: ''This burn kit said salicyclic acid would heal
+ my burns! WHO MADE THIS SHIT?'' A muffled honking is heard in the background.
+ (Burn first-aid kits now contain an appropriate burn pill.)'
+ - rscadd: Oxandrolone, a new burn healing medication, has been added to burn first-aid
+ kits and to chemistry. Ingesting 25 units or more causes burn and brute damage.
+2015-09-01:
+ Dorsidwarf:
+ - tweak: Changelings' Digital Camoflague ability now renders them totally invisible
+ to the AI
+ ExcessiveUseOfCobblestone:
+ - rscadd: Added health analyzer to the autolathe.
+ - tweak: Moved Cloning board to Medical Machinery section.
+ - tweak: Moved Telesci stuff to Teleporter section.
+ Fox P McCloud:
+ - tweak: Adds the emitter board to to the circuit imprinter for R&D.
+ Gun Hog:
+ - tweak: The Disable RCD Malfunction power is now Destroy RCDs! It costs 25 CPU
+ (down from 50), causes RCDs to explode, can be used multiple times, and no longer
+ affects cyborgs.
+ Kor:
+ - rscadd: Revheads and Gang leaders now spawn with chameleon security HUDs, for
+ keeping track of loyalty implanted crew.
+ - rscadd: Syndicate thermals now have a chameleon function as well, allowing you
+ to disguise the goggles to match your job.
+ Miauw:
+ - tweak: Edaggers actually work now and have been buffed to 18 brute and 2 TC.
+ Oisin100:
+ - rscadd: Nanotransen discover ancient human knowledge confirming that trees produce
+ Oxygen From Carbon Dioxide
+ - tweak: Trees now require Oxygen to live. And will die in extreme temperatures
+ Xhuis:
+ - rscadd: The arcade machines have been stocked with a xenomorph action figure that
+ comes with realistic sounds!
+ - rscadd: Darksight now has its own icon.
+ - rscadd: Empowered thralls have been added. While obvious, they are more powerful
+ and can resist dethralling while conscious. Only 5 can exist at one time.
+ - rscadd: Shadowlings can now change their night vision radius by using the action
+ button their eyes (glasses) now provide.
+ - tweak: Torches are dimmer, being as bright as flashlights, and no longer fit on
+ belts.
+ - tweak: Black Recuperation now has a 1 minute cooldown, down from 5. It can also
+ be used to empower living thralls.
+ - tweak: Guise can now be used outside of darkness and makes the user more invisible
+ than before.
+ - bugfix: Enthrall now functions properly when a shadowling is not hatched, allowing
+ them to enthrall up to 5 people before hatching.
+ xxalpha:
+ - tweak: Blood crawling is now a spell.
+ - rscadd: Engineering cyborgs now have a constant magpulse.
+ - tweak: Changed foam spreading to be like gas spreading.
+2015-09-05:
+ Shadowlight213:
+ - rscadd: The syndicate have taken notice of the camera bug's woeful underuse, and
+ have managed to combine all of its upgrades into one!
+2015-09-06:
+ Fox P McCloud:
+ - bugfix: Fixes gold sheets having plasma as their material.
+ Xhuis:
+ - bugfix: Nanotrasen inspectors have discovered a fault in the buckles of chairs
+ and beds. This has been fixed and you are now able to buckle again.
+2015-09-07:
+ xxalpha:
+ - tweak: Changed xeno weed spread to be like gas spread.
+2015-09-09:
+ Joan:
+ - rscadd: New blob chemical; Cryogenic Liquid. Cools down targets.
+ - tweak: Tweaked names, colors, and effects of remaining blob chemicals;
+ - tweak: Skin Ripper is now Ripping Tendrils and does minor stamina damage, in addition
+ to the brute damage.
+ - tweak: Toxic Goop is now Envenomed Filaments and injects targets with spore toxin
+ and causes hallucinations, in addition to the toxin damage.
+ - tweak: Lung Destroying Toxin is now Lexorin Jelly and does brute damage instead
+ of toxin damage. The oxygen loss it causes can also no longer crit you in one
+ hit.
+ - tweak: Explosive Gelatin is now Kinetic Gelatin and does random brute damage,
+ instead of randomly exploding targets.
+ - rscdel: Skin Melter, Radioactive Liquid, Omnizine, and Space Drugs blob chemicals
+ are gone.
+ bgobandit:
+ - rscadd: Nanotrasen has commissioned two new corporate motivational posters for
+ your perusal and edification.
+ - rscadd: Nanotrasen also wishes to remind the crew that non-authorized posters
+ ARE CONTRABAND. Especially those new ones with Rule 34. Perverts.
+2015-09-11:
+ CosmicScientist:
+ - tweak: Drone dispenser now has a var for its cooldown, get var editing.
+2015-09-13:
+ Fox P McCloud:
+ - bugfix: Fixes an exploit and inconsistency issue with a few material amounts on
+ a few items and designs.
+ - bugfix: Fixes Bibles/holy books not properly revealing runes.
+ - bugfix: fixes stimulants not properly applying its speedbuff.
+ Gun Hog:
+ - tweak: Nanotrasen scientists have proposed a refined prototype design for the
+ nuclear powered Advanced Energy guns to include a taser function along with
+ the disable and kill modes. Addtionally, they have modified the chassis blueprint
+ to include a hardpoint for attachable seclites.
+ Iamgoofball:
+ - tweak: Reduced the cost of changeling armor to 1 and increased it's armor values.
+ Jordie0608:
+ - rscadd: You can now view the reason of a jobban from character setup.
+ xxalpha:
+ - rscadd: Drying agent splashed on galoshes will turn them into absorbent galoshes
+ that dry wet floors they walk on.
+ - rscadd: Drying agent can be made with ethanol, sodium and stable plasma.
+2015-09-14:
+ Fox P McCloud:
+ - tweak: Adds a mining voucher to the Quartermaster's locker.
+ Thunder12345:
+ - rscadd: The captain has been issued with a new jacket for formal occasions.
+ - tweak: Research has shown that is is possible to build technological shotshells
+ without the need for silver. The design blueprints supplied to your station
+ have been updated accordingly.
+ xxalpha:
+ - bugfix: Fixed not being able to grab things from storage while inside aliens.
+ - bugfix: Fixed two progress bars when devouring.
+ - rscadd: Shields will now block alien hunter pounces.
+ - tweak: Alien hunters health reduced to 125 from 150. Alien sentinels health increased
+ to 150 from 125.
+ - tweak: Alien hunters will no longer be transparent when stalking, this ability
+ was given to alien sentinels.
+ - tweak: Alien slashing now deals constant 20 damage but has a chance to miss.
+ - tweak: Reduced alien disarm stun duration vs cyborgs, from 7 seconds to 2 seconds.
+ - tweak: Alien sentinels now move as fast as humans.
+ - tweak: Facehuggers and alien eggs layers increased to be higher than resin walls.
+2015-09-16:
+ Razharas:
+ - tweak: Replaces the space cube with space torus. Space levels are now each round
+ randomly placed on the grid with at least one neigbour, any side of the space
+ level that doesnt have neigbour will loop either onto itself or onto the opposite
+ side of the furthest straight-connected space level on the same axis.
+ Supermichael777:
+ - tweak: The detomax pda cartridge no longer blows its user up.
+ Xhuis:
+ - experimental: Cultists will now be able to create all runes without needing to
+ research or collect words. This is subject to change.
+ - tweak: Cult code has been significantly improved and will run much faster and
+ be more responsive.
+ - tweak: Conversion runes can now be invoked with less than three cultists, but
+ take a small amount of time to convert the target.
+ - tweak: Armor runes will only outfit the user with standard armor, rather than
+ having different loadouts for different worn clothing items.
+ - tweak: Astral Journey runes will now pull the user back to the rune if they are
+ moved. The user also has a different color while on the rune.
+ - tweak: Free Cultist has been removed. Summon Cultist now works even if the target
+ is restrained.
+ - tweak: Sacrifice and Raise Dead runes now offer more precise target selection.
+ - soundadd: Sacrifice runes now have different sounds, and gib rather than dust
+ (assuming the target is not a silicon).
+ - tweak: There is no longer a maximum cap on active runes.
+ - tweak: Runes have been renamed to Rites. For instance, the Teleport rune is now
+ the Rite of Translocation. The only exception to this is the rune to summon
+ Nar-Sie, which is a Ritual.
+ - tweak: Nar-Sie now has a new summon sound.
+ - tweak: The Nar-Sie summon rune has a new 3x3 sprite.
+ - tweak: The stun rune no longer stuns cultists.
+ - rscadd: The Rite of False Truths had been added, that will make all nearby runes
+ appear as if they were drawn in crayon.
+ - rscadd: Runes can now be examined by cultists to determine their name, function,
+ and words.
+ phil235:
+ - tweak: Riot and energy shield users now have a chance to block things thrown at
+ them as well as xeno leaping at them.
+2015-09-17:
+ bgobandit:
+ - rscadd: Meatspikes can now be constructed and deconstructed with metal and rods,
+ as well as wrenched and unwrenched! Humans and corgis can be used on them as
+ well.
+ xxalpha:
+ - tweak: 'Reworked nuke deconstruction: Standardized steps, partial reparation (use
+ metal) to contain radiation.'
+ - rscadd: New portable nuke, self-destruct terminal, syndie screwdriver sprites
+ by WJohnston.
+2015-09-19:
+ Xhuis:
+ - rscadd: Shadowlings are now able to sacrifice a thrall to extend the shuttle timer
+ by 15 minutes. This will not stack.
+ - bugfix: Additional abilities granted by Collective Mind will now properly have
+ icons.
+ - bugfix: Shadowlings now have their antagonism removed if turned into a silicon.
+ - tweak: The order of abilities unlocked by Collective Mind has been changed. It
+ now starts with Sonic Screech.
+ - tweak: Veil now destroys glowshrooms in a much larger radius than before.
+2015-09-20:
+ Xhuis:
+ - tweak: Rites have been renamed to their old runes, which reflect their functionality.
+ - tweak: Examining a talisman no longer opens the paper GUI.
+ - tweak: Armor talismans have been re-added.
+ - tweak: EMP talismans now have the same range as their rune counterpart.
+ - tweak: Some talismans now cost health to use, costing more or less depending on
+ their effect.
+ - tweak: Scribing runes now deals 0.1 brute damage instead of 1.
+ - tweak: Bind Talisman runes no longer deal 5 brute damage when invoking.
+ - tweak: Rune shapes and colors are now identical to their old versions.
+ - tweak: Conversion runes can no longer be used by yourself, and require a static
+ 2 cultists.
+2015-09-22:
+ Kor:
+ - rscadd: A new admin command, Offer Control to Ghosts, can be found in the view
+ variables menu. It will randomly select a willing candidate from among dead
+ players, providing a fair method of replacing antagonists.
+ Xhuis:
+ - tweak: When a morph changes form, a message is shown to nearby people. This also
+ happens upon undisguising.
+ - tweak: Morphs now have an attack sound and message.
+ - tweak: The Spawn Morph event now plays a sound to the chosen candidate.
+ - tweak: Slaughter demons (and other creatures with blood crawl) now take two seconds
+ to emerge from blood pools. Entering is still instantaneous.
+ - tweak: The demon heart's sprite has been updated.
+ - tweak: Eating a demon heart now surgically implants the heart into your chest.
+ If the heart is removed from you, you lose the ability. Someone else can eat
+ the heart to gain the ability.
+ - tweak: Blood Crawl no longer has a 1-second cooldown, instead having none.
+ - tweak: You can no longer hold items when attempting to Blood Crawl, nor can you
+ use any items while Blood Crawling.
+ - tweak: Creatures that can Blood Crawl now take two seconds to emerge from blood
+ pools.
+ - tweak: Slaughter demons now store devoured creatures, and will drop them upon
+ death.
+ - tweak: Revenants now have the ability to speak to the dead.
+ - tweak: Revenant abilities now have icons.
+ - tweak: Malfunction no longer EMPs a specific area - it will instead EMP nearby
+ machines directly and stun cyborgs. Dominators are immune to this.
+ - tweak: Revenants now have directional sprites.
+ - tweak: Overload Lights now has a smaller radius.
+ - tweak: Defile no longer corrupts tiles.
+ - tweak: When glimmering residue reforms, the game will attempt to place the old
+ revenant in control of the new one. If this cannot be done, it will find a random
+ candidate.
+ - tweak: Revenants can no longer see ghosts. They can see other revenants, however,
+ and ghosts can still see revenants.
+ - tweak: The Spawn Slaughter Demon event now plays a sound to the chosen candidate.
+ phil235:
+ - rscdel: Lizards and other non human species can no longer acquire the hulk mutation.
+ Hulks no longer have red eyes
+ - bugfix: Monkeys now always have dna and a blood type (compatible with humans).
+ - bugfix: Monkey transformation no longer deletes the human's clothes.
+ - bugfix: Space Retrovirus now correctly transfers dna SE to the infected human.
+ - bugfix: Changeling's Anatomic Panacea removes alien embryo again.
+ - bugfix: Cloning someone now correctly sets up their dna UE.
+ - bugfix: Fixes the laser eyes mutation not giving glowing red eyes to the human.
+ - bugfix: Using changeling readaptation now properly removes all evolutions bought
+ (arm blade, chameleon skin, organic suit).
+ xxalpha:
+ - rscadd: Added a researchable cyborg self-repair module to the robotics fabricator.
+2015-09-23:
+ Xhuis:
+ - rscadd: Syndicate medical cyborgs have been added.
+ - rscadd: The Dart Pistol is now available from the uplink for 4 telecrystals. It
+ functions as a pocket-sized syringe gun with a quieter firing sound.
+ - tweak: Boxes of riot foam darts now cost 2 telecrystals, down from 10, and are
+ available to traitors.
+ - tweak: Foam dart pistols now cost 3 telecrystals, down from 6.
+ - tweak: Syndicate cyborg teleporters now allow a choice between Assault and Medical
+ cyborgs.
+ - tweak: Syndicate cyborgs are now distinguished as Syndicate Assault.
+ - tweak: Syndicate cyborg energy swords now cost 50 energy per use, down from 500.
+ - tweak: Airlock charges now cost 2 telecrystals, down from 5.
+ - tweak: Airlock charges are much more powerful.
+ - tweak: There is no longer a 25% chance to detonate an airlock charge while removing
+ it.
+ - tweak: The description of many uplink items has been changed to better reflect
+ their use.
+2015-09-24:
+ Jordie0608:
+ - tweak: Advanced energy guns now only critically fail after successive minor failures.
+ Cease firing after multiple recent minor failures to avoid critical ones.
+ Kor:
+ - rscadd: Guardian Spirit types and powers have been heavily reworked. Full details
+ of each type are available on the wiki.
+ - rscadd: Guardian damage transfer to users now deals cloneloss if their user is
+ in crit.
+ - rscadd: Guardians are now undergoing a trial run in the traitor uplink, under
+ the name of Holoparasites.
+ - rscadd: You can now hang human mobs (dead or alive) from meatspikes. Escaping
+ the meatspike will further damage the victim.
+ - rscdel: You can no longer slam humans into the meatspike as an attack.
+2015-09-25:
+ Xhuis:
+ - rscadd: Changelings have a new ablity, Biodegrade. Costing 30 chemicals and having
+ an unlock cost of 1, it allows them to dissolve handcuffs and straight jackets
+ in 3 seconds, and escape from lockers in 7.
+ - tweak: Fleshmend's effectiveness is now halved each time it is used in a short
+ time span.
+ - tweak: Last Resort now blinds and confuses nearby humans and briefly disables
+ silicons upon use.
+ - tweak: Headslugs now have 50 health, up from 20.
+2015-09-26:
+ MMMiracles:
+ - rscadd: Nanotrasen's genetic researchers have rediscovered the inactive dwarfism
+ genetic defect inside all bipedal humanoids. Suffer not the short to live.
+ WJohnston:
+ - tweak: Repiped the entire station. Atmosia and the disposals loop were not touched.
+ - tweak: Moved mulebot delivery from misc lab to RnD.
+2015-09-28:
+ Feemjmeem:
+ - bugfix: Rechargers can now be wrenched and unwrenched by cyborgs.
+ - bugfix: Rechargers no longer stop working forever if you move them from an unpowered
+ area to a powered area, and now actually look powered off when they are.
+ - bugfix: Guns and batons can no longer be placed in unwrenched chargers.
+ Razharas:
+ - rscadd: Added button to preferences menu that kills all currently playing sounds
+ when pressed, now you can kill midis and any other sounds for real.
+ phil235:
+ - bugfix: Fixed the syndicate cyborg's grenade launcher.
+ - tweak: You can modify the dna of corpses again.
+2015-09-29:
+ Kor:
+ - bugfix: The Chaos holoparasite can now actually set people on fire properly.
+ - tweak: Guardian powers are now used via alt+click rather than shift+click.
+ - tweak: Added an alert chime for ghosts when someone is summoning a Guardian.
+2015-10-04:
+ Fox P McCloud:
+ - tweak: Adds a bar of soap to the janitor's locker.
+ - rscadd: Re-adds the advanced mop as a researchable R&D item.
+ - rscadd: Adds a bluespace trashbag as a researchable R&D item; can hold large quantities
+ of garbage.
+ Jordie0608:
+ - rscadd: Added Special Verb 'Create Poll', an in-game interface to create server
+ polls for admins with +permissions.
+ MrPerson:
+ - rscdel: Removed NTSL. Sorry. People could write scripts that crashed the server,
+ and this is the only thing that can be done to prevent them from doing that.
+ MrStonedOne:
+ - rscdel: Removed feature where quick consecutive ghost orbits while moving could
+ be used to fuck with your sprite
+ - bugfix: Fixed ghosts losing floating animation when returning from an orbit
+ - bugfix: Fixed logic error that prevented orbit's automatic cancel when the orbiting
+ thing moved in certain situations.
+ - rscadd: Ghost Orbit size now changes based on the icon size of the thing they
+ are orbiting (for that sweet sweet singulo orbiting action)
+ - tweak: Removed needless checks in ghost orbit, you can now orbit yourself and
+ restart an orbit around the thing you are already orbiting
+ Xhuis:
+ - rscadd: Syndicate Medical cyborgs now have cryptographic sequencers.
+ - rscdel: Syndicate Medical cyborgs no longer have syringes.
+ - tweak: Restorative Nanites now heal much more damage per type.
+ - bugfix: Operative pinpointers now actually point toward the nearest operative.
+ - bugfix: Syndicate Assault cyborgs no longer start with medical supplies.
+ - bugfix: Energy saws now have a proper icon.
+ - bugfix: Non-operatives can now longer use operative pinpointers or Syndicate cyborg
+ teleporters.
+ - tweak: Doctor's Delight now requires cryoxadone in its recipe instead of omnizine.
+ - tweak: Doctor's Delight now restores half a point of brute, burn, toxin, and oxygen
+ damage per tick.
+ - tweak: Doctor's Delight now drains nutrition while it's in your system (that is,
+ unless you're a doctor).
+ - bugfix: Syndicate roboticists have given Syndicate medical cyborgs sharper hypospray
+ needles - they are now able to penetrate armor.
+2015-10-06:
+ Gun Hog, for WJohnston:
+ - rscadd: 'Add new Xenomorph caste: The Praetorian. Drones may become this on their
+ way to growing into a full queen, and a queen may promote one if there is not
+ one already.'
+ - tweak: Xenomorph queens are now GIGANTIC, along with the new Praetorian. Together,
+ they are considered royals.
+ - tweak: Queens are now significantly tougher to make up for their huge size.
+ - bugfix: All forms of dead xenomorph may now be grabbed and placed on a surgery
+ table for organ harvesting!
+ Xhuis:
+ - rscadd: Maintenance drones now have a more descriptive message when examined.
+ - tweak: A recent Nanotrasen firmware update to drones has increased vulnerability
+ to foreign influences. Please periodically check drones for abnormal behavior
+ or status LED malfunction. Note, however, that cryptographic sequencers will
+ not incur this behavior.
+ - tweak: In response to complaints about rogue drones, Nanotrasen engineers have
+ allowed factory resets on all drones by simply using a wrench.
+ - experiment: Central Command reminds drones to immediately retreat, if possible,
+ when a law override is begun. Not doing so may anger the gods and incur their
+ wrath!
+ - rscadd: Some virus symptoms that had no messages now have them.
+ - rscadd: 'New virology symptom: Weakness. This will cause stamina damage and fainting
+ spells.'
+ - tweak: Many virus symptom messages have been changed to be more threatening.
+2015-10-07:
+ Kor:
+ - rscadd: The alien queen can now perform a tail sweep attack, throwing back and
+ stunning all nearby foes.
+2015-10-13:
+ AnturK:
+ - rscadd: Display cases can now be built using 5 wood planks and 10 glass sheets.
+ - rscadd: Add airlock electronics to open it with id later, otherwise you'll have
+ to use crowbar
+ - tweak: Broken display cases can be fixed with glass sheets or removed using crowbar
+ - tweak: Added start_showpiece_type variable for mappers to create custom displays
+ - rscadd: Syndicate Lone Operatives spotted near the nanotrasen stations! Keep the
+ disk safe!
+ - tweak: Admin spawned nuclear operatives will now have access to nukeop equipment
+ Gun Hog:
+ - rscadd: Nanotrasen's research team has released a new, high tech design for Science
+ Goggles, which previously did nothing! They new come fitted with a portable
+ scanning module which will display the potential research data gained from experimenting
+ with an object. Nanotrasen has also released drivers which shall enable the
+ prototype hardsuit's built in scan visor.
+ - rscadd: Supporting this new design, Nanotrasen has seen fit to provide blueprints
+ for Science Goggles to the station's protolathe.
+ Kor:
+ - tweak: Gang implanters now only break implants/deconvert gangsters, meaning you
+ will have to use a pen to convert them afterwards.
+ - rscadd: An important function, accessible via alt+click, has been restored to
+ the detectives hat.
+ - sounddel: When Nar-Sie is created, they now use the old sound effect.
+ Steelpoint:
+ - rscadd: The Chief Medical Officers 'Medical Hardsuit' has been added to the CMO's
+ office. Boasts the usage of lightweight materials allowing fast movement while
+ wearing the suit as well as complete biological protection to airborne and similar
+ pathogens.
+ - rscadd: The Head of Security's personal 'HoS Hardsuit' has been added to the HoS's
+ office. This Hardsuit is slightly more armored than the regular Security Hardsuit.
+ - rscadd: The Research Directors 'Prototype Hardsuit' has been added to the RD's
+ office. This Hardsuit offers the highest levels of protection against explosive,
+ as well as biological, attacks, as well as fireproofing.
+ - rscdel: The Command EVA space suits, due to budget concerns, have been removed
+ and reloacted to another space station.
+ Xhuis:
+ - rscdel: All instances of autorifles have been removed from Security.
+ - rscadd: The armory has been re-mapped.
+ - tweak: The spell book has received a rebalancing! There are now ten uses by default,
+ but most spells cost two uses. Some underused spells, like Blind, Smoke, and
+ Forcewall, only cost a single use.
+ - experiment: After searching through the Sleeping Carp's ancient monastery in deep
+ space, more secrets have been uncovered of their traditional fighting techniques.
+ - tweak: Members of the Sleeping Carp gang are now able to deflect all ranged projectiles.
+ - tweak: Members of the Sleeping Carp gang are now uanble to use any type of ranged
+ weaponry. Doing so would be dishonorable.
+ - tweak: The Sleeping Carp martial art's effects are more damaging, and many stuns
+ have been increased in duration.
+ phil235:
+ - bugfix: Fixes critical bug causing multiple hits from single projectile.
+ - bugfix: Fixes not being able to shoot a mob on same tile as the shooter.
+ - bugfix: Clicking your mob (without targeting your mouth) no longer causes you
+ to shoot yourself.
+ - bugfix: Fixes not being able to shoot non human mobs at point blank.
+ - rscdel: Morphs no longer automatically drop the things they swallowed, you have
+ to butcher their corpse to retrieve their contents.
+ - bugfix: butchering a corpse no longer also attacks it.
+ - rscdel: Dipping cigarette (to asbsorb liquids) in a glass can now only be done
+ with an unlit cigarette. Lit cigarette now heats up the glass content (like
+ other heat sources).
+ - bugfix: Fixes trashbag not being able to pickup drinks and ammo casings.
+ - tweak: Slimes now attaches themselves to mobs via buckling.
+2015-10-16:
+ MrStonedOne:
+ - rscadd: Added a reconnect option to the file menu. This will allow you to reconnect
+ to the game server without closing and re-opening the game window. This should
+ also prevent another byond ad from playing during reconnections.
+ Xhuis:
+ - rscadd: A gamebreaking bug has been fixed with buckets. You can now wear them
+ on your head.
+ bgobandit:
+ - rscadd: The Grape Growers Consortium has complained that Nanotrasen kitchens do
+ not use their products enough. HQ has come up with a few recipes to pacify them.
+ Goddamn winos.
+2015-10-19:
+ AnturK:
+ - rscadd: Handheld T-Ray Scanners now detect critters in pipes.
+ Kor:
+ - tweak: Weapons and projectiles that are armour piercing now have an increased
+ chance to bypass riot shields.
+ - tweak: Slipping on lube now deals slightly more damage, but is concentrated on
+ a random body part, rather than spread to your entire body.
+ - tweak: Slipping on water no longer deals damage
+ - rscadd: You can now attach grenades and C4 to spears to create explosive lances.
+ This is done via table crafting. Alt+click the spear to set a war cry.
+ Shadowlight213:
+ - rscadd: In response to reports of stranded drones, Nanotrasen has added magnets
+ to drone legs. They are no longer affected by lack of gravity or spacewind!
+ - bugfix: Drones can now set Airlock access on RCDs.
+ bgobandit:
+ - rscadd: Nanotrasen loves recycling! In the highly unlikely occasion that your
+ space station accumulates gibs, scoop 'em up and bring them to chemistry to
+ recycle into soap, candles, or even delicious meat product!
+ - rscadd: L3 biohazard closets now contain bio-bag satchels for the safe collection
+ of biowaste products, such as slime extracts.
+ phil235:
+ - rscdel: Removing Smile, Swedish, Chav and Elvis mutations from genetics. These
+ mutation can still be acquired via adminspawned dna injector.
+ - rscadd: Added a dna injector for laser eyes mutation for admin use.
+ - bugfix: Fixes winter coat hood sprite appearing as a bucket.
+ - bugfix: Fixes using razor on non human shaving non existent hair.
+ - bugfix: Fixes chair deconstruction dropping too much metal.
+ - bugfix: Fixes snapcorn not giving seeds.
+ - bugfix: Fixes portable chem dispenser.
+ - tweak: Changing the transfer amount of all reagent containers (beaker, bucket,
+ glass) is now done by clicking them, similar to spray. Reagent dispensers (watertank,
+ fueltank, pepperspray dispenser) no longer have their own transfer amounts and
+ use the reagent container's transfer amount instead (except for sprays which
+ get 50u for faster refilling).
+2015-10-23:
+ Incoming5643:
+ - rscadd: 'Syndicate bomb payloads will now detonate if set on fire long enough.
+ Note that the casings for the bombs is fireproof, so if you want to set fire
+ to a bombcore you''ll need to remove it from the case first (cut all wires,
+ then crowbar it out). A reassurance from our explosives department: it is, and
+ always has been, impossible to detonate a syndicate bomb that isn''t ticking
+ with wirecutters alone.'
+ Xhuis:
+ - rscadd: Geiger counters have been added and are obtainable from autolathes and
+ EngiVends. They will measure the severity of radiation pulses while in your
+ pockets, belt, or hands. One can scan a mob's radiation level by switching to
+ Help intent and clicking on it. These counters never really discard the radiation
+ they store, and rumor has it this can be used in nefarious ways...
+ - tweak: When a mob is impacted by radiation, the radiation is now relayed to all
+ items on the mob.
+2015-10-24:
+ Kor:
+ - rscadd: The friendly gold slime reaction now spawns three mobs.
+ phil235:
+ - tweak: Changed the effects of alcohol to be more realistic. The effects of alcohol
+ now appear twice as fast. Drunkenness now scales with how much alcohol is in
+ you, not how long you've been drinking. This means drinking very little but
+ continuously no longer makes you very drunk, or confused/slurring for a long
+ time or give you alcohol poisoning. The dizziness and slurring effects now properly
+ scale with how drunk you are (and dizziness is generally more pronounced).
+2015-10-25:
+ Incoming5643:
+ - rscadd: The spell Charge has been added to the spellbook. It can be used to extend
+ the life of magic and energy weapons and even reset the cooldowns of held wizards!
+ It cannot reset your own cooldowns.
+ - rscadd: The Staff of Healing has been added to the spellbook. Heals all damage
+ and raises the dead! Can't be used on yourself however.
+ - bugfix: The exploit that allowed you to use the staff of healing on yourself by
+ suicide has been fixed.
+ Jordie0608:
+ - rscadd: You can now selectively mute non-admin players from OOC with the Ignore
+ verb in the OOC tab.
+ Tkdrg:
+ - rscadd: Added chainsaws. They can be tablecrafted using a circular saw, a plasteel
+ sheet, some cable coil, and a welding tool. Don't forget to turn it on!
+2015-10-26:
+ Fox P McCloud:
+ - tweak: Standardizes the slowdown of most spacesuits to 1 as opposed to 2.
+ Incoming5643:
+ - rscadd: 48x48 pixel mode (x1.5 zoom) has been added to the Icons menu (top left).
+ While playing in 32x32 or 64x64 will still provide a clearer looking station,
+ for those of us with resolutions that fall into the gap between the two zooms
+ this can provide a more consistant looking station than stretch to fit.
+ - rscadd: 96x96 pixel mode (x3 zoom) has also been added for our players who enjoy
+ looking at spacemen on their 4k monitors at a crisp and consistent scale.
+ - tweak: The lich spell has been subjected to some gentle nerfing. When you die
+ a string of energy will tie your new body to your old body for a short time,
+ aiding others in determining your location. The duration of this beam scales
+ with the number of deaths you've avoided.
+ - tweak: Additionally the post revival stun now also scales in this way.
+ - tweak: The spell will also fail if the item and the wizard don't share the same
+ z level, though the nature of space means the odds of the item (or the wizard)
+ looping around back to the station is pretty high.
+ - rscadd: The spell is still really good.
+2015-10-27:
+ Joan:
+ - bugfix: You can now click on things under timestop effects, instead of clicking
+ the effect and looking like a fool.
+ Kor:
+ - rscadd: Added a zombie mob that turns its kills into more zombies. Currently adminspawn
+ and xenobio only.
+ - rscadd: Using water with a red slime extract will now yield a speed potion. Using
+ the speed potion on an item of clothing will paint it red and remove its slowdown.
+ MrStonedOne:
+ - rscadd: You may now access the setup character screen when not in the lobby via
+ the game preferences verb in the preferences tab
+ - rscadd: The round end restart delay can now be configured by server operators.
+ New servers will default to 90 seconds while old servers will default to the
+ old 25 seconds until they import the config option to their server.
+2015-10-28:
+ Tkdrg:
+ - rscadd: Added a Ghost On-screen HUD. It can be toggled using the "Toggle Ghost
+ HUD" verb. Thank you Razharas for the sprites!
+ - rscadd: Ghosts can now use the "Toggle med/sec HUD" verb to see the basic secHUD
+ (jobs only) or the medHUD of humans.
+ - rscadd: Ghost will now get clickable icon alerts from events such as being put
+ in a cloner, drones being created, Nar-sie being summoned, among others. The
+ older chat messages were kept. These alerts can not be toggled.
+2015-10-29:
+ Kor:
+ - tweak: Slightly changed what items spawn on the captain vs in his locker, hopefully
+ saving some annoying inventory shuffle at roundstart.
+2015-10-30:
+ Incoming5643:
+ - rscadd: Slimepeople can now split if they contain 200 units of slime jelly, and
+ slimepeople will now slowly generate slime jelly up to 200 units provided they
+ are very well fed. Split slimepeople are NOT player controlled, but rather the
+ original slime person can swap between the two mobs at will. If one of the slimepeople
+ should die under player control, the player won't be able to swap back to their
+ living body. Splitting only creates a new body, any items you have on you are
+ not duplicated.
+ - rscadd: Slimepeople now take half damage from sources of heat, but double damage
+ from sources of cold. Lasers good, Space bad.
+2015-11-01:
+ Gun Hog:
+ - rscadd: Nanotrasen listens! After numerous complaints and petitions from Security
+ personnel regarding energy weapon upkeep, we have authorized the construction
+ and maintenance of your station's weapon rechargers. As an added bonus, we have
+ also provided a more modular design for the devices, allowing for greater recharge
+ rates if fitted with a more efficient capacitor!
+ - rscadd: Added Diagnostic HUDs! They can be used to view the health and cell status
+ of borgs and mechs. Silicons have them built in, Roboticists get two in their
+ locker, and the RD's hardsuit has one built in.
+ Incoming5643:
+ - rscadd: The number of roundstart head revolutionaries nows depends on the roundstart
+ security force as well as the roundstart heads
+ - rscadd: The maximum number of head revs is 3, the minimum is 1. If there is fewer
+ than three station heads there will never be more than that number of head revs
+ at roundstart. For every three vacant security roles (Head of Security/Warden/Security
+ Officer/Detective) at roundstart the number of starting head revs will be reduced
+ by 1.
+ - rscadd: Head revolutionaries can be gained during play if the security/head roles
+ are filled. They are drawn from existing revolutionaries.
+ - rscadd: Added dental implant surgery. While targeting the mouth drill a hole in
+ a tooth then stick a pill in there for hands free later use.
+ Kor:
+ - rscadd: Added an experimental control console for Xenobiology. Ask the admins
+ if you'd like to try it out. It may not work on maps other than Box if they
+ have renamed the Xenobiology Lab.
+ - rscadd: Injecting blood into a cerulean slime will yield a special one use set
+ of blueprints that will allow you to expand the territory your camera can cover.
+ Kor and Remie:
+ - rscadd: Added as series of laser reflector structures, the frame of which can
+ be built with 5 metal sheets.
+ - rscadd: Completing the frame with 5 glass sheets creates a mirror that will reflect
+ lasers at a 90 degree angle.
+ - rscadd: Completing the frame with 10 reinforced glass sheets creates a double
+ sided mirror that reflects lasers at a 90 degree angle.
+ - rscadd: Completing the frame with a single diamond sheet creates a box that will
+ redirect all lasers that hit it from any angle in a single direction.
+ MMMiracles:
+ - tweak: Energy Swords can now embed when thrown for a 75% chance. Embedding
+2015-11-05:
+ AnturK:
+ - rscadd: Added wild shapeshift spell for wizards.
+2015-11-08:
+ Cuboos:
+ - soundadd: Added a new and better sounding flashbang sound and a ringing sound
+ for flashbang deaf effect
+ JJRcop:
+ - tweak: Chronosuits have had their movement revised, they now take time to teleport
+ depending on how far you've traveled, and don't teleport automatically anymore
+ unless you stop moving for a short moment, or press the new ' Teleport Now'
+ button.
+ - rscadd: Added new outfit that allows admins to dress people up in the chrono equipment
+ easier.
+ Jalleo:
+ - tweak: Due to a recently discovered report it turns out The Wizard Federation
+ has devised a way for CEOs to stop having some teas from their Smartfridges
+ due to this change all smartfridges will temporarily be unable to stack contents.
+ Joan:
+ - tweak: Revenant draining now takes about 5 seconds to complete and can be interrupted
+ by dragging the target away.
+ - tweak: Revenants can now tell if they are currently visible.
+ - tweak: Revenant ability costs tweaked; Defile now costs 40 essence to cast, Overload
+ Lights now costs 45 essence to cast, and Malfunction now costs 50 essence to
+ cast.
+ - tweak: Malfunction now affects non-machine objects, even if they're not being
+ held by a human.
+ - tweak: Defile does an extremely low amount of toxin damage to humans and confuses,
+ but does much less stamina damage and stuns the revenant for slightly longer.
+ - tweak: Overload Lights will no longer shock if the light is broken after a light
+ is chosen to shock an area.
+ Kor:
+ - rscadd: Using water on a dark blue slime extract will now yield a new potion capable
+ of completely fireproofing clothing items.
+ - rscadd: You can once again click+drag mobs into disposal units. Xenobiologists
+ rejoice.
+ Xhuis:
+ - tweak: Shadowling abilities now require the user to be human.
+ - tweak: Enthralling now takes 21 seconds (down from 30).
+ - tweak: Regenerate Chitin has been renamed to Rapid Re-Hatch.
+ - tweak: Dethralling surgery's final step now requires a flash, penlight, or flashlight.
+ - tweak: Dethralling surgery now produces a black tumor, which has a high biological
+ tech origin but dies quickly in the light.
+ - rscdel: Shadowlings no longer have Enthrall before hatching.
+ - rscadd: Shadowling clothing now has icons to better reflect its existence.
+ - rscdel: Ascendant Broadcast has been removed.
+ - rscdel: Destroy Engines is now removed from the user after it is used once.
+2015-11-11:
+ AnturK:
+ - tweak: DNA Injectors now grant temporary powers on every use. Duration dependent
+ on activated powers and machine upgrades
+ - rscadd: 'Delayed Transfer added to DNA Scanner - It will activate on the next
+ closing of scanner door '
+ - rscadd: 'UI+UE injectors/buffer transfers added for convinience '
+ - tweak: Injector creation timeout cut in half
+ Firecage:
+ - rscadd: NanoTrasen specialists has developed a new type of operating table. You
+ can now make one yourself with only some rods and a sheet of silver!
+ Kor:
+ - rscadd: Adds immovable and indestructible reflector structures for badmin use.
+ - rscadd: The Mjolnir has been added to the wizards spellbook.
+ - rscadd: The Singularity Hammer has been added to the wizards spellbook.
+ - rscadd: The Supermatter Sword has been added to the wizards spellbook.
+ - rscadd: The Veil Render has been added to the wizards spellbook.
+ - rscadd: Trigger Multiverse War (give the entire crew multiswords) has been added
+ to the wizards spellbook, at a cost of 8 points.
+ - rscadd: Converting (to cultist, rev, or gangster) a jobbaned player will now automatically
+ offer control of their character to ghosts.
+ - rscadd: Emergency Response Teams and Deathsquads no longer accept non-human members
+ if the server is configured to bar mutants from being heads of staff.
+ LordPidey:
+ - rscadd: Nanotransen doctors have re-approved Saline-Glucose Solution for usage
+ in IV drips, when blood supplies are low. Simple pills will not suffice.
+ MMMiracles:
+ - tweak: Water slips have been nerfed to a more reasonable duration. It is still
+ a guaranteed way to disarm an opponent and obtain their weapon, but you can
+ no longer manage to cuff/choke everyone who manages to slip without a problem.
+ MrStonedOne:
+ - bugfix: Fixes the smartfridge not stacking items.
+ Xhuis:
+ - soundadd: The emergency shuttle now plays unique sounds (thanks to Cuboos for
+ creating them) when launching from the station and arriving at Central Command.
+ torger597:
+ - rscadd: Added a syringe to boxed poison kits.
+2015-11-12:
+ Dunc:
+ - rscdel: DNA injectors have been restored to their original permanent RNG state
+ from the impermanent guaranteed state.
+ Xhuis:
+ - rscadd: Reagents can no longer be determined by examining a reagent container
+ without the proper apparatus. Silicons and ghosts can always see reagents.
+ - rscadd: Science goggles now allow reagents to be seen on examine. In addition,
+ chemists now start wearing them. The bartender has a pair that looks and functions
+ like sunglasses.
+2015-11-13:
+ as334:
+ - rscadd: Nanotrasen has hired a brand new supply of ~~expendable labor~~ *LOYAL
+ CREW MEMBERS* please welcome them with open arms.
+ - rscadd: Plasmamen are now a playable race. They require plasma gas to survive
+ and will ignite in oxygen environments.
+2015-11-15:
+ CosmicScientist:
+ - tweak: Hopefully made the dehydrated carp's uplink description 100% clear.
+ - tweak: Made the dehydrated carp cost 1 TC (instead of 3) to help with your traitor
+ gear combos.
+ Incoming5643:
+ - tweak: The supermatter sword was being far too kind in the hands of men. They
+ should now have the desired effect when swung at people.
+ Joan:
+ - tweak: Anomalies move more often, are resistant to explosions and will only be
+ destroyed if they are in devastation range. You shouldn't bomb them, though.
+ - tweak: Hyper-energetic flux anomaly will shock mobs that run into it, or if it
+ runs into them.
+ - tweak: Bluespace anomaly will occasionally teleport mobs away from it in a small
+ radius.
+ - tweak: Vortex anomalies will sometimes throw objects at nearby living mobs.
+ - tweak: Pyroclastic anomalies will produce bigger, hotter fires, and if not disabled,
+ it will release an additional burst of flame. In addition, the resulting slime
+ will be rabid and thus attack much more aggressively.
+ - bugfix: Gravitational anomalies will now properly throw objects at nearby living
+ things.
+ MrStonedOne:
+ - bugfix: Away mission loading will no longer improperly expand the width of the
+ game world to two times the size of the away mission map.
+ - tweak: This should also improve the speed of loading away missions, since the
+ game doesn't have to resize the world
+ RemieRichards:
+ - rscadd: Deities now start off with the ability to place 1 free turret
+ - tweak: HoG Claymores now do 30 Brute (Down from 40) but now have 15 Armour Penetration
+ (Up from 0)
+ - bugfix: Killing the other god objective is fixed
+ - tweak: Turrets will no longer attack handcuffed people
+ - rscadd: Followers are now informed of their god's death
+ - rscadd: Followers are now informed of the location of their god's nexus when it
+ is placed
+ - tweak: Gods can no longer place structures near the enemy god's nexus
+2015-11-16:
+ Gun Hog:
+ - tweak: The Combat tech requirement for Loyalty Firing Pins has been reduced from
+ 6 to 5.
+ Joan:
+ - tweak: Plasmamen can now man the bar.
+ - tweak: Defile no longer directly affects mobs. Instead, it rips up floors and
+ opens most machines and lockers.
+ - rscadd: Blight added. Blight infects humans with a virus that does a set amount
+ of damage over time and is relatively easily cured. Blight also badly affects
+ nonhuman mobs and other living things.
+ - experiment: While the cure to Blight is simple, it's not in this changelog. Use
+ a medical analyzer to find the cure.
+ - tweak: Tweaked costs and stuntimes of abilities;
+ - tweak: Defile now costs 30 essence and stuns for about a second.
+ - tweak: Overload Lights now costs 40 essence.
+ - tweak: Malfunction now costs 45 essence.
+ - rscadd: Blight costs 50 essence and 200 essence to unlock.
+ - imageadd: Transmit has a new, spookier icon.
+ - bugfix: Revenant abilities can be given to non-revenants, and will work as normal
+ spells instead of runtiming.
+ bgobandit:
+ - rscadd: Blood packs can now be labeled with a pen.
+2015-11-17:
+ Xhuis:
+ - tweak: Many medicines have received rebalancing. Expect underused chemicals like
+ Oxandralone to be much more effective in restoring damage.
+ - tweak: Many toxins are now more or less efficient.
+ - tweak: The descriptions of many reagents have been made more accurate.
+ - rscadd: 'New poison: Heparin. Made from Formaldehyde, Sodium, Chlorine, and Lithium.
+ Functions as an anticoagulant, inducing uncontrollable bleeding and small amounts
+ of bruising.'
+ - rscadd: 'New poison: Teslium. Made from Plasma, Silver, and Black Powder, heated
+ to 400K. Modifies examine text and induces periodic shocks in the victim as
+ well as making all shocks against them more damaging.'
+ - rscadd: Two Chemistry books have been placed in the lab. When used, they will
+ link to the wiki page for chemistry in the same vein as other wiki books.
+2015-11-18:
+ oranges:
+ - tweak: Nanotrasen apologies for a recent bad batch of synthflesh that was shipped
+ to the station, any rumours of death or serious injury are false and should
+ be reported to your nearest political officer. At most, only light burns would
+ result.
+ phil235:
+ - bugfix: Remotely detonating a planted c4 with a signaler now works again.
+2015-11-19:
+ Joan:
+ - rscadd: Constructs have action buttons for their spells.
+ - imageadd: The Juggernaut forcewall now has a new, more cult-appropriate sprite.
+ - imageadd: Cult floors and walls now have a glow effect when being created.
+ - bugfix: Nar-Sie and Artificers will properly produce cult flooring.
+ - spellcheck: Nar-Sie is a she.
+2015-11-20:
+ AnturK:
+ - tweak: Staff of Doors now creates random types of doors.
+ Incoming5643:
+ - bugfix: Setting your species to something other than human (if available) once
+ again saves properly. Note that if you join a round where your species setting
+ is no longer valid it will be reset to human.
+ PKPenguin321:
+ - tweak: Healing Fountains in Hand of God now give cultists a better and more culty
+ healing chemical instead of Doctor's Delight.
+ kingofkosmos:
+ - rscadd: Added the ability to upgrade your grab by clicking the grabbed mob repeatedly.
+ octareenroon91:
+ - rscadd: Add the four-color pen, which writes in black, red, green, and blue.
+ - rscadd: Adds two such pens to the Bureaucracy supply pack.
+2015-11-21:
+ Joan:
+ - rscadd: Blobs now have a hud, with jump to node, create storage blob, create resource
+ blob, create node blob, create factory blob, readapt chemical, relocate core,
+ and jump to core buttons.
+ - tweak: Manual blob expansion is now triggered by clicking anything next to a blob
+ tile, instead of by ctrl-click.
+ - tweak: 'Rally Spores no longer has a cost. Reminder: You can middle-click anything
+ you can see to rally spores to it.'
+ - tweak: Creating a Shield Blob with hotkeys is now ctrl-click instead of alt-click.
+ - rscadd: Removing a blob now refunds some points based on the blob type, usually
+ around 40% of initial cost. Hotkey for removal is alt-click.
+ - rscadd: Blobs now have the *Blob Help* verb which will pull up useful information,
+ including what your reagent does.
+ - tweak: Storage Blobs now cost 20, from 40. Storage Blobs also cannot be removed
+ by blob removal.
+ - tweak: Readapt Chemical now costs 40, from 50.
+ octareenroon91:
+ - rscadd: Add numbers and a star graffiti to crayon/spraycan designs.
+2015-11-23:
+ octareenroon91:
+ - rscadd: Spilling oxygen or nitrogen will obtain a release of the corresponding
+ atmospheric gas in the effected tile.
+ - rscadd: 'Carbon Dioxide has been added as a reagent. Recipe: 2:1 carbon:oxygen,
+ heated to 777K.'
+ - rscadd: Spilling CO2 will produce CO2 gas.
+2015-11-24:
+ Kor:
+ - rscadd: Added a lava turf. Expect to see it in away missions or in admin 'events'
+2015-11-25:
+ Incoming5643:
+ - experiment: A number of popular stunning spells have undergone balance changes.
+ Note that for the most part the stuns themselves are untouched.
+ - experiment: 'Lightning Bolt Changes:'
+ - rscdel: You can no longer throw the bolt whenever you want, it will fire itself
+ once it's done charging.
+ - rscadd: Getting hit by a bolt will do a flat 30 burn now, as opposed to scaling
+ with how long the wizard spent charging the spell. Unless said wizard made a
+ habit of charging lightning bolt to near maximum every time this is a buff to
+ damage.
+ - rscdel: Every time the bolt jumps the next shock will do five less burn damage.
+ - rscadd: Lightning bolts can still jump back to the same body, so the maximum number
+ of bolts you can be hit by in a single casting is three, and the maximum amount
+ of damage you could take for that is 60 burn.
+ - experiment: 'Magic Missile Changes:'
+ - rscdel: Cooldown raised to 20 seconds, up from 15
+ - rscadd: Cooldown reduction from taking the spell multiple times raised from 1.5
+ seconds to 3.5 seconds. Rank 5 magic missile now has a cooldown of 6 seconds,
+ down from 9, and is effectively a permastun.
+ - experiment: 'Time Stop Changes:'
+ - rscadd: Time Stop field now persists for 10 seconds, up from 9
+ - rscdel: Cooldown raised to 50 seconds, up from 40
+ - rscadd: Cooldown reduction from taking the spell multiple times raised from 7.75
+ seconds to 10 seconds. Rank 5 time stop now has a cooldown of 10 seconds, up
+ from 9, and is effectively a permastun.
+ Kor:
+ - rscadd: Escape pods can now be launched to the asteroid during red and delta level
+ security alerts. Pods launched in this manner will not travel to Centcomm at
+ the end of the round.
+ - rscadd: Each pod is now equipped with a safe that contains two emergency space
+ suits and mining pickaxes. This safe will only open during red or delta level
+ security alerts.
+ MrStonedOne:
+ - bugfix: fixes interfaces (like the "ready" button) being unresponsive for the
+ first minute or two after connecting.
+ - tweak: Burn related code has been changed
+ - tweak: This will give a small buff to fires by making them burn for longer
+ - tweak: This will give a massive nerf to plasma related bombs
+ - tweak: I am actively seeking feedback, if the nerf to bombs is too bad we can
+ still tweak stuff
+ PKPenguin321:
+ - rscadd: Chainsaws (both arm-mounted and not arm-mounted) can now be used in surgeries
+ as a ghetto sawing tool. Arm-mounted chainsaws are a teeny bit more precise
+ than regular ol' everyday chainsaws.
+ YotaXP:
+ - tweak: Spruced up the preview icons on the Character Setup dialog.
+ incoming5643:
+ - rscdel: Citing shenanigan quality concerns the wizard federation has withdrawn
+ supermatter swords and veil renderers from spellbooks.
+ neersighted:
+ - bugfix: Make Airlock Electronics use standard ID checks, allowing Drones to use
+ them.
+2015-11-26:
+ neersighted:
+ - tweak: Cyborg Toner is now refilled by recharging stations.
+ oranges:
+ - tweak: Removed the 'gloves' from the sailor dress which looked weird since it
+ was a blouse basically
+ - tweak: Made the skirt on the blue/red skirts less blocky,
+ - tweak: Made the striped dress consistent at every direction
+2015-11-27:
+ AnturK:
+ - rscadd: Turret control panels can now be made through frames available at autolathe.
+ - rscadd: Unlocked turrets can be linked with built controls with multiool
+ JJRcop:
+ - bugfix: Restores golem shock immunity.
+ Kor and Ausops:
+ - rscadd: Added four different suits of medieval plate armour.
+ - rscadd: The Chaplain starts with a suit of Templar armour in his locker. God wills
+ it!
+ - rscadd: Rumour has it that Nanotrasen is now training a new elite unit of soldiers
+ to deal with paranormal threats. Corporate was unable to be reached for comment.
+ MMMiracles:
+ - rscadd: Adds a brand new away mission for the gateway called 'Caves'.
+ - rscadd: The away mission has multiple levels to explore and could be quite dangerous,
+ running in without proper preparation is unadvised.
+ YotaXP:
+ - bugfix: Drones can now use the pick-up verb, and watertanks no longer get jammed
+ in their internal storage.
+ bgobandit:
+ - rscadd: Due to changes in Nanotrasen's mining supply chain, ore redemption machines
+ now offer a variety of upgraded items! However, certain items are more expensive.
+ Point values for minerals have been adjusted to reflect their scarcity.
+ - rscadd: Nanotrasen R&D has discovered how to improve upon the resonator and kinetic
+ accelerator.
+ - rscadd: After a colossal tectonic event on Nanotrasen's asteroid, ores are distributed
+ more randomly.
+ - rscadd: Bluespace crystals have been discovered to be ore. They will now fit into
+ satchels and ore boxes.
+ - rscadd: Mech advanced mining scanners now include meson functionality.
+ neersighted:
+ - bugfix: Wooden Barricades now take bullet damage.
+ - tweak: Rebalance Wooden Barricade damage.
+2015-11-28:
+ TechnoAlchemisto:
+ - tweak: Cloaks are now worn in your exosuit slot!
+2015-11-29:
+ Firecage:
+ - rscadd: Hand tools now have variable operating speeds.
+ GunHog:
+ - tweak: Nanotrasen has improved the interface for the hand-held teleportation device.
+ It will now provide the user with the name of the destination tracking beacon.
+ JJRcop:
+ - bugfix: Fixes changeling Hive Absorb DNA ability runtime.
+ Joan:
+ - imageadd: When sacrificing a target with the sacrifice rune, Nar-Sie herself will
+ briefly appear to consume them.
+ - imageadd: When an artificer repairs a construct, there is a visible beam between
+ it and the target.
+ - imageadd: When reviving a target with the raise dead rune, there is a visible
+ beam between the two corpses used.
+ - imageadd: When draining a target with the blood drain rune, there is a visible
+ beam between you and the rune.
+ - imageadd: Construct sprites are now consistent and all bob in the air.
+ - rscadd: Most cult messages now use the cult span classes, though visible messages
+ from cult things generally do not.
+ - bugfix: Examining a cultist talisman as a cultist no longer causes the paper popup
+ to appear.
+ - bugfix: You no longer need to press two buttons to read a cultist tome.
+ - spellcheck: Cult should have a few less typos and grammatical errors.
+ - spellcheck: The sacrifice rune now uses the proper invocation.
+ KorPhaeron:
+ - rscadd: Guardians and holoparasites can now be manually recalled by their master.
+ - rscadd: The ghost controlling a guardian or holoparasite can be repicked by their
+ master, only one use which is removed when a new ghost is chosen.
+ MrStonedOne:
+ - rscadd: Re-adds 100% chance timed injectors, as it was removed over a misunderstanding.
+ - bugfix: Fixes bug with injectors having a 100% power chance despite not being
+ timed
+ - bugfix: Fixes the excessive amount of time it took the game to initialize.
+ - bugfix: Fixes some interface bugs.
+ - rscadd: when an interface window has to send a lot of resources before it can
+ open, it will now tell you with a "sending resources" line so you know why it's
+ not opening right away.
+ PKPenguin321:
+ - rscadd: Teleprods can now be constructed. Make them via tablecrafting, or by putting
+ a bluespace crystal onto a stunprod. They warp the target to a random nearby
+ area (which may include space/the inside of a wall) in addition to giving the
+ victim a brief stun. Like stunprods, they require a power cell to function.
+ - rscadd: Teleprods can have their crystal removed and be made back into stunprods
+ by using them in your hand when they have no cell installed.
+ - imageadd: Mounted chainsaws now have a unique inhand sprite.
+ Remie + Kor:
+ - tweak: Holopads now use AltClick to request the AI
+ Shadowlight213:
+ - tweak: Syndie melee mobs have been buffed.
+ TheNightingale:
+ - rscadd: Nuclear operatives can now buy the Elite Syndicate Hardsuit for 8 TC that
+ has better armor and fireproofing.
+ - tweak: Added throwing stars and Syndicate playing cards to nuclear operative's
+ uplink.
+ Yolopanther12:
+ - rscadd: Added the ability to use a box of lights on a light replacer to more quickly
+ refill it to capacity.
+ incoming5643:
+ - rscadd: OOC will now take steps to try and prevent accidental IC from people who
+ mistakenly use OOC instead of say. This doesn't catch all mistakes, so please
+ don't test it.
+ ktccd:
+ - bugfix: Blob pieces on some areas no longer count for blob mode victory (Such
+ as space or asteroid).
+ - bugfix: Blobcode no longer spawns and destroys blobs uselessly, which fixes other
+ stuff too.
+ - bugfix: Asteroid areas are no longer valid gang territory.
+ neersighted:
+ - experiment: Nanotrasen would like to announce NanoUI 2.0, now being rolled out
+ across all our stations. Existing NanoUI devices have been updated, and more
+ will be added soon. Please report any bugs to Nanotrasen Support.
+ - tweak: Many NanoUI interfaces have had +/- buttons replaced with input fields.
+ - tweak: Some NanoUI interfaces have had more information added.
+ - bugfix: Drones can now interact with NanoUI windows.
+ swankcookie:
+ - bugfix: Fixes issue of space-Christians forgetting about the true, humbling values
+ of space-Christmas.
+ - rscadd: Adds snowmen outfits
+2015-11-30:
+ neersighted:
+ - bugfix: Nanotrasen would like to apologize for Chemistry being stuck on NanoUI
+ 1.0... Please report any further bugs to Nanotrasen Support.
+ - tweak: NanoUI becomes... difficult to operate with brain damage. Who would have
+ guessed?
+ - tweak: Telekinesis enables you to use NanoUI at a distance.
+ - bugfix: Canisters require physical proximity to actuate...
+ - bugfix: NanoUI no longer leaks memory on click.
+2015-12-01:
+ Kor:
+ - rscadd: The away mission Listening Post, originally mapped by Petethegoat, has
+ removed as a mission. It is now present in normal deep space.
+ neersighted:
+ - tweak: Attack animations are now directional!
+ - rscadd: Nanotrasen brand Airlock Electronics now sport our latest NanoUI interface!
+ Upgrade your electronics today!
+ - bugfix: Cryo now knocks you out.
+ - bugfix: Resisting out of cryo has a delay.
+ - rscadd: Cryo auto-ejection can now be configured.
+ - rscdel: Remove Cryo eject verb (resist out).
+ - bugfix: Cryo works... Love, neersighted
+ swankcookie:
+ - tweak: Switches cloak usage to overclothing slot
+2015-12-02:
+ GunHog:
+ - bugfix: Nanotrasen has discovered a flaw in the weapon recharging station's design
+ that makes it incompatible with the Rapid Part Exchange Device. This has been
+ corrected.
+ neersighted:
+ - tweak: You can now stop pulling by trying to pull the same object again.
+ - rscadd: Nanotrasen is proud to announce that even the dead can use our state of
+ the art NanoUI technology.
+2015-12-03:
+ Joan:
+ - rscadd: Artificers now have feedback when healing other constructs, showing how
+ much health the target has.
+ - tweak: Constructs can move in space.
+ - imageadd: Fixes cult flooring not lining up with normal floors.
+ - imageadd: Fixes a juggernaut back spine not glowing where it should.
+ Spudboy:
+ - tweak: Realigned the librarian's PDA.
+ Swankcookie:
+ - bugfix: Cakehat now creates light
+ YotaXP:
+ - rscadd: Rolled out a new line of space heaters around the station. This new model
+ has the functionality to cool down the environment, as well as heat it. Additionally,
+ they can be built and upgraded like any other machine.
+ neersighted:
+ - bugfix: Dominator now shows the correct area name on non-Box maps.
+ - bugfix: Unwrenching atmos pipes is less... nuts...
+ - bugfix: You don't get hopelessly spun when standing on a unwrenched pipe... Don't
+ try it, though.
+ - tweak: You can now cancel pulling by Ctrl+Clicking anything else
+ - tweak: Chemistry Dispensers now have a built-in drain!
+2015-12-05:
+ Joan:
+ - rscdel: Magic missiles no longer do damage.
+2015-12-06:
+ Gun Hog:
+ - rscadd: Nanotrasen is proud to announce that it has improved its Diagnostic HUD
+ firmware to include the station's automated robot population! New features include
+ integrity tracking, Off/On status, and mode tracking! If your little robot friend
+ suddenly manages to acquire free will, you will be able to track that as well!
+ - tweak: Artificial Intelligence units may find that their bot management interface
+ now shows when a robot gains free will. This is also displayed on the Personal
+ Data Assistant's bot control interface.
+ neersighted:
+ - bugfix: Cryo now properly checks it is on before healing...
+2015-12-07:
+ octareenroon91:
+ - rscadd: Wallets now use the access of all IDs stored inside them.
+ - rscadd: As the accesses of all IDs are merged, two IDs in a wallet may grant access
+ to a door that neither one alone would open.
+ - bugfix: Wallets used to be useless for access if the first ID card put into it
+ was taken out, until another ID card was put back in. That should not happen
+ anymore.
+2015-12-08:
+ Joan:
+ - experiment: Revenants can no longer move through walls and windows while revealed,
+ though they can move through tables, plastic flaps, mobs, and other similarly
+ thin objects.
+ - tweak: Defile now reveals for 4 seconds, from 8.
+ - tweak: Overload lights now reveals for 10 seconds, from 8.
+ - tweak: Blight now reveals for 6 seconds, from 8.
+ - rscadd: Blight has a higher chance of applying stamina damage to the infected.
+ Kor:
+ - rscadd: The blocking system has been completely overhauled. Any held item, exosuit,
+ or jumpsuit can now have a chance to block, or a custom on hit effect. Different
+ shields can now have different block chances.
+ - rscadd: The clowns jumpsuit now honks when you beat the owner.
+ - rscadd: There is a new (admin only for now) suit of reactive armour that ignites
+ attackers instead of warping you.
+ - rscadd: Shields will no longer block hugs. Give peace a chance.
+ neersighted:
+ - tweak: MC tab reworked, more items made available.
+ - rscadd: Admins can now click entries in the MC tab to debug.
+2015-12-09:
+ GunHog:
+ - tweak: Nanotrasen has discovered new strains of Xenomorph which resist penetration
+ by known injection devices, including syringes. This seems to only extend to
+ the large 'Royal' strains, designed 'Queen' and 'Praetorian'. Extreme caution
+ is advised should these specimens escape containment.
+ - rscadd: Ghosts may now use Diagnostic HUD.
+ - tweak: Feedback added for which HUD is active.
+ Kor:
+ - rscadd: Security barricades now block gunfire 80% of the time while deployed.
+ - rscadd: Standing adjacent to barricades will allow you to shoot over them.
+ MrStonedOne:
+ - rscadd: noslip floors make you slightly faster
+ Shadowlight213:
+ - rscadd: Admins can now interact with mos of the station's machinery as if they
+ were an AI when ghosting.
+ incoming5643:
+ - rscadd: a mutation of glowshrooms, glowcaps, have recently been discovered in
+ botany.
+ ktccd:
+ - bugfix: Blobs now require the correct amount of blobs to win that scales depending
+ on number of blobs, instead of a set value of 700.
+2015-12-12:
+ Joan:
+ - tweak: The blob Split Consciousness ability now requires a node under the overmind's
+ selector, instead of picking the oldest living node to spawn a core on.
+ - bugfix: Revenant antagonist preference can once again be toggled from the Game
+ Preferences menu.
+ Kor:
+ - rscadd: You now have a chance to flip while attacking with a dualsaber.
+ - rscadd: Bluespace survival capsules have been added to escape pod safes.
+ - rscadd: Standing between activating shield generators now has disastrous consequences.
+ Lo6a4evskiy:
+ - bugfix: Ninja drains power properly, no more infinite stealth.
+ RemieRichards:
+ - rscadd: Adds a Synth Species
+ - rscadd: Species can now react to being force set by admins, used for Synth species
+2015-12-13:
+ Kor:
+ - rscadd: Adds reactive stealth armor. Admin spawn only.
+2015-12-15:
+ Incoming5643:
+ - rscadd: The summon events... event "RPG loot" now allows for items to have bonuses
+ of up to +15!
+ - rscadd: The "RPG loot" event now also improves the damage reduction of armor!
+ - rscadd: Check out the item mall for new item fortification scrolls!
+ as334:
+ - rscadd: New research has shown that when when plasma reaches a high enough temperature
+ in the presence of a carbon catalyst, it undergoes a violent and powerful fusion
+ reaction.
+ - rscadd: Adds a new gas reaction, fusion. Heat up plasma and carbon dioxide in
+ order to produce large amounts of energy and heat.
+ oranges:
+ - tweak: hulk no longer stuns
+ - tweak: John Cena
+2015-12-16:
+ AnturK:
+ - rscadd: Medical Beam Gun now available for Nuclear Operatives and ERT Medics.
+ Joan:
+ - tweak: Revenant Overload Lights reveal time lowered from 10 seconds to 8 seconds,
+ shock damage increased from 18 to 20.
+ - tweak: Revenant Blight reveal time lowered from 6 seconds to 5 seconds.
+ Kor:
+ - rscadd: Styptic once again works in patches.
+ - rscadd: Nuke Op team leaders can now activate challenge mode if more than 50 players
+ are online.
+ - rscadd: Xenobio mobs will no longer spontaneously murder their friends if you
+ give them sentience
+ The-Albinobigfoot:
+ - bugfix: The Wishgranter now displays its faith in humans with curbed enthusiasm.
+ Tkdrg:
+ - experiment: Cult has been overhauled in an attempt to make the gamemode more fun.
+ - rscdel: Cult onversion and stunpapers have been removed. So have most cult objectives.
+ - tweak: The cult's single objective is now defend and feed a large construct shell
+ in order to summon the Geometer.
+ - tweak: The cult must sacrifice souls in order to acquire summoning orbs, which
+ must be inserted inside said shell.
+ - tweak: The large construct shell can be procured by using a summoning orb in hand,
+ but it is vulnerable to attack.
+ - tweak: Once enough orbs are inserted, the station will go Delta. After three minutes,
+ the cult will have won.
+ - rscadd: Cult communications now no longer damage you when done without a tome.
+ - rscadd: Cultists now start with a sacrificial dagger, with bleeding effects and
+ high throwing damage.
+ - rscadd: Most existing runes were buffed, merged, or removed. A Immolate rune and
+ a Time Stop rune were added. Experiment!
+ - experiment: Each cultist now gets a random set of runes in their tomes. Pool together
+ your knowledge in order to thrive.
+ neersighted:
+ - experiment: NanoUI 3.0
+ - experiment: Completely rewrite NanoUI frontend; rework backend.
+ - tweak: Re-design NanoUI interface to be much more attractive.
+ - tweak: Reduce NanoUI LOC count/resource size.
+ - tweak: Reduce NanoUI tickrate; make UIs update properly.
+ - rscadd: Add chromeless NanoUI mode.
+ - rscadd: NanoUI's chromeless mode can be toggled with the 'Fancy NanoUI' preference.
+ - bugfix: Allow NanoUI to work on IE8-IE11, and Edge.
+ - bugfix: Close holes that allow NanoUI href spoofing.
+2015-12-17:
+ Kor:
+ - rscadd: Security barricades are now deployed via grenade. You can no longer move
+ them after they've been deployed, you must destroy them.
+ - rscadd: You can now shoot through wooden barricades while adjacent, while any
+ other gunfire has a 50% chance of being blocked.
+ - rscadd: There are no longer restrictions against implanting the nuclear disk in
+ people.
+ - rscadd: If the station is destroyed in a nuclear blast, any surviving traitors
+ will complete their "escape alive" objective regardless of their location.
+ - rscadd: Hulks now lose hulk when going into crit, rather than at 25 health.
+ - rscadd: Shuttles will no longer drag random tiles of space with them. This means
+ you can be thrown out of partially destroyed escape shuttles very easily.
+ - rscadd: The people and objects on destroyed tiles won't be along for the ride
+ when the shuttle moves either.
+ - rscadd: Adds hardsuits with built in energy shielding. CTF and security versions
+ are admin only.
+ - rscadd: Nuclear operatives can buy a shielded hardsuit for 30tc.
+ - rscadd: Traitors can now buy a Mulligan for 4 telecrystals, a syringe that completely
+ randomizes your name and appearance.
+ - rscadd: The spy bundle now includes a switchblade and Mulligan.
+ MMMiracles:
+ - rscadd: A set of coordinates have recently reappeared on the Nanotrasen gateway
+ project. Ask your local central official about participation.
+ MrStonedOne:
+ - tweak: 'Ghosts can now double click on ANY movable thing (ie: not a turf) to orbit
+ it'
+ PKPenguin321:
+ - rscadd: Dope golden necklaces have been added. They're a jumpsuit attachment like
+ ties and are completely cosmetic.
+ - rscadd: Dope necklaces can be bought from the clothesmate with a coin. Three are
+ in the clothesmate by default, so you can get your posse going. Gangs that aren't
+ Sleeping Carp can also purchase necklaces for 1 influence each. Dope.
+ xxalpha:
+ - tweak: Restores the ability to bolt and unbolt operating airlocks.
+2015-12-18:
+ Incoming5643:
+ - rscadd: Soon to be blobs in blob mode can now burst at their choosing. However
+ they will still burst if they wait too long.
+ - rscadd: Burst responsibly.
+ Joan:
+ - rscadd: 'New blob chemicals:'
+ - rscadd: Pressurized Slime, which is grey, does low brute, oxygen, and stamina
+ damage, but releases water when damaged or destroyed.
+ - rscadd: Energized Fibers, which is light yellow, does low burn damage, high stamina
+ damage, and heals if hit with stamina damage.
+ - rscadd: Hallucinogenic Nectar, which is pink, does low toxin damage, causes vivid
+ hallucinations, and does some bonus toxin damage over time.
+ - tweak: Replaces Kinetic Gelatin with Reactive Gelatin, which does less brute damage,
+ but if hit with brute damage in melee, damages all nearby objects.
+ - wip: 'Changes three of the old blob chemicals:'
+ - tweak: Ripping Tendrils does slightly more stamina damage
+ - tweak: Envenomed Filaments no longer causes hallucinations, but does some stamina
+ damage in addition to toxin damage over time.
+ - tweak: Cryogenic Liquid will freeze targets more effectively.
+ Kor:
+ - rscadd: Shooting someone who is holding a grenade has a chance to set the grenade
+ off.
+ - rscadd: Shooting someone who is holding a flamethrower has a chance to rupture
+ the fuel tank.
+ - tweak: Shields have a bonus against blocking thrown projectiles.
+ Swankcookie:
+ - rscadd: lanterns no longer turn into flashlights when you pick them up.
+ bgobandit:
+ - rscadd: Lizard tails can now be severed by surgeons with a circular saw and cautery,
+ and attached the same way augmented limbs are.
+ - rscadd: The Animal Rights Consortium is horrified by Nanotrasen stations' sudden
+ rise of illegal lizard tail trade, with such atrocities as lizardskin hats,
+ lizard whips, lizard clubs and even lizard kebab!
+ neersighted:
+ - tweak: NanoUI should now load much faster, as the filesize and file count have
+ been reduced
+2015-12-20:
+ Joan:
+ - tweak: Reduces Lexorin Jelly's oxygen damage significantly.
+ - experiment: Blobbernaut chemical application on attack is back, but much less
+ absurd this time; blobbernauts with an overmind will do 70% of the normal chem
+ damage(plus 4) and attack at a much slower rate than the blob itself can.
+ - wip: As an example, a blobbernaut with the Ripping Tendrils chemical would do
+ 14.5 brute and 10.5 stamina damage per hit.
+ Kor:
+ - rscadd: Adds reactive tesla armour. Adminspawn only.
+ - rscadd: Adds the legendary spear, Grey Tide. Admin only.
+ - rscadd: Nuke Ops can now purchase penetrator rounds for their sniper rifles.
+ - rscadd: Nuke ops can now purchase additional team members for 25 telecrystals.
+ They don't come with any gear other than a pistol however, so remember to save
+ some points for them.
+ - rscadd: Nuke Ops now have an assault pod. A 30tc targeting device will allow you
+ to select any area on the station as its landing zone. The pod is one way, so
+ don't forget your nuke.
+ - rscdel: The teleporter board is no longer available for purchase in the uplink.
+ - rscdel: After finding absolutely nothing of value, Nanotrasen away teams placed
+ charges and scuttled the abandoned space hotel.
+ - rscadd: Metastation now has xenobiology computers.
+ - rscadd: Metastation now has escape pod computers.
+ - rscadd: A distress signal has been detected broadcasting in an asteroid field
+ near Space Station 13.
+ - rscadd: Clicking the (F) follow link for AI speech will now make you orbit their
+ camera eye.
+ MMMiracles:
+ - tweak: The SAW has been revamped slightly. It now requires a free hand to fire,
+ but includes 4 new ammo variants along with a TC cost decrease for both the
+ gun and the ammo boxes.
+ MrStonedOne:
+ - bugfix: Fixes ghost orbit breaking ghost floating
+ - bugfix: Fixes orbiting ever breaking golem spawning
+ - bugfix: 'Fixes orbiting ever preventing that ghost from showing up in pictures
+ taken by ghost cameras resdel: Fixes being able to break your ghost sprite by
+ multiple quick consecutive orbits (FINAL SOLUTION, PROVE ME WRONG YOU CAN''T)'
+ Remie:
+ - rscadd: 'Byond members can now choose how their ghost orbits things, their choices
+ are: Circle, Triangle, Square, Pentagon and Hexagon!'
+ - tweak: orbit() should be much cheaper for clients now, allowing those of you with
+ potato PCs to survive mega ghost swirling better.
+ incoming5643:
+ - bugfix: the terror of double tailed lizards and featureless clones should now
+ be over
+ - rscdel: the emote *stopwag no longer works, just *wag again to stop instead
+2015-12-21:
+ AnturK:
+ - tweak: Ghost HUD and Ghost Inquisitiveness toggles are now persistent between
+ rounds.
+ Kor:
+ - rscadd: Malfunctioning AIs have been merged with traitor AIs. They no longer appear
+ in their own mode.
+ - rscadd: Hacking APCs now gives you points to spend on your modules. Save up enough
+ points and you can buy a doomsday device on a 450 second timer.
+ - rscadd: The detectives revolver reskins on alt click now.
+ - rscadd: You can now dual wield guns. Firing a gun will automatically fire the
+ gun held in your off hand if you are on harm intent.
+ LanCartwright:
+ - tweak: The TC costs for nuke ops have been rebalanced. Guns, viscerators and mechs
+ are cheaper, ammo and borgs are more expensive.
+ - rscadd: Most guns can now be bought in bundles, together with some ammo and freebies
+ for a special discount.
+ The-Albinobigfoot:
+ - rscadd: Nuclear Operative families may once again requisition ultra-adhesive footwear.
+2015-12-22:
+ Iamgoofball:
+ - rscadd: Tesla engine has been added alongside the singularity engine to all maps.
+ Joan:
+ - wip: 'Adds three new blob chemicals:'
+ - rscadd: Replicating Foam, which is brown, does brute damage, has bonus expansion,
+ and has a chance to expand when damaged.
+ - rscadd: Sporing Pods, which is light orange, does low toxin damage, and has a
+ chance to produce weak spores when expanding or killed.
+ - rscadd: Synchronous Mesh, which is teal, does brute damage and bonus damage for
+ each blob tile near the target, and splits damage taken between nearby blobs.
+ - experiment: Synchronous Mesh blobs take 25% more damage, to compensate for the
+ spread damage.
+ Kor:
+ - rscadd: Cayenne will no longer be targeted by the syndicate turrets.
+ - tweak: Energy shields now only reflect energy projectiles.
+ - rscadd: Added accelerator sniper rounds to uplink, a weak projectile that ramps
+ up damage the farther it flies.
+ MMMiracles:
+ - bugfix: Saber magazines have been dropped to 21 per magazine. When asked, Nanotrasens
+ official ballistic department replied "There is indeed such a thing as too much
+ bullet."
+ Xhuis:
+ - tweak: Stun batons can now be blocked by shields, blocked hits don't deduct charge.
+ xxalpha:
+ - rscadd: Janitor cyborgs now have a bottle of drying agent.
+2015-12-25:
+ Joan:
+ - rscdel: The blob Split Consciousness ability has been removed.
+ - tweak: The blob mode now spawns more roundstart blobs, instead.
+ Kor:
+ - rscadd: AI holograms no longer drift in zero gravity
+ LanCartwright:
+ - tweak: Shotguns shells now have one extra pellet.
+ MrStonedOne:
+ - bugfix: Screen shakes will no longer allow you to see through walls
+ - tweak: Screen shakes will now move with you when moving rather than lag your client
+ behind your mob
+ - tweak: Screen shakes are now less laggy in higher tickrates
+2015-12-26:
+ Buggy123:
+ - tweak: Salicyclic Acid now rapidly heals severe bruising and slowly heals minor
+ ones.
+ Iamgoofball:
+ - tweak: Telsa energy ball now shoots only a single, powerful beam of lightning
+ that can arc between mobs.
+ - soundadd: Energy ball can now be heard when near-by.
+ Incoming5643:
+ - tweak: Animated objects now revert if they have no one to attack for a while.
+ - rscadd: Added Golden revolver, a powerful sounding gun with large recoil.
+ Kor:
+ - rscadd: Transform Sting is now actually functional.
+ MrStonedOne:
+ - tweak: Movement in no gravity now allows you to push off of things only dense
+ to some mobs if it is dense to you (such as tables/blob tiles) rather than just
+ objects that are only dense to all mobs.
+ - bugfix: Long/timed actions will now cancel properly if you move and quickly move
+ back to the right location.
+2015-12-27:
+ Joan:
+ - rscadd: Overmind-created blobbernauts are now player-controlled if possible.
+ - tweak: Creating a blobbernaut no longer destroys the factory, instead doing heavy
+ damage to it and preventing it from spawning spores for one minute.
+ - tweak: You cannot spawn blobbernauts from overly damaged factories.
+ - rscadd: Procedure 5-6 may be issued for biohazard containment under certain situations.
+ - tweak: Blobs will now burst slightly later on average, and the nuke report with
+ the nuke code will arrive slightly earlier.
+ Kor:
+ - soundadd: Spacemen now announce when they are changing magazines.
+ - rscadd: Command headsets now have a toggle to let you have larger radio speech.
+ LanCartwright:
+ - rscdel: The Syndicate Ship no longer spawns with Bulldog shotguns, operative have
+ been given 10 extra telecrystals instead.
+ MrStonedOne:
+ - bugfix: Flashes that were emp'ed were incorrectly flashing people in range of
+ the emper, not in range of the flash.
+ - tweak: Flashes in a mob's inventory that are emp'ed will only aoe stun if it is
+ not inside of a container like a backpack/box
+2015-12-28:
+ AnturK:
+ - rscadd: You can now write an entire word with crayons by setting it as a buffer
+ and then clicking the target tiles in the right order.
+ Joan:
+ - rscdel: Blobbernauts can no longer smash walls of any type.
+ MrStonedOne:
+ - tweak: Progress bars now have 20 states instead of 5.
+ - bugfix: Bump mining should be fixed.
+ - tweak: Long actions now checks for movement/changed hands/etc more often to prevent
+ edge cases.
+ - tweak: Multiple progress bars will now stack properly, rather than fight each
+ other for focus.
+ Ressler:
+ - rscadd: Adds the reagent Haloperidol.
+ - rscadd: It is an anti-drug reagent, good for stopping assistants hyped up on meth,
+ bath salts, and equally illegal drugs.
+ - rscadd: It can be made with Chlorine, Fluorine, Aluminum, Potassium Iodide, and
+ Oil.
+ neersighted:
+ - bugfix: Make NanoUIs transfer upon (un)ghosting.
+ - bugfix: Fix NanoUIs jumping when resized/dragged.
+ - bugfix: Lots of other NanoUI bugs.
+2015-12-31:
+ Bawhoppen:
+ - rscadd: Nanotrasen has opened the availability of tactical SWAT gear to station's
+ cargo department
+ - rscadd: Due to a new trade agreement with Chinese space suit manufacturers, Nanotrasen
+ can now obtain basic space suits much cheaper; This has been reflected in the
+ cargo prices
+ - rscadd: Amateur medieval enthusiasts have found a quick way to easily make wooden
+ bucklers.
+ Joan:
+ - imageadd: Replaced every book sprite in the game with new, consistent versions.
+ - imageadd: Except the one-use wizard spellbooks, which already got new sprites.
+ PKPenguin321:
+ - rscadd: Chest implants have been added that allow you to morph your arms into
+ a gun and back at will. There are two variants, a taser version and a laser
+ version. Both versions are self-charging. Getting EMPed with one of these implants
+ results in the implant breaking and loads of fire damage. The implants are currently
+ admin-only.
+ - tweak: The telecrystal price for thermal imaging goggles has been lowered from
+ 6 to 4.
+ incoming5643:
+ - rscadd: The wizard federation has finally updated their assortment of guns for
+ the summon guns event. Look forward to getting shot in the face with a whole
+ new batch of interesting and rarely seen weaponry!
+2016-01-01:
+ Iamgoofball:
+ - experiment: Redid how objectives are assigned, they're now a lot more random in
+ terms of what you can get.
+ Incoming5643:
+ - tweak: Removed gender restrictions from socks.
+ Joan:
+ - rscdel: Storage Blobs are gone; they were effectively a waste of resources, as
+ there are more or less no points at which you should need them, unless you were
+ winning excessively hard.
+ - rscdel: Blobs can no longer burst early; instead, the button gives some early
+ help and serves to indicate you're a blob.
+ - wip: Blobbernauts now poll candidates instead of grabbing a candidate immediately.
+ The poll is 5 seconds, so that there's no significant pause between making a
+ blobbernaut and it doing stuff.
+ - rscadd: Blobbernaut creation replaces Storage Blob creation on the blob HUD.
+ - tweak: Overmind communication is now much larger and easier to see, and blob mobs,
+ such as blobbernauts, will hear it.
+ Kor:
+ - rscadd: The wizard has a new spell, Lesser Summon Guns. This summons an unending
+ stream of single shot bolt action rifles into his hands, automatically replacing
+ themselves as you fire.
+ - bugfix: Fixes successive generations of grey tide clones not despawning.
+ - tweak: Using challenge ops now delays shuttle refuel.
+ - rscadd: Added a new wizard event, Advanced Darkness.
+ MrStonedOne:
+ - experiment: GHOST POPUP RE-WORK
+ - bugfix: Ghost popups will no longer steal focus
+ - bugfix: Ghost popups will no longer submit on key press (regardless of focus)
+ unless you tab to a button first
+ - tweak: Ghost popups will close themselves after the time out has ended
+ - rscadd: Ghost popups are now themed.
+ - tweak: Long actions (like resisting out of handcuffs) will no longer count space/nograv
+ drifting as the user moving.
+ - tweak: This does not apply to the target of a long action if that target isn't
+ you. Pulling something while space drifting and working on it intentionally
+ won't work.
+2016-01-02:
+ Kor:
+ - rscadd: Guardians/Parasites are now named after constellations, and have new sprites
+ from Ausops.
+ Kor and GunHog:
+ - rscadd: Malfunctioning AIs can now purchase Enhanced Surveillance for 30 points,
+ which allows them to "hear" with their camera eye.
+ MMMiracles:
+ - rscadd: A distress signal was recently discovered with gateway coordinates attached
+ to a far-off research facility owned by Nanotrasen. The signal was sent out
+ in hopes of someone competent receiving it, unfortunately, your station was
+ the only one to respond. Local security forces may not be welcoming your arrival
+ group with open arms.
+2016-01-07:
+ KorPhaeron:
+ - tweak: Doubled cost of Lesser Summon Guns to 4 and increased charge time to 75
+ seconds.
+ TrustyGun:
+ - rscadd: 'Added two new UI styles: black and green Operative and pale green Slimecore.'
+2016-01-09:
+ Wjohnston:
+ - wip: AI Satellite has been remapped to make it more secure.
+2016-01-11:
+ Joan:
+ - rscdel: Blob cores and nodes no longer cause normal pulsed blobs to animate. Factories
+ and resource nodes will still animate.
+ - imageadd: Holoparasite sprites have been updated again, are now named after silvery
+ metals and flowers and can also be colored purple, blue or yellow.
+ xxalpha:
+ - tweak: Pipes and cables under walls, intact floors, grilles and reinforced windows
+ will now be shielded from explosions until exposed.
+2016-01-13:
+ Joan:
+ - imageadd: Alien whisper ability has a new icon
+ MrStonedOne:
+ - tweak: Control clicking on the thing you are pulling will no longer unpull, instead
+ control clicking on anything too far away to be pulled will unpull. (reminder
+ that the delete key also unpulls)
+ OneArmedYeti:
+ - imageadd: To help with colorblindness, gang HUDs have been changed so leaders
+ have a border and normal gangster icons are smaller.
+2016-01-15:
+ Joan:
+ - bugfix: Holoparasites can no longer beat their owner to death while inside of
+ them.
+ - spellcheck: Updates traitor holoparasite descriptions for accuracy.
+ - spellcheck: Adds 8 additional silvery metals to the holoparasite name pool.
+ - imageadd: Adds two new holoparasite colors, light purple and red.
+ - imageadd: Holoparasite HUD buttons now have new sprites.
+ - imageadd: Adds glow effects when guardians teleport or recall, including fire
+ guardian teleporting and support guardian teleporting.
+ Kor:
+ - rscadd: Washing machines are activated via alt+click rather than a right click
+ verb.
+2016-01-16:
+ Joan:
+ - imageadd: Alien queens and praetorians have suitably large speechbubbles.
+ - imageadd: Syndicate cyborgs and syndrones have suitably evil robotic speechbubbles.
+ - imageadd: Blob mobs have suitably uncomfortable-looking speechbubbles.
+ - imageadd: Holoparasites and guardians have suitably robotic and magical speechbubbles.
+ - imageadd: Swarmers have suitably holographic speechbubbles.
+ - imageadd: Slimes have suitably slimy speechbubbles.
+2016-01-17:
+ Joan:
+ - bugfix: You can once again repair a hacked APC by using an APC frame on it instead
+ of welding it off the wall, at the same stage as you'd weld it off the wall.
+ MrStonedOne:
+ - bugfix: Control clicking on a turf now un-pulls
+2016-01-19:
+ neersighted:
+ - rscadd: Many many interfaces have been ported to tgui; uplinks and MULEbots being
+ the most important
+ - rscadd: You can now tune radios by entering a frequency
+ - bugfix: Air Alarms now support any gas
+2016-01-23:
+ neersighted:
+ - experiment: Refactor wires; port wire interface to tgui.
+ - rscadd: Wire colors are now fully randomized.
+ - rscdel: Remove pizza bombs, as the code and sprites were terrible.
+ - rscadd: Add pizza bomb cores, which can be combined with a pizza box to make a
+ pizza bomb.
+ octareenroon91:
+ - bugfix: Chemistry machinery should now all equally accept beakers, drinking glasses,
+ etc.
+2016-01-27:
+ Joan:
+ - tweak: Golems have about a 40% chance to stun with punches, from about 60%.
+ - tweak: Millitary Synths have about a 50% chance to stun with punches, from literally
+ 100%.
+ - wip: Blobbernaut creation costs 30 points, and does much more damage to the factory.
+ - rscdel: Blob factories regenerate at half normal rate.
+ - tweak: Blob reagents tweaked;
+ - rscadd: Ripping Tendrils does slightly more brute damage, but less stamina damage.
+ - rscdel: Lexorin Jelly does less brute damage.
+ - rscadd: Energized Fibers does slightly more burn damage.
+ - rscadd: Sporing Pods does slightly more toxin damage.
+ - rscadd: Replicating Foam will try to replicate when hit more often.
+ - rscadd: Hallucinogenic Nectar does slightly more toxin damage and causes hallucinations
+ for longer.
+ - rscadd: Cryogenic Liquid does more burn damage.
+ - experiment: Synchronous Mesh does slightly less damage with one blob but massive
+ damage with more than one nearby blob.
+ - rscdel: Dark Matter does less brute damage.
+ - rscdel: Sorium does slightly less brute damage.
+ - rscdel: Pressurized Slime has a lower chance to emit water when killed and when
+ attacking targets.
+ - tweak: Supermatter explosion is no longer capped, and under normal conditions
+ will produce a 8/16/24 explosion when delaminating.
+ - imageadd: Blob tiles now do an attack animation when failing to expand into a
+ turf.
+ - imageadd: Overmind-directed expansion is more visible than automatic expansion.
+ Kor:
+ - rscadd: Capture the flag has been added in space near central command. The spawners
+ are disabled by default, so be sure to harass admins when you die until they
+ let you play. The arena was mapped by Ausops.
+ - rscadd: Nuke ops can purchase mosin nagants for 2 telecrystals.
+ MrStonedOne:
+ - bugfix: Fixes the powersink drawing less power than the smeses put out.
+ - tweak: Made the powersink hold significantly more power before overloading and
+ going boom.
+ - tweak: Buffed the explosion of the power sink when it overloads. You are suggested
+ to think twice about wiring the engine to the grid.
+ PKPenguin321:
+ - rscadd: The Autoimplanter, a device that can insert cyberimplants into humans
+ instantly and without the need of surgery, has been added to the game. It is
+ currently only obtainable by nuke ops, by way of being included in the Box of
+ Implants.
+2016-01-28:
+ Joan:
+ - rscadd: Blobs can communicate before bursting to allow for more coordination.
+ Kor:
+ - rscadd: Butchering mobs by attacking them with sharp objects will only happen
+ on harm intent. This means it is possible to do surgery on aliens again.
+2016-01-29:
+ Joan:
+ - rscadd: Holoparasites can now see their summoner's health at all times. The health
+ displayed is a percentage, with 0 being dead.
+ - imageadd: Holoparasites now have visual flashes on the summoner's location when
+ recalled due to range limits and when manifesting.
+ Kor:
+ - rscadd: Red xenobio potions now work on vehicles (janitor cart, ATV, secway, etc),
+ causing them to go faster.
+ - rscadd: Stuffing people in bins uses clickdrag instead of grab.
+2016-01-30:
+ Boredone:
+ - tweak: Due to an experiment gone wrong, the Research Director's Teleport Armor
+ now causes some mild radiation poisoning on teleportation to the wearer.
+ Francinum:
+ - rscadd: Added two new female underwear styles.
+ Kor:
+ - rscadd: You can now use the abandoned white ship as an escape route at round end.
+ This is possible on Box, Meta, and Dream.
+ - rscadd: Added support so that mappers can make any shuttle function as an escape
+ shuttle.
+ MMMiracles:
+ - rscadd: Three new bra sets have been added for the ladies out there who want to
+ show their patriotism.
+ xxalpha:
+ - rscadd: Blueprints will now allow the expansion of an existing area by giving
+ its name to a new adjacent area.
+ - rscadd: Added a no power warning cyborg verb to Robot Commands.
+2016-01-31:
+ Kor:
+ - rscadd: Added a special AI upgrade disk that allows normal AIs to use malf modules
+ and hack APCs. It is admin only.
+ - rscadd: Added an AI upgrade disk that grants AIs the lipreading power. It is admin
+ only.
+2016-02-01:
+ Erwgd:
+ - rscadd: The Kitchen Vending machine now stocks salt shakers and pepper mills!
+ - rscadd: The NutriMax now stocks spades, cultivators and plant analyzers.
+ - rscadd: Rice seeds are now stocked in the MegaSeed Servitor, and the seeds supply
+ crate now contains a pack of rice seeds.
+ - rscdel: Botanists should be aware that wheat stalks can no longer mutate into
+ rice.
+ Fayrik:
+ - rscadd: pAI cards can now be inserted into simple robots, to allow for more robust
+ robot personalities.
+ PKPenguin321:
+ - rscadd: You can now store knives, pens, switchblades, and energy daggers in certain
+ types of shoes (such as jackboots, workboots, winter boots, combat boots, or
+ no-slips).
+ - rscadd: Horns can now be stored in clown shoes. Honk.
+ TrustyGun:
+ - rscadd: Adds gag handcuffs to the prize pool for arcade machines. They act like
+ regular handcuffs, but you break out of them in a second.
+ WJohnston:
+ - rscadd: Adds missing booze & soda dispenser, library console, fixes door access
+ and a few other minor things to Efficiency Station
+ - rscadd: Also adds direction tags so people can find their way around better.
+ bgobandit:
+ - rscadd: On Valentine's Day, all spacemen will receive candy hearts and valentines
+ for their special someones! Label valentines with a pen.
+ - rscadd: Note that today is not Valentine's Day.
+2016-02-05:
+ Joan:
+ - experiment: Blob expansion is faster near the expanding blob, but slower further
+ away from it.
+ - tweak: Blob spores produce a slightly larger smoke cloud when dying. Sporing Pods
+ spores and blob zombies produce the current small cloud.
+ - rscdel: Blobbernauts can no longer pull anything at all.
+ - tweak: Blobbernauts health reduced to 200, but blobbernauts now take half brute
+ damage.
+ - tweak: Blobbernauts now take massive damage from fire.
+ - tweak: Blobbernauts do approximately 3 more damage when attacking.
+ - wip: Replicating Foam will expand more actively when damaged.
+ - rscadd: Adds Electromagnetic Web, which is light blue, does burn damage and EMPs
+ targets, and causes a small EMP when dying.
+ - rscadd: Electromagnetic Web takes more damage; a normal blob that hasn't been
+ near a node or the core for 6~ seconds can be oneshotted by a laser.
+ - rscadd: Anomalies, such as pyroclastic and vortex anomalies, now appear at the
+ bottom of the ghost orbit and observe menus.
+ Kor:
+ - rscadd: Nuke ops can purchase sentience potions for 4tc
+ MMMiracles:
+ - tweak: Bulldog now starts with stun-slugs instead of its usual 60-brute slugs.
+ Slugs now cost 3 TC instead of 2.
+ - tweak: Most SAW ammo has been slightly buffed in damage so maybe it'll be worth
+ buying now along with a slight cost decrease for the gun itself.
+ - tweak: Incen shells for the shotgun now apply extra firestacks on hit so it actually
+ sets people on fire instead of turning them into a light show.
+ - tweak: Incen rounds for the SAW now leave a fire trail similar to the bulldog's
+ dragonsbreath round.
+ - rscadd: Nuke Ops now have the ability to purchase breaching shells, a weaker variant
+ of the meteorslugs that can still push back people/airlocks/mechs/corgis.
+ - bugfix: SAW should now use its in-hand sprites for an open-closed magazine
+ PKPenguin321:
+ - rscadd: You can now sharpen carrots into shivs by using a knife or hatchet on
+ them.
+ bgobandit:
+ - rscadd: Seven new emoji have been added to hasten the death of the English language.
+ octareenroon91:
+ - rscadd: Player-controlled medibots can examine a patient to know what chems are
+ in the patient's body.
+ - bugfix: autolathes have been showing extra copies of the hacked designs, but no
+ more.
+2016-02-06:
+ LordPidey:
+ - rscadd: Added suicide command for pipe valves. It's quite messy.
+ Lzimann:
+ - tweak: Combat Mechas now have a increased chance of destroying a wall with punches
+ (40% for walls and 20% for reinforced walls)!
+ - rscadd: Combat mechas can now destroy tables and racks with a punch!
+ neersighted:
+ - rscadd: The Syndicate has stolen the latest tgui improvements from Nanotrasen!
+ All uplinks now feature filtering/search.
+ - rscadd: Nanotrasen is proud to announce its next generation sleepers, featuring
+ tgui!
+ - rscadd: Portable atmospheric components have been overhauled to use the latest
+ interface technology.
+ - rscdel: The Area Atmosphere Computer has been removed.
+ - rscadd: Huge scrubbers now require power.
+ - rscdel: Borg jetpacks are now refilled from a recharger and not a canister.
+ - rscadd: Power monitors now have a state of the art graph. Hopefully they're actually
+ useful to someone.
+ - rscadd: Cargo consoles have been redesigned and now feature search and a shopping
+ cart!
+2016-02-08:
+ Incoming5643:
+ - rscadd: Poly will now speak a line or emote when pet.
+ - rscadd: Poly now responds to getting fed crackers by becoming more annoying for
+ the round.
+ - experiment: Every day he is growing stronger
+ Kor:
+ - rscadd: A certain hygiene obsessed alien is now obtainable via xenobiology gold
+ cores.
+ - rscadd: Add laserguns with swappable, rechargeable magazines. They are adminspawn
+ only.
+ - rscadd: Operatives now get their pinpointers in their pocket when they spawn,
+ meaning reinforcements automatically come with them (and hopefully people stop
+ forgetting them in general).
+ - rscadd: Capture the flag now features a high speed instagib mode, with guns courtesy
+ of MMMiracles.
+ phil235:
+ - tweak: The vision updates for mobs are now instantaneous (e.g. you don't have
+ to wait one second to see again when removing your welding helmet)
+ - tweak: Your vision is now affected when you're inside something or viewing through
+ a camera. You can no longer see mobs or objects when ventcrawling (unless you
+ have xray for example), an xray user viewing through a camera do not see through
+ walls around the camera. On the other hand, cameras with an xray upgrade let
+ you see through walls. Unfocused camera now give you the same effect as when
+ you are nearsighted. Being inside closets, morgue container and disposal bins
+ give you some vision impairments.
+ - rscadd: The ability to toggle your hud on and off (with f12) is now available
+ to all mobs not just humans.
+2016-02-09:
+ AnturK:
+ - rscadd: Syndicate Operatives can now buy bags full of plastic explosives for 9
+ TC.
+ Gun Hog:
+ - rscadd: '"Nanotrasen has drafted a design for an exosuit version of the medical
+ nanite projector normally issued to its Emergency Response Personnel. With sufficient
+ research, a prototype may be fabricated for field testing!"'
+ incoming5643:
+ - rscadd: The wizard spell wild shapeshift has been made less terrible.
+ neersighted:
+ - rscadd: Internals tanks now provide an action button
+ - rscadd: Jetpacks now emit the gas consumed for propulsion onto their turf
+ - rscdel: Jetpacks no longer have object verbs
+ - rscdel: tgui no longer has internals buttons
+ - bugfix: Malf AI's flood ability now correctly sets vent pressure bounds -- the
+ results are devastating... Try it!
+2016-02-10:
+ Joan:
+ - rscadd: Blob mobs now heal for 2.5% of their maxhealth when blob_act()ed, basically
+ whenever they're on blobs near a node or the core.
+ - tweak: Blob expansion no longer has a chance to fail inversely proportional with
+ the expanding blob's health. Blobs still, however, expand at roughly the same
+ rate as they do currently.
+ - experiment: Adds five new blob chemicals.
+ - rscadd: Adds Penetrating Spines, which is sea green and does brute damage through
+ armor. The damage can still be reduced by bio protection.
+ - rscadd: Adds Explosive Lattice, which is dark orange and does brute damage to
+ all mobs near the target. Explosive Lattice is very resistant to explosions.
+ - rscadd: Adds Cyclonic Grid, which is a light blueish green and does oxygen damage,
+ in addition to randomly throwing or pulling nearby objects.
+ - rscadd: Adds Zombifying Feelers, which is a fleshy zombie color and does toxin
+ damage, in addition to killing and reviving unconscious humans as blob zombies.
+ - rscadd: Adds Regenerative Materia, which is light pink and does toxin damage,
+ in addition to making the attacked mob think it is at full health.
+ - wip: Tweaks some of the existing blob chemicals slightly.
+ - rscadd: Sporing Pods can produce spores when killed by damage less than 21, from
+ less than 20. This means lasers can produce spores.
+ - rscadd: Reactive Gelatin has a slightly higher maximum damage and will attack
+ the nearby area when hit with brute damage projectiles, from just when attacked
+ by brute damage in melee.
+ - tweak: Sorium, Dark Matter, and the new Cyclonic Grid will not throw mobs with
+ the 'blob' faction, such as blobbernauts and spores.
+ Kor:
+ - rscadd: The chaplain can now transform the null rod into a holy weapon of his
+ choice by using it in hand. Each one has different strengths and drawbacks.
+ MrStonedOne:
+ - tweak: Tesla balance changes
+ - tweak: Tesla will now require increasingly more energy to trigger new orbiting
+ balls. First ball comes with 32 energy (down from 300), fourth requires 256
+ (down from 1200), and so on and on, doubling with each new ball. Balls after
+ 7 are increasingly harder to get than before, whereas balls before 6 are easier
+ to get.
+ - rscadd: MULTIBOLT IS BACK!
+ - tweak: Be warned that in multibolt all but 1 primary bolt now have a random shocking
+ range, meaning they may still target a close human over a far away grounding
+ rod as the rod may be out of range.
+ - tweak: Power output of tesla massively dropped, it should no longer put out almost
+ twice the power of a stage 3 singulo with maxed collectors without any balls,
+ you'll need at least 3 balls for that now.
+ - tweak: Tesla can now lose power, causing ball count to drop. Tesla will never
+ shrink out of existence, just lose its balls.
+ - tweak: Tesla is now more likely to head in the direction of the thing it last
+ zapped.
+ PKPenguin321:
+ - rscadd: Chameleon Jumpsuits now have slight melee, bullet, and laser protection.
+ - tweak: The armor values for security helmets, caps, and berets have all been brought
+ in line. Consequently, helmets and berets are a teeny bit better, and caps now
+ have the slight bomb protection that the other two had.
+ - experiment: The time needed to complete most tablecrafting recipes has been cut
+ in half to make tablecrafting less annoying to use.
+ Shadowlight213:
+ - rscadd: pAI controlled mulebots can now run people over.
+ - tweak: Mulebot health has been greatly decreased.
+ neersighted:
+ - rscadd: Horizontal (lying) mobs now fit into crates
+ - rscadd: Mobs may now be stuffed into crates, as with lockers
+ - rscadd: Stuffing into a locker deals a mild stun (the same as tabling)
+ octareenroon91:
+ - rscadd: New designs can now be added to Autolathes via a design disk. Simply use
+ a disk containing a suitable design on your autolathe.
+2016-02-11:
+ neersighted:
+ - rscdel: Remove all cyborg jetpacks... They were awful...
+ - rscadd: Adds borg ion thrusters, which are available as an upgrade module for
+ any borg.
+ - rscdel: Jetpack stabilizers are always on, but now we have...
+ - rscadd: Jetpack turbo mode, to move at sanic speed in space.
+2016-02-12:
+ Kor:
+ - rscadd: Malf AIs can now get the objective to have a robot army by the end of
+ the round.
+ - rscadd: Malf AIs can now get the objective to ensure only human crew (no mutants)
+ are on the shuttle at round end.
+ - rscadd: Malf AIs can now get the objective to prevent a crewmember from escaping
+ the station, while requiring that crewmember still be alive.
+ neersighted:
+ - rscadd: Cybernetic implants purchased from the uplink now include a free autoimplanter!
+ octareenroon91:
+ - rscdel: You can no longer kill yourself with the SORD
+ - rscadd: Suicide attempts with the SORD will inflict 200 stamina damage. You will
+ only die of shame.
+ - bugfix: Cleanup to suicide verb code.
+2016-02-13:
+ Buggy123:
+ - rscadd: You can now build cable coils using the autolathe.
+ Fox McCloud:
+ - bugfix: Fixes the sleeping carp martial arts grab not being an instant aggressive
+ grab
+ KazeEspada:
+ - rscadd: 'New backpack options available! New options include: Department Bags,
+ Leather Satchels, and Dufflebags!'
+ Kor:
+ - rscadd: Chainsaw sword, force weapon, and war hammer have all been added as Chaplain
+ weapon options.
+ Malkevin:
+ - tweak: Tracking implants have been upgraded. The old clunky manually adjusted
+ number system has been replaced with an automated ID scanner, this will show
+ the implant carrier's name on both the Prisoner Management Console and the hand
+ tracker. Happy deep striking!
+ PKPenguin321:
+ - tweak: 'Traitor EMP kits have had their cost reduced from 5 to 2, and no longer
+ contain the EMP flashlight. rcsadd: EMP flashlights can now be bought separately
+ for 2 TCs.'
+ Zerrien:
+ - rscadd: Conveyor pieces can be placed as corner pieces when building in non-cardinal
+ directions.
+ - rscadd: Using a wrench on a conveyor rotates it while in place.
+ neersighted:
+ - tweak: Gibtonite can now be pulled.
+ - tweak: Slowdown factors are ignored when in zero gravity.
+ phil235:
+ - rscadd: Brains can no longer be blinded.
+ - bugfix: Fixes brain being immortal. They are immune to everything but melee weapon
+ attacks. Brains not inside a MMI can now be attacked just like MMIs. Damaged
+ brain can't be put into a robot, they can still be put inside a brainless humanoid
+ corpse and cloned, but deffibing the corpse always fails (can't revive someone
+ with a brain beaten to a pulp).
+2016-02-14:
+ Joan:
+ - rscadd: Blobbernauts can now speak to overminds and other blobbernauts with :b
+ - rscadd: Blobs can now expand onto lattices and catwalks.
+ - rscdel: Blob expansion on space tiles with no supports is much slower.
+ - tweak: Blob Sorium and Dark Matter now have less range on targets with bio protection.
+ - tweak: Blob Sorium does slightly less damage.
+2016-02-17:
+ Fox McCloud:
+ - tweak: Laser eyes mutation no longer drains nutrition
+ Joan:
+ - rscdel: The sleeping carp gang no longer has special equipment and an inability
+ to use pneumatic cannons.
+ PKPenguin321:
+ - tweak: The traitor surgery bag now costs 3 TC, down from 4.
+ Zerrien:
+ - rscadd: adds unique icons for the two medical patch types
+2016-02-18:
+ Kor:
+ - rscadd: 'Four more chaplain weapon options have been added: hanzo steel, light
+ energy sword, dark energy sword, and monk''s staff.'
+2016-02-19:
+ AnturK:
+ - rscadd: Chairs and stools can now be picked up and used as weapons by dragging
+ them over your character.
+ PKPenguin321:
+ - rscadd: The cleanbot uprising has begun.
+ - rscadd: Emagged cleanbots are much scarier now. Standing on top of one will yield
+ very devastating results, namely in the form of powerful flesh-eating acid.
+2016-02-20:
+ CPTANT:
+ - tweak: Due to new crystals Nanotrasen lasers weapons may now set you on FIRE.
+ Joan:
+ - imageadd: Blobbernauts and blob spores now have a visual healing effect when being
+ healed by the blob.
+ xxalpha:
+ - rscadd: 'New event: Portal Storm.'
+ - rscadd: Kinetic accelerators now reload automatically.
+2016-02-24:
+ CPTANT:
+ - tweak: stamina regeneration is now 50% faster.
+ Joan:
+ - rscadd: Revenants now have an essence display on their HUD
+ - rscadd: Revenants retain the essence cap from the previous revenant when reforming,
+ minus any perfect souls.
+ - rscadd: Revenants can now toggle their night vision.
+ - tweak: Revenant Defile has one tile more of range, but does less damage to windows.
+ - tweak: Revenant Blight kills space vines and glowshrooms slightly more rapidly.
+ - tweak: Delays before appearing when harvesting are slightly randomized.
+ - tweak: Revenant fluff objectives have been changed to be slightly more interesting.
+ RemieRichards:
+ - rscadd: Cursed heart item for wizards, allows them to heal themselves in exchange
+ for having to MANUALLY beat their heart every 6 seconds. Heals 25 brute/burn/oxy
+ damage per correctly timed pump.
+ Steelpoint:
+ - tweak: Syndicate engineers have reinforced the exterior of their stealth attack
+ ships. Nuclear Operative ship hull walls are now, once again, indestructible.
+ - tweak: In addition Syndicate engineers had the opportunity to revamp the interior
+ of stealth attack ships. The inside of Op ships now has a slightly new layout,
+ including a expanded medbay, as well as additional medical and explosive equipment.
+ - rscadd: Thanks to covert Syndicate operatives, strike teams can now bring the
+ stealth attack ship within very close proximity to the station codenamed 'Boxstation'.
+ A new ship destination labeled 'south maintenance airlock' is now available
+ to Op strike teams.
+ phil235:
+ - rscadd: Holo tape is replaced by holo barriers.
+ - rscadd: The action button of gas tanks and jetpacks now turn green when you turn
+ your internals on.
+2016-02-26:
+ Iamgoofball:
+ - rscadd: Adds the Chameleon Kit to uplinks for 4 telecrystals containing a Chameleon
+ Jumpsuit/Exosuit/Gloves/Shoes/Glasses/Hat/Mask/Backpack/Radio/Stamp/Gun/PDA.
+ - rscadd: The chameleon gun fires no-damage lasers regardless of what it looks like.
+ - rscadd: The Voice Changer has been merged into the Chameleon Mask.
+ - rscadd: No-slip shoes have been combined into Chameleon Shoes.
+ - rscdel: Space Ninjas no longer have voice changing capabilities.
+ - rscdel: The Chameleon Jumpsuit has been replaced by the Chameleon Kit in the uplink
+ for the same price.
+ - tweak: All chameleon clothing items have lost EMP vulnerability.
+ - tweak: Chameleon equipment provides very minor armor.
+ - experimental: Agent ID Cards can now use chameleon technology to look like any
+ other ID card.
+ - bugfix: The Chameleon Kit is actually purchasable now. It doesn't give a single
+ chameleon jumpsuit anymore.
+ PKPenguin321:
+ - rscadd: The kitchen vendor now contains two sharpening blocks.
+ - rscadd: Only items that are already sharp (such as fire axes, knives, etc) can
+ be sharpened. Items used on sharpening blocks become sharper and deadlier. The
+ sharpening blocks themselves can only be used once, and you can only sharpen
+ items once.
+ - tweak: The EMP kit has been buffed. It now contains five EMP grenades, up from
+ two.
+ - tweak: The EMP implant found in the EMP kit has been buffed. It now has three
+ uses, up from two.
+2016-03-02:
+ CoreOverload:
+ - rscadd: A new "breathing tube" mouth implant. It allows you to use internals without
+ a mask and protects you from being choked. It doesn't protect you from the grab
+ itself.
+ - tweak: Arm cannon implants are now actually implanted into the arms, not into
+ the chest.
+ - bugfix: Arm cannons have an action button again.
+ - tweak: Heart removal is no longer instakill. It puts you in condition similar
+ to heart attack instead. You can fix it by installing a new heart and applying
+ defibrillator if it wasn't beating.
+ - rscadd: You can now make a stopped heart beat again by squeezing it. It will stop
+ beating very soon, so you better be quick if you want to install it without
+ using defibrillator.
+ - rscadd: There is now a chance to recover some of the internal organs when butchering
+ aliens or monkeys.
+ - rscadd: A new organ - lungs. When removed, it will give you breathing and speaking
+ troubles.
+ - rscadd: Human burgers are, once again, named after the generous meat donors that
+ made them possible.
+ Fox McCloud:
+ - rscadd: Gibbing mobs will now throw their internal organs
+ Gun Hog:
+ - rscadd: Ghost security HUDs now show arrest status and implants.
+ - tweak: The Alien queen, upon her death, will now severely weaken the remaining
+ alien forces.
+ Joan:
+ - tweak: Replicating Foam has a lower chance to expand when hit.
+ - tweak: Penetrating Spines is now purple instead of sea green.
+ - imageadd: Blobbernauts now have a brief animation when produced.
+ - experiment: Adds five new blob chemicals. This is a total of 25 blob chemicals.
+ Will it ever stop?
+ - rscadd: Draining Spikes, which is reddish pink and does medium brute damage, and
+ drains blood from targets.
+ - rscadd: Shifting Fragments, which is tan and does medium brute damage, and shifts
+ position when attacked.
+ - rscadd: Flammable Goo, which is reddish orange and does low burn and toxin damage,
+ and when hit with burn damage, emits a burst of flame. It takes more damage
+ from burn, though.
+ - rscadd: Poisonous Strands, which is lavender and does burn, fire, and toxin damage
+ over a few seconds, instead of instantly.
+ - rscadd: Adaptive Nexuses, which is dark blue and does medium brute damage, and
+ reaps 5-10 resources from unconscious humans, killing them in the process.
+ - wip: Confused about what the chemical you're fighting does? Look at https://tgstation13.org/wiki/Blob#Blob_Chemicals
+ - rscadd: Adds 'Support and Mechanized Exosuits' and 'Space Suits and Hardsuits'
+ categories to the syndicate uplink.
+ - rscadd: Nuke op reinforcements and mechs have been moved to the first category.
+ Syndicate space suits and hardsuits have been moved to the second category.
+ - bugfix: Traitors can now properly buy the blood-red hardsuit for 8 TC.
+ - tweak: Nuke ops can no longer buy the blood-red hardsuit, as the elite hardsuit
+ costs the same amount while being absolutely better.
+ Kor:
+ - rscadd: Added door control remotes. Clicking on doors while holding them will
+ let you open/bolt/toggle emergency access depending on the mode. They will not
+ work on doors that have their IDscan disabled (rogue AIs take note!)
+ - rscadd: The Captain, RD, CE, HoS, CMO, and QM all now have door control remotes
+ in their lockers.
+ LanCartwright:
+ - rscadd: Adds Uranium to Virus reaction. Will create a random symptom between 5
+ and 6 when mixed with blood.
+ - rscadd: Adds Virus rations, which creates a level 1 symptom when mixed with blood.
+ - rscadd: Adds Mutagenic agar, which creates a level 3 symptom.
+ - rscadd: Adds Sucrose agar which creates a level 4 symptom.
+ - rscadd: Adds Weak virus plasma, which creates a level 5 symptom.
+ - rscadd: Adds Virus plasma, which creates a level 6 symptom.
+ - rscadd: Adds Virus food and Mutagen reaction, creating Mutagenic agar.
+ - rscadd: Adds Virus food and Synaptizine reaction, creating Virus rations.
+ - rscadd: Adds Virus food and Plasma reaction, creating Virus plasma.
+ - rscadd: Adds Synaptizine and Virus plasma reaction, creating weakened virus plasma.
+ - rscadd: Adds Sugar and Mutagenic agar reaction, creating sucrose agar.
+ - rscadd: Adds Saline glucose solution and Mutagenic agar reaction, creating sucrose
+ agar.
+ - rscadd: Adds Viral self-adaptation symptom, which boosts stealth and resistance,
+ but lowers stage speed.
+ - rscadd: Adds Viral evolutionary acceleration, which bosts stage speed and transmittability,
+ but lowers stealth and resistance.
+ - rscadd: Flypeople now vomit when they eat nutriment.
+ - rscadd: Flypeople can now suck the vomit off the floor to gain it's nutritional
+ content.
+ - rscadd: Flypeople now must suck puke chunks and vomit to fill themselves of food
+ content.
+ Malkevin:
+ - tweak: Sec officers have two sets of cuffs again (one on spawn, one in locker)
+ - tweak: Done some optimisation of sec spawn equipment lists and lockers to remove
+ some of the repetitive clicking, sec belts are now preloaded with equipment.
+ - tweak: HoS has a full baton instead of the collapsible one
+ - tweak: Detective has a classic police baton and pepper spray instead of the collapsible
+ baton (someone made police batons shit, so don't get overly happy)
+ - bugfix: pop scaled additional lockers spawned were the wrong type, changed them
+ to the right type which has batons now (actually belts now that I've changed
+ them).
+ MrStonedOne:
+ - tweak: Suit sensors will now favor higher levels for starting amount with the
+ exception of the max level, that remains unchanged.
+ - tweak: 'Old odds: 25% off 25% binary lifesigns 25% full lifesigns 25% coordinates'
+ - tweak: 'New odds: 12.5% off 25% binary lifesigns 37.5% full lifesigns 25% coordinates'
+ PKPenguin321:
+ - rscadd: Bolas are now in the game. They're a simple device fashioned from a cable
+ and two weights on the end, designed to entangle enemies by wrapping around
+ their legs upon being thrown at them. The victim can remove them rather quickly,
+ however.
+ - rscadd: Bolas can be crafted by applying 6 metal sheets to cablecuffs. They can
+ also be tablecrafted.
+ Sestren413:
+ - rscadd: Botanists have access to a new banana mutation now, bluespace bananas.
+ These will teleport anyone unfortunate enough to slip on their peel.
+ Shadowlight213:
+ - rscadd: A wave of dark energy has been detected in the area. Corgi births may
+ be affected.
+ Shadowlight213 and Robustin:
+ - rscadd: '"Old Cult is back baby!"'
+ - tweak: '"Cult survival objective disabled"'
+ - tweak: '"Imbuing talismans now consumes the imbue rune"'
+ - tweak: '"Invoking the stun talisman now hurts the cultist more"'
+ - tweak: '"The stun talisman duration is nerfed by 10%, mute is nerfed by 60% but
+ a stutter and special new slur effect will last much longer"'
+ - tweak: '"The old cult has retained the rune of time stop, now requiring 3 cultists
+ to invoke"'
+ - rscdel: '"New Cult is removed!"'
+ bgobandit:
+ - rscadd: CentComm has been informed that cargo is receiving new forms of contraband
+ in crates. Remember, Nanotrasen has a zero-tolerance contraband policy!
+ lordpidey:
+ - rscadd: New virology symptom, projectile vomiting. It is a level four symptom.
+2016-03-03:
+ Joan:
+ - tweak: Blobbernauts now die slowly when not near a blob.
+ - rscadd: Blobbernauts can now see their health and the core health of the overmind
+ that created them.
+2016-03-05:
+ CoreOverload:
+ - imageadd: Cyborg tools (screwdriver, crowbar, wrench, etc) now have new fancy
+ sprites.
+ - tweak: Said cyborg tools have received a buff and are now two times faster than
+ their non-cyborg counterparts.
+ Joan:
+ - tweak: Replicating Foam has lower expand chances when hit and on normal expand.
+ - bugfix: Shifting Fragments will no longer try and fail to swap with invalid blobs
+ when hit.
+ - tweak: Electromagnetic Web no longer always EMPs targets, instead doing it at
+ a 25% chance.
+ - tweak: Synchronous Mesh now only takes bonus damage from fire, bombs, and flashbangs.
+ - tweak: Synchronous Mesh no longer tries to split damage to blob cores or nodes.
+ Cores and nodes still split damage to nearby blobs, however.
+ - tweak: Blobbernauts now attack much slower.
+ - tweak: Blobbernauts are now maximum one per factory, reduce that factory's health
+ drastically, and die slowly if that factory is destroyed.
+ - experiment: Factories must still have above 50% health to produce blobbernauts.
+2016-03-07:
+ WJohnston:
+ - tweak: Queens and praetorians have new sprites!
+2016-03-09:
+ Joan:
+ - rscadd: Blobs can now attack people that end up on top of blob tiles with Left-Click
+ or the Expand/Attack Blob verb.
+ - tweak: The Toxin Filter virology symptom now heals 4-8 toxin damage instead of
+ 8-14.
+ - tweak: The Damage Converter virology symptom will now do toxin damage for each
+ limb healed.
+ MrStonedOne:
+ - tweak: Centcom has improved the the tesla generator! The generated tesla energy
+ balls should now be more stable! Growing quicker and dissipating slower. It
+ seems to also move around a touch more but that shouldn't be an issue as the
+ the tesla escaping containment is unheard of!
+2016-03-10:
+ Joan:
+ - rscadd: The blob can now be shocked by the tesla.
+ - tweak: Strong blobs are now much more resistant to brute damage.
+ - wip: Tweaks blob reagents;
+ - rscdel: Removes Ripping Tendrils.
+ - rscdel: Removes Draining Spikes.
+ - tweak: Cryogenic Liquid does less burn damage.
+ - tweak: Pressurized Slime does less brute damage.
+ - tweak: Reactive Gelatin now has a lower minimum damage.
+ - tweak: Poisonous Strands applies its damage over a longer period of time.
+ - tweak: Sporing Pods now does much less damage, and is less likely to produce spores
+ when killed.
+ - tweak: Regenerative Materia, Hallucinogenic Nectar, and Envenomed Filaments do
+ less toxin damage.
+ - rscadd: Energized Fibers no longer heals when hit with stamina damage, and is
+ instead immune to the tesla.
+ - rscadd: Boiling Oil now takes damage from extinguisher blasts. Boiling Oil blobbernauts,
+ however, do not.
+ - tweak: Replicating Foam now takes increased brute damage and when expanding from
+ damage, will not expand again.
+ - tweak: Flammable Goo takes 50% increased burn damage, from 30%.
+ - tweak: Explosive Lattice now takes much higher damage from fire, flashbangs, and
+ the tesla.
+ - experiment: Electromagnetic Web takes full brute damage, lasers will now one-hit
+ normal blobs, and the death EMP is smaller.
+2016-03-12:
+ Joan:
+ - bugfix: Blobbernauts and blob spores can now move near blob tiles in no gravity.
+ - tweak: Boiling Oil does slightly more damage and takes slightly less damage when
+ extinguished.
+ - rscadd: Flammable Goo now applies firestacks to targets, but does not ignite them.
+ Jordie0608:
+ - rscadd: Show Server Revision will now tell you if a PR is test merged currently.
+ PKPenguin321:
+ - rscadd: Added reinforced bolas. They do a very short stun in addition to normal
+ functions, and take twice as long to break out of when compared to regular bolas.
+ - tweak: The traitor's Throwing Star Box has been made into the Throwing Weapons
+ Box. It now contains two reinforced bolas in addition to its old contents. It
+ also costs 5 TCs, down from 6.
+ tkdrg:
+ - tweak: The detective's revolver now takes three full seconds to reload.
+ xxalpha:
+ - rscadd: Detective can be a Traitor/Double Agent.
+ - tweak: Removed Detective's access to security lockers and secbots.
+ - tweak: Removed bowman's headset from Detective's locker.
+ - tweak: Box Brig Security Office and Locker Room require a higher access level
+ (Security Officer level).
+2016-03-13:
+ Dorsisdwarf:
+ - rscadd: 'Adds Robo-Doctor board (The Hippocratic Oath: Now on your beepbot)'
+ - rscadd: Adds Reporter board (The truth will set ye free (termsandconditionsmayapply))
+ - rscadd: Adds Live and Let Live board
+ - rscadd: Adds Thermodynamics as a dangerous board.
+ Impisi:
+ - tweak: Improvised shells now deal more far more damage but are more inaccurate.
+ - tweak: Overloaded shells now require liquid plasma in addition to black powder.
+ Shells now fire explosive pellets that are good at hurting you and everything
+ in front of you.
+ Joan:
+ - rscdel: Blob gamemode blobs will no longer burst from people.
+ - rscadd: Instead, the blob gamemode spawns overminds, which can place their blob
+ core underneath them in an unobserved area.
+ - rscadd: The overminds can, until they have placed a blob core, move to any non-space,
+ non-shuttle tile.
+ - rscadd: If the overminds fail to place a blob core within a time limit, it will
+ be automatically placed for them at a random blob spawnpoint.
+ - tweak: The time before the overmind automatically places the core is slightly
+ lower than the previous average time it'd take a blob to burst.
+2016-03-15:
+ Cuboos:
+ - soundadd: Modded the current door sound and added a few new ones, unique sound
+ for closing, bolting up/down and a nifty denied sound.
+ Isratosh:
+ - rscadd: Security flashlights can now be attached to the bulletproof helmets.
+ Joan:
+ - tweak: Resource blobs produce resources for their overmind slightly slower for
+ each resource blob their overmind has.
+ - rscadd: Blob overminds get one free chemical reroll.
+ - rscadd: Blob overminds can no longer place resource and factory blobs out of range
+ of cores and nodes, unless they Toggle Node Requirement off. It is on by default.
+ - rscadd: Blob UI buttons now have tooltips.
+ - tweak: Cores and nodes will expand slightly slower.
+ - tweak: Blob Chemicals no longer trigger effects on dead mobs.
+ - tweak: Shifting Fragments has a lower chance to move shields with normal expansion
+ and will no longer shift blobs to the location of a dying blob.
+ - tweak: Flammable Goo no longer applies fire to tiles with blobs.
+ - tweak: Electromagnetic Web has a slightly higher EMP range.
+ Kor:
+ - rscadd: Hunger was accidentally disabled sometime back in October 2015. We finally
+ noticed and fixed it.
+ Kor (And all the lovely maintainers and spriters who helped me along the way):
+ - rscadd: Adds a new, lava themed planet to mine on,with randomly generated rivers
+ of lava and islands of volcanic rock. This mine is used on Box and Metastation.
+ Other mappers may enable it at their discretion.
+ - rscadd: Added deadly ash storms to mining.
+ - rscadd: Added slightly deadlier variants of mining mobs to lavaland, with sprites
+ done by my girlfriend.
+ - rscadd: Added portable survival capsules to mining equipment lockers. Don't forget
+ these, or you might get caught out by a storm. You may purchase more at the
+ venders.
+ - rscadd: Added randomly loaded ruins to mining. These maps contain new and unique
+ items not seen elsewhere in thegame. There are around a dozen of them added
+ with the "release" of lavaland, though I plan for many more.
+ - rscadd: Some ruins contain sleepers which allow you to spawn as various roles,
+ such as survivors of a shuttle crash stranded in the wilderness. You can find
+ these sleepers in the orbit list.
+ - rscadd: You can now fly the abandoned white ship to lavaland.
+ LanCartwright:
+ - tweak: Choking now deals damage based on virus' Stage speed and virus Stealth.
+ - tweak: Fever heats the body based on Transmittability and Stage speed.
+ - tweak: Spontaneous Combustion now adjusts firestacks based on stage speed minus
+ Stealth.
+ - tweak: Necrotizing Fasciitis now deals damage based on lower Stealth values.
+ - tweak: Toxic Filter now heals based on Stage speed.
+ - tweak: Deoxyribonucleic Acid Restoration now heals brain damage based on Stage
+ speed minus Stealth.
+ - tweak: Shivering now chills based on Stealth and Resistance.
+ - rscadd: Proc for the total stage speed of a virus' symptoms.
+ - rscadd: Proc for the total stealth of a virus' symptoms.
+ - rscadd: Proc for the total resistance of a virus' symptoms.
+ - rscadd: Proc for the total transmittance speed of a virus' symptoms.
+ MrStonedOne:
+ - rscdel: 'Lag has been removed from the following systems: mob life()/virus process,
+ machine/object/event processing, atmos, deletion subsystem, lighting, explosions,
+ singularity''s eat(), timers, wall smoothing, mass var edit, mass proc calls(and
+ all of sdql2), map loader, and the away mission loader.'
+ - rscdel: Removed limit on bomb cap of 32,64,128, it can now go to the MOON.
+ - tweak: Minimap generation is now a config option that defaults to off so coders
+ don't have to wait for it to generate to test their code, server operators should
+ note that they need to enable it on production servers that want minimap generation.
+ - wip: if you find any things that still lag, please report them to MrStonedOne
+ for lag removal.
+ - experiment: I'm gonna take this time to shill out that, Lummox JR, byond's only
+ dev, coded the tool that made this change possible, he lives off of byond membership
+ donations, if you like the lag removal, become a byond member or at least throw
+ 5 bucks byond's way for doing this.
+ - experiment: Feel free to ask for bomb cap removals when solo antag, but remember,
+ the later in the round it is, the more likely you'll get it.
+ PKPenguin321:
+ - rscadd: Scooters and skateboards have been added.
+ - rscadd: Use rods to make a scooter frame. From there, apply metal to make wheels,
+ creating a skateboard. Apply a few more rods to make a full scooter. You can
+ also use tablecrafting to create them, their recipes can be found under the
+ Misc. category.
+ - rscadd: Each step of scooter deconstruction is performed with either a wrench
+ or a screwdriver, depending on the step.
+ xxalpha:
+ - rscadd: Scrubber clog event now ejects cockroaches.
+2016-03-17:
+ CoreOverload:
+ - rscdel: The recent jetpacks nerf is finally reverted. Turbo mode is dead and stabilization
+ is once again can be toggled on and off.
+ - rscadd: 'Added a new chest cyberimplant: implantable thrusters set. This implant
+ is a built-in jetpack that has no stabilization mode at all and can use gas
+ from environment (if 30+ kPa) or from internals. It can also use plasma from
+ plasma vessel organ, if you have one.'
+ Joan:
+ - tweak: Moved the security hud's icons down slightly to allow it to coexist with
+ medical and antag huds.
+ Shadowlight213:
+ - rscadd: HOG deity can now be heard by all of its followers!
+ - tweak: The prophet no longer needs to wear his hat to speak with his deity.
+ - rscadd: The prophet's hat and staff have a new functionality! Use the staff inhand
+ to reveal hidden structures.
+ - rscadd: Deities can now hide their structures from view! Pretend to be a book
+ club when sec bursts in. experiment:Only enemy prophets or your own deity can
+ reveal these structures and they are disabled when hidden.
+2016-03-19:
+ Joan:
+ - imageadd: Xray lasers now have unique inhands.
+ - imageadd: Xray lasers have been recolored to match R&D equipment.
+ Zombehz:
+ - rscadd: Adds 'chicken' nuggets* in 4 shapes, including regular, star, corgi, and
+ lizard. it. They are made with one cutlet of meat.
+2016-03-20:
+ Joan:
+ - rscadd: Nar-Sie will now corrupt airlocks, tables, windows, and windoors.
+ - rscadd: Corrupted airlocks have no access restrictions.
+ - tweak: Nar-Sie no longer causes destruction while moving around in favor of additional
+ corruption.
+ - tweak: The surplus crate is less likely to give you eight space suits.
+ - bugfix: Nukeops can once again buy noslips. The nuke op magboots are still better
+ than noslips, buy them instead.
+ Kor:
+ - rscadd: Runtime now has a chance to spawn with a more classic look.
+ - rscadd: Killing a necropolis tendril will now drop a chest full of spooky loot.
+ - rscadd: Killing a necropolis tendril will now cause the ground to collapse around
+ it after 5 seconds.
+2016-03-21:
+ CoreOverload:
+ - rscadd: You can now construct and deconstruct wall mounted flashes by using a
+ wrench on empty wall flash. A crate with four linked "flash frame - flash controller"
+ pairs is added to cargo.
+ Joan:
+ - rscadd: Explosive Holoparasites now have a 33% chance to explosively teleport
+ attacked targets, doing damage to everyone near the target's appearance point.
+ - tweak: Explosive Holoparasite bombs can now detonate when living mobs bump them.
+ - rscadd: Adds lightning holoparasites, which have medium damage resist, a weak
+ attack, have a lightning chain to their summoner, and apply lightning chains
+ when attacking targets.
+ - rscadd: Lightning chains shock everyone nearby, doing low burn damage. This is
+ excluding the parasite and summoner; chains will shock enemies they're attached
+ to.
+ - tweak: Holoparasites can now smash tables and lockers.
+ PKPenguin321 && !JJRcop:
+ - rscadd: Milk, which is good for your bones, is now extra beneficial to species
+ that are mostly comprised of bones.
+ kingofkosmos:
+ - rscdel: The backpack close-button has got a visual overhaul.
+ - rscadd: All storage items can be closed by clicking on them again.
+2016-03-23:
+ Iamgoofball:
+ - rscadd: Cargo now works off of Credits.
+ - rscadd: Cargo now plays the Stock Market.
+ - rscadd: Buy Low, Sell High
+2016-03-24:
+ Iamgoofball:
+ - rscadd: CLF3 now melts, burns, and destroys floors a lot more often, as it should
+ be.
+ - rscadd: CLF3 now makes 3x3 fireballs on tiles it touches now, instead of a single
+ fireball.
+ Joan:
+ - tweak: Lightning Holoparasites will actually shock relatively often instead of
+ 'sometimes, maybe, if you're really lucky'
+ PKPenguin321:
+ - tweak: Sand now fits in your pockets
+ - rscadd: Sand can now be thrown into people's eyes, doing slight stamina damage,
+ making their vision slightly blurry, and making them stumble when they walk
+ for a short time.
+ RemieRichards:
+ - rscadd: BEES
+ - rscadd: Hydroponics can now manage bee colonies, bees produce honeycombs that
+ can be grinded to obtain honey, a decent nutriment+healing chemical
+ - rscadd: Hydroponics can inject a queen bee with a syringe of a reagent to alter
+ her DNA to match that reagent, meaning all honeycombs produced will contain
+ that reagent in small amounts
+ - rscadd: Bees with reagents will attack with that reagent
+ Xhuis:
+ - experiment: Alcohol has received multiple tweaks.
+ - tweak: Drunkenness will now be displayed on examine as long as the target's face
+ is not hidden, ranging from a slight flush to being a completely drunken wreck.
+ This also helps to measure alcohol poisoning, although the appearance will remain
+ for thirty seconds after the alcohol leaves the imbiber's bloodstream.
+ - tweak: Alcohol poisoning now has different effects. It begins with standard things
+ such as confusion, dizziness, and slurring, but eventually escalates to constant
+ vomiting, blacking out, and toxin damage.
+ - tweak: Drinks now have a wide variety of alcoholism. Grog is barely a drink whatsoever,
+ for instance, but Manly Dorf will completely floor you with too much consumption.
+ Note that drinks based off of whiskey and vodka are the hardest, whereas beer
+ and wine are the softest.
+ - tweak: The speed of alcohol poisoning has been slightly reduced.
+ - rscadd: Some drinks have received unique effects. Experiment!
+ - rscadd: A new base alcohol joins the lineup! Absinthe has been added, and is very
+ strong.
+ - rscadd: Whiskey Sour, made with Whiskey, Lemon Juice, and Sugar, simply expands
+ the existing whiskey-based lineup.
+ - rscadd: Fetching Fizz, made with Nuka-Cola and Iron, will pull all nearby ores
+ in the direction of the imbiber.
+ - rscadd: Hearty Punch, made with Brave Bull, Syndicate Bomb, and Absinthe, will
+ provide extreme healing in critical condition.
+ - rscadd: Bacchus' Blessing, made with four of the most powerful alcohols on the
+ station, is over three times stronger than any other alcohol on the station.
+ Consume in small amounts or risk death.
+2016-03-26:
+ CPTANT:
+ - tweak: Nanotrasen found a new taser supplier. The new tasers hold 12 shots, down
+ people with 2 hits and hybrid tasers now have a light laser attached.
+ CoreOverload:
+ - tweak: Sorting junctions now support multiple sorting tags.
+ Fox McCloud:
+ - bugfix: Fixes Shadowlings not being spaceproof to pressure
+ - bugfix: Fixes being able to receive multiple spells as a Lesser Shadowling
+ Joan:
+ - rscadd: Adds assassin holoparasites, which do low damage and take full damage,
+ but can go invisible, causing their next attack to do massive damage and ignore
+ armor.
+ - rscadd: Assassin holoparasite stealth will be broken by attacking or taking damage,
+ which will briefly prevent the parasite from recalling.
+ - rscadd: Traitor holoparasite injectors include this parasite type.
+ Kor:
+ - rscadd: There are a couple new lavaland ruins, including one with a new ghost
+ role.
+ PKPenguin321:
+ - tweak: The RD's reactive teleport armor now has a cooldown between teleports.
+ EMPing it will cause it to shut down and have a longer cooldown applied.
+ - imageadd: Bolas, both reinforced and regular, now have newer, sexier sprites.
+2016-03-29:
+ Bawhoppen:
+ - tweak: Bruisepacks, ointment, and gauze now will apply significanty faster.
+ - rscdel: SWAT crates no longer contain combat knives.
+ - rscadd: SWAT crates now contain combat gloves.
+ - rscadd: Combat knives now can be ordered in their own crate.
+ Iamsaltball:
+ - rscadd: GRAB SUPER NERFED
+ - rscadd: IT'S WAY EASIER TO ESCAPE GRABS NOW
+ - rscadd: IT TAKES WAY LONGER TO UPGRADE GRABS NOW
+ - rscadd: 'YOU CAN ACTUALLY FUCKING ESCAPE GRABS NOW TOO #WOW #WHOA'
+ - rscadd: GRAB TEXT IS ALL BIG BOLD AND RED MUCH LIKE YOUR MOM LAST NIGHT
+ - experiment: GIT GUDDERS GO FUCK YOURSELVES YOU CAN'T GET GOOD AGAINST "LOL INSTANT
+ PERMASTUN THAT ISN'T OBVIOUS IN CHAT LIKE THE REST OF THE STUNS"
+ Joan:
+ - tweak: Ghost revival/body creation alerts now use the ghost's hud style.
+ - imageadd: Support holoparasites now have a healing effect with their color when
+ successfully healing a target.
+ - tweak: Ranged holoparasite projectiles now take on the color of the holoparasite.
+ - bugfix: Holoparasite communication(holo->summoner) now sends the message to all
+ holoparasites the summoner has.
+ - bugfix: If you have multiple holoparasites for some reason, Reset Guardian allows
+ you to choose which to reset.
+ - tweak: Resetting a holoparasite also resets its color and name, to make it more
+ obvious it's a new player.
+ - rscadd: Holoparasites can now see their summoner's health and various ability
+ cooldowns from the status panel.
+ - rscadd: Blobbernauts are now alerted when their factory is destroyed.
+ KazeEspada:
+ - bugfix: Blob Mobs no longer swap with other mobs.
+ RemieRichards:
+ - rscadd: Added the ability to make Apiaries and Honey frames with wood
+ - rscadd: Added the ability to make Royal Bee Jelly from 10 Mutagen and 40 Honey
+ - rscadd: Added the ability to make more Queen Bees from Royal Bee Jelly by using
+ it on an existing Queen, to split her into two Queens
+ - tweak: Made homeless bees more obvious
+ - bugfix: Fixed a typo that made almost all bees homeless, severely reducing the
+ odds of getting honeycomb
+ - tweak: Made bee progress reports (50% towards new honeycomb, etc.) always show,
+ even if it's 0%
+ - tweak: Made some feedback text more obvious
+ - bugfix: Fixed being able to duplicate the bee holder object, this was not exploity,
+ just weird
+ - bugfix: Fixed being able to put two (or more) queens in the same apiary
+ - bugfix: Fixed some runtimes from hydro code assuming a plant gene exists
+ - bugfix: Fixed runtime when you use a honeycomb in your hand
+ - tweak: It now takes and uses 5u of a reagent to give a bee that reagent
+ - rscdel: Removed unused icon file
+ Ricotez:
+ - imageadd: The default white ghost form now has directional sprites.
+ - rscadd: The default white ghost form now also has (your) hair! Here's how it works.
+ - experiment: If you ghost from a body, you'll get the hair from that body. If it
+ has hair.
+ - experiment: If you hit Observe, you'll get the hair from the character you had
+ active in your setup window. If they had hair.
+ - wip: This only works with the default white ghost form right now (because the
+ other forms have the wrong shape or lack directional sprites), and with human
+ bodies since they're the only ones that have hair. Sorry lizards and plasmamen!
+ You'll get your turn next time.
+ - rscadd: A new preference called Ghost Accessories. This lets you configure if
+ you want your ghost sprite to show both hair and directional sprites, only directional
+ sprites or just use its original default version without directional sprites.
+ - rscadd: 'A new preference called Ghosts of Others. This preference is clientside
+ and lets you configure how other ghosts appear to you: as their own setting,
+ as the form they chose but without any hair or directional sprites, or as the
+ simple white ghost sprite if you''re sick of those premium users with their
+ rainbow ghosts.'
+ - experiment: The layout of the ghost preference buttons has slightly changed. The
+ old Choose Ghost Form and Choose Ghost Orbit are now a part of Ghost Customization,
+ which also contains the new Ghost Accessories button. Clicking Ghost Customization
+ will send you directly to Ghost Accessories if you don't have premium. The Preferences
+ tab now also contains the Ghost Display button, which lets you configure how
+ other ghosts appear to you.
+ - bugfix: Fixed a bug where the toggles for Ghost Accessories and Ghosts of Others
+ in the Preferences menu wouldn't save your preference update to your save file.
+ - bugfix: Renamed the "Ghost Display Settings" preference toggle button to "Ghosts
+ of Others", so it fits with the name the preference has everywhere else.
+ TehZombehz:
+ - rscadd: Paper sacks are now craftable by tablecrafting with 5 sheets of paper.
+ - rscadd: 'Comes in 5 different designs: Use a pen on a paper sack to change the
+ design.'
+ - rscadd: Certain paper sack designs can be modified with a sharp object to craft
+ a (creepy) paper sack hat.
+ Xhuis:
+ - bugfix: Portal storm messages now use the station name rather than the world name.
+ - bugfix: Shadowlings can no longer glare while shadow walking.
+ - bugfix: Progress bars are now properly shown when reloading revolvers.
+ - bugfix: Cyborgs and AIs are no longer knocked out when being stuffed into lockers.
+ - bugfix: Plasmamen can no longer be the patient zero of the space retrovirus.
+ - bugfix: Cyborgs and AIs now properly display death messages.
+ - bugfix: Revenants can no longer be closed into lockers.
+ - bugfix: Airlocks no longer play sounds or flash lights when denying access if
+ the airlock has no power.
+ - bugfix: Job spawn icons in mapping have been fixed.
+ - bugfix: Gibtonite's disarm message no longer include the outside viewer.
+ - bugfix: Cult walls and girders are now more streamlined and can be built with
+ runed metal.
+ - bugfix: Positronic brains and MMIs can no longer see ghosts.
+ - rscadd: When someone is turned into a statue, the statue now appears as a greyscale
+ version of them.
+ - rscadd: Returning from a statue to a human now knocks you down.
+ - rscdel: Flesh to Stone no longer works on dead mobs.
+ - bugfix: Wall-mounted flasher crates now have the proper price.
+ - bugfix: Wall-mounted flasher frames now have icons.
+ - bugfix: Upgraded resonators now have an inhand sprite.
+2016-03-30:
+ Coiax:
+ - rscadd: Geiger counters can now be stored in the suit storage of radiation suits
+ RemieRichards:
+ - bugfix: fixes shift-clicking action buttons not instantly resetting their location.
+ (I'm only making a changelog for this because apparently barely noone even knows
+ you can move the buttons, let alone reset them...)
+ TehZombehz:
+ - rscadd: Honey buns and honey nut bars are now craftable using honey.
+ - tweak: Brewing mead now requires actual honey.
+2016-04-01:
+ Erwgd:
+ - bugfix: Weed Killer bottles and Pest Killer bottles now contain 50 units.
+ - rscadd: The biogenerator can now make empty bottles and black pepper.
+ Isratosh:
+ - rscadd: Added an admin jump button to explosion logs.
+ Joan:
+ - rscadd: Traitors can now buy charger holoparasites.
+ - rscadd: Charger holoparasites move extremely fast, do medium damage, and can charge
+ at a location, damaging the first target it hits and forcing them to drop any
+ items they're holding.
+ Kor:
+ - rscadd: Mechas are now storm proof
+ - rscadd: Kinetic Accelerators now require two hands to fire, but are free standard
+ gear for miners.
+ - rscadd: All mining scanners are now automatic, with the advanced version having
+ longer range.
+ - rscadd: The QM and HoP no longer have spare vouchers.
+ - rscadd: You can buy a pack of two survival capsules with your mining voucher.
+ - rscadd: Mining Bots will no longer cause friendly fire incidents. They'll hold
+ fire if you are between them and their target
+ - rscadd: There are now four different mining drone upgrades available in the vendor.
+ - rscadd: Resonators can now have more fields and deal more melee damage.
+ - rscadd: Lavaland miners now have explorer's suits instead of hardsuits. Sprites
+ by Ausops.
+ - rscadd: You can now butcher Goliath's for their meat. It cooks well in lava.
+ Shadowlight213:
+ - rscadd: Clients now have a volume preference for admin-played sounds.
+ TehZombehz:
+ - rscadd: The 'Plasteel Chef' program has provided station chefs with complimentary
+ ingredient packages. There are several package themes, and chefs are provided
+ a random package on arrival.
+ coiax:
+ - rscadd: Free Golems on Lavaland have been naming their newborn siblings with a
+ wider range of geology terms
+2016-04-02:
+ Eaglendia:
+ - rscadd: Central Command has released a new, more functional run of their most
+ stylish fashion line.
+ - rscadd: Head of Staff cloaks can now hold specific items - the antique laser gun
+ for the Captain, the replica energy gun for the Head of Security, the hypospray
+ for the Chief Medical Officer, the Hand Teleporter or RPED for the Research
+ Director, and the RCD or RPD for the Chief Engineer.
+2016-04-03:
+ Erwgd:
+ - rscadd: Our valued colleagues in the security department are reminded to search
+ boots for hidden items (such as knives or syringes) as part of standard search
+ procedures. Alt-click a pair of boots to remove any hidden items.
+ Isratosh:
+ - bugfix: Fixed rudimentary transform not working properly on ghosts with minds.
+ - rscadd: Admin logs for bluespace capsules not activated on the mining Z level.
+2016-04-04:
+ TechnoAlchemisto:
+ - rscadd: The recipes for some Trekchems are now back in the game
+ - rscadd: Bicaridine can be made with carbon, oxygen, and sugar.
+ - rscadd: Kelotane can be made with silicon and carbon.
+ - rscadd: Antitoxin can be made with nitrogen, silicon, and potassium
+ - rscadd: tricordrazine can be made by combining all three.
+2016-04-05:
+ Erwgd:
+ - rscadd: Utility belts of all kinds can now accept gloves. Most belts, except janitorial
+ belts, may now also hold station bounced radios.
+ - rscadd: Hazard vests and most jackets can carry a station bounced radio as well.
+ Labcoats can be used to store a handheld crew monitor.
+ - rscadd: The autolathe can now make toolboxes.
+ Joan:
+ - rscadd: Adds protector holoparasites to traitor holoparasite injectors.
+ - rscadd: Protector holoparasites cause the summoner to teleport to them when out
+ of range, instead of the other way around.
+ - rscadd: Protector holoparasites have two modes; Combat, where they do and take
+ medium damage, and Protection, where they do and take almost no damage, but
+ move slightly slower.
+ - tweak: Explosive Holoparasites no longer teleport non-mobs when attacking, but
+ have a higher chance to teleport mobs.
+ - rscdel: Explosive Holoparasite bombs no longer trigger on their summoner or any
+ other parasites their summoner has.
+ - bugfix: Ranged Holoparasites no longer have nightvision active by default. It
+ can still be toggled on.
+ - tweak: Ranged Holoparasite snares no longer alert if the crossing mob is their
+ summoner or one of the parasites their summoner has.
+ - tweak: Ranged Holoparasites are slightly less visible in scout mode.
+ - tweak: Standard Holoparasites attack 20% faster than other parasite types.
+ - rscdel: Support Holoparasite beacons no longer require safe atmospheric conditions,
+ but the warp channel takes slightly longer, and is preceded with a visible message.
+ - tweak: Zombies can no longer destroy more than one airlock at a time.
+ - rscadd: The mining station has been updated.
+ MrStonedOne:
+ - bugfix: Centcom is glad to announce the end of sending workers to our control
+ group for space exposure testing, a fake station in "space" that noticeably
+ had air in "space".
+ TechnoAlchemisto:
+ - tweak: Detective scanners are now smaller.
+ - tweak: Pickaxes now fit in explorer suit exosuit slots.
+ bgobandit:
+ - rscadd: Alt-clicking a fire extinguisher cabinet opens and closes it. That is
+ all.
+2016-04-06:
+ CoreOverload:
+ - rscadd: You can now put slimes in stasis by exposing them to room temp CO2. Useful
+ for both fighting the slimes and safely storing them.
+ Erwgd:
+ - rscadd: The autolathe can now make hydroponics tools! Access the design routines
+ in the Misc. category of the machine.
+ LanCartwright:
+ - tweak: Custom viruses with stealth values of 3 or above are now invisible on the
+ PANDEMIC and no longer visible on health huds.
+ MrStonedOne:
+ - bugfix: Centcom is happy to report that our single sided windows and our windoors
+ should once again create an airtight seal.
+ bgobandit:
+ - rscadd: Honk! Nanotrasen's clowning and development department has invented the
+ clown megaphone, standard in all clowning loadouts! Honk honk!
+2016-04-07:
+ Kor:
+ - rscadd: The Laser Cannon in RD has been replaced with the Accelerator Laser Cannon.
+ Try it out!
+ - rscadd: Mechas now have armour facings. Attacking the front will deal far less
+ damage, while attacking the back will deal massive bonus damage.
+ - rscadd: EMPs now deal far less damage/drain to mechas.
+ Kor and Ausops:
+ - rscadd: Survival pod interiors have been redone.
+ - rscadd: Survival pods now contain a stationary GPS computer.
+ - rscadd: You can now toggle your GPS off with alt+click.
+ bgobandit:
+ - rscadd: Due to budget cuts, Nanotrasen is no longer utilizing copy-protected paper
+ for its classified documents. Fortunately, our world-class security team has
+ always prevented any thefts or photocopies from being made!
+ - rscadd: Secret documents can be photocopied. If you have an objective to steal
+ any set of documents, a photocopy will be accepted. If you must steal red or
+ blue documents, a photocopy will NOT be accepted. Enterprising traitors can
+ forge the red/blue seal with a crayon to take advantage of this.
+2016-04-09:
+ GunHog:
+ - rscadd: Aliens may now force open unbolted, unwelded airlocks. Unpowered airlocks
+ open faster than powered ones. Has a cool sound provided by @Ultimate-Chimera!
+ - tweak: Alien Drone health increased to 125 hp.
+ - tweak: Alien drone is now faster!
+ - tweak: Alien egg and larva maturation times halved.
+ - tweak: Resin membrane health increased to 160 hp.
+ - rscadd: Aliens may now open firelocks.
+ - rscadd: Aliens may now unweld scrubbers and vents. (From the outside!)
+ - tweak: Droppers no longer affect aliens.
+ Joan:
+ - rscdel: You can no longer drop survival capsules on top of dense objects, such
+ as the windows in the emergency shuttle. You can still drop them on non-dense
+ objects and mobs, however.
+ - tweak: Swarmers can now deconstruct objects simply by clicking.
+ - rscadd: Swarmers can still teleport mobs away via ctrl-click.
+ - bugfix: Emps will now properly damage swarmers.
+ Kor:
+ - rscadd: Added wisp lanterns to necropolis chests.
+ - rscadd: Added red/blue cube pairs to necropolis chests.
+ - rscadd: Added meat hooks to necropolis chests.
+ - rscadd: Added immortality talismans to necropolis chests.
+ - rscadd: Added paradox bags to necropolis chests.
+ - rscadd: Ripley drills work again. Go tear up lavaland.
+ PKPenguin321:
+ - tweak: Goofball's grab nerf has been reverted.
+ TechnoAlchemisto:
+ - tweak: Pickaxe upgrades are now better.
+ coiax:
+ - tweak: Efficiency Station Testing Lab now has a Drone Shell Dispenser
+ - tweak: Fixed an issue with a door on the Golem Ship
+ - rscadd: The unfathomable entity Carp'sie has blessed vir followers with mysterious
+ carp guardians.
+ - rscadd: Nanotrasen Cyborgs are now able to empty ore boxes without human assistance
+ - rscadd: Ore boxes are now craftable with 4 planks of wood
+ - tweak: Ore boxes now drop their contents when destroyed, or dismantled with a
+ crowbar
+ coiax, bobdobbington, Core0verload:
+ - rscadd: An experimental plant DNA manipulator, based on machinery recovered from
+ ancient seed vaults, has been installed in the Botany department.
+2016-04-11:
+ Joan:
+ - rscadd: Blob cores will take slight brute damage from explosions.
+ RandomMarine:
+ - rscadd: Additional luxuries have been added to golem ships. Including new rewards.
+ Praise be to The Liberator!
+ - rscdel: However, jaunters are no longer easily obtained by free golems.
+ RemieRichards:
+ - rscadd: The Station Blueprints now display the piping/wiring and some of the machinery
+ the station started with, to assist in repairs
+ coiax:
+ - rscadd: Emagging the cargo console also unlocks regular contraband, in addition
+ to syndicate gear
+ - rscadd: A working drone shell dispenser is now on display in MetaStation's museum,
+ displaying the virtue of the tireless little workers!
+ - rscadd: Dreamstation now has a drone shell dispenser in the Toxins Launch Room
+2016-04-12:
+ Incoming5643:
+ - rscadd: Leading scientists have finally proven that humans (and xenos) in fact
+ have tongues in their mouths.
+ - rscadd: Swapping out tongues allows the various races to change their speech impediments.
+ Putting a xeno tongue in someone allows them to make the hissing sound like
+ a xeno whenever they speak.
+ - rscdel: There are no erp mechanics tied to this feature.
+ - experiment: Remember that tongues are stored in the MOUTH, selecting the head
+ isn't good enough.
+ Kor:
+ - rscadd: Ash walker starting gear has been rebalanced.
+ - rscadd: Ash walkers can no longer use guns.
+ TrustyGun:
+ - rscadd: After carefully investing in the market, the Captain had enough money
+ to replace his silver flask with a golden one!
+ - rscadd: The Detective is now bringing his personalized flask to work, due to the
+ grim work he has to do.
+ - rscadd: The Booze-O-Mat now stocks 3 flasks.
+2016-04-16:
+ Bawhoppen:
+ - tweak: Cryo is no longer god-awful.
+ CoreOverload:
+ - rscadd: A lot of items are now exportable in cargo.
+ - rscadd: Use Export Scanner to check any item's export value.
+ Erwgd:
+ - rscadd: Forks, bowls, drinking glasses, shot glasses and shakers can now be made
+ and recycled in the autolathe! Access the designs in the new 'Dinnerware' category.
+ - tweak: Kitchen knives have been moved to the Dinnerware category of the autolathe.
+ - rscadd: Butcher's cleavers can now be made in a hacked autolathe.
+ Fox McCloud:
+ - rscadd: Slime batteries now self-recharge.
+ - rscadd: Adds transference potion. A potion that allows the user to transfer their
+ consciousness to a simple mob.
+ - rscadd: Adds rainbow slime core reaction that generates a consciousness transference
+ potion when injected with blood.
+ Iamgoofball, Lati, Geo_Jerkal, Tanquetsunami25:
+ - rscadd: Lati requested that the Slime Processor will now automatically scoop up
+ any dead slimes into itself for processing.
+ - rscadd: Geo_Jerkal requested that you be able to mix Arnold Palmers with Tea and
+ Lemon Juice.
+ - rscadd: Tanquetsunami25 requested that cyborg be able to boop.
+ Incoming5643:
+ - rscdel: Removed the horrible meme skeletons, please don't sue us.
+ Kor:
+ - rscadd: Adrenals, no slips, surplus crates and SUHTANDOS now have minimum population
+ requirements before they can be purchased.
+ KorPhaeron:
+ - rscadd: You now need to butcher goliaths and watchers on lavaland to receive their
+ loot. Use the combat knives to do so.
+ Lati:
+ - rscadd: Custom floor tiles can now be added to floorbots. They will start replacing
+ other tiles with these tiles if the option is toggled on.
+ coiax:
+ - rscadd: Boxstation, not to be outdone by all the other competing station designs,
+ has installed a drone shell dispenser in the Testing Lab, which makes automated
+ drones to help fix the station.
+ - rscadd: Toy fans, rejoyce! The famous skeleton brothers from the beloved game
+ Belowyarn now have toys that you can win from the arcade machines!
+ - rscadd: Airlock painters can be printed at your local autolathe
+ - rscadd: Please do not attempt suicide with the airlock painter or the medical
+ wrench.
+ - rscadd: Metastation now has a plant DNA manipulator in Botany.
+ - rscadd: Using the fire extinguisher on yourself or others while in HELP intent
+ will spray you or them, rather than beat their probably flaming body with a
+ metal object.
+ - tweak: Alt-clicking extinguishers to empty them now wets the floor underneath
+ them.
+ lordpidey:
+ - rscadd: Meth labs can now blow up if you don't purify the ingredients or over-heat
+ the end product.
+ nullbear:
+ - rscadd: Added attack verbs for heart and tongue organs
+ - tweak: Maximum output of air pumps has been raised.
+2016-04-18:
+ Joan:
+ - rscdel: Crates are now dense even when open.
+ - rscadd: You can now climb onto crates in the same way as table and sandbags, though
+ climbing onto crates is very fast and does not stun you.
+ - wip: You can walk on crates, provided both are closed/open or the crate you're
+ on is closed.
+ - rscdel: You can't close or open a crate if there's a large mob on top of it.
+ - rscadd: Stuffing items into a closet or crate is now instant and does not close
+ the closet or crate. Stuffing mobs into a closet or crate still takes time and
+ closes the closet/crate in question.
+ - imageadd: Crowbars and wirecutters have new inhand sprites. Crowbars can now be
+ distinguished from wrenches in-hand.
+ RandomMarine:
+ - tweak: Cloth items removed from biogenerator. Instead, it can create stacking
+ cloth that crafts those items.
+ - rscadd: In addition, cloth can be used to create grey jumpsuits, backpacks, dufflebags,
+ bio bags, black shoes, bedsheets, and bandages.
+ - tweak: Bedsheets now tear into cloth instead of directly into bandages.
+ Shadowlight213:
+ - tweak: AI will be notified when one of their cyborgs is detonated.
+ coiax:
+ - bugfix: Fixed slime grinders not sucking up more than one slime
+ - rscadd: Drones now start with a spacious dufflebag full of tools, so they will
+ stop stealing the captain's
+ - bugfix: Fixed issues with drones wearing chameleon headgear.
+ - rscadd: Added admin-only "snowflake drone" (also known as drone camogear) headgear.
+ nullbear:
+ - bugfix: Fixes air canisters being silent when bashed.
+2016-04-20:
+ Erwgd:
+ - rscadd: The autolathe can now make trays.
+ Fox McCloud:
+ - bugfix: Fixes abductor vests having no cooldown between uses
+ Kor:
+ - rscadd: You can now craft boats and oars out of goliath hides. These boats can
+ move in lava.
+ - rscadd: Added a spooky, upgraded boat to necropolis chests.
+ coiax:
+ - tweak: Slime grinders now cease suction of new slimes while grinding
+ coiax, Joan:
+ - rscadd: Drone dufflebags now have their own sprite.
+ kevinz000:
+ - rscadd: 'Admin Detection Multitool: A multitool that shows when administrators
+ are watching you! Now you can grief in safety!'
+ - tweak: Syndicate R&D scientists have significantly increased the range of their
+ "AI detection multitools", making them turn yellow when an AI's tracking is
+ near, but not on you just yet!
+2016-04-21:
+ Kor:
+ - rscadd: Mechas can now toggle strafing mode.
+2016-04-22:
+ Bawhoppen:
+ - rscadd: Security belts can now hold any type of grenade. This includes barrier
+ grenades.
+ - rscadd: Janitorial belts are now able to store chem grenades.
+ - rscadd: Military belts have been given a size upgrade, so they can now hold larger
+ items.
+ - rscadd: Bandoliers have been given a buff and now can hold a much larger amount
+ of ammunition.
+ nullbear:
+ - bugfix: xenobio console is deconstructable again.
+ - tweak: syndibomb recipe calls for any matter bin, scaling effectiveness with tier.
+2016-04-23:
+ Joan:
+ - bugfix: Aliens can now open crates and lockers.
+ - bugfix: Aliens and monkeys can now climb climbable objects, such as crates and
+ sandbags.
+ - rscadd: Aliens climb very, very fast.
+ Kor:
+ - rscadd: Running HE pipes over lava will now heat the gas inside.
+ - rscadd: Alt+clicking on your mecha (while inside it) will toggle strafing mode.
+ Mercenaryblue:
+ - rscadd: Allowed all corgis to wear red wizard hats.
+ TechnoAlchemisto:
+ - rscadd: Goliaths now drop bones, and Watchers drop sinews.
+ - rscadd: You can craft primitive gear from bone and sinew.
+ coiax:
+ - bugfix: Non-humans are now able to interact with bee boxes.
+2016-04-25:
+ Joan:
+ - bugfix: You can once again hit a closet or crate with an item to open it.
+ Kor Razharas:
+ - rscadd: Adds support for autoclicking.
+ - rscadd: The Shock Revolver has been added to RnD.
+ - rscadd: The Laser Gatling Gun has been added to RnD. The Gatling Gun uses autoclick
+ to fire as you hold down the mouse.
+ - rscadd: The Research Director now starts with a box of firing pins.
+ - rscadd: The SABR and Stun Revolver recipes have been removed from RnD
+ coiax:
+ - rscadd: Laughter demons are like slaughter demons, but they tickle people to death
+ - tweak: Slaughter demons are no longer able to cast spells while phased.
+ - tweak: Wizards can now speak while ethereal, but still cannot cast spells while
+ ethereal.
+ - rscadd: 'Centcom''s "drone expert" reports that drones vision filters have been
+ upgraded to include the option of making all beings appear as harmless animals.
+ info: As always, all drone filters are togglable.'
+ - rscadd: As a sign of friendship between the Free Golems and Centcom, they have
+ modified Centcom's jaunter to be worn around a user's waist, which will save
+ them from falling to their death in a chasm.
+ - experiment: The Golems warn that these modifications have created a risk of accidental
+ activation when exposed to heavy electromagnetic fields.
+ - tweak: Renamed hivelord stabilizer to stabilizing serum.
+ - rscadd: Centcom regret to inform you that new instabilities with nearby gas giants
+ are causing exospheric bubbles to affect the telecommunications processors.
+ Please contact your supervisor for further instructions.
+ - rscadd: The Janitor's Union has mandated additional features to station light
+ replacer devices.
+ - rscadd: The light replacer now can be used on the floor to replace the bulbs of
+ any lights on that tile.
+ - rscadd: The light replacer now eats replaced bulbs, and after a certain number
+ of bulb fragments (four) will recycle them into a new bulb.
+ - tweak: The description of the light replacer is now more informative.
+ - rscadd: Clown mask appearance toggle now has an action button.
+2016-04-26:
+ Iamgoofball & Super Aggro Crag:
+ - tweak: Fluorosulfuric Acid now has doubled acid power.
+ - experiment: Fluorosulfuric Acid now does BONUS burn damage scaling on the time
+ it's been inside the consumer.
+ Joan:
+ - tweak: Blobbernauts now spawn at half health.
+ - tweak: Blobbernauts regeneration on blob is now 2.5 health per tick, from 5.
+ - tweak: Blobbernauts now cost 40 resources to produce, from 30.
+ - rscdel: Factories supporting blobbernauts do not spawn spores.
+ Lati:
+ - tweak: Syndicate bomb can be only delayed once by pulsing the delay wire. Time
+ gained from this is changed from 10 seconds to 30 seconds.
+ TechnoAlchemisto:
+ - tweak: Goliath plates can now be stacked.
+ phil235:
+ - rscadd: More structures and machines are now breakable and/or destroyable with
+ melee weapon. Additionally, Some structures and machines that are already breakable/destroyable
+ are now affected by more attack methods (gun projectiles, thrown items, melee
+ weapons, xeno/animal attacks, explosions).
+ - rscadd: Hitting any machine now always makes a sound.
+ - rscadd: You can hit closed closets/crates and doors by using an item on harm intent
+ (but it doesn't actually hurt them).
+ - rscadd: you can now burst filled water balloons with sharp items.
+ - bugfix: Wooden barricade drops wood when destroyed.
+ - bugfix: Slot machines with coins inside are deconstructable now.
+2016-04-27:
+ TechnoAlchemisto:
+ - rscadd: Miners can now select explorer belts from the mining vendor using their
+ vouchers, or mining points.
+2016-04-28:
+ Bawhoppen:
+ - tweak: Sandbags are no longer tablecrafted. Now you just put in sand (or ash)
+ by hand to make them.
+ - rscadd: Miners and Engis now get boxes of empty sandbags in their lockers. Miners
+ also get a few premade aswell.
+ - rscadd: You can now break sandstone down into normal sand.
+ Joan:
+ - rscadd: Attacking a blob with an analyzer will tell you what its chemical does,
+ its health, and a small fact about the blob analyzed.
+ - rscdel: 'NERFS:'
+ - tweak: Zombifying Feelers does less toxin damage.
+ - tweak: Adaptive Nexuses does slightly less brute damage.
+ - tweak: Replicating Foam does slightly less brute damage.
+ - tweak: Blob Sorium does slightly less brute damage.
+ - tweak: Blob Dark Matter does slightly less brute damage.
+ - tweak: Cyrogenic Liquid injects slightly less frost oil and ice and does slightly
+ less stamina damage.
+ - tweak: Pressurized Slime does less brute, oxygen, and stamina damage, and extinguishes
+ objects and people on turfs it wets.
+ - rscdel: Blob core strong blobs no longer give points when removed.
+ - wip: 'PROBABLY BUFFS:'
+ - tweak: Flammable Goo now does slightly more burn damage and applies more firestacks,
+ but applies fire to blob tiles that don't share its chemical.
+ - tweak: Energized Fibers does slightly more burn damage, slightly less stamina
+ damage, and now takes damage from EMPs.
+ - rscadd: 'BUFFS:'
+ - tweak: Boiling Oil does slightly more burn damage and applies more firestacks.
+ - tweak: Reactive Gelatin does slightly more damage on average.
+ - tweak: Penetrating Spines now also ignores bio resistance in addition to armor.
+ - tweak: Hallucinogenic Nectar causes more hallucinations.
+ - tweak: Normal strong blobs now refund 4 points when removed, from 2.
+ - rscadd: Charger holoparasites now play a sound when hitting a target, as well
+ as shaking the target's camera.
+ PKPenguin321:
+ - rscadd: The warden's locker now contains krav maga gloves.
+ TechnoAlchemisto:
+ - rscadd: You can now craft skull helmets from bones.
+ - rscadd: Syndicate bombs are now harder to detect
+2016-04-29:
+ Bawhoppen:
+ - rscadd: Several lesser-used uplink's TC cost have been rebalanced.
+ - tweak: Steckhin down from 9TC to 7TC.
+ - tweak: Tactical medkit down from 9TC to 4TC.
+ - tweak: Syndicate magboots from 3TC to 2TC.
+ - tweak: Powersinks down from 10TC to 6TC.
+ - tweak: Stealth rad-laser down from 5TC to 3TC.
+ - tweak: Bundles have been updated accordingly.
+ Incoming5643:
+ - rscadd: The staff/wand of door creation can now also be used to open airlock doors.
+ - rscadd: Doors spawned by the staff/wand now start open. Keep this in mind the
+ next time you try to turn every wall on the escape shuttle into a door.
+ Robustin:
+ - rscdel: The Teleport Other, Veil, Imbue, Reveal, Disguise, Blood Drain, Timestop,
+ Stun, Deafen, Blind, Armaments, Construct Shell and Summon Tome runes are gone.
+ - rscadd: Disguise, Veil/Reveal, Construct Shell and Armaments are now talismans.
+ The Construction talisman requires 25 sheets of metal.
+ - rscadd: Cultists will now receive a warning when attempting to use emergency communion
+ or create the Nar-Sie rune
+ - rscadd: Cultists can now create talismans with a super-simple Talisman-Creation
+ rune. It takes about 10 seconds to invoke and will present a menu of all the
+ talisman choices available. Its as simple as tossing the paper on, clicking
+ the rune, and selecting your talisman.
+ - rscadd: Cultists now have a proc, "How to Play" that will give a basic explanation
+ of how to succeed as a cultist.
+ - rscadd: The new Talisman of Horror is a stealthy talisman that will cause hallucinations
+ in the victim. Great for undermining security without having to commit to murder
+ them in middle of the hall.
+ - rscadd: Creating the Summon Nar-Sie rune does takes slightly less time, but now
+ adds a 3x3 square of red barrier shields (60hp each) to prevent the rune-scriber
+ from being bumped by other idiots. This works in conjunction with the rune's
+ warning to give crew a chance to stop the summoning. Manifest ghost has a weaker
+ 1x1 shield to prevent bumps as well.
+ - rscadd: Talismans are now color-coded by their effect so you can easily organize
+ and deploy talismans.
+ - rscadd: You can now make colored paper in the washing machine using crayons or
+ stamps, honk.
+ - rscadd: The Electromagnetic Disruption rune will now scale with the number of
+ cultists invoking the rune. **A full 9-cultist invocation will EMP the entire
+ station!**
+ - rscadd: Armaments will now give the recipient a new cult bola.
+ - rscadd: The new Talisman of Shackling will apply handcuffs directly to the victim.
+ These cuffs will disappear when removed.
+ - tweak: Cult slur is a little less potent so victims might be able to squeeze in
+ a coherent word or two if you let them keep jabbering on the radio, stun talismans
+ now have less of a health cost and the stun is back to 10 seconds, from 9.
+ - tweak: Rune and Talisman names now give a much clearer idea of what they do.
+ - experiment: The following changes are courtesy of ChangelingRain
+ - rscadd: The Teleport rune now allows cultists to select which rune to teleport
+ to, and teleports everything on it.
+ - rscadd: Veil and Reveal are merged into Talisman of Veiling. Veiling has two uses,
+ the first use will hide and the second use will reveal.
+ - rscadd: New icons for the cult bola
+ - tweak: You can now attack fellow cultists with a Talisman of Arming to arm them
+ with robes and a sword.
+ - tweak: You can now only place one rune per tile.
+ - tweak: Ghosts are notified when a new manifest rune is created.
+ TechnoAlchemisto:
+ - rscadd: Sinew can now be fashioned into restraints.
+ coiax:
+ - tweak: Internals Crate now contains breath masks and small tanks.
+ - rscadd: Metal foam grenade box crate added for 1000 points
+ - rscadd: Added two Engineering Mesons to Engineering Gear Crate
+ - tweak: Engineering Gear now costs 1300
+ - rscadd: Breach Shield Generator Crate added for 2500 points
+ - rscadd: Grounding Rod Crate added for 1700 points
+ - rscadd: PACMAN Generator Crate added for 2500
+ - rscadd: Defibrillator Crate added for 2500
+ - rscadd: Added more helmets to the Laser Tag Crate.
+ - rscadd: Nanotrasen Customs report that some wide band suppliers have been providing
+ "alternative" firing pins. Nanotrasen reminds all crewmembers that contraband
+ is contraband.
+ - rscadd: Contraband crates now appear visually similar to legitimate crates.
+ - bugfix: The cargo shuttle's normal transit time has been restored.
+ nullbear:
+ - rscadd: Adds a preference option, allowing players to toggle whether recipes with
+ no matching components should be hidden.
+2016-04-30:
+ Joan:
+ - rscadd: Blobs attempting to attack the supermatter will instead be eaten by it.
+ - experiment: This doesn't mean throwing a supermatter shard at the blob is a good
+ idea; blobs attacking it will gradually damage it, eventually resulting in a
+ massive explosion, and it will not consume blobs if on a space turf.
+ - tweak: Hitting a locker or crate with an ID, PDA with ID, or wallet with ID will
+ try to toggle the lock instead of trying to open it.
+ - imageadd: Cable coils, cablecuffs, and zipties now all have properly colored inhands.
+ Kor:
+ - rscadd: Megafauna have been added to lavaland.
+ - rscadd: Ash Drakes have been spotted roaming the wastes. Use your GPS to track
+ their fiery signals.
+ - rscadd: You can now knock on the Necropolis door, but it's probably best that
+ you don't.
+ Mercenaryblue:
+ - rscadd: Adds a basic paper plane to the game. Fold paper with alt-clicking.
+ - rscadd: Paper planes are now fully compatible with every stamps on station.
+ bgobandit:
+ - rscadd: 'Nanotrasen has released Cards Against Spess! Visit your local library
+ for a copy. Warning: may cause breakage of the fourth wall.'
+2016-05-02:
+ Joan:
+ - tweak: Blob spores spawn from factories 2 seconds faster, but the factory goes
+ on cooldown when any of its spores die.
+ - experiment: You can examine tomes, soulstones, and construct shells to see what
+ you can do with them.
+ - rscadd: Releasing a shade from a soulstone now allows you to reuse that soulstone
+ for capturing shades or souls, instead of preventing the stone's use forever
+ if the shade dies.
+ - imageadd: Runes now actually pulse red on failure.
+ - rscadd: The Summon Cultist rune no longer includes the cultists invoking it in
+ the selection menu.
+ - tweak: Imperfect Communication renamed to Emergency Communication.
+ - rscdel: You can no longer hide the Nar-Sie rune with a Talisman of Veiling/Revealing.
+ Kor:
+ - rscadd: Engineering cyborgs now have internal blueprints.
+ Lzimann:
+ - tweak: Automatic nexus placing time changed from 2 to 15 minutes.
+ - tweak: Prophet's gear(hat and staff) prioritizes the backpack instead of automatically
+ equipping.
+ - rscadd: Divine telepathy and prophet to god speak now have a follow button for
+ ghosts.
+ - rscadd: Divine telepathy and prophet to god speak now has the god's color.
+ - bugfix: CTF spawn protection trap is no longer constructable
+ Mercenaryblue:
+ - tweak: Drastically reduced the chances of eye damage when throwing a paper plane.
+ RandomMarine:
+ - tweak: Medical HUDs improved. To better prioritize patients, subjects deep into
+ critical condition have a blinking red outline around the entire HUD icon, and
+ will blink more rapidly when very close to death.
+ TechnoAlchemisto:
+ - tweak: Security uniforms have been made more professional, and more tactical.
+ TrustyGun:
+ - rscadd: By crafting together a legion skull, a goliath steak, ketchup, and capsaicin
+ oil, you can create Stuffed Legion! Be careful, it's hot.
+ coiax:
+ - rscadd: Centcom Department of [REDACTED] have announced a change of supplier of
+ [EXPLETIVE DELETED]. As such, for security reasons, the absinthe [MOVE ALONG
+ CITIZEN] will instead be [NOTHING TO SEE HERE]. We hope that this will not affect
+ the performance of the [INFORMATION ABOVE YOUR SECURITY CLEARANCE].
+ nullbear:
+ - rscadd: A reminder for crew to avoid mopping floors in cold rooms, as the water
+ will freeze and provide a dangerous slipping hazard known as 'ice'. Running
+ on it is not recommended.
+ - rscadd: Frostoil is an effective chemical for rapidly cooling areas in the event
+ of a fire.
+ - rscadd: Added X4, a breaching charge more destructive than C4, it can be purchased
+ from uplinks.
+ - rscadd: C4 can be used with assemblies.
+ - bugfix: Fixes chembomb recipe to use any matter bin. Again.
+ - bugfix: ARG's disappear once finished reacting.
+2016-05-03:
+ coiax, Robustin:
+ - tweak: Changeling Fleshmend is much less effective when used repeatedly in a short
+ time. Changeling Panacea is much more effective at purging reagents, reducing
+ radiation and now reduces braindamage.
+2016-05-04:
+ Fox McCloud:
+ - tweak: shock revolver projectiles are now energy instead of bullets
+ Joan:
+ - rscdel: Cultists no longer communicate via tomes.
+ - rscadd: Cultists now communicate via the 'Communion' action button.
+ - rscadd: Examining the blob with an active research scanner or medical hud will
+ display effects, akin to hitting it with an analyzer.
+ - rscadd: Improved medical HUDs to work on all living creatures.
+ - rscadd: Drones and swarmers, being machines, require a diagnostic HUD for analysis
+ instead.
+ TechnoAlchemist:
+ - rscadd: You can now craft cloaks from the scales of fallen ash drakes, look for
+ the recipe in tablecrafting!
+ coiax:
+ - rscadd: The Service and the Standard cyborg module now have a spraycan built in,
+ for hijinks and passing on important urban messages. The Service cyborg module
+ also has a cyborg-hand labeler, in case anything needs to be labelled.
+ - rscadd: 'Centcom Suicide Prevention wishes to remind the station: Please do not
+ kill yourself with a hand labeler.'
+ xxalpha:
+ - bugfix: Fixed the mk-honk prototype shoes.
+2016-05-05:
+ Joan:
+ - tweak: Revenants are slower while revealed.
+ - rscdel: Revenants can no longer cast inside dense objects.
+ - tweak: Lying down will cure Blight much, much faster.
+ \"Macho Man\" Randy Savage:
+ - rscadd: OOOHHH YEAAAAHHHH
+ - rscadd: SNAP INTO A JLIM SIM WITH THE ALL NEW WRESTLING BELT
+ - rscadd: YOU CAN FREAKOUT YOUR OPPONENTS WITH THE 5 HOT MOVES ON THIS BELT YEAH
+ - rscadd: PRAY TO THE LOCAL SPACE GODS TO EXCHANGE YOUR TELECRYSTALS TO ENSURE THE
+ CREAM RISES TO THE TOP
+2016-05-07:
+ Robustin:
+ - rscadd: A small pantry has been added to SW maintenance.
+ nullbear:
+ - rscadd: Makes Shift+Middleclick the hotkey for pointing.
+ phil235:
+ - rscadd: DISMEMBERMENT! Humans can now lose their bodyparts. Explosions and being
+ attacked with a heavy sharp item on a specific bodypart can cause dismemberment.
+ - rscadd: You can't be handcuffed or legcuffed if you're missing an arm or leg.
+ You can't use items when you have no legs, your arms are too busy helping you
+ crawl, unless your are buckled to a chair. You're slower when missing a leg.
+ - rscadd: You lose organs and items if the bodypart they are inside gets cut off.
+ You can always retrieve them by cutting the dropped bodypart with a sharp object.
+ - rscadd: Medbay can replace your missing limbs with robotic parts via surgery,
+ or amputate you.
+ - rscadd: Changelings do not die when decapitated! They can regrow all their limbs
+ with Fleshmend, or just one arm with Arm Blade or Organic Shield.
+ - rscadd: Your chest cannot be dropped, but it will spill its organs onto the ground
+ when dismembered.
+2016-05-08:
+ CoreOverload:
+ - rscadd: You can now de-power inactive swarmers with a screwdriver to prevent them
+ from activating.
+ - rscadd: Recycle depowered swarmers in autolathe or sell them in cargo!
+ Joan:
+ - rscadd: Cultist constructs, and shades, can now invoke runes by clicking them.
+ - rscdel: This does not include Manifest Ghost, Blood Boil, or Astral Journey runes.
+ - rscadd: Medical huds will now show parasites in dead creatures.
+ KorPhaeron:
+ - rscadd: Burn weapons can now dismember, and they reduce the limb to ash in the
+ process
+ - rscadd: Weapons with high AP values will now dismember limbs much easier. These
+ values are subject to change depending on how things play out over the next
+ week or two.
+ - rscadd: Various weapons with high AP values had them lowered (chaplain scythe,
+ energy sword, dualsaber) to prevent them taking limbs off in a single hit.
+ - rscadd: The chaplain has two new weapons (they are mechanically identical to previous
+ weapons, before anyone gets upset about balance). One is dismemberment themed,
+ the other is related to a new antagonist.
+ Mercenaryblue:
+ - rscadd: Throwing a Banana Cream Pie will now knock down and cream the target's
+ face.
+ - rscadd: You can clean off the cream with the usual methods, such as soap, shower,
+ cleaner spray, etc.
+ - rscadd: The Clown Federation would like to remind the crew that the HoS is worth
+ double points! Honk!
+ Robustin:
+ - experiment: There are rumors that the Cult's 'Talisman of Construction', which
+ turns ordinary metal for construct shells, can be used on plasteel to create
+ structures. If the stories are true, the cult has been producing relics of incredible
+ power through this transmutation.
+ coiax:
+ - rscadd: To save credits, Centcom has subcontracted out emergency shuttle design
+ to third parties. Rest assured, all of these produced shuttles meet our stringent
+ quality control.
+ - tweak: Lavaland ruins spawning chances have been modified. Expect to see more
+ smaller and less round affecting ruins, and no duplicates of major ruins, like
+ ash walkers or golems.
+ lordpidey:
+ - rscadd: Infernal devils have been seen onboard our spacestations, offering great
+ boons in exchange for souls.
+ - rscadd: Employees are reminded that their souls already belong to nanotrasen. If
+ you have sold your soul in error, a lawyer or head of personnel can help return
+ your soul to Nanotrasen by hitting you with your employment contract.
+ - rscadd: Nanotrasen headquarters will be bluespacing employment contracts into
+ the Lawyer's office filing cabinet when a new arrival reaches the station. It
+ is recommended that the lawyer create copies of some of these for safe keeping.
+ - rscadd: Due to the recent infernal incursions, the station library has been equipped
+ with a Codex Gigas to help research infernal weaknesses. Please note that reading
+ this book may have unintended side effects. Also note, you must spell the devil's
+ name exactly, as there are countless demons with similar names.
+ - rscadd: When a devil dies, if the proper banishment ritual is not performed on
+ it's remains, the devil will revive itself at the cost of some of it's power. The
+ banishment ritual is described in the Codex Gigas.
+ - rscadd: When a demon gains enough souls, It's form will mutate to a more demonic
+ looking form. The Arch-demon form is known to be on par with an ascended shadowling
+ in power.
+2016-05-09:
+ Joan:
+ - tweak: Sporing Pods produces spores when expanding slightly more often.
+ - tweak: Replicating Foam now only expands when hit with burn damage, from all damage,
+ but does so at a higher chance. Free expansion from it is, however, more rare.
+ - tweak: Penetrating Spines does slightly more brute damage, and Poisonous Strands
+ does its damage 50% faster.
+ KorPhaeron:
+ - rscadd: The AI no longer has a tracking delay because artificial lag is the most
+ miserable thing in the world.
+ Razharas:
+ - tweak: crafting can now be done everywhere, little button near the intents with
+ hammer on it(its not T) opens the crafting menu, if you are in a locker or mech
+ only things in your hands will be considered for crafting
+ coiax:
+ - tweak: Skeletons now have bone "tongues"
+2016-05-11:
+ Joan:
+ - rscadd: Shades can move in space.
+ - rscadd: Artificers can now heal shades.
+ coiax:
+ - tweak: Added action button to chameleon stamp
+ - rscadd: Added APPROVED and DENIED stamps to Bureaucracy Crate
+ - rscadd: Added the cream pie closet to various maps. Added contraband Cream Pie
+ Crate to Cargo.
+ pudl:
+ - rscadd: The armory has been redesigned.
+2016-05-12:
+ Shadowlight and coiax:
+ - rscdel: Due to numerous reports of teams using human weapons instead of stealth
+ when carrying out their assignments, future teams have been genetically modified
+ to only be able to use their assigned blaster and are unable to use human weapons.
+2016-05-13:
+ Joan:
+ - rscadd: Cultists can now unanchor and reanchor cult structures by hitting them
+ with a tome. Unanchored cult structures don't do anything.
+ KorPhaeron:
+ - rscadd: Drake attacks are now much easier to avoid.
+ - rscadd: Player controlled drakes can now consume bodies to heal, and alt+click
+ targets to divebomb them.
+ TechnoAlchemisto:
+ - rscadd: More items have been added to the mining vendor, check them out!
+2016-05-14:
+ Cruix:
+ - bugfix: Fixed foam darts with the safety cap removed being reset when fired.
+ - rscadd: Added the ability to remove pens from foam darts.
+ - bugfix: Foam darts with pens inside them are no longer destroyed when fired.
+ - bugfix: Foam darts no longer drop two darts when fired at a person on a janicart.
+ Joan:
+ - rscdel: The Raise Dead rune no longer accepts dead cultists as a sacrifice to
+ raise the dead.
+ Metacide:
+ - rscadd: 'A small update for MetaStation, changes include:'
+ - rscadd: Added extra grounding rods to the engine area to stop camera destruction.
+ - rscadd: Added canvases and extra crayons to art storage and some easels to maint.
+ - rscadd: Added formal security uniform crate for parades to the warden's gear area.
+ - rscadd: The armory securitron now starts active.
+ - rscadd: The genetics APC now starts unlocked.
+ - rscadd: Other minor changes and fixes as detailed on the wiki page.
+ coiax, Nienhaus:
+ - rscdel: Unfortunately, the Belowyarn toys have been withdrawn from distribution
+ due to Assistants choking on the batteries. Centcom has sent their condolences
+ to the battery manufacturing plant.
+ - rscadd: We are introducing Oh-cee the original content skeleton figurines. Pull
+ its string, and hear it say a variety of phrases. Not suitable for infants or
+ assistants under 36 months.
+ - tweak: Note that pulling the string of all talking toys is now visible to others.
+ - rscadd: Talking toys produce a lot more chatter than they did before. So do some
+ skeleton "tongues".
+ pudl:
+ - rscadd: Adds normal security headsets to security lockers
+ xxalpha:
+ - bugfix: Fixed drone dispenser multiplying glass or metal.
+2016-05-15:
+ Iamgoofball:
+ - rscadd: Nanotrasen is short on cash, and are now borrowing escape shuttles from
+ other stations, and Space Apartments.
+ Mercenaryblue:
+ - rscadd: Turns out a bike horn made with Bananium is flipping awesome! Honk!
+2016-05-18:
+ Cruix:
+ - bugfix: unwrapping an item with telekinesis no longer teleports the item into
+ your hand.
+ Metacide:
+ - rscadd: 'MetaStation: the library and chapel have had windows removed to make
+ them feel more isolated.'
+ MrStonedOne:
+ - tweak: Tesla has been rebalanced.
+ - tweak: It should now lose balls slower, increase balls faster, and be a bit more
+ aggressive about finding nearby grounding rods.
+ - tweak: additional zaps from it's orbiting balls should be a bit more varied, but
+ a touch less powerful.
+ Robustin:
+ - rscadd: Lings have a new default ability, Hivemind Link. This lets you bring a
+ neck-grabbed victim into hivemind communications after short period of time.
+ You can talk to victims who are in crit/muted and perhaps persuade them to help
+ you, give you intel, or even a PDA code. The link will stabilize crit victims
+ to help ensure they do not die during the link.
+ Shadowlight213:
+ - bugfix: Cleanbot and floorbot scanning has greatly improved. they should prioritize
+ areas next to them, as well as resolve themselves stacking on the same tiles.
+ coiax:
+ - rscadd: Kinetic accelerators only require one hand to be fired, as before
+ - rscdel: Kinetic accelerators recharge time is multiplied by the number of KAs
+ that person is carrying.
+ - rscdel: Kinetic accelerators lose their charge quickly if not equipped or being
+ held
+ - rscadd: Kinetic accelerator modkits (made at R&D or your local Free Golem ship)
+ overcome these flaws
+2016-05-19:
+ Razharas:
+ - rscadd: HE pipes once again work in space and in lava.
+ - rscadd: Space cools down station air again
+2016-05-20:
+ KorPhaeron:
+ - rscadd: The HoS now has a pinpointer, the Warden now has his door remote.
+ bgobandit:
+ - rscadd: Nanotrasen has begun to research BZ, a hallucinogenic gas. We trust you
+ will use it responsibly.
+ - rscadd: BZ causes hallucinations once breathed in and, at high doses, has a chance
+ of doing brain damage.
+ - rscadd: BZ is known to cause unusual stasis-like behavior in the slime species.
+ coiax:
+ - rscadd: Neurotoxin spit can be used as makeshift space propulsion
+2016-05-21:
+ Iamsaltball:
+ - rscadd: Heads of Staff now have basic Maint. access.
+ NicholasM10:
+ - rscadd: The chef can now make Khinkali and Khachapuri
+ coiax:
+ - rscdel: NOBREATH species (golems, skeletons, abductors, ash walkers, zombies)
+ no longer have or require lungs. They no longer take suffocation/oxyloss damage,
+ cannot give CPR and cannot benefit from CPR. Instead of suffocation damage,
+ during crit they take gradual brute damage.
+ - rscdel: NOBLOOD (golems, skeletons, abductors, slimepeople, plasmamen) species
+ no longer have or require hearts.
+ - tweak: NOBREATH species that require hearts still take damage from heart attacks,
+ as their tissues die and the lack of circulation causes toxins to build up.
+ - rscdel: NOHUNGER (plasmamen, skeletons) species no longer have appendixes.
+ coiax, OPDingo:
+ - tweak: Renamed and reskinned legion's heart to legion's soul to avoid confusion;
+ it is not a substitute heart, it is a supplemental chest organ.
+ - rscadd: Legion's souls are now more obviously inert when becoming inert.
+ nullbear:
+ - tweak: Wetness updates less often.
+ - rscadd: Wetness now stacks. Spraying lube over a tile that already has lube, will
+ make the lube take longer to dry. Likewise, dumping 100 units of lube will take
+ longer to dry than if only 10 units were dumped. (lube used to last just as
+ long, regardless of whether it was 1u, or 100u) There is a limit, however, and
+ you can't stack infinite lube.
+ - tweak: Hotter temperatures cause water to evaporate more quickly. At 100C, water
+ will boil away instantly.
+ - rscadd: About 5 seconds of wetness are removed from a tile for each unit of drying
+ agent. Absorbant Galoshes remain the most effective method of drying, and dry
+ tiles instantly regardless of wetness.
+2016-05-22:
+ coiax:
+ - rscdel: Lavaland monsters now give ruins a wide berth.
+ - bugfix: Glass tables now break when people are pushed onto them.
+2016-05-23:
+ CoreOverload:
+ - rscadd: New cyberimplant, "Toolset Arm", is now available in RnD.
+ coiax, OPDingo:
+ - rscadd: Crayons and spraycans are now easier to use.
+ - rscdel: Centcom announce due to budget cuts their supplier of rainbow crayons
+ has been forced to use more... exotic chemicals. Please do not ingest your standard
+ issue crayon.
+ kevinz000:
+ - rscadd: 'Peacekeeper borgs: Security borgs but without any stuns or restraints!
+ Modules: Harm Alarm, Cookie Dispenser, Energy Bola Launcher, Peace Injector
+ that confuses living things, and a weak holobarrier projector! It also comes
+ with the ability to hug.'
+ - rscadd: 'Cookie Synthesizer: Self recharging RCD that prints out cookies!'
+ - tweak: Nanotrasen scientists have added a hugging module to medical and peacekeeper
+ cyborgs to boost emotions during human-cyborg interaction.
+2016-05-24:
+ Joan:
+ - rscdel: You can no longer scribe the Summon Nar-Sie rune under non-valid conditions.
+ Kiazusho:
+ - rscadd: Added three new advanced syringes to R&D
+2016-05-26:
+ Xhuis:
+ - rscadd: Purge all untruths and honor Ratvar.
+ coiax:
+ - bugfix: Fixes bug where bolt of change to the host would kill an attached guardian.
+ - bugfix: Fixes bug where bolt of change to laughter demon would not release its
+ friends.
+ - bugfix: Fixes bug where bolt of change to morphling would not release its contents.
+ - bugfix: Fixes bug where bolt of change transforming someone into a drone would
+ not give them hacked laws and vision.
+ - bugfix: Blobbernauts created by a staff of change are now "independent" and will
+ not decay if seperated from a blob or missing a factory.
+ - rscadd: Independent blobbernauts added to gold slime core spawn pool.
+ - rscadd: Medical scanners now inform the user if the dead subject is within the
+ (currently) 120 second defib window.
+ - rscadd: Ghosts now have the "Restore Character Name" verb, which will set their
+ ghost appearance and dead chat name to their character preferences.
+ - bugfix: Mob spawners now give any generated names to the mind of the spawned mob,
+ meaning ghosts will have the name they had in life.
+ - bugfix: Fixes interaction with envy's knife and lavaland spawns.
+ - bugfix: Fixes a bug where swarmers teleporting humans would incorrectly display
+ a visible message about restraints breaking.
+ - rscdel: Emagging the emergency shuttle computer with less than ten seconds until
+ launch no longer gives additional time.
+ - rscadd: The emergency shuttle computer now reads the ID in your ID slot, rather
+ than your hand.
+2016-05-27:
+ coiax:
+ - rscdel: Gatling gun removed from R&D for pressing ceremonial reasons.
+ phil235:
+ - tweak: Pull and Grab are merged together. Pulling stays unchanged. Using an empty
+ hand with grab intent on a mob will pull them. Using an empty hand with grab
+ intent on a mob that you're already pulling will try to upgrade your grip to
+ aggressive grab>neck grab>kill grab. Aggressive grabs no longer stun you, but
+ they act exactly like a handcuff, preventing you from using your hands until
+ you escape the grip. You can break free from the grip by trying to move or using
+ the resist button.
+ - tweak: Someone pulling a restrained mob now swap position with them instead of
+ getting blocked by the mob, unable to even push them.
+2016-05-29:
+ GunHog:
+ - rscadd: The CE, RD, and CMO have been issued megaphones.
+ Paprika, Crystalwarrior, Korphaeron and Bawhoppen:
+ - rscadd: Pixel projectiles. This is easier to see than explain, so go fire a weapon.
+ Xhuis:
+ - rscadd: Ratvar and Nar-Sie now actively seek each other out if they both exist.
+ - tweak: Celestial gateway animations have been twweaked.
+ - tweak: Ratvar now has a new sound and message upon spawning.
+ - tweak: Ratvar now only moves one tile at a time.
+ - bugfix: The celestial gateway now takes an unreasonably long amount of time.
+ - bugfix: God clashing is now much more likely to work properly.
+ - bugfix: Function Call now works as intended.
+ - bugfix: Break Will now works as intended.
+ - bugfix: Holy water now properly deconverts servants of Ratvar.
+ - bugfix: Deconverted servants of Ratvar are no longer considered servants.
+ pudl:
+ - rscadd: Chemicals should now have color, instead of just being pink.
+2016-05-30:
+ coiax:
+ - rscadd: A new Shuttle Manipulator verb has been added for quick access to probably
+ the best and most mostly bugfree feature on /tg/.
+ - rscadd: Spectral sword is now a point of interest for ghosts.
+ - bugfix: Clicking the spectral sword action now orbits the sword, instead of just
+ teleporting to its location.
+ - bugfix: Gang tags can again be sprayed over.
+ - bugfix: Fixes bug where the wisp was unable to be recalled to the lantern.
+ xxalpha:
+ - rscdel: Engineering, CE and Atmos hardsuits no longer have in-built jetpacks.
+2016-05-31:
+ CoreOverload:
+ - rscadd: 'Cleanbot software was updated to version 1.2, improving pathfinding and
+ adding two new cleaning options: "Clean Trash" and "Exterminate Pests".'
+ - experiment: New cleaning options are still experimental and disabled by default.
+ Kiazusho:
+ - bugfix: Changeling organic suit and chitin armor can be toggled off once again.
+ Kor:
+ - rscadd: The Japanese Animes button is back,
+ - rscadd: 'The chaplain has three new weapons: The possessed blade, the extra-dimensional
+ blade, and the nautical energy sword. The former has a new power, the latter
+ two are normal sword reskins.'
+ - rscadd: The chapel mass driver has been buffed.
+ coiax:
+ - rscdel: Zombies can no longer be butchered
+ - rscadd: If you encounter an infectious zombie, be cautious, its claws will infect
+ you, and on death you will rise with them. If you manage to kill the beast,
+ you can remove the corruption from its brain via surgery, or just chop off the
+ head to stop it coming back.
+ - rscadd: Adds some stock computers and lavaland to Birdboat Station.
+ - bugfix: Free Golem scientists have proved that as beings made out of stone, golems
+ are immune to all electrical discharges, including the tesla.
+ - rscadd: Nuclear bombs are now points of interest. Never miss a borg steal a nuke
+ from the syndicate shuttle again!
+ - rscadd: Alt-clicking a spraycan toggles the cap.
+2016-06-01:
+ coiax:
+ - rscadd: Added a mirror to the beach biodome. Beach Bums, rejoyce!
+ pudl:
+ - rscadd: The brig infirmary has received a redesign.
+2016-06-02:
+ Joan:
+ - tweak: Closed false walls will block air.
+ Lati:
+ - rscadd: R&D required levels and origin tech levels have been rebalanced
+ - experiment: Overall, items buildable in R&D have lower tech levels and items in
+ other departments have their tech levels raised. Remember to use science goggles
+ to see tech levels of items!
+ - tweak: There are now level gates at high levels. R&D scientists will need help
+ from others to get past these level gates.
+ - tweak: Other departments such as hydroponics and genetics will be important to
+ R&D's progress now and xenobio, mining and cargo are more important than before
+ - tweak: Efficiency upgrades are back in R&D machines and tweaked to be less powerful
+ in autolathes
+ - rscdel: Reliability has been removed from all items
+ - bugfix: Most bugs in R&D machines should be fixed
+ PKPenguin321 & Nienhaus:
+ - rscadd: Letterman jackets are now available from the ClothesMate.
+ Quiltyquilty:
+ - rscadd: The bar has seen a redesign.
+ coiax:
+ - rscadd: Clone pods now notify the medical channel on a successful clone. They
+ also notify the medical channel if the clone dies or is horribly mutilated;
+ but not if it is ejected early by authorised medical personnel.
+ - rscadd: Cloning pods now are more capable of cloning humanoid species that do
+ not breathe.
+ - bugfix: You can only be damaged once by a shuttle's arrival. It is still unpleasant
+ to be in the path of one though; try to avoid it.
+ - rscadd: Adds Asteroid emergency shuttle to shuttle templates. It is a very oddly
+ shaped one though, it might not be compatible with all stations.
+ - rscdel: The Chaplain soulshard can only turn a body into a shade once. A released
+ shade can still be reabsorbed by the stone to heal it.
+ - rscadd: The shuttle manipulator now has a Fast Travel button, for those admins
+ that really want a shuttle to get to where its going FAST.
+2016-06-04:
+ MrStonedOne:
+ - bugfix: fixes see_darkness improperly hiding ghosts in certain cases.
+ Xhuis:
+ - tweak: Clockwork marauders can now smash walls and tables.
+ - tweak: Servants are no longer turned into harvesters by Nar-Sie but instead take
+ heavy brute damage and begin to bleed. Similarly, cultists are no longer converted
+ by Ratvar but instead take heavy fire damage and are set ablaze.
+ - rscadd: Added clockwork reclaimers. Ghosts can now click on Ratvar to become clockwork
+ reclaimers - small constructs capable of forcefully converting those that still
+ resist Ratvar's reign. Alt-clicking a valid target will allow the reclaimer
+ to leap onto the head of any non-servant, latching onto their head and converting
+ the target if they are able. The target will be outfitted with an unremovable,
+ acid-proof hat version of the reclaimer. The reclaimer will be able to speak
+ as normal and attack its host and anything nearby. If the reclaimer's host goes
+ unconscious or dies, it will leap free.
+ - rscadd: Added pinion airlocks. These airlocks can only be opened by servants and
+ conventional deconstruction will not work on them. They can be created by proselytizing
+ a normal airlock or from Ratvar.
+ - rscadd: Added ratvarian windows. They are created when Ratvar twists the form
+ of a normal window, and there are both single-direction and full-tile variants.
+ - bugfix: Non-servants can no longer use clockwork proselytizers or mending motors.
+ - bugfix: Servants are now deconverted properly.
+ coiax:
+ - bugfix: The cloning pod now sounds robotic on the radio.
+ - rscadd: For extra observer drama, ghosts can now visibly see the countdown of
+ syndicate bombs, nuclear devices, cloning pods, gang dominators and AI doomsday
+ devices.
+2016-06-05:
+ Joan:
+ - rscadd: Clockwork structures can be damaged by projectiles and simple animals,
+ and will actually drop debris when destroyed.
+ - rscadd: AIs and Cyborgs that serve Ratvar can control clockwork airlocks and clockwork
+ windoors.
+ - rscadd: The clockwork proselytizer can now proselytize windows, doors, grilles,
+ and windoors.
+ - rscadd: The clockwork proselytizer can proselytize wall gears and alloy shards
+ to produce replicant alloy. It can also proselytize replicant alloy to refill,
+ in addition to refilling by attacking it with alloy.
+ - rscadd: The clockwork proselytizer can replace clockwork floors with clockwork
+ walls and vice versa.
+ - rscadd: Ratvar will convert windoors, tables, and computers in addition to everything
+ else.
+ - tweak: Ratvar now moves around much faster.
+ - rscadd: Ratvar and Nar-Sie will break each other's objects.
+ - tweak: The blind eye from a broken ocular warden now serves as a belligerent eye
+ instead of as replicant alloy. The pinion lock from a deconstructed clockwork
+ airlock now serves as a vanguard cogwheel instead of as replicant alloy.
+ - rscadd: Clockwork walls drop a wall gear when removed by a welding tool. The wall
+ gear is dense, but can be climbed over or unwrenched, and drops alloy shards
+ when broken. Clockwork walls drop alloy shards when broken by other means.
+ - bugfix: Fixed Nar-Sie wandering while battling Ratvar.
+ - bugfix: Ratvarian Spears now last for the proper 5 minute duration.
+ - bugfix: Servant communication now has ghost follow links.
+ - imageadd: New sigil sprites, courtesy Skowron.
+ - imageadd: Sigils of Transgression have a visual effect when stunning a target.
+ - imageadd: Clockwork spears now have a visual effect when breaking.
+ PKPenguin321:
+ - rscadd: The CMO's medical HUD implant now comes with a one-use autoimplanter for
+ ease of use.
+ RemieRichards:
+ - rscadd: Slimes may now be ordered to attack! You must be VERY good friends with
+ the slime(s) to give this command, asking them to attack their friends or other
+ slimes will result in them liking you less so be careful!
+ X-TheDark:
+ - rscadd: Mech battery replacement improved. The inserted battery's charge will
+ be set to the same percentage of the removed one's (or 10%, if removed one's
+ was less).
+ coiax:
+ - bugfix: Clicking the (F) link when an AI talks in binary chat will follow its
+ camera eye, the same as when (F) is clicked for its radio chat.
+ - bugfix: Laughter demons should now always let their friends go when asked correctly.
+ - rscadd: Cloning pods now grab the clone's mind when the body is ejected, rather
+ than when it starts cloning.
+ - rscadd: Wizards have been experimenting with summoning the slightly less lethal
+ "laughter demon". Please be aware that these demons appear to be nearly as dangerous
+ as their slaughter cousins. But adorable, nonetheless.
+ kevinz000:
+ - rscadd: Gravity Guns! It is a mildly expensive R&D gun that has a 5 second cooldown
+ between shots, but doesn't need to be recharged. It has two modes, attract and
+ repulse. For all your gravity-manipulation needs!
+2016-06-07:
+ Bobylein:
+ - rscadd: Nanotrasen is finally able to source transparent bottles for chemistry.
+ Iamgoofball:
+ - experiment: The Greytide Virus got some teeth.
+ Joan:
+ - wip: This is a bunch of Clockwork Cult changes.
+ - rscadd: Added the Clockwork Obelisk, an Application scripture that produces a
+ clockwork obelisk, which can Hierophant Broadcast a large message to all servants
+ or open a Spatial Gateway with 5 uses and a 10 second duration to any conscious
+ servant or clockwork obelisk.
+ - wip: Spatial Gateways of any source have doubled uses and duration when the target
+ is a clockwork obelisk.
+ - rscadd: Added the Mania Motor, an Application scripture that produces a mania
+ motor, which, while active, causes hallucinations and brain damage in all nearby
+ humans.
+ - wip: The Mania Motor will try to convert any non-servant human directly adjacent
+ to it at an additional power cost and will remove brain damage, hallucinations,
+ and the druggy effect from servants.
+ - rscadd: Added the Vitality Matrix, an Application scripture that produces a sigil
+ that will slowly drain health from non-servants that remain on it. Servants
+ that remain on the sigil will instead be healed with the vitality drained from
+ non-servants.
+ - wip: The Vitality Matrix can revive dead servants for a cost of 25 vitality plus
+ all non-oxygen damage the servant has. If it cannot immediately revive a servant,
+ it will still heal their corpse.
+ - experiment: Most clockwork structures, including the Mending Motor, Interdiction
+ Lens, and the newly added Clockwork Obelisk and Mania Motor, now require power
+ to function.
+ - wip: Mending Motors can still use alloy for power.
+ - tweak: The Sigil of Transmission has been remade into a power battery and will
+ power directly adjecent clockwork structures. Sigils of Transmission start off
+ with 4000 power and can be recharged with Volt Void.
+ - tweak: Volt Void drains somewhat more power, but will not damage the invoker unless
+ they drain too much power. Invokers with augmented limbs will instead have those
+ limbs healed unless they drain especially massive amounts of power.
+ - wip: Using Volt Void on top of a Sigil of Transmission will transfer most of the
+ power drained to the Sigil of Transmission, effectively making it far less likely
+ to damage the invoker.
+ - rscdel: You can no longer stack most sigils and clockwork objects with themself.
+ You can still have multiple different objects or sigils on a tile, however.
+ - tweak: The Break Will Script has been renamed to Dementia Doctrine, is slightly
+ faster, and causes slightly more brain damage.
+ - tweak: The Judicial Visor now uses an action button instead of alt-click. Cultists
+ of Nar-Sie judged by the visor will be stunned for half duration, but will be
+ set on fire.
+ - tweak: Multiple scriptures have had their component requirements changed. The
+ Summon Judicial Visor Script has been reduced from a Script to a Driver.
+ - rscadd: Recollection will now show both required and consumed components.
+ - tweak: Clockwork Marauders can now emerge from their host if their host is at
+ or below 60% total health(for humans, this is 20 health out of crit)
+ - tweak: Clockwork Marauders will slowly heal if directly adjacent to their host
+ and have a slightly larger threshold for their no-Fatigue bonus damage.
+ Quiltyquilty:
+ - rscadd: Botany, atmospherics and cargo now all have access to high-capacity watertanks.
+ - rscadd: The bar has now been outfitted with custom bar stools.
+ Xhuis:
+ - rscdel: Removed the global message played when Nar-Sie _begins_ to spawn (but
+ not when it actually spawns).
+ - tweak: Drunkenness recovery speed now increases with how drunk the imbiber is
+ and is much quicker when the imbiber is asleep.
+ - tweak: Suit storage units now take three seconds to enter (up from one) and have
+ different sounds and messages for UV ray cauterization.
+ - bugfix: Fixed some bugs with the suit storage unit, inserting mobs, and contents
+ to seemed to duplicate themselves.
+ - bugfix: The Summon Nar-Sie rune can now only be drawn on original station tiles
+ and fails to invoke if scribed on the station then moved elsewhere.
+ coiax:
+ - rscdel: Bluespace shelter capsules can no longer be used on shuttles.
+ - rscadd: Bluespace shelters may have different capsules stored. View what your
+ capsule has inside by examining it.
+ - rscdel: The Nar'sie rune cannot be scribed on shuttles or off Z-level.
+ - rscadd: The Raise Dead rune automatically grabs the ghost of the raised corpse.
+ - rscadd: Deadchat is now notified when a sentient mob dies.
+ phil235:
+ - rscadd: Monkeys and all other animals that should have blood now has it. Beating
+ them up will make you and your weapon bloody, just like beating a human does.
+ Dragging them when wounded and lying will leave a blood trail. Their blood is
+ still mostly cosmetic, they suffer no effects from low blood level, unlike humans.
+ - rscadd: When a mob leaves a blood trail while dragged, it loses blood. You can
+ no longer drag a corpse to make an inifinite amount of blood trails, because
+ once the victim's blood reaches a certain threshold it no longer leaves a blood
+ trail (and no longer lose any more blood). The threshold depends on how much
+ damage the mob has taken. You can always avoid hurting the dragged mob by making
+ them stand up or by buckling them to something or by putting them in a container.
+ - rscdel: You can no longer empty a mob of its blood entirely with a syringe, once
+ the mob's blood volume reaches a critically low level you are unable to draw
+ any more blood from it.
+ - tweak: A changeling absorbing a human now sucks all their blood.
+2016-06-08:
+ Cruix:
+ - bugfix: Changelings no longer lose the regenerate ability if they respect while
+ in regenerative stasis.
+ Fox McCloud:
+ - bugfix: Fixes Experimentor critical reactions not working
+ - bugfix: Fixes Experimentor item cloning not working
+ - bugfix: Fixes Experimentor producing coffee vending machines instead of coffe
+ cups
+ - tweak: Experimentor can only clone critical reaction items instead of anything
+ with an origin tech
+ GunHog:
+ - rscadd: Nanotrasen has approved the Hyper-Kenetic Accelerator upgrade for cyborg
+ mining modules.
+ - tweak: Each of the heads' ID computers are now themed for their department!
+ Joan:
+ - tweak: Anima Fragments have slightly more health and move faster, but slow down
+ temporarily when taking damage. Also they can move in space now.
+ Kor:
+ - rscadd: The clown will play a sad trombone noise upon death.
+ - rscadd: Colossi now roam the wastes.
+ - rscadd: Bubblegum now roams the wastes.
+ PKPenguin321:
+ - rscadd: You can now emag chemical dispensers, such as the ones in chemistry or
+ the bar, to unlock illegal chemicals.
+ lordpidey:
+ - tweak: Infernal jaunt has been significantly nerfed with an enter and exit delay.
+2016-06-09:
+ GunHog:
+ - rscadd: Nanotrasen scientists have completed a design for adapting mining cyborgs
+ to the Lavaland Wastes in the form of anti-ash storm plating. Research for this
+ technology must be adapted at your local station.
+ Joan:
+ - tweak: Anima Fragments have slightly less health and damage and will slow down
+ for longer when hit.
+ Kor:
+ - rscadd: The captain now spawns with the station charter, which allows him to name
+ the station.
+ Papa Bones:
+ - tweak: Loyalty implants have been refluffed to mindshield implants, they are mechanically
+ the same.
+ Xhuis:
+ - rscadd: You can now remove all plants and weeds from a hydroponics tray by using
+ a spade on it.
+ - rscadd: Added meatwheat, a mutated variant of wheat that can be crushed into meat
+ substitute.
+ - rscadd: Added ambrosia gaia, a mysterious plant that is rumored to provide nutrients
+ and water to any soil - hydroponic or otherwise - that it's planted in.
+ - rscadd: Added cherry bombs, a mutated variant of blue cherries that have an explosively
+ good taste. Oh, and don't pluck the stems.
+ coiax:
+ - tweak: The beacons from support guardians are now structures, rather than replacing
+ the floor tile. In practice, this will change little, aside from not leaving
+ empty plating when a beacon is removed because a new one has been placed.
+ nullbear:
+ - tweak: Removes the restriction on wormhole jaunters, preventing them from teleporting
+ you to beacons on other z-levels.
+ - tweak: No longer able to use beacons to bypass normal shuttle/centcomm anti-bluespace
+ measures.
+2016-06-11:
+ Joan:
+ - rscadd: Clockwork Slabs, Clockwork Caches near walls, and Tinkerer's Daemons will
+ now be more likely to generate components that the clockwork cult has the least
+ of.
+ - rscadd: Destroyed Clockwork Caches will drop all Tinkerer's Daemons in them.
+ - tweak: Clockwork Caches can now only generate a component every 30 seconds(when
+ near a clockwork wall), Clockwork Slabs can only generate a component every
+ 40 seconds, and Tinkerer's Daemons can only generate a component every 20 seconds.
+ This should result in higher component generation for everything except Clockwork
+ Caches near clockwork walls.
+ - tweak: Adding a component to a Clockwork Slab instead puts that component in the
+ global component cache.
+ - tweak: Clockwork Slabs only generate components if held by a mob or in a mob's
+ storage, and when generating a component will prevent other Slabs held from
+ generating a component.
+ - tweak: The Replicant Driver no longer costs a Replicant Alloy to invoke; basically
+ you can throw free Slabs at converts.
+ - rscdel: Clockwork Slabs no longer have Repository as a menu option; instead, you
+ can examine them to see how many components they have access to.
+ - rscdel: Clockwork Caches directly on top of clockwork walls won't generate components
+ from that wall.
+ Lzimann:
+ - rscadd: Bar stools are now constructable with metal!
+ coiax:
+ - rscadd: Ghosts are notified when someone arrives on the Arrivals Shuttle. This
+ is independent of the announcement system, and the (F) link will follow the
+ arrived person.
+ - tweak: Slimes and aliens with custom names now retain those names when changing
+ forms.
+ kevinz000:
+ - bugfix: Malf AI hacking an APC that is then destroyed will no longer bug the AI
+ - bugfix: Being turned into a Revolutionary now stuns you for a short while.
+ - bugfix: Kinetic Accelerators no longer drop their firing pin or cell when destroyed
+ by lava
+ phil235:
+ - rscadd: Firelock assemblies can be reinforced with plasteel to construct heavy
+ firelocks.
+2016-06-12:
+ Joan:
+ - rscadd: Attacking a human you are pulling or have grabbed with a ratvarian spear
+ will impale them, doing massive damage, stunning the target, and breaking the
+ spear if they remain conscious after being attacked.
+ - tweak: The Function Call verb is now an action button.
+ Xhuis:
+ - rscdel: While experimenting with floral genetic engineering, Nanotrasen botanists
+ discovered an explosive variety of the cherry plant. Due to gross misuse, the
+ genes used to produce this strain have been isolated and removed while Central
+ Command decides how best to modify it.
+ xxalpha:
+ - rscadd: 'New wizard spell: Spacetime Distortion.'
+ - rscadd: 3x1 grafitti
+2016-06-13:
+ Joan:
+ - tweak: Sigils of Transgression will now only stun for about 5 seconds, from around
+ 10 seconds.
+ - tweak: Sigils of Submission take about 5 seconds to convert a target, from around
+ 3 seconds, and will glow faintly.
+ - rscadd: Sigils of any type can be attacked with an open hand to destroy them,
+ instead of requiring harm intent. Servants still require harm intent to do so.
+ Lati:
+ - rscadd: Nanotrasen has added one of their rare machine prototypes to cargo's selection.
+ It might be valuable to research.
+ Xhuis:
+ - rscadd: You can now create living cake/cat hybrids through a slightly expensive
+ crafting recipe. These "caks" are remarkably resilient, quickly regenerating
+ any brute damage dealt, and can be attacked on harm intent to take a bite to
+ be fed by a small amount. They serve as mobile sources of food and make great
+ pets.
+ - rscadd: If a brain occupied by a player is used in the crafting recipe for caks,
+ that player then takes control of the cak!
+2016-06-14:
+ Joan:
+ - tweak: The Gateway to the Celestial Derelict now takes exactly 5 minutes to successfully
+ summon Ratvar and has 500 health, from 1000.
+ - rscadd: You can now actually hit people adjacent to the Gateway; only the center
+ of the Gateway can be attacked. The Gateway is also now dense, allowing you
+ to more easily shoot at it.
+ - rscadd: All Scripture in the Clockwork Slab's recital has a simple description.
+ Razharas:
+ - rscadd: Wiki now has the method of cultivating kudzu vines that was in game for
+ over a year. https://tgstation13.org/wiki/Guide_to_hydroponics#Kudzu
+ kevinz000:
+ - tweak: Gravity Guns should no longer destroy local reality when set to attract
+ and shot in an east cardinal direction. Added safety checks has slightly increased
+ the cost of the gun's fabrication. Nanotrasen apologizes for the inconvenience.
+ - bugfix: Gravity guns now have an inhand sprite.
+2016-06-16:
+ GunHog:
+ - rscadd: In response to alarmingly high mining cyborg losses, Nanotrasen has equipped
+ the units with an internal positioning beacon, as standard within the module.
+ Joan:
+ - rscadd: You can now strike a Tinkerer's Cache with a Clockwork Proselytizer to
+ refill the Proselytizer from the global component cache.
+ - tweak: The Clockwork Proselytizer requires slightly less alloy to convert windows
+ and windoors.
+ - tweak: Several clockwork objects have more useful descriptions, most notably including
+ structures, which will show a general health level to non-servants and exact
+ health to servants.
+ - imageadd: The Clockwork Proselytizer has new, more appropriate inhands.
+ - tweak: Invoking Inath-Neq, the Resonant Cogwheel, now gives total invulnerability
+ to all servants in range for 15 seconds instead of buffing maximum health.
+ - tweak: Impaling a target with a ratvarian spear no longer breaks the spear.
+ - tweak: Judicial Markers(the things spawned from Ratvar's Flame, in turn spawned
+ from a Judicial Visor) explode one second faster.
+ - rscdel: Removed Dementia Doctrine, replacing it with an Application sigil.
+ - rscadd: Adds the Sigil of Accession, the previously-mentioned Application sigil,
+ which is much like a Sigil of Submission, except it isn't removed on converting
+ un-mindshielded targets and will disappear after converting a mindshielded target.
+ - tweak: Sigil of Submission is now a Script instead of a Driver; It's unlocked
+ one tier up, so you have to rely on the Drivers you have until you get Scripts,
+ instead of spamming both Driver sigils for free converts.
+ - rscadd: To replace Sigil of Submission in the Driver tier; Added Taunting Tirade,
+ which is a chanted scripture with a very fast invocation, which, on chanting,
+ confuses, dizzies, and briefly stuns nearby non-servants and allows the invoker
+ a brief time to relocate before continuing the chant.
+ - rscadd: Ghosts can now see the Gateway to the Celestial Derelict's remaining time
+ as a countdown.
+ - tweak: Anima Fragments are now slightly slower if not at maximum health and no
+ longer drop a soul vessel when destroyed.
+ Quiltyquilty:
+ - rscdel: Patches now hold only 40u.
+ - rscdel: Patches in first aid kits now only contain 20u of chemicals.
+ coiax:
+ - rscadd: Polymorphed mobs now have the same name, and where possible, the same
+ equipment as their previous form.
+2016-06-19:
+ Joan:
+ - tweak: Assassin holoparasite attack damage increased from 13 to 15, stealth cooldown
+ decreased from 20 seconds to 16 seconds.
+ - tweak: Charger holoparasite charge cooldown decreased from 5 seconds to 4 seconds.
+ - tweak: Chaos holoparasite attack damage decreased from 10 to 7, range decreased
+ from 10 to 7.
+ - tweak: Lightning holoparasite attack damage increased from 5 to 7, chain damage
+ increased by 33%.
+ - rscdel: Clock cult scripture unlock now only counts humans and silicons.
+ - rscadd: Servants of ratvar can now create cogscarab shells with a Script scripture.
+ Adding a soul vessel to one will produce a small, drone-like being with an inbuilt
+ proselytizer and tools.
+ - imageadd: Clockwork mobs have their own speechbubble icons.
+ - tweak: Invoking Sevtug now causes massive hallucinations, brain damage, confusion,
+ and dizziness for all non-servant humans on the same zlevel as the invoker.
+ - rscdel: Invoking Sevtug is no longer mind control. RIP mind control 2016-2016.
+ - tweak: Clockwork slabs now produce a component every 50 seconds, from 40, Tinkerer's
+ Caches now produce(if near a clockwork wall) a component every 35 seconds, from
+ 30.
+ - experiment: 'Tinkerer''s daemons have a slightly higher cooldown for each component
+ of the type they chose to produce that''s already in the cache: This is very
+ slight, but it''ll add up if you have a lot of one component type and are trying
+ to get more of it with daemons; 5 of a component type will add a second of delay.'
+ Kor and Iamgoofball:
+ - rscadd: Miners can now purchase fulton extraction packs.
+ - rscadd: Miners can now purchase fulton medivac packs.
+ - rscadd: Two new fulton related bundles are available for purchase with vouchers.
+ Quiltyquilty:
+ - rscadd: Beepsky now has his own home in the labor shuttle room.
+ Wizard's Federation:
+ - bugfix: We've fired the old Pope, who was actually an apprentice in disguise.
+ We've a-pope-riately replaced him with a much more experienced magic user.
+ - rscadd: Some less-then-sane people have been sighted forming mysterious cults
+ in lieu of recent Pope sightings, lashing out at anyone who speaks ill of him.
+ - bugfix: We've rejiggered our trans-dimensional rifts, and almost all cases of
+ clergy members being flung into nothingness should be resolved.
+ - bugfix: All members of the Space Wizard's Clergy have been appropriately warned
+ about usage of skin-to-stone spells, and such there should be no more instances
+ of permanent statueification.
+ Xhuis:
+ - tweak: Revenants have been renamed to umbras and have undergone some tweaks.
+ coiax:
+ - rscadd: Drones can hear robotic talk, but cannot communicate on it. AIs and cyborgs
+ are encouraged to share information with station repair drones.
+ - rscadd: Potted plants can now be ordered from cargo.
+ - rscdel: AI turrets no longer fire at drones.
+2016-06-20:
+ Kor:
+ - rscadd: Cult runes can only be scribed on station and on mining.
+ - rscadd: The comms console now has a new option allowing you to communicate with
+ the other server.
+ Quiltyquilty:
+ - rscadd: The detective has been moved to above the post office.
+ coiax:
+ - rscadd: Birdboat's supply loop has been split into two unconnected halves, to
+ maintain award winning air quality.
+ incoming5643:
+ - experiment: New abilities for some races!
+ - rscadd: Skeletons (liches) and zombies now are much more susceptible to limb loss,
+ but can also reattach lost limbs manually without surgery.
+ - rscadd: Slimepeople can now lose their limbs, but also can regenerate them if
+ they have the jelly for it. Additionally slimepeople will (involuntarily) lose
+ limbs and convert them to slime jelly if they're extremely low on jelly.
+ - rscadd: Zombies and slimepeople now have reversed toxic damage, what usually heals
+ now hurts and what usually hurts now heals. Keep in mind that while you could
+ for example heal with unstable mutagen, you'd still mutate. Beware of secondary
+ effects! Drugs like antitoxin are especially dangerous to these races now since
+ not only do they do toxin damage, but they remove other toxic chems before they
+ can heal you. Be wary also of wide band healing drugs like omnizine.
+ - rscadd: For slime people the above mechanic also adds/drains slime jelly. So yes
+ inhaling plasma is now a valid way to build jelly (but you'll still suffocate
+ if there's no oxygen).
+ - rscadd: Pod people now mutate if shot with the mutation setting of the floral
+ somatoray.
+2016-06-22:
+ Cheridan:
+ - tweak: Flashes no longer stun cyborgs, instead working almost exactly like a human,
+ causing them to become confused and unequip their current module.
+ Joan:
+ - rscdel: Those who do not serve Ratvar cannot understand His creations.
+ - rscadd: You can now repair clockwork structures with a clockwork proselytizer.
+ This is about a third as efficient as a mending motor, costing 2 liquified alloy
+ to 1 health, and also about a third as fast.
+ - tweak: Scarab proselytizers are more efficient and will reap more alloy from metal
+ and plasteel.
+ - rscadd: They can also directly convert rods to alloy.
+ - tweak: Nuclear bombs will no longer explode the station if in space. Please be
+ aware of this.
+ Kor:
+ - rscadd: You can now pick up potted plants.
+ PKPenguin321:
+ - rscadd: You can now pick up a skateboard and use it as a weapon by dragging it
+ to yourself.
+ - imageadd: Skateboards have been given brand new sprites, courtesy of JStheguy
+ Quiltyquilty:
+ - rscadd: The AI is back in the center of the station. The gravity generator is
+ now where the SMES room used to be. The SMESes are in the equipment room.
+ Supermichael777:
+ - rscadd: Flaps are no longer space-racist and now accept all bots.
+ Xhuis:
+ - tweak: Holy weapons, such as the null rod and possessed blade, now protect from
+ Ratvar's magic.
+ coiax:
+ - rscadd: Certain custom station names may be rejected by Centcom.
+ - rscadd: Drone shells can be ordered in Emergency supplies at Cargo.
+2016-06-23:
+ Joan:
+ - tweak: Tinkerer's Caches generate components(when near clockwork walls) every
+ minute and a half, from every 35 seconds. Clockwork Slabs generate components
+ once per minute, from once per 50 seconds.
+ - tweak: Spatial Gateway will last four seconds per invoker, instead of two per
+ invoker.
+ - rscdel: Clockwork floors now only heal toxin damage on servants of Ratvar.
+ - rscdel: You can no longer place ocular wardens very close to other ocular wardens.
+ - tweak: The Flame produced by a Judicial Visor is no longer an effective melee
+ weapon and will trigger on all intents, not just harm intent.
+ Wizard's Federation:
+ - bugfix: Acolytes of Hades have revealed their true forms.
+ - rscadd: We've discovered a way to traverse portals left behind by Hades, and have
+ discovered a great treasure through it.
+ - bugfix: Hades has undergone Anger Management classes, and should no longer remain
+ wrathful for the duration of his visit.
+ coiax:
+ - rscadd: Changelings now evolve powers via the cellular emporium, which they can
+ access via an action button.
+ - rscadd: Due to budget cuts, the shuttle's hyperspace engines now create a visual
+ distortion at their destination, a few seconds before arrival. Crewmembers are
+ encouraged to use these "ripples" as an indication of where not to stand.
+ - bugfix: Shuttles now only run over mobs in turfs they are moving into, rather
+ than the entire rectangle.
+ - rscadd: If you are an observer, you can click on transition edges of a Z-level
+ in order to move as a mob would.
+ - rscadd: Due to safety concerns, the Hyperfractal Gigashuttle now has some safety
+ grilles to prevent accidental matter energising.
+ coiax, incoming:
+ - rscadd: Due to budget cuts, the builtin anti-orbit engines on the station have
+ been removed. As such, expect the station to start orbiting the system again,
+ and encounter an unpredictable stellar environment.
+ - rscdel: All permanent structures (not on station, Centcom or lavaland) have been
+ removed.
+ - rscadd: All removed structures are now space ruins, and can be placed randomly
+ in space ruin zlevels.
+ - wip: The White Ship remains at its current location, but has lost any reliable
+ landmarks near it. Its starting position will be made more random in a coming
+ update.
+ - rscadd: The Space Bar has a small atmos system added and a teleporter. Some other
+ ruins have been cleaned up to not have atmos active turfs.
+2016-06-24:
+ Joan:
+ - experiment: The Interdiction Lens has been reworked; instead of allowing you to
+ disable Telecomms, Cameras, or non-Servant Cyborgs, it drains power from all
+ APCs, SMES units, and non-Servant cyborgs in a relatively large area, funneling
+ that power into nearby Sigils of Transmission, then disables all cameras and
+ radios in that same area.
+ - wip: If it fails to find anything it could disable or drain any power, it turns
+ off for 2 minutes.
+ - tweak: You can now target yourself with Sentinel's Compromise, allowing you to
+ heal yourself with it.
+ - rscadd: Flashes will once again stun borgs, but for a much shorter time than they
+ previously did; average stun time is reduced from the previous average of 15
+ seconds to about 6 seconds. The confusion remains, but it will no longer unequip
+ borg modules.
+ MMMiracles:
+ - tweak: Metastation xenobiology's lights and cell have been modified so it won't
+ drain 5 minutes into the round.
+ SnipeDragon:
+ - bugfix: Changelings created at round start now correctly receive their Antag HUD.
+ Xhuis:
+ - rscadd: Cardboard cutouts have been added. Now you can set up advertisements for
+ your clown mart.
+2016-06-26:
+ Basilman:
+ - rscadd: The Donor prompt for becoming an alien queen maid is now an action button
+ instead, and can be toggled on and off.
+ Joan:
+ - rscadd: Fellowship Armory now invokes faster for each nearby servant and provides
+ clockwork gauntlets, which are shock-resistant and provide armor to the arms.
+ - tweak: It's not wise to equip clockwork armor if you don't serve Ratvar.
+ - bugfix: A full set of clockwork armor will now actually cover all limbs.
+ coiax:
+ - rscadd: Our administrators, here at /tg/, don't get enough credit for their wealth
+ of experience and knowledge. Now they get the chance to share that with you
+ by giving out custom tips!
+ - tweak: Gang domination now uses the same timing method as shuttles, making their
+ domination times more accurate.
+ - rscdel: The default shuttle transit time is now 15 seconds.
+ - rscadd: Please do not commit suicide with the nuclear authentication disk.
+ - rscadd: Observers now have a visible countdown for borg factories, silicons can
+ examine the factory to determine how long it has remaining until it is ready.
+ - rscadd: Clockwork mobs sound like Ratvar chants if you do not serve Ratvar.
+ - rscadd: When servants recite, they now talk in a strange voice that is more noticable.
+2016-06-28:
+ CoreOverload:
+ - rscadd: Kinetic accelerator now supports seclite attachment.
+ - rscadd: All cyborgs have been outfitted with ash-proof plating.
+ - rscadd: Mining cyborg module now includes a welder and a fire extinguisher.
+ - rscadd: 'Mining cyborgs now have a new upgrade: lavaproof tracks.'
+ Joan:
+ - rscdel: Clockwork Marauders are no longer totally invincible to damage unless
+ a holy weapon was involved.
+ - rscadd: Clockwork Marauders will take damage when attacked, but unless they're
+ fighting excessive amounts, they'll be forced to return to their host before
+ they'd normally die.
+ - experiment: A holy weapon held in either hand in the presence of a marauder will
+ massively increase the damage they take, making it much more likely the marauder
+ can be killed.
+ - tweak: Clockwork Marauders do slightly less damage at low fatigue levels.
+ - rscadd: Clockwork Marauders now have a chance to block melee attacks, negating
+ the damage from them, and an additional chance to immediately counter, attacking
+ whoever tried to attack them.
+ - wip: If Ratvar has awoken, Marauders have a much higher chance to block and counter,
+ will block thrown items and projectiles, and gradually regenerate.
+ - experiment: Clockwork Marauders no longer have a verb to communicate; they instead
+ use :b to do so.
+ - rscadd: Faked deaths are now effectively indistinguishable from real deaths.
+ MMMiracles:
+ - rscadd: Adds some ruins for space and lavaland. Balance not included.
+ - rscadd: Adds spooky ghosts.
+ SnipeDragon:
+ - bugfix: Cardboard Cutouts now become opaque when their appearance is changed.
+ Wizard's Federation:
+ - rscadd: Acolytes of Hades have been scolded for gluing their clothes to themselves,
+ and their clothes can now be cut off them.
+ - rscadd: Hades has learned a few new tricks, to ensure the ultimate demise of his
+ target.
+ - bugfix: Hades has faced a council of his repeated use of time magic inside chapels,
+ and as it was deemed unholy, he will no longer do it.
+ - rscadd: Wizards of the Wizard's Federation have been granted access to Dark Seeds,
+ ancient relics used to call upon Hades in a time of need.
+ Xhuis:
+ - rscdel: You can no longer put paper cups back onto water coolers. In addition,
+ they're now just called "liquid coolers" instead of changing based on their
+ contents.
+ coiax:
+ - rscadd: Status displays added to a variety of shuttle templates.
+ - rscdel: Large graffiti now consumes 5 uses from limited use crayons and spraycans,
+ as well as taking three times the amount of time to draw.
+ - rscadd: All items inside the supply shuttle will now be sold, regardless of whether
+ they're inside a container or not.
+ - bugfix: Fixes issue where the AI core APC on Metastation would not charge.
+ 'name: Lzimann':
+ - rscadd: Engineer and atmos wintercoat can hold the RPD now!
+ optional name here:
+ - rscdel: Shadowlings have been completely removed.
+ oranges:
+ - tweak: You can now hear dice
+ timkoster1:
+ - rscadd: adds a hud soul counter for devils. Sprites by PouFrou and special thanks
+ to lordpidey for about everything.
+2016-06-29:
+ Joan:
+ - rscadd: Ghosts spawning via Ratvar can now choose to spawn as a Cogscarab with
+ a usable slab instead of as a Reclaimer.
+ - bugfix: You can no longer permanently block hostile simple mobs with sandbags
+ and other barricades.
+ MrStonedOne:
+ - rscadd: Ghosts may now jump between the two linked servers using the new Server
+ Hop verb. Rather than whine in deadchat about dieing, you can just go play a
+ new round on the other server.
+ coiax:
+ - rscadd: Adds a new UI to slimepeople, allowing them to select more easily which
+ body to swap to
+ - rscadd: Slimepeople swapping consciousness between bodies is now visible to onlookers
+ - bugfix: The AI malfunction "Hostile Lockdown" power now restores the station doors
+ to normal after 90 seconds, rather than keeping everything shut forever.
+2016-07-01:
+ Flavo:
+ - bugfix: fixed a bug where lights would not update.
+ Joan:
+ - rscadd: Clockwork Slabs now use an action button to communicate instead of the
+ "Report" option in the menu after using a slab.
+ - tweak: Clockwork Slabs now fit in pockets, the belt slot, or in the suit storage
+ slot(if wearing clockwork armor), where they can be used as hands-free communication.
+ - imageadd: Clockwork items with action buttons have a new, clockwork-y background.
+ - rscadd: Judicial Visors now tell the user how many targets the Judicial Blast
+ struck.
+ - soundadd: Judicial Markers now have sounds when appearing and exploding.
+ - tweak: Wet turfs should remain that way for slightly longer than 5 seconds now.
+ - rscadd: Drones and Swarmers should now sound more robotic.
+ - tweak: Ratvarian Spears will stun cyborgs and cultists for twice as long when
+ thrown; on cyborgs, this should be long enough to use Guvax on them.
+ - rscdel: Removed the Justicar's Gavel application scripture.
+ - tweak: Vitality Matrices will drain and heal 50% faster, and the base cost to
+ revive is 20% lower; 20, from 25.
+ - rscadd: Vitality Matrices will not revive or heal corpses unless they can grab
+ the ghost of the corpse, and will immediately grab the ghost when reviving.
+ - rscadd: Swarmers consuming swarmer shells now refunds the swarmer the entire cost
+ of the shell instead of 2% of the shell's cost.
+ - experiment: Application scriptures require at least 75 CV, from 50.
+ - experiment: Revenant scriptures require at least 4 Caches, from 3, and at least
+ 150 CV, from 100.
+ - experiment: Judgement scripture requires at least 12 servants, from 10, 5 Caches,
+ from 3, and at least 250 CV, from 100.
+ - experiment: Script and Application scripture have had their component costs and
+ requirements tweaked to reduce overuse of certain components.
+ - wip: Invoke times for a few scriptures that were instant are now very short instead.
+ Kor:
+ - rscdel: Holoparasites are no longer in the uplink
+ NikNak:
+ - tweak: Showcases are now movable and deconstructable. Wrench them to unanchor
+ and then screwdriver and crowbar to deconstruct.
+ Papa Bones:
+ - tweak: Security now has energy bolas available to them in their vending machines,
+ check them out!
+ bobdobbington:
+ - rscadd: Added skub to the AutoDrobe as a premium item.
+ coiax:
+ - rscadd: The CTF arena regenerates every round, and the blue team now shoot blue
+ lasers.
+ - rscadd: Adds some descriptions to alien surgery tools
+ - rscadd: The agent vest can be locked and unlocked (toggling the NODROP flag)
+ - rscadd: An abductor team can spend data points to purchase an agent vest (note
+ that only abductor agents are trained in their use)
+ - rscadd: The nuke disk reappears on the station in far more random locations, but
+ tends to re-materialise in safe pressurised areas that aren't on fire.
+ 'name: Lzimann':
+ - tweak: Mulebots with pAI cards no longer stun people
+2016-07-02:
+ Joan:
+ - rscadd: Clockwork Proselytizers can now reform stored alloy into usable component
+ alloy when used in-hand.
+ - rscdel: Mending motors start with 2500W of power in alloy, from 5000. Sigils of
+ Transmission start with 2500W of power, from 4000. Clockwork Proselytizers start
+ with 90 alloy, from 100.
+ - rscdel: Umbras have been removed.
+ - rscadd: Revenants have been readded, though they are now vulnerable to salt piles.
+ MMMiracles:
+ - rscadd: Added the power fist, a gauntlet with a piston-powered ram attached to
+ the top for traitors to punch people across the station. Punch people into walls
+ for added fun.
+ incoming5643:
+ - rscadd: 'Nuke ops can now harness the power of METAL BOXES: special versions of
+ cardboard boxes that can take a lot of abuse and can fit the whole team if need
+ be. They''re not nearly as light as their cardboard brothers though...'
+ kevinz000:
+ - rscadd: Some new emojis have been added to OOC for your enjoyment. Try them out.
+ - rscadd: 'New emojis are : coffee, trophy, tea, gear, supermatter, forceweapon,
+ gift, kudzu, dosh, chrono, nya, and tophat. Type :nameofemoji: in OOC to use.'
+2016-07-03:
+ Cruix:
+ - bugfix: Hand labelers can now label storage containers.
+ - bugfix: You can now properly resist out of wrapped lockers.
+ - bugfix: You can now resist out of morgues if you are in a bodybag.
+ - bugfix: Mechs can no longer spam doors they do not have access to.
+ Joan:
+ - tweak: Clock Cult can now happen at 24 players, same as cult.
+ - tweak: Clock Cult player scaling is lower; 3 people, plus one for every 15 players
+ above 30, from 1 for every 10 players with a player minimum of 30.
+ - experiment: Guvax now invokes 1 second faster(5 seconds), but is 0.75 seconds
+ slower for each scripture-valid servant above 5, up to a maximum of 15 seconds.
+ - experiment: Clockwork Slabs generate components 20 seconds slower for each scripture-valid
+ servant above 5, up to a maximum of 1 component every 5 minutes.
+ - tweak: Tinkerer's Daemons that would be useless cannot be made.
+2016-07-04:
+ Gun Hog:
+ - rscadd: The Space Wizard Federation has finally begun teaching its pupils how
+ to properly aim the Fireball spell!
+ - tweak: Fireball spells, including the Devil version, are now aimed via mouse click.
+ It is recommended to avoid firing at anything too close, as the user can still
+ blow himself up!
+ Joan:
+ - rscdel: Mecha are no longer immune to ocular wardens.
+ Lzimann:
+ - rscadd: Throwing active stunbatons now has a chance to stun whoever it hits!
+ MMMiracles:
+ - rscadd: Adds space ruins. Balance not included.
+ - tweak: Simple mob ghosts actually work now.
+ - rscdel: Puzzle1 ruin removed due to issues with projectiles.
+ X-TheDark:
+ - rscadd: Switching mobs/ghosting/etc related actions during the round will now
+ no longer reset your hotkey settings.
+ Xhuis:
+ - bugfix: Ash storms can now occur again.
+ bgobandit:
+ - rscadd: Bluespace polycrystals, basically stacks of bluespace crystals, have been
+ added. The ore redemptor accepts them now.
+ - tweak: The ore redemptor machine should be less spammy now.
+ coiax:
+ - rscadd: The zone of hyperspace that a shuttle travels in is dynamically determined
+ when a shuttle begins charging its engines. This is signified by the shuttle
+ mode IGN. All shuttles must now charge engines before launching. This time is
+ already included in the emergency shuttle timer.
+ - rscdel: The cargo shuttle can only be loaned to Centcom while at Centcom.
+ - rscadd: Immovable rods now notify ghosts when created, allowing them to orbit
+ it and follow their path of destruction through the station.
+ - bugfix: Fixed bugs where no meteors would come or go from the south. Seriously,
+ that was a real bug. Meteor showers are now about 33% stronger as a result.
+2016-07-06:
+ Cruix:
+ - bugfix: Vending machine restocking units now work.
+ Joan:
+ - rscadd: Servants should now be more aware of when scripture tiers are locked or
+ unlocked.
+ - experiment: Judicial Explosions from a Judicial Visor now mute for about 10 seconds.
+ MrStonedOne:
+ - rscadd: Instant Runoff Voting polls are now available.
+ RemieRichards:
+ - tweak: Fixes accidental buff to botany, all modifiers should now be at the point
+ they were at pre-bees (this does not remove, nerf or alter bees)
+ Xhuis:
+ - rscadd: The Necropolis gate now looks as regal as it should. Credit goes to KorPhaeron
+ for turf and wall sprites.
+ - bugfix: Ash storms are actually damaging now.
+ coiax:
+ - bugfix: Gulag prisoners can no longer duplicate their mining efforts through window
+ breaking on the shuttle.
+ - bugfix: Fixes pickaxes inside walls on lavaland, along with lava having eaten
+ one of the storage units.
+ - rscadd: More fire extinguishers for lavaland mining base.
+ - bugfix: You can now reload your gun in CTF.
+ - rscadd: Dying in CTF will spawn a short lived ammo pickup, which you can walk
+ over to reload all your weapons.
+ - rscadd: If reduced to critical status in CTF, you will automatically die, so you
+ no longer have to succumb or be coup de graced. If you are conscious, you will
+ now heal slowly if some damage got through your shield and didn't crit you.
+ - bugfix: The tesla now dusts all carbon mobs on the turf that it moves to, grounding
+ rod or no.
+ coiax, Niknakflak:
+ - rscadd: Added fireplaces, fuel with logs or paper and set on fire and enjoy that
+ warm comforting glow.
+ - bugfix: Cardboard cutouts are now flammable.
+ - rscadd: Cigarettes, fireplaces and candles now share a pool of possible igniters.
+ So you can now esword that candle on, but turn it on first.
+ - rscadd: Eswords will ignite plasma in the air if turned on.
+ kevinz000:
+ - tweak: Kudzu is no longer unstoppable
+ optional name here:
+ - bugfix: Suit Storage Units can now disinfect items other than living and dead
+ creatures.
+2016-07-09:
+ CoreOverload:
+ - rscadd: You can remove jetpack from a hardsuit by using screwdriver on it.
+ Crazylemon:
+ - bugfix: The map loader no longer resets when reading another map mid-load
+ Goofball Sanders:
+ - rscadd: Added a new plant to the game to encourage the Chef to be a more relevant
+ job, alongside a recipe for a food related to it. Throw a cannabis leaf on a
+ table and check the recipes list to find it.
+ Gun Hog:
+ - rscdel: Malf (Traitor) AI's Fireproof Core ability has been removed, as it was
+ entirely obsolete.
+ - rscadd: Nanotrasen is proud to announce that conveyor belts can now be fabricated
+ at your station's autolathes!
+ Iamgoofball:
+ - bugfix: Fixes the Atheist's Fedora's throw damage.
+ Joan:
+ - rscadd: Tips for Clock Cult may now show up.
+ - experiment: The global component cache can only be accessed by clockwork slabs
+ if there is at least one Tinkerer's Cache active.
+ - rscadd: Ratvarian Spears are now sharp and can be used to cut off limbs or butcher
+ mobs.
+ - rscadd: Clock Cult silicons get an action button to communicate with other servants.
+ - tweak: Clockwork Slabs now produce a component every 1 minute, 30 seconds, from
+ every 1 minute.
+ - experiment: The slab production time gain from each servant above 5 has been increased
+ from 20 seconds to 30 seconds, and the maximum production time has been increased
+ from 5 minutes to 6 minutes.
+ - rscadd: You can now transfer components between two clockwork slabs by attacking
+ one slab, or a person holding a slab, with the other; this will transfer the
+ attacking slab's components into the target slab.
+ - tweak: Application scripture now requires 100 CV, from 75, Revenant scripture
+ now requires 200 CV, from 150, and Judgment scripture now requires 300 CV, from
+ 250.
+ - experiment: However, converted windows, windoors, airlocks, and grilles will all
+ provide some CV.
+ Lzimann & Keekenox:
+ - rscadd: You can now craft a baseball bat with 5 sheets of wood!
+ MrStonedOne:
+ - experiment: Atmos on planets is now more realistic. There is an unseen upper atmosphere
+ that gas changes get carried away into, causing planet turfs to revert back
+ to their original gas mixture.
+ - tweak: This should massively improve atmos run speed as all of lavaland won't
+ be processing the moment somebody opens a door anymore
+ MrStonedOne, coiax:
+ - rscadd: View Variables can expand on associated lists with type keys. Only 90s
+ admins will truely understand.
+ RemieRichards:
+ - rscadd: Added a Compact mode to the crafting tgui
+ - tweak: Modified the back end of the crafting tgui so that it has well let's just
+ say "a lot less" calls to certain functions, should lag a little less but don't
+ expect miracles (you'd have to wait till we get a new version of ractive for
+ those!)
+ coiax:
+ - rscadd: Podpeople (and venus human traps) are now no longer damaged, poisoned
+ or obstructed by space vines. Explosive vines still damage them, because there's
+ an actual explosion.
+ - rscadd: During a meteor shower, observers can automatically orbit threatening
+ meteors via an action button and watch them hit the station.
+ - rscadd: Added Major Space Dust event, which is a meteor shower containing only
+ space dust.
+ - bugfix: Fixes bug where meteors wouldn't move when spawned.
+ - rscadd: Meteor Shower split into three different events, Normal, Threatening and
+ Catastrophic. They all have the same crew messages, but admins can tell the
+ difference.
+ - bugfix: Damage to a shuttle while it is moving will now correctly make transit
+ space turfs, rather than non-moving space.
+ - rscadd: AIs get a notification when hacking an APC, which can be clicked to jump
+ your camera to the APC's location. AIs also get notification sounds when a hack
+ has completed or failed.
+ - rscadd: Nuclear bombs now use a more accurate timer system, the same as gang dominators
+ and shuttles.
+ - rscadd: Nuclear bombs now have a TGUI interface.
+ - rscdel: Fleshmend no longer regrows lost limbs.
+ - rscadd: Added free Regenerate power to changelings, which regrows all external
+ limbs and internal organs (including the tongue if you lost your head). It costs
+ 10 chemicals to use.
+ - rscadd: Fleshmend now costs 20 chemicals, down from 25.
+ - tweak: Changeling revive power name changed from Regenerate to Revive.
+ - rscadd: When a player uses a communication console to ask for the codes to the
+ self destruct, for better or for worse, the admins can set them with a single
+ click. Whether the admins a) click the button b) actually give the random person
+ the codes, is another thing entirely.
+ - rscadd: Servants of Ratvar get an alert if they have no tinkerer's caches constructed.
+ Because it's important that they should.
+2016-07-11:
+ Iamgoofball:
+ - bugfix: Fixes Nicotine's stun reduction
+ Joan:
+ - tweak: The Function Call action that summons a Ratvarian Spear is no longer one-use;
+ instead, it can be reused once every five minutes.
+ - experiment: Clockwork Walls and Floors will appear as normal walls and plating
+ to mesons, respectively.
+ coiax:
+ - tweak: Syndicate bombs now use a more accurate timer.
+ - bugfix: Fixed a separate bug that caused bomb timers to take twice as long (ie.
+ 60 seconds took 120 seconds)
+ - tweak: The AI doomsday device timer is more accurate.
+ - bugfix: Fixes a bug where the doomsday device would take twice as long as it should.
+ optional name here:
+ - bugfix: The search function on security records consoles now works.
+2016-07-12:
+ MMMiracles:
+ - bugfix: Hotel staff can now actually use their own lockers.
+ RemieRichards:
+ - bugfix: fixed Kor's plant disguises
+ - bugfix: fixed some issues with Alternate Appearances not being added/removed
+ hornygranny:
+ - bugfix: Attacks will no longer miss missing limbs
+2016-07-14:
+ Basilman:
+ - rscadd: Added a new hairstyle "Boddicker"
+ Bawhoppen:
+ - rscadd: Added two new materials, Titanium and plastitanium. Titanium is naturally
+ occuring, and plastitanium is an alloy made of plasma and titanium.
+ - rscadd: These materials can be used to build shuttle walls and floors, though
+ this serves no current purpose.
+ CoreOverload:
+ - rscadd: Some clothing has pockets now.
+ Firecage:
+ - tweak: Mechas can no longer pass through Plastic Flaps
+ Fox McCloud:
+ - bugfix: Fixes borg stun arm not having a hitsound, bypassing shields, and not
+ doing an attack animation
+ - bugfix: Fixes simple mobs not properly having armor penetration
+ Joan:
+ - rscadd: Added dextrous guardians to the code, able to hold and use items and store
+ a single item within themselves.
+ - experiment: Dextrous guardians do low damage on punches, have medium damage resist,
+ and recalling or leashing will force them to drop any items in their hands.
+ Kor:
+ - tweak: Shuttle travel time has been shortened from 25 seconds to 6 seconds
+ Lzimann:
+ - tweak: Alt clicking a jumpsuit now removes the accessories(if there's any)!
+ Papa Bones:
+ - tweak: Security's lethal injections are actually lethal now.
+ Xhuis:
+ - rscadd: Nanotrasen electricians have introduced a software update to all licensed
+ pinpointers. The new pinpointers are more responsive and automatically switch
+ modes based on the current crisis.
+ - rscadd: It should be noted that some of these pinpointers have been reported as
+ missing from their distribution warehouse and are presumed to have been stolen.
+ This is likely nothing to worry about.
+ lordpidey:
+ - tweak: Infernal jaunt now has a cooldown, to prevent trying to jaunt while already
+ jaunting. This should have no practical changes.
+ - bugfix: Infernal jaunt no longer occasionally leaves you permanently on fire.
+ - bugfix: Pitchforks no longer burn devils and soul-sellers, as intended.
+2016-07-15:
+ Cheridan:
+ - rscadd: Added an aesthetic new space ruin
+2016-07-16:
+ Gun Hog and WJohnston:
+ - rscadd: Aliens (Xenos) now have the ability to sense the direction and rough distance
+ of their queen!
+ Iamgoofball:
+ - bugfix: Fixed the lag when opening the foodcrafting menu by splitting everything
+ up into categories.
+ Joan:
+ - rscadd: Cogscarabs(and other nonhuman mobs able to hold clockwork slabs) can now
+ check the stats of the clockwork cult by using a clockwork slab. They remain
+ unable to use slabs under normal conditions.
+ MrStonedOne:
+ - experiment: Added a system to detect when stickybans go rogue and revert all recent
+ matches.
+2016-07-18:
+ CoreOverload:
+ - rscadd: Sterilizine now reduces probability of step failure if you apply it after
+ starting surgery. Useful while operating in less-than-perfect conditions.
+ - rscadd: Potent alcohol can be used as replacement for sterilizine.
+ Joan:
+ - experiment: The Vanguard scripture no longer prevents you from using slabs while
+ active, but you cannot reactivate it if it is currently active.
+ - tweak: It now only lasts 20 seconds, instead of 30.
+ - tweak: When Vanguard deactivates, it now stuns for half the time of all stuns
+ absorbed, instead of all of them.
+ - tweak: Invoking Sevtug is less potent at long ranges, and slightly more potent
+ if extremely close.
+ - experiment: Invoking Sevtug now requires 3 invokers instead of 1.
+ - rscadd: The Clockwork Slab now has action buttons for rapidly invoking Guvax and
+ Vanguard.
+ - tweak: Belligerent is now chanted more often.
+ - experiment: Taunting Tirade now weakens nearby nonservants, but is now only invoked
+ once every 6 seconds(1 second chant, 5 second flee time) and is only chanted
+ five times.
+ lordpidey:
+ - rscadd: Flyswatters are now included in beekeeping crates, they are great at killing
+ insects and flies of all sizes.
+2016-07-19:
+ Joan:
+ - tweak: Cogscarabs can no longer pass mobs and have slightly less health.
+ - experiment: The Gateway to the Celestial Derelict can now take damage from bombs.
+ RemieRichards:
+ - rscadd: Added VR Sleepers that allow users to enter a virtual body in a virtual
+ world (Currently not mapped in ;_;)
+ Xhuis:
+ - rscadd: Added communication intercept texts for gamemodes that were missing them.
+ - tweak: Changed all intercept texts and improved grammar for a lot of key game
+ code.
+ - rscdel: The shuttle can now leave while a celestial gateway exists.
+ - rscadd: If the shuttle docks at Central Command while a celestial gateway exists,
+ Ratvar's servants will win a minor victory. His arrival will still award a major
+ victory.
+ - rscadd: The celestial gateway can now take damage from explosions.
+2016-07-22:
+ Bawhoppen:
+ - rscadd: Titanium now spawns in mining again.
+ - rscadd: It has uses in R&D and robotics production.
+ - rscadd: All shuttle walls are now using a new proper smoothing path. Mappers please
+ make sure to use this path correctly in the future. (along with tiles)
+ Cheridan:
+ - rscadd: Added another space ruin.
+ Cruix:
+ - bugfix: Camera bugs can now show camera views.
+ - bugfix: The chameleon masks in the chameleon kit can once again have their voice
+ changers toggled.
+ Incoming5643:
+ - rscadd: You now have the ability to automatically "back out" of a round if you
+ miss your chance at all the jobs you have set to low or higher. This is found
+ on the toggle at the bottom of the jobs window
+ - rscadd: Due to a quirk of game mode code this option will fail to work if you've
+ been selected as an antag (what a tragedy!) In this situation, you'll be assigned
+ a random job.
+ Joan:
+ - bugfix: You can now throw items and mobs over chasms without causing them to drop.
+ - bugfix: You can now throw items over lava without burning them. Mobs will still
+ burn, however.
+ - experiment: Tinkerer's Caches now link to a nearby unlinked clockwork wall, and
+ will not generate components unless linked. As compensation, they will link
+ to nearby walls(and can generate components) in a larger area.
+ - wip: Guvax is now slightly slower when above 5 valid servants; 1 additional second
+ of invoke time for each one above 5, from 0.75 additional seconds, up to a maximum
+ of 20 seconds of invoke time, from 15 seconds.
+ - tweak: Sigils of Transgression now stun for about 7 seconds.
+ - experiment: Sigils of Submission/Accession now take 7 seconds to convert successfully,
+ and have an obvious message to the person on them that their mind is being invaded.
+ - tweak: Ocular Wardens do 17% less damage.
+ - tweak: Mania Motors cause less brain damage and hallucinations.
+ - rscadd: If you lack the components to recite a scripture, you will be informed
+ of how many components that scripture requires.
+ - experiment: Tinkerer's Caches now cost an additional one of each non-alloy component
+ to construct for every three existing Tinkerer's Caches, up to a maximum of
+ 5 of each non-alloy component.
+ - rscadd: Revenant scriptures now announce to all servants and ghosts when used
+ instead of having a visible message.
+ Lzimann:
+ - tweak: Blood packs are now back in surgery room.
+ MMMiracles:
+ - rscadd: A giant wad of paper has been seen hurling through the nearby sector of
+ SS13, officials deny existence of giant paper ball hurling through space because
+ 'thats really fucking stupid'.
+ MrStonedOne:
+ - bugfix: Fixes super darkness from lighting creating two darkness overlays on the
+ same turf but only changing the darkness of one of the overlays
+ PKPenguin321:
+ - rscadd: Added Canned Laughter for the clown. Hehehe
+ RemieRichards:
+ - tweak: Auto-generated ratvarian now follows all the rules of hand-written ratvarian,
+ but you probably won't notice.
+ Shadowlight213:
+ - tweak: Angels can now equip satchels
+ - rscadd: Players will now receive an achievement for killing their first megafauna
+ after this point.
+ - rscadd: Additionally, megafauna kills are now tracked on a hub page. Rack up those
+ kills for first place!
+ Xhuis:
+ - rscadd: Clockwork cultists may now have the "Escape" and "Silicon" objectives,
+ requiring a certain amount of servants to escape on the shuttle and all silicons
+ to be converted respectively.
+ - rscadd: Ocular wardens are now forced to target bibles rather than the people
+ holding them.
+2016-07-28:
+ Cruix:
+ - bugfix: Fixed a bug where some objects in photos would not be displayed if they
+ were facing a certain direction.
+ - bugfix: Photograph descriptions will no longer claim that mobs with low max health
+ are hurt when they are not.
+ Incoming5643:
+ - rscadd: The previously underwhelming viscerator robot has been made a lot more
+ terrifying by the new ability to proactively target and dismember limbs.
+ Joan:
+ - tweak: The Tinkerer's Cache cost increase for having multiple Tinkerer's Caches
+ now happens every 5 caches, from every 3.
+ - experiment: If the invoker of Nzcrentr is knocked unconscious or killed, they
+ will gib instead of producing a lighting blast.
+ - tweak: Anima Fragments slow down for slightly less time when hit.
+ - tweak: Clockwork Marauders do 1 more damage on every attack.
+ - tweak: Wraith Spectacles are now less hard on the eyes, and can be used without
+ permanent vision impairment for about 50% longer; from 40~ seconds to about
+ 1 minute.
+ - tweak: Halves the Interdiction Lens' disrupt cost from 100 per disrupted object
+ to 50 per disrupted object.
+ - tweak: Clockwork Sigils will now be destroyed by any level of explosion, except
+ for Sigils of Transmission, which will gain a small amount of power if hit by
+ a light explosion instead of breaking.
+ - bugfix: Clockwork Structures will now properly take damage from explosions instead
+ of variably not taking damage or instantly being destroyed.
+ - rscadd: Ghosts can now click Spatial Gateways to teleport to the other gateway.
+ - bugfix: Spatial Gateways are now properly disrupted by devastating explosions(but
+ not heavy or light explosions)
+ - rscadd: Striking a Sigil with any damaging item as a non-servant will remove it.
+ Servants still need to be on harm intent with an empty hand to remove Sigils.
+ Kor:
+ - rscadd: The Staff of Storms, dropped by Legion, can now be used on station.
+ MMMiracles:
+ - rscadd: Adds jump boots, a mid/end-tier mining equipment that allows the user
+ to dash over 4-wide chasms.
+ ModernViolence:
+ - bugfix: Hulk now has default cooldown for melee attacks against dominator
+ MrStonedOne:
+ - tweak: Space wind (movement from pressure differentials (like a hole to space))
+ has been improved.
+ - tweak: Space wind's rate of movement now scales with pressure differential amount.
+ - experiment: Actively moving (as in holding down a move key) reduces chance/rate
+ of getting moved by space wind.
+ - rscadd: 'Having a wall or dense anchored object to your left or right will lower
+ the chance/rate of getting moved by space wind for each direction (IE: a wall
+ on both sides of you will be a double reduction)'
+ - rscadd: Added Lazy airlock cycling. Bump opening an airlock with this system will
+ close its partner. This system has been added to most airlocks that go to space
+ on boxstation, as well as airlocks to secure areas like brig, bridge, engine.
+ - tweak: This can be overridden by click opening, having a shuttle docked, or setting
+ emergency mode on one of the doors.
+ PKPenguin321:
+ - bugfix: Laughter no longer makes you laugh if you're muted.
+ - rscadd: Laughter can now be brewed with banana juice and sugar.
+ Thunder12345:
+ - rscadd: An old rapier was found rusting in the back of a closet. We cleaned it
+ up, polished it, and assigned it to your captain as a ceremonial weapon only.
+ Warranty void if used in combat.
+ incoming5643:
+ - tweak: viscerator grenades are now more generous with viscerators spawned
+2016-07-30:
+ astralenigma:
+ - bugfix: Admins can now turn people into red god.
+2016-07-31:
+ Arctophylax:
+ - bugfix: Birdboat's atmospheric tanks now function normally again.
+ - bugfix: Birdboat's TEG is now orientated to match the pipe layout.
+ Bawhoppen:
+ - tweak: toolboxes fit in backpacks
+ Gun Hog:
+ - rscadd: In an effort to reduce the demoralizing effects that accompany the death
+ of a crew member, Nanotrasen has provided the prototype designs for the Sad
+ Trombone implant. It can be fabricated at your station's protolathe, if you
+ manage to secure the ever elusive Bananium ore.
+ Joan:
+ - rscadd: Megafauna will now seek and consume corpses of enemies to heal or otherwise.
+ - tweak: Toolboxes are slightly more robust.
+ - tweak: Vanguard now only stuns for 25% of absorbed stuns, from 50%.
+ Kor:
+ - rscadd: Hostile mobs will now attack turrets.
+ Robustin:
+ - rscdel: Amber ERT Commanders no longer have thermal goggles
+ lordpidey:
+ - rscadd: Added Devil agent gamemode, where multiple devils are each trying to buy
+ more souls than the next in line.
+ - rscadd: If you've already sold your soul, you can sell it again to a different
+ devil. You can even go back and forth for INFINITE POWER.
+2016-08-01:
+ Bawhoppen:
+ - rscadd: Added crowns. Make them from gold. Cap gets a fancy one.
+ Fox McCloud:
+ - rscadd: Adds in generic uplink refund system that potentially allows for even
+ regular traitors to refund uplink items
+ Joan:
+ - rscadd: Soul Vessels can now be used on unconscious or dead humans to extract
+ their consciousness, much like a soulstone.
+ - tweak: Soul Vessels no longer automatically ping ghosts when created, though they
+ can still be used in-hand to ping ghosts.
+ - rscadd: Soul Vessels can now communicate over the Hierophant Network
+ - experiment: Xenobiology golems enslaved to someone will become convertable if
+ their enslaver is converted to the enslaving antag type; this applies to gang
+ and both cult types.
+ oranges:
+ - rscdel: Reverted toolboxes fitting in backpacks due to being incorrectly merged
+2016-08-02:
+ CoreOverload:
+ - rscadd: Pockets in coats!
+2016-08-05:
+ Arctophylax:
+ - bugfix: The Emergency Medical and Winter Wonderland Holodeck programs work once
+ again.
+ Cruix:
+ - bugfix: RCDs can no longer place multiple grilles on the same tile.
+ - bugfix: RCDs will no longer use all their ammo if you try to build a wall on the
+ same turf multiple times.
+ - tweak: RCDs will now inform their user if they do not have enough ammo to complete
+ an operation.
+ Incoming5643:
+ - rscadd: Parrots have been made more robust.
+ Joan:
+ - rscadd: Clockwork Constructs, including anima fragments, marauders, and reclaimers,
+ can now communicate over the Hierophant Network.
+ - rscadd: Plasma cutters(normal, advanced, and mech) now have double range in low
+ pressure areas, but slightly lower range in high pressure areas.
+ - rscadd: Vitality Matrices will consume dead non-servant mobs to gain a large amount
+ of Vitality. This doesn't work on mobs that did not have a mind at some point.
+ Lordpidey and PKPenguin321:
+ - rscadd: Recent studies have revealed that fly amanita can give you a huge trip.
+ Lzimann:
+ - tweak: Holy water no longers makes you confused.
+ ModernViolence:
+ - bugfix: 'Photocopier fixes: proper sprites for not empty copies; removing originals
+ now does not delete them'
+ PKPenguin321:
+ - rscadd: Chef, do your station a favor and make a home run baseball burger (TM)
+ Robustin:
+ - rscadd: The initial supply talisman can now be used to create runed metal, 5 per
+ use
+ - rscadd: The void torch is now available from the altar, use it to transport any
+ item instantly to any cultist! It appears alongside the veil shifter as part
+ of the "Veil Walker" set.
+ - rscadd: Cult floors no longer appear on mesons!
+ - tweak: Flagellant's Robes now increases damage taken by 50%, down from 100%
+ - tweak: Veil Shifter has 4 uses, up from 2
+ - tweak: Shuttle curse now delays shuttle 3 minutes, up from 2.5 minutes
+ - tweak: Cult forges, archives, and airlocks have had their cost reduced by 1 runed
+ metal each
+ Shadowlight213:
+ - rscadd: You will now receive an achievement for winning a pulse rifle at the arcade.
+ TheCarlSaganExpress:
+ - rscadd: Added lighting effects to the welder.
+2016-08-07:
+ Arctophylax:
+ - bugfix: You can unbuckle mobs from meat spikes by clicking on the spike once again.
+ Joan:
+ - tweak: Barrier runes will now block air while active.
+ - rscadd: Trying to use sleeping carp against the colossus will now anger it.
+ frtbngll:
+ - bugfix: Fixed Paper Wizard summoning only 9 minions in its lifespan by making
+ the dead stickman decrease it's summoned_minions variable
+ lordpidey:
+ - bugfix: Centcom has received reports of cyborgs electrocuting themselves when
+ working on the power grid, and we have decided to stop storing important electronics
+ on the wirecutter's blade.
+2016-08-08:
+ Ergovisavi:
+ - rscadd: Added bonfires to botany. Requires five tower cap logs to create, and
+ mobs can be buckled to them if an iron rod is added to the bonfire and the mob
+ is restrained.
+ Joan:
+ - rscadd: Added the clockcult "Global Records" alert, which clock cultists can mouse
+ over to check a variety of information on the clockcult's status, including
+ living servants, number of caches, CV, tinkerer's daemons, if there's an unconverted
+ AI, what clockwork generals can be invoked, and what scripture is unlocked.
+ Shadowlight213:
+ - rscadd: Ghosts can now see human player's huds when using the OOC -> Observe verb
+ WJohnston, Gun Hog:
+ - tweak: Xenos are now considered female.
+ - tweak: Hunter pounce are now always blocked by shields, and may be blocked more
+ often by other protective items.
+ - tweak: Alien Queen is now somewhat faster.
+ - tweak: Adjusted larva growth sprites.
+ - tweak: Removed 20% facehugger failure chance for masks.
+ - tweak: Disarm now always forces a person to drop an item in the active hand, and
+ if a person's hand is empty/undroppable, Disarm will always result in a tackle.
+ - tweak: Cyborgs disarmed by a Xeno will first disable their selected module, and
+ if there is none selected, the cyborg will be pushed back and stunned.
+ - tweak: Tail Sweep now has a slightly longer stun.
+2016-08-10:
+ Cruix:
+ - rscadd: Sentient minebots can now toggle meson vision, a flashlight, their mode,
+ and dump their stored ore.
+ - bugfix: Sentient minebots can now be repaired if they were made sentient while
+ the AI was active.
+ - bugfix: Healing minebots will no longer switch them to attack mode.
+ - tweak: Sentient minebots can now shoot at humans.
+ - bugfix: The cooldown on wizard lightning will no longer break if you ethereal
+ jaunt or RISE! after the initial cast.
+ Kor:
+ - rscadd: You can now detonate drones with the RD console
+ LanCartwright:
+ - rscadd: Acute respiratory distress syndrom symptom.
+ - rscadd: Toxic metabolism.
+ - rscadd: Alkali perspiration
+ - rscadd: Autophagocytosis Necrosis
+ - rscadd: Apoptoxin filter
+ - rscadd: 3 different lategame/Non-roundstart virus reagents
+ - rscadd: 4 different lategame/Non-roundstart virus recipes
+ MrStonedOne:
+ - tweak: Tweaked space wind, it should now only trigger at higher pressure differences,
+ but be quicker to become aggressive as the pressure difference gets higher.
+ This should alleviate issues where small differences was still moving a lot
+ of things.
+ - tweak: Paper still moves with any pressure difference.
+ PKPenguin321:
+ - rscadd: There's now an achievement for managing to examine a meteor as a living
+ mob!
+ RemieRichards:
+ - rscadd: 'Added a new PDA button/app: Drone Phone!'
+2016-08-14:
+ Cheridan:
+ - tweak: Greatly reduced amount of Hydroponics yield multipliers
+ - tweak: Somewhat reduced gaia'd tray sustainability.
+ - tweak: Mutagen will no longer potentially cause plant instadeath based on RNG.
+ Ergovisavi:
+ - tweak: Watchers no longer randomly fire beams at you when damaged, and no longer
+ beam you at point blank.
+ Gun Hog:
+ - tweak: The AI's Crew Manifest button now uses the updated styling.
+ Joan:
+ - rscadd: Sigils of Transgression now glow brightly when stunning a target.
+ - rscadd: The Global Records alert now shows the location and countdown time of
+ the Gateway to the Celestial Derelict.
+ - tweak: Clockcult tooltips now all have the clockcult tooltip style.
+ - rscdel: You can no longer become a Reclaimer when clicking on Ratvar. You can
+ still become a Cogscarab, however.
+ - bugfix: You can no longer invoke Vanguard while under its effects.
+ - bugfix: Servants of Ratvar should now always get an announcement when scripture
+ states change.
+ - tweak: Function Call can be used to summon a Ratvarian Spear once every 3 minutes,
+ from 5, but the spear summoned will now only last 3 minutes.
+ - rscadd: Belligerent now does minor damage to the legs on each invocation, up to
+ a maximum of 30 damage per recital.
+ - tweak: Ratvarian Spears will now stun any mob they're thrown at instead of just
+ enemy cultists and silicons, though the stun is still longer on enemy cultists
+ and silicons.
+ Jordie0608:
+ - rscdel: Removed clicking clown mask to morph it's shape, use action button instead.
+ Kor:
+ - rscadd: Added support for projectiles which can dismember
+ - rscadd: Added a new wizard sword, the spellblade, which fires dismembering projectiles.
+ Sprites from Lexorion.
+ - rscadd: Plasmacutter blasts can now take limbs off, but they still do pitiful
+ damage in a pressurized environment.
+ - rscadd: Humans and drones now have a UI button that allows them to create new
+ areas, in the same manner as blueprints. Unlike blueprints, this button does
+ not allow you to edit existing areas.
+ - rscadd: You can now use mineral doors (or any other object that blocks atmos)
+ to complete rooms with blueprints
+ - rscadd: Players created by sentience potions, mining drone upgrades, or Guardian/Holoparsite
+ summoners will now automatically join the users antagonist team, if any.
+ - rscadd: Mobs created in this manner will no longer be convertable/deconvertable
+ unless their creator is first converted/deconverted.
+ - rscadd: Cayenne will now officially become an operative when given a sentience
+ potion.
+ LanCartwright:
+ - bugfix: Fixes the recipes not working.
+ - tweak: Changes Stable uranium virus food recipe from Plasma virus food to just
+ plasma.
+ RemieRichards:
+ - bugfix: You can no longer use the incorrect limb type during augmentation
+ - bugfix: You can no longer use the incorrect limb type during prosthetic replacement
+ Shadowlight213:
+ - rscadd: Security has two new weapons in their arsenal. The security temperature
+ gun, and the DRAGnet capture and recovery system.
+ optional name here:
+ - bugfix: The syndicate uplink ui has been refactored to majorly reduce lag
+2016-08-15:
+ Joan:
+ - rscadd: The Ark of the Clockwork Justicar can now be constructed even if Ratvar's
+ rise is not the objective.
+ - experiment: Accordingly, its behavior is different; instead of summoning Ratvar,
+ it will convert a massive amount of the station, and should effectively instantly
+ complete the clockwork cult's objectives.
+ MrStonedOne:
+ - tweak: Tweaked the lag stop numbers to hopefully reduce lag during 80+ population
+ - tweak: Fixed the blackbox not blackboxing.
+ OSCAR MIKE:
+ - rscadd: CONTACT ON THE LEFT SIDE!
+2016-08-16:
+ MrStonedOne:
+ - rscadd: Automated the granting of profiler access to admins
+ oranges:
+ - rscadd: Nanotrasen is an all right kind of company
+2016-08-17:
+ Basilman:
+ - rscadd: Added an admin-spawnable only "Cosmohonk" hardsuit that has the same protection
+ values of an engineering hardsuit. Comes with built-in lights and requires clown
+ roundstart role to be equipped.
+ Ergovisavi:
+ - rscadd: Adds the "Proto-Kinetic Crusher", a new melee mining weapon. Available
+ at a mining vendor near you!
+ Gun Hog:
+ - tweak: Nanotrasen has improved the coolant system in the stations automated robots.
+ They will no longer violently explode in hot rooms.
+ Joan:
+ - rscadd: Once the blob alert message is sent in the blob game mode, all mobs get
+ to see how many tiles the blob has until it wins, via the Status tab.
+ - rscdel: Removed/merged a bunch of blob chems, you probably don't care about the
+ specifics.
+ - tweak: The remaining blob chems should, overall, be more powerful.
+ - tweak: Shield blobs soak brute damage less well.
+ - tweak: Flashbangs do higher damage to blobs up close, but their damage falls off
+ faster.
+ - experiment: Shield blobs now cost 15 resources to make instead of 10. Node blobs
+ now cost 50 resources to make instead of 60.
+ - experiment: Expanding/attacking now costs 4 resources instead of 5, and blobs
+ can now ATTACK DIAGONALLY. Diagonal attacks are weaker than normal attacks,
+ especially against cyborgs(which may be entirely immune, depending), and they
+ remain unable to expand diagonally.
+ - rscadd: Shield blobs no longer block atmos while under half health. Shield blobs
+ are still immune to fire, even if they can't block atmos.
+ - tweak: Blobs should block explosions less well.
+ - rscadd: Blob cores and nodes are no longer immune to fire and no longer block
+ atmos.
+ - rscadd: Blobs can only auto-expand one tile at a time per expanding thing, and
+ should be easier to beat back in general.
+ - tweak: Blobbernauts now attack faster.
+ - tweak: Blob Overminds attack mobs slower but can attack non-mobs much faster.
+ - rscadd: Blob Overminds start with some amount of resources; in the gamemode, it's
+ 80 divided by the number of overminds, in the event, it's 20 plus the number
+ of active players, and otherwise, it's 60.
+ - bugfix: You can no longer move blob cores into space, onto the mining shuttle,
+ white ship, gulag shuttle, or solars.
+ - bugfix: Blob rounds might be less laggy, if they were laggy?
+ - tweak: Blobs don't heal as fast, excluding the core.
+ - experiment: Blobs are marginally less destructive to their environment.
+ MrStonedOne:
+ - rscdel: The server will no longer wait until the next tick to process movement
+ key presses. Movements should now be ~25-50ms more responsive.
+ Shadowlight213:
+ - rscadd: Adds modular computers
+2016-08-21:
+ Ergovisavi:
+ - tweak: Consolidates the fulton packs into a single item and makes them more user
+ friendly
+ Google Play Store:
+ - spellcheck: Minor Text Fixes.
+ Incoming5643:
+ - rscadd: Smuggler satchels left behind hidden on the station can now reappear in
+ a later round.
+ - experiment: There's absolutely no way of knowing when exactly it will reappear
+ however...
+ - rscadd: Only one item in the satchel will remain when the satchel reappears.
+ - rscadd: Items are saved in their initial forms, so saving things like chemical
+ grenades will only disappoint you.
+ - rscadd: The item pool is map specific and needs to be a certain size before satchels
+ can start reappearing, so get to hiding that loot!
+ - rscadd: The staff of change has been expanded to turn you into even more things
+ that don't have hands.
+ Jalleo:
+ - bugfix: Gulag Teleporter of two issues any more please report them.
+ Jordie0608:
+ - rscadd: Advanced Energy Guns once again have a chance to irradiate you if EMPed.
+ Kor:
+ - rscadd: Kinetic Accelerators are now modular. You can find mod kits in the mining
+ vendor and in RnD.
+ - bugfix: Chaplain's dormant spellblade is no longer invisible.
+ Papa Bones:
+ - rscadd: A new, scandalous outfit is now available as contraband from the clothesmate
+ vendor, check it out! Fulfill your deep, dark fantasies.
+ Shadowlight213:
+ - tweak: Service and cargo have lost roundstart tablets and engineering has gained
+ them
+ - tweak: you can now charge battery modules in cell chargers. Use a screwdriver
+ on a computer to remove them. As a note, tablets and laptops can be charged
+ directly by placing them in a security charger.
+ WJohnston:
+ - rscadd: Metastation and Boxstation now boast auxillary mining construction rooms
+ in arrivals. These allow you to build a base and then launch it to wherever
+ you want on lavaland.
+ Wjohnston, Gun Hog:
+ - rscadd: Aliens with Neurotoxic Spit readied will now have drooling animations.
+ - rscadd: Hunters may now safely leap over lava.
+ - tweak: Hulk punches no longer stun Xenos.
+ - tweak: Alien evolve and promotion buttons updated to current Xeno sprites
+ - bugfix: Handcuff sprites for Xenos now show properly.
+2016-08-22:
+ Bawhoppen:
+ - rscdel: Stock computers have been temporarily removed due to imbalances.
+ Ergovisavi:
+ - bugfix: Bubblegum's charge indicator should be significantly more accurate now.
+ ExcessiveUseOfCobblestone:
+ - rscdel: Reverts getting partial credit for discovered seeds.
+ - tweak: 'Tweaks Money Tree Potency Values [For instance: 1000 Space Cash requires
+ 98-100 Potency]'
+ Lzimann & Lexorion:
+ - rscadd: Adds a bow to the game, currently not craftable
+ Shadowlight213:
+ - bugfix: The efficiency AI sat SMES will now charge the APCs instead of itself.
+ XDTM:
+ - rscdel: Removed the Longevity symptom.
+ - rscadd: Added Viral Aggressive Metabolism, which will make viruses act quickly
+ but decay over time.
+ - rscadd: Cloning can now give bad mutations if unupgraded!
+ - rscadd: Cloning can, however, give you good ones if upgraded!
+2016-08-24:
+ Bones:
+ - rscadd: The detective's closet now contains a seclite, get sleuthing!
+ Cargo Intelligence Agency:
+ - rscdel: You don't get to bring traitor items.
+ Ergovisavi:
+ - rscadd: Adds "Sacred Flame", a spell that makes everyone around you more flammable,
+ and lights yourself on fire. Share the wealth. Of fire.
+ - tweak: Replaces the fireball spellbook as a possible reward from a Drake chest
+ with a book of sacred flame.
+ Gun Hog:
+ - rscadd: The Aux mining base can now call the mining shuttle once landed! The mining
+ shuttle beacon that comes with the base must be deployed to enable this functionality.
+ - tweak: Multiple landing zones may now be set for the mining base.
+ - tweak: The coordinates of each landing zone is shown in the list.
+ - rscadd: Miners now each get a remote in their starting lockers. tweak The Aux
+ mining base now requires lighting while on station.
+ - tweak: The Aux Mining Base now has a GPS signal.
+ - tweak: The Aux Mining Base now has an alarm for when it is about to drop.
+ Incoming5643:
+ - rscadd: 'A slight change to the secret satchel system described below: If a satchel
+ cannot be spawned due to there not being enough hidden satchels to choose from,
+ a free empty satchel will spawn hidden SOMEWHERE on the station. Dig
+ it up and bury it with something interesting!'
+ Joan:
+ - rscadd: Using a resonator on an existing resonator field will immediately detonate
+ that field. Normal resonators will reduce the damage dealt to 80% of normal,
+ while upgraded resonators will not reduce it at all.
+ - rscadd: Adds a KA mod that does damage in an AoE, found only in necropolis chests.
+ - rscadd: You can now install any KA mods into a mining cyborg, though its mod capacity
+ is slightly lower.
+ - tweak: Mining cyborgs now have a crowbar to remove mods from their KA.
+ - tweak: Kinetic Accelerators now have a larger mod capacity, though most mods can
+ still only be installed the same amount of times as they can currently.
+ - tweak: You can now hit modkits with Kinetic Accelerators to install that modkit
+ into the accelerator. Mining cyborgs are unable to do so.
+ - rscadd: Added white and adjustably-coloured tracer round mods to the mining equipment
+ vendor, so you can see where your projectile is going(and look cool).
+ - rscadd: Added the super and hyper chassis mods to the mining equipment vendor,
+ so you can use excess mod space to have a cool-looking KA.
+ MrStonedOne:
+ - rscdel: Removes check on lights preventing you from turning them on while in a
+ locker
+ PKPenguin321:
+ - rscadd: Xeno queens now have an action button that makes them appear to themselves
+ as the old, small queen sprite. Now they should be able to interact with things
+ that are above them more easily.
+ Shadowlight213:
+ - tweak: Reviver and nutriment implants are far easier to get and have lower tech
+ origins.
+ - rscdel: Centcom has cut back on their cat carrier budget and will now only be
+ able to bring kittens along with runtime.
+ - rscadd: A new event has been added. The automated grid check. All apcs in non
+ critical areas will be shut off for some time, but can be manually rebooted
+ via interaction.
+ Yackemflam:
+ - tweak: Boxes are worth >26 tc at LEAST
+2016-08-28:
+ CoreOverload:
+ - tweak: You can now use sheets from any hand, not just the active one.
+ Iamgoofball:
+ - tweak: Station and Character names are now allowed to be longer.
+ - rscdel: Gender Reassignment surgery has been removed.
+ Incoming5643:
+ - experiment: 'Due to a bad case of "being terrible" the save system for secret
+ satchels has been reworked. All saves are now unified in a single data file:
+ /data/npc_saves/SecretSatchels'
+ - rscdel: 'Old savefiles such as: /data/npc_saves/SecretSatchels_Box Station can
+ now be safely removed.'
+ - rscadd: A new slime reaction has been found for pink slimes using blood. The potion
+ produced from this reaction can be used to change the gender of living things.
+ Decently useful for animal husbandry, but otherwise mostly just for pranks/"""roleplay"""/enforcing
+ a brutal regime composed entirely of female slime people.
+ Joan:
+ - bugfix: Bumping the AI on help intent will no longer cause it and you to swap
+ positions, even if it is unanchored. If unanchored, it will properly push the
+ AI around.
+ - rscadd: The staff of lava can now turn lava back into basalt.
+ - bugfix: Placing a singularity or energy ball generator directly in front of an
+ active particle accelerator may be a bad idea.
+ Kor:
+ - rscadd: Added Battlemage armour to the spellbook. The armour is heavily shielded,
+ but will not recharge once the shields are depleted.
+ - rscadd: Added armour runes to the spellbook, which can grant additional charges
+ to the Battlemage armour.
+ MrStonedOne:
+ - rscadd: The game window will now flash in the taskbar on incoming admin pm, and
+ to all admins when an admin help comes in.
+ PKPenguin321:
+ - rscadd: The tesla is now much more dangerous, and can cause electronics to explode
+ violently.
+ - rscadd: It now hurts to get thrown into another person.
+ Shadowlight213:
+ - tweak: The radiation storm random event will automatically enable and disable
+ emergency maint.
+ - rscadd: The radiation storm random event is now a weather type that affects the
+ station.
+ - bugfix: The security temperature gun now has a firing pin making it 0.0000001%
+ more useful!
+ - rscadd: Added config option to use byond account creation age for job limits.
+ WJohnston:
+ - imageadd: Lavaland lava probably sorta looks better I guess.
+ Yackemflam:
+ - rscadd: Sniper kit have been given as a syndicate bundle set. Be warned though,
+ they are not as equipped as the nuclear agent kits.
+ kilkun:
+ - rscadd: Adds a shielded deathsquad hardsuit. it has four charges and recharges
+ after 15 seconds of not being shot (compared to the syndicate 3 charges and
+ 20 second recharge rate)
+ - tweak: All death commandos now spawn with this new hardsuit. The previous hardsuit
+ was not removed.
+ pubby:
+ - rscadd: Mining scanner module to standard borgs
+ - rscdel: Sheet snatcher module from standard borgs
+ xxalpha:
+ - rscadd: Cigarette packs, donut boxes, egg boxes can now be closed and opened with
+ Ctrl+Click.
+ - rscadd: Lighters are now represented in cigarette packs with a sprite of their
+ own.
+ - rscadd: You can now remove a lighter from a cigarette pack quickly with Alt+Click.
+ - bugfix: Reduced the amount of cigars that cigar cases can hold to 5 because the
+ cigar case sprite doesn't support more than that.
+2016-08-29:
+ Cruix:
+ - rscadd: Space floppy-disk technology has advanced to the point that multiple technologies
+ or designs can be stored on a single disk.
+ Joan:
+ - rscadd: Lava bubbling up from basalt turfs now glows if in sufficient concentration.
+ - rscadd: Necropolis tendrils now glow.
+ - rscadd: Lava rivers now have riverbanks, and should overall look much nicer.
+ Shadowlight213:
+ - bugfix: The revenant ectoplasm sprite is no longer invisible.
+ Xhuis:
+ - rscadd: Highlander has been revamped. Now you can butcher your coworkers in cold
+ blood like never before!
+2016-08-30:
+ oranges:
+ - tweak: The ed209 can now only fire as fast as the portaturrets
+2016-08-31:
+ Iamgoofball:
+ - rscadd: Adds a new experimental gas to the game. Check it out!
+ Joan:
+ - rscadd: Vanguard now has a tooltip showing the amount of stuns you've absorbed
+ and will be affected by.
+ MMMiracles:
+ - bugfix: Xenomorphs can now actually damage barricades.
+ Shadowlight213:
+ - bugfix: Fixed runtime preventing access locked programs from being downloaded
+ XDTM:
+ - rscadd: Metal slimes now spawn a few sheets of glass when injected with water.
+ xxalpha:
+ - tweak: Opening and closing of donut boxes, etc. is now done with clicking the
+ object with itself.
+ yackemflam:
+ - rscadd: The standard rounds now blow off limbs. Happy hunting!
+2016-09-01:
+ Cruix:
+ - bugfix: fortune cookies will now drop their fortunes when they are eaten.
+ Iamgoofball:
+ - tweak: NULL Crate in cargo was added again because people are fucking idiots so
+ if we're going to have this stupid fucking crate might as well make it not fucking
+ garbo
+ Kor:
+ - rscadd: Watertanks will now explode when shot.
+ Lzimann:
+ - tweak: You can now open all access doors while restrained.
+ Shadowlight213:
+ - tweak: Rad storms are more obvious
+ - bugfix: Pizza bombs will now delete after exploding.
+ phil235:
+ - tweak: Putting packagewrap or hand labeler in a backpack is now done by clicking
+ and dragging.
+ - bugfix: You can now wrap backpacks and other storage items with packagewrap.
+2016-09-02:
+ A-t48:
+ - bugfix: Fixed cyborgs being able to use Power Warning emote when broken.
+ Iamgoofball:
+ - experiment: Freon has been reworked completely.
+ - rscadd: Water Vapor has been added to the Janitor's Closet.
+ RemieRichards:
+ - bugfix: Cutting bedsheets with a sharp object/wirecutters no longer puts the resulting
+ cloth INSIDE OF YOU if you're holding it, what a bug.
+ bgobandit:
+ - tweak: You can hide small items in urinals now. Use a screwdriver to screw open
+ the drain enclosure.
+ - rscadd: Every space urinal comes complete with space urinal cake. Do not eat.
+2016-09-04:
+ A-t48:
+ - bugfix: Radiation storms no longer spam "Your armor softened the blow."
+ - bugfix: Radiation always gives a message that you are being irradiated, regardless
+ of armor level (only an issue if you stripped off all clothing)
+ - bugfix: Radiation now displays a message appropriate for all mob types (no longer
+ references clothes).
+ Gun Hog:
+ - rscadd: Ghosts may now read an AI or Cyborg's laws by examining them.
+ Joan:
+ - rscadd: The talisman of construction now has 25 uses, each of which can convert
+ a sheet of plasteel to a sheet of runed metal. It can still convert metal into
+ construct shells, and requires no specific amount of uses to do so.
+ - rscadd: Added the 'Drain Life' rune to the runes cultists can make. It will drain
+ life from all creatures on the rune, healing the invoker.
+ - imageadd: The 'Astral Communion' rune has a new sprite, made by WJohnston.
+ - rscdel: You can no longer use telekinesis to hit people with items they're holding,
+ items inside items they're holding, items embedded in them, items actually implanted
+ in them, or items they're wearing.
+ MMMiracles:
+ - rscadd: A set of combat gear for bears has been added, see your local russian
+ for more information.
+ XDTM:
+ - tweak: Nanotrasen has now stocked the DNA Manipulators with potassium iodide instead
+ of epinephrine as rejuvenators.
+2016-09-07:
+ A-t48:
+ - bugfix: you can now scrub freon and water vapor
+ - bugfix: you can now label canisters as freon and water vapor
+ AnturK:
+ - rscadd: Watch out for special instructions from Centcom in the intercept report.
+ Cheridan:
+ - tweak: Brain damage no longer causes machines to be inoperable.
+ Ergovisavi:
+ - bugfix: Stops ash drakes from swooping across zlevels
+ Impisi:
+ - tweak: Increased chances of Modular Receiver drop in Maintenance
+ Incoming5643:
+ - rscdel: Wizards can no longer purchase the Cursed Heart from their spellbook.
+ Joan:
+ - experiment: The lava staff now has a short delay before creating lava, with a
+ visible indicator.
+ - tweak: The lava staff's cooldown is now somewhat shorter, and turning lava back
+ into basalt has a much shorter cooldown and no delay.
+ Lzimann:
+ - tweak: Stunprods no longer fit in your backpack, they go on your back now.
+ MrStonedOne:
+ - bugfix: Fixed lava sometimes doing massive amounts of damage.
+ - tweak: AFK players will no longer default to continue playing during restart votes.
+ XDTM:
+ - bugfix: Cloners now preserve your genetic mutations.
+ pubby:
+ - tweak: Changed military belt TC cost from 3 -> 1
+ - tweak: Update ingredient boxes to have more useful ingredients
+2016-09-08:
+ Jordie0608:
+ - rscadd: Notes can now be tagged as secret to be hidden from player viewed notes.
+ Lzimann:
+ - tweak: Legion implants now have a full heal when implanted instead of passive
+ heal + spawn tentacles. The healing also goes off when you enter crit.
+ Yackemflam:
+ - rscadd: You can now buy a box for a chance to mess with the stations meta for
+ ops.
+2016-09-09:
+ Ergovisavi:
+ - rscadd: Adds new loot for the colossus, the "Anomalous Crystal"
+ - tweak: Enabled colossus spawning again
+ Joan, Ausops:
+ - rscadd: Added some very fancy tables, constructed by adding carpet tiles to a
+ standard table frame.
+ MrStonedOne:
+ - experiment: Blessed our beloved code with dark magic.
+ Shadowlight213:
+ - tweak: Radiation storm direct tox loss removed
+ - tweak: Radiation storms now cause a radiation alert to appear for the duration
+2016-09-12:
+ Joan:
+ - rscadd: Cult structures can once again be constructed with runed metal.
+ - experiment: Cult structures can now take damage and be destroyed. Artificers can
+ repair them if they're damaged.
+ - tweak: The Recollection function of the clockwork slab is much more useful and
+ easier to parse.
+ - wip: Tweaked the Recital menus for scripture so the scripture are all in the proper
+ order. This might fuck you up if you were used to the incorrect order, but you'll
+ get used to it.
+ Nanotrasen Anti-Cheese Committee:
+ - bugfix: A glitch in the hydroponics tray firmware allowed it to retain plant growth
+ even after the plant was removed, resulting in the next planted seed being grown
+ instantaneously. This is no longer possible.
+ PKPenguin321:
+ - bugfix: Tesla shocks from grilles will no longer do thousands and thousands of
+ damage. They now properly deal burn damage that is equal to the current power
+ in the powernet divided by 5000.
+ Papa Bones:
+ - tweak: You can now rename the captain's sabre by using a pen on it.
+ RemieRichards:
+ - rscadd: Added the functionality for mobs to have multiple hands, this might have
+ broken some things, so please report any weirdness
+ Shadowlight213:
+ - rscdel: The surplus crate and random item will now only contain items allowed
+ by the gamemode
+ - rscdel: removes sleeping carp scroll from surplus crates
+ - experiment: Minimaps will now try to load from a cache or backup file if minimap
+ generation is disabled.
+ TheCarlSaganExpress:
+ - rscadd: Crayons, lipstick, cigarettes, and penlights can now be inserted into
+ PDAs.
+ phil235:
+ - rscadd: Monkeys can be dismembered.
+ - rscadd: Humans, monkeys and aliens can drop limbs when they are gibbed.
+ - rscadd: Roboticists can remove flashes, wires and power cells that they inserted
+ in robot head or torso by using a crowbar on it.
+ - rscadd: visual wounds appear on a monkey's bodyparts when injured, exactly like
+ humans.
+ - rscadd: Using a health analyzer on a monkey or alien shows the injuries to each
+ bodypart.
+ - rscadd: Monkeys can become husks.
+ - bugfix: Human-monkey transformations now respect missing limbs. No more limb regrowth
+ by becoming a monkey.
+ - bugfix: Changeling's regenerate ability also work while in monkey form.
+ - bugfix: Alien larva has its own gib and dust animation.
+ - bugfix: A bodypart that looks wounded still looks bloody when dismembered.
+ - bugfix: Amputation surgery now works on robotic limbs, and monkeys.
+2016-09-14:
+ Ergovisavi:
+ - bugfix: Fixes lockers, bodybags, etc, giving you ash storm / radiation storm protection
+ Erwgd:
+ - rscadd: Upgraded sleepers can now inject inacusiate to treat ear damage.
+ Joan:
+ - rscadd: Added brass, producible by proselytizing rods, metal, or plasteel, or
+ by using Replicant Alloy in-hand, and usable to construct a variety of cult-y
+ brass objects.
+ - tweak: Objects constructable with brass include; wall gears, pinion airlocks,
+ brass windoors, brass windows, brass table frames and tables, and brass floor
+ tiles.
+ - rscadd: Cogscarabs can convert brass sheets into liquified alloy with their proselytizer.
+ - tweak: You can use brass sheets on wall gears to produce clockwork walls, or,
+ if the gear is unanchored, false clockwork walls.
+ - bugfix: Fixed a bug preventing you from converting grilles into ratvar grilles.
+ - experiment: Please note that conservation of mass exists.
+ Sligneris:
+ - tweak: Captain's space armor has been readapted with modern hardsuit technology.
+ oranges:
+ - tweak: Examine code for dismembered humans now has better easter eggs
+2016-09-17:
+ BoxcarRacer41:
+ - rscadd: Added a new food, bacon. Bacon is made by processing raw meat cutlets.
+ - rscadd: Added a new burger recipe, the Bacon Burger. It is made with one bun,
+ one cheese wedge and three pieces of cooked bacon.
+ Ergovisavi:
+ - rscadd: Added a nightvision toggle to Shadowpeople
+ - tweak: Made several anomalous crystal variants more easily identified/easier to
+ see the effects thereof, and removed the "magic" activation possibility (replaced
+ with the "bomb" flag)
+ Gun Hog:
+ - tweak: Nanotrasen Robotics Division is proud to announce slightly less clunky
+ leg servo designs relating to the "Ripley" APLU and "Firefighter" exosuits.
+ Tests show increased mobility in both high and low pressure environments. The
+ previous designer has been fired for incompetence.
+ Improves tablets design:
+ - imageadd: Brings the tablet icons into the holy light of having depth
+ Joan:
+ - rscadd: Megafauna will now use ranged attacks even if they don't have direct vision
+ on their target.
+ - rscadd: Volt Void and Interdiction Lenses will now drain mech cells of energy.
+ - tweak: Ocular Wardens do slightly more damage to mechs.
+ - experiment: Replicant, Soul Vessel, Cogscarab, and Anima Fragment now take an
+ additional second to recite.
+ - tweak: Anima Fragments do slightly less damage in melee.
+ - tweak: Mending Motors and Clockwork Obelisks have slightly less health.
+ - tweak: Invoking Nezbere now requires 3 invokers.
+ - rscdel: Clockwork armor no longer has 5% energy resistance.
+ - bugfix: You can no longer construct clockwork structures on space turfs.
+ Papa Bones:
+ - tweak: BZ gas is no longer available on Box and Metastation layouts.
+ phil235:
+ - tweak: You no longer have to click a megaphone to use it, you simply keep it in
+ your active hand and talk normally.
+ - rscadd: Added new things
+ - imageadd: added some icons and images
+2016-09-20:
+ Ergovisavi:
+ - bugfix: fixed "friendly" xenobio mobs and mining drones attacking station drones
+ Joan:
+ - rscadd: Miners can now buy KA AoE damage mods from the mining vendor for 2000
+ points per mod.
+ - rscadd: 'Combined the Convert and Sacrifice runes into one rune. It''ll convert
+ targets that are alive and eligible, and attempt to sacrifice them otherwise.
+ The only changes to mechanics are that: Converting someone will heal them of
+ all brute and burn damage they had, and sacrificing anything will always produce
+ a soulstone(but will still only sometimes fill it)'
+ - tweak: You can no longer teleport to Teleport runes that have dense objects on
+ top of them.
+ - experiment: Wall runes will now activate other nearby wall runes when activated,
+ but will automatically disable after a minute and a half of continuous activity
+ and become unusable for 5 seconds.
+ - experiment: The Blood Boil rune no longer does all of its damage instantly or
+ stuns, but if you remain in range for the full duration you will be sent deep
+ into critical.
+ - experiment: Bubblegum has been seen reaching through blood. Try not to get hit.
+ - experiment: The Raise Dead rune no longer requires a noncultist corpse to revive
+ a cultist; instead, it will draw from the pool of all people sacrificed to power
+ the rune.
+ Mekhi:
+ - rscadd: Nanotrasen has been experimenting on cybernetics for a while, and rumors
+ are they have a few combat prototypes available...
+ - experiment: 'New arm implants: Energy-blade projector, implanted medical beamgun,
+ stun-arm implant (Like the borg version), flash implant that is automatically-regenerating
+ and doubles as a powerful flashlight. There is also one with all four items
+ in one. Also, a surgery toolkit implant. Adminspawn only for the moment.'
+ MrStonedOne:
+ - bugfix: Fixed space/nograv movement not triggering when atoms moved twice quickly
+ in space/nograv
+ Nanotrasen Stress Relief Board:
+ - rscadd: Latecomers to highlander can now join in on the fun.
+ - rscadd: The crew are encouraged to less pacifistic during highlander. Failing
+ to shed blood will result in your soul being devoured. Have a nice day.
+ Nicho1010:
+ - bugfix: Fixed lattices appearing after exploding lava
+ Screemonster:
+ - tweak: Abandoned crates no longer accept impossible guesses.
+ - tweak: Lets players know that all the digits in the code must be unique.
+ - tweak: Reads the last guess back on the multitool along with the correct/incorrect
+ guess readout.
+ - bugfix: multitool output on crates no longer returns nonsense values.
+ XDTM:
+ - rscadd: Positive viruses are now recognized by medical HUDs with a special icon.
+ - tweak: fully_heal no longer removes nonharmful viruses. This affects legion souls,
+ staffs of healing, and changeling's revive.
+ - rscadd: Canisters of any type of gas are now orderable in cargo. Dangerous experimental
+ gases will require Research Director approval.
+ Yackemflam:
+ - rscadd: The syndicate has learned on how to give their agents a true syndicate
+ ninja experience.
+ chickenboy10:
+ - rscadd: Added a Experimental Limb Grower to the medbay department, now medical
+ stuff can grow synthetic limbs using Synthflesh to help crew that suffer any
+ work related accidents. There may also be a limb that can be grown with a special
+ card...
+ feemjmeem:
+ - tweak: You can now disassemble meatspike frames with a welding tool.
+ phil235:
+ - experiment: 'adds a talk button next to the crafting button. Clicking it makes
+ a "wheel" appear around you with short predetermined messages that you click
+ to say them. This lets you say common responses without having to type in the
+ chat bar. Current messages available are: "Hi", "Bye", "Thanks", "Come", "Help",
+ "Stop", "Get out", "Yes", and "No". The talk button can be activated with the
+ hotkey "H" or "CTRL+H"'
+ - rscadd: Wearing colored glasses colors your vision. This option can be enabled/disabled
+ by alt-clicking any glasses with such feature.
+2016-09-21:
+ Cyberboss:
+ - bugfix: The food processor's sprite's maintenance panel is no longer open while
+ closed and vice/versa
+ - tweak: Tesla arcs no longer lose power when passing through a coil that isn't
+ connected to a grid
+ MrStonedOne:
+ - bugfix: Fixes minimap generation crashes by making parts of it less precise
+2016-09-23:
+ Cyberboss:
+ - rscadd: Wire layouts of NanoTransen devices for the round can now be found in
+ the Station Blueprints
+ Incoming5643 + WJohnston:
+ - imageadd: Lizard sprites have received an overhaul, sprites courtesy of WJohnston!
+ - rscdel: While there are some new bits, a few old bits have gone by the wayside,
+ if your lizard has been affected by this the specific feature will be randomized
+ until you pick a new setting.
+ - rscadd: Lizards can now choose to have digitigrade legs (those weird backwards
+ bending ones). Keep in mind that they can only be properly seen in rather short
+ pants. They also preclude the use of shoes. By default no lizard will have these
+ legs, you have to opt in.
+ - rscadd: All ash walker lizards however are forced to have these legs.
+ - experiment: There is absolutely no tactical benefits to using digitigrade legs,
+ you are only crippling yourself if you use them.
+ Papa Bones:
+ - tweak: You can now quick-draw the officer's sabre from its sheath by alt-clicking
+ it.
+ XDTM:
+ - bugfix: Holy Water no longer leaves you stuttering for years.
+2016-09-24:
+ Cheridan:
+ - tweak: Nerfed Critical Hits
+ MrStonedOne:
+ - tweak: Orbits now use a subsystem.
+ - tweak: Orbits now bind to object's moving to allow for quicker updates, subsystem
+ fallback for when that doesn't work (for things inside of things or things that
+ move without announcing it)
+ XDTM:
+ - rscdel: Viruses start with 0 in every stat instead of 1.
+ - bugfix: Atomic Bomb, Pan-Galactic Gargle Blaster, Neurotoxin and Hippie's Delight
+ are now proper alcoholic drinks, and as such can disinfect, ignite, and be purged
+ by antihol.
+ optional name here:
+ - tweak: Changes cursed heart description to something slightly more clear.
+ - bugfix: Fixes a capitalization issue
+2016-09-26:
+ Cuboos:
+ - rscadd: Added E-cigarettes as contraband to cigarettes vending machines. They
+ take reagents instead of dried plants and also hold more than cigarettes or
+ pipes. You can modify them to puff out clouds of reagents or emag them to fill
+ a whole room with reagent vapor.
+ - rscadd: Added a new shirt to the clothing vendor relating to the newly added vapes.
+ Joan:
+ - tweak: Blobs will generally require fewer blobs to win during the blob mode, which
+ should hopefully make the mode end faster at lower overmind amounts.
+ Razharas:
+ - rscadd: '"Kudzu now keeps the mutations it had before and thus can be properly
+ cultivated to be whatever you want"'
+ TheCarlSaganExpress:
+ - rscadd: You may now insert crayons, lipstick, penlights, or cigarettes in your
+ PDA.
+ - bugfix: Removing cartridges from the PDA will no longer cause them to automatically
+ fall to the floor.
+ oranges:
+ - rscadd: It looks like a pizza delivery from an un-named station got misplaced
+2016-09-27:
+ Cobby:
+ - tweak: Nanotrasen has buffed the electronic safety devices found in Secure Briefcases
+ and Wallsafes, making them... well... more secure. In Particular, we added more
+ wires that do absolutely nothing but hinder the use of the multitool, along
+ with removing the ID slot only used by syndicates to emag the safe.
+ Incoming5643:
+ - rscadd: The secret satchels system has been updated to hide more smuggler's satchels
+ hidden randomly under the station
+ - experiment: In case you forgot about the secret satchel system, basically if you
+ take a smuggler's satchel (a traitor item also occasionally found under a random
+ tile in the station [USE T-RAYS]), stow away an item in it, and bury it under
+ the floor tiles that item can reappear in a random later round!
+ MrStonedOne:
+ - tweak: Custom Round end sounds selected by admins will be preloaded to all clients
+ before actually rebooting the world
+ Shadowlight213:
+ - bugfix: Fixes broken icon states when replacing warning floor tile
+ Supermichael777:
+ - tweak: Cat men have finally achieved equal discrimination.
+ TrustyGun+Pubby:
+ - imageadd: Lawyers now have unique speech bubbles.
+ XDTM:
+ - tweak: Using plasma on dark blue slimes will now spawn freon instead of arbitrarily
+ freezing mobs.
+ uraniummeltdown:
+ - tweak: Protolathe stock parts now build 5 times faster
+2016-09-28:
+ Cuboos:
+ - bugfix: Removed the admin message spam from the smoke_spread proc. You may now
+ vape in peace without the threat of a Blue Space Artillery
+ LanCartwright:
+ - rscdel: Removed Stimulants and Coffee from survival pens.
+ - tweak: Nanites have been replaced with Mining Nanites which heal more when you
+ are lower health, and do not have the ridiculous healing Adminorazine had.
+2016-10-01:
+ Incoming5643:
+ - rscadd: After years of having to live on a mostly blown up hunk of junk the wizard's
+ ship has finally been repaired
+ - rscdel: No one paid attention to that lore anyway
+2016-10-07:
+ WJohnston:
+ - imageadd: Improved/resprited AI card, pAI, easel/canvases, shotgun shells, RCD
+ cartridge, speedloaders, and certain older buttons.
+ - imageadd: Improved/resprited a few bar signs, basketball/dodgeball/hoop, blood
+ bags, and body bags.
+ - imageadd: Improved/resprited Paper, stamps, folders, small fires, pens, energy
+ daggers, cabinets, newspaper and other bureaucracy related items.
+2016-10-10:
+ ChemicalRascal:
+ - bugfix: Previously, improving the incinerator's efficiency made the RPM decay
+ more quickly, instead of less quickly. No more!
+ Cyberboss:
+ - rscadd: More reagent containers can be used for filling your dirty vapor cancer
+ sticks
+ - spellcheck: Fixed some vape spelling/grammar
+ MrStonedOne:
+ - tweak: Player Preferences window made slightly faster.
+ Nanotrasen Stress Relief Board:
+ - rscdel: Claymores created through Highlander no longer thirst for blood or announce
+ their wielder's location incessantly.
+ - bugfix: Claymores should now properly absorb fallen foes' corpses.
+ - bugfix: Losing a limb now properly destroys your claymore.
+ Supermichael777:
+ - bugfix: The wizards federation have instituted a strict 1 demon limit on demon
+ bottles.
+ XDTM:
+ - rscadd: Using blood on an Oil Slime will create Corn Oil.
+ - rscadd: Using blood on Pyrite Slimes will create a random crayon.
+ - rscadd: Using water on Orange Slimes will create a small smoke cloud.
+ - rscadd: Using water on Blue Slimes will spawn foam.
+ - rscadd: You can now retrieve materials inserted in a Drone Shell Dispenser with
+ a crowbar.
+ phil235:
+ - rscadd: A whole bunch of structures and machines can now be broken and destroyed
+ using conventional attack methods.
+ - rscadd: The effect of fire on objects is overhauled. When on fire, your external
+ clothes now take fire damage and can become ashes, unless fire proof. All objects
+ caught in a fire can now take fire damage, instead of just flammable ones, unless
+ fire proof.
+ - rscadd: Acid effect is overhauled. Splashing acid on something puts a green effect
+ on it and start slowly melting it. Throwing acid on mobs puts acid on their
+ clothes. Acid can destroy structures and items alike, as long as they're not
+ acid proof. The more acid put on an object, the faster it melts. Walking on
+ an acid puddle puts acid on your shoes or burns your bare feet. Picking up an
+ item with acid without adequate glove protection burns your hand. Acid can be
+ washed away with any sort of water source (extinguisher, shower, water glass,etc...).
+ - rscadd: When a mob receives melee attacks, its clothes also get damaged. Clothes
+ with enough damage get a visual effect. Damaged clothes can be repaired with
+ cloth (produced with botany's biogenerator). Clothes that receives too much
+ melee damage become shreds.
+ - tweak: Clicking a structure/machine with an item on help intent can never result
+ in an attack.
+ - tweak: Hostile animals that are environment destroyers no longer destroys tables&closets
+ in one hit. It now takes several hits depending on the animal.
+2016-10-11:
+ Cyberboss:
+ - rscadd: The waste line now has a digital valve leading to space (off by default)
+ along with a port on it's far side
+ Incoming5643:
+ - rscadd: Wizards may finally use jaunt and blink on the escape shuttle. Maybe elsewhere
+ too?
+ - bugfix: The previously broken radios in the wizards den should work now. You still
+ have to turn them on though.
+ Kor:
+ - rscadd: Added frogs, with sprites by WJ and sounds by Cuboos.
+ Papa Bones:
+ - rscadd: Flora now spawns in lavaland tunnels, they can be harvested with a knife.
+ - rscadd: Flora have a range of effects, be careful what you eat!
+ - bugfix: You harvest flora on lavaland with your hands, not a knife. My bad.
+ Shadowlight213:
+ - rscadd: Cargo can order the antimatter engine
+2016-10-12:
+ Cyberboss:
+ - bugfix: Fixed motion alarms instantly triggering and de/un/re/triggering
+ - bugfix: Airlock speed mode now works
+ Joan:
+ - rscadd: You can now deconstruct AI cores that contain no actual AI.
+ WJohnston:
+ - imageadd: Recolored and resprited candles and ID cards. Folders should have improved
+ color contrast.
+ XDTM:
+ - rscadd: Exhausted slime extracts will now dissolve instead of leaving useless
+ used slime extracts.
+ - tweak: Airlocks are now immune to any damage below 20, to prevent pickaxe prison
+ breaks.
+ - tweak: High-Security Airlocks, such as the vault or the AI core's airlocks, are
+ now immune to any damage below 30.
+2016-10-13:
+ Razharas:
+ - tweak: Makes clicking something in heat of battle a bit easier by making drag&drops
+ that dont have any effect be counted as clicks
+ XDTM:
+ - rscadd: 'Added four new symptoms: Regeneration and Tissue Regrowth heal respectively
+ brute and burn damage slowly; Flesh Mending and Heat Resistance are the level
+ 8 version of those symptoms, and heal faster.'
+ - rscdel: The Toxic Compensation, Toxic Metabolism and Stimulants symptoms have
+ been removed.
+ - rscdel: Viruses no longer stack. Viruses can be overridden if the infecting virus
+ has higher transmittability than the previous virus' resistance.
+ - tweak: Viruses can now have 8 symptoms, up from 6.
+ - rscadd: You can now store monkey cubes in bio bags; using bio bags on the consoles
+ will load them with the monkey cubes inside the bags.
+ ma44:
+ - rscadd: Cargo can now order a 2500 supply point crate that requires a QM or above
+ to unlock. This crates contains a explorer suit, compact pickaxe, mesons, and
+ a bag to hold ore with.
+2016-10-16:
+ Cuboos:
+ - rscadd: Added a new unique tool belt to the CE
+ - rscadd: Added new power tools, a hand drill that can be used as a screw driver
+ or wrench and jaws of life which can be used as either a crowbar or wire cutters
+ - rscadd: Power tools can also be made from the protolathe with engineering and
+ electromagnet 6
+ - tweak: slightly revamped how construction/deconstruction handle sound
+ - soundadd: added new sounds for the power tools
+ - soundadd: added a new sound for activating and deactivating welding tools, just
+ because.
+ Cyberboss:
+ - bugfix: Plasma fires no longer cause cameras to break.
+ Joan:
+ - tweak: Blazing Oil blobs are now outright immune to fire. This does not affect
+ damage taken from other sources that happen to do burn damage.
+ - tweak: Normal blob spores now take two welder hits to die, from three.
+ - tweak: Cyborgs now die much less rapidly to blob attacks.
+ Lzimann:
+ - tweak: 'Changed two admin hotkeys: f7 is now stealth-mode and f8 to toggle-build-mode-self.'
+ Shadowlight213:
+ - bugfix: Modular consoles have been fixed.
+ Supermichael777:
+ - tweak: Changeling Sting is now one part screwdriver cocktail and 2 parts lemon-lime
+ soda.
+ - bugfix: Triple citrus now actually displays its sprite.
+ Yackemflam:
+ - tweak: extinguishers now spray faster
+ coiax:
+ - rscadd: RCDs have a Toggle Window Type verb allowing the rapid construction of
+ reinforced windows, rather than regular windows.
+ - rscadd: RCDs can now finish and deconstruct wall girders.
+ phil235:
+ - tweak: Clicking a floor with a bodybag or roller bed now deploys them directly
+ (and the bodybag starts open)
+ scoopscoop:
+ - bugfix: The cult shifter will now properly spawn as part of the veil walker set.
+2016-10-18:
+ Basilman:
+ - rscadd: A third martial art, CQC, has been added and is now available to nuke
+ ops instead of sleeping carp
+ Kor:
+ - rscadd: Added sloths to cargobay on Box and Meta
+ MrPerson:
+ - rscadd: New toxin - Rotatium. It doesn't quite do what it does on other servers.
+ Instead it rocks your game view back and forth while slowly doing toxin damage.
+ The rocking gets more intense with time.
+ - rscadd: To make it, mix equal parts mindbreaker, neurotoxin, and teslium.
+ MrStonedOne:
+ - experiment: Byond 511 beta users may now choose their own FPS. This will apply
+ to animations and other client side only effects. Find it in your game preferences.
+ Shadowlight213:
+ - bugfix: fixed removing modular computer components
+ TheCarlSaganExpress:
+ - tweak: Provided you have access, you may now use your ID to unlock the display
+ case.
+ - tweak: The fire axe cabinet and display case may now be repaired with the welder.
+ XDTM:
+ - rscadd: You can now grind slime extracts in a reagent grinder. If the slime was
+ unused it will result in slime jelly, while if used it will only output the
+ reagents inside the extract.
+ Yackemflam:
+ - bugfix: fixed the standard vest being weaker than the slim variant
+ lordpidey:
+ - rscadd: There is a new potential obligation for devils to have. Musical duels. Ask
+ your nearest devil for a musical duel, there's a 14% chance he's obligated to
+ do it.
+ - rscdel: Removed the old offering a drink obligation for devils, it overlapped
+ too much with the food obligation.
+ - tweak: Trying to clone people who've sold their soul now results in FUN.
+ - tweak: Devils can no longer spam ghosts with revival contracts.
+ phil235:
+ - rscadd: Visual effects appear on the target of an attack, similar to the item
+ attack effect.
+ - rscdel: You now only see a message in chat when witnessing someone else getting
+ attacked or hit by a bullet if you are close enough to the action.
+2016-10-19:
+ Cyberboss:
+ - bugfix: Physically speaking is no longer delayed by your radio's lag
+ - bugfix: You can now attack doors with fireaxes and crowbars when using the harm
+ intent
+ - tweak: The BSA is no longer ready to fire when constructed
+ - bugfix: The BSA can no longer be reloaded faster by rebuilding the console
+ MrStonedOne:
+ - tweak: tweaked the settings of the space drift subsystem to be less effected by
+ anti-lag slowdowns
+ Pubby:
+ - rscadd: 'A new map: PubbyStation. Set it to your favorite in map preferences!'
+ XDTM:
+ - rscadd: PanD.E.M.I.C. now displays the statistics of the viruses inside.
+ phil235:
+ - tweak: Made the singularity gen and tesla gen immune to fire.
+ - tweak: All unique traitor steal objective item are now immune to all damage except
+ severity=1 explosion.
+ - tweak: Mobs on fire no longer get damage to their worn backpacks, belts, id, pocket
+ stuff, and suit storage.
+ - bugfix: Mob receiving melee attacks now only have its outer layer of clothes damaged,
+ e.g. no damage to jumpsuit when wearing a suit.
+ - bugfix: now all hardsuit have 50% more health, as intended.
+ wrist:
+ - rscadd: Toxins is different now.
+2016-10-21:
+ Adam E.:
+ - tweak: Added cargo and engi access to auxillary mine base launching console.
+ Cyberboss:
+ - tweak: Your brain is now gibbed upon chestburst
+ - bugfix: The safe is indestructible again
+ Joan:
+ - rscadd: Wraith Spectacles will now slowly repair the eye damage they did to you
+ as long as you aren't wearing them.
+ - experiment: You can now see how much eye damage the spectacles have done to you
+ overall, as well as how close you are to being nearsighted/blinded.
+ - tweak: Mending Motors heal for more.
+ - wip: Mania Motors are overall more powerful; they have greater effect, but require
+ more power to run and less power to convert adjacent targets.
+ - experiment: Interdiction Lenses no longer require power to disrupt electronics
+ and will no longer disrupt the radios of servants.
+ - bugfix: You need to be holding teleport talismans and wizard teleport scrolls
+ in your hands when you finish the input, and cannot simply open the input and
+ finish it whenever you get stunned.
+ - tweak: The range for seeing visible messages in combat is a tile higher.
+ Screemonster:
+ - tweak: The anti-tamper mechanism on abandoned crates now resists tampering.
+ - tweak: Secure, non-abandoned crates can be given a %chance of exploding when tampered
+ with. Defaults to 0.
+ Shadowlight213:
+ - bugfix: The Swap minds wizard event will now function
+ Swindly:
+ - rscadd: The action button for a dental implant now includes the name of the pill
+ - bugfix: The pill activation button now properly displays the pill's icon
+ uraniummeltdown:
+ - rscadd: Adds more replacements to the Swedish gene
+2016-10-22:
+ Shadowlight213:
+ - experiment: Breathing has been moved from species to the lung organ
+ - rscadd: Lung transplants are now possible!
+2016-10-23:
+ Cyberboss:
+ - bugfix: Fixed a bug that caused door buttons to open doors one after another rather
+ than simultaneously like they are suppose to
+ - bugfix: NOHUNGER species no longer hunger
+ - bugfix: Appropriate gloves now protect you from getting burned by cheap cigarette
+ lighters
+ - rscdel: Labcoats no longer have pockets
+ Yackemflam:
+ - tweak: Riot helmets are now more useful in melee situations and the standard helmet
+ is now slightly weaker
+ uraniummeltdown:
+ - rscadd: Atmos grenades are now in the game and uplink
+2016-10-24:
+ Batman:
+ - tweak: The sniper rifle descriptions are less edgy.
+ Cobby:
+ - rscadd: Finally, a way to relate to Bees!
+ Cyberboss:
+ - bugfix: Morphs no longer gain the transparency of chameleons
+ - bugfix: Turrets can no longer shoot when unwrenched
+ - bugfix: Spray bottle can now be used in the chem dispenser
+ Joan:
+ - rscadd: Clockwork marauders now have a HUD, showing block chance, counter chance,
+ health, fatigue, and host health(if applicable), as well as including a button
+ to try to emerge/recall.
+ - experiment: Clockwork marauders can now block bullets and thrown items, even if
+ Ratvar has not risen.
+ - rscadd: The Judicial Visor no longer requires an open hand to use. Instead, clicking
+ the button will give you a target selector to place the Judicial Marker.
+ - experiment: Tinkerer's Daemons are now a structure instead of a Cache addon.
+ - wip: Tinkerer's Daemons now consume a small amount of power when producing a component,
+ but produce components every 12 seconds with no additional delay.
+ - tweak: Adjusted the costs of the Tinkerer's Daemon and Interdiction Lens.
+ - imageadd: Floaty component images appear when Tinkerer's Caches and Daemons produce
+ components.
+ MrStonedOne:
+ - bugfix: Spectral sword now tracks orbiting ghosts correctly.
+ Shadowlight213:
+ - imageadd: Damaged airlocks now have a sparking effect
+ Swindly:
+ - rscadd: Added a button to the ChemMaster that dispenses the entire buffer to bottles.
+ ma44:
+ - rscadd: Reminds the user that reading or writing a book is stupid.
+2016-10-27:
+ Chowder McArthor:
+ - rscadd: Added a neck slot.
+ - tweak: Modified some of the attachment items (ties, scarves, etc) to be neck slot
+ items instead.
+ Cyberboss:
+ - rscadd: NEW HOTKEYS
+ - rscadd: The number pad can be used to select the body part you want to target
+ (Cycle through head -> eyes -> mouth with 8) in hotkey mode. Be sure Numlock
+ is on!
+ - rscadd: Holding shift can be used as a modifier to your current run state in both
+ hotkey and normal mode.
+ - bugfix: Emag can no longer be spammed on shuttle console
+ Gun Hog:
+ - bugfix: Fixed AIs uploaded to mechs having their camera view stuck to their card.
+ Joan:
+ - rscadd: Clockwork Floors now have a glow when healing servants of toxin damage.
+ Only other servants can see it, so don't get any funny ideas.
+ - bugfix: The Interdiction Lens now properly has a high Belligerent Eye cost instead
+ of a high Replicant Alloy cost.
+ Pubby:
+ - tweak: PubbyStation's bar is now themed like a spooky castle!
+ Swindly:
+ - bugfix: Chem implants can now be properly filled and implanted
+ WJohnston:
+ - rscadd: Adds an unlocked miner equipment locker on Boxstation and Metastation's
+ Aux Base Construction area, as well as a telescreen to the camera inside. All
+ mining outpost computers can also see through that camera.
+ lordpidey:
+ - rscadd: The wizard federation has teamed up with various LARP groups to invent
+ a new type of spell.
+2016-10-28:
+ Erwgd:
+ - rscadd: You can now use cloth to make black or fingerless gloves.
+ - tweak: Biogenerators require less biomass to produce botanist's leather gloves.
+ Tacolizard:
+ - rscadd: Added a new contraband crate to cargo, the ATV crate.
+2016-10-29:
+ Chowder McArthor:
+ - bugfix: Added in icons for the neck slot for the other huds.
+ Cobby:
+ - rscadd: Adds several Halloween-Themed Emojis. See if you can get them all! [no
+ code diving cheaters!]
+ Erwgd:
+ - rscadd: The NanoMed Plus now stocks premium items.
+ Joan:
+ - experiment: Guvax is now targeted; invoking it charges your slab to bind and start
+ converting the next target attacked in melee within 10 seconds. This makes your
+ slab visible in-hand.
+ - tweak: Above 5 Servants, the invocation to charge your slab is not whispered,
+ and the conversion time is increased for each Servant above 5.
+ - wip: Using Guvax on an already bound target will stun them. The bound target can
+ resist out, which will prevent conversion.
+ - experiment: Sentinel's Compromise is now targeted, like Guvax, but can select
+ any target in vision range.
+ - rscadd: Sentinel's Compromise now also removes holy water from the target Servant.
+ - wip: Clicking your slab will cancel these scriptures.
+ - imageadd: Both of these will change your cursor, to make it obvious they're active
+ and you can't do anything else.
+ - rscadd: Arks of the Clockwork Justicar that do not summon Ratvar will still quick-call
+ the shuttle.
+ - bugfix: Clockwork structures that return power can now return power to the APC
+ of the area they're in if there happens to be one.
+ - bugfix: Clockwork structures that use power from an APC will cause that APC to
+ start charging and update the tgUI of anyone looking at the APC.
+ - bugfix: Converting metal, rods, or plasteel to brass with a clockwork proselytizer
+ while holding it will no longer leave a remainder inside of you.
+ - tweak: Plasteel to brass is now a 2:1 ratio, from a 2.5:1 ratio. Accordingly,
+ you now only need 2 sheets of plasteel to convert it to brass instead of 10
+ sheets.
+ - tweak: Wall gears are now converted to brass sheets instead of directly to alloy.
+ - rscdel: You can no longer do other proselytizer actions while refueling from a
+ cache.
+ - bugfix: Fixed a bug where certain stacks wouldn't merge with other stacks, even
+ when they should have been.
+ - bugfix: Clockwork structures constructed from brass sheets now all have appropriate
+ construction value to replicant alloy ratios.
+ - bugfix: Tinkerer's Caches no longer need to see a clockwork wall to link to it
+ and generate components.
+ MrStonedOne:
+ - experiment: Shoes do not go on heads.
+ NikNak:
+ - rscadd: Action figures are finally winnable at arcade machines. Comes in boxes
+ of 4.
+ Pubby:
+ - rscadd: The holodeck has been upgraded with new programs. Try them out!
+ Shadowlight213:
+ - rscdel: The HOS and other heads of staff no longer have a chance to be revheads
+ TehZombehz:
+ - tweak: Custom food items can now fit inside of smaller containers, such as paper
+ sacks.
+ - rscadd: Small cartons can be crafted using 1 piece of cardboard. Don't be late
+ for school.
+ - rscadd: Apples can now be juiced for apple juice. Chocolate milk can now be crafted
+ using milk and cocoa.
+ - tweak: Chocolate bar recipe has been modified to compensate for chocolate milk.
+ The soy milk version of the chocolate bar recipe remains unchanged.
+ - bugfix: Grapes can now be properly juiced for grape juice using a grinder.
+ XDTM:
+ - tweak: Wizards no longer need sandals to cast robed spells.
+ Xhuis:
+ - rscadd: Syndicate and malfunctioning AIs may now be transferred onto an intelliCard
+ if their parent core has been destroyed. This may only be done with the AI's
+ consent, and the AI may not be re-transferred onto another APC or the APC it
+ came from.
+ - rscadd: New additions have been made for this Halloween and all future ones. Happy
+ Halloween!
+ ma44:
+ - rscadd: You can now solidify liquid gold into sheets of gold with frostoil and
+ a very little amount of iron
+2016-10-30:
+ Joan:
+ - rscadd: The Recollection option in the Clockwork Slab has been significantly improved,
+ with a better information to fluff ratio, and the ability to toggle which tiers
+ of scripture that are visible in Recollection.
+ Lzimann:
+ - bugfix: You can once again order books by its ID in the library.
+ Mysak0CZ:
+ - bugfix: You no longer need to deconstruct emagged (or AI-hacked) APC to fix them,
+ replacing board is sufficient
+ - bugfix: You can no longer unlock AI-hacked APCs
+ - bugfix: Removing APC's and SMES's terminal no longer ignore current tool's speed
+ - rscadd: You can repair APC's cover (only if APC is not compleatly broken) by using
+ APC frame on it
+ - rscadd: closing APC's cover will lock it
+ bgobandit:
+ - rscadd: The creepy clown epidemic has arrived at Space Station 13.
+ - rscadd: Honk.
+2016-10-31:
+ Joan:
+ - experiment: Brass windows will now survive two fireaxe hits, and are slightly
+ more resistant to bullets.
+ Lzimann:
+ - rscdel: Changelings no longer have the Swap Forms ability.
+ Xhuis:
+ - rscadd: Disposal units, outlets, etc. are now fireproof.
+ - rscadd: Changelings can now use biodegrade to escape silk cocoons.
+2016-11-02:
+ Iamgoofball:
+ - rscadd: Added a new lobby menu sound.
+ Joan:
+ - rscdel: Brass windows and windoors no longer drop full sheets of brass when destroyed.
+ - rscadd: Instead, they'll drop gear bits, which can be proselytized for a small
+ amount of liquified alloy; 80% of the materials used to construct the window.
+ - tweak: Mending Motors have an increased range and heal for more.
+ - experiment: Mending Motors will no longer waste massive amounts of power on slightly
+ damaged objects; instead, they will heal a small amount, use a small amount
+ of power, and stop if the object is fully healed.
+ - wip: Mending Motors can now heal all clockwork objects, including pinion airlocks,
+ brass windows, and anything else you can think of.
+ - rscadd: Ocular Wardens will no longer attack targets that are handcuffed, buckled
+ to something AND lying, or in the process of being converted by Guvax.
+ - tweak: Also, they do very slightly more damage.
+ - rscdel: Hulks no longer one-shot most clockwork structures and will no longer
+ four-shot the Gateway to the Celestial Derelict.
+ - bugfix: Hulks are no longer a blob counter.
+ XDTM:
+ - tweak: Ninjas are now slightly visible when stealthing.
+ phil235:
+ - rscadd: Spray cleaner and soap can now wash off paint color.
+2016-11-03:
+ Cobby:
+ - rscadd: Adds a geisha outfit to the clothesmate on hacking. QT space ninja BF
+ not included
+ Joan:
+ - rscadd: 'Proselytizing a window will automatically proselytize any grilles under
+ it. This is free, so don''t worry about wasting alloy. rcsadd: Trying to proselytize
+ something that can''t be proselytized will try to proselytize the turf under
+ it, instead.'
+ - experiment: Clockcult's "Convert All Silicons" objective now also requires that
+ Application scripture is unlocked.
+ - wip: The "Convert All Silicons" objective will also only be given if there is
+ an AI, instead of only if there is a silicon.
+2016-11-05:
+ Joan:
+ - rscadd: Proselytizer conversion now accounts for existing materials, and deconstructing
+ a wall, a girder, or a window for its materials is no longer more efficient
+ than just converting it.
+ - imageadd: Heal glows now appear when mending motors repair clockwork mobs and
+ objects.
+ Lzimann:
+ - rscdel: You can no longer walk holding shift.
+2016-11-06:
+ Joan:
+ - bugfix: Dragging people over a Vitality Matrix will actually cause the Matrix
+ to start working on them instead of failing to start draining because it's "active"
+ from when the dragging person crossed it.
+ phil235:
+ - rscadd: You can now climb on transit tube, like tables.
+ - rscadd: You can now use tabs when writing on paper by writing "[tab]"
+2016-11-07:
+ Basilman:
+ - rscadd: CQC users can now block attacks by having their throw mode on.
+ - tweak: The CQC kick and Disorient-disarm combos are now much easier to use, CQC
+ harm intent attacks are stronger aswell.
+ - bugfix: Fixed being able to CQC restrain someone, let him go, then 10 minutes
+ later disarm someone else to instantly chokehold them.
+ - tweak: CQC costs more TC (13)
+ Cyberboss:
+ - bugfix: Tesla zaps that don't come from an energy ball can no longer destroy nukes
+ and gravity generators
+ El Tacolizard:
+ - rscadd: A space monastery and chaplain job have been added to PubbyStation.
+ - rscadd: Improved pubby's maint detailing
+ Joan:
+ - tweak: Ratvarian Spears now do 18 damage and ignore a small amount of armor on
+ normal attacks, but have a slightly lower chance to knowdown/knockout. Impaling
+ also ignores a larger amount of armor.
+ - rscadd: Throwing a Ratvarian Spear at a Servant will not damage them and may cause
+ them to catch the spear.
+ - rscadd: Standard drones will be converted to Cogscarabs by Ratvar and the Celestial
+ Gateway proselytization.
+ - rscdel: Cogscarabs no longer receive station alerts.
+ - bugfix: Anima Fragments, Clockwork Marauders, and cult constructs are now properly
+ immune to heat and electricity.
+ - tweak: Clockwork armor is much stronger against bullets and bombs but much weaker
+ against lasers.
+ - wip: Specific numbers; Bullet armor from 50% to 70%, bomb armor from 35% to 60%,
+ laser armor from -15% to -25%. This means lasers are a 4-hit crit.
+ - rscadd: You can now Quickbind scripture other than Guvax and Vanguard to the Clockwork
+ Slab's action buttons, via Recollection.
+ - rscadd: You can also recite scripture directly from Recollection, if doing so
+ suits your taste. Of course it suits your taste, it's way easier than menus.
+ - tweak: You can also toggle compact scripture in Recollection, so that you don't
+ see description, invocation time, component cost, or tips.
+ - tweak: Dropping items into Spatial Gateways no longer consumes a use from the
+ gateway.
+ - rscadd: If your Spatial Gateway target is unconscious, you can pick a new target
+ instead.
+ Kor:
+ - rscadd: Multiverse teams now have HUD icons.
+ - rscadd: Multiverse war is back in the spellbook.
+ phil235:
+ - rscadd: Altclicking a PDA without id now removes its pen.
+ - rscadd: The PDA's sprite now shows whether it has an id, a pAI, a pen, or if its
+ light is on.
+2016-11-09:
+ Changes:
+ - tweak: Old mining asteroid is more interesting (mining world can be picked in
+ ministation.dm)
+ - tweak: Space around ministation is now half(?) the size of normal space
+ - rscadd: Loot spawners to maintenance
+ - bugfix: Rad storms frying maintenance
+ - bugfix: Bad conveyor belts in mining/cargo area of station
+ - bugfix: Bombs completely destroying toxins test site
+ - rscadd: Cyborg job available again
+ - tweak: Mining cyborgs can use steel rods when asteroid mining is enabled
+ Joan:
+ - tweak: Repairing clockwork structures with a Clockwork Proselytizer now only costs
+ 1 alloy per point of damage.
+ - experiment: Vitality Matrices will no longer heal dead Servants that they cannot
+ outright revive.
+ - rscadd: The Celestial Gateway will now prevent the emergency shuttle from leaving.
+ - tweak: However, Centcom will alert, in general terms, the location of the Celestial
+ Gateway two minutes after it is summoned.
+ - rscadd: Reciting scripture while not on the station, centcom, or mining/lavaland
+ will double recital time and component costs.
+ Kor:
+ - rscadd: You can now examine an r-wall to find out which tool is needed to continue
+ deconstructing it.
+ - rscadd: The game will now recognize a successful detonation of the nuclear bomb
+ in the syndicate base.
+ - rscadd: Cloaks are now cosmetic items that can be worn in the neck slot, allowing
+ you to wear them over armour.
+ Shadowlight213:
+ - rscdel: Removed the restriction on attacking people with a fire extinguisher on
+ help intent if the safety is on.
+ uraniummeltdown:
+ - rscadd: Added Cortical Borers, a brainslug parasite.
+ - rscadd: Added Cortical Borer Event
+2016-11-10:
+ Kor:
+ - rscadd: The wizard has a new spell, Rod Form, which allows him to transform into
+ an immovable rod.
+ uraniummeltdown:
+ - bugfix: fixed brains not having ckeys when removed
+ - bugfix: hopefully fixed multiple ghosts entering a borer ghosting all but one
+ - tweak: tweaked the formula for hosts needed for borer event to 1+humans/6
+ - tweak: borer endround report is a lot nicer
+2016-11-11:
+ Cyberboss:
+ - bugfix: Promotion of revheads won't occur if they are restrained/incapacitated
+ - bugfix: Facehuggers can no longer latch onto mobs without a head... How the fuck
+ did you get a living mob without a head?
+ - bugfix: Hulks and monkeys can no longer bypass armor
+ - rscadd: Metastation now has a waste to space line
+ - bugfix: Objects will no longer get stuck behind the recycler on Boxstation
+ Joan:
+ - rscadd: You can now repair reinforced walls by using the tool you'd use to get
+ to the state they're currently in. Examining will give you a hint as to which
+ tool to use.
+ - spellcheck: Renamed Guvax to Geis. This also applies to the component, which has
+ been similarly renamed.
+ Kor:
+ - rscadd: The Captain can now purchase alternate escape shuttles from the communications
+ console. This drains from the station supply of cargo points, and you can only
+ do so once per round, so spend wisely.
+ - rscadd: Some shuttles are less desirable than the default, and will instead grant
+ the station a credit bonus when purchased.
+ - rscadd: Explosions are no longer capped on the mining z level.
+ - rscadd: The forcewall spell now creates a 3x1 wall which the caster can pass through.
+ - rscadd: Bedsheets are now worn in the neck slot, rather than the back slot.
+2016-11-13:
+ Cyberboss:
+ - rscadd: Using a screwdriver on a conveyor belt will reverse it's direction
+ - bugfix: Medibots, by default, can no longer OD you on tricord
+ - tweak: They will now use charcoal instead of anti-toxin to heal tox damage
+ - bugfix: Silicons no longer get warm skin when irradiated
+ Gun Hog:
+ - tweak: Wizard (and Devil) fireballs now automatically toggle off once fired.
+ Joan:
+ - tweak: Judicial Visors now protect from flashes.
+ - rscadd: Reciting Scripture is now done through an actual interface, and can thus
+ be done much faster.
+ - rscdel: The recital and quickbind functions that Recollection had have been moved
+ to this interface instead.
+ - rscadd: Servants of Ratvar can now unsecure and move most Clockwork Structures
+ with a wrench, though doing so will damage the structure by 25% of its maximum
+ integrity.
+ - rscadd: Clockwork Structures become less effective as their integrity lowers,
+ reducing their effect by up to 50% at 25% integrity.
+ - tweak: You can now deconstruct unsecured wall gears with a screwdriver.
+ - tweak: Wall gears now have much more health and can be repaired with a proselytizer.
+ Mysak0CZ:
+ - rscadd: You can now use wrech to anchor (as long as it is not in space) / unanchor
+ lockers
+ - bugfix: Cyborgs can now simply use "hand" to open / close lockers (instead of
+ using toggle open verb)
+ - bugfix: You can now properly put unlit welder inside lockers
+ - bugfix: Lockers using different decostruction tools (like cardboard boxes wirecutters)
+ can now be deconstructed too
+ Xhuis:
+ - rscadd: All computers now have sounds. Try them out!
+ coiax:
+ - rscadd: Swarmers can now use :b to talk on Swarm Communication.
+ - rscadd: Lich phylacteries are now in the "points of interest" for ghosts.
+ uraniummeltdown:
+ - bugfix: Cancel Assume Control works as borer now
+ - rscadd: Added the cueball helmet, scratch suit, joy mask to Autodrobe
+2016-11-14:
+ Joan:
+ - rscdel: You can no longer pick up cogscarabs.
+ - rscadd: Servants of Ratvar can now reactivate Cogscarabs with a screwdriver.
+ - tweak: Cogscarab proselytizers proselytize things twice as fast.
+ - tweak: Cogscarabs now have 1.6 seconds of delay when firing guns, as much as an
+ unmodded kinetic accelerator.
+ - bugfix: Fixed Vitality Matrices and Raise Dead runes not reviving if the target
+ happened to be in their body already.
+ Kor:
+ - rscadd: Extended mode now has a special command report that tells you the round
+ type. This is to let people know they have time to start on large scale projects
+ rather than milling about waiting for antagonists to attack.
+ - rscadd: All station goals are now unlocked during extended.
+ Mysak0CZ:
+ - bugfix: MetaStation's xenobiology disposals now work properly
+ uraniummeltdown:
+ - tweak: Changed the Command and Security radio colors
+ - rscadd: Added raw telecrystals to the uplink, can be used with uplinks and uplink
+ implants.
+ - rscadd: Added 10mm ammo variants to uplink
+2016-11-15:
+ Cyberboss:
+ - bugfix: Brains and heads with brains trigger the emergency stop on the recycler
+ Kor:
+ - rscadd: The vault is now home to a new machine which can accept cash deposits,
+ adding to the cargo point total.
+ - rscadd: You can also use this machine to steal credits from the cargo point total.
+ Doing so takes time, and will set off an alarm.
+ - rscadd: You can now buy an asteroid with engines strapped to it to replace the
+ emergency escape shuttle.
+ - rscadd: You can now buy a luxury shuttle to replace the emergency escape shuttle.
+ Each crewmember must bring 500 credits worth of cash or coins to board though.
+ Lexorion & Lzimann:
+ - tweak: Wizards have developed a new spell. It's called Arcane Barrage and it has
+ been reported that it has a similar function to Lesser Summon Guns!
+ Supermichael777:
+ - rscdel: The atmos grenades have been removed. if you want to burn down the shuttle
+ use canisters or something but at least work at it.
+ coiax:
+ - rscadd: Mice (the rodent, not the peripheral) now start in random locations.
+2016-11-16:
+ Mysak0CZ:
+ - rscadd: Door can now have higher security, making them stronger and wires harder
+ to access
+ - rscadd: More info can be found on github or wiki (if this passes)
+ - imageadd: Protected wires now have sprites
+ Pubby:
+ - bugfix: cyclelinked airlock pairs now close behind you even when running through
+ at full speed.
+ Swindly:
+ - rscadd: Dice can now be rigged by microwaving them.
+2016-11-18:
+ Cyberboss:
+ - bugfix: The amount of metal used to construct High Security airlocks with the
+ RCD is now consistent with the actual cost
+ Incoming5643:
+ - bugfix: The charge spell should once again work correctly with guns/wands
+ Joan:
+ - rscadd: Clockcult AIs have power as long as they are on a Clockwork Floor or next
+ to a Sigil of Transmission. This is in addition to having power under normal
+ conditions.
+ - rscadd: Clockcult silicons can now activate Clockwork Structures from a distance.
+ - rscdel: Interdiction Lenses will not disable cameras if there are no living unconverted
+ AIs.
+ - rscadd: Clockcult Cyborgs can charge from Sigils of Transmission by crossing them;
+ after a 5 second delay, the cyborg regains either their missing charge or the
+ amount of power in the sigil(whichever is lower) over 10 seconds.
+ - rscadd: You can now cancel out of selecting a robot module!
+ - imagedel: Robot modules now only have a generic transform animation when selected;
+ the borg is locked in place for 5 seconds in a small cloud of smoke while the
+ base borg sprite fades out and the new module fades in.
+ - tweak: Resetting a borg will do that animation.
+ - rscadd: Adds Networked Fibers, which gains points instead of automatic expansion
+ and causes manual expansion near its core to move its core.
+ - rscadd: Added a new UI style, Clockwork.
+ NikNak:
+ - rscadd: Added tator tots, made my putting a potato in the food processor
+ - tweak: French fries are now made by cutting up a potato into wedges and putting
+ the wedges (plate and all) into the food processor
+ coiax:
+ - bugfix: The observer visible countdown timer for the malfunctioning AI doomsday
+ device is now formatted and rounded appropriately.
+ erwgd:
+ - rscadd: You can now make emergency welding tools in the autolathe.
+2016-11-19:
+ Crushtoe:
+ - imageadd: Added a shiny new icon for the reaper's scythe in-hand and normal sprite.
+ It's 25% less gardener.
+ RandomMarine:
+ - rscadd: An instruction paper has been added to the morgue on most maps, because
+ somehow it's needed.
+ Shadowlight213:
+ - rscadd: Added the AI integrity restorer as a modular computer program
+ - rscadd: Added an AI intelliCard slot. Insert an Intellicard into it to be able
+ to use the restoration program.
+ - bugfix: Fixes Alarm program detecting ruins
+ - bugfix: Fixes being unable to toggle the card reader module power
+ - tweak: The downloader will now tell you if a program is incompatible with your
+ hardware
+2016-11-20:
+ Basilman:
+ - rscadd: Added a new beard style, Broken Man.
+ Cobby:
+ - tweak: Airlock security is only given to vault doors, centcomm, and Secure Tech
+ [Secure Tech just requires a welder]
+ Incoming5643:
+ - rscadd: The warp whistle has been added to the wizard's repertoire of spells and
+ artifacts.
+ - rscadd: The drop table for summon magic has been expanded.
+ Joan:
+ - rscdel: Servant cyborgs no longer have emagged modules.
+ - rscadd: Servant cyborgs now have a limited selection of scripture and tools, which
+ varies by cyborg type.
+ Kor:
+ - bugfix: Station goals will once again function in extended.
+ Swindly:
+ - rscadd: Added a nitrous oxide reagent. It can be created by heating 3 parts ammonia,
+ 1 part nitrogen, and 2 parts oxygen to 525K. The process produces water as a
+ by-product and will cause an explosion if too much heat is applied.
+2016-11-21:
+ Cobby:
+ - tweak: mining/labor shuttles are now radiation proof.
+2016-11-23:
+ Crushtoe:
+ - rscadd: Added more tips.
+ - bugfix: Fixes some sprites and spelling issues, namely bedsheet capes.
+ Cyberboss:
+ - bugfix: Changing an airlock's security level no longer heals it
+ Gun Hog:
+ - bugfix: Medibots now heal toxin damage again.
+ Joan:
+ - rscadd: Clockcult AIs can now listen to conversations through cameras.
+ - rscadd: Due to complaints that the new slab interface was too difficult to navigate,
+ it now starts off in compressed format. The button to toggle this is now also
+ larger.
+ Kor:
+ - rscadd: Rounds ending on one server will send a news report to the other server.
+ Shadowlight213:
+ - tweak: Borers now have a 10 second delay before waking up after sugar leaves the
+ host system
+ - tweak: There is a chance for borers to lose control, based on brain damage levels
+ Swindly:
+ - rscadd: Most small items can now be placed in the microwave. Remember not to microwave
+ metallic objects.
+ XDTM:
+ - rscadd: 'Golems now have special properties based on the mineral they''re made
+ of:'
+ - rscadd: Silver golems have a higher chance of stun when punching
+ - rscadd: Gold golems are faster but less armoured
+ - rscadd: Diamond golems are more armoured
+ - rscadd: Uranium golems are radioactive
+ - rscadd: Plasma golems explode on death
+ - rscadd: Iron and adamantine golems are unchanged.
+ jakeramsay007:
+ - tweak: Borers can no longer take control of people who have a mindshield implant
+ or are a member of either cult. This however does not stop them from infesting
+ and controlling them through other means, such as chemicals.
+2016-11-24:
+ Kor:
+ - rscadd: Shaft miners now have access to the science channel.
+ Lzimann:
+ - rscdel: Multiverse sword is no longer buyable by wizards
+ erwgd:
+ - rscadd: Plasmamen get their own random names.
+2016-11-25:
+ Joan:
+ - rscadd: Clockcult AIs with borgs 'slaved' to them will convert them when hacking
+ via the robotics console.
+ - experiment: Replaced the "No Cache" alert with an alert that will show what you
+ need for the next tier of scripture.
+ Kor:
+ - rscadd: The captain may now purchase an unfinished shuttle chassis, which will
+ dock immediately when bought, but will not launch until the end of the regular
+ shuttle call procedure. The shuttle is empty and devoid of atmosphere however,
+ so you'll need to do some work on it if you want a safe trip home.
+ Shadowlight213:
+ - bugfix: The activation button for the AI integrity restorer modular program actually
+ works now!
+ - rscdel: The cortical borer event is now admin only
+2016-11-27:
+ Cyberboss:
+ - bugfix: False armblades are now removed after one minute. Start feeling the P
+ A R A N O I A when you see em
+ Gun Hog:
+ - rscadd: AIs piloting a mech may now be recovered with an Intellicard from the
+ wreckage if the mech is destroyed. They will be require repair once recovered.
+ - tweak: Instructions for piloting mechs as an AI are now more obvious.
+ - tweak: Traitor and Ratvar AIs may now be carded from mechs, at their discretion.
+ Joan:
+ - tweak: Clockwork walls are now about as hard for hulks to break as rwalls.
+ - rscadd: You can now quickbind up to 5 scriptures from the recital menu, and the
+ recital menu has less empty space.
+ - tweak: Clockwork slabs now only start with only Geis pre-bound.
+ Kor:
+ - rscadd: Shaft miners can now redeem their starting voucher for a conscription
+ kit, which contains everything they need to rope their friend into joining them
+ on lavaland.
+ - rscadd: You can now see which emergency shuttle is coming in the status panel.
+ Lzimann:
+ - rscadd: The robots stole Santa's Elfs jobs.
+ MMMiracles:
+ - tweak: Jump boots now have a pocket
+ - imageadd: Jump boots from mining now have on-character icons.
+ Mervill:
+ - imageadd: Disposal units now use a tgui instead of plain html
+ - rscadd: 'As the AI: Click an AI status display to bring up the prompt for changing
+ the image'
+ Swindly:
+ - rscadd: Wet leather can be dried by putting it on a drying rack.
+ Xhuis:
+ - bugfix: Plastic explosives now actually explode when you commit suicide with them.
+ - bugfix: Resisting out of straight jackets now works properly.
+ - rscdel: Highlander will no longer announce the last man standing.
+ - rscadd: Cyborgs can now open morgue trays. This does not include crematoriums!
+ uraniummeltdown:
+ - rscdel: Borers no longer randomly lose control based on host brain damage
+ - tweak: Borer Dominate Victim stun time reduced from 4 -> 2.
+ - tweak: Borers no longer force unhidden when infesting someone.
+ - tweak: Borer event is rarer (weight 20->15).
+ - tweak: Borer reproduction chemicals required increased from 100 to 200.
+2016-11-29:
+ Joan:
+ - tweak: Interdiction Lenses are more likely to turn off if damaged.
+ - tweak: Reduced Interdiction Lens and Tinkerer's Daemon CV from 25 to 20.
+ RemieRichards:
+ - rscadd: Devils may now spawn with an obligation to accept dance off challanges,
+ if they have this obligation they also gain a spell to summon/unsummon a 3x3
+ dance floor at will.
+ Swindly:
+ - rscadd: Microwaves now heat open reagent containers to 1000K.
+ XDTM:
+ - rscadd: 'Added new types of golem: glass, sand, wood, plasteel, titanium, plastitanium,
+ alien alloy, bananium, bluespace, each with their own traits. Experiment!'
+ - tweak: Golems will be told what their traits are when spawning.
+ - rscadd: Putting a golem in a gibber will give ores of its mineral type, instead
+ of meat.
+ - rscadd: Using Iron on an adamantine slime extract will spawn an incomplete golem
+ shell, that will be slaved to whoever completes it, much like a normal adamantine
+ golem.
+ jughu:
+ - tweak: Proselytizing airlocks into pinion airlocks takes longer.
+2016-11-30:
+ ANGRY CODER:
+ - tweak: NT news reports the clandestine criminal organization known as the syndicate
+ may have upgraded one of their illegally stolen cyborg modules with additional
+ healing technology.
+ Cobby [Idea stolen from Shaps]:
+ - rscadd: For objects that you could previously rename with a pen, you can now edit
+ their description as well.
+ Cyberboss:
+ - rscdel: Due to budget cuts. Firelocks no longer have safety features
+ - bugfix: Roundstart airlock electronics now properly generate the correct accesses
+ - bugfix: tgui windows will now close on round end
+ Gun Hog:
+ - bugfix: Syndicate Medical Cyborg hyposprays now properly work through Operative
+ hardsuits and other thick clothing.
+ Joan:
+ - tweak: Cogscarabs will once again convert metal, rods, and plasteel directly to
+ alloy.
+ - tweak: Tinkerer's caches now increase in cost every 4 caches, from 5.
+ - rscadd: The Ark of the Clockwork Justicar now converts all silicons once it finishes
+ proselytizing the station.
+ Mervill:
+ - rscadd: AI hologram can move seamlessly between holopads
+ Thunder12345:
+ - rscadd: Added anti-armour launcher. A single-use rocket launcher capable of penetrating
+ all but the heaviest of armour. Deals massively increased damage to cyborgs
+ and mechs.
+2016-12-02:
+ Cobby:
+ - bugfix: Removes the exploit that allowed you to bypass grabcooldowns with Ctrl+Click
+ PeopleAreStrange:
+ - tweak: Changed F7 to buildmode, F8 to Invismin (again). Removed stealthmin toggle
+ RemieRichards:
+ - rscadd: Added a new lavaland "boss"
+ - tweak: Hostile mobs will now find a new target if they failed to attack their
+ current one for 30 seconds, this reduces cheese by simply making the mob find
+ something else to do/someone to kill
+ - bugfix: Hostile mobs with search_objects will now regain that value after a certain
+ amount of time (per-mob, base 3 seconds), this is because being attacked causes
+ mobs with this var to turn it off, so they can run away, however it was literally
+ never turned on which caused swarmers to get depression and never do anything.
+2016-12-03:
+ Joan:
+ - rscadd: Trying to move while bound by Geis will cause you to start resisting,
+ but the time required to resist is up by half a second.
+ - experiment: Resisting out of Geis now does damage to the binding, and as such
+ being stunned while bound will no longer totally reset your resist progress.
+ - rscadd: Using Geis on someone already bound by Geis will interrupt them resisting
+ out of it and will fully repair the binding.
+ - tweak: Geis's pre-binding channel now takes longer for each servant above 5. Geis's
+ conversion channel also takes slightly longer for each servant above 5.
+ - rscadd: Converted engineering and miner cyborgs can now create Sigils of Transgression.
+ RandomMarine:
+ - tweak: Airlocks will keep their original name when their electronics are removed
+ and replaced. You may still use a pen to rename the assembly if desired.
+2016-12-04:
+ Durkel:
+ - tweak: Recent enemy reports indicate that changelings have grown bored with attacking
+ near desolate stations and have shifted focus to more fertile hunting grounds.
+2016-12-06:
+ BASILMAN YOUR MAIN MAN:
+ - bugfix: fixes people "walking over the glass shard!" when they're on the ground,
+ changes message when incapacitated
+ Chnkr:
+ - rscadd: Nuclear Operatives can now customize the message broadcast to the station
+ when declaring war.
+ Cyberboss:
+ - bugfix: The atmos waste lines for the Metastation Kitchen and Botany departments
+ is now actually connected
+ Gun Hog:
+ - rscadd: Nanotrasen Janitorial Sciences Division is proud to announce a new concept
+ for the Advanced Mop prototype; It now includes a built-in condenser for self
+ re-hydration! See your local Scientist today! In the event that janitorial staff
+ wish to use more expensive solutions, the condenser may be shut off with a handy
+ handle switch!
+ Incoming5643:
+ - bugfix: The timer for shuttle calls/recalls now scales with the security level
+ of the station (Code Red/Green, etc.). You no longer have to feel dumb if you
+ forget to call Code Red before you call the shuttle!
+ - rscadd: Shuttles called in Code Green (the lowest level) now take 20 minutes to
+ arrive, but may be recalled for up to 10 minutes. They also don't require a
+ reason to be called.
+ - experiment: That doesn't mean you should call a code green shuttle every round
+ the moment it finishes refueling.
+ - rscadd: Server owners may now customize the population levels required to play
+ various modes. Keep in mind that this does not preserve the balance of the mode
+ if you change it drastically. See game_modes.txt for details.
+ Joan:
+ - rscadd: You can now proselytize floor tiles at a rate of 20 tiles to 1 brass sheet
+ or 2 tiles to 1 liquified alloy for cogscarabs.
+ - rscadd: Proselytizers will automatically pry up floor tiles if those tiles can
+ be proselytized.
+ - tweak: Brass floor tiles no longer exist. Instead, you can just apply brass sheets
+ to a tile. Crowbarring up a clockwork floor will yield that brass sheet.
+ - rscadd: You can now cancel AI intellicard wiping.
+ - tweak: Geis now takes 5 seconds to resist.
+ Mervill:
+ - bugfix: Examining now lists the neck slot
+ MisterTikva:
+ - rscadd: Nanotrasen informs that certain berry and root plants have been infused
+ with additional genetic traits.
+ - rscadd: Watermelons now have water in them!
+ - rscadd: Blumpkin's chlorine production has been reduced for better workplace efficiency.
+ - rscadd: Squishy plants now obey the laws of physics and will squash all over you
+ if fall on them.
+ Shadowlight213:
+ - bugfix: The lavaland syndicate agents, as well as the ID for all simple_animal
+ syndicate corpses should have their ID actually have syndicate access on it
+ now!
+ Swindly:
+ - rscadd: 'Adds a new toxin: Anacea. It metabolizes very slowly and quickly purges
+ medicines in the victim while dealing light toxin damage. Its recipe is 1 part
+ Haloperidol, 1 part Impedrezene, 1 part Radium.'
+ WJohn:
+ - bugfix: AI core turrets can once again hit you if you are standing in front of
+ the glass panes, or in the viewing area's doorway.
+ XDTM:
+ - rscadd: Quantum Pads are now buildable in R&D!
+ - rscadd: Quantum Pads, once built, can be linked to other Quantum Pads using a
+ multitool. Using a Pad who has been linked will teleport everything on the sending
+ pad to the linked pad!
+ - rscadd: 'Pads do not need to be linked in pairs: Pad A can lead to Pad B which
+ can lead to pad C.'
+ - rscadd: Upgrading a Quantum Pad will reduce the cooldown, charge-up time, and
+ power consumption.
+ - rscadd: Quantum Pads require a bluespace crystal, a micro manipulator, a capacitor
+ and a cable piece.
+ kilkun:
+ - rscadd: New lore surrounding the various SWAT suits.
+ - tweak: Captain's hardsuit/SWAT suit got a few buffs. It's now much more robust.
+ - bugfix: Captain's space suit is now heat proof as well as fireproof. Long overlooked
+ no longer.
+2016-12-07:
+ Cyberboss:
+ - bugfix: Atmos canisters now stay connected after relabeling them
+ Incoming5643:
+ - rscadd: Server owners that use the panic bunker feature can now optionally redirect
+ new players to a different server. See config.txt for details.
+ LOOT DUDE:
+ - tweak: Swarmers will drop bluespace crystals on death, non-artificial crystals.
+ MisterTikva:
+ - rscadd: Nanotrasen Mushroom Studies Division proudly announces that growth serum
+ producing plants were genetically reassembled. You no longer alternate between
+ sizes with doses 20u+ and more effects were added to higher doses.
+ Thunder12345:
+ - bugfix: You can now only order a replacement shuttle once
+2016-12-08:
+ Fox McCloud:
+ - rscadd: The ability to harvest a plant, repeatedly, is now a gene-extractable
+ trait that can be spliced into other plants
+ - rscadd: can extract the battery capabilities of potatoes and splice them into
+ other plants
+ - rscadd: Plants types are now gene traits that can be added/removed from plants
+ - rscadd: Adds new stinging plant trait that will inject a bit of a plant's reagents
+ when thrown at someone
+ Joan:
+ - rscadd: The clockwork slab's interface is now TGUI.
+ - imageadd: You can now see what an ocular warden is attacking.
+ Mervill:
+ - rscadd: The light replacer can now create bulbs from glass shards
+ - rscadd: Click a light replacer while holding a glass shard to add the shard to
+ the replacer
+ - rscadd: Click a glass shard while holding a light replacer to consume the shard
+ MrStonedOne:
+ - tweak: world initialization is now faster.
+ - bugfix: fixed the modify bodypart admin tool not working
+ PKPenguin321:
+ - tweak: Swarmer beacons now have 750 health, down from 3000.
+ TehZombehz:
+ - rscadd: Nanotrasen Culinary Division has authorized the production of tacos, both
+ plain and classic.
+ XDTM:
+ - bugfix: Replica Pod cloning now works on people who have been decapitated.
+ coiax:
+ - rscadd: Additional mice sometimes appear in the maintenance tunnels. Engineers
+ beware!
+2016-12-10:
+ Cyberboss:
+ - bugfix: The slips bug (which made freon laggy) is fixed
+ Kor:
+ - imagedel: Deleted all (3000+) left handed inhand icons. They are now automatically
+ mirrored from the right hand, saving spriters a lot of tedious busywork.
+ - rscadd: By crafting a wall mounted flasher frame (can be ordered via cargo), a
+ flash, and a riot shield, you can now construct a strobe shield. The strobe
+ shield combines the functionality of a riot shield and a flash, and can be reloaded
+ with flash bulbs.
+ Supermichael777:
+ - tweak: Conveyors have been more firmly anchored. No fun allowed
+ Thunder12345:
+ - rscadd: Added the Standby Emergency Vessel "Scrapheap Challenge" as a new emergency
+ shuttle option. You'll even be paid 1000 credits to use it!
+ coiax:
+ - rscadd: Due to a combination of radiation and water supply contamination, stations
+ have been reporting animals gaining self awareness.
+ optional name here:
+ - bugfix: fixed ashdrake's flame wall.
+ - bugfix: fixed walls decon spawning metal in a random location in the same room.
+2016-12-11:
+ Cobby:
+ - bugfix: Fixes literally everything regarding renaming so far. When adding unique_rename
+ to objects, make sure the attackby checks for inheritance.
+ - bugfix: You can pull as other mobs now. Sorry, clickcode is stupid.
+ Cyberboss:
+ - bugfix: Frozen things will now unfreeze above 0C
+ Joan:
+ - tweak: Invoking Nezbere now increases ocular warden damage slightly more, but
+ increases ocular warden range slightly less.
+ Swindly:
+ - tweak: The recipe for moonshine now calls for 5 units of nutriment and 5 units
+ of sugar instead of 10 units of nutriment.
+ Thunder12345:
+ - bugfix: Scrapheap Challenge shuttle now actually works
+ coiax:
+ - rscadd: Cyborgs now have a reset module wire, that when pulsed, triggers the cyborg's
+ reset module hardware.
+ - rscadd: Cyborgs now eject all upgrades when reset, rather than the upgrades being
+ destroyed.
+ - rscdel: Removed redundant reset module.
+2016-12-12:
+ Dannno:
+ - rscadd: more chaplain outfits
+ - rscadd: animal and tribal masks to the theater vendor
+2016-12-13:
+ Fox McCloud:
+ - rscadd: Adds in random botany seeds; never the same twice.
+ - rscadd: Adds in new trait that makes a grown release smoke when squashed
+ - rscadd: Weed rates and chances are now core seed genes
+ Joan:
+ - experiment: Clockwork proselytizers suffer doubled cost and proselytization time
+ when not on the station, mining, or centcom.
+ - soundadd: Trying to recite scripture offstation is more clearly disapproved of.
+ XDTM:
+ - bugfix: The internal rage of the crew has been suppressed, and they will no longer
+ attack their own backpacks when opening them.
+2016-12-14:
+ Incoming5643:
+ - rscadd: Recently we've been receiving reports of cheap knock off nuclear authentication
+ disks circulating among the syndicate network. Don't be fooled by these decoys,
+ only the real deal can be used to destroy the station!
+ - experiment: Please don't destroy the station in an attempt to make sure the disk
+ is real.
+ Joan:
+ - rscdel: The Ark of the Clockwork Justicar can no longer be repaired.
+ - tweak: The Ark now has 20% more health.
+ - rscadd: The Ark of the Clockwork Justicar will now force objects away from it.
+ - tweak: Faster-than-normal tools are somewhat slower than before.
+ - tweak: Mania Motors now require a much larger amount of power to convert people
+ adjacent, and people converted by it are knocked out.
+ Mindustry:
+ - bugfix: Goliath meat can be cooked in lava again
+ Okand37:
+ - rscadd: DeltaStation's emergency shuttle
+ XDTM:
+ - rscadd: Abductor Agents have now been equipped with extremely advanced construction
+ and hacking tools.
+2016-12-18:
+ Dannno:
+ - rscadd: Sec hailers can now be emagged for a more rational, calm message.
+ Erwgd:
+ - rscadd: Limb Grower circuit boards can now be made in Research and Development,
+ requiring level 3 in data theory and level 2 in biological technology.
+ Firecage:
+ - rscadd: The NanoTrasen Airlock Builder Federation(NTABF) has recently released
+ the blueprints involving building and deconstructing Titanium Airlocks! These
+ airlocks are now being used on all of our shuttles.
+ Fox McCloud:
+ - bugfix: Fixes the personal crafting cost of ED-209's being too expensive
+ Hyena:
+ - tweak: adds 2 geiger counters to radition protection crates and a gift from the
+ russians
+ Joan:
+ - rscadd: Adds Replicant and Tinkerer's Cache to the default slab quickbind.
+ - rscadd: Revenants will be revealed by ocular wardens when targeted.
+ Joan, Dagdammit:
+ - rscadd: You can now push Wraith Spectacles up to avoid vision damage, but lose
+ xray vision.
+ - wip: Do note that flicking them on and off very quickly may cause you to lose
+ vision rather quickly.
+ Kor:
+ - rscadd: Added the treasure hunter's hat, coat, uniform, and whip. These aren't
+ available on the map yet, but will be available to the librarian soon.
+ Mervill:
+ - rscadd: Notice boards can now have photographs pined to them
+ - tweak: Items removed from the notice board are placed in your hands
+ - bugfix: Intents can be cycled forward and backwards with hotkeys again
+ - bugfix: Russian revolver ammo display works correctly
+ - rscadd: Added a credit deposit to pubbystation's vault
+ - rscdel: Removed a rather garish golden statue of the HoP from pubbystation's vault
+ Okand37 & Lexorion:
+ - rscadd: Added a new hair style, the Sidecut!
+ Supermichael777:
+ - rscadd: Clockwork components the chaplain picks up are now destroyed.
+ Swindly:
+ - rscadd: Adds eggnog. It can be made by mixing 5 parts rum, 5 parts cream, and
+ 5 parts egg yolk.
+ XDTM:
+ - rscadd: Changelings can now buy Tentacles on the Cellular emporium for 2 evolution
+ points.
+ - rscadd: Tentacles, once used, can be fired once against an item or mob to pull
+ it towards yourself. Items will be automatically grabbed. Costs 10 chemicals
+ per tentacle.
+ - rscadd: 'On humanoid mobs tentacles have a varying effect depending on intent:
+ - Help intent simply pulls the target closer without harming him; - Disarm intent
+ does not pull the target but instead pulls whatever item he''s holding in his
+ hands to yours; - Grab intent puts the target into an aggressive grab after
+ it is pulled, allowing you to throw it or try to consume it; - Harm intent will
+ briefly stun the target on landing; if you''re holding a sharp weapon you''ll
+ also impale the target, dealing increased damage and a longer stun.'
+ - bugfix: Random golems now properly acquire the properties of the golem they pick.
+ - rscadd: When becoming a random golem the user is informed of the properties of
+ the picked golem.
+ coiax:
+ - rscadd: Chameleon clothing produced by the syndicate has been found to react negatively
+ to EMPs, randomly switching forms for a time.
+ - rscadd: Anomalies now have observer-visible countdowns to their detonation.
+ - rscadd: Adds upgrades for the medical cyborg!
+ - rscadd: The Hypospray Expanded Synthesiser that adds chemicals to treat blindness,
+ deafness, brain damage, genetic corruption and drug abuse.
+ - rscadd: The Hypospray High-Strength Synthesiser, containing stronger versions
+ of drugs to treat brute, burn, oxyloss and toxic damage.
+ - rscadd: The Piercing Hypospray (also applicable to the Standard and Peacekeeper
+ borgs) that allows a hypospray to pierce thick clothing and hardsuits.
+ - rscadd: The Defibrillator, giving the medical cyborg an onboard defibrillator.
+ - rscadd: Loose atmospherics pipes are now dangerous to be hit by.
+ - rscadd: Whenever you automatically pick up ore with an ore satchel, if you are
+ dragging a wooden ore box, the satchel automatically empties into the box.
+ dannno:
+ - rscadd: Adds a villain costume to the autodrobe.
+ - bugfix: Fixes autodrobe failing to stock items.
+ jughu:
+ - tweak: 'sandals are not fireproof or acidproof anymore :add: Magical sandals for
+ the wizard that are still fireproof/acid proof :tweak: makes the marisa boots
+ acid and fire proof too'
+ karlnp:
+ - bugfix: made facehuggers work again
+ - bugfix: vendors, airlocks, etc now cannot shock at a distance
+ uraniummeltdown:
+ - tweak: Side entrance to Box Medbay, a few layout changes.
+2016-12-19:
+ spudboy:
+ - bugfix: Fixed items not appearing in the detective's fedora.
+2016-12-20:
+ Kor:
+ - rscadd: You can put a variety of hats on cyborgs using help intent (the engiborg
+ can't wear hats though, as it is shaped too oddly. Sorry!)
+ - rscadd: 'The complete list of currently equippable hats is as follows: Cakehat,
+ Captains Hat, Centcomm Hat, Witch Hunter Hat, HoS Cap, HoP Cap, Sombrero, Wizard
+ Hat, Nurse Hat.'
+ Lzimann:
+ - bugfix: Mjor the Creative will drop his loot correctly now.
+ Mekhi Anderson:
+ - rscdel: Fixes various PAI bugs, various tweaks and bullshit.
+ MrPerson:
+ - rscadd: Starlight will have more of a gradient and generally shine a more constant
+ amount of light regardless of how many tiles are touching space. In dark places
+ with long borders to space, starlight will be much darker.
+2016-12-21:
+ FTL13, yogstation, Iamgoofball, and MrStonedOne:
+ - rscadd: Space is pretty.
+ - tweak: You can configure how pretty space is in preferences, those of you on toasters
+ should go to low to remove the need to do client side animations. (standard
+ fanfare as job selection, left click to increase, right click to decrease) (Changes
+ are applied immediately in most cases, on reconnect otherwise)
+ Joan:
+ - rscadd: EMPs will generally fuck up clockwork structures.
+ - rscdel: Cogscarabs can no longer hold slabs to produce components.
+ - rscadd: Slabs will now produce components even if in a box in your backpack inside
+ of a bag of holding on your back; any depth you can hide the slab in will still
+ produce components.
+ - bugfix: Non-Servants in possession of clockwork slabs will also no longer produce
+ components.
+ Mekhi Anderson:
+ - bugfix: PAI notifications no longer flood those who do not wish to be flooded.
+ Shadowlight213:
+ - imageadd: 2 new performer's outfits have been added to the autodrobe
+2016-12-24:
+ AnturK:
+ - rscadd: Implants now work on animals.
+ Cyberboss:
+ - bugfix: Dead things can no longer be used to open doors
+ F-OS:
+ - bugfix: swarmers can no longer destroy airlocks.
+ MrStonedOne:
+ - tweak: AI's call bot command has been throttled to prevent edge cases causing
+ lag. You will not be able to call another bot until the first bot has finished
+ mapping out it's route.
+ TehZombehz:
+ - tweak: Observers can now orbit derelict station drone shells, much like current
+ lavaland ghost role spawners, to make finding them easier. Regular drone shells
+ are not affected by this.
+ XDTM:
+ - rscadd: Autolathes are now true to their name and can queue 5 or 10 copies of
+ the same item.
+ coiax:
+ - rscadd: Cyborg renaming boards cannot be used if no name has been entered.
+ - rscdel: Cyborg rename and emergency reboot modules are destroyed upon use, and
+ not stored inside the cyborg to be ejected if modules are reset.
+ - rscadd: Emagging the book management console and printing forbidden lore now has
+ a chance of producing a clockwork slab rather than an arcane tome.
+ kevinz000:
+ - experiment: Flightsuits now have their own subsystem!
+ - bugfix: Flightsuits properly account for power before calculating drifting
+ - experiment: Flightpack users will automatically fly over anyone buckled without
+ crashing.
+ - experiment: Flightpack users automatically slip through mineral doors
+ - experiment: Flightpack users will crash straight through grills at appropriate
+ times
+ - experiment: Flightpack users automatically slip through unbolted airlocks
+ - experiment: Flightpacks are faster in space, but their space momentum decay has
+ been upped significantly to compensate
+ - experiment: Flighthelmets now have a function to allow the wearer to zoom out
+ to see further. Helps you not crash eh?
+ spudboy:
+ - bugfix: Gave cyborgs some hotkeys they should have had.
+2016-12-27:
+ Firecage:
+ - bugfix: The Nanotrasen Sewing Club has finally fixed the problem which rendered
+ NT, Ian, and Grey bedsheets invisible when worn!
+ Hyena:
+ - tweak: Detective coats can now hold police batons
+ - bugfix: Fixes disabler in hand sprites
+ Joan:
+ - rscadd: You can now put syndicate MMIs and soul vessels into AI cores.
+ - rscadd: The Hierophant boss will now create an arena if you try to leave its arena.
+ - imageadd: The Hierophant boss, its arena, and the weapon it drops all have new
+ sprites.
+ - soundadd: And new sounds.
+ - wip: And new text.
+ - rscadd: Wizards can now buy magic guardians for 2 points. They are not limited
+ to one guardian, meaning they can have up to 5. If that's wise is an entirely
+ different question.
+ - experiment: Wizards cannot buy support guardians, but can buy dexterous guardians,
+ which can hold items.
+ Shadowlight213:
+ - tweak: Shuttle are now safe from radstorms
+ XDTM:
+ - bugfix: HUD implants now properly allow you to modify the records of those you
+ examine, like HUD glasses do.
+ - bugfix: Organ Manipulation surgery now properly heals on the cautery step.
+ - bugfix: The maintenance door adjacent to R&D in metastation is now accessible
+ to scientists, instead of requiring both science and robotics access.
+2016-12-28:
+ Erwgd:
+ - rscadd: A new access level is available, named "Cloning Room". Medical Doctors,
+ Geneticists and CMOs start with it.
+ - tweak: On Box Station and on Meta Station, the cloning lab doors require Cloning
+ Room access in addition to each door's previous requirements.
+ - tweak: Cloning pods are now unlocked with Cloning Room access only.
+ Incoming5643:
+ - rscadd: There's a new category in uplinks for discounted gear. These special discounts
+ however can only be taken once, so even if you are lucky enough to see syndibombs
+ for 75% off you won't be able to nuke the entire station with them.
+ - bugfix: The charge spell will no longer bilk you on wand charges, and wands that
+ are dead won't show up as charged.
+ Joan:
+ - rscdel: Clockwork Marauders no longer have Fatigue. It was difficult to balance
+ and made them too easy to force into recalling. This means they just have health;
+ they aren't forced to recall by anything, but can accordingly die much more
+ easily.
+ - rscadd: Accordingly Clockwork Marauders now have more health, do slightly more
+ damage, block slightly more often, and have to go slightly further from their
+ host to take damage.
+ - rscadd: Marauders that are not recovering(from recalling while the host's health
+ is too high to emerge) and are inside their host, or are within a tile of their
+ host, will gradually heal their host until their host is above the health threshold
+ to emerge.
+ - tweak: Chaos guardians transfer slightly less damage to their summoner.
+ XDTM:
+ - tweak: Armblades now go slash slash instead of thwack thwack
+ - imageadd: Tentacles have some fancier sprites
+2016-12-29:
+ Mervill:
+ - bugfix: Patched an exploit related to pulling a vehicle as its driver while in
+ space
+ - bugfix: Fixed evidence bags not displaying their contents when held
+ - bugfix: Clothing without a casual variant will no longer say it can be worn differently
+ when examined
+ - bugfix: Only standard handcuffs can be used to make chained shoes
+ - bugfix: Fixed cards against space
+ - bugfix: Drying rack sprite updates properly when things are removed without drying
+ XDTM:
+ - rscadd: Colossi now drop the Voice of God, a mouth organ that, if implanted, allows
+ you to speak in a HEAVY TONE. This voice can compel hearers to briefly obey
+ certain codewords, such as "STOP". Using these codewords will severely increase
+ this ability's cooldown, and only one will be used per sentence.
+ - rscadd: 'Use .x, :x, or #x as a prefix to use Voice of God or any future vocal
+ cord organs.'
+ - rscadd: Chaplains, being closer to the gods, and command staff, being used to
+ giving orders, gain an increased effect when using the Voice of God. The mime,
+ not being used to speaking, has a reduced effect.
+2016-12-31:
+ hyena:
+ - bugfix: fixes caps suit fire immunity
+ kevinz000:
+ - bugfix: Machine overloads/overrides aren't as bullshit as you'll actually be able
+ to dodge it now.
+2017-01-01:
+ A whole bunch of spiders in a SWAT suit:
+ - bugfix: spiders can't wrap anchored things
+2017-01-02:
+ MrStonedOne:
+ - tweak: Throwing was refactored to cause less lag and be more precise
+ - rscadd: Item throwing now imparts the momentum of the user throwing. Throwing
+ in the direction you are moving throws the item faster, throwing away from the
+ direction you are moving throws the item slower. This should make hitting yourself
+ with floor tiles less likely.
+ XDTM:
+ - bugfix: Storage bags should now cause less lag when picking up large amounts of
+ items.
+ - bugfix: Storage bags now don't send an error message for every single item they
+ fail to pick up.
+2017-01-03:
+ Cyberboss:
+ - bugfix: AIs can no longer see cult runes properly
+ Mervill:
+ - bugfix: Can't kick racks if weakened, resting or lying
+2017-01-06:
+ Cruix:
+ - bugfix: Fixed the leftmost and bottommost 15 turfs not having static for AIs and
+ camera consoles
+ Joan:
+ - bugfix: Tesla coils and grounding rods must be anchored with a closed panel to
+ function, ie; not explode when shocked.
+ - tweak: Metastation's xenobio has been slightly modified to avoid getting hit by
+ some standard shuttles.
+ Mervill:
+ - bugfix: Regular spraycans aren't silent anymore
+ MrStonedOne and Ter13:
+ - rscadd: Added some ping tracking to the game.
+ - rscadd: Your ping shows in the status tab
+ - rscadd: Other players ping shows in who to players and admins.
+ Nabski89:
+ - bugfix: Re-Vitiligo Levels to match wiki.
+ XDTM:
+ - tweak: Voice of God's Sleep lasts less than the other stuns.
+ - rscadd: You can also use people's jobs to single them out, instead of only names.
+ - tweak: If multiple people share the same name/job they'll all be included, although
+ at a reduced bonus.
+ - tweak: Names and jobs will only be accepted if they're the first part of the command,
+ and not in the middle, to prevent unintended focusing.
+ - bugfix: Voice of God now shows speech before the emotes it causes.
+ - bugfix: Special characters are no longer over-sanitized.
+ - bugfix: You can now properly apply items to clothing with pockets, such as slime
+ speed potions on clown shoes.
+ - bugfix: Mechs are now able to enter wormhole-sized portals.
+2017-01-08:
+ Mervill:
+ - bugfix: pre-placed posters don't retain their pixel offset when taken down carefully
+ - bugfix: Dinnerware Vendor will show it's wire panel
+ Nanotrasen Station Project Advisory Board:
+ - wip: It is highly recommended that, when constructing the Meteor Shield project,
+ you are able to see, at minimum, two meteor shields from a stationary location.
+ The Nanotrasen Station Project Advisory Board is not liable for meteor damage
+ taken under wider shield arrangements.
+ Speed of Light Somehow Changed:
+ - tweak: Dynamic lights are no longer animated, and update instantly
+ - tweak: Increased maximum radius of mob and mobile lights
+2017-01-10:
+ Arianya:
+ - bugfix: Doors and vending machines once again make a sound when you screwdriver
+ them.
+ Cyberboss:
+ - bugfix: Explosions can no longer be dodged
+ - tweak: Airlocks are now destroyed by the same level explosion that destroys walls
+ - tweak: Diamond/External/Centcomm airlocks and firedoors now block explosions as
+ walls do
+ Joan:
+ - experiment: Clockwork Proselytizers no longer require Replicant Alloy to function;
+ instead, they gradually charge themselves with power, which is used more or
+ less the same as alloy.
+ - tweak: Clockwork Proselytizers now produce brass sheets when used in-hand, instead
+ of Replicant Alloy.
+ - rscdel: Tinkerer's Caches can no longer have Replicant Alloy removed from them;
+ using an empty hand on them will simply check when they'll next produce a component.
+ - rscdel: Mending Motors can no longer use Replicant Alloy in place of power.
+ Mervill:
+ - bugfix: Controlling the station status displays no longer overrides the cargo
+ supply timer
+ MrStonedOne:
+ - experiment: Lighting was made more responsive.
+ XDTM:
+ - rscadd: Earmuffs and null rods protect against the Voice of God.
+ - rscadd: Earmuffs are now buildable in autolathes.
+ - tweak: Voice of God stuns have a longer cooldown.
+ coiax:
+ - rscadd: Girders now offer hints to their deconstruction when examined.
+2017-01-13:
+ Cyberboss:
+ - bugfix: Walls blow up less stupidly
+ - bugfix: You no longer drop a beaker after attempting to load it into an already
+ full cryo cell
+ Joan:
+ - bugfix: Instant Summons is no longer greedy with containers.
+ Mervill:
+ - bugfix: Hardsuits, amour and other suits that cover the feet now protect against
+ glass shards
+ - bugfix: You will now lose the lawyer's speech bubble effect if you unequip the
+ layer's badge
+ MrStonedOne:
+ - tweak: More performance tweaks with the modulated reactive ensured entropy frame
+ governor system
+ PKPenguin321:
+ - tweak: Ash walker tendrils will now restore 5% of their HP when fed.
+ Shadowlight213:
+ - bugfix: Borg emotes should now play at the correct pitch
+ - bugfix: The ID console now properly handles authorization
+ - bugfix: Clicking on one of the ID cards in the UI will no longer eject both of
+ them
+ Thunder12345:
+ - bugfix: Morphs will no longer retain the colour of the last thing mimicked when
+ reverting to their true form
+ XDTM:
+ - bugfix: Patches' application is now properly delayed instead of instant.
+ - bugfix: Accelerator laser cannons' projectile now properly grows with distance.
+ coiax:
+ - rscadd: The end of round stats include the number of people who escaped on the
+ main emergency shuttle.
+2017-01-14:
+ Cyberboss:
+ - bugfix: Explosions now flash people properly
+ Lzimann:
+ - bugfix: Fixes TGUI not working for people without IE11
+ Thunder12345:
+ - bugfix: Recoloured mobs and objects will no longer produce coloured fire.
+ XDTM:
+ - bugfix: Nanotrasen decided that the "violent osmosis" method for refilling fire
+ extinguishers was, while cathartic, too expensive, due to the water tank repair
+ bills. Water tanks now have a tap.
+ - bugfix: (refilling extinguishers from tanks won't make you hit them)
+ - bugfix: Golems no longer drop belt, id, and pocket contents in a fit of extreme
+ clumsiness when drawing a sword from a sheath.
+ - bugfix: Wrenching portable chem dispensers won't cause you to immediately try
+ unwrenching them.
+ coiax:
+ - bugfix: Blue circuit floors are now restored to their normal colour if an AI doomsday
+ device is disabled.
+2017-01-16:
+ Cyberboss:
+ - bugfix: Firedoors no longer have maintenance panels
+ - tweak: Firedoors must now be welded and screwdrivered prior to be deconstructed
+ Joan:
+ - rscadd: Ratvar will now convert lattices and catwalks to clockwork versions.
+ XDTM:
+ - tweak: Updating your PDA info with an agent id card inside will also overwrite
+ the previous name.
+ - bugfix: Loading a xenobiology console with a bio bag won't cause you to smack
+ it with it.
+ - tweak: Chemical splashing is now based on distance rather than affected tiles.
+ - bugfix: You can now properly wet floors by putting enough water in a grenade.
+ - bugfix: Floating without gravity won't drain hunger.
+2017-01-18:
+ Mervill:
+ - bugfix: Using a welder to repair a mining drone now follows standard behaviour
+ - bugfix: Redeeming the mining voucher for a mining drone now also provides welding
+ goggles
+ - bugfix: ntnrc channels are now deleted properly
+ Tofa01:
+ - bugfix: Moved all sprites for heat pipe manifold either up or down by one so that
+ they will line up correctly when connected to adjacent pipes.
+ uraniummeltdown:
+ - rscadd: More AI holograms!
+2017-01-19:
+ Cyberboss:
+ - bugfix: Various abstract entities will no longer be affected by spacewind
+ - bugfix: Ash will, once again, burn in lava
+ - rscadd: Active testmerges of PRs will now be shown in the MOTD
+ - bugfix: You will no longer appear to bleed while bandaged
+ Joan:
+ - spellcheck: Clockwork airlocks now have more explicit deconstruction messages,
+ using the same syntax as rwall deconstruction.
+ Mervill:
+ - bugfix: Raw Telecrystals won't appear in the Traitor's purchase log at the end
+ of the round
+ MrStonedOne:
+ - bugfix: Fixed excessive and immersion ruining delay on the smoothing of asteroid/mining
+ rock after a neighboring rock turf was mined up.
+ XDTM:
+ - bugfix: Plasmamen that are set on fire by reacting with oxygen will burn even
+ if they have protective clothing. It will still protect from external fire sources.
+ - tweak: Atmos-sealing clothing, like hardsuits, will protect plasmamen from reacting
+ with the atmosphere.
+ - tweak: Plasmamen can survive up to 1 mole of oxygen before burning, instead of
+ burning with any hint of oxygen.
+ - bugfix: Nanotrasen no longer ships self-glueing posters. You'll have to finish
+ placing the posters to ensure they don't fall on the ground.
+ - bugfix: Exosuits can't push anchored mobs, such as megafauna or tendrils, anymore.
+ coiax:
+ - bugfix: AIs can no longer activate the Doomsday Device off-station. Previously
+ it would activate and then immediately turn off, outing the AI as a traitor
+ without any benefit.
+2017-01-20:
+ CoreOverload:
+ - tweak: Any sharp item can now be used for "incise" surgery step, with 30% success
+ probability.
+ Joan:
+ - rscadd: Sentinel's Compromise will also convert oxygen damage into half toxin,
+ in addition to brute and burn.
+ - tweak: Reduced the Ark of the Clockwork Justicar's health from 600 to 500
+ - rscadd: You can now pull objects past the Ark of the Clockwork Justicar without
+ them being moved and or destroyed by its power.
+ MrStonedOne:
+ - tweak: Server side timing of the parallax shuttle launch animation now runs on
+ client time rather than byond time/server time. This will fix the odd issues
+ it has during lag. The parallax shuttle slowdown animation will still have issues,
+ those will be fixed in another more involved update to shuttles.
+ - rscadd: The window will flash in the taskbar when a new round is ready and about
+ to start.
+ Tofa01:
+ - bugfix: Moved The CentComm station 6 tiles to the left in order to prevent large
+ shuttles such as "asteroid with engines on it" from clipping off the end of
+ the right side of the map.
+ XDTM:
+ - bugfix: Chameleon PDAs can now morph into assistant PDAs.
+ - bugfix: A few iconless items have been blacklisted from chameleon clothing.
+ - tweak: Reviver implants now warn you when they're turning on or off, or when giving
+ a heart attack due to EMP.
+2017-01-22:
+ ChemicalRascal:
+ - tweak: Voice analyzers in "inclusive" mode (the default mode) are now case-insensitive.
+ Cyberboss:
+ - tweak: You can no longer meatspike bots and silicons
+ - bugfix: Secbots will now drop the baton type they were constructed with
+ Dannno:
+ - rscadd: yeehaw.ogg is now a round end sound
+ Fox McCloud:
+ - tweak: drying meat slabs and grapes now yields a healthy non-junkfood snack
+ Hyena:
+ - rscadd: Adds paint remover to the janitors closet
+ Joan:
+ - rscadd: Clockwork Proselytizers can now convert lattices and catwalks. This has
+ negative gameplay benefit, but looks cool.
+ - rscadd: Sigils of Transmission can be accessed by clockwork structures in a larger
+ range.
+ - tweak: You can see, when examining a clockwork structure, how many sigils are
+ in range of it.
+ - rscadd: Clockwork constructs will toggle clockwork structures instead of attacking
+ them.
+ Shadowlight213:
+ - bugfix: Zombies will now get their claws upon zombification
+ Thunder12345:
+ - rscadd: The indestructible walls on CentComm will now smooth.
+ Tofa01:
+ - tweak: Changed alert message on early launch Authorization shuttle repeal message.
+ - bugfix: Makes the repeal message work and push a alert to the crew properly, also
+ reports every Authorization repeal now.
+ - bugfix: Auto Capitalisation will now work with all types of MMI chat
+ Ultimate-Chimera:
+ - rscadd: Adds a new costume crate to the cargo ordering console.
+ XDTM:
+ - rscadd: Xenobiology consoles are now buildable from circuitboards in R&D. They'll
+ be limited to the area they're built in plus any area with the same name.
+ - rscadd: Stock Exchange computers are now also buildable this way.
+ - rscadd: Androids now speak in a more robotic tone of voice.
+ - imageadd: Armblades now look a bit more bladelike.
+ coiax:
+ - rscadd: The Delta emergency shuttle now travels towards the south, rather than
+ the north. This changes nothing except which direction the stars rushing past
+ the windows are moving.
+ - bugfix: Fixed dragging the spawn protection traps on CTF.
+2017-01-24:
+ CoreOverload:
+ - rscadd: You can now buckle handcuffed people to singularity/tesla generators,
+ RTGs, tesla coils and grounding rods.
+ Cyberboss:
+ - tweak: Firealarms now go off if it's too cold
+ - bugfix: World start will no longer lag
+ - bugfix: Dismembered heads will now use a mob's real name
+ Joan:
+ - rscadd: Clockwork Slabs can now focus on a specific component type to produce.
+ - experiment: 'Redesigned: Volt Void now allows you to fire up to 5 energy rays
+ at targets in view; each ray does 25 laser damage to non-Servants in the target
+ tile. The ray will consume power to do up to double damage, however.'
+ - wip: Failing to fire a Volt Void ray will damage you, though you won't die from
+ it unless you have access to a lot of power and are either low on health or
+ fail all five rays in a row.
+ - rscadd: The Ark of the Clockwork Justicar will gradually convert objects near
+ it with increasing range as it gets closer to activating.
+ - tweak: 'Brass windows have 20% less health, and are accordingly easier to destroy.
+ Fun fact: Lasers do more damage to brass windows!'
+ - tweak: 'Wall gears have 33% less health and are slightly faster to deconstruct.
+ Fun fact: You can climb over wall gears!'
+ - tweak: Marauders will heal more of their host's damage, on average, per life tick.
+ - rscadd: Clockwork Proselytizers can now repair Servant silicons and clockwork
+ mobs. This works in the same manner as repairing clockwork structures.
+ - tweak: Cogscarabs work slightly differently, and act as though the proselytizer
+ is a screwdriver.
+ Kor:
+ - rscadd: Megafauna will not heal while on the station. Do not be afraid to throw
+ your life away to get in a few toolbox hits.
+ Shadowlight213:
+ - rscdel: PAIs can no longer ventcrawl
+ Tofa01:
+ - rscadd: '[Delta Station] Adds a tracking beacon to AI MiniSat Exterior Hallway'
+ coiax:
+ - rscdel: Statues are now just incredibly tough mobs, rather than GODMODE. As a
+ side effect, they are no longer immune to bolts of change.
+ - bugfix: Fixed some issues with X (as Y) names on polymorphed mobs.
+2017-01-26:
+ Robustin:
+ - tweak: Unholy Water can now be thrown or vaporized to deliver a powerful poison
+ unto the cult's enemies - or healing and stun resistance to its acolytes.
+ Tofa01:
+ - tweak: Moved Meta station AI MiniSat tracking beacon to AI MiniSat entrance. Should
+ prevent being regular teleported into space.
+ - bugfix: Added missing row of pixels to Flypeople torso so head connects to body
+ properly.
+ Tofa01 & XDTM:
+ - rscadd: Adds radio alert messages going to medical channel to the cryo tube when
+ a patient is fully restored.
+ - soundadd: Adds new alert sound for cryo tube. (cryo_warning.ogg)
+ XDTM:
+ - rscadd: Voice of God has received a few more commands.
+ - rscadd: You can now use job abbreviations (ex. hos > head of security) and first
+ names (ex. Duke > Duke Hayka) to focus targets.
+ coiax:
+ - rscadd: The nuclear operative cybernetic implant bundle now actually contains
+ implants.
+ - rscdel: The cybernetic implant bundle is no longer eligible for discounts (bundles
+ are, in general, not eligible).
+ - rscadd: Telecrystals can be purchased in stacks of five and twenty.
+ - rscadd: The entire stack of telecrystals are added to the uplink when charging
+ them.
+2017-01-27:
+ Joan:
+ - tweak: Buckshot now does a maximum of 75 damage, from 90.
+ - tweak: The unique cyborg scriptures(Linked Vanguard, Judicial Marker) take 3 seconds
+ to invoke, from 4.
+ - tweak: Invoking Inath-neq and Invoking Nzcrentr now both take 10 seconds to invoke,
+ from 15.
+ Lzimann:
+ - rscadd: Now you can choose what department you want to be as security! (This may
+ not be completly reliable).
+ RemieRichards:
+ - rscadd: 'Emagging a sleeper now randomises the buttons, the buttons remain the
+ same until randomised again so you can "learn" the new button config if you''re
+ a masochist, Inject omnizine but realise far too late that it''s all morphine,
+ woops! (Note: Epinephrine can always be injected, regardless of chem levels,
+ this means if something !!FUN!! ends up on the Epinephrine button, it will always
+ be injectable!)'
+ Sweaterkittens:
+ - tweak: There are now updated names and descriptions for the items that your plasma-based
+ crewmembers start with and use frequently.
+2017-01-28:
+ Joan:
+ - tweak: Brass windows no longer start off anchored, but are constructed instantly.
+ - bugfix: You can no longer stack multiple windows of the same direction on a tile.
+ - rscadd: Vitality Matrices now share vitality globally, allowing you to use vitality
+ gained from any Matrix.
+ - tweak: Geis now mutes human targets if there are less than 6 Servants.
+ - tweak: Geis no longer produces resist messages below 6 Servants; this isn't a
+ change, as Geis cannot be successfully resisted below 6 Servants.
+ - tweak: Applying Geis to an already bound target will also mute them, in addition
+ to preventing resistance.
+ RemieRichards:
+ - rscadd: A New weapon for clown mechs, the Oingo Boingo Punch-face! it's a giant
+ boxing glove that extends out on a spring and sends atoms flying (including
+ anchored ones and things that make no sense to move because -clowns-)
+ Tofa01:
+ - bugfix: Mop will no longer try and clean tile under janitorial cart when wetting
+ the mop.
+ - rscadd: Adds modular computers to Metastation.
+ - bugfix: Fixes no air in Deltastation maintenance kitchen.
+ - rscadd: Adds a modular computer to the CE office on Pubbystation.
+ Xhuis:
+ - rscadd: Energy-based weapons can now light cigarettes.
+ coiax:
+ - rscadd: Communication consoles now share cooldowns on announcements.
+ - rscadd: Cyborgs can now alter the messages of the announcement system.
+ - bugfix: Deadchat is now notified of any deaths on the shuttle or on Centcom. The
+ CTF arena does not generate death messages, due to the high levels of death.
+ - rscadd: The Human-level Intelligence event now occurs slightly more often, and
+ produces a classified message.
+ kevinz000:
+ - rscadd: Emitters and Tesla Coils now have activation wires!
+ - rscadd: Emitters will shoot out an emitter bolt when pulsed, regardless of it
+ is on.
+ - rscadd: Tesla coils will shoot lightning when pulsed, if it is connected to a
+ cable that has power.
+ - bugfix: Bolas no longer restrain your hands for 10 seconds when you try to remove
+ them and fail.
+2017-01-29:
+ BASILMAN YOUR MAIN MAN:
+ - rscadd: Added a new sailor outfit to the autodrobe, now you can play sailors vs
+ pirates.
+ BlakHoleSun:
+ - rscadd: Added new reaction with the rainbow slime extract. Injecting a rainbow
+ slime extract with 5u of holy water and 5u of uranium gives you a flight potion.
+ Cobby:
+ - tweak: AI's can now be your banker by manipulating the stock machine.
+ Cyberboss:
+ - experiment: Nuclear bombs now detonate
+ - rscadd: You can now link additional cloning pods in the same powered area to a
+ single computer using a multitool.
+ Fox McCloud:
+ - bugfix: Fixes Kudzu seed gene stats not being properly altered by certain reagents
+ - bugfix: Fixes Kudzu vine dropped seeds not properly having gene stats set
+ - bugfix: Fixes glowshrooms having an invalidly high lifespan
+ - bugfix: Fixes explosive vines not properly chaining
+ Joan:
+ - rscadd: Clockwork Marauders now grant their host action buttons to force them
+ to emerge/recall and communicate with them, instead of requiring the host to
+ type their name or use a verb, respectively.
+ - rscdel: Clockwork Marauders no longer see their block and counter chances; this
+ was mostly useless info, as knowing the chance didn't matter as to what you'd
+ do.
+ - rscdel: Clockwork Marauders can no longer change their name.
+ - tweak: Clockwork Marauders have a slightly lower chance to block, and take slightly
+ more damage when far from their host.
+ - bugfix: Fixes a bug where Clockwork Marauders never suffered reduced damage and
+ speed at low health and never got the damage bonus at high health.
+ Kor:
+ - rscdel: Stimpacks are no longer available in the mining vendor.
+ Lzimann:
+ - rscadd: You can now change your view range as ghost. To do so, either use the
+ View Range verb in the ghost tab, the mouse scroll up/down or control + "+"/"-".
+ The verb also works as a reset if you changed your view.
+ Sogui:
+ - tweak: There are now 2 less traitors in the double agent mode
+ - tweak: All security (and captain) suit sensors are set to max by default
+ Supermichael777:
+ - tweak: The wooden chair with wings is now craft-able. -1 non reconstruct-able
+ map object
+ - rscadd: Added the Tiki mask, you can make it in wood's crafting menu.
+ - imageadd: Ported Tiki mask's sprites from Hippie station. It is under the same
+ Creative Commons 3.0 BY-SA as the rest of our sprites. They are from Nienhaus.
+ Tofa01:
+ - rscadd: Adds a camera network onto the Omega Station.
+ - imageadd: Added new sprite for the AI Slipper.
+ XDTM:
+ - tweak: Implanting chainsaws is now a prosthetic replacement instead of its own
+ surgery.
+ - rscadd: You can now implant synthetic armblades (from an emagged limb grower)
+ into people's arms to use it at its full potential.
+ - rscdel: Chainsaw removal surgery has been removed as well; you'll have to sever
+ the limb and get a new one.
+ Xhuis:
+ - rscadd: AI control beacons are a new item created from the exosuit fabricator.
+ When installed into a mech, it allows AIs to jump to and from that mech freely.
+ Note that malfunctioning AIs with the domination power unlocked will instead
+ be forced to dominate the mech.
+ - tweak: Some timed actions are no longer interrupted while drifting through space.
+ - rscadd: Riot foam darts can now be constructed from a hacked autolathe.
+ bgobandit:
+ - rscadd: The library computer can now upload scanned books to the newscaster. Remember,
+ seditious or unsavory news channels should receive a Nanotrasen D-Notice!
+ - rscadd: The library computer can now print corporate posters as well as Bibles.
+ - rscdel: Cargo no longer offers a corporate poster crate. Nobody ever bought it
+ anyway.
+ coiax:
+ - rscadd: The Librarian now starts with a chisel/soapstone/chalk/magic marker capable
+ of engraving messages for subsequent shifts, and permanently erasing messages
+ that the Librarian is unhappy with. It has limited uses, so order more at Cargo.
+ - bugfix: The contraband cream pie crate is now locked, and requires Theatre access.
+ - rscadd: Any silicons created by bolts of change have no laws.
+ - rscadd: Cyborgs are immune to polymorph while changing module.
+ - rscadd: Adds Romerol to the traitor uplink for 25 TC. (This means you need a discount,
+ or to work with another traitor to afford it). Romerol is a highly experimental
+ bioterror agent which silently create dormant nodules to be etched into the
+ grey matter of the brain. On death, these nodules take control of the dead body,
+ causing limited revivification, along with slurred speech, aggression, and the
+ ability to infect others with this agent.
+ - rscdel: Zombie infections are no longer visible on MediHUD.
+ - rscdel: Zombies no longer tear open airlocks, since they can just smash them open
+ just as fast.
+ - rscdel: Zombies are no longer TOXINLOVING.
+ - rscadd: EMPs may cause random wires to be pulsed. Please ensure that sensitive
+ equipment avoids exposure to heavy electromagnetic pulses.
+ jughu:
+ - tweak: Changes some cargo export prices
+ ma44:
+ - tweak: Nanotrasen has improved training of the crew, teaching crewmembers like
+ you to unscrew the top off the bottle and pour it into containers like beakers.
+ vcordie:
+ - bugfix: Loads the HADES carbine with the correct bullet.
+ - tweak: The SRM-8 Rocket Pods have been loaded with new explosives designed to
+ do maximum damage to terrain. These explosives are less effective on people,
+ however.
+2017-01-30:
+ BASILMAN YOUR MAIN MAN:
+ - rscadd: Added BM SPEEDWAGON THE BEST (AND ONLY) SPACE CAR ON THE MARKET.
+ CoreOverload:
+ - tweak: Clicking item slot now clicks the item in it.
+ Cyberboss:
+ - bugfix: Judicial visors now recharge properly
+ - bugfix: Gluon grenades now properly freeze turfs
+ - bugfix: Revs are now properly jobbanned
+ Fox McCloud:
+ - tweak: Plant analyzers will now display plant traits
+ - tweak: Plant analyzers will now display all of a grown's genetic reagents
+ Joan:
+ - rscdel: Cutting off legs no longer stuns.
+ - tweak: Volt Void now only allows you to fire 4 volt rays instead of 5, and the
+ damage of each ray has been reduced to 20, from 25.
+ - rscdel: Cyborgs using Volt Void now take damage if they fail to fire.
+ - experiment: 'Clockwork scripture can no longer require more components than it
+ consumes: This means that most scriptures ""cost"" one less component.'
+ MrStonedOne:
+ - rscadd: Because of abuse, actions on interfaces are throttled. Some bursting is
+ allowed. You will get a message if an action is ignored. Server operators can
+ configure this in config.dm
+ Tofa01:
+ - bugfix: '[Delta] Fixes area names for Deltastation'
+ - bugfix: '[Delta] Fixes custodial closet being cold all the time on Deltastation'
+ bgobandit:
+ - rscadd: Nanotrasen supports the arts. We now offer picture frames!
+ coiax:
+ - rscdel: The Syndicate "Uplink Implant" now has no TC precharged. You can charge
+ it with the use of physical telecrystals. The price has been reduced from 14TC
+ to 4TC accordingly. (The uplink implant in the implant bundle still has 10TC).
+ - rscadd: Syndicate bombs and nuclear devices now have a minimum timer of 90 seconds.
+ - rscadd: Camoflaged HUDs given to head revolutionaries now function the same as
+ chameleon glasses in the chameleon kit bundle, giving them an action button
+ and far more disguise options.
+ - rscadd: Syndicate thermals are also now more like chameleon glasses as well.
+ - rscadd: You can regain a use of a soapstone by erasing one of your own messages.
+ (This means you can remove a message if you don't like the colour and want to
+ try rephrasing it to get a better colour). Erasing someone else's message still
+ uses a charge.
+ - bugfix: Fixes bugs where you'd spend a charge without engraving anything.
+ - bugfix: Fixes a bug where the wrong ckey was entered in the engraving, you won't
+ be able to take advantage of the "recharging" on messages made before this change.
+2017-01-31:
+ Cyberboss:
+ - tweak: The cyborg hugging module can no longer self target
+ Joan:
+ - tweak: Changed what scriptures and tools Servant cyborgs get; a full list can
+ be found on the clockwork cult wiki page.
+ RemieRichards:
+ - rscadd: Added the ability to choose where your uplink spawns, choose between the
+ classic PDA, the "woops you don't actually have a PDA" fallback Radio uplink
+ and the brand new Pen uplink!
+2017-02-01:
+ Cyberboss:
+ - bugfix: AI integrity restorer computer now respects power usage
+ - bugfix: Progress bars will now stack vertically instead of on top of each other
+ - bugfix: Progress bars will no longer be affected by lighting
+ Xhuis:
+ - rscadd: You can now fold up bluespace body bags with creatures or objects inside.
+ You can't fold them up if too many things are inside, but anything you fold
+ up in can be carried around in the object and redeployed at any time.
+2017-02-03:
+ Cobby:
+ - rscadd: Ghosts will now be informed when an event has been triggered by our lovely
+ RNG system.
+ Cyberboss:
+ - tweak: Firedoors will eventually reseal themselves if left open during a fire
+ alarm
+ Joan:
+ - tweak: Clockwork Marauders have 25% less health, 300 health from 400.
+ - wip: The Vitality Matrix scripture is now a Script, from an Application. Its cost
+ has been accordingly adjusted.
+ - tweak: Vitality Matrices will be consumed upon successfully reviving a Servant.
+ They also drain and heal conscious targets slightly slower.
+ - wip: The Fellowship Armory scripture is now an Application, from a Script. Its
+ cost has been accordingly adjusted.
+ - tweak: Fellowship Armory now affects all Servants in view of the invoker, and
+ will replace weaker gear and armor with its Ratvarian armor. Also, clockwork
+ treads now allow you to move in no gravity like magboots.
+ - rscdel: Mania Motors no longer instantly convert people next to them.
+ - rscadd: Instead, you have to remain next to them for several seconds, after which
+ you will be knocked out, then converted if possible.
+ - tweak: Mania Motors now cost slightly less power to run.
+ Jordie0608:
+ - tweak: Admin notes, memos and watchlist entries now use a generalized system,
+ they can all be accessed from the former notes browser.
+ - rscadd: Added to this are messages, which allow admins to leave a message for
+ players that is delivered to them when they next connect.
+ Lexorion:
+ - tweak: Laser projectiles have a new sprite! They also have a new effect when they
+ hit a wall.
+ Sweaterkittens and Joan:
+ - rscadd: Ocular Wardens will now provide auditory feedback when they acquire targets
+ and deal damage.
+ - soundadd: adds ocularwarden-target.ogg, ocularwarden-dot1.ogg and ocularwarden-dot2.ogg
+ to the game sound files.
+ Tofa01:
+ - bugfix: '[Delta] Allows Station Engineers to access Delta Atmospherics Solar Panel
+ Array Room.'
+ - rscadd: '[Omega] Adds a Massdriver room to chapel on Omegastation.'
+ bgobandit:
+ - rscadd: All art storage facilities offer construction paper now!
+ coiax:
+ - rscadd: A victim of a transformation disease will retain their name.
+ - tweak: The slime transformation disease can turn you into any colour or age of
+ slime.
+ - rscadd: The Abductor event can now happen at any time, rather than thirty (30)
+ minute plus rounds.
+2017-02-04:
+ Cyberboss:
+ - bugfix: Modular computers now explode properly
+ - bugfix: Emagged holograms can no longer be exported for credits
+ - bugfix: Abstract entities no longer feed the singularity
+ - tweak: Machine frames will no longer be anchored when created
+ Joan:
+ - rscadd: Vanguard now shows you how long you have until it deactivates.
+ Kor:
+ - rscadd: 'By combing two flashlights and cable coil, you can create a new eye implant:
+ flashlight eyes. People with flashlights for eyes can not see, but they will
+ provide an enormous amount of light to their friends.'
+ - rscadd: Valentines day will now randomly pair up crew members on dates. The paired
+ crewmembers will get an objective to protect each other at all costs.
+ Steelpoint:
+ - rscadd: Addition of two security DragNETs to Deltastations, Omegastations and
+ Metastations armouries.
+ Tofa01:
+ - rscadd: '[Delta] Removes space money from gold crate replaces with 3 Gold Bars
+ Gold Wrestling belt is still there.'
+ - rscadd: '[Delta] Removes space money from silver crate replaces with 5 Silver
+ Coins.'
+ - bugfix: Fixes incorrect placement of RD modular computer on Metastation.
+ WhiteHusky:
+ - rscadd: Fields are supported when printing with a modular computer
+ - rscadd: PRINTER_FONT is now a variable
+ - rscdel: Removed the [logo] tag on Modular computers as the logo no longer exists
+ - tweak: New lines on paper are parsed properly
+ - tweak: '[tab] is now four non-breaking spaces on papers'
+ - tweak: Papers have an additional proc, reload_fields, to allow fields made programmatically
+ to be used
+ - tweak: 'stripped_input stripped_multiline_input has a new argument: no_trim'
+ - bugfix: Modular computers no longer spew HTML when looking at a file, rather it
+ is unescaped like it should
+ - bugfix: Modular computers no longer show escaped HTML entities when editing
+ - bugfix: Modular computers can now propperly read and write from external media
+ - bugfix: Modular computers' file browser lists files correctly
+ - spellcheck: NTOS File Manager had a spelling mistake; Manage instead of Manager
+ coiax:
+ - bugfix: Engraved messages can no longer be moved by a gravitational singularity.
+ - tweak: The deadchat notification of randomly triggered events now uses the deadsay
+ span.
+ - rscdel: The wizard spell "Rod Form" does not produce a message in deadchat everytime
+ it is used.
+2017-02-05:
+ Cyberboss:
+ - bugfix: Shuttle docking/round end shouldn't lag as much
+ - rscadd: There's a new round end sound!
+ Hyena:
+ - bugfix: The bible now contains 1 whiskey
+ Joan:
+ - rscadd: Ratvar-converted AIs become brass-colored, speak in Ratvarian, and cannot
+ be carded.
+ Kor:
+ - rscadd: Eyes are now organs. You can remove or implant them into peoples heads
+ with organ manipulation surgery. A mob without eyes will obviously have trouble
+ seeing.
+ - rscadd: All special eye powers are now tied to their respective organs. For example,
+ this means you can harvest an alien or shadow persons eyes, have them implanted,
+ and gain toggle-able night vision.
+ - rscadd: All cybernetic eye implants are now cybernetic eyes, meaning you must
+ replace the patients organic eyes. HUD implants are still just regular implants.
+ Lzimann:
+ - rscadd: Tesla zaps can now generate an energy ball if they zap a tesla generator!
+ Sweaterkittens:
+ - rscadd: The station's Plasmamen have been issued a new production of envirosuits.
+ The most notable change aside from small aesthetic differences is the addition
+ of an integrated helmet light.
+ - tweak: Tweaked a few of the Plasma Envirosuit sprites to be more fitting thematically.
+ Swindly:
+ - bugfix: Saline-glucose solution can no longer decrease blood volume
+ - rscadd: Cyborg hyposprays can now dispense saline-glucose solution
+ - rscadd: Saline-glucose solution now increases blood volume when it heals
+ coiax:
+ - bugfix: The mulligan reagent can now be created with 1u stable mutation toxin
+ + 1u unstable mutagen.
+ - rscdel: Tesla balls cannot dust people near grounding rods.
+ - rscadd: Soapstones/chisel/magic markers/chalk can remove messages for free. Removing
+ one of your own messages still grants a use.
+ - rscadd: The Janitor starts with a dull soapstone for removing unwanted messages.
+ xmikey555:
+ - tweak: The tesla engine no longer destroys energy ball generators.
+2017-02-06:
+ Xhuis:
+ - rscadd: Traitor janitors can now order EZ-clean grenades for 6 telecrystals per
+ bundle. They function like normal cleaning grenades with an added "oh god my
+ face is melting" effect, and can also be found in surplus crates.
+2017-02-07:
+ Cyberboss:
+ - bugfix: Wire, atmos, and disposal networks no longer work across hyperspace when
+ on the border of a shuttle
+ - bugfix: Implants that work on death will now work for simple_animals
+ - bugfix: The target moving while being implanted will no longer continue the implant
+ - bugfix: Implanters now show progress bars as they were intended to
+ - bugfix: Pipe painters are no longer aggressive
+ - bugfix: Carding the AI will now stop a doomsday device
+ - rscadd: The job subsystem now loads instantly. No more waiting to set your occupation
+ prefs!
+ - bugfix: The rare case of duping your inventory at roundstart has been fixed
+ - bugfix: Self deleting stackable items are fixed
+ Dannno:
+ - tweak: We've switched to a new brand of colored jumpsuit.
+ JJRcop:
+ - tweak: Adds 4% chance when assigning a valentines day date to also assign someone
+ else to the same date, but your date will still have you as their only date.
+ Poojawa:
+ - bugfix: '[Delta] Active turfs down from 300+'
+ - bugfix: '[Delta] Janitor closet isn''t 2.7K anymore'
+ - bugfix: '[Delta] Various pipe fixes'
+ RemieRichards:
+ - rscadd: Added a new checmial, Skewium, it's produced by mixing rotatium, plasma
+ and sulphuric acid in the ratio 2:2:1, which results in 5 Skewium.
+ Swindly:
+ - bugfix: Robotic eyes can no longer be eaten
+ Tofa01:
+ - bugfix: Fixes grammar issue when changing someones appearance via plastic surgery.
+ - tweak: '[OmegaStation] Allows Chaplain job to be selectable.'
+ - bugfix: '[Omega] Fixes Overpressurization In Mass Driver Room'
+ Xhuis:
+ - rscadd: Traitor clowns can now buy a reverse revolver. I'll leave it up to you
+ to guess what it does. Honk.
+ iamthedigitalme:
+ - imageadd: Legion has a new, animated sprite.
+ kevinz000:
+ - rscadd: 'ADMINS: SDQL2 has been given some new features!'
+ - bugfix: SDQL2 now gives you an exception on runtime instead of flooding server
+ runtime logs.
+ - rscadd: SDQL2 now supports usr, which makes that variable reference to whatever
+ mob you are in, src, which targets the object it is being called on itself,
+ and marked, which targets the datum marked by the admin calling it. Also, it
+ supports hex references (the hex number at the top of a VV panel) in {}s, so
+ you can target nearly anything! Also, global procs are supported by global.[procname](args),
+ for CALL queries.
+ - bugfix: SDQL2 can no longer edit /datum/admins or /datum/admin_rank, and is protected
+ from changing x/y/z of a turf and anything that would cause broken movement
+ for movable atoms.
+ - rscadd: SDQL2 can now get list input with [arg1, arg2]!
+ - experiment: Do '""' to put strings inside of SDQL2 or it won't work.
+2017-02-09:
+ Cyberboss:
+ - bugfix: Certain firedoors that should have closed during an alarm now actually
+ close
+ - soundadd: You can now knock on firedoors
+ - bugfix: Supermatter in a closet/crate will now properly fee the singulo
+ - bugfix: Paper planes can be unfolded again
+ - bugfix: Paper planes can be stamped properly
+ Joan:
+ - tweak: Impaling someone with a sharp item by pulling them with a changeling Tentacle
+ now does significantly less damage and stuns for less time.
+ Jordie0608:
+ - rscadd: Admins can now filter watchlist entries to only users who are connected.
+ - tweak: Messages no longer delete themselves when sent.
+ Kor:
+ - rscadd: The limb grower has been replaced with a box of surplus limbs. Visit robotics
+ or harvest limbs from another person if you want quality.
+ Reeeeimstupid:
+ - rscadd: Silly Abductee objectives. Try not to go crazy trading life stories with
+ Lord Singulo.
+ Tofa01:
+ - tweak: Removes virology access to jobs including Medical Doctor, Geneticist and
+ Chemist.
+ - tweak: '[Delta] Changes NW supermatter filter to filter O2 instead of N2'
+ - rscadd: '[Delta] Adds wardrobes to Dorms & Arrivals Shuttle'
+ - rscadd: '[Delta] Adds access buttons to virology doors for extra security'
+ - rscadd: '[Delta] Adds bolt door button to all dorms'
+ - rscadd: '[Delta] Adds three pairs of optical meson scanners to supermatter room'
+ - rscadd: '[Delta] Adds a disk fridge to botany'
+ - rscadd: '[Delta] Adds a cake hat to the bar'
+ - bugfix: '[Delta] Fixes misplaced station intercom in Supermatter SMES room'
+ XDTM:
+ - rscadd: A Law Removal module can be build in RnD. It can remove a specified core
+ or freeform law.
+ - tweak: 'When stating laws, silicons won''t skip a number when hiding laws. (example:
+ 1. Law 1; 2. Law 2; 3. Law 4 if you choose not to state Law 3)'
+ Xhuis:
+ - rscadd: Artistic toolboxes now spawn in maintenance and possess various supplies
+ for wire art and crayon art.
+ - rscadd: Traitors can now obtain His Grace. Chaplains can buy it for 20 TC, or
+ it can be found in a surplus crate.
+ - rscadd: Soapstone messages can now be rated! Attack the message with your hand
+ to rate it positive or negative. Anyone can see the rating, and you cannot rate
+ a message more than once, even across rounds.
+ - rscdel: Soapstones no longer have a write time.
+ - tweak: Soapstones now have a fixed vocabulary to write messages with.
+ chanoc1:
+ - tweak: The salt and pepper shakers have new sprites.
+ coiax:
+ - rscadd: Added metal rods and floor tiles to Standard cyborgs.
+ - rscadd: Added a remote signaling device to Engineering cyborg.
+ - rscadd: Adds a 'Guardian of Balance' lawset and AI module, currently admin spawn
+ only.
+ uraniummeltdown:
+ - tweak: Kinetic Accelerator Cosmetic and Tracer Modkits now don't use mod capacity.
+ Cosmetic kits change the name of the KA.
+2017-02-10:
+ Ausops:
+ - rscadd: Air tanks and plasma tanks have been resprited.
+ ChemicalRascal:
+ - tweak: Pen is able to wind up ruined tapes.
+ CoreOverload:
+ - rscadd: You can now emag the escape pods to launch them under any alert code.
+ - tweak: Shuttle name is no longer displayed on "Status" panel. Instead, you can
+ now examine a status screen to see it.
+ Cyberboss:
+ - bugfix: Simple animals now deathgasp properly again
+ - bugfix: Testmerged PRs will no longer duplicate in the list
+ - bugfix: Pods and shuttles now have air again
+ Joan:
+ - experiment: Clockwork Cults must always construct and activate the Ark.
+ - imageadd: Updates air tank inhands to match Ausops' new sprites.
+ Mekhi Anderson:
+ - rscadd: All mobs can now *spin!
+ - rscadd: Cyborgs now have handholds. This means you can ride around on them, but
+ if you get stunned or hit, you fall off! The cyborg can also throw you off by
+ spinning.
+ Tofa01:
+ - soundadd: Changes fire alarm to make new sound FireAlarm.ogg
+ Xhuis:
+ - rscdel: The Syndicate will no longer prank their operatives by including reverse
+ revolvers in surplus crates.
+ coiax:
+ - rscadd: A reverse revolver now comes in a box of hugs.
+ - rscadd: 'Added a new admin only event: Station-wide Human-level Intelligence.
+ Like the random animal intelligence event, but affecting as many animals as
+ there are ghosties.'
+ - rscadd: The Luxury Shuttle grabs cash in your wallet and backpack, and shares
+ approval between the entrance gates.
+ - rscadd: The NES Port shuttle now costs 500 credits.
+2017-02-11:
+ Dannno:
+ - tweak: hahaha I switched your toolboxes you MORONS
+ Kor:
+ - rscadd: Killing bubblegum now unlocks a new shuttle for purchase.
+ Lzimann:
+ - tweak: Hardsuit built-in jetpacks no longer have a speed boost.
+ Pyko:
+ - bugfix: Fixed legit posters and map editing official/serial number for poster
+ decals.
+ Tofa01:
+ - bugfix: '[Delta] Fixes doors walls and windows being incorrectly placed due to
+ mapmerge issues.'
+ - bugfix: '[Box] Fixes access levels for HOP shutters.'
+2017-02-12:
+ AnturK:
+ - rscadd: Added Poison Pen to uplink.
+ Drunk Musicians:
+ - rscadd: Drunk music
+ Gun Hog:
+ - rscadd: Nanotrasen Engineering has devised a construction console to assist with
+ building the Auxiliary Mining Base, usually located near a station's Arrivals
+ hallway. A breakthrough in bluespace technology, this console employs an advanced
+ internal Rapid Construction Device linked to a camera-assisted holocrane for
+ rapid, remote construction!
+ Lzimann:
+ - bugfix: MMIs/posibrains works with mechas again
+ RandomMarine:
+ - rscadd: The Russians have expanded to the shuttle business. A new escape shuttle
+ is available for purchase.
+ Sweaterkittens:
+ - tweak: Plasmamen burn damage multiplier reduced to 1.5x from 2x
+ coiax:
+ - rscdel: Removes the STV5 shuttle from purchase.
+ - rscadd: Swarmers no longer consume the deep fryer, since they have too much respect
+ for the potential fried foods it can produce.
+ - rscadd: The clown's survival/internals box is now a box of hugs. Dawww.
+2017-02-13:
+ ChemicalRascal:
+ - tweak: Delta station brig cell chairs have been replaced with beds. One bed per
+ cell, no funny business.
+ Cyberboss:
+ - bugfix: Simple animals that are deleted when killed will now deathrattle
+ - bugfix: Fixed Alt-click stack duplication
+ Joan:
+ - imageadd: Updated the back and belt sprites for airtanks to match the new sprites.
+ Kor:
+ - rscadd: Mobile pAIs are now slower than humans.
+ Swindly:
+ - rscadd: Added Nuka Cola as a premium item in Robust Softdrinks
+ Tofa01:
+ - bugfix: '[Delta] Fixes double windoor on chemistry windows.'
+ - tweak: Lowered volume of fire alarm sound also makes it more quiet.
+ coiax:
+ - rscadd: Added an admin only tool, the life candle. Touch the candle, and when
+ you die, you'll respawn shortly afterwards. Touch it again to stop. Used for
+ testing, thunderdome brawls and good old fashioned memery.
+ - bugfix: Fried foods no longer shrink to miniature size.
+2017-02-14:
+ Cyberboss:
+ - bugfix: Fixed unequipping items while stunned
+ - bugfix: Fixed various things deleting when unequipped
+ - bugfix: Fixed tablet ID slots deleting cards
+ - bugfix: Fixed water mister nozzle getting stuck in hands
+ - tweak: Title music now starts immediately upon login
+ - tweak: You can no longer sharpen energy weapons
+ Joan:
+ - tweak: Mania Motors are overall less effective and only affect people who can
+ see the motor.
+ - tweak: Mania Motors have slightly more health; 100, from 80.
+ MrStonedOne:
+ - tweak: Station time is now always visible in the status tab.
+ - tweak: Both server time and station time now displays seconds so you can actively
+ see how game time (ByondTime[tm]) is progressing along side real time.
+ - rscadd: Added a time dilation tracker, this allows you to better understand how
+ time will progress in game. It shows the time dilation percent for the last
+ minute as well as some rolling averages.
+ RandomMarine:
+ - tweak: Pre-made charcoal pills now contain 10 units instead of 50. The amount
+ of pills inside of toxin first aid kits and the smartfridge have been increased
+ to compensate. Keep in mind that each ten unit pill recovers 100 points of toxin
+ damage and purges 50 units of other reagents.
+ Steelpoint:
+ - tweak: All Drones now have a walking animation.
+ Tofa01:
+ - bugfix: '[Delta] Fixes space cleaner being empty in brig medbay'
+ - bugfix: '[Delta] Fixes some areas that are not radiation proof'
+ - bugfix: '[Meta] Fixes Atmospherics Freezer Spawning As A Heater'
+ uraniummeltdown:
+ - rscadd: Window Flashing is now a preference
+ - rscadd: Your game window will flash when alerted as a ghost. This includes being
+ revived by defibs/cloning and events such as borers, swarmers, revenant, etc.
+2017-02-16:
+ Cyberboss:
+ - rscadd: Test merged PRs are now more detailed
+ Steelpoint:
+ - rscadd: The Head of Security's Hardsuit is now equipped with a inbuilt Jetpack.
+ coiax:
+ - rscadd: The Hyperfractal Gigashuttle is now purchasable for 100,000 credits. Help
+ Centcom by testing this very safe and efficient shuttle design. (Terms and conditions
+ apply.)
+ - rscadd: The changeling power "Anatomic Panacea" now causes the changeling to vomit
+ out zombie infections, along with headslugs and xeno infections, as before.
+ - bugfix: The main CTF laser gun disappears when dropped on the floor.
+2017-02-17:
+ Arianya:
+ - tweak: The Labour Camp rivet wall has been removed!
+ - spellcheck: Fixed some typos in Prison Ofitser's description.
+ Cobby:
+ - experiment: Flashes have been rebalanced to be more powerful
+ Cyberboss:
+ - bugfix: Rack construction progress bars will no longer be spammed
+ - tweak: The round start timer will count down during subsystem initialization
+ - tweak: Total subsystem initialization time will now be displayed
+ Joan:
+ - rscdel: His Grace no longer globally announces when He is awakened or falls to
+ sleep.
+ - rscdel: His Grace is not a toolbox, even if He looks like one.
+ - experiment: His Grace no longer requires organs to awaken.
+ - tweak: His Grace now gains 4 force for each victim consumed, always provides stun
+ immunity, and will, generally, take longer to consume His owner.
+ - experiment: His Grace must be destroyed to free the bodies within Him.
+ - experiment: Dropping His Grace while He is awake will cause you to suffer His
+ Wrath until you hold Him again.
+ - rscadd: His Grace becomes highly aggressive after consuming His owner, and will
+ hunt His own prey.
+ - experiment: The Ark of the Clockwork Justicar now only costs 3 of each component
+ to summon, but must consume an additional 7 of each component before it will
+ activate and start counting down.
+ - rscadd: The presence of the Ark will be immediately announced, though the location
+ will still only be announced after it has been active and counting down for
+ 2 minutes.
+ - tweak: The Ark also requires an additional invoker to invoke.
+ Lobachevskiy:
+ - bugfix: Fixed glass shards affecting buckled and flying mobs
+ MrStonedOne:
+ - experiment: The game will now force hardware rendering on for all clients.
+ Nienhaus:
+ - rscadd: Drying racks have new sprites.
+ Swindly:
+ - rscadd: Trays can now be used to insert food into food processors
+ Thunder12345:
+ - bugfix: It's ACTUALLY possible to pat people on the head now
+ WJohn:
+ - imageadd: Improved blueshift sprites, courtesy of Nienhaus.
+ XDTM:
+ - rscadd: Bluespace Crystals are now a material that can be inserted in Protolathes
+ and Circuit Printers. Some items now require Bluespace Mesh.
+ - rscadd: Bluespace Crystal can now be ground in a reagent grinder to gain bluespace
+ dust. It has no uses, but it teleports people if splashed on them, and if ingested
+ it will occasionally cause teleportation.
+ coiax:
+ - rscadd: Engraved messages now have a UI, which any player, living or dead can
+ access. See when the message was engraved, and upvote or downvote accordingly.
+ - rscadd: Admins have additional options with the UI, seeing the player ckey, original
+ character name, and the ability to outright delete messages at the press of
+ a button.
+ kevinz000:
+ - bugfix: Flightsuits actually fly over people
+ - bugfix: Flightsuits don't interrupt pulls when you pass through doors
+2017-02-18:
+ Cyberboss:
+ - imageadd: New round end animation. Inspired by @Iamgoofball
+ Gun Hog:
+ - rscadd: The Aux Base console now controls turrets made by the construction console.
+ - rscadd: The Aux Base may now be dropped at a random location if miners fail to
+ use the landing remote.
+ - rscadd: The mining shuttle may now dock at the Aux Base's spot once the base is
+ dropped.
+ - tweak: Removed access levels on the mining shuttle so it can be used at the public
+ dock.
+ - tweak: The Aux Base's turrets now fire through glass. Reminder that the turrets
+ need to be installed outside the base for full damage.
+ - rscadd: Added a base construction console to Delta Station.
+ Mysterious Basilman:
+ - rscadd: More powerful toolboxes are active in this world...
+ Scoop:
+ - tweak: Condimasters now correctly drop their items in front of their sprite.
+ Tofa01:
+ - bugfix: Re-Arranges And Extends Pubby Escape Hallway To Allow Larger Shuttle To
+ Dock
+ - bugfix: '[Meta] Fixes top left grounding rod from being destroyed by the Tesla
+ engine.'
+ TrustyGun:
+ - rscadd: Traitor mimes can now learn two new spells for 15 tc.
+ - rscadd: The first, Invisible Blockade, creates a 3x1 invisible wall.
+ - rscadd: The second, Finger Guns, allows them to shoot bullets out of their fingers.
+ kevinz000:
+ - rscadd: You can now ride piggyback on other human beings, as a human being! To
+ do so they must grab you aggressively and you must climb on without outside
+ assistance without being restrained or incapacitated in any manner. They must
+ also not be restrained or incapacitated in any manner.
+ - rscadd: If someone is riding on you and you want them to get off, disarm them
+ to instantly floor them for a few seconds! It's pretty rude, though.
+ rock:
+ - soundadd: you can now harmlessly slap somebody by aiming for the mouth on disarm
+ intent.
+ - soundadd: you can only slap somebody who is unarmed on help intent, restrained,
+ or ready to slap you.
+2017-02-19:
+ Basilman:
+ - rscadd: some toolboxes, very rarely, have more than one latch
+ Joan:
+ - rscadd: You can now put components, and deposit components from slabs, directly
+ into the Ark of the Clockwork Justicar provided it actually requires components.
+ - experiment: Taunting Tirade now leaves a confusing and weakening trail instead
+ of confusing and weakening everyone in view.
+ - tweak: Invoking Inath-neq/Nzcrentr is now 33% cheaper and has a 33% lower cooldown.
+ Tofa01:
+ - rscdel: '[Delta] Removes SSU From Mining Equipment Room'
+ - tweak: Changes centcomm ferry to require centcomm general access instead of admin
+ permission.
+ coiax:
+ - rscadd: Nuke ops syndicate cyborgs have been split into two seperate uplink items.
+ Medical cyborgs now cost 35 TC, assault cyborgs now cost 65 TC.
+ grimreaperx15:
+ - tweak: Blood Cult Pylons will now rapidly regenerate any nearby cultists blood,
+ in addition to the normal healing they do.
+ ma44:
+ - tweak: Intercepted messages from a lavaland syndicate base reveals they have additional
+ grenade and other miscellaneous equipment.
+ uraniummeltdown:
+ - rscadd: Shuttle engines have new sprites.
+2017-02-20:
+ Cyberboss:
+ - bugfix: The frequncy fire alarms play at is now consistent
+ MrStonedOne:
+ - tweak: bluespace ore cap changed from 100 ores to 500
+ Tofa01:
+ - tweak: '[Meta] Replaces orange jumpsuit in holding cell with prisoner jumpsuits'
+ XDTM:
+ - tweak: Repairing someone else's robotic limb is instant. Repairing your own robotic
+ limbs will still take time.
+ - tweak: Repairing limbs with cable or welding will now heal more.
+ Xhuis:
+ - bugfix: Medipens are no longer reusable.
+2017-02-21:
+ Cyberboss:
+ - bugfix: You can now unshunt as a malfunctioning AI again
+ Kor:
+ - bugfix: You will now retain your facing when getting pushed by another mob.
+ Tofa01:
+ - bugfix: '[Z2] Fixed Centcomm shutters to have proper access levels for inspectors
+ and other Admin given roles'
+ coiax:
+ - rscadd: Refactors heart attack code, a cardiac arrest will knock someone unconscious
+ and kill them very quickly.
+ - rscadd: Adds corazone, an anti-heart attack drug, made by mixing 2 parts Phenol,
+ 1 part Lithium. A person with corazone in their system will not suffer any negative
+ effects from missing a heart. Use it during surgery.
+ - rscadd: Abductor glands are now hearts, the abductor operation table now automatically
+ injects corazone to prevent deaths during surgery. The gland will restart if
+ it stops beating.
+ - bugfix: Cloning pods always know the name of the person they are cloning.
+ - rscadd: You can swipe a medical ID card to eject someone from the cloning pod
+ early. The cloning pod will announce this over the radio.
+ - rscdel: Fresh clones have no organs or limbs, they gain them during the cloning
+ process. Ejecting a clone too early is not recommended. Power loss will also
+ eject a clone as before.
+ - rscdel: An ejected clone will take damage from being at critical health very quickly
+ upon ejection, rather than before, where a clone could be stable in critical
+ for up to two minutes.
+ - rscadd: Occupants of cloning pods do not interact with the air outside the pod.
+ uraniummeltdown:
+ - bugfix: All shuttle engines should now be facing the right way
+2017-02-22:
+ AnonymousNow:
+ - rscadd: Added Medical HUD Sunglasses. Not currently available on-station, unless
+ you can convince Centcom to send you a pair.
+ Cyberboss:
+ - bugfix: Spawning to the station should now be a less hitchy experience
+ MrPerson:
+ - experiment: 'Ion storms have several new additions:'
+ - rscadd: 25% chance to flatly replace the AI's core lawset with something random
+ in the config. Suddenly the AI is Corporate, deal w/ it.
+ - rscadd: 10% chance to delete one of the AI's core or supplied laws. Hope you treated
+ the AI well without its precious law 1 to protect your sorry ass.
+ - rscadd: 10% chance that, instead of adding a random law, it will instead replace
+ one of the AI's existing core or supplied laws with the ion law. Otherwise,
+ it adds the generated law as normal. There's still a 100% chance of getting
+ a generated ion law.
+ - rscadd: 10% chance afterwards to shuffle all the AI's laws.
+ TalkingCactus:
+ - bugfix: New characters will now have their backpack preference correctly set to
+ "Department Backpack".
+ Tofa01:
+ - bugfix: '[Delta] Fixes missing R&D shutter near public autolathe'
+ Xhuis:
+ - tweak: Highlanders can no longer hide behind chairs and plants.
+ - tweak: Highlanders no longer bleed and are no longer slowed down by damage.
+2017-02-23:
+ Cyberboss:
+ - bugfix: Fixed a bug where the fire overlay wasn't getting removed from objects
+ - bugfix: The graphical delays with characters at roundstart are gone
+ - bugfix: The crew manifest is working again
+ - rscadd: Admins can now asay with ":p" and dsay with ":d"
+ Dannno:
+ - imageadd: Robust Softdrinks LLC. has sent out new vendies to the stendy.
+ Joan:
+ - rscdel: Off-station and carded AIs no longer prevent Judgement scripture from
+ unlocking.
+ Nienhaus:
+ - tweak: Updates ammo sprites to the new perspective.
+ Tofa01:
+ - bugfix: Disables sound/frequency variance on cryo tube alert sound
+ coiax:
+ - rscadd: Nanotrasen reminds its employees that they have ALWAYS been able to taste.
+ Anyone claiming that they've recently only just gained the ability to taste
+ are probably Syndicate agents.
+2017-02-24:
+ MrStonedOne:
+ - rscdel: Limit on Mining Satchel of Holding Removed
+ - tweak: Dumping/mass pickup/mass transfer of items is now lag checked
+ - rscadd: Dumping/mass pickup/mass transfer of items has a progress bar
+2017-02-25:
+ AnonymousNow:
+ - rscadd: Nerd Co. has sent pairs of thicker prescription glasses out to Nanotrasen
+ stations, for your local geek to wear.
+ Basilman:
+ - rscadd: New box sprites
+ Robustin:
+ - tweak: Hulks can no longer use pneumatic cannons or flamethrowers
+ Tofa01:
+ - rscadd: '[All Maps] The new and improved Centcom transportation ferry version
+ 2.0 is out now!'
+ coiax:
+ - rscadd: Cargo can now order plastic sheets to make plastic flaps. No doubt other
+ uses for plastic will be discovered in the future.
+ - rscadd: To deconstruct plastic flaps, unscrew from the floor, then cut apart with
+ wirecutters. Plastic flaps have examine tips like reinforced walls.
+ uraniummeltdown:
+ - rscadd: Science crates now have new sprites
+2017-02-26:
+ Ausops:
+ - imageadd: New sprites for water, fuel and hydroponics tanks.
+ Joan:
+ - experiment: 'Clockwork objects are overall easier to deconstruct:'
+ - wip: Clockwork Walls now take 33% less time to slice through, Brass Windows now
+ work like non-reinforced windows, and Pinion Airlocks now have less health and
+ only two steps to decon(wrench, then crowbar).
+ - rscadd: EMPing Pinion Airlocks and Brass Windoors now has a high chance to open
+ them and will not shock or bolt them.
+ - rscadd: Anima fragments will very gradually self-repair.
+ Tofa01:
+ - bugfix: '[Omega] Fixes ORM input and output directions'
+ - bugfix: Fixes space bar kitchen freezer access level
+ - bugfix: Fixes giving IDs proper access for players who spawn on a ruin via a player
+ sleeper/spawners
+ - bugfix: '[Delta] Fixes varedited tiles causing tiles to appear as if they have
+ no texture'
+ - bugfix: Fixes robotic limb repair grammar issue
+2017-02-27:
+ Kor, Jordie0608 and Tokiko1:
+ - rscadd: Singularity containment has been replaced on box, meta, and delta with
+ a supermatter room. The supermatter gives ample warning when melting down, so
+ hopefully we'll see fewer 15 minute rounds ended by a loose singularity.
+ - rscadd: Supermatter crystals now collapse into singularities when they fail, rather
+ than explode.
+ Tofa01:
+ - bugfix: Stops AI And Borgs From Interfacing With Ferry Console
+ TrustyGun:
+ - imageadd: Box sprites are improved.
+ WJohnston:
+ - imageadd: New and improved BRPED beam. The old one was hideous.
+ coiax:
+ - rscadd: Drone shells are now points of interest in the orbit list.
+ - rscadd: Derelict drone shells now spawn with appropriate headgear.
+2017-02-28:
+ Cyberboss:
+ - tweak: You will no longer be shown empty memories when the game starts
+ - bugfix: Built APCs now work again
+ - bugfix: Borg AI cameras now work again
+ Joan:
+ - rscadd: Anima Fragments now slam into non-Servants when bumping. This will ONLY
+ happen if the fragment is not slowed, and slamming into someone will slightly
+ damage the fragment and slow it severely.
+ Lzimann:
+ - tweak: Communications console can also check the ID the user is wearing.
+ Supermichael777:
+ - tweak: The button now has a five second delay when detonating bombs
+ XDTM:
+ - rscadd: You can now change the input/output directons for Ore Redemption Machines
+ by using a multitool on them with the panel open.
+ - rscadd: Diagnostic HUDs can now see if airlocks are shocked.
+2017-03-01:
+ Cyberboss:
+ - bugfix: Lobby music is no longer delayed
+2017-03-02:
+ Gun Hog:
+ - tweak: Advanced camera, Slime Management, and Base Construction consoles may now
+ be operated by drones and cyborgs.
+ Robustin:
+ - rscadd: The syndicate power beacon will now announce the distance and direction
+ of any engines every 10 seconds.
+ Steelpoint:
+ - rscadd: Robotics and Mech Bay have seen a mapping overhaul on Boxstation.
+ - rscadd: A cautery surgical tool has been added to the Robotics surgical area on
+ Boxstation.
+ XDTM:
+ - tweak: Hallucinations have been modified to increase the creepiness factor and
+ reduce the boring factor.
+ - rscadd: Added some new hallucinations.
+ - bugfix: Fixed a bug where the singularity hallucination was stunning for longer
+ than intended and leaving the fake HUD crit icon permanently.
+ coiax:
+ - rscadd: Ghosts are polled if they want to play an alien larva that is about to
+ chestburst. They are also told who is the (un)lucky victim.
+ - bugfix: Clones no longer gasp for air while in cloning pods.
+ - rscadd: Adds a new reagent, "Mime's Bane", that prevents all emoting while it
+ is in a victim's system. Currently admin only.
+ - experiment: Mappers now have an easier time adding posters, and specifying whether
+ they're random, random official, random contraband or a specific poster.
+ - rscdel: Posters no longer have serial numbers when rolled up; their names are
+ visible instead.
+ kevinz000:
+ - rscadd: You can now craft pressure plates.
+ - rscadd: Pressure plates are hidden under the floor like smuggler satchels are,
+ but you can attach a signaller to them to have it signal when a mob passes over
+ them!
+ - experiment: Bomb armor is now effective in lessening the chance of being knocked
+ out by bombs.
+2017-03-03:
+ Cyberboss:
+ - tweak: You can now repair shuttles in transit space
+ Incoming5643:
+ - imageadd: 'Server Owners: There is a new system for title screens accessible from
+ config/title_screen folder.'
+ - rscadd: This system allows for multiple rotating title screens as well as map
+ specific title screens.
+ - rscadd: It also allows for hosting title screens in formats other than DMI.
+ - rscadd: 'See the readme.txt in config/title_screen for full details. remove: The
+ previous method of title screen selection, the define TITLESCREEN, has been
+ depreciated by this change.'
+ Sligneris:
+ - imageadd: Updated sprites for the small xeno queen mode
+2017-03-04:
+ Cyberboss:
+ - bugfix: You can build lattice in space again
+ Hyena:
+ - tweak: Detective revolver/ammo now starts in their shoulder holster
+ Joan:
+ - tweak: Weaker cult talismans take less time to imbue.
+ PJB3005:
+ - rscadd: Rebased to /vg/station lighting code.
+ Supermichael777:
+ - rscadd: Grey security uniforms have unique names and descriptions
+ Tofa01:
+ - rscadd: Adds the new Centcomm Raven Battlecruiser to the purchasable shuttle list
+ buy now get one free!
+ coiax:
+ - rscadd: CTF players start with their helmet toggled off, better to see the whites
+ of their opponents eyes. Very briefly.
+ - bugfix: Existing CTF barricades are repaired between rounds, and deploy instantly
+ when replaced.
+ - tweak: Healing non-critical CTF damage is faster. Remember though, if you drop
+ into crit, YOU DIE.
+ - rscadd: Admin ghosts can just click directly on the CTF controller to enable them,
+ in addition to using the Secrets panel.
+ - bugfix: Cyborg radios can no longer have their inaccessible wires pulsed by EMPs.
+2017-03-06:
+ Cyberboss:
+ - experiment: Map rotation has been made smoother
+ Gun Hog:
+ - bugfix: The Aux Base Construction Console now directs to the correct Base Management
+ Console.
+ - bugfix: The missing Science Department access has been added to the Auxiliary
+ Base Management Console.
+ Hyena:
+ - rscdel: Space bar is out of bussiness
+ MrStonedOne:
+ - bugfix: patched a hacky workaround for /vg/lights memory leaking crashing the
+ server
+ Penguaro:
+ - bugfix: Changed DIR of Gas Filter for O2 in Waste Loop from 1 to 4
+ Sligneris:
+ - imageadd: '''xeno queen'' AI hologram now actually uses the xeno queen sprite
+ as a reference'
+ Tofa01:
+ - bugfix: '[Omega] Fixes missing walls and wires new dock to the powergrid'
+ XDTM:
+ - rscadd: Changelings can now click their fake clothing to remove it, without needing
+ to drop the full disguise.
+ coiax:
+ - rscadd: The Bardrone and Barmaid are neutral, even in the face of reality altering
+ elder gods.
+2017-03-07:
+ Supermichael777:
+ - rscadd: Wannabe ninjas have been found carrying an experimental chameleon belt.
+ The Spider clan has disavowed any involvement.
+2017-03-08:
+ Cyberboss:
+ - imageadd: Added roundstart animation
+ - experiment: Roundstart should now be a smoother experience... again
+ - bugfix: You can now scan storage items with the forensic scanner
+ - bugfix: Unfolding paper planes no longer deletes them
+ - bugfix: Plastic no longer conducts electricity
+ - tweak: The map rotation message will only show if the map is actually changing
+ Francinum:
+ - bugfix: Holopads now require power.
+ Fun Police:
+ - tweak: Reject Adminhelp and IC Issue buttons have a cooldown.
+ Joan:
+ - rscadd: Circuit tiles now glow faintly.
+ - rscadd: Glowshrooms now have colored light.
+ - tweak: Tweaked the potency scaling for glowshroom/glowberry light; high-potency
+ plantss no longer light up a huge area, but are slightly brighter.
+ Kor:
+ - rscadd: People with mutant parts (cat ears) are no longer outright barred from
+ selecting command roles in their preferences, but will have their mutant parts
+ removed on spawning if they are selected for that role.
+ LanCartwright:
+ - rscadd: Adds scaling damage to buckshot.
+ Robustin:
+ - tweak: The DNA Vault has 2 new powers
+ - tweak: The DNA Vault requires super capacitors instead of quadratic
+ - tweak: Cargo's Vault Pack now includes DNA probes
+ Supermichael777:
+ - rscadd: Robust Soft Drinks LLC is proud to announce Premium canned air for select
+ markets. There is not an air shortage. Robust Soft Drinks has never engaged
+ in any form of profiteering.
+ TalkingCactus:
+ - rscadd: Energy swords (and other energy melee weapons) now have a colored light
+ effect when active.
+ Tofa01:
+ - bugfix: '[All Maps] Fixes syndicate shuttles spawning too close to stations by
+ moving their spawn further from the station'
+ - rscadd: '[Omegastation] This station now has a syndicate shuttle and syndicate
+ shuttle spawn.'
+ coiax:
+ - rscadd: Wizards now have a new spell "The Traps" in their spellbook. Summon an
+ array of temporary and permanent hazards for your foes, but don't fall into
+ your own trap(s)!
+ - rscadd: Permanent wizard traps can be triggered relatively safely by throwing
+ objects across the trap, or examining it at close range. The trap will then
+ be on cooldown for a minute.
+ - rscadd: Toy magic eightballs can now be found around the station in maintenance
+ and arcade machines. Ask your question aloud, and then shake for guidance.
+ - rscadd: Adds new Librarian traitor item, the Haunted Magic Eightball. Although
+ identical in appearance to the harmless toys, this occult device reaches into
+ the spirit world to find its answers. Be warned, that spirits are often capricious
+ or just little assholes.
+ - rscadd: You only have a headache looking at the supermatter if you're a human
+ without mesons.
+ - rscadd: The supermatter now speaks in a robotic fashion.
+ - rscadd: Admins have a "Rename Station Name" option, under Secrets.
+ - rscadd: A special admin station charter exists, that has unlimited uses and can
+ be used at any time.
+ - rscadd: Added glowsticks. Found in maintenance, emergency toolboxes and Party
+ Crates.
+ kevinz000:
+ - rscadd: The Syndicate reports a breakthrough in chameleon laser gun technology
+ that will disguise its projectiles to be just like the real thing!
+2017-03-10:
+ Cyberboss:
+ - bugfix: You should no longer be seeing entities with `\improper` in front of their
+ name
+ - rscadd: The arrivals shuttle will now ferry new arrivals to the station. It will
+ not depart if any intelligent living being is on board. It will remain docked
+ if it is depressurized.
+ - tweak: You now late-join spawn buckled to arrivals shuttle chairs
+ - tweak: Ghost spawn points have been moved to the center of the station
+ - tweak: Departing shuttles will now try and shut their docking airlocks
+ - bugfix: The arrivals shuttle airlocks are now properly cycle-linked
+ - bugfix: You can now hear hyperspace sounds outside of shuttles
+ - experiment: The map loader is faster
+ - tweak: Lavaland will now load instantly when the game starts
+ Jordie0608:
+ - tweak: The Banning Panel now organises search results into pages of 15 each.
+ XDTM:
+ - bugfix: Slimes can now properly latch onto humans.
+ - bugfix: Slimes won't aggro neutral mobs anymore. This includes blood-spawned gold
+ slime mobs.
+ - rscadd: Clicking on a tile with another tile and a crowbar in hand directly replaces
+ the tile.
+ Xhuis:
+ - imageadd: Ratvar and Nar-Sie now have fancy colored lighting!
+ coiax:
+ - rscadd: Wizards can now use their magic to make ghosts visible to haunt the crew,
+ and possibly attempt to betray the wizard.
+ - rscadd: When someone dies, if their body is no longer present, the (F) link will
+ instead jump to the turf they previously occupied.
+ - bugfix: Stacks of materials will automatically merge together when created. You
+ may notice differences when ejecting metal, glass or using the cash machine
+ in the vault.
+ - rscadd: You can find green and red glowsticks in YouTool vending machines.
+ fludd12:
+ - bugfix: Modifying/deconstructing skateboards while riding them no longer nails
+ you to the sky.
+ lordpidey:
+ - rscadd: Glitter bombs have been added to arcade prizes.
+2017-03-11:
+ AnturK:
+ - rscadd: Traitors now have access to radio jammers for 10 TC
+ Hyena:
+ - bugfix: fixes anti toxin pill naming
+ Joan:
+ - tweak: Window construction steps are slightly faster; normal windows now take
+ 6 seconds with standard tools, from 7 and reinforced windows now take 12 seconds
+ with standard tools, from 14.
+ - tweak: Brass windows take 8 seconds with standard tools, from 7.
+ - rscadd: Added Shadowshrooms as a glowshroom mutation. They do exactly what you'd
+ expect.
+ - rscdel: Removed His Grace ascension.
+ PKPenguin321:
+ - tweak: Cryoxadone's ability to heal cloneloss has been greatly reduced.
+ - rscadd: Clonexadone has been readded. It functions exactly like cryoxadone, but
+ only heals cloneloss, and at a decent rate. Brew it with 1 part cryoxadone,
+ 1 part sodium, and 5 units of plasma for a catalyst.
+ Penguaro:
+ - tweak: Adjusted table locations
+ - tweak: Moved chair and Cargo Tech start location
+ - tweak: Moved filing cabinet
+ - rscdel: Removed Stock Computer
+ Tofa01:
+ - bugfix: '[Meta] Fixes Supermatter Shutters Not Working'
+ coiax:
+ - rscadd: Swarmer lights are coloured cyan.
+ kevinz000:
+ - bugfix: Deadchat no longer has huge amount of F's.
+2017-03-12:
+ JStheguy:
+ - imageadd: Changed Desert Eagle sprites, changed .50 AE magazine sprites, added
+ Desert Eagle magazine overlay to icons/obj/guns/projectile.dmi.
+ - tweak: The empty Desert Eagle sprite now only displays on an empty chamber. The
+ existence or lack thereof of the magazine is rendered using an overlay instead.
+ Lzimann:
+ - tweak: Braindead has a more intuitive message
+ coiax:
+ - rscdel: A cloner that is EMP'd will merely eject the clone early, rather than
+ gibbing it. Emagging the cloner will still gib the clone.
+2017-03-13:
+ Cyberboss:
+ - tweak: You must now be on any intent EXCEPT help to weld an airlock shut
+ - rscadd: You can now repair airlocks with welding tools on help intent (broken
+ airlocks still need their wires mended though)
+ Cyberboss, Bgobandit, and Yogstation:
+ - rscadd: The HoP can now prioritze roles for late-joiners
+ Every coder, player, and admin in Space Station 13:
+ - rscadd: Adds the Tomb Of The Unknown Employee to Central Command,
+ - rscadd: Rest in peace, those who died after contributing to Space Station 13.
+ Hyena:
+ - bugfix: Surplus leg r/l name fixed
+ - bugfix: You can now carry honey in plant bags
+ Lordpidey:
+ - bugfix: Devils can no longer break into areas with sheer force of disco funk
+ - rscadd: The pitchfork of an ascended devil can now break down walls.
+ - rscadd: Hell has decided to at least clothe it's devils when sending them a brand
+ new body.
+ - rscadd: Pitchforks glow red now.
+ Penguaro:
+ - rscdel: '**Engineering** - Removed Tables, paper bin, and pen'
+ - rscadd: '**Engineering** - Replaced with Welder and Electrical Lockers'
+ - rscadd: '**Engineering** - Moved First-Aid Burn kit to Engineering Foyer'
+ - tweak: '**Chapel** - Replaced one Window with Win-Door for Coffin Storage'
+ Space Bicycle Consortium:
+ - bugfix: Bicycles now only cost 10,000 yen, down from 1,000,000 yen.
+ coiax:
+ - rscadd: The egg spawner on Metastation will generate a station message and inform
+ the admins if an egg is spawned. (It's only a two percent chance, but live in
+ hope.)
+ - rscadd: Glowsticks can now be found in "Swarmer Cyan" colors.
+2017-03-14:
+ Joan:
+ - rscadd: Shuttles now have dynamic lighting; you can remove the lights on them
+ and use your own lights.
+ - tweak: All maps now use Deltastation's fancy syndicate shuttle.
+ - tweak: Shadowshrooms of lower potency are much less able to blanket the station
+ in darkness.
+ PKPenguin321:
+ - tweak: Lattices now require wirecutters to deconstruct, rather than welding tools.
+2017-03-15:
+ Cyberboss:
+ - bugfix: You can no longer depart on the arrivals shuttle by hiding inside things
+ Joan:
+ - tweak: Proselytizers converting clockwork floors to walls now always take 10 seconds,
+ regardless of how fast the proselytizer is.
+ - tweak: Clockwork grilles no longer provide CV.
+ Penguaro:
+ - bugfix: '**Engineering** - Changed Access Level from **24** (_Atmo_) to **10**
+ (_Engine_) on **Radiation Shutter Control**'
+ TrustyGun:
+ - tweak: Traitor Mimes with the finger guns spell now fire 3 bullets at a time,
+ as opposed to just 1.
+ octareenroon91:
+ - rscadd: Allow new reflector frames to be built from metal sheets.
+ oranges:
+ - rscdel: Removed patting
+2017-03-16:
+ BASILMAN YOUR MAIN MAN:
+ - rscadd: The BM Speedwagon has been improved both in terms of aesthetics and performance!
+ Cyberboss:
+ - bugfix: The shield generators in Boxstation Xenobiology now have the correct access
+ Joan:
+ - rscadd: Cult structures that emitted light now have colored light.
+ MrPerson:
+ - rscadd: Humans can see in darkness slightly again. This is only so you can see
+ where you are when the lights go out.
+ MrStonedOne:
+ - bugfix: Fixed lighting not updating when a opaque object was deleted
+ Penguaro:
+ - tweak: Increased Synchronization Range on Exosuit Fabricator
+ Tofa01:
+ - bugfix: '[Delta] Fixes telecoms temperature and gas mixing / being contaminated.'
+ - bugfix: '[Delta] Fixes some doubled up turfs causing items and objects to get
+ stuck to stuff'
+ - tweak: '[Omega] Makes telecoms room cool down and be cold.'
+ Tokiko1:
+ - rscadd: Most gases now have unique effects when surrounding the supermatter crystal.
+ - tweak: The supermatter crystal can now take damage from too much energy and too
+ much gas.
+ - rscadd: Added a dangerous overcharged state to the supermatter crystal.
+ - rscadd: Readded explosion delaminations, a new tesla delamination and allowed
+ the singulo delamination to absorb the supermatter.
+ - tweak: The type of delamination now depends on the state of the supermatter crystal.
+ - tweak: Various supermatter engine rebalancing and fixes.
+ kevinz000:
+ - rscadd: SDQL2 now supports outputting proccalls to variables, and associative
+ lists
+ peoplearestrange:
+ - bugfix: Fixed buildmodes full tile window to be correct path
+ rock:
+ - tweak: if we can have glowsticks in toolvends why not flashlights amirite guys
+2017-03-17:
+ BeeSting12:
+ - bugfix: Moved Metastation's deep fryer so that the chef can walk all the way around
+ the table.
+ Cobby:
+ - tweak: The gulag mineral ratio has been tweaked so there are PLENTY of iron ore,
+ nice bits of silver/plasma, with the negative of having less really high valued
+ ores. If you need minerals, it may be a good time to ask the warden now!
+ Joan:
+ - rscadd: You can now place lights and most wall objects on shuttles.
+ Xhuis:
+ - rscadd: Added the power flow control console, which allows remote manipulation
+ of most APCs on the z-level. You can find them in the Chief Engineer's office
+ on all maps.
+2017-03-18:
+ Supermichael777:
+ - rscadd: Free golems can now buy new ids for 250 points.
+ XDTM:
+ - rscadd: You can now complete a golem shell with runed metal, if you somehow manage
+ to get both.
+ - rscadd: Runic golems don't have passive bonuses over golems, but they have some
+ special abilities.
+ coiax:
+ - bugfix: The alert level is no longer lowered by a nuke's detonation.
+2017-03-19:
+ BeeSting12:
+ - rscadd: Nanotrasen has decided to better equip the box-class emergency shuttles
+ with a recharger on a table in the cockpit.
+ Cheridan:
+ - tweak: The slime created by a pyroclastic anomaly detonating is now adult and
+ player-controlled! Reminder that if you see an anomaly alert, you should grab
+ an analyzer and head to the announced location to scan it, and then signal the
+ given frequency on a signaller!
+ Penguaro:
+ - bugfix: change access variables for turrets and shield gens
+ - bugfix: Box Station - Replaces the smiling table grilles with their more serious
+ counterparts.
+ coiax:
+ - tweak: The Syndicate lavaland base now has a single self destruct bomb located
+ next to the Communications Room. Guaranteed destruction of the base is guaranteed
+ by payloads embedded in the walls.
+ octareenroon91:
+ - bugfix: Fixes infinite vaping bug.
+ uraniummeltdown:
+ - rscadd: Plant data disks have new sprites.
+ - bugfix: Fixed Monkey Recycler board not showing in Circuit Imprinter
+ - tweak: Kinetic Accelerator Range Mod now takes up 25% space instead of 24%
+2017-03-21:
+ ExcessiveUseOfCobblestone:
+ - experiment: All core traits [Hydroponics] scale with the parts in the gene machine.
+ Time to beg Duke's Guide Read.... I mean RND!
+ - tweak: Data disks with genes on them will have just the name of the gene instead
+ of the prefix "plant data disk".
+ - tweak: If you were unaware, you can rename these disks with a pen. Now, you can
+ also change the description if you felt inclined to.
+ Joan:
+ - experiment: Caches produce components every 70 seconds, from every 90, but each
+ other linked, component-producing cache slows down cache generation by 10 seconds.
+ Lombardo2:
+ - rscadd: The tentacle changeling mutation now changes the arm appearance when activated.
+ MrPerson:
+ - bugfix: Everyone's eyes aren't white anymore.
+ Penguaro:
+ - tweak: Box Station - The Vents and Scrubbers for the Supermatter Air Alarm are
+ now isolated from the rest of the Air Alarms in Engineering.
+ Supermichael777:
+ - bugfix: Chasms now smooth properly.
+ Tokiko1:
+ - tweak: Minor supermatter balancing changes.
+ - tweak: Supermatter now announces its damage half as frequently.
+ - tweak: Badly unstable supermatter now occasionally zaps nearby engineers and causes
+ anomalies to appear nearby, similar to overcharged supermatter.
+ XDTM:
+ - rscadd: Golem Shells can now be completed with medical gauze or cloth to form
+ cloth golems, which are weaker and extremely flammable. However, if they die,
+ they turn into a pile of cloth that will eventually re-animate back into full
+ health. That is, unless someone lights it on fire.
+2017-03-22:
+ BeeSting12:
+ - rscadd: Added an autolathe circuit board to deltastation's tech storage.
+ - rscadd: Added 49 sheets of metal to deltastation's auxiliary tool storage.
+ Iamgoofball:
+ - bugfix: Freon no longer bypasses atmos hardsuits.
+ Penguaro:
+ - rscadd: Meta - Added Tool Belts to Engineering and Engineering Foyer
+ - rscdel: Meta - Removed Coffee Machine from Permabrig
+ - rscadd: Added Cameras for Supermatter Chamber (to view rad collectors and crystal)
+ - tweak: Adjusted Engine Camera Names for Station Consistency
+ - bugfix: Adjusted Monitor Names / Networks to view the Engine Cameras
+ coiax:
+ - rscadd: APCs now glow faintly with their charging lights. So red is not charging,
+ blue is charging, green is full. Emagged APCs are also blue. Broken APCs do
+ not emit light.
+ - rscadd: Alien glowing resin now glows.
+2017-03-23:
+ Joan:
+ - tweak: Clock cults always have to summon Ratvar, but that always involves a proselytization
+ burst.
+ - rscdel: The proselytization burst will no longer convert heretics, leaving Ratvar
+ free to chase them down.
+ - spellcheck: Places that referred to the Ark of the Clockwork Justicar as the "Gateway
+ to the Celestial Derelict" have been corrected to always refer to the Ark.
+ Penguaro:
+ - bugfix: Wizard Ship - Bolts that floating light to the wall.
+ XDTM:
+ - rscadd: Medical Gauze now stacks up to 12
+ - bugfix: Pressure plates are now craftable.
+ bgobandit:
+ - tweak: Alt-clicking a command headset toggles HIGH VOLUME mode.
+ coiax:
+ - bugfix: A dead AI no longer counts as an "unconverted AI" for clockcult.
+2017-03-24:
+ BeeSting12:
+ - bugfix: Auxiliary base maintenance airlock now requires the proper access. Sorry
+ greyshirts, no loot for you!
+ Cyberboss:
+ - tweak: The recycler's base reclaim rate has been buffed from 1% to 50%. Manipulator
+ upgrades now give +12.5% per level instead of +25%
+ - bugfix: You can now successfully remove a pen from a PDA while it's in a container
+ Fox McCloud:
+ - rscadd: Modular receiver removed from the protolathe to autolathe
+ - tweak: Modular receiver cost is now 15,000 metal
+ Joan:
+ - bugfix: Fixes structures being unable to go through spatial gateways.
+ - tweak: Blazing Oil blobs take 33% less damage from water.
+ Penguaro:
+ - rscadd: '[Meta] Replaced Power Monitoring Console in Engineering with Modular
+ Engineering Console'
+ - rscadd: '[Pubby] Replaced Power Monitoring Console in Engineering with Modular
+ Engineering Console'
+ - rscadd: '[Omega] Replaced Power Monitoring Console in Engineering with Modular
+ Engineering Console'
+ - rscadd: '[Omega] Added RD and Command Modular Consoles to Bridge'
+ - rscadd: '[Delta] Replaced Power Monitoring Console in Engineering with Modular
+ Engineering Console'
+ - rscadd: '[Delta] Replaced duplicate Atmospherics Monitoring Console in Atmo with
+ Modular Engineering Console'
+ coiax:
+ - rscadd: Destroying a lich's body does not destroy the lich permanently, provided
+ the phylactery is intact.
+ - rscadd: A lich will respawn three minutes after its death, provided the phylactery
+ is intact.
+ - rscadd: The Soul Bind spell is forgotten after cast, respawn is now automatic.
+ - rscdel: Stationloving objects like the nuke disk are not valid objects for a phylactery.
+ - rscadd: Explosive implants can always be triggered via action button, even if
+ unconscious.
+ rock:
+ - tweak: lizards are hurt slightly more by cold but less by heat. this does not
+ mean they are more resistant to being lasered, fortunately.
+2017-03-26:
+ BeeSting12:
+ - spellcheck: The bar shuttle's buckable bar stools are now buckleable bar stools.
+ Gun Hog and Shadowlight213:
+ - rscadd: The AI may now deploy to cyborgs prepared as AI shells. The module to
+ do this may be research in the exosuit fabricator. Simply slot the module into
+ a completed cyborg frame as with an MMI, or into a playerless (with no ckey)
+ cyborg.
+ - rscadd: AI shells and AIs controlling a shell can be determined through the Diagnostic
+ HUD.
+ - rscadd: AIs can deploy to a shell using the new action buttons or by simply clicking
+ on it.
+ - experiment: An AI shell will always have the laws of its controlling AI.
+ Penguaro:
+ - rscadd: Brig - Added Air Alarm
+ - rscdel: Engineering - Removed Brig Shutter
+ - tweak: Omega, Meta, & Delta Stations - The Vents and Scrubbers for the Supermatter
+ Air Alarm are now isolated from the rest of the Air Alarms in Engineering.
+ Qbopper:
+ - spellcheck: Drones are now given OOC guidelines to follow as well as their IC
+ lawset.
+ Robustin:
+ - rscadd: Added the prototype canister with expanded volume, valve pressure, and
+ access/timer features
+ TrustyGun:
+ - bugfix: Deconstructing display cases and coffins now drop the correct amount of
+ wood.
+ XDTM:
+ - tweak: Some golems now spawn with more thematic names.
+ - tweak: Adamantine Golems are no longer numbered, but receive a random golem name.
+ - bugfix: Airlocks properly remove the shock overlay when a temporary shock runs
+ out.
+ coiax:
+ - bugfix: Teams playing CTF have their own radio channels, rather than using the
+ Centcom and Syndicate channels.
+ - bugfix: Actually actually makes CTF barricades repair between rounds.
+ - bugfix: Blue CTF lasers have little blue effects when they hit things, rather
+ than red effects.
+2017-03-28:
+ Supermichael777:
+ - rscadd: Backup operatives now get the nukes code.
+ XDTM:
+ - bugfix: Wooden tiles can now be quick-replaced with a screwdriver instead of a
+ crowbar, preserving the floor tile.
+ octareenroon91:
+ - bugfix: Bonfires that have a metal rod added should buckle instead of runtiming.
+2017-03-29:
+ BeeSting12:
+ - rscadd: Adds emergency launch console to the backup emergency shuttle.
+ Joan:
+ - rscdel: Putting sec armour and a helmet on a corgi no longer makes the corgi immune
+ to item attacks.
+ - rscadd: All items with armour will now grant corgis actual armour.
+ Kevinz000:
+ - rscadd: High-powered floodlights may be constructed with 5 sheets of metal, a
+ wrench, a screwdriver, 5 cable coils, and a light tube. They require a powernet
+ connection via direct wire node.
+ coiax:
+ - bugfix: All tophats, rather than just the ones in maintenance, hurt a tiny bit
+ if you throw them at people.
+ - bugfix: Supermatter anomalies are more shortlived than regular anomalies, as intended.
+2017-03-30:
+ coiax:
+ - rscadd: Autoimplanters have been renamed to autosurgeons. Currently only the CMO
+ and nuclear operatives have access to autosurgeons. What is the CMO hiding?
+ - bugfix: All upgraded organs for purchase by nuclear operatives now actually come
+ in an autosurgeon, for speed of surgery.
+2017-03-31:
+ Cobby:
+ - tweak: Shot glasses are now more ambiguous [EASIER TO MAINTAIN]
+ Cyberboss:
+ - bugfix: Temperature changes will now properly cause atmospherics simulation to
+ activate
+ - bugfix: The command report for random xeno eggs will now be delivered along with
+ the rest of the roundstart reports
+ - bugfix: Drones can no longer be irradiated
+2017-04-01:
+ Cyberboss:
+ - bugfix: The contents of the shelterpod smart fridge work again
+ XDTM:
+ - bugfix: Facehuggers no longer rip masks from people protected by helmets.
+2017-04-02:
+ BeeSting12:
+ - bugfix: Metastation's northeast radiation collector is now connected to the grid.
+ Nanotrasen would like to apologize for any inconvenience caused to engineers,
+ but copper is expensive.
+ - rscadd: Boxstation's HoP office now has a PDA tech.
+ Cyberboss:
+ - tweak: Firedoors no longer operate automatically without power
+ - bugfix: Blood and other decals will no longer remain on turfs they shouldn't
+ - bugfix: The splashscreen is working again
+ - bugfix: False alarms are now guaranteed to actually announce something
+ Incoming5643:
+ - rscadd: Lighting visuals have been changed slightly to reduce it's cost to the
+ client. If you had trouble running the new lighting, it might run a little better
+ now.
+ MMMiracles (CereStation):
+ - rscadd: Added a patrol path for bots, includes 2 round-start securitrons placed
+ on opposite sites of station.
+ - wip: Due to map size, mulebots are still somewhat unreliable on longer distances.
+ Disposals are still advised, but mule bots are now technically an option for
+ delivery.
+ - rscadd: Added multiple status displays, extinguishers, and appropriate newscasters
+ to hallways.
+ - rscadd: A drone dispenser is now located underneath Engineering in maintenance.
+ - rscadd: Each security checkpoint now has a disposal chute that directs to a waiting
+ cell in the Brig for rapid processing of criminals. Why run half-way across
+ the station with some petty thief when you can just shove him in the criminal
+ chute and have the warden deal with him?
+ - tweak: Security's mail chute no longer leads into the armory. This was probably
+ not the best idea in hindsight.
+ - tweak: Virology has a bathroom now.
+ - tweak: Genetics monkey pen is a bit more green now.
+ - bugfix: Lawyer now has access the brig cells so he can complain more effectively.
+ - bugfix: Xenobio kill chamber is now in range of a camera.
+ - bugfix: Removed rogue bits of Vault area.
+ - bugfix: Medbay escape pod no longer juts out far enough to block the disposal's
+ path.
+ - bugfix: Captain's spare ID is now real and not just a gold ID card.
+ Penguaro:
+ - tweak: '[Meta] The Chapel Security Hatches were very intimidating. They have been
+ changed to more inviting glass doors.'
+ - bugfix: '[Meta] The maintenance tunnels in the Xeno Lab now have radiation shielding.
+ The Slime Euthanization Chamber will not have radiation shielding at this time
+ as dead slimes will not mind radiation.'
+ coiax:
+ - rscadd: Adds seperate languages to the game. Now Ratvarian, Drone, Machine, Swarmer,
+ Human (now called Galactic Common), Slime and Monkey are separate languages.
+ Each languages has its own comma prefix, for example, Galcom has the ,0 prefix,
+ while Ratvarian has the ,r prefix. If you don't understand a language when it
+ is spoken to you, you will hear a scrambled version that will vary depending
+ on the language that you're not understanding.
+ - experiment: This does not change who can understand what.
+ - rscdel: Removed the talk wheel feature.
+ - rscadd: Clicking the speech bubble icon now opens the Language Menu, allowing
+ you to review which languages you speak, their keys, and letting you set which
+ language you speak by default. Admins have additional abilities to add and remove
+ languages from mobs using this menu.
+ ktccd:
+ - bugfix: Ninja suits have received a new software update, making them able to **actually
+ steal tech levels** from R&D consoles and servers, thus avoid being forced to
+ honourably kill themselves for failing their objective.
+2017-04-05:
+ Cyberboss:
+ - bugfix: Cardboard boxes and bodybags can no longer be anchored
+ Penguaro:
+ - rscadd: '[Box] A fire alarm has been added to the Lawyer''s office.'
+ - rscadd: '[Box] Adds access for Scientists to Starboard Maintenance Areas outside
+ of Toxins.'
+ - tweak: '[Box] Adjusted Science doors to more logical access codes.'
+ QV:
+ - bugfix: Fixed taking max suffocation damage whenever oxygen was slightly low
+ RemieRichards:
+ - bugfix: Using TK on the supermatter will burn your head off violently, don't do
+ this.
+ - rscadd: 'Examining clothing with pockets will now give information about the pockets:
+ number of slots, how it is interacted with (backpack, etc.), if it has quickdraw
+ (Alt-Click) support and whether or not it is silent to interact with.'
+ coiax:
+ - bugfix: Emergency shuttles will now forget early launch authorizations if they
+ cannot launch due to a hostile environment.
+2017-04-07:
+ Qbopper:
+ - bugfix: Secure lockers will no longer have multiple lines about being broken.
+2017-04-09:
+ 4dplanner:
+ - bugfix: Gas analyzers can now detect more gases in pipes
+ Joan:
+ - bugfix: Fixed a bug where getting caught between two shield generators as they
+ activated wouldn't cause you to gib and die.
+ QV:
+ - tweak: Refactored the way limbs that aren't limbs work
+ octareenroon91:
+ - bugfix: Hackable wires should work as intended again.
+2017-04-11:
+ BeeSting12:
+ - spellcheck: '"the herpes of arts and crafts" is now "The herpes of arts and crafts."'
+ Cyberboss:
+ - bugfix: Runes no longer make you/themselves/random atoms yuge
+ JJRcop:
+ - tweak: Refactors whisper, now all living mobs can use it
+ - rscadd: 'Prefix any message with # to whisper, for example, "# Man, that guy is
+ weird.", you can still use the whisper verb if you whish.'
+ - rscadd: This is compatible with languages, for example "#,r That HoS is a problem,
+ we should kill him"
+ - rscdel: 'Removes #a #b #c etc radio codes, as well as :w and .w, which used to
+ be whisper.'
+ MrStonedOne:
+ - tweak: Nightvision was heavily modified.
+ - rscadd: Nightvision has been given 3 levels of nightvisionness. (some, most, and
+ full)
+ - tweak: ghosts, aliens, guardians, night vision eyes, and statues were given all
+ 3 levels in a cycling toggle
+ - tweak: thermals, and hud+NV goggles give "some" nightvisionness
+ - tweak: standalone masons are unchanged.
+ - tweak: Nightvision goggles (that aren't also sec huds or medhuds or the like)
+ give "most" nightvisionness. Nightvision masons also give "most" nightvisionness
+ - tweak: Most simple mobs with the ability to see in the dark were given "most"
+ nightvisionness, others got full nightvisionness.
+ - bugfix: Fixed certain ghost only things disappearing when disabling darkness.
+ - bugfix: Fixed ash storms not being visible when using things that modified your
+ ability to see darkness
+ - bugfix: fix a bug with the new github web processor
+ Shadowlight213:
+ - bugfix: The anime admin button will no longer cause equipped items to drop.
+ coiax:
+ - rscadd: Examining a ghost determines whether it is visible.
+2017-04-13:
+ Cyberboss:
+ - bugfix: Fixed the incorrectly named Brig APC on Box Station=
+ - spellcheck: Fixed simple animal attack grammar
+ - bugfix: Roundstart department head announcements have been fixed
+ - bugfix: Brig cell doors now properly require the correct access
+ - bugfix: Fixed a bug preventing chameleon stamps from being picked up
+ - bugfix: Fixed a bug where honey frames couldn't be picked up
+ - bugfix: Photocopied papers will now retain their stamps
+ Davidj361:
+ - bugfix: Made it so chemsprayers, peppersprays, extinguishers don't spray when
+ you click your inventory items
+ - bugfix: Spray guns now actually have their range change when changing modes between
+ spray and stream
+ - bugfix: Krav maga now gets its abilities toggled if you click the same ability
+ twice
+ - bugfix: Added a link to the bottom right of paper when writing that shows help
+ for paper writing
+ - bugfix: Fixed the shift+middle-click pointing shortcut to work for cyborgs as
+ the functionality wasn't even there
+ - bugfix: Bodies in body bags get cremated properly now
+ RemieRichards:
+ - bugfix: Constructing lattice no longer prevents space transitions.
+ Robustin:
+ - rscadd: Ranged RCD added to the game
+ - rscadd: Rapid Lighting Device (also ranged) has been added. It can create wall,
+ floor, and temporary lights of any color you desire.
+ coiax:
+ - bugfix: Cigarette branding has been fixed.
+ - rscadd: Uplift Smooth brand cigarettes now taste minty as advertised.
+ - rscdel: You can no longer inject cigarette packets to inject all cigarettes simultaneously.
+ powergaming research director:
+ - bugfix: woops i dropped the emp protection module when i made your cns rebooters
+ today, guess they're vulnerable again!
+2017-04-15:
+ Cyberboss:
+ - bugfix: Holopads can no longer be interacted with while unpowered
+ Davidj361:
+ - bugfix: Monkeys won't pickup items or rob you while they are in your stomach,
+ neither walk out of your stomach.
+ - bugfix: You can't cheat with eyewear/eye-implants when using advanced cameras
+ - bugfix: Mutant digitigrade legs re-added to the ashwalker species
+ Robustin:
+ - rscadd: The Prototype Emitter, will function like an ordinary emitter while also
+ charging a secondary power supply that will allow a buckled user to manually
+ fire the emitter. Returning to automatic fire will have the emitter continue
+ to fire at the last target struck by manual fire.
+ - rscadd: The Engineering Dance Machine, along with assorted effects/sounds.
+ coiax:
+ - bugfix: Plasmamen no longer burn to death while inside a cloning pod.
+2017-04-18:
+ BeeSting12:
+ - bugfix: Cerestation's shuttle now has a recharger.
+ - rscdel: Centcomm's thunderdome airlocks have been removed due to contestants breaking
+ out.
+ - bugfix: Deltastation's chemistry lab now has a pill bottle closet.
+ - bugfix: The shield wall generators in xenobiology on Deltastation, Boxstation,
+ Metastation, and Pubbystation can now be locked and unlocked by scientists.
+ Davidj361:
+ - bugfix: Spawned humans no longer spawn eyeless (sprite)
+ MMMiracles (Cerestation):
+ - rscadd: Departments have been given head offices for a more secure place to chill
+ in their departments.
+ - rscadd: There is now a theatre on the service asteroid.
+ - tweak: Maintenance visuals and loot have been overhauled to be more visually interesting
+ and have more scattered bits of loot.
+ - bugfix: Various fixes with missing APCs, camera coverage, and misc things.
+ QualityVan:
+ - rscadd: Some foam guns can now be suppressed
+ coiax:
+ - rscadd: Drone, monkey and swarmer language now have distinctive colours when spoken.
+ - rscadd: Since drones are allowed to interact with pAIs, pAIs in mobile chassis
+ form are no longer distorted to drone viewpoints.
+ - bugfix: The shuttle's arrival can no longer be delayed after Nar-Sie's arrival.
+ The End cannot be delayed.
+2017-04-19:
+ QualityVan:
+ - bugfix: Improved stethoscopes
+ Thunder12345:
+ - bugfix: You can no longer extract negative sheets from the ORM
+ XDTM:
+ - bugfix: APCs hacked by a malfunctioning AI are no longer immune to alien attacks.
+ - bugfix: Fixed bug where flashlight eyes weren't emitting light.
+2017-04-20:
+ Cyberboss:
+ - bugfix: Fixed mining closets having extra, unrelated items
+2017-04-22:
+ Cyberboss:
+ - bugfix: Conveyors no longer move things they aren't supposed to
+ XDTM:
+ - bugfix: Gold and Light Pink slime extracts no longer disappear before working.
+ coiax:
+ - bugfix: Fixed people understanding languages over the radio when they shouldn't.
+2017-04-23:
+ coiax:
+ - rscadd: Centcom would like to inform all employees that they have ears.
+ - rscadd: Adds "ear" organs to all carbons. These organs store ear damage and deafness.
+ A carbon without any ears is deaf. Genetic deafness functions as before.
+2017-04-25:
+ BeeSting12:
+ - bugfix: Deltastation's secure tech storage is no longer all access.
+ CoreOverload:
+ - bugfix: Disposals no longer get broken by shuttles rotation.
+ - bugfix: Wires no longer get broken by shuttles movement and rotation.
+ - bugfix: Atmospheric equipment no longer gets broken by shuttles movement and rotation.
+ Glory to the Flying Fortress of Atmosia!
+ Jalleo:
+ - rscdel: WW_maze from lavaland has been removed it wasnt that good really anyhow
+ QualityVan:
+ - bugfix: Changeling brains are now more fully vestigial
+ WJohnston:
+ - tweak: Skeletons and plasmamen's hitboxes now more closely match that of humans.
+ They are no longer full of holes and incredibly frustrating to hit, should they
+ run around naked.
+ XDTM:
+ - bugfix: Items will no longer be used on backpacks if they fail to insert when
+ they're too full.
+ - bugfix: T-Ray scans are no longer visible to bystanders.
+ - bugfix: T-Ray scans no longer allow viewers to interact with underfloor objects.
+ basilman:
+ - bugfix: fixed species with no skin dropping skin when gibbed.
+ coiax:
+ - rscadd: Examining a window now gives hints to the appropriate tool for the next
+ stage of construction/deconstruction.
+ - rscadd: You can examine a firedoor for hints on how to construct/deconstruct it.
+ - rscadd: Add an additional hint during construction where you can add plasteel
+ to make the firedoor reinforced.
+ - bugfix: Fixed easter eggs spawning during non-Easter.
+ - bugfix: Fixes stations not having holiday specific prefixes during the holidays.
+ - bugfix: Ghosts no longer drift in space.
+ - bugfix: Swarmers now only speak their own language, rather than swarmer and common.
+ - bugfix: When you are crushed by a door, it prints a visible message, instead of,
+ in some cases, silently damaging you.
+ - bugfix: The vent in the Escape Coridoor on Omega Station has been fixed.
+ - bugfix: You no longer die when turning into a monkey.
+ coiax, WJohnston:
+ - rscadd: Plasmamen lungs, also known as "plasma filters" now look different from
+ human lungs.
+ - rscadd: Plasmamen now have their own special type of bone tongue. They still sound
+ the same, it's just purple. Like them.
+2017-04-26:
+ CoreOverload:
+ - rscadd: Gas injectors are now buildable!
+ Joan:
+ - tweak: Ash Drake swoops no longer teleport the Ash Drake to your position.
+ - balance: Some other tweaks to Ash Drake attacks and patterns; discover these yourself!
+ coiax:
+ - balance: The wizard spell Rod Form now costs 3 points, up from 2.
+ flashdim:
+ - bugfix: Omega Station had two APCs not wired properly. (#26526)
+2017-04-27:
+ Gun Hog:
+ - rscadd: The GPS interface has been converted to tgui.
+ - experiment: GPS now update automatically or manually, give distance and direction
+ to a signal, and many other improvements!
+ MrStonedOne:
+ - tweak: Tweaked how things were deleted to cut down on lag from consecutive deletes
+ and provide better logging for things that cause lag when hard-deleted.
+ - tweak: Server hop verb moved to the OOC tab
+ - rscadd: Server hop verb can now be used in the lobby as well as while a ghost.
+ QualityVan:
+ - bugfix: You can hit emagged cloning pods with a medical ID to empty them
+ - rscadd: Crayons can be ground
+ - rscadd: Crayon powder can be used to color stuff
+ Shadowlight213:
+ - tweak: Heads of staff may now download the ID card modification program from NTNet.
+ bgobandit:
+ - tweak: When jumpsuits take severe damage, their suit sensors break. They can be
+ fixed by applying a cable coil.
+ coiax:
+ - rscadd: Anomalous crystals can be examined by ghosts to determine their function
+ and activation method.
+ - rscdel: Lightbringers can understand Slime and Galactic Common, and can only speak
+ Slime, as before.
+ - rscadd: The helper anomalous crystal is in the orbit list after it has been activated.
+2017-04-28:
+ Kor:
+ - rscadd: Librarians can speak any language
+ coiax, WJohnston:
+ - rscdel: Languages no longer colour their text.
+ - rscadd: Languages now have icons to identify them. Galatic Common does not have
+ an icon if understood.
+2017-04-29:
+ BeeSting12:
+ - bugfix: The emergency backup shuttle has lighting now.
+ - bugfix: Plating in deltastation's aux tool storage is no longer checkered.
+ Cobby:
+ - rscadd: Syndicate Lavabase now has more explicit instructions when it comes to
+ outing non-syndicate affiliated enemies of Nanotrasen.
+ - tweak: The GPS set tag has gone from a limit of 5 characters to 20.
+ - rscadd: The GPS can now be personalized in both name and description using a pen.
+ Joan:
+ - rscdel: Removed Mending Motor.
+ - rscadd: Added Mending Mantra, which is a script that causes you to repair nearby
+ constructs and structures as long as you continue chanting it.
+ - tweak: Mending Mantra will also heal Servants as long as they're wearing clockwork
+ armor.
+ Kor:
+ - rscdel: Removed double agents mode.
+ - rscadd: Replaced it with Internal Affairs mode.
+ Swindly:
+ - rscadd: Added organ storage bags for medical cyborgs. They can hold an organic
+ body part. Use the bag on a carbon during organ manipulation or prosthetic replacement
+ to add the held body part.
+ coiax:
+ - rscdel: Swarmer traps are no longer summoned by The Traps.
+ - balance: Wizard traps automatically disappear five minutes after being summoned.
+ - balance: Wizard traps disappear after firing, whether triggered via person or
+ something being thrown across it.
+ - balance: Wizards are immune to their own traps.
+ - tweak: The Traps are now marked as a Defensive spell, rather than an Offensive
+ spell.
+ kevinz000:
+ - experiment: Songs can now be added to disco machines with add_track(file, name,
+ length, beat). Only file is required, the other 3 should still be put in, though.
+ tacolizard forever:
+ - bugfix: Rechargers no longer flash the 'fully charged' animation before charging
+ something
+2017-04-30:
+ QualityVan:
+ - bugfix: Changelings can once again revive with their brain missing
+ XDTM:
+ - rscdel: Voice of God's Rest command now no longer makes listeners rest. It instead
+ activates the sleep command.
+ coiax:
+ - rscadd: The Bank Machine in the vault now uses the radio to announce unauthorized
+ withdrawals, rather than an endless stream of loud announcements.
+2017-05-01:
+ 4dplanner:
+ - tweak: Syndicate surplus crates now contain fewer implants
+ Bawhoppen:
+ - rscadd: Deep storage space ruin has been readded.
+ - rscadd: Space Cola machines now stock bottles of water.
+ Cobby:
+ - balance: The Gang pen is now stealthy. Stab away!
+ Cyberboss:
+ - rscadd: You can now make holocalls! Simply stand on a pad, bring up the menu,
+ and select the holopad you wish to call. Remain still until someone answers.
+ When they do, you'll be able to act just like an AI hologram until the call
+ ends
+ Joan:
+ - rscadd: Belligerent now prevents you from running for 7 seconds after every chant.
+ - rscdel: However, you no longer remain walking after Belligerent's effect fades.
+ - rscadd: Clockcult component generation will automatically focus on components
+ needed to activate the Ark if it exists.
+ - rscadd: Gaining Vanguard, such as from the Linked Vanguard scripture, will remove
+ existing stuns.
+ - rscadd: Proselytizers can now charge from Sigils of Transmission at a rate of
+ 1000W per second.
+ - rscadd: Sigils of Transmission can be charged with brass at a rate of 250W per
+ sheet.
+ Moonlighting Mac says:
+ - bugfix: Due to a clerical error in the chef's cookbooks now being resolved, you
+ can now make the pristine cookery dish "Stuffed Legion" out of exotic ingredients
+ from Lavaland.
+ - experiment: After being found again you will now be able to enjoy its special
+ blend of flavors with your tastebuds. Mmm.
+ QualityVan:
+ - tweak: Saline glucose now acts as temporary blood instead of increasing blood
+ regeneration
+ Swindly:
+ - tweak: Mercury and Lithium make people move when not in space instead of when
+ in space.
+ ninjanomnom:
+ - tweak: TEG displays power in kw or MW now
+ - tweak: TEG power bar only maxes over 1MW now
+ - experiment: Moves TEG to SSair
+ - experiment: Moves SM to SSair
+2017-05-02:
+ 4dplanner:
+ - bugfix: Squishy plants will now affect walls and other turfs they get squished
+ on
+ Kor, Goof and Plizzard:
+ - rscadd: Adds persistent trophy cases. They are not on any map yet.
+ Shadowlight213:
+ - bugfix: The biogenerator will now show its recipes again.
+ XDTM:
+ - tweak: Blood Cult's talisman of Horrors now works at range. It will still give
+ no warning to the victim.
+ - rscadd: Golems can now click on empty golem shells to transfer into them.
+ - tweak: Plasma Golems now no longer explode on death. They instead explode if they're
+ on fire and are hot enough. The explosion size has been increased.
+ - tweak: Plasma Golems are now always flammable.
+ coiax:
+ - rscadd: When talking on the alien hivemind, a person will be identified by their
+ real name, rather than who they are disguised as.
+2017-05-03:
+ BeeSting12:
+ - bugfix: Omega shuttle now has lighting.
+ Joan:
+ - balance: Clockwork component generation is twice as fast.
+ - balance: Scriptures cost up to twice as much; Driver scriptures are unaffected,
+ meaning they cost 50% less, Script scriptures cost 25% less, Application scriptures
+ cost about 12.5% less, and Revenant scriptures cost about 5% less.
+ Jordie0608:
+ - rscadd: Investigate logs are now persistent.
+ - tweak: Game logs are now stored per-round; use .getserverlog to access previous
+ rounds.
+ - rscdel: .giveruntimelog and .getruntimelog removed.
+ Kor, Profakos, Iamgoofball:
+ - rscadd: The Librarian has been replaced by the Curator.
+ - rscadd: Persistent trophy cases have been added to the library on Meta, Delta,
+ and Box. These are only usable by the Curator.
+ - rscadd: The Curator now starts with his whip.
+ - rscadd: The Curator now has access to his treasure hunter outfit, stashed in his
+ private office.
+ coiax:
+ - balance: Plasma vessels, the organs inside aliens that are responsible for their
+ internal plasma storage, will regenerate small amounts of plasma even if the
+ owner is not on resin weeds.
+ - rscadd: Restrictions on Lizardpeople using their native language on the station
+ have been lifted by Centcom, in order to maximise worker productivity. The language's
+ key is ",o".
+ deathride58:
+ - tweak: Fixed the slimecore HUD's neck slot sprite.
+2017-05-04:
+ 4dplanner:
+ - bugfix: revenants now properly resurrect from ectoplasm, as opposed to ectoplasm
+ merely spawning a new grief ghost
+ - bugfix: Turrets can no longer see invisible things, such as unrevealed revenants
+ Joan:
+ - rscadd: Mania Motors now do minor toxin damage over time and will convert those
+ affected if the toxin damage is high enough.
+ - balance: The effects of a Mania Motor continue to apply to targets after they
+ leave its range, though they will fall off extremely quickly.
+ - rscdel: Mania Motors no longer cause brain damage.
+ - imageadd: Ratvarian Spears have new inhand icons.
+ Lzimann:
+ - rscdel: Gang game mode was removed
+ Moonlighting Mac says:
+ - rscadd: Courtesy of the art & crafts division, imitation basalt tiles themed on
+ the rough volcanic terrain of lavaland are now available to be made out of sandstone.
+ - experiment: The manufacturer even managed to replicate the way that it lights
+ up with volcanic energy, it is the perfect accompaniment to other fake (or real)
+ lava-land tiles or a independent piece.
+ QualityVan:
+ - rscadd: Point flashlights at mouths to see what's inside them
+2017-05-05:
+ Incoming:
+ - tweak: Display cases now require a key to open, which the curator spawns with
+ Joan:
+ - balance: Sigil of Accession, Fellowship Armory, Memory Allocation, Anima Fragment,
+ and Sigil of Transmission are not affected by the previously-mentioned % reduction
+ to Application scripture costs.
+ LanCartwright:
+ - rscadd: Lesser smoke book to Delta and Metastation
+ - rscdel: Normal smoke book from Delta and Metastation
+ - tweak: Civilian smoke book now has a 360 max cooldown (from 120) and halved smoke
+ output.
+ QualityVan:
+ - bugfix: Dental implants stay with the head they're in
+ bgobandit:
+ - tweak: The Syndicate has added basic functionality to their state-of-the-art equipment.
+ Nuke ops can now donate all TCs at once.
+ lordpidey:
+ - rscadd: There is a new traitor poison, spewium. It will cause uncontrollable
+ vomiting, which gets worse the longer it's in your system. An overdose can
+ cause vomiting of organs.
+ - tweak: Committing suicide with a gas pump can now shoot out random organs.
+ - bugfix: Toxic vomit now shows up as intended.
+2017-05-06:
+ 4dplanner:
+ - rscadd: Internal Affairs Agents now obtain the kill objectives of their targets
+ when they die.
+ - rscadd: Internal Affairs Agents now have an integrated nanotrasen pinpointer that
+ tracks their target at distances further than ten squares.
+ - rscadd: Internal Affairs Agents will now lose any restrictions on collateral damage
+ and gain a "Die a glorious death" objective upon becoming the last man standing,
+ and revert if any of their targets are cloned.
+ BeeSting12:
+ - bugfix: Pubbystation no longer has two airlocks stacked on top of each other leading
+ into xenobiology's kill room.
+ - rscadd: Deltastation's chemistry now has a screwdriver.
+ - bugfix: Deltastation's morgue no longer has a blue tile.
+ - bugfix: Deltastation's chemistry smart fridge is no longer blocked by a disposal
+ unit.
+ Cyberboss:
+ - tweak: Teslas now give off light
+ Joan:
+ - balance: Sigils of Transgression are slightly more visible and glow very faintly.
+ LanCartwright:
+ - rscadd: Reduction to nutrition when consuming Miner's salve.
+ - rscdel: Stun/weaken that bypasses bugged chemical protection when consuming Miner's
+ salve.
+ Lzimann:
+ - rscdel: Telescience is no more.
+ PKPenguin321:
+ - rscadd: Undid the gang gamemode removal.
+ QualityVan:
+ - rscadd: Cargo can order restocking units for NanoMed vending machines
+ - rscadd: NanoMed vending machines can be build and unbuilt
+ Robustin:
+ - rscadd: Blood Cultists can now attempt to claim the position of Cult Master with
+ the approval of a majority of their brethren.
+ - rscadd: 'The Cult Master has access to unique blood magic that will aid them in
+ leading the cult to victory:'
+ - rscadd: The Cult Master can mark targets, allowing the entire cult to track them
+ down.
+ - rscadd: The Cult Master has single-use, noisy, and overt channeled spell that
+ will summon the entire cult to their location.
+ - rscadd: All cultists gain a HUD alert that will assist them in completing their
+ objectives.
+ - rscadd: Constructs created by soul shards will now be able to track their master.
+ - rscadd: Cultists created outside of cult mode will now get a working sacrifice
+ and summon objective and the summon rune will no longer fail outside of cult
+ mode.
+ - tweak: Gang Dominator max time is now 8 minutes down from 15m
+ - tweak: Gang Tagging now reduces the timer by 9 seconds per territory, down from
+ 12 seconds.
+ coiax:
+ - rscadd: Adamantine golems have special vocal cords that allow them to send one-way
+ messages to all golems, due to fragments of resonating adamantine in their heads.
+ Both of these are organs, and can be removed and put in other species.
+ - rscadd: You can use adamantine vocal cords by prefixing your message with ":x".
+ - rscdel: Xenobiology is no longer capable of making golem runes with plasma. Instead,
+ inject plasma into the adamantine slime core to get bars of adamantine which
+ you can then craft into an incomplete golem shell. Add 10 sheets of suitable
+ material to finish the shell.
+ - experiment: The metal adamantine is also quite valuable when sold via cargo.
+ - bugfix: If you know more than the usual number of languages, you'll now remember
+ them after you get cloned.
+ - rscdel: Humans turning into monkeys will not suddenly be able to speak the monkey
+ language, and will continue to understand and speak human.
+ - rscadd: Ghosts can now modify their own understood languages with the language
+ menu.
+ - rscadd: Any mob can also open their language menu with the IC->Open Language Menu
+ verb.
+ - rscadd: Silicons can now understand Draconic as part of their internal databases.
+ - bugfix: Golems no longer have underwear, undershorts or socks.
+ - tweak: The lavaland Seed Vault ruin can spawn only once.
+ - rscadd: It is now possible to make plastic golems, who are made of a material
+ flexible enough to crawl through vents (while not carrying equipment). They
+ also can pass through plastic flaps.
+ - bugfix: Fixed adamantine vocal cord (F) links not working for observers.
+2017-05-07:
+ Anonmare:
+ - tweak: Removes organic check from mediborg storage container
+ Joan:
+ - rscadd: Cultists of Nar-sie have their own language. The language's key is ",n".
+ - balance: Sigils of Transgression are slightly brighter.
+ Moonlighting Mac:
+ - experiment: Due to budget cuts and oil synthesis replacing expensive processes
+ of digging up haunted primeval ashwalker burial grounds, Nanotransen has taught
+ chemists how to make plastic from chemicals in the hopes that new plastic products
+ can reduce expenditure on metal and glass.
+ - rscadd: you can now make plastic sheets from chemistry out of heated up crude
+ oil, ash & sodium chloride
+ MrStonedOne:
+ - bugfix: fixed bug that caused an infinite connection loop when connecting on a
+ new computer or computer with recently changed hardware.
+ - rscadd: Moved to a new system to make top menu items easier to edit.
+ - tweak: Moved icon size stuff to a sub menu
+ - rscadd: Added option to change icon scaling mode.
+ - bugfix: Byond added fancy shader supported scaling(Point Sampling), this sucks
+ because it's blurry, the default for /tg/station has changed back to the old
+ nearest neighbor scaling.
+ Penguaro:
+ - bugfix: Adjusted the Examine description of the right-most tiles of the Space
+ Station 13 sign to be consistent with the rest of the tiles.
+ - bugfix: Anywhere there was lava below a tile on the station is now space.
+ Robustin:
+ - tweak: c4 planting is now 40% faster
+ coiax:
+ - bugfix: Smartfridges no longer magically gain medicines if deconstructed and rebuilt.
+ - rscadd: Ash walkers now know and speak Draconic by default, but still know Galactic
+ Common. Remember, Galcom's language key is ",0" and you can review your known
+ languages with the Language Menu.
+ octareenroon91:
+ - rscadd: Showers and sinks added to gulag and mining station for hygiene and fire
+ safety.
+ - rscadd: Watertanks added to mining station for convenient fire extinguisher refill.
+2017-05-08:
+ Dorsisdwarf:
+ - bugfix: Fixed being unable to hit museum cases in melee
+ Joan:
+ - tweak: The verb to Assert Leadership over the cult has been replaced with an action
+ button that does the same thing, but is much more visible.
+ Moonlighting Mac says:
+ - tweak: After a recent trade fair, employees have took it upon themselves to learn
+ how to craft leather objects out of finished leather sheets, for novices they
+ are pretty good at it! Try it yourself!
+ - rscadd: Muzzles to silence people are now craftable out of leather sheets.
+ - rscdel: You can no longer print off designs from a bio-generator that can now
+ be crafted out of leather sheets.
+ - tweak: Complete sheets of leather can be printed from the bio-generator for 150
+ biomass to accommodate for a loss of designs.
+ - experiment: Specialist objects from the leather & cloth category bio-generator
+ category were not removed as to encourage interdepartmental interaction & balance.
+ Penguaro:
+ - rscadd: The Slime Scanner is available from the Autolathe.
+ - tweak: The Design Names in the various machines are now capitalized consistently
+ coiax:
+ - bugfix: Fixes various mobs speaking languages that they were only supposed to
+ understand.
+ - bugfix: Fixes being able to bypass language restrictions by selecting languages
+ you can't speak as your default language.
+ ninjanomnom:
+ - tweak: Highlander no longer breaks your speakers
+2017-05-09:
+ Expletive:
+ - rscadd: Curator's fedora has a pocket, like all the other fedoras.
+ - tweak: Treasure hunter suits can now hold large internal tanks, to ease the exploration
+ of lavaland.
+ - tweak: The curator can now access the Auxillary Base and open doors on the mining
+ station.
+ MrStonedOne:
+ - tweak: Lighting now defaults to fully bright until the first update tick for that
+ tile. This makes shuttle movements less immersion breaking.
+ - experiment: Rather than remove the light source from the system and then re-adding
+ it on light movements, the system now calculates and applies the difference
+ to each tile. This should speed up lighting updates.
+ Penguaro:
+ - tweak: Adjusts Meteor Shuttle Name
+ - bugfix: The Central Command Ferry will now dock at one of the ports in Arrivals
+ - tweak: '[Meta] The Slime Control Console boundaries have been adjusted around
+ the Kill Room'
+ XDTM:
+ - rscadd: Added bluespace launchpads. They can be built with R&D, and can teleport
+ objects and mobs up to 5 tiles away (8 at max upgrades), from the pad to the
+ target and viceversa.
+ - rscadd: To set up a launchpad, a launchpad and a launchpad console must be built.
+ The pad must be opened with a screwdriver, then linked to the console using
+ a multitool. A console can support up to 4 pads.
+ - rscadd: Launchpads require some time to charge up teleports, but don't require
+ cooldowns unlike quantum pads. Upgrading launchpads increases the range by 1
+ per manipulator tier.
+ - rscadd: A special variant, the Briefcase Launchpad, has also been added to the
+ traitor uplink for 6 TC.
+ - rscadd: Briefcase Launchpads look like briefcases until setup (which requires
+ a few seconds). When setup, the launchpad will be functional, but can still
+ be dragged on the ground. To pick a pad back up, click and drag it to your character's
+ sprite.
+ - rscadd: Unlike stationary launchpads, briefcase pads only have 3 tiles of maximum
+ range.
+ - rscadd: Briefcase pads are controlled by a remote (that is sent with the briefcase)
+ instead of a console. The remote must be linked to the briefcase by simply hitting
+ it. Each remote can only be linked to one pad, unlike consoles.
+ coiax:
+ - rscadd: Visible ghosts emit light.
+2017-05-11:
+ Joan:
+ - rscadd: You can now buy double eswords from the uplink for 16 telecrystals. They
+ cannot be bought below 25 players.
+ - rscdel: You can no longer use two eswords to construct a double esword.
+ Joan, Robustin:
+ - rscdel: Harvesters can no longer break walls, construct walls, convert floors,
+ or emit paralyzing smoke.
+ - rscadd: Harvesters now remove the limbs of humans when attacking, can heal OTHER
+ constructs, have thermal vision, and can move through cult walls.
+ - rscadd: Harvesters can now convert turfs in a small area around them and can create
+ a wall of force.
+ - tweak: Harvesters are now cultists.
+ - rscadd: When Nar-Sie is summoned, she will convert all living non-construct cultists
+ to harvesters, who will automatically track her.
+ Kor:
+ - rscadd: a new mysterious book has been discovered in lavaland chests!
+ - tweak: weird purple hearts found in lavaland chests have started beating again!
+ what could this mean?
+ MrStonedOne:
+ - bugfix: Fixes t-ray mode on engineering goggles not resetting the lighting override
+ properly.
+ QualityVan:
+ - tweak: Machine names will be capitalized when they talk on radio
+ Robustin:
+ - tweak: Dominators now require a significant amount of open (non-walled) space
+ around them in order to operate.
+ TehZombehz:
+ - rscadd: Sticks of butter and liquid mayonnaise can now be produced via a new 'mix'
+ function on the grinder. Please eat responsibly.
+ XDTM:
+ - bugfix: Plasma Golems now have the correct updated tip.
+ - tweak: Plasma Golems no longer take damage from fire, and take normal instead
+ of increased burn damage from other sources. They will still explode if on fire
+ and hot enough.
+ - rscadd: Plasma Golems can now self-ignite with an action button.
+ - tweak: Plasma Golems are now warned when they're close to exploding.
+ - tweak: Plasma Golems now have a constant chance of exploding after 850K instead
+ of a precise threshold at 900K, making it less predictable.
+ bandit:
+ - tweak: Nanotrasen has enhanced personality matchmaking for its personal AIs. pAI
+ candidates will now see who is requesting a pAI personality.
+ duncathan:
+ - tweak: opening a dangerous canister will only alert admins if it contains meaningful
+ amounts of a dangerous gas. No more being bwoinked because you opened an empty
+ canister that used to have plasma in it.
+ lordpidey:
+ - tweak: Modified chances for returning someone's soul using an employment contract. Now
+ everyone has a chance, not just lawyers and HoP.
+ - rscadd: Particularly brain damaged people can no longer sign infernal contracts
+ properly.
+ - tweak: Infernal contracts for power no longer give fireball, and instead give
+ robeless 'lightning bolt' spell.
+ - rscadd: Devils can now sell you a friend, for the cost of your soul.
+ - tweak: The codex gigas should now be easier to use, and less finicky.
+ - rscdel: The codex gigas no longer sintouches readers.
+ ma44:
+ - tweak: Doubles the amount of points wooden planks sell for (now 50 points)
+2017-05-12:
+ Joan:
+ - tweak: Manifest Spirit will no longer continue to cost the user health if the
+ summoned ghost is put into critical or gibbed.
+ - rscadd: Ghosts summoned by Manifest Spirit are outfitted with ghostly armor and
+ a ghostly cult blade that does slightly less damage than a normal cult blade.
+ - balance: Manifest Spirit now consumes 1 health per second per summoned ghost,
+ from 0.333~.
+ - balance: Manifest Spirit can now only summon a maximum of 5 ghosts per rune, and
+ the summoned ghosts cannot use Manifest Spirit to summon more ghosts.
+ - rscadd: Wraiths now refund Phase Shift's cooldown by attacking; 1 second on normal
+ attacks, 5 seconds when putting a target into critical, and a full refund when
+ killing a target.
+ - balance: Increased Phase Shift's cooldown from 20 seconds to 25 seconds.
+ KorPhaeron:
+ - rscadd: Zombies can now see in the dark. If you steal their eyes you'll be able
+ to see in the dark as well!
+ MMMiracles (Cerestation):
+ - tweak: Hydroponics has been revamped, adding a few things missing before and adding
+ a bee room in place of the backroom.
+ - bugfix: Fixed some other stuff.
+ New Antag Alert sounds:
+ - soundadd: added sounds that alert players to their antag status
+ - soundadd: Blood cult has a new alert sound
+ - soundadd: Clock cult has a new alert sound
+ - soundadd: changeling has a new alert sound
+ - soundadd: Malf/traitor AI has a new alert sound
+ - soundadd: Nuke Ops has a new alert sound
+ - soundadd: Ragin' Mages has a new alert sound
+ - soundadd: Traitor has a new alert sound
+ Swindly:
+ - tweak: Solid plasma now begins burning at the temperature at which it was ignited.
+ - balance: Snow walls no longer block explosions, are deconstructed faster, and
+ no longer leave girders when deconstructed.
+ coiax:
+ - balance: Nanotrasen Cloning Divison's three hundred identical scientists have
+ announced an upgrade to the cloning computer's software. You can now scan brains
+ or dismembered heads and successfully clone from them. Brains seem to remember
+ the DNA of the last body they were attached to.
+2017-05-13:
+ QualityVan:
+ - bugfix: Pizza boxes once again look different when open
+ 'Tacolizard Forever: It''s hip to fuck bees':
+ - rscadd: Added a honey jar item. It's not implemented yet.
+ - balance: Honey is now more robust at healing, but don't eat too much or you'll
+ turn into a fatty landwhale.
+ TehZombehz:
+ - rscadd: Butter noodles, butter biscuits, buttered toast, and pigs in a blanket
+ can now be crafted using sticks of butter and other ingredients.
+ coiax:
+ - rscadd: Servant golems now follow the "Material Golem (123)" naming scheme.
+ octareenroon91:
+ - rscadd: Hermit ruin now includes a portable seed extractor.
+2017-05-14:
+ coiax:
+ - rscadd: Free Golems can purchase Royal Capes of the Liberator at their mining
+ equipment vendor.
+2017-05-15:
+ Dorsidwarf:
+ - balance: Nanotrasen Robotics Supply Division has successfully petitioned to replace
+ the "My First Robot" motors in turret coverings with a standard commercial brand.
+ As such, they will now open faster.
+ Expletive:
+ - rscadd: You can now create water bottles and wet floor signs by using plastic
+ sheets.
+ - rscadd: You can create toy swords out of plastic sheets, a piece of cable, and
+ a light bulb.
+ Joan:
+ - tweak: Glowshrooms now have a less saturated glow.
+ - balance: The summoned ghosts from Manifest Spirit can no longer break airlocks
+ with their standard blade.
+ - balance: Manifest Spirit now does a small amount of damage when initially manifesting
+ a ghost.
+ McBawbaggings:
+ - tweak: SMES units will now accept charge from the power network even if the available
+ load is less than the input rate. Credit to Zaers for the original code.
+ - bugfix: Wizards are now at least 30 years old. Apprentices will be in-between
+ ages 17 to 29.
+ Penguaro:
+ - bugfix: The Gravity Generator description now mentions a graviton field as opposed
+ to a gravaton field. What is Gravaty anyway?
+ - bugfix: Centcom Engineering has reviewed the plans for the Box series station
+ and has addressed some concerns related to some APCs not affecting their designated
+ section. APCs for the Detective's Office, Cargobay, and Gateway, now control
+ those rooms. The Bridge Maintenance APC has been removed from future construction
+ as it serves no purpose and thus is an unnecessary construction cost.
+ - bugfix: The pipe from the station to the AI Satellite has been completed.
+ Profakos:
+ - rscadd: Centcom has decided to upgrade the Ore Redemption machines with a floppy
+ drive, intended for design disks.
+ Qbopper:
+ - tweak: The supermatter crystal now sends its warning messages to the engineering
+ channel. (if it's in critical condition the message will be sent to the common
+ radio channel as before)
+ Swindly:
+ - balance: Nitrous oxide now causes anemia.
+ coiax:
+ - bugfix: Curator soapstones now successfully leave messages for future shifts.
+ - rscdel: Soapstones can no longer be purchased in cargo.
+ - rscdel: The janitor no longer starts with an empty soapstone.
+ - experiment: Engraved messages can be left anywhere in the world, but be wary that
+ the terrain of places like lavaland and space can change shift to shift.
+ - rscadd: Goats on the station have developed a taste for glowshrooms, and will
+ eat them if they encounter any.
+ ma44:
+ - tweak: Seed vault remapped
+ - tweak: The seed vault random seed spawner can now spawn cherry bombs instead of
+ regular cherry seeds
+ - rscadd: BEES to plant vault
+ octareenroon91:
+ - rscadd: Ambrosia Deus can now mutate into Gaia, and Gaia into Deus.
+ - rscdel: A single branch of Ambrosia Gaia will not immediately make a hydroponics
+ tray self-sufficient.
+ - balance: A (total) dose of 20u Earthsblood (from Gaia) will make a hydroponics
+ tray self-sufficient.
+ uraniummeltdown:
+ - rscadd: Ambrosia Gaia is back
+2017-05-16:
+ Moonlighting Mac says:
+ - rscadd: Starthistles now return seeds when they are harvested, amongst having
+ a overhaul of description, alteration of statistics & a mutational path into
+ harebells. These seeds have been supplied into the hydroponics seed vendor.
+ - imageadd: Starthistle tray sprites have been restructured & also fixed from a
+ issue of them being broken and not appearing in trays. In addition there are
+ new sprites for its seeds.
+ Penguaro:
+ - bugfix: There is now Space under the rocks at the Dragoon's Tomb
+ - bugfix: Centcom Intelligence reports that the Hidden Syndicate Research Base may
+ have received a shipment of viruses.
+ QualityVan:
+ - bugfix: Fixed fire alarms not being repairable if the board was broken
+ - bugfix: People without eyes and ears are no longer susceptible to flashbangs they
+ aren't directly on top of
+ Robustin:
+ - rscadd: Summoning Nar'Sie now triggers a different ending. No shuttle is coming!
+ Survivors must escape on a pod or survive the Red Harvest for 3 minutes. If
+ Nar'Sie acquires enough souls, the round ends immediately with a **special ending**.
+ - rscadd: New Harvester Sprite
+ - rscadd: Harvesters can now track a random survivor on the station, then switch
+ back to tracking Nar'Sie, via a new action button.
+ fludd12:
+ - rscadd: You can now add grills to a bonfire, letting you cook things on top of
+ them.
+2017-05-17:
+ 4dplanner:
+ - bugfix: revenant respawning will not spam up deadchat so much, and is less likely
+ to break.
+ Expletive:
+ - rscadd: Syndicate Tomes have been added to traitor uplinks for 9 TC. They let
+ an agent or an operative provide both weal and woe.
+ Penguaro:
+ - bugfix: Centcom Engineering has reviewed the power schematic for the engine room
+ and added an Area Power Controller.
+ coiax:
+ - balance: Magic eightballs are now tiny items, able to fit into a box and pocket.
+2017-05-18:
+ Joan:
+ - rscadd: Proselytizing alloy shards will now proselytize all the shards in the
+ tile, instead of requiring you to proselytize each one at a time.
+ Lordpidey:
+ - tweak: Space ninjas now use action buttons instead of verbs for a more consistent
+ user experience.
+ - rscadd: Toy toolboxes with realistic rumbling action have been added to arcade
+ prizes.
+ 'Tacolizard Forever: Plasmaman Powercreep':
+ - tweak: Plasmaman tanks are the same size as emergency oxygen tanks.
+ coiax:
+ - rscadd: Syndicate agents can purchase a "codespeak manual", that teaches them
+ a language that sounds like a series of codewords. You can also hit other people
+ with the manual to teach them. One use per manual.
+ - rscadd: Nuclear operatives have access to a deluxe manual that is more expensive
+ but has unlimited uses.
+ - rscadd: Syndicate AIs know Codespeak for free.
+ - bugfix: Spacevines can no longer spread on space transit turfs.
+ - balance: Plastic explosives can no longer be detonated by EMPs.
+ - rscadd: Various vending machines, when shooting their inventory at nearby people,
+ will "demonstrate their products features". This means that if a cigarette vending
+ machine throws a lighter at you, it will be on. Vending machines also choose
+ random products when throwing, rather than the first available one.
+ kevinz000:
+ - rscadd: Peacekeeper cyborgs now have projectile dampening fields.
+2017-05-19:
+ 4dplanner:
+ - balance: the Hierophant club has gained in power
+2017-05-20:
+ Joan:
+ - balance: Proto-kinetic crushers have been worked over by our highly qualified
+ techs, will recharge 12% faster, and no longer require very low-pressure atmospheres
+ to fire!
+ - balance: In addition, our techs have tweaked the quantum linker module and proto-kinetic
+ crushers can apply multiple marks to different targets! Marks applied may eventually
+ expire if not detonated.
+ Steelpoint:
+ - rscadd: All Pulse weapons now accurately show, by their sprites, what fire mode
+ they are in.
+ - rscadd: ERT, non-red alert, Security Response Officers spawn with a Tactical Energy
+ Gun. This is a military variant of the Egun that, in addition to laser and disable
+ rounds, has access to stun rounds.
+ - tweak: Pulse Pistols can now be recharged.
+ Swindly:
+ - rscadd: Added modified syringe guns. They fire DNA injectors. Geneticists and
+ CMOs can buy them from the traitor uplink for 14 TC.
+ coiax:
+ - rscadd: When a shuttle is called, sometimes an on-call admiral, using available
+ information to them, will recall the shuttle from Centcom.
+ octareenroon91:
+ - bugfix: Golems touching a shell can now choose to stay in their own body.
+2017-05-21:
+ Gun Hog:
+ - bugfix: The Auxiliary Base can no longer land outside the lavaland map's boundaries.
+ RandomMarine:
+ - tweak: Drone laws no longer restrict drones to the station.
+ Steelpoint:
+ - rscadd: The Warden's Cycler Shotgun has been replaced with a Compact Combat Shotgun.
+ A unique weapon, it can fit in armour slots but at the sacrifice of a smaller
+ ammo capacity of four shells.
+2017-05-22:
+ Joan:
+ - tweak: Resonator fields now visually show how long they have until they burst.
+ - bugfix: Hitting a legion skull with a resonator will now produce a field.
+ - balance: Swapped how far plasma cutter blasts go when going through rock and in
+ open air. This means blasts through air will go 4/5 tiles, but will mine 7/10
+ tiles, for normal/advanced plasma cutters, respectively.
+ - tweak: There is now a buffer zone between the mining base and lavaland where megafauna
+ will not spawn.
+ - tweak: Ruins will no longer spawn directly in front of the mining base.
+ Lzimann:
+ - rscadd: Pandemic is now tgui!
+ Robustin:
+ - rscadd: Gang influence is now decentralized, each gangster has their own influence
+ that they can increase by spraying (and protecting) their tags and new influence-enhancing
+ bling.
+ - rscadd: Gang uniforms are now created based on your gang's color and can be purchased
+ by any gang member. They will increase the wearer's influence and provide protection,
+ but will make it fairly obvious which gang you belong to.
+ - rscadd: Gangs have access to a new surplus rifle; it is a semi-automatic rifle
+ that is very bulky and has a very low rate of fire. Gang members can buy this
+ gun for just 8 influence.
+ - rscadd: Gangs have access to the new machine gun turret; it unleashes a volley
+ of bullets with an extended view range. It does not run out of ammo, but a significant
+ delay between volleys and its stationary nature leaves the gunner vulnerable
+ to flanking and return fire. Holding down the trigger will allow you to aim
+ the gun while firing. It will cost gangs 50 influence.
+ - rscadd: The sawn-off improvised shotgun is now available to gangs for 6 influence.
+ With buckshot shells being easy to produce or purchase, this gun gives the most
+ "bang for your buck" but its single-shell capacity will leave you vulnerable
+ during a pitched gunfight.
+ - rscadd: The Wetwork boots give gangs access to a lightly armored noslip variant.
+ - tweak: The armored gang outfits are now slightly more resistant to ballistic and
+ bomb damage
+ Swindly:
+ - balance: Monkeys can be weakened by stamina loss
+ kevinz000:
+ - bugfix: Nanotrasen decided to remove the integrated jet engines from jetpacks.
+ They can no longer be used successfully indoors.
+2017-05-23:
+ ClosingBracket:
+ - spellcheck: Fixed very minor inconsistencies on items & punctuation on items.
+ Joan:
+ - rscdel: Nanotrasen has taken a lower bid for their meson suppliers, and meson
+ scanners will no longer display terrain layouts while on the planet.
+ - tweak: However, they have discovered that, with some tweaks, mineral scanners
+ will no longer actually require you to be wearing mesons.
+ - tweak: The cheaper mesons will not completely remove reliance on light.
+ - tweak: Ripleys will collect all ore in front of them when they move with a clamp
+ and stored ore box.
+ - tweak: Chasms will glow dimly, like lava.
+ Joan, Repukan:
+ - rscadd: Traitor miners can now buy up to 2 KA Pressure Mods for 5 TC each.
+ - balance: KA Pressure Mods now only take up 35 mod capacity each, allowing traitor
+ miners to use 2 and have space for 1 other mod.
+ - rscdel: R&D can no longer build KA Pressure Mods.
+ Robustin:
+ - rscadd: Added a sexy new icon for the harvester's AOE conversion spell
+ - bugfix: Fixed construct's forcewall being invisible
+ - bugfix: Fixed cult constructs "Locate Master" and "Locate Prey" not functioning
+ - bugfix: Fixed spell action buttons not showing their actual availability status
+ - tweak: Changed the duration of a few frames for the new Cult ending
+ Steelpoint:
+ - rscadd: Auto Rifle alt ammo mags (AP, Incendiary, Uranium Tipped) now have a coloured
+ stripe to denote them.
+ That Really Good Soda Flavor:
+ - bugfix: Martial arts are no longer lost when mind-swapping, cloning, moving your
+ brain, et cetera.
+ - bugfix: Fixed a bug where paper bins could swallow up pens into the void.
+ coiax:
+ - rscadd: Galactic Common has been added to silicon's internal language database,
+ meaning even if a cyborg is created from someone who previously did not know
+ Galactic Common, they will be able to speak it as a silicon.
+ kevinz000:
+ - bugfix: Spessmen seems to have stopped suffering from the mental condition that
+ makes them believe they can't move fast if they have only one leg, even if they're
+ in space and using a jetpack!
+ ma44:
+ - rscadd: Reports of syndicate base on lavaland has been outfitted with a state
+ of the art donksoft toy weapon dispenser.
+2017-05-24:
+ Joan, WJohnston:
+ - rscadd: Adds marker beacons to mining as a vendible item. They can be bought in
+ stacks of 1, 10, and 30 at a rate of 10 points per beacon.
+ - rscadd: Miners start with a stack of 10 in their backpack, and the Extraction
+ and Rescue Kit contains a stack of 30.
+ - rscadd: Marker beacons come in a large selection of colors and simply light up
+ a small area when placed, but are useful as a path marker or to indicate dangers.
+ QualityVan:
+ - rscadd: Hairless hides now become wet when exposed to water
+ - rscadd: You can microwave wet leather to dry it
+ - bugfix: Inserted legion cores no longer work if they went inert before implanting
+ Steelpoint:
+ - rscadd: Sketchin alternative magazines (Armour Piercing, Hollow Point, Incendiary)
+ now have unique sprites to better identify them.
+ - rscadd: ERT Sec Tactical Energy Guns now have a unique sprite.
+ - tweak: Changes to production of Nanotrasen Auto Rifle armour piercing bullets
+ have now made AP bullets better able to penetrate armour, but at the cost of
+ the amount of possible damage the bullet can do to soft targets.
+ - rscadd: Many Ballistic weapons now have new sounds related to reloading or placing
+ bullets into magazines.
+ - rscadd: Boxstation armoury weapon racks now have glass panes to help prevent the
+ weapons easily flying out of a breached hull.
+ - bugfix: Fixed Battleship Raven's bridge blast doors not working.
+ Tacolizard:
+ - tweak: Station based armour is slightly more descriptive of what it does.
+ That Really Good Soda Flavor:
+ - tweak: Changed spray tan overdoses to be more realistic.
+ - rscadd: People who are high and beach bums can now talk in their own stoner language.
+ - tweak: Beach bums can only communicate with other beach bums and people who are
+ high.
+2017-05-25:
+ 4dplanner:
+ - bugfix: crushers now apply marks properly
+ - rscadd: 20% of internal affairs agents are actually traitors
+ 4dplanner, robustin:
+ - bugfix: c4 has always taken 3 seconds to plant, and you are not allow to believe
+ otherwise
+ Crexfu:
+ - spellcheck: typo fix for origin tech
+ Cyberboss:
+ - experiment: Explosions will no longer have a start up delay
+ - bugfix: Indestructible objects can no longer be destroyed by bombs
+ Oldman Robustin:
+ - tweak: Gang mode now calls a 4 minute unrecallable shuttle once 60% of the crew
+ is dead
+ ohnopigeons:
+ - balance: The cost of plasma has been reduced from 500 to 300, but retain their
+ immunity to saturation
+2017-05-26:
+ Moonlighting Mac says:
+ - rscadd: You can now craft a strong cloak with a hood made out of goliath and monster
+ materials from within the primitive crafting screen.
+ - rscadd: The cloak has a suit slot for all kind of primitive supplies, however
+ it cannot carry most electronic miner equipment.
+ - balance: Due to the recipe requiring leather, it is not normally accessible to
+ all ghost roles without a source of water & electricity.
+ kevinz000:
+ - rscadd: You can now add bayonets to kinetic accelerators. However, only combat
+ knives and survival knives can be added. Harm intent attacking things will cause
+ you to attack that thing with the bayonet instead!
+2017-05-28:
+ ClosingBracket:
+ - tweak: Allows explorer webbings to hold marker beacons.
+ Expletive:
+ - tweak: E-Cigarettes can now fit in your pocket.
+ Iamgoofball:
+ - bugfix: After the Syndicate realized their top chemist was both mixing a stamina
+ destroying drug with a stimulant to avoid slowdowns entirely in their sleepypens,
+ they fired him and replaced him with a new chemist.
+ Joan:
+ - rscadd: Miner borgs can now place marker beacons from a storage of 30.
+ - bugfix: Necropolis tendrils will once again emit light.
+ - rscadd: The kinetic crusher can now gain bonus effects via trophy items gained
+ by killing bosses with it.
+ - rscadd: Yes, you do have to kill the boss primarily doing damage via the kinetic
+ crusher, or you won't get the trophy item and the bonus effect it grants.
+ Kor:
+ - bugfix: The chaplains possessed blade, shades, and constructs, can once again
+ speak galactic common.
+ QualityVan:
+ - bugfix: Bayonets can now be used for butchery
+ - tweak: Cloning pods which are interrupted by a emagging will now produce a slightly
+ lumpier smoothie
+ - bugfix: Cloning pods that have stopped cloning early can no longer be broken open
+ to extract leftover parts
+ - bugfix: Crew monitoring consoles once again have minimaps while you're on the
+ station level
+ Steelpoint:
+ - rscadd: A New Iron Hawk troop transport ruin has been added to lavaland. Can the
+ sole surviving Marine somehow survive the horrors of lavaland? Lore fluff included.
+ - rscadd: Central Command has listened to complaints and, as such, has now stationed
+ "real" Private Security Officers at centcom docks.
+ - rscadd: A new Nanotrasen Security Officer NPC variant is available to admins,
+ this 'peaceful' version will only attack people who attack it first. Great for
+ keeping order.
+ Swindly:
+ - bugfix: fixed not being able to attach heads without brainmobs in them
+ cacogen:
+ - rscadd: You can now rename dog beds by buckling a new owner to them
+ - rscadd: Dogs that spawn in an area with a vacant bed will take possession of and
+ rename the bed
+ - rscadd: Adds AI follow links to holopad speech and PDA messages. Note that PDA
+ messages point to the owner of the PDA and not the PDA's actual location.
+ - bugfix: Fixes PDA icon not showing up beside received messages for AIs
+ kevinz000:
+ - rscadd: Nanotrasen's new titanium wall blueprints are smooth enough that it can
+ reflect projectiles!
+2017-05-29:
+ Joan:
+ - spellcheck: Renames hivelord and legion cores to 'regenerative core'. Their descs
+ have also been updated to be more clear.
+ Nanotrasen Plasmaman Outreach Division:
+ - tweak: plasmaman tank volume has been increased from 3 to 6.
+ XDTM:
+ - balance: Abductors have learned how to properly delete the memories of their test
+ subjects.
+ bandit:
+ - tweak: The officer's sabre standard in Nanotrasen captain rollouts can be used
+ to remove the tails of lizard traitors, or lizards in general.
+ oranges:
+ - rscadd: AI's can now hang up all holocalls at a station with alt+click
+2017-05-30:
+ Expletive:
+ - rscadd: Luxury versions of the bluespace shelter capsule are now available! Purchase
+ them at the mining equipment vendor.
+ - rscadd: 'Cardboard cutouts have a new option: Xenomorph Maid'
+ - rscadd: Black Carpet can now be crafted using a stack of carpet and a black crayon.
+ - rscadd: Black fancy tables can now be crafted using Black Carpet.
+ - rscadd: Shower curtains can now be recoloured with crayons, unscrewed from the
+ floor, disassembled with wire cutters, and reassembled using cloth, plastic,
+ and a metal rod.
+ kevinz000:
+ - rscadd: Research and Development have recieved designs for new prototype Beam
+ Marksman Rifles. These rifles require a short aiming cycle to fire, however,
+ have extreme velocity over other weapons.
+ - experiment: Aiming time is 2 seconds, hold down mouse to aim, aiming time increases
+ if you change your aim based on angle changed, or if you move while aiming.
+ The weapon can not be fired while unscoped.
+ - rscdel: However, someone tripped and pulled out the power cord while your servers
+ were being updated with the latest revision of accelerator laser cannons. All
+ data have been lost...
+2017-06-02:
+ Cyberboss:
+ - experiment: New server backend!
+ - tweak: Test merged PRs now show the commit of the PR at which they were merged
+ Expletive:
+ - rscadd: Adds the NT75 Electromagnetic Power Inducer, a tool which can be used
+ to quickly recharge many devices! They can be found in Electrical Closets, the
+ CE's locker, ordered by cargo, or created in RnD.
+ Goodstuff:
+ - bugfix: Fixes the crafting recipe for black carpet
+ - bugfix: Removed a random white dot on the black carpet sprite
+ Joan:
+ - rscadd: Goliaths, Watchers, and Legions have a small chance of dropping a kinetic
+ crusher trophy item when killed with a kinetic crusher. Like the boss trophy
+ items, these give various effects.
+ - tweak: Kinetic crushers recharge very slightly slower.
+ - rscadd: Three unique Kinetic Accelerator modules will now appear in necropolis
+ chests.
+ MMMiracles (Cerestation):
+ - rscadd: CereStation's Security department has been overhauled entirely thanks
+ to the tireless efforts of Nanotrasen's construction division.
+ Nanotrasen Mining Alert:
+ - rscadd: Nanotrasen's mining operations have created far more corpses than an entire
+ galaxy of cooks could hope to deal with. To solve this, we decided to just dump
+ them all from orbit onto the barren lava planet. Unfortunately, the creatures
+ called "Legion" have infested a great number of them, and you can now commonly
+ find the bodies of former Nanotrasen employees left behind. Additionally, there
+ are reports of natives, other settlers, and even stranger things found among
+ the corpses.
+ QualityVan:
+ - tweak: The tactical rigging in op closets is more tacticool
+ Shadowlight213:
+ - balance: The reset wire on borgs must now be cut to reset a borg's module instead
+ of pulsed.
+ - tweak: Portable pump max pressure has been lowered.
+ Steelpoint:
+ - tweak: Iron Hawk Marine no longer has Centcom all access. My mistake.
+ - bugfix: Fixes Iron Hawk marine carbine not having a visible sprite.
+ Swindly:
+ - balance: Nitrous oxide no longer produces water as a by-product, requires 2 parts
+ ammonia instead of 3, and produces 5 parts when made instead of 2.
+ kevinz000:
+ - experiment: Gang turrets now follow the mouse of the person using them! Yay!
+ octareenroon91:
+ - bugfix: Attempts to add items to a storage container beyond its slots limit will
+ now obtain a failure message again.
+2017-06-03:
+ Expletive:
+ - tweak: Chem Dispensers now store their power in their batteries.
+ - tweak: Instead of being based on battery and capacitor ratings, recharge delay
+ for portable chem dispensers is now based on their capacitor and matter bin
+ ratings.
+ - tweak: The Seed Vault's chemical dispenser now has all the chemicals a pod person
+ could want.
+ - rscadd: The crafting menu now has subcategories!
+ - rscadd: Food recipe categories have been combined as subcategories of the Foods
+ category.
+ - rscadd: Weaponry and Ammunition have been combined as subcategories of the Weaponry
+ category.
+ Improvedname:
+ - rscadd: Janitors now start with a flyswatter
+ Mothership Epsilon:
+ - tweak: All your base are belong to us.
+ Penguaro:
+ - bugfix: '[Box] Removes extra/unattached vent from Xeno Lab'
+ Planned Spaceparenthood:
+ - bugfix: We would like to apologize for mislabeled cloning pod buttons.
+ WJohnston:
+ - bugfix: Deltastation's south nuke op shuttle location should no longer be possible
+ to teleport into by moving off the map and back on, and moved the rest closer
+ to the station.
+ p440:
+ - bugfix: Fixed duping cable coils with magic APC terminals
+ - bugfix: Fixed invalid icon state for empty APCs
+2017-06-04:
+ Expletive:
+ - rscadd: Many stacks now update their sprite based on their amount.
+ - rscadd: Stacks will now weigh less if they're less than full.
+ - imageadd: Added new icon states for glass, reinforced glass, metal, plasteel,
+ plastic, plasma, plastitanium, titanium, gold, silver, adamantine, brass, bruise
+ packs, ointment, gauze, cloth, leather, wet leather, hairless hide, human hide,
+ ash drake hide, goliath hide, bones, sandstone blocks, and snow blocks.
+ - tweak: Some lavaland stacks' max amounts have been reduced.
+ - bugfix: Bulldog Shotguns should update their sprite properly when you remove the
+ magazine.
+ - bugfix: Riot suits no longer hide jumpsuits.
+ Joan:
+ - balance: Rod Form now costs 2 points, from 3.
+ - balance: Rod Form now does 70 damage, from 160, but gains 20 damage, per upgrade,
+ when upgraded. This means you'll need to spend 6 points on it to instantly crit
+ people from full health.
+ Swindly:
+ - balance: Chemical grenades are no longer permanently disabled after being unlocked
+ by wirecutters after being primed.
+2017-06-05:
+ Expletive:
+ - rscadd: The Ore Redemption Machine has been ported to TGUI. New features include
+ the addition of "Release All" and "Smelt All" buttons.
+ - rscadd: The Ore Redemption Machine now be loaded with sheets of material.
+ - rscadd: The Ore Redemption Machine can now 'smelt' Reinforced Glass.
+ Joan:
+ - balance: Only human and silicon servants can help recite multi-invoker scriptures.
+ This means cogscarabs, clockwork marauders, and anima fragments DO NOT COUNT
+ for scriptures that require multiple invokers.
+ - balance: Clockcult scripture tiers can no longer be lost by dipping below their
+ requirements once they are unlocked.
+ - rscdel: Removes Revenant scriptures entirely.
+ MMMiracles:
+ - tweak: Deepstorage ruin has been redone to be more self-sufficient and up to better
+ mapping standards.
+2017-06-06:
+ Joan:
+ - rscadd: Added a new unique Kinetic Accelerator module to necropolis chests.
+ - spellcheck: Renames Clockwork Proselytizers to Replica Fabricators.
+ - balance: Replica Fabricators can directly consume floor tiles, rods, metal, and
+ plasteel for power instead of needing to convert to brass first.
+ - balance: Cogscarabs can no longer use guns.
+ - tweak: KA modkits in necropolis chests are now design discs with designs for those
+ modkits, to force miners to bring back minerals.
+ PKPenguin321:
+ - bugfix: The fake pits that the arcade machines can vend now vend properly, for
+ real this time.
+ Robustin:
+ - rscadd: The cult master has finally acquired their 3rd spell, Eldritch Pulse.
+ This ability allows the cult master to quickly teleport any cultist or cult
+ structure in visual range to another tile in visual range. This spell has an
+ obvious spell effect that will indicate where the target has gone but without
+ explicitly revealing who the master is. This spell should assist with moving
+ obstinate cultists off an important rune, getting wandering cultists back onto
+ an important rune, save a cultist from an untimely arrest/summary execution,
+ assist in getting your allies into secure areas, etc.
+ - bugfix: The void torch now only works on items that have been placed on surfaces,
+ this prevents the inventory bugs associated with this item.
+ thefastfoodguy:
+ - tweak: you can burn your brains out with a flashlight if you're tired of life
+2017-06-07:
+ Expletive:
+ - rscadd: New plasma medals have been added to the Captain's medal box. Don't get
+ them too warm.
+ - imageadd: New sprites for plasma medals.
+ - imageadd: Icon and worn sprites for all medals and the lawyer's badge have been
+ improved. Worn medals more closely match their icons.
+ - tweak: The bone talisman is an accessory again, so it's not useless.
+ - imageadd: It also has a new worn sprite, based on an arm band.
+ - imagedel: Ties have been removed from accessories.dmi and vice versa. Same for
+ the explorer's webbing sprites that were in there. ties.dmi is now neck.dmi,
+ and has sprites for scarves, ties, sthetoscopes, etc.
+ - tweak: Examining an accessory now tells you how to use it.
+ Joan:
+ - spellcheck: Renamed Volt Void to Volt Blaster.
+ - tweak: Volt Blaster does not consume power when firing and does not cause backlash
+ if you don't fire.
+ - balance: Volt Blaster does 25 damage, from 20-40 depending on power, and has 5
+ shots, from 4, over its duration.
+ QualityVan:
+ - bugfix: Surplus rifles are no longer invisible while unloaded
+ Shadowlight213:
+ - balance: The Changeling Transformation Sting is once again stealthy. However,
+ it no longer transfers mutations.
+ - balance: The chemical cost of Transformation Sting has been increased to 50
+2017-06-08:
+ 4dplanner:
+ - bugfix: traitors show up on antagHUD
+ Expletive:
+ - tweak: The detective's flask has Hearty Punch instead of whiskey.
+ - bugfix: The Detective's fedora no longer clips with hair.
+ - imageadd: Adds 91 new sprites to fix clipping issues with the Detective's fedora
+ and hair.
+ - imageadd: Change the standard fedora to match the detective and treasure hunter
+ variants.
+ - tweak: Detective, Treasure Hunter, and standard fedoras now all benefit from new
+ sprites.
+ Joan:
+ - balance: Tinkerer's Daemons are no longer totally disabled if you drop below the
+ servant requirement.
+ - balance: Instead, Tinkerer's Daemons will disable until the number of active daemons
+ is equal to or less than one-fifth of the living Servants.
+ - tweak: Tinkerer's Daemons produce components very slightly slower.
+ - rscadd: Added Prolonging Prism as an application scripture.
+ - balance: Prolonging Prism will delay the arrival of an emergency shuttle by 2
+ minutes at the cost of 2500W of power plus 75W for every 10 CV and 750W for
+ every previous activation. In addition to the high cost, it very obviously affects
+ the shuttle dock and leaves an obvious trail to the prism.
+ - balance: Script scripture now requires 6 Servants to unlock, from 5, and Application
+ scripture now requires 9 Servants to unlock, from 8.
+ Lzimann + Cyberboss:
+ - experiment: Ported goonchat. Much less laggy and crashy than BYOND chat. + Frills!
+ NanoTrasen Public Relations Department:
+ - rscadd: A mining accident has released large amounts of space dust, which is starting
+ to drift near our stations. Don't panic, it's probably safe.
+ Nanotrasen Plastic Surgery Advert:
+ - rscadd: Are you a mutant? Were you born hideously deformed? Do you have ears growing
+ out of the top of your head? Or even a tail? Don't worry, with our patented
+ surgical techniques, Nanotrasen's highly trained medical staff can make you
+ normal! Schedule an appointment, and one of our surgeons can see you same day.
+ - balance: Cat ears now give you double the ear damage.
+ QualityVan:
+ - bugfix: Cremators now still work when there's only one thing in them
+ - bugfix: The ORM now uses the intended amount of resources when making alloys
+ - rscdel: Cyborgs can no longer alt-click their material stacks to split them
+ Robustin:
+ - balance: The blood cult can only attempt to summon Nar-Sie in one of three rooms
+ that are randomly selected at round-start.
+ Shadowlight213:
+ - rscadd: Tracking implants and chem implants have been added to rnd
+ - rscdel: Adrenaline and freedom implants have been removed from rnd
+ Xhuis:
+ - tweak: Defibrillator paddles will no longer stick to your hands, and will snap
+ back onto the unit if you drop them somehow.
+ lzimann:
+ - rscdel: Xeno queens can no longer be maids
+ oranges:
+ - rscadd: Added stungloves to the brain damage lines
+2017-06-09:
+ Nanotrasen Shiny Object Appreciation Club:
+ - rscadd: The RD and HoS now receive medal lockboxes in their lockers, containing
+ science and security medals, respectively.
+ Tacolizard and Cyberboss, idea by RandomMarine:
+ - rscadd: You can now add a commendation message when pinning a medal on someone.
+ - rscadd: Medal commendations will be displayed when the round ends.
+ - tweak: Refactored the outfit datum to allow accessories as part of an outfit.
+ - bugfix: The Captain spawns with the Medal of Captaincy again.
+ TrustyGun:
+ - rscadd: Some of the clown's toys have been moved into a crate in the theater.
+ If you think you are missing something, check in there.
+ - rscadd: Wooden crates have been added. You can construct them with 6 wooden planks,
+ and deconstruct them the same way as regular crates
+ oranges:
+ - tweak: Security minor and major crime descriptors are now a single line input,
+ making it easier to add them
+ - tweak: Medical record descriptions are single inputs now
+2017-06-11:
+ Expletive:
+ - imageadd: Glass tables are shinier
+ Nanotrasen Consistency Affairs:
+ - bugfix: You no longer see yourself in place of the user when examining active
+ Spirit Sight runes.
+ Shadowlight213:
+ - bugfix: Cloning dismembered heads and brains now respects husking and other clone
+ preventing disabilities.
+ WJohn:
+ - bugfix: It is now easier to wire the powernet into box's telecomms SMES cell.
+ Xhuis:
+ - rscadd: You can now pin papers and photos to airlocks. Anyone examining the airlock
+ from up close can see the details. You can cut them down with wirecutters.
+ lordpidey:
+ - rscadd: Added F.R.A.M.E. cartridge to uplinks. This PDA cartridge contains 5
+ viruses, which when used will unlock the target's PDA into a syndicate uplink,
+ in addition, you will receive the code needed to unlock the uplink again, if
+ you so desire.
+ - rscadd: If you use telecrystals on a F.R.A.M.E. cartridge, the next time it is
+ used, it will also give those crystals to the target uplink.
+ octareenroon91:
+ - bugfix: Mecha tools now respond to MMI control signals as intended.
+ shizcalev:
+ - tweak: '"Species immune to radiation are no longer compatible targets of radiation
+ based DNA injectors."'
+ - bugfix: '"A gun''s firing pin will no longer malfunction when placed into your
+ own mouth. Phew!"'
+ - imageadd: '"Bedsheets capes are now slightly more accurate. Be jealous of the
+ clown and their sexy cape!"'
+2017-06-13:
+ Expletive:
+ - tweak: Paper planes are now the same color as the paper used to make them.
+ - bugfix: Flashdarks can no longer be used to examine head based organs.
+ Fox McCloud:
+ - tweak: Tweaked game options animal speed value to match live server
+ Joan:
+ - spellcheck: Renamed AI liquid dispensers to foam dispensers.
+ - tweak: Foam dispensers now activate immediately when clicked, rather than forcing
+ the user to go through a menu. They also have better visual, message, and examine
+ feedback on if they can be activated.
+ MrStonedOne:
+ - experiment: Added some code to detect the byond bug causing clients to send phantom
+ actions shortly after connection. It will attempt to fix or work around the
+ issue.
+ Nanotrasen Robotics Department:
+ - rscadd: To aid in general-purpose cleaning and maintaining of station faculties,
+ all janitor cyborgs are now outfitted with a screwdriver, crowbar, and floor
+ tile synthesizer.
+ WJohnston:
+ - bugfix: Survival bunker ruin's power now works, mostly.
+ shizcalev:
+ - tweak: '"Radiation immune species are now incompatible with the radiation based
+ genetics DNA scanner/modifier."'
+2017-06-14:
+ Expletive:
+ - rscadd: The medalboxes are now fancy.
+ - imageadd: New sprites for opened medal boxes.
+ Joan:
+ - tweak: Being converted to clockcult will briefly cause your world to turn yellow
+ and you to hear the machines of Reebe, matching the description in the messages.
+ - spellcheck: The messages for being converted and for failing conversion to clockcult
+ have been updated.
+ Tacolizard:
+ - bugfix: Flamethrowers no longer say they're being ignited when you extinguish
+ them
+2017-06-17:
+ Cyberboss:
+ - tweak: NT now provides education on the proper response for experiencing the excrutiating
+ pain of varying degree burns (You scream when burning)
+ Expletive:
+ - rscadd: The Captain now starts with a deluxe fountain pen in their PDA.
+ - rscadd: The quartermaster, curator, research director, lawyer, and bartender start
+ with normal fountain pens in their PDAs.
+ - rscadd: Cargo can order fountain pens via the Calligraphy Crate.
+ - rscadd: Nerds on the station will be pleased to know they now have pocket protectors.
+ - bugfix: Cryo cells work properly on mobs with varying max health values.
+ Joan:
+ - rscdel: Cultists must be human to run for Cult Master status.
+ - tweak: The Hierophant is a little less chaotic and murdery on average.
+ LanCartwright:
+ - rscadd: Penguins, penguin chicks, penguin eggs.
+ - rscadd: Penguin family to Winter Wonderland.
+ MrStonedOne and Lummox JR:
+ - bugfix: Fixed icon scaling and size preferences not loading (Technically size
+ preferences were loading because byond saves that locally, but that's not reliable
+ because ss13 shares a hub)
+ QualityVan:
+ - rscadd: The botany vending machine now has a stock of onion seeds
+ RandomMarine:
+ - tweak: RCDs now always use matter consistent with the material needed when building.
+ - tweak: Floors now cost 3 or 1 matter to build, based on if a lattice exists on
+ the tile.
+ - tweak: Reinforced windows cost 12 matter. Normal windows cost 8 matter. (Both
+ up/down from 10)
+ - tweak: Glass airlocks cost 20 matter.
+ - tweak: RCDs are faster at building grilles and plain glass windows.
+ Steelpoint:
+ - tweak: Slightly reshuffles the Head of Security's, and Research Directors, locker
+ to place fluff items below essential items.
+ Tacolizard:
+ - rscdel: Flashes no longer have a tech requirement
+ That Really Good Soda Flavor:
+ - bugfix: High luminosity eyes will have material science instead of an error research
+ type
+ Thunder12345 and Improvedname:
+ - rscadd: You can now turn severed cat tails and ears into genuine kitty ears
+ - rscadd: Cat tails can now be used to make a cat o' nine tails, similarly to the
+ liz o' nine tails.
+ Xhuis:
+ - spellcheck: The names of the hand drill, jaws of life, and emitter are now lowercase.
+ - spellcheck: The descriptions of the hand drill, jaws of life, and emitter have
+ been changed to be more descriptive and less lengthy.
+ - rscadd: Tablets with IDs in them now show the ID's name when examining someone
+ with that tablet in their ID slot, similar to a PDA would.
+ bandit:
+ - tweak: Default short/medium/long brig times are now, in order, 2, 3, and 5 minutes.
+2017-06-18:
+ Expletive:
+ - tweak: Stacks of space cash now tell you their total value and their value per
+ bill when you examine them.
+ RandomMarine:
+ - tweak: Compressed matter cartridge production costs now reflect their material
+ worth at basic efficiency.
+ - bugfix: Compressed matter cartridges can now be exported.
+ Xhuis:
+ - bugfix: Puny windows will no longer stop the progress of Ratvar.
+2017-06-19:
+ Expletive:
+ - rscadd: Paper frames can be created using wood and paper, and can be used to create
+ decorative structures.
+ - rscadd: Natural paper can now be crafted
+ - rscadd: KorPhaeron can now start a maid cafe, if they so desire.
+ - rscadd: Thanks to the invention of "Bill slots", vending machines can now accept
+ space cash.
+ - tweak: The Clown and Mime can now find their unique crayons stored inside their
+ PDAs
+ LanCartwright:
+ - rscadd: 1D4 into Lavaland Mining base crate.
+ RandomMarine:
+ - tweak: Bonfires now work on lavaland!
+ Tacolizard:
+ - rscadd: Repurposed the action button tooltip code to add tooltips with the examine
+ details of all held and equipped items. Hover your mouse over any item equipped,
+ held or in your inventory to examine it.
+ - rscadd: Examine tooltips can be toggled with the 'toggle-examine-tooltips' verb,
+ which can be typed or accessed from the OOC menu.
+ - rscadd: You can change the delay before a tooltip appears with the 'set-examine-tooltip-delay'
+ verb, also accessible via the OOC menu. The default delay is 500ms.
+2017-06-20:
+ Bawhoppen:
+ - bugfix: Grenade belts and bandoliers will no longer obscure half the screen when
+ they're completely filled.
+ LanCartwright:
+ - rscdel: Removed loot drops from Syndicate Simple mobs.
+ Tacolizard:
+ - rscadd: Some items now have custom force strings in their tooltips.
+ - bugfix: items with no force can still use a custom force string.
+ Xhuis:
+ - bugfix: The station's heaters and freezers have been sternly reprimanded and will
+ now drop the correct circuit boards and cable coils.
+ - rscadd: The straight jacket now takes five seconds to put on.
+ - bugfix: The display cases in luxury shelter capsules will no longer spawn unobtainable,
+ abstract offhand objects.
+ - bugfix: Disablers now have an in-hand sprite.
+ nicbn:
+ - imageadd: Changed cryo sprites to Bay cryopods, which show the person inside of
+ them.
+2017-06-22:
+ Bawhoppen:
+ - rscadd: Dressers are now constructable, and unanchorable with a wrench.
+ ClosingBracket:
+ - spellcheck: Fixes small typographical errors on flight suits and implanters.
+ Ergovisavi:
+ - tweak: Nanofrost setting and metal foam synthesizer on the Atmos watertank backpack
+ changed to "Resin", which is a solid, but transparent structure similar to metal
+ foam that scrubs the air of toxins, regulates temperature, etc
+ - tweak: Atmos holobarrier device swapped out for an Atmos holo-firelock device,
+ which creates holographic firelocks that prevent atmospheric changes from going
+ over them
+ Expletive:
+ - tweak: Flame thrower plasma tanks can be removed with alt-click.
+ Lordpidey:
+ - bugfix: True and arch devils are no longer deaf.
+ - bugfix: Fixed some edge cases with devils getting two sets of spells.
+ - bugfix: True/arch devils can now instabreak cuffs.
+ - rscadd: The codex gigas now indicates if a devil is ascendable or not.
+ - tweak: Hellfire has been buffed, it now explodes multiple times.
+ Nanotrasen Robotics Department:
+ - tweak: Traitor AIs' malfunction modules have received a firmware update and are
+ more responsive, with HUD buttons and more sensible menus.
+ - tweak: Overload and Override Machines now function differently; instead of right-clicking
+ a machine to choose a context menu option, you activate the ability, which lets
+ you left-click on a machine to overload or override it. This also changes your
+ cursor.
+ Xhuis:
+ - rscadd: Alt-clicking the Show/Hide Actions button will now reset the positions
+ of all action buttons.
+ - rscadd: Hints to the two shortcuts for action buttons are now included in the
+ Show/Hide Actions button's tooltip.
+ - rscadd: (As a reminder, that's shift-click to reset the clicked button, and alt-clicking
+ the Show/Hide Actions button to reset it and all the others!)
+ - spellcheck: The names of several objects, such as the holopad and biogenerator,
+ have been lowercased.
+ - spellcheck: Added some descriptions to a few objects that lacked them.
+ - rscadd: Tablets now have a built-in flashlight! It can even change colors, as
+ long as they're light enough in hue.
+ bandit:
+ - rscadd: Nanotrasen researchers have made the breakthrough discovery that Lavaland's
+ plants are, in fact, plants, and can be harvested with seed extractors.
+ ohnopigeons:
+ - bugfix: After a janitorial audit Nanotrasen has decided to further cut costs by
+ removing the janicart's secret space propulsion functionality
+2017-06-23:
+ BeeSting12:
+ - bugfix: The clowndagger now has the correct skin.
+ MrStonedOne:
+ - tweak: Makes old chat show while goonchat loads. Should goonchat fail to load,
+ the old chat will still be operational.
+2017-06-25:
+ Expletive:
+ - rscadd: Adds the skull codpiece, which can be crafted from parts of lavaland monsters.
+ - rscadd: Maid Costume aprons can now be detached and reattached to any uniform.
+ Improvedname:
+ - rscadd: You can now export cat ears/tails for 1000 credits
+ JJRcop:
+ - bugfix: Fixed telekinesis remote item pick up exploit
+ Kor:
+ - rscadd: Robotic legs now let you use pockets without a jumpsuit, and a robot chest
+ now lets you use the belt slot and ID slot without a jumpsuit.
+ RandomMarine:
+ - rscadd: Cargo can now export mechs!
+ Steelpoint:
+ - rscadd: Station Engineers spawn with a Industrial Welder in their toolbelt.
+ - tweak: Engineering Welder Locker now only holds three standard Welders.
+ - rscadd: An old Nanotrasen Space Station has quietly reawoken its surviving crew
+ one hundred years after they fell to slumber. Can the surviving crew, using
+ old, broken and out of date equipment, overcome all odds and survive, or will
+ the cold embrace of the stars become their new home?
+ - tweak: Nanotrasens Corps of Engineers has refitted and refurbished NTSS Boxstations
+ Engineering area into, what Centcom believes, a more efficient design.
+ That Really Good Soda Flavor:
+ - experiment: Added the ability for a holiday to start on the nth weekday of a month.
+ - experiment: Allahu ackbar! Added the ability to calculate Ramadan.
+ - rscadd: Added Thanksgiving, Mother's Day, Father's Day, Ramadan, and Columbus
+ Day to the possible holidays.
+ - bugfix: Fixed nuclear bombs being radioactive.
+ Xhuis:
+ - rscadd: You can now unfasten intercoms from walls and place them elsewhere on
+ the station.
+ - rscadd: Intercom frames can now be created at an autolathe for 75 metal and 25
+ glass.
+ - bugfix: Nearly-full goliath hide stacks now correctly have a sprite.
+2017-06-27:
+ Ergovisavi:
+ - bugfix: Fixed a few anomalous crystal effects
+ - bugfix: Fixes stacking atmos resin objects in a single tile
+ - tweak: Lasers now go through atmos resin objects
+ Joan:
+ - tweak: The Necropolis has been rethemed.
+ Kor:
+ - rscadd: Added dash weapons, which let you do a short teleport within line of sight.
+ - rscadd: The ninjas energy katana now lets him dash. He can no longer teleport
+ with right click.
+ - rscadd: Glass shards will no longer hurt people with robotic legs.
+ - rscadd: Mesons work on lavaland again.
+ Xhuis:
+ - spellcheck: The names of most glasses, like mesons, t-ray scanners, and night
+ vision goggles, have been lowercased.
+ - spellcheck: The thermonocle's description now changes based on the gender of the
+ person examining it.
+ - bugfix: Straight jackets can now properly be put onto others.
+ drline:
+ - bugfix: Nanotrasen finally sent out IT personnel to plug your modular consoles
+ back in. You're welcome.
+2017-06-28:
+ Cyberboss:
+ - rscdel: Cortical borers have been removed
+ Shadowlight213:
+ - rscadd: There is now a new monitor program that engineers can use to monitor the
+ supermatter status
+ Tacolizard:
+ - rscadd: NanoTrasen has now outfitted their employees with Extra-Loud(TM) Genetically
+ Modified Hearts! Now you can hear your heart about to explode when the clown
+ shoots you full of meth, or hear it slowly coming to a stop as you bleed out
+ in critical condition after being toolboxed by an unknown gas-mask wearing assistant.
+2017-07-07:
+ Ergovisavi:
+ - tweak: Added a recovery window after some variable length megafauna attacks
+ - rscadd: Adds a new mob to the game, the "leaper"
+ - rscadd: Adds another planetstation mob, the "wanderer/mook" to the backend
+ - bugfix: Fixes a problem with player controlled leapers where they occasionally
+ can't fire
+ Joan:
+ - tweak: Rethemes the ash walker nest to match the Necropolis.
+ - balance: Chasms, asteroid turfs, basalt, and lava can no longer be made wet.
+ - rscadd: A strange new Resonant Signal has appeared on lavaland.
+ - tweak: Dreams while sleeping are now slightly longer on average and will contain
+ more possibilities.
+ - rscadd: Bedsheets may affect what you can dream.
+ Lexorion:
+ - imageadd: The portable PACMAN generators now have new icons, including on and
+ off states.
+ More Robust Than You:
+ - rscadd: Nanotrasen has added lids to their soda that POP! when opened. Up to 3
+ possible sounds!
+ - bugfix: brain damage should no longer attempt to emote/say things while unconcious
+ NanoTrasen Smithy Department:
+ - soundadd: Tasked by corporate heads to make NanoTrasen's line of captain rapiers
+ flashier, a few brave smiths have managed to forge their steel in a way that
+ enhances their swords' acoustic properties.
+ Shadowlight213:
+ - rscdel: The majority of the tiny fans on Deltastation have been removed.
+ - tweak: Airlocks going to space, and secure areas like the bridge and sec on Delta
+ have been given the cycling system.
+ - balance: The freedom suit no longer slows you down and can withstand the FIRES
+ OF LIBERTY!
+ Steelpoint (Ancient Station):
+ - rscadd: Major changes to Ancient Station include new sounds for the prototype
+ RIG hardsuit, the NASA Engineering Voidsuit slowing the user down properly and
+ new insulated gloves in engineering.
+ - rscadd: Several minor changes, such as an extra oxygen tank, spawn in equipment
+ and minor tile changes.
+ Supermichael777:
+ - balance: The AI swap menu is now given to the person with the multi-tool rather
+ than the Borg. Old behavior remains for all non multi-tool sources
+ - bugfix: Borgs and shells now notify when un-linked due to the wire being cut.
+ Tacolizard:
+ - bugfix: Nanotrasen has begun a program to inform the souls of the departed that
+ their hearts can't beat after death.
+ - bugfix: heartbeat noises now loop (i can't come up with any dumb fluff for this
+ one sorry)
+ That Really Good Soda Flavor:
+ - bugfix: Martial arts will no longer be transferred in cloning, etc. if they are
+ temporary (i.e. wrestling, krav maga).
+ Xhuis:
+ - tweak: Recollection has been separated into categories and should be easier to
+ read and more informative.
+ - bugfix: Ratvar has been reminded that he hates Nar-Sie and will now actively pursue
+ fighting her.
+ - bugfix: You can now properly dig out plants from patches of soil.
+ - bugfix: Reskinnable guns no longer become invisible after firing a single shot.
+ - bugfix: The kinetic crusher and other forced two-handed objects can now correctly
+ be stored in a bag of holding.
+ - bugfix: Positronic brains' icons will now properly change depending on status.
+ - tweak: Positronic brains will now stop searching as soon as they're occupied.
+ - tweak: Positronic brains now have error messages if activating them fails for
+ whatever reason.
+ - bugfix: Unconscious Servants are now properly informed when they're deconverted.
+ - bugfix: The Voice of God no longer specifically targets creatures like constructs
+ and clockwork marauders.
+ - bugfix: Heartbeat sounds no longer play indefinitely if your body is destroyed.
+ kevinz000:
+ - rscadd: Headphones have been provided to the station in Autodrobes, mixed wardrobes,
+ and fitness wardrobes. Please use them responsibly, and remember to focus on
+ your job above all else!
+ - experiment: Headphones fit in head, ears, OR neck slots!
+ ohnopigeons:
+ - bugfix: Nanotrasen Electronics have fixed a bug where issued factory-fresh PDAs
+ did not link to their cartridges, requiring manual reinsertion.
+ shizcalev:
+ - balance: Nanotrasen has upgraded the obsolete teleporter consoles on most NT branded
+ stations with newer ones preloaded with the newest Supermatter monitoring application!
+ - soundadd: The supermatter base now has a speaker and will provide audio cues as
+ to it's current status!
+ somebody:
+ - rscadd: Strong plasma glass windows
+2017-07-09:
+ Crexfu:
+ - tweak: 2 plasma sheets have been added to viro break room on box
+ More Robust Than You:
+ - bugfix: Plasma and Reinforced plasma glass no longer merge with Normal and Reinforced
+ Glass
+ Xhuis:
+ - bugfix: You can no longer catch objects that require two hands at all times with
+ only one hand.
+2017-07-11:
+ RandomMarine:
+ - rscadd: Drones can now switch between help and harm intent.
+ Tacolizard:
+ - rscadd: Admins can now set a message/warning when they delay the round end, to
+ be shown to anyone who tries to reboot the world.
+ Tacolizard and Cyberboss:
+ - rscadd: Added two new organs, the liver and stomach. Without them, you won't metabolize
+ chemicals.
+ - rscadd: The liver is responsible for processing all chemicals except nutrients.
+ If your liver is removed, you will be unable to metabolize any drugs and will
+ slowly die of toxin damage.
+ - rscadd: Drinking too much alcohol or having too many toxins in you will damage
+ your liver, if it becomes too damaged, it will undergo liver failure and you
+ will slowly die of toxin damage. Your liver naturally heals a small amount of
+ its damage. However, it doesn't heal enough to offset stronger alcohols or large
+ amounts of toxins, at least until they are metabolized out of your body.
+ - rscadd: to conduct a liver transplant, inject corazone into the patient. Corazone
+ will prevent the patient from taking damage due to either not having a liver
+ or undergoing liver failure. Corazone will metabolize out of the patient quickly,
+ so at least 50u is recommended.
+ - rscadd: The stomach is responsible for metabolizing nutrients. Without a stomach,
+ you will be unable to get fat, but you will also be unable to process any nutrients,
+ meaning you will eventually starve to death.
+ Xhuis:
+ - bugfix: Mobs spawned by Necropolis curses are now immune to chasms.
+ - tweak: The BoxStation warden's office now has a crew monitoring console.
+ - imageadd: Clockwork slabs now show icons of the components used in scripture instead
+ of initials.
+ factoryman942:
+ - bugfix: Boxstation Robotics now has 6 flashes, from 2.
+ - bugfix: Metastation Robotics now has 40 sheets of glass, instead of 20.
+ shizcalev:
+ - tweak: The supermatter reporting system has been updated to report remaining integrity,
+ as opposed to how unstable the SM currently is.
+2017-07-18:
+ BeeSting12:
+ - tweak: Deltastation's auxiliary storage in arrivals can be accessed by anyone
+ now.
+ - bugfix: Deltastation's cargo bay maintenance can now be accessed by cargo techs.
+ Dannno/Supermichael777/InsaneHyena:
+ - rscadd: You can now pick from a few different styles when augmenting someone with
+ robot parts by putting them in the augment manipulator. Alt+click to take parts
+ out.
+ Ergovisavi:
+ - bugfix: Fixed the refresher variant of the anomalous crystal making holodeck items
+ real
+ Fox McCloud:
+ - rscdel: blood and gibs on turfs can no longer infect nearby people
+ - tweak: Tuberculosis bypasses species virus immunity (it's not a virus!)
+ - tweak: Disease and appendicitis events no longer infect clientless mobs
+ - tweak: Disease event will no longer pick virus immune mobs
+ - tweak: Appendicitis event will no longer pick mobs without an appendix
+ - bugfix: Fixed changeling panacea curing non-harmful viruses
+ - bugfix: Fixes IV drips not properly injecting the right amount of blood
+ Joan:
+ - rscdel: Removed the Soul Vessel, Cogscarab, and Anima Fragment Scriptures.
+ - bugfix: The Ark of the Clockwork Justicar will still forcibly take up a 3x3 area
+ even if it still needs components to activate.
+ MrStonedOne & Fox-McCloud:
+ - tweak: Made pathfinding much quicker
+ NewSta:
+ - bugfix: Fixes the maid apron being invisible when in-hand or attached to the maid
+ outfit.
+ XDTM:
+ - experiment: Viruses and symptoms have been havily reworked.
+ - rscadd: Symptoms now have statistic thresholds, that give them new properties
+ or improve their existing ones if the overall virus statistic is above the threshold.
+ Check the pull request in github or the wiki (soon) for the full list.
+ - rscdel: Some symptoms no longer scale linearly with stats, and instead have thresholds.
+ - tweak: The symptom limit is now 6.
+ - rscdel: Viruses can no longer be made invisible to the Pandemic
+ - tweak: Symptoms no longer trigger with a 5% chance every second, but instead have
+ a minimum and maximum number of seconds between each activation, making them
+ more consistent.
+ - rscdel: The symptoms Blood Vomit and Projectile Vomit have been removed, and are
+ now bonuses for the base Vomit symptom.
+ - rscdel: The Weakness symptom has been removed as it was completely useless.
+ - tweak: The Sensory Destruction symptom has been reworked into Narcolepsy, which
+ causes drowsiness and sleep.
+ - tweak: Viral Aggressive Metabolism now has a timer before it starts decaying the
+ virus. It scales with the highest between Resistance or Stage Speed.
+ - rscadd: You can now neuter symptoms, making them inactive. They will still affect
+ stats. Adding formaldehyde to a virus will neuter a random symptom. A bottle
+ of formaldehyde starts in the virus fridge.
+ Xhuis:
+ - tweak: The tachyon-doppler array's rotation now has messages, sprites, and examine
+ text.
+ - bugfix: Time stop is now fixed, finally!
+ - soundadd: Time stop's sound now plays in reverse when the effect ends.
+ - bugfix: Missiles can no longer ricochet off of shuttle walls, etc.
+ - bugfix: Winter coats now hold all flashlights properly, instead of seclites.
+ Xhuis & Cyberboss:
+ - rscadd: New hivebot invasion event
+ kevinz000:
+ - rscadd: Personal Cabinets now have piano synthesizers for handheld piano playing.
+ - experiment: Thank @nicbn for the sprites!
+ ninjanomnom:
+ - experiment: Thank you for updating your ShuttlSoft product! Your last update was
+ -ERROR- years ago. A full changelog can be found at CYG10408.SHSO.b9 along with
+ the EULA. This update lays a foundation for new things to come and a sample
+ in the form of new and improved docking procedures.
+ shizcalev:
+ - bugfix: Cerestation's emergency shuttle autopilot will no longer fly you in reverse
+ back to Centcom!
+2017-07-27:
+ Anonmare:
+ - bugfix: Informs a person about how bomb cores work
+ BeeSting12:
+ - rscdel: Water bottles from the sustenance vendor are gone. Wait for the ice in
+ the ice cups melt, criminal scum.
+ - rscdel: There is no longer a sink in gulag. Hygiene is for the moral members of
+ society.
+ - tweak: Janitor and service cyborgs now get pocket fire extinguishers for fire
+ suppression and space propulsion.
+ - rscadd: Pubbystation's dorms now has a dresser.
+ - bugfix: Crafting satchels from leather now makes a leather satchel rather than
+ a regular satchel.
+ Fox McCloud:
+ - tweak: breathing plasma now causes direct tox damage
+ - tweak: breathing hot/cold air now warns you when you're doing so, again
+ - tweak: species heat/cold mod now impacts damage from breathing hot/cold gases
+ HAL 9000:
+ - bugfix: I'm sorry Dave, I'm afraid I can't do that
+ JStheguy:
+ - imageadd: Resprited the tablet, including completely redone screen sprites.
+ - rscadd: Tablets can now come spawn in one of 5 colors; red, green, yellow, blue,
+ and black.
+ - imageadd: Most alcohol bottles have been resprited, as well as a poster that used
+ one of the current bottles as part of it's design.
+ Joan:
+ - balance: Unwrenching clockwork structures no longer damages them.
+ - tweak: The Hierophant will now release a burst when melee attacking instead of
+ actually hitting its target.
+ - bugfix: The Hierophant Club's blasts will now properly aggro hostile mobs.
+ - tweak: The blood-drunk miner will fire its KA a bit more often.
+ PopNotes:
+ - soundadd: Nar-Sie now sounds like an eldritch abomination that obliterates worlds
+ instead of a sweet maiden that gently whispers sweet nothings in your ear.
+ Supermichael777:
+ - bugfix: delayed chloral hydrate actually works now.
+ Tacolizard:
+ - rscadd: Added cybernetic organs to RnD, they can be used to replace organic organs.
+ Remember to administer corazone during implantation though!
+ - rscadd: Added the upgraded cybernetic liver. It is exceptionally robust against
+ toxins and alcohol poisoning.
+ Xhuis:
+ - bugfix: Cyborgs now regenerate oxygen damage.
+ - bugfix: If a cyborg somehow takes toxin damage, it can be healed with cables as
+ though it was burn damage.
+ - spellcheck: Picking up ores by walking over them now longer spams messages, instead
+ showing one message per tile of ore picked up.
+ - tweak: You can now control-click action buttons to lock them and prevent them
+ from being moved. Alt-clicking the "Show/Hide Actions" button will unlock all
+ buttons.
+ - tweak: There is now a preference for if buttons should be locked by default or
+ not.
+ - rscadd: Pizza box stacks can now fall over
+ - imageadd: Pizza box inhands now stacks depending on how many you're holding.
+ - bugfix: Mining satchels no longer hold infinite amounts of ore.
+ - bugfix: Reviving Stasis now consistently regenerates organs.
+ - bugfix: Medibots now properly render the overlays of the medkits they are made
+ from.
+ - bugfix: The latest batch of Syndicate screwdrivers fell into a vat of paint and
+ were colored randomly. We have rinsed them off and they will no longer come
+ in random colors.
+ - bugfix: Supermatter slivers can now be stolen properly.
+ - tweak: Whenever you're trying to hack off your own limbs, you'll now always hit
+ those limbs.
+ Xhuis & MoreRobustThanYou:
+ - imageadd: Toolbelts now have overlays for crowbars, wirecutters, screwdrivers,
+ multitools, and wrenches.
+ Y0SH1_M4S73R:
+ - bugfix: Romerol zombies count as dead for assassinate and maroon objectives.
+ bandit:
+ - rscadd: New Cards against Spess cards are available!
+ ktccd:
+ - bugfix: Hijacking should now be possible again!
+2017-07-29:
+ Fox McCloud:
+ - rscadd: Sound should carry further, but should get quieter and quieter the further
+ you are from it
+ Joan:
+ - tweak: Sigils of Transmission can now drain power in a large area when activated
+ by a Servant.
+ - rscdel: Interdiction Lenses have been removed, as they were largely only used
+ to drain power into Sigils of Transmission.
+ - balance: Sigils can no longer directly be removed by Servants.
+ - balance: Prolonging Prisms have a higher cost to delay, but no longer increase
+ in cost based off of CV.
+ - balance: Base delay cost changed from 2500W to 3000W, cost increase per activation
+ changed from 750W to 1250W, cost increase per 10 CV changed from 75W to 0W.
+ - rscdel: Removed the Volt Blaster scripture.
+ - rscdel: Ratvarian spears can no longer impale.
+ - balance: Vitality Matrices now require a flat 150 Vitality to revive Servants,
+ from 20 + the Servant's non-oxygen damage. Vitality Matrices are also no longer
+ destroyed when reviving Servants.
+ - balance: Ratvarian spear damage changed from 18 to 20, Ratvarian spears now generate
+ 5 Vitality when attacking living targets. Ratvarian spear armour penetration
+ changed from 0 to 10.
+ - balance: The Judicial Visor's mark now immediately applies Belligerent and knocks
+ down for 0.5 seconds. Mark exploding no longer mutes, mark explosion stun changed
+ from 16 seconds to 1.5 seconds, mark explosion damage changed from 10 to 20.
+ More Robust Than You:
+ - rscadd: Nanotrasen has begun production of the Rapid Cable Layer, a tool that
+ helps you lay down cables faster
+ - rscadd: You can now craft ghetto RCLs with metal, a screwdriver, welder, and wrench.
+ They hold less cable, and may fall apart or jam!
+ Xhuis:
+ - spellcheck: Player-controlled medibots now receive a notice whenever they try
+ to heal someone with too high health.
+ - bugfix: Syringes now properly inject targets wearing thick clothing on different
+ slots.
+ - bugfix: Stun baton overlays now appear on security belts when active.
+ kevinz000:
+ - rscadd: 'Badmins: Buildmode map generators have names in the list to select them,
+ instead of paths.'
+ - rscadd: Also, a new map generator has been added, repair/reload station. Use it
+ VERY sparingly, it deletes the block of the map and reloads it to roundstart.
+ THIS CAN CAUSE ISSUES WITH MACHINES AND ATMOSPHERICS, SO DO NOT USE IT UNLESS
+ YOU ABSOLUTELY HAVE TO!
+ - experiment: The reload station one tagged DO NOT USE shouldn't be used as it doesn't
+ delete anything before loading, so if you use it you'll have two copies of things.
+ That can result in a LOT of issues, so don't use it unless you're a codermin
+ and know what you're doing/abusing!
+ ktccd:
+ - bugfix: Ashstorms no longer pierces the protected people to kill anyone/anything
+ in them.
+2017-08-06:
+ Anonmare:
+ - rscadd: Surgical toolarm to protolathe and exofab
+ - tweak: Toolarm tools are less robust but more efficient at surgery
+ - tweak: Arm augments are no longer a huge item
+ AnturK:
+ - balance: Cyborg remote control range is now limited to 7 tiles.
+ Ergovisavi:
+ - rscadd: Adds the "seedling" planetstation mob to the backend
+ Floyd:
+ - bugfix: No longer does everyone look like a sick, nauseated weirdo!
+ Galactic Corgi Breeding Mills, LLC:
+ - bugfix: Fixed corgis being able to wear spacesuit helmets despite lacking the
+ proper code and sprites for them.
+ Joan:
+ - tweak: Colossus's shotgun is now a static-spread blast of 6 bolts, making it more
+ predictable.
+ - balance: Geis now mutes for 12-14 seconds and "stuns" the target, via a binding
+ effect, for 25 seconds instead of initiating a conversion.
+ - experiment: Geis's "stun" restrains the target and prevents them from taking actions,
+ but its duration is halved if the binding is not being pulled by a Servant.
+ - wip: Using Geis on a target prevents you from taking actions other than attempting
+ to pull the binding. If you are pulling the binding, you can dispel it at any
+ time.
+ - wip: As should be obvious, if the binding is destroyed or dispelled, you can once
+ again take normal actions.
+ - tweak: Sigils of Submission are now permanent and have been moved from the Script
+ tier to the Driver tier, with an according cost adjustment. They still do not
+ penetrate mindshield implants.
+ - rscdel: Removed Taunting Tirade.
+ - rscdel: Removed Sigils of Accession.
+ Lexorion:
+ - imageadd: Hearty Punch has a new, fancier sprite.
+ More Robust Than You:
+ - bugfix: RCL and Ghetto RCLs are no longer invisible
+ - bugfix: RCL action button now has a sprite
+ - bugfix: RCLs can no longer go inside you
+ XDTM:
+ - bugfix: Eyes can now be properly damaged.
+ Xhuis:
+ - spellcheck: Removed an improper period from the supermatter sliver theft objective's
+ name.
+ - bugfix: Alien hunters can no longer pounce through shields.
+ - bugfix: Observing mobs that have no HUD will no longer cause intense lighting
+ glare.
+ - bugfix: Objects on shuttles now rotate in the correct directions.
+ - soundadd: The speakers in the ceiling have been upgraded, and many sounds are
+ now less tinny.
+ Xhuis and oranges:
+ - bugfix: Banana cream pies no longer splat when they're caught by someone.
+ - soundadd: Throwing a pie in someone's face now has a splat sound.
+ kingofkosmos:
+ - bugfix: Fixed hair sticking through headgear.
+2017-08-13:
+ JStheguy:
+ - imageadd: Laptops now have actual sprites for using the supermatter monitoring
+ instead of defaulting to a generic one.
+ Joan:
+ - imageadd: Belligerent now has a visible indicator over the caster.
+ More Robust Than You:
+ - tweak: Mulligan and non-continuous completion checks will not consider afk/logged
+ out people to be "living crew".
+ - tweak: The wiki button now asks what page you want to be taken to
+ - tweak: His Grace now shows up on the orbit list
+ Pubby:
+ - rscadd: The Curator job is now available on PubbyStation
+ - rscadd: Beekeeping has been added to PubbyStation's monastery
+ - tweak: PubbyStation's bar has been rearranged
+ Xhuis:
+ - bugfix: Swarmer shells now have ghost notifications again.
+ - bugfix: Minebots no longer lack icons for their action buttons.
+ kingofkosmos:
+ - imageadd: Adds icon_states to the unused and used Eldritch whetstones. Sprites
+ by Fury McFlurry.
+2017-08-14:
+ Joan:
+ - imageadd: Ported CEV-Eris's APC sprites.
+ More Robust Than You:
+ - bugfix: Fixes a typo in the blobbernaut spawn text
+ WJohnston:
+ - rscadd: Adds an ore box and shuttle console to aux bases on all stations.
+ Xhuis:
+ - bugfix: The Resurrect Cultist rune now works as intended.
+ - bugfix: Cyborg energy swords now properly have an icon.
+ kingofkosmos:
+ - tweak: Canisters don't flash red lights anymore when empty.
+2017-08-19:
+ Anonmare:
+ - balance: Raised airlock deflection by one point
+ BeeSting12:
+ - balance: The meth explosion temperature has been raised.
+ FrozenGuy5/PraiseRatvar:
+ - balance: Nerfs L6 SAW Hollow Point Bullets from -10 armour penetration to -60
+ armour penetration.
+ Joan:
+ - balance: Deathsquads no longer get shielded hardsuits.
+ More Robust Than You:
+ - rscadd: Blobs can now sense when they're being cuddled!
+ - bugfix: Fixes mining hardsuit heat_protection
+ - bugfix: RCL icons are now better at updating
+ NewSta:
+ - bugfix: Fixes the wiki button
+ - spellcheck: Fixes a typo in the wiki button description
+ XDTM:
+ - rscadd: You can now click on symptoms in the Pandemic to see their description
+ and stats
+ Xhuis:
+ - soundadd: The station's explosion now uses a new (or old) sound.
+ - rscadd: Adds smart metal foam, which conforms to area borders and walls. It can
+ be made through chemistry by mixing foaming agent, acetone, and iron.
+ - rscadd: Smart metal foam will create foamed plating on tiles exposed to space.
+ Foamed plating can be struck with floor tiles to turn it into regular plating!
+ - spellcheck: The chat message has been removed from *spin. I hope you're happy.
+ nicbn:
+ - imageadd: Nanotrasen redesigned the area power controllers!
+ - imageadd: Thanks Xhuis for the contrast tweak on APCs
+2017-08-23:
+ Cobby:
+ - balance: Planting kudzu now has a short delay with a visible message to users
+ around you. Hit-N-Run planting is no longer possible.
+ - rscdel: kudzu bluespace mutation and spacewalk mutation are removed.
+ Cruix:
+ - rscadd: The syndicate shuttle now has a navigation computer that allows it to
+ fly to any unoccupied location on the station z-level.
+ Ergovisavi:
+ - tweak: Slightly increased the radius of the atmos resin launcher, and resin now
+ makes floors unslippery
+ Pubby:
+ - rscadd: Gorillas
+ - rscadd: Irradiating monkeys can now turn them into hostile gorillas
+ Shadowlight213:
+ - experiment: The amount of time spent playing, and jobs played are now tracked
+ per player.
+ - experiment: This tracking can be used as a requirement of playtime to unlock jobs.
+ ShizCalev:
+ - balance: Morphlings now have to restore to their original form before taking a
+ new one.
+ - bugfix: Morphlings will no longer have combined object appearances
+ Supermichael777:
+ - bugfix: Boss tiles have been reconstructed out of an unstoppable force.
+ TehZombehz:
+ - rscadd: Nanotrasen Culinary Division has authorized the construction of pancakes,
+ including blueberry and chocolate chip pancakes. Pancakes can be stacked on
+ top of each other.
+2017-08-26:
+ Cyberboss:
+ - rscadd: Added the credits roll
+ Iamgoofball:
+ - rscadd: Plasmamen now hallucinate with blackpowder in their system
+ Joan:
+ - balance: Geis bindings no longer decay faster if not pulled by a Servant, but
+ last for 20 seconds, from 25.
+ - tweak: Geis bindings will decay slower when on a Sigil of Submission, and, if
+ being pulled by a Servant when crossing a Sigil of Submission, will helpfully
+ remove the pull.
+ - tweak: Removing Geis bindings is no longer instant and can be done by any Servant
+ with a slab, not just the initiator.
+ - wip: Geis no longer prevents you from taking actions, but you remain unable to
+ recite scripture while the target is bound. In addition, dealing damage to a
+ bound target will cause the bindings to decay much more rapidly.
+ - rscadd: You can now remove sigils by hitting them with a clockwork slab for a
+ small refund.
+ More Robust Than You:
+ - balance: Lowers the chance for monkeys to become gorillas
+ - rscadd: Holoparasite prompts now have a "Never For This Round" option
+ Naksu:
+ - spellcheck: fixed inconsistent grammar between machines that derive from /obj/machinery/chem_dispenser
+ - spellcheck: touched up some chat messages to include references to objects instead
+ of "that" or "the machine" etc., also removed references to beakers being loaded
+ in machines that can accept any container
+2017-08-30:
+ CPTANT:
+ - balance: Hacked AI module cost is reduced to 9TC
+ Cobby & Cyberboss:
+ - rscadd: A stealth option for the traitor microlaser has been added. When used,
+ it adds 30 seconds to the cooldown of the device.
+ Cyberboss (unwillingly by Kor's hand):
+ - balance: You no longer take damage/are as heavily blinded in crit while above
+ -30HP
+ - balance: Whispering in crit above -30HP will not cause you to succumb
+ - balance: You can now hear in crit above -30HP
+ Joan:
+ - imageadd: Cult blades have updated item and inhand sprites.
+ Kor:
+ - rscadd: Added Shadow Walk, a new form of jaunt that lasts for an unlimited amount
+ of time, but ends if you enter a well lit tile. It is planned for use in a Shadowling
+ rework, but feel free to hassle admins to test it out in the mean time.
+ - balance: Slime people can consume meat and dairy again.
+ Lzimann:
+ - rscadd: Ghosts now have a way to see all available ghost roles! Check your ghost
+ tab!
+ MMMiracles:
+ - rscdel: Cerestation has been decommissioned. Nanotrasen apologizes for any spikes
+ of suicidal tendencies, sporadic outbursts of primitive anger, and other issues
+ that may of been caused during the station's run.
+ Naksu:
+ - bugfix: fixed portable chem dispensers charging 50% slower than intended when
+ initialized.
+ - bugfix: fixed portable chem dispensers getting faster charging rate every time
+ refreshparts() is called
+ Pubby:
+ - rscadd: Crew-tracking pinpointers to replace laggy crew monitoring console functionality
+ - rscadd: Crew-tracking pinpointers in medical vendors and the detective's office
+ RemieRichards:
+ - rscadd: AltClick listing now updates instantly on AltClick
+ - bugfix: AltClick listing no longer reveals obscured items
+ ShizCalev:
+ - tweak: The singularity now poses a threat towards asteroids as well as stations.
+ - tweak: All power systems will now report their wattage values in Watts, Kilowatts,
+ Megawatts, and Gigawatts. Gone are the days of seeing 48760 W total load when
+ working with an APC!
+ kingofkosmos:
+ - tweak: You can now unbuckle out a chair/bed by moving.
+ ninjanomnom:
+ - bugfix: Fixed a problem with shuttles being unrepairable under certain circumstances.
+2017-09-01:
+ Fury McFlurry:
+ - rscadd: Added more halloween costumes.
+ - rscadd: Among them are a lobster suit, a cold villain costume and some gothic
+ clothes
+ More Robust Than You:
+ - rscdel: Finally fucking removed gangs
+ MrStonedOne:
+ - rscadd: Player notes can now be configured to fade out over time to allow admins
+ to quickly see how recent notes are. Server Operators, check the config for
+ more info
+ Pubby:
+ - rscdel: The multiverse sword is toast
+ YPOQ:
+ - bugfix: Pouring radium into a ninja suit restores adrenaline boosts.
+ - bugfix: Adrenaline boost works while unconscious again.
+ - bugfix: Energy nets can be used again!
+2017-09-02:
+ Frozenguy5:
+ - tweak: Added new station prefixes, names and suffixes!
+ Tortellini Tony:
+ - tweak: Round-end credits can now be toggled on or off in the server game options.
+ XDTM:
+ - tweak: The Disease Outbreak event now can generate random advanced viruses, with
+ more symptoms and higher level as round time goes on.
+2017-09-11:
+ Anonmare:
+ - balance: Altered pressure plate crafting recipe
+ Basilman:
+ - rscadd: A strange asteroid has drifted nearby...
+ Firecage:
+ - rscadd: The NanoTrasen Department for Cybernetics (NDC) would like to announce
+ the creation of Cybernetic Lungs. Both a stock variety to replace traditional
+ stock human lungs in emergencies, and a more enhanced variety allowing greater
+ tolerance of breathing cold air, toxins, and CO2.
+ JJRcop:
+ - rscadd: Admins can now play media content from the web to players.
+ - rscadd: Adds a volume slider for admin midis to the chat options menu.
+ Jay:
+ - bugfix: Goliaths can be butchered again
+ Joan:
+ - tweak: While below 0 health but above -30 health, you will be able to crawl slowly
+ if not pulled, whisper, hear speech, and see with worsening vision.
+ - wip: The previous softcrit got reverted, for changelog context.
+ - rscdel: Standard attacks, such as swords, hulk punches, mech punches, xeno slashes,
+ and slime glomps, will no longer damage clothing.
+ Kor:
+ - rscadd: People in soft crit will take oxyloss more slowly than people in full
+ crit if they remain still.
+ - rscadd: People dragging themselves in critical condition will now leave blood
+ trails. This will rapidly deal oxyloss to you.
+ MrStonedOne:
+ - rscadd: Admins may now show the variables interface to players to help contributors
+ debug their new additions
+ Naksu:
+ - rscadd: Added TGUI interfaces to various smartfridges of different kinds, drying
+ racks and the disk compartmentalizer
+ Pubby:
+ - bugfix: Escape pods and PubbyStation's monastery shuttle are back in commission
+ Robustin:
+ - tweak: Golem shells no longer fit in standard crew bags.
+ Supermichael777:
+ - bugfix: Stands now check if their user got queue deleted somehow
+ VexingRaven:
+ - bugfix: Hearty Punch once again pulls people out of crit.
+ Xhuis:
+ - spellcheck: Various grammar in the Orion Trail arcade game has been tweaked.
+ - rscadd: You can now kill yourself in fun and creative ways with the hierophant
+ club.
+ - rscadd: Common lavaland mobs now have rare mutations! Keep an eye out for rare
+ Poke- err, monsters.
+ - imageadd: The hand drill and jaws of life now have sprites on the toolbelt.
+ YPOQ:
+ - bugfix: Windoors open when emagged again
+ as334:
+ - rscadd: Added a mass spectrometer to the detective's closet
+ basilman:
+ - rscadd: penguins may now have shamebreros, noot noot
+2017-09-13:
+ BeeSting12:
+ - balance: The stetchkin APS pistol is smaller.
+ - rscadd: The 9mm pistol magazines can be purchased from nuke op uplinks at two
+ telecrystals each.
+ Kor:
+ - rscadd: Added Nightmares. They're admin only currently, so as usual, make sure
+ to beg admins to be one.
+ - rscadd: The Chaplain may now choose the Unholy Blessing as a null rod skin.
+ KorPhaeron:
+ - rscadd: Added Jacob's ladder to the necropolis chest
+ Lordpidey:
+ - bugfix: Centcom roundstart threat reports are fixed, and can now be used to narrow
+ down the types of threats facing the station.
+ MrROBUST:
+ - rscadd: Mechs now can be connected to atmos ports
+ VexingRaven:
+ - bugfix: Changeling Augmented Eyesight ability now grants flash protection when
+ toggled off
+ - bugfix: Changeling Augmented Eyesight ability can now be toggled properly
+ - bugfix: Changeling Augmented Eyesight ability is properly removed when readapting
+ - bugfix: The syndicate have once again stocked the toy C20r and L6 Saw with riot
+ darts.
+ Xhuis:
+ - rscadd: You can now use metal rods and departmental jumpsuits to craft departments
+ for each banner.
+ - tweak: The lavaland animal hospital ruin has been remapped, including more supplies
+ as well as light sources.
+2017-09-14:
+ BeeSting12:
+ - balance: Deltastation's and Metastation's armory now starts with three riot shotguns!
+ Fun Police:
+ - rscdel: Removed some of the free lag.
+ Kor:
+ - bugfix: It is possible to multitool the cargo computer circuitboard for contraband
+ again
+ ShizCalev:
+ - bugfix: Holding a potted plant will no longer put you above objects on walls.
+ - bugfix: Replaced leftover references to loyalty implants with mindshield implants.
+ ninjanomnom:
+ - bugfix: Shuttle transit parallax should be working again
+2017-09-16:
+ Basilman:
+ - rscadd: Gondolas are now procedural generated.
+ Mey-Ha-Zah:
+ - imageadd: Updated the knife sprite.
+ Naksu:
+ - bugfix: Evidence bags will no longer show ghosts of items such as primed flashbangs
+ after the flashbang inside explodes
+ - bugfix: Prevents dead monkeys from fleeing their attackers or escaping His Grace
+ only to be eaten again
+ - rscdel: Corgis can no longer be targeted by facehuggers
+ - rscdel: Removed unused vine floors and their sprite.
+ Robustin:
+ - rscadd: Due to budget cuts, airlocks that control access to non-functional maint
+ rooms and other abandoned areas now have a chance to spawn welded, bolted, screwdrivered,
+ or flat out replaced by a wall at roundstart.
+ - bugfix: Dice will now roll when thrown
+ YPOQ:
+ - rscadd: Ninja adrenaline boost removes stamina damage
+ - bugfix: Depowered AIs can no longer use abilities or interact with machinery
+ - bugfix: The doomsday device will again periodically announce the time until its
+ activation
+ - bugfix: Crafting stackable items results in the right stack sizes
+2017-09-18:
+ More Robust Than you:
+ - balance: Blobbernauts are healed quicker by cores and nodes
+ Naksu:
+ - bugfix: OOC for dead people is now (re-)enabled at round-end
+ - bugfix: Fixed chemfridges being unable to display items with dots in their name
+ Pubby:
+ - rscadd: Traitorbro gamemode
+ Supermichael777:
+ - bugfix: Airlocks now check metal for upgrades using the standard get_amount()
+ proc instead of checking the amount var, this means it is compatible with cyborgs.
+ TungstenOxide:
+ - tweak: Swapped the action of purchasing a pAI software and subtracting the RAM
+ from available pool.
+ Xhuis:
+ - balance: Brave Bull now increases your max HP by 10, up from 5.
+ - rscadd: Tequila Sunrise now makes you radiate dim light while it's in your body.
+ - rscadd: Dwarves are now very resistant to the intense alcohol content of the Manly
+ Dorf and can freely quaff them without too much worry.
+ - rscadd: Bloody Mary now restores lost blood.
+2017-09-20:
+ PopNotes:
+ - imageadd: Airlocks animate faster. This doesn't change the time it takes to pass
+ through an airlock, but it does visually match up much better so you don't just
+ appear to glide through the airlock while it's half-open.
+ Pubby:
+ - bugfix: Atmos pipenets are less glitchy
+ TehZombehz:
+ - rscadd: Several new plushie dolls are now available in toy crates.
+2017-09-22:
+ AutomaticFrenzy:
+ - bugfix: Mice spawning finds the station z level properly
+ CPTANT:
+ - balance: Knockdown and unconcious now let you regenerate stamina damage.
+ - rscadd: Sleeping regenerates more stamina damage.
+ Naksu:
+ - bugfix: Admin ghosts can no longer unintentionally make a mess of things.
+2017-09-23:
+ Armhulen:
+ - rscadd: Rare Spider Variants have arrived! Every spiderling has a rare chance
+ of growing up to a rare version of their original spider type!
+ - rscadd: Special thanks to Onule for the sprites, you're the best!
+ JJRcop:
+ - rscadd: Suiciding with a ballistic gun now actually blows your brain out.
+ More Robust Than You:
+ - tweak: Taking the beaker out of a cryotube now tries to put it into your hand
+ - code_imp: Removed some spawn()s from secbot code
+ - bugfix: Using a soulstone on somebody now transfers your languages to the shade
+ - bugfix: Zombies now stay dead if they suicide
+ - rscadd: If a zombie suicides, they now rip their head off!
+ - bugfix: pAIs now transfer their languages to bots
+ - bugfix: Support Holoparasites must be manifested to heal
+ Robustin:
+ - balance: A zombie's automatic self-healing is stopped for 6 seconds after taking
+ damage.
+ - bugfix: Deconverted revs will now always get a message, logs will now include
+ more details.
+ YPOQ:
+ - bugfix: Pet persistence works again
+2017-09-27:
+ Arianya:
+ - balance: Lesser ash drakes no longer drop ash drake hide when butchered.
+ GLA Coding:
+ - tweak: Cells must now be installed in mechs when being constructed, this step
+ is always before the application of internal armor.
+ - bugfix: Combat mechs now get stats upgrades from their scanning modules and capacitors
+ Improvedname:
+ - rscadd: Adds racial equality to color burgers
+ More Robust Than You:
+ - rscadd: Implant Chairs now also support organs
+ Naksu:
+ - bugfix: Fixed jump boots breaking if used when you can't jump, such as when inside
+ a sleeper.
+ - code_imp: Removed meteor-related free lag.
+ - bugfix: Syndicate MMIs will now properly transfer their laws to newly-constructed
+ AIs
+ Pubby:
+ - rscadd: Bluespace pipes to atmospherics, which create a single pipenet with all
+ bluespace pipes in existence.
+2017-09-28:
+ RandomMarine:
+ - imageadd: Air tanks (o2+n2) now have a different appearance from oxygen tanks.
+ Robustin:
+ - tweak: Revheads no longer spawn with chameleon glasses or a spraycan, instead
+ they will start with a cybernetic security HUD implanted into their eyes.
+ Xhuis:
+ - rscadd: Ian has recently communed with unspeakable horrors and may now be warped
+ by their power if Nar-Sie passes near them.
+ - rscadd: In order to fight back against their ancient foe Ian, Poly has struck
+ a bargain with Ratvar and will be transformed into a machine by their presence.
+ Y0SH1_M4S73R:
+ - bugfix: AFK players count as dead for the assassinate objective.
+2017-09-29:
+ Kor:
+ - rscadd: Gunfire can now leave bullet holes/dents in walls. Sprites by JStheguy.
+ RandomMarine:
+ - rscadd: You can now light your cigs with people that are on fire. The surgeon
+ general is spinning in their grave.
+ Robustin:
+ - tweak: Hacking a secure container with a multitool now takes longer, but no longer
+ has a chance to fail.
+ XDTM:
+ - rscadd: Nurse spiders can now set a directive that will be seen by their spiderlings,
+ when they get controlled by a player.
+ - rscadd: Spiders' actions are now action buttons instead of verbs.
+ - rscadd: Wrapping stuff in a cocoon is now a targeted action!
+ kevinz000:
+ - rscadd: The syndicate have recently begun sending agents to extract vital research
+ information from Nanotrasen.
+ - bugfix: 'Timestop fields will now stop thrown objects experimental: Timestops
+ will now be much quicker to react.'
+ kingofkosmos:
+ - spellcheck: You can now find out if an item uses alt-clicking by examining it.
+2017-10-07:
+ Antur:
+ - bugfix: Liches will no longer lose their spells when reviving.
+ AnturK:
+ - rscadd: Wigs are now available in AutoDrobe
+ Cobby:
+ - admin: Players will now be notified automatically when an admin resolves their
+ ahelp.
+ Cyberboss:
+ - config: The shuttle may now be configured to be automatically called if the amount
+ of living crew drops below a certain percentage
+ - bugfix: Fixed a rare case where creating a one tank bomb would result in a broken
+ object
+ - bugfix: Fixed many cases where forced item drops could be avoided by not having
+ an item in your active hand
+ DaxDupont:
+ - rscdel: No more roundstart tips about gangs. You can finally start to forget gangs
+ ever existed.
+ Incoming5643:
+ - bugfix: The rarely utilized secret satchel item persistence system has been fixed
+ and made more lenient.
+ - rscadd: 'In case you forgot how it works: if you find or buy secret satchels,
+ put an item in them, and then bury them under tiles on the station you or someone
+ else can find them again in a future round with the item still there! Free satchels
+ can often be found hiding around the station, so get to burying!'
+ JJRcop:
+ - config: Hosts can now lock config options with the @ prefix. This prevents admins
+ from editing the option in-game.
+ - tweak: Admin volume slider moved to its own menu for better visibility.
+ Joan:
+ - bugfix: Fixes Vanguard never stunning for more than 2 seconds.
+ - balance: Ocular Warden base damage per second changed from 12.5 to 15.
+ - bugfix: Ocular Wardens no longer count themselves when checking for dense objects,
+ which decreased their overall damage by 15%.
+ - balance: Ocular Wardens now only reduce their damage by 10% per dense object,
+ and only do so once per turf. However, dense turfs now reduce their damage with
+ the same 10% penalty.
+ Kerbin-Fiber:
+ - bugfix: Wood is no longer invisible
+ Kor:
+ - rscadd: Nightmares now have mutant hearts and brains, with their own special properties
+ when consumed or implanted in mobs. Experiment!
+ - bugfix: You can now tell when someone is in soft crit by examining them.
+ - rscadd: Nightmares now have a chance to spawn via event.
+ More Robust Than You:
+ - bugfix: Fixes cogscarab sprites not updating
+ - balance: Blobs now take damage from particle accelerators
+ MrDoomBringer:
+ - rscadd: Nanotrasen, as part of their new Employee Retention program, has encouraged
+ more station point-makery by adding the "Cargo Tech of the Shift"! The award
+ is located in a lockbox in the Quartermaster's locker.
+ MrStonedOne:
+ - tweak: The MC will now reduce tick rate during high populations to keep it from
+ fighting with byond for processing time.
+ - config: Added config options to control MC tick rate
+ - admin: Admins can no longer manually control the mc's tick rate by editing the
+ MC's processing value, instead you will have to edit the config datum's values
+ for high/low pop tick rates.
+ Naksu:
+ - bugfix: Removed some of the free lag
+ - bugfix: Updates to station name are now reflected on Cargo's stock exchange computers.
+ - bugfix: Gutlunches will now once again look for gibs to eat.
+ - bugfix: Bees now come with reduced amounts of free lag
+ - balance: Pyrosium and cryostylane now react at ludicrous speeds.
+ - tweak: Made atmos tiny bit faster
+ - bugfix: Tweaks to atmos performance
+ Qbopper:
+ - tweak: Moved a locker blocking an airlock in Toxins maintenance.
+ RandomMarine:
+ - bugfix: Simple mobs should no longer experience severe hud/lighting glitches when
+ reconnecting.
+ Robustin:
+ - rscadd: Blood cultists can now create a unique bastard sword at their forge
+ - rscdel: Blood cultists can no longer obtain a hardsuit from the forge
+ - bugfix: Emotes (e.g. spinning and flipping) will now properly check for consciousness,
+ restraints, etc. when appropriate.
+ - bugfix: The Cult's bastard sword should now properly store souls and create constructs.
+ - bugfix: Neutering a disease symptom now produces a unique ID that will ensure
+ the PANDEMIC machine copies it properly.
+ ShizCalev:
+ - bugfix: You now have to unbuckle a player PRIOR to shaking them up off a bed or
+ resin nest.
+ - bugfix: Wizards will now have the correct name when attacked with Envy's knife!
+ - soundadd: Space ninja energy katanas now make a swish when drawn!
+ Supermichael777:
+ - balance: The detectives gun has been restored from a system change that nerfed
+ knockdown in general. We need to have a serious discussion about anti revolver
+ hate in this community.
+ - tweak: The PDA default font has been switched from "eye bleed" to old-style monospace.
+ Check your preference.
+ Thefastfoodguy:
+ - bugfix: Silicons can no longer take brain damage
+ - bugfix: Antimatter shielding that can't find a control unit won't delete itself
+ anymore
+ WJohnston:
+ - rscadd: Boxstation and Metastation's white ships now have navigation computers,
+ letting you move them around in the station, deep space, and derelict z levels.
+ XDTM:
+ - rscadd: Added the H.E.C.K. suit, a guaranteed loot frop from Bubblegum.
+ - rscadd: The H.E.C.K. suit is fully fire (and ash) proof, and has very good melee
+ armor.
+ - rscadd: H.E.C.K. suits can also be painted with spraycans, to fully customize
+ your experience.
+ - rscadd: Despite spending centuries inside a demon king, H.E.C.K. suits are most
+ definitely safe.
+ - bugfix: Fixed a bug where Viral Aggressive Metabolism caused viruses to be cured
+ instantly.
+ - bugfix: Fixed a bug where viruses' symptoms would all instantly activate on infection.
+ - rscadd: The CMO now has an advanced health analyzer in his closet! It can give
+ more precise readings on the non-standard damage types.
+ Xhuis:
+ - bugfix: Runed metal and brass are no longer invisible.
+ Xhuis and Y0SH1_M4S73R:
+ - bugfix: Servants of Ratvar now spawn in as the actual race set on their preferences,
+ with plasmamen getting the gear they need to not immediately die.
+ Y0SH1_M4S73R:
+ - balance: Gygax overdrive consumes at least 100 power per step
+ YPOQ:
+ - bugfix: Jaunters equipped on the belt slot will save you from chasms again.
+ kevinz000:
+ - rscadd: Wormhole event wormholes now actually teleport you.
+ - bugfix: portals now actually teleport on click.
+ kingofkosmos:
+ - rscadd: You can now see construction/deconstruction hints when examining airlocks.
+ - spellcheck: Beds, chairs, closets, grilles, lattices, catwalks, tables, racks,
+ floors, plating and bookcases now show hints about constructing/deconstructing
+ them.
+ nicbn:
+ - rscadd: Paperwork now uses Markdown instead of BBCode, see the writing help for
+ changes.
+ - imageadd: Changed the drop, throw, pull and resist icons.
+2017-10-15:
+ Armhulen:
+ - bugfix: Clockwork golems no longer slip and slide on glass!
+ Armie:
+ - tweak: Holoparasites are once again in the uplink.
+ Bawhoppen:
+ - tweak: Smoke machine board has been moved to tech storage.
+ DaxDupont:
+ - tweak: After lobbying by Robust Softdrinks and Getmore Chocolate Corp all vendor
+ firmware has been changed to add sillicons to their target demographic.
+ - spellcheck: Replaces instances of "permenant" and "permenantly" with the proper
+ spelling in several areas,
+ Epoc:
+ - rscadd: Added a Toggle Underline button to the PDA menu
+ - code_imp: Cleaned HTML spacing
+ Frozenguy5:
+ - bugfix: C20r damage upped from 20 to 30 (used to be 30 before an ammo cleanup
+ in the code)
+ GLACoding:
+ - bugfix: Syndicate turrets and other machines in walls can now be hit by projectiles
+ Improvedname:
+ - rscadd: You can now put custom name and lore on your holy weapon by using a pen
+ on it!
+ - tweak: Cmo, captain, and the bartender now get pet collars in their lockers.
+ Jambread/RemieRichards/Incoming5643:
+ - server: There is a new system for title music accessible from config/title_music
+ folder. This system allows for multiple rotating lobby music without bloating
+ Git as well as map specific lobby music. See the readme.txt in config/title_music
+ for full details.
+ - config: The previous method of title music selection, strings/round_start_sounds.txt
+ has been depreciated by this change.
+ Kor:
+ - balance: You can now smash the bulbs out of floodlights rather than having to
+ entirely destroy the object.
+ Mercenaryblue:
+ - rscadd: Use the Clown Stamp on some cardboard to begin... the honkbot!
+ - rscadd: These honkbots are just adorable, and totally not annoying. I swear! Honk!
+ - rscadd: You can even slot in a pAI! Just don't emag them... oh boy. oh no. oh
+ geez.
+ - soundadd: Honkbots now release an evil laugh when emagged.
+ - imageadd: added some in_hands for banana peels.
+ - tweak: Golden Bike Horns now permit its victims to perform a full flip before
+ forcing them to jump again.
+ More Robust Than You:
+ - bugfix: Makes the santa event properly poll ghosts
+ - bugfix: Diseases will now cure if species is changed
+ - tweak: You can now drag-drop people into open DNA scanners
+ - bugfix: Medibots will no longer inject people in lockers/sleepers/etc
+ Naksu:
+ - bugfix: Fixes to door/airlock deletion routines.
+ - bugfix: Traitor pen uplinks now preferentially spawn in the PDA pen, and not in
+ a pocket protector full of pens that no-one checks.
+ - bugfix: Reusable projectiles such as foam darts no longer get deleted if they're
+ shot at a shooting range target or a cardboard cutout.
+ - bugfix: Ghosts no longer inherit the movement delay of their former bodies.
+ - bugfix: Fixed mobs being able to smash shocked objects without taking damage.
+ - bugfix: Fixed some mobs not deleting correctly
+ - code_imp: Fixed dusting code, supermatter-suicides no longer spam the runtime
+ logs.
+ - code_imp: Fixed some initialize paths.
+ Onule:
+ - tweak: Sunflower sprites were changed, small edits to variants.
+ - imageadd: Sunflower and variant's inhands sprites.
+ - imageadd: Tweaked growing sprites to match the new sunflower.
+ - imageadd: Moonflower and novaflowers now have slightly different growing sprites.
+ Robustin:
+ - rscadd: The Chemistry Smoke Machine! Chemist offices will have a board available
+ should they choose to construct a smoke machine. The smoke machine will regularly
+ produce smoke from whatever chemicals have been inserted into the machine. Designs
+ for the circuitboard are also available at RND.
+ - tweak: Abandoned Airlocks will no longer be deleted when their turf is changed
+ to a wall.
+ - tweak: Tesla movement is now completely random.
+ - bugfix: Clock Cult mode will no longer end if all the cultists die. The round
+ will not end until the Ark is destroyed or completed.
+ - bugfix: Chain reactions between explosives will now properly trigger explosives
+ located in an individual's bag.
+ - tweak: The wrench-anchoring time of the smoke machine is now doubled to 4 seconds.
+ - tweak: Smoke Machine smoke is now transparent.
+ - rscadd: The smoke machine has taken its rightful place in the chemist's office.
+ - bugfix: Smoke machine will no longer operate while moving/unanchored.
+ ShizCalev:
+ - tweak: Nanotrasen brand "Box" model stations have received approval from CentCom
+ to be retrofitted with the latest in Xenobiology equipment. You will now find
+ a chemmaster, a chemical dispenser, and a dropper within the Research Division's
+ Xenobiology lab.
+ - bugfix: C4 will no longer appear underneath objects on walls.
+ - bugfix: Plastic explosives will no longer be invisible after being planted.
+ - imageadd: The security bombsuit's sprite has been updated!
+ SpaceManiac:
+ - spellcheck: Grammar when examining objects has been improved.
+ - bugfix: AI eye camera static is now correctly positioned on Lavaland.
+ - spellcheck: Fixed many instances of "the the" when interacting with objects.
+ - bugfix: The tracking implant locator now works on the station again.
+ WJohn:
+ - rscadd: An old cruiser class vessel has resiliently stuck around, and may do so
+ for the foreseeable future.
+ WJohnston:
+ - tweak: Due to age, the abandoned ship's engines are now considerably slower when
+ bringing it place to place. This does however mean that the ship now has a more
+ gradual takeoff, with no sudden jolt to knock passengers off their feet.
+ - imageadd: Black carpets no longer have an ugly periodic black line in them. Regular
+ catwalks are now totally opaque so you won't accidentally click on space when
+ trying to place wires or tiles on them.
+ - rscdel: Boxstation's guitar white ship is no more.
+ - rscadd: Metastation's white ship stands in its place!
+ - tweak: Metastation's white ship has a couple of weak laser turrets to protect
+ the cockpit from space carp.
+ - tweak: Boxstation and metastation now have some plating under the grilles near
+ the AI sat's transit tube to prevent players from deleting the tube by landing
+ there.
+ WJohnston & ninjanomnom:
+ - rscadd: Plastitanium walls smooth, fancier syndicate shuttles!
+ - bugfix: Infiltrator shuttles have been moved out of the station maps and made
+ into a multi-area shuttle.
+ - balance: Titanium and plastitanium have explosion resistance (requested by Wjohn)
+ XDTM:
+ - rscadd: Blood and vomit pools can now spread the diseases of the mob that made
+ them! Cover your feet properly to avoid infection.
+ - rscadd: Virus severity now changes the color of the disease HUD icon, scaling
+ from green to red to flashing black-red.
+ - tweak: Contact-based diseases no longer spread by simply standing near other people;
+ it requires interaction like touching or attacking. Bumping against people/swapping
+ with help intent still counts as touching.
+ - tweak: Advanced viruses now have another infection type, "Fluids"; it's between
+ blood and skin contact, and will only be transmitted through fluid contact.
+ - rscdel: Two "hidden" infection types have been removed. Overall this means that
+ making a virus airborne is a little bit easier.
+ - bugfix: Species who cannot breathe can no longer be infected by breathing.
+ - bugfix: Internals now properly work if set to 0 pressure, and will prevent breathing
+ gas from the external atmosphere.
+ - bugfix: Viral Aggressive Metabolism is now properly inactive when neutered.
+ Xhuis:
+ - tweak: Cogscarabs can now experiment more freely with base design during non-clockcult
+ rounds with infinite power and the ability to recite scripture!
+ - bugfix: The Ark of the Clockwork Justiciar is now registered as a hostile environment.
+ - refactor: Clockwork scripture now has one progress bar for the entire recital
+ instead of multiple ones for each sentence in the invocation.
+ - bugfix: Ocular wardens no longer have a burning hatred for revenants and won't
+ attack their corpse endlessly anymore.
+ - balance: Stargazers can no longer be built off-station, even in new areas.
+ - balance: Integration cogs no longer emit sounds and steam visuals when active.
+ armie:
+ - bugfix: mob spawners are no longer possessable
+ deathride58:
+ - rscadd: '*slap'
+ duncathan:
+ - bugfix: Scrubbers and filters no longer allow for infinite pressure in pipes.
+ improvedname:
+ - bugfix: 9mm doesn't longer appear in traitor surplus crates
+ kevinz000:
+ - bugfix: 'Flightsuits now allow proper pulling experimental: Moved now has an argument
+ for if it was a regular Move or a forceMove.'
+ - rscadd: Instead of dumb sleep()s, follow trails now use SSfastprocess for processing!
+ - rscadd: Mobs now float while flying automatically!
+ - rscdel: 'Flightsuits can no longer be safely shut off if you''re still barreling
+ down the hallway. experimental: Flightsuits should be less shitcode. Hope this
+ PR doesn''t blow anything important up!'
+ - bugfix: Fixed trying to clear beaker in pandemic when the beaker is already removed
+ causing a runtime.
+ kingofkosmos:
+ - rscadd: Alt-clicking on a computer now ejects the ID card inside it.
+ nicbn:
+ - tweak: You can now clear bullet holes in walls using a welding tool.
+ ninjanomnom:
+ - refactor: Radiation has been completely overhauled.
+ - rscadd: A new radiation subsystem and spreading mechanics.
+ - rscadd: Walls and other dense objects insulate you from radiation.
+ - rscadd: Geiger counters now store the last burst of radiation so you can view
+ it at your leisure or show it to someone. Examine it.
+ - rscadd: Geiger counters can check mobs for contaminated objects. Scan yourself
+ before you leave to make sure you aren't carrying dangerous radioactive items.
+ - soundadd: Geiger counters have realistic sounds and the radiation pulse spam in
+ chat has been replaced.
+ - balance: Radiation is more deadly and causes burns at high intensities, WEAR YOUR
+ RADSUITS.
+ - balance: However residue radiation is far slower acting and kills you with toxin.
+ - balance: Engineering holosigns have a light amount of radiation insulation.
+ - balance: Rad collectors are nerfed. No more supercharging with pressurized plasma.
+ No more collector spam either.
+ - balance: Engine output is a lot more stable as a result of collector changes.
+ - balance: Monkeys need more rads and take more time to turn into gorillas.
+ - tweak: Over 100% on the DNA computer means your subject is now taking damage.
+ - tweak: The asteroid escape shuttle has no stabilizers and throws you around when
+ it moves
+ - bugfix: Shuttles no longer rotate ghosts of players who prefer directionless sprites
+ - bugfix: 2 Years later and cameras work on shuttles now, probably.
+ - bugfix: Buckled mobs when on a rotating shuttle should now rotate correctly
+ - bugfix: Fixes shuttles gibbing in supposedly safe areas
+ - bugfix: Mobs that didn't move during shuttle launch would not have their parallax
+ updated. This is fixed now.
+ - bugfix: The custom shuttle placement highlight now works for multi area shuttles.
+ - bugfix: Directional windows shouldn't leak air anymore
+ - tweak: Windows only block air while anchored
+ - bugfix: Fixes camera mobs being considered a target by radiation
+ - bugfix: Cables can no longer be contaminated as well
+ - balance: Buffs radiation cleansing chems
+ - balance: Toxin damage per tick from radiation is halved
+ - admin: Contaminated objects keep track of what contaminated them
+ - admin: Radiation pulses over 3000 are logged now
+ spessmenart:
+ - imageadd: The captains sabre no longer looks like a rapier.
+2017-10-17:
+ DaxDupont:
+ - bugfix: 'Fancy boxes(ie: donut boxes) now show the proper content amount in the
+ sprite and no longer go invisible when empty.'
+ Mercenaryblue:
+ - bugfix: when decapitated, banana-flavored cream no longer hovers where your head
+ used to be.
+ More Robust Than You:
+ - rscadd: EI NATH! now causes a flash of light
+ Naksu:
+ - bugfix: Pinned notes will now show up on vault, abductor, centcom and large glass
+ airlocks.
+ - spellcheck: Removed a misleading message when handling full stacks of sheets.
+ - bugfix: Pre-filled glass bottles (uplink, medbay, botany) will now give visual
+ feedback about how much stuff is left inside, and the color of contents will
+ match an empty bottle being filled with the same reagent.
+ - bugfix: Player-controlled "neutral" mobs such as minebots are now considered valid
+ targets by clock cult's ocular wardens.
+ Xhuis:
+ - bugfix: Cogged APCs can now be correctly unlocked with an ID card.
+ duncathan:
+ - tweak: Portable air pumps can output to a maximum of 25 atmospheres.
+ kevinz000:
+ - refactor: Legacy projectiles have been removed. Instead, all projectiles are now
+ PIXEL PROJECTILES!
+ - rscadd: Reflectors can now be at any angle you want. Alt click them to set angle!
+ - rscadd: Pipes can now be layered up to 3 layers.
+2017-10-18:
+ DaxDupont:
+ - bugfix: Fixes automatic fire on guns.
+ Gun Hog:
+ - bugfix: The GPS item now correctly changes its name when the GPS tag is changed.
+ Improvedname:
+ - tweak: Reverts katana's to its orginal size being huge
+ Mercenaryblue:
+ - balance: it should be far easier to clean out your face from multiple cream pies.
+ More Robust Than You:
+ - tweak: People that are burning slightly less will appear to be burning... slightly
+ less.
+ Robustin:
+ - bugfix: The smoke machine now properly generates transparent smoke, transmits
+ chemicals, and displays the proper icons.
+ ShizCalev:
+ - tweak: You can no longer build reinforced floors directly on top of dirt, asteroid
+ sand, ice, or beaches. You'll have to first construct flooring on top of it
+ instead.
+ - bugfix: Corrected mapping issues introduced with the latest SM engine/radiation
+ update across all relevant maps.
+ - bugfix: The tools on the Caravan Ambush space ruin have had their speeds corrected.
+ - bugfix: Slappers will no longer appear as a latex balloon in your hand.
+ - bugfix: Renault now has a comfy new bed on Metastation!
+ - tweak: Engineering cyborgs now have access to geiger counters.
+ Xhuis:
+ - bugfix: You can no longer pick up brass chairs.
+ Y0SH1_M4S73R:
+ - bugfix: Disabling leg actuators sets the power drain per step to the correct value.
+ duncathan:
+ - bugfix: Filters no longer stop passing any gas through if the filtered output
+ is full.
+ ninjanomnom:
+ - rscadd: You can vomit blood at high enough radiation.
+ - balance: Radiation knockdown is far far shorter.
+ - balance: Genetics modification is less harmful but still, upgrade your machines.
+ - balance: Pentetic acid is useless for low amounts of radiation but indispensable
+ for high amounts now.
+ - balance: Singularity radiation has been normalized and Pubby engine has been remapped.
+ - bugfix: No more hair loss spam
+ - bugfix: Mob rad contamination has been disabled for now. Regular contamination
+ is still a thing.
+ - bugfix: Fixed turfs not rotating
+ - bugfix: Fixed stealing structures you shouldn't be moving
+2017-10-19:
+ Kor:
+ - rscadd: Blob is now a side antagonist.
+ - rscadd: Event and admin blobs will now be able to choose their spawn location.
+ - rscadd: Blob can now win in any mode by gaining enough tiles to reach Critical
+ Mass.
+ - rscadd: Blobs that have Critical Mass have unlimited points, and a minute after
+ achieving critical mass, they will spread to every tile on station, killing
+ anyone still on board and ending the round.
+ - rscadd: Using an analyzer on a blob will now reveal its progress towards Critical
+ Mass.
+ - rscadd: The blob event is now more common.
+ Mercenaryblue:
+ - tweak: You will no longer trip on inactive honkbots.
+ - bugfix: Sentient Honkbots are no longer forced to speak when somebody trip on
+ them.
+ Naksu:
+ - bugfix: Manned turrets stop firing when there's no-one in the turret shooting.
+ - refactor: 'mobs will enter a deep power-saving state when there''s not much to
+ do except wander around. change: bees are slightly more passive in general'
+ deathride58:
+ - tweak: You can now press Ctrl+H to stop pulling, or simply H to stop pulling if
+ you're in hotkey mode.
+ ninjanomnom:
+ - rscadd: Engineering scanner goggles have a radiation mode now
+ - rscadd: Objects placed under showers are cleansed of radioactive contamination
+ over a short time.
+ - soundadd: Showers make sound now.
+ oranges:
+ - rscdel: Removed the bluespace pipe
+2017-10-20:
+ Kor:
+ - rscadd: You can now select your Halloween race, rather than having it assigned
+ randomly via event.
+ Robustin:
+ - bugfix: Fixed a bug where detonating maxcaps, especially multiple maxcaps, on
+ Reebe guaranteed that everyone would die and thus the Clock Cult would immediately
+ lose; Reebe maxcap is now 2/5/10.
+ ShizCalev:
+ - bugfix: All reflector prisms/mirrors have had their angles corrected.
+ - tweak: Remains left over by dusting or soul-stoning a mob are now dissoluble with
+ acid.
+ - tweak: Changelings using biodegrade to escape restraints will now leave a pile
+ of goop.
+ - bugfix: Fixed messages related to changelings using biodegrade not appearing.
+2017-10-21:
+ More Robust Than You:
+ - bugfix: Heads of staff will now have cat organs removed at roundstart
+ Robustin:
+ - balance: Spray tan no longer stuns when ingested.
+ Thunder12345:
+ - bugfix: Sentient cats no longer forget to fall over when they die
+2017-10-22:
+ More Robust Than You:
+ - bugfix: Blood Brother now properly shows up in player panel
+ Naksu:
+ - server: Paper bins no longer let server admins know that pens were eaten.
+ - code_imp: Removed dangling mob references to last attacker/attacked
+ Robustin:
+ - balance: Medical biosuits (and hardsuits) now offer heavy, but not complete, radiation
+ resistance.
+ ninjanomnom:
+ - bugfix: Contents of silicon mobs are no longer considered for targets of radiation.
+ This blocks them from being contaminated.
+2017-10-24:
+ Armhulen:
+ - rscadd: Wizards may now shapeshift into viper spiders.
+ Improvedname:
+ - tweak: Blacklists holoparasite's from surplus crates
+ Kor:
+ - rscadd: Added dullahans, which will be available from the character set up menu
+ during the Halloween event.
+ - bugfix: Severed heads will no longer appear bald.
+ More Robust Than You:
+ - bugfix: Fixes champrojector camera bugs
+ Naksu:
+ - bugfix: Grinders will now grind grown items like cocoa pods again
+ - code_imp: Cameras no longer keep hard references to mobs in their motion tracking
+ list.
+ ShizCalev:
+ - bugfix: Creatures made via gold slime cores will now be given the proper name
+ of their master.
+ deathride58:
+ - tweak: Deltastation's armory now contains reinforced windows surrounding the lethal
+ weaponry. This makes Delta's armory consistent with Box.
+ - tweak: There are now decals in places where extra Security lockers can spawn.
+ - tweak: Cleaned up semicolons in Meta and Boxstation's .dmms
+2017-10-25:
+ Cruix:
+ - rscadd: Shuttle navigation computers can now place new transit locations over
+ the shuttle's current position.
+ JJRcop:
+ - rscadd: The heart of darkness revives you as a shadowperson if you aren't one
+ already.
+ ShizCalev:
+ - bugfix: Shades will no longer always hear a heartbeat.
+ - bugfix: Golem abilities will now be start on cooldown when they are made.
+2017-10-26:
+ Kor and JJRcop:
+ - rscadd: Added vampires. They will be available as a roundstart race during the
+ Halloween holiday event.
+ ShizCalev:
+ - bugfix: Reflectors will no longer drop more materials than they took to make when
+ deconstructed.
+ - bugfix: You will no longer be prompted to reenter your body while being defibbed
+ if you can't actually be revived.
+ - bugfix: You can no longer teleport past the ticket stands of the Luxury Emergency
+ Shuttle.
+ - bugfix: Lightgeists can now -actually- be spawned with gold slime cores.
+ - tweak: The Staff of Change will now randomly assign a cyborg module when transforming
+ a mob into a cyborg.
+ Xhuis:
+ - balance: Clockwork marauders now move more slowly below 40% health.
+ - balance: Instead of a 40% chance (or more) chance to block projectiles, clockwork
+ marauders now have three fixed 100% blocks; after using those three, they cannot
+ block anymore without avoiding projectiles for ten seconds. This number increases
+ to four if war is declared.
+ - balance: Projectiles that deal no damage DO reduce marauders' shield health. Use
+ disabler shots to open them up, then use lasers to go for the kill!
+ - bugfix: Cogscarab shells and marauder armor now appear in the spawners menu.
+ - bugfix: You can no longer stack infinitely many stargazers on one tile.
+ nicbn:
+ - imageadd: Chemical heater and smoke machine resprited.
+ ninjanomnom:
+ - soundadd: Portable generators have a sound while active.
+ - soundadd: The supermatter has a sound that scales with stored energy.
+ ninjanomnom & Wjohn:
+ - bugfix: Cable cuffs now inherit the color of the cables used to make them.
+ - bugfix: Split cable stacks keep their color.
+ - tweak: The blue cable color is now a better blue.
+2017-10-27:
+ Anonmare:
+ - rscadd: Adds new grindables
+ JamieH:
+ - rscadd: Buildmode map generators will now show you a preview of the area you're
+ changing
+ - rscadd: Buildmode map generators will now ask before nuking the map
+ - bugfix: Buildmode map generator corners can now only be set by left clicking
+ Kor:
+ - rscadd: Cloth golems will be available as a roundstart race during Halloween.
+ MrStonedOne:
+ - code_imp: Created a system to profile code on a line by line basis and return
+ detailed info about how much time was spent (in milliseconds) on each line(s).
+ Xhuis:
+ - balance: Servants can no longer teleport into the gravity generator, EVA, or telecomms.
+ ninjanomnom:
+ - bugfix: Hardsuit helmets work like geiger counters for the user.
+ - code_imp: Radiation should perform a little better in places.
+ - balance: Various radiation symptom thresholds have been tweaked.
+ - balance: Contamination strengths at different ranges have been tweaked.
+ - balance: Contaminated objects have less range for their radiation.
+ - balance: Hitting something with a contaminated object reduces its strength faster.
+ - balance: Contaminated objects decay faster.
+ - balance: Both radiation healing medicines have been buffed a bit.
+ - balance: Passive radiation loss for mobs is nerfed.
+ - balance: There is a soft cap for mob radiation now.
+ - balance: Projectiles, ammo casings, and implants are disallowed from becoming
+ contaminated.
+ - rscadd: Suit storage units can completely cleanse contamination from stored objects
+ - admin: The first time an object is contaminated enough to spread more contamination
+ admins will be warned. This is also added to stat tracking.
+ - rscadd: Thermite works on floors and can be ignited by sufficiently hot fires
+ now
+ - refactor: Thermite has been made into a component
+ - bugfix: Thermite no longer removes existing overlays on turfs
+2017-10-28:
+ Mark9013100:
+ - tweak: The Medical Cloning manual has been updated.
+>>>>>>> b37e85c... Merge pull request #32217 from praisenarsie/patch-5