From 50e014885f7c0f5216ceebdc5d01f72501fc1ccc Mon Sep 17 00:00:00 2001 From: Jordie Date: Sun, 29 Oct 2017 23:36:02 +1100 Subject: [PATCH] Corrects the assmos description in the changelog. --- html/changelogs/.all_changelog.yml | 13463 +++++++++++++++++++++++++++ 1 file changed, 13463 insertions(+) diff --git a/html/changelogs/.all_changelog.yml b/html/changelogs/.all_changelog.yml index 832f808000..a5655f2e03 100644 --- a/html/changelogs/.all_changelog.yml +++ b/html/changelogs/.all_changelog.yml @@ -1,3 +1,4 @@ +<<<<<<< HEAD DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py. --- 2015-04-04: @@ -10511,3 +10512,13465 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py. XDTM: - bugfix: APCs hacked by a malfunctioning AI are no longer immune to alien attacks. - bugfix: Fixed bug where flashlight eyes weren't emitting light. +======= +DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py. +--- +2015-04-04: + ACCount: + - rscadd: Emergency welding tool added to emergency toolbox. + - rscadd: Changed industrial welding tool sprite. + - tweak: Replaced welder in syndicate toolbox with industrial one. + - tweak: All tools in syndicate toolbox are red. Corporate style! + - tweak: Red crowbar is a bit more robust. + - bugfix: 'Fixed two bugs: welder icon disappearing and drone toolbox spawning with + invisible cable coil.' + AnturK: + - rscadd: 'Picket signs: table crafted with a rod and two cardboard sheets, write + on them with pen or crayon.' + Cheridan: + - wip: The bar's layout has been changed with a poker table and re-arranged seating. + Dannno: + - rscadd: Added gun lockers for shotguns and energy guns. Click on the lockers with + an item to close them if they're full. + Gun Hog: + - rscadd: Nanotrasen research has finalized improvements for the experimental Reactive + Teleport Armor. The armor is now made of a thinner, lightweight material which + will not hinder movement. In addition, the armor shows an increase in responsiveness, + activating in at least 50% of tests. + Incoming: + - rscadd: The iconic blood-red hardsuits of nuke ops can now be purchased for a + moderate sum of 8 TC by traitors. + Jordie0608: + - tweak: Cyborg mining drills now use up their internal battery before drawing power + from a borg's cell. + - bugfix: Fixes cyborg mining drills not recharging. + RemieRichards: + - rscadd: Burning mobs will ignite others they bump into or when they are stepped + on. + Xhuis: + - tweak: Malfunctioning AIs can no longer leave the station z-level. Upon doing + this, they will fail the round. + - tweak: Phazon exosuits now require an anomaly core as the final step in their + construction. + xxalpha: + - rscadd: Added Nutriment Pump, Nutriment Pump Plus and Reviver implants. + - tweak: Added origin technologies to all implants. + - tweak: 'The following implants are now much harder to obtain: X-ray, Thermals, + Anti-Stun, Nutriment Pump Plus, Reviver.' + - tweak: Cauterizing a surgery wound will now heal some of the damage done by the + bonesaw if it was used as part of the same surgery. + - tweak: Added ability for Medical HUDs to detect cybernetic implants in humans. +2015-04-09: + Iamgoofball: + - rscadd: Quite a lot of cleanables can now be scooped up with a beaker in order + to acquire the contents. + - rscadd: Light a piece of paper on fire with a lighter, and scoop up the ashes! + - rscadd: Scoop up the flour the clown sprayed everywhere as a 'joke'! + - rscadd: Scoop up the oil left behind by exploding robots for re-usage in chemistry! + - rscadd: You can splash the contents of a beaker onto the floor to create a Chemical + Pile! This pile can be heated or blown up and have the reagents take the effects. + Make a string of black powder around a department in maint. and then heat it + with a welder today! + - rscadd: Reagents now can have processing effects when just sitting in a beaker. + - rscadd: Pyrosium and Cryostylane now feed off of oxygen and heat/cool the beaker + without having to be inside of a person! + - rscadd: Reagents can now respond to explosions! + - rscadd: Black Powder now instantly detonates if there is an explosion that effects + it. + - rscadd: Fire now heats up beakers and their contents! + - rscadd: Activate some smoke powder in style by lighting the beaker on fire with + a burning hot plasma fire! + RemieRichards: + - tweak: Ninja stars are summoned to your hand to be thrown rather than automatically + targetting nearby mobs. + - rscadd: 'Added Sword Recall: pulls your katana towards you, hitting mobs in the + way. Free if within sight, cost scales with distance otherwise.' + - rscadd: Enemies can be electrocuted by a ninja as the cost of his energy, stunning + and injuring them. + - rscdel: Removed SpiderOS, functions moved to status panel. + - bugfix: Fixed energy nets not anchoring target, katana emag spam and sound delay. + optimumtact: + - bugfix: Mimes can't use megaphone without breaking their vow anymore. + phil235: + - tweak: Flying animals no longer triggers mouse traps, bear traps or mines. +2015-04-11: + Gun Hog: + - tweak: Nanotrasen has approved an access upgrade for Cargo Technicians! They are + now authorized to release minerals from the ore redemption machine, to allow + proper inventory management and shipping. + Iamgoofball: + - tweak: Blobbernauts no longer deal chemical damage, brute damage increased however. + Ikarrus: + - experiment: Getting converted by a rev or cultist will stun you for a few seconds. + Incoming5643: + - bugfix: Fixes some AI malf powers being usable when dead. + MrPerson: + - tweak: Reduces movement speed penalty from being cold. + Xhuis: + - rscadd: Adds a pizza bomb traitor item for 4 telecrystals. It's a bomb, diguised + as a pizza box. You can also attempt to defuse it by using wirecutters. + kingofkosmos: + - rscadd: Activating internals with an adjusted breath mask will automatically push + it up to normal state. + - tweak: Masks can now be adjusted when buckled to a chair. + optimumtact: + - tweak: Stun batons no longer lose charge over time when on. + phil235: + - tweak: The AI holopads now use a popup window just like computers and other machines. + - rscdel: Nerfs kinetic accelerator and plasma cutters. Plasma cutter is no longer + in the mining vendor. Reduces the drilling cost of all drills. + - rscadd: Adding 40+ new food and drink recipes, mostly using the newest plants. + Notably rice recipes, burritos, nachos, salads, pizzas. + - tweak: Opening the tablecrafting window can now also be done by dragging the mouse + from any food (that's on a table) onto you. + - rscadd: The kitchen cabinet starts with one rice pack. + - tweak: Glasses with unknown reagent will no longer be always brown but will take + the color of their reagents. +2015-04-13: + AnturK: + - rscadd: 'Spacemen have learned the basics of martial arts: Boxing, unleash it''s + power by wearing Boxing Gloves.' + - rscadd: While boxing you can't grab or disarm, but you hit harder with a knockout + chance that scales off stamina damage above 50. + - rscadd: Rumors have been heard of powerful martial styles avaliable only to the + gods themselves. + CosmicScientist: + - rscadd: Added a dehydrated space carp to traitor items, bought with telecrystals. + Use dehydrated space carp in hand to school them on loyalty. Add water to create + a vicious murder machine just for the halibut. + - tweak: The toy carp plushie now has attack verbs for fun, hit your friend with + one today. I put my sole into this mod. + - wip: If you can think of a better fish pun let minnow but I shouldn't leave it + to salmon else. + Ikarrus: + - tweak: Gang bosses can no longer purchase certain potent traitor items but instead + have access to some of a nuke op's arsenal of weapons. + Incoming5643: + - rscadd: 'Three new chemical types of blob can occur: Omnizine, Morphine and Space + Drugs.' + MrPerson: + - experiment: New lighting system! Lighting now smoothly transfers from one lighting + level to the next. + Xhuis: + - rscadd: There have been... odd sighting in Space Station 13's sector. Alien organisms + have appeared on stations 57, 23, and outlying. + - rscadd: Nanotrasen personnel have reason to believe that Space Station 13 is under + attack by shadowlings. We have little intel on these creatures, but be on the + lookout for odd behavior and dark areas. Use plenty of lights. + Zelacks: + - tweak: Defibs no longer have a minimum damage requirement for a successful revive. + Patients will have 150 total damage on a successful revive. + - tweak: Additional feedback is given for several failure states of the defib. + xxalpha: + - wip: Airlock crushing damage increased. +2015-04-16: + AnturK: + - rscadd: Nanotrasen authorities are reporting sightings of unidentified space craft + near space station 13. Report any strange sightings or mental breakdowns to + central command. + - rscadd: 'PS : Abductions are not covered by health insurance.' + - rscadd: Shadowlings and their thralls now have HUD icons. + - rscadd: Thralls learn their master's objectives when enthralled. + - rscadd: Regenerate Chitin ability lets shadowlings re-equip their armor if lost. + - tweak: Loyalty implanted people take 25% longer to enthrall, but lose their implant + and become immune to re-implanting. + - experiment: Shadowlings now have a message in their spawning text which specifies + that cooperation is mandatory. + - bugfix: Veil now works on equipped lights. + - bugfix: Shadowlings now take correct amount of burn damage and in light and heal + clone and brain damage in darkness. + - bugfix: Fixes 'Round end code broke' displaying every round. + - bugfix: Shadowlings who ascend will nore greentext properly. + Gun Hog: + - rscadd: Thinktronic Systems, LTD. has increased the Value of the Value-PAK PDA + cartridge! Standard issue for Captain PDAs, it can now access security bots, + medibots, cleanbots, and floorbots ALL AT ONCE! In addition, it can also connect + to your station's Newscaster network at NO EXTRA CHARGE! As a Thank you for + our contract with them, they have thrown in Newscaster access for the HumanResources9001 + cartridge, Heads of Personnel rejoice! + - tweak: The Newscaster app has also gotten a free upgrade which allows it to display + images and comments inside of posts! + - bugfix: Nanotrasen has concurrently released a patch for bots which will allow + off-station bots to properly patrol. + Incoming5643: + - rscadd: Changeling head slugs have been given player control, ventcrawling, and + a short escape period after egg laying. + MrStonedOne: + - rscadd: Admin ghosts can now drag ghosts to mobs to put that ghost in control + of that mob. + Xhuis: + - rscadd: Nanotrasen scientists have recently observed a strange genome shift in + green slimes. Experiments have shown that injection of radium into an active + green slime extract will create a very unstable mutation toxin. Use with caution. +2015-04-19: + AnturK: + - bugfix: Observers can now see abductor hivemind messages. + - rscadd: 'Adds advanced baton for abductors: Stun, Sleep and Cuff in one tool.' + - rscadd: Abductor agents now have vest cameras. + - imageadd: New sprites for abductors and their gear made by Ausops. + Fayrik: + - rscadd: Added jobban options for Abductors and Deathsquads. + - tweak: Made admin antag spawning buttons more efficient and less prone to failure. + Xhuis: + - rscadd: Recent sightings aboard space stations shows that spirits seem to be manifesting + as malevolent revenants and draining the life of crew. The chaplain may be helpful + in stopping this new threat. + kingofkosmos: + - wip: Girder and machine frame construction protocols has been changed. They can + now be secured/unsecured with a wrench and disassembled with a welder. +2015-04-20: + Fayrik: + - rscadd: Abductors now get advanced camera consoles. + - tweak: Redesigned Centcom again. There's a bar at the thunderdome now. + - rscadd: Headsets can now be locked to a spesific frequency, this only occurs for + nuke ops and deathsquads. + - rscadd: The Centcom channel is now available over all z-levels, regardless of + telecomms status. + - tweak: The Deathsquad space suits have been upgraded to hardsuits. + - rscadd: The Deathsquad now have thermal imaging huds, which can swap which hud + they display on the fly. + phil235: + - tweak: Reagents are now back to being metabolized every tick. Fixes frost oil + and capsaicin not working. + - tweak: Fixes not being able to make sterilizine. + - rscadd: Adding overdose to space drug, causing mild hallucination and toxin and + brain damage. + - tweak: Nerfed healing power of stimulant reagent. Buffed ephedrine a bit. + - rscadd: Nitroglycerin can now be stabilized with stabilizing agent, and explodes + when heated. +2015-04-21: + Ikarrus: + - wip: Gang mode has had some considerable work done on it, including a new objective + and currency dynamic. + - rscadd: New objective: Claim half the station as territory by tagging it + with spray cans supplied to gang bosses, but usable by any member. + - wip: An area can only be tagged by one gang at a time, remove your opponent's + tag or spray over it. + - rscadd: New recruitment: Recruiment pens replace flashes, stab people to + recruit them. + - experiment: Recruitment is silent, but causes brief seizures and has a cooldown + that scales upwards with a gang's size. + - rscadd: New tool: The Gangtool is used by bosses and lieutenants to recall + the shuttle and purchase supplies. + - rscadd: Pistols, ammo, spraycans, recruitment pens and additional gangtools can + all be bought. + - tweak: Gangtools also alert the user of promotions, purchases and territory changes + within the gang. + - rscadd: Lieutenants are promoted from gang members when given their own gangtool; + they're immune to deconversion and able to do anything a boss can except promotion. + - rscadd: New currency: Influence is used to purchase with the gangtool and + is generated every 5 minutes by each territory owned by the gang. + - tweak: Thermite can be cleaned off walls now. +2015-04-22: + Incoming5643: + - rscadd: 'Adds a new fun button for admins: ''Set Round End Sound''. You can use + the set round end sound button to set the round end sound. Glad we cleared that + up!' + Miauw62: + - wip: Very slightly expanded atmos and added an external airlock. + Xhuis: + - bugfix: A few issues have been fixed for revenants. In addition, the Mind Blast/Mind + Spike sound effect has been removed. + - rscadd: Adds the Hypnotize ability to revenants. It will cause a target to fall + asleep after a short time. + xxalpha: + - rscadd: Added an Exosuit Mining Scanner to the robotics fabricator. + - tweak: Buffed Ripley's movement and drilling speed in low pressure environments. +2015-04-25: + Boggart: + - rscadd: Generalizes handheld instrument code and Ports Nienhaus's guitar, sounds + by BartNixon of Tau Ceti. + - rscadd: Fixes being unable to build disposal pipes on walls, makes changing the + RPD's settings not affect pipes that are currently building, makes the RPD use + the datum/browser ui, makes it use categories and makes it show the selected + mode. + Gun Hog: + - rscadd: Nanotrasen has provided designs for fabrication of APC power control modules. + You may print them at any autolathe. + Ikarrus: + - rscadd: Gangs can now purchase switchblades, a relatively cheap and decently robust + melee weapon. + - tweak: Gangs now require at least 66% control of the station to win. + - tweak: Gang spraycan uses reduced to 15. + - tweak: Pistol cost increased to 30 Influence + - tweak: Promotions now start off cheap at 20 influence but get more expensive the + more people you promote. + Xhuis: + - rscadd: Added a Create Antagonist button for revenants. + - rscdel: Removed Mind Blast. + - bugfix: Revenants no longer get killed by explosions. + - tweak: Mind spike cooldown increased to 4 seconds. + - tweak: Harvest now takes 8 seconds and requires you to be adjacent to the target. + - tweak: Hypnotise sleeps targets for longer. + - tweak: Revenant now starts with 3 strikes. + phil235: + - tweak: Telecom machines are now deconstructed the same way as all other constructable + machines. + - tweak: You can no longer overdose on nicotine but you can get addicted (very mild + effects). +2015-04-29: + AndroidSFV: + - tweak: Dehydrated carp now are friendly to both the imprinter of the plushie as + well as any coded-in allies (I.E. Nuke Ops team), and unfriendly to carp of + other origin othan than yourself or your coded-in allies. Dehydrated carp that + are not imprinted will still have the same behavior as regular carp. + AnturK: + - rscadd: Advanced cameras now have all functionality of the abductor consoles. + - tweak: Pinpoint teleportation takes 8 seconds and spawns a flashy silhouette at + the target location. Can be used as distraction since it appears even if teleporter + is empty. + - bugfix: Abductors are now immune to viruses. + - bugfix: Dissection surgery ignores clothes. + - bugfix: Non-abductors can escape the ship by fiddling with consoles enough. + - rscadd: Three new negative glands. + - rscadd: Bloody glands spray blood everywhere and injure the host. + - rscadd: Bodysnatch glands turn the host into a cocoon that hatches doppelgangers. + - rscadd: Plasma glands cause the host to explode into a cloud of plasma. + GoonOnMoon: + - rscadd: Added a new assault rifle to the game for use by Nanotrasen fighting forces + in special events. Also happens to be available in the Liberation Station vending + machine and the summon guns spell usable by the wizard and badminnery. + Iamgoofball: + - rscdel: Acid blob has been removed. + - tweak: Charcoal and Silver Sulf are more powerful now. + - tweak: Styptic power and Silver Sulf metabolize at the default rate. + Ikarrus: + - rscadd: Spraycans and crayons can now draw Poseur Tags, aka Fake Gang Tags, as + grafiti. + - tweak: Influence income changed to provide weaker gangs a bigger boost, while + slowing down stronger gangs to promote opportunity for comebacks. + - tweak: Gangs only earn influence on territories they have held on to since the + previous Status Report (the income calculation every 5 minutes). This places + more significance on defending your existing territory. + - bugfix: You must be in the territory physically to tag it now. So no more tagging + everything from maint. + - tweak: Gang income delay reduced to 3 minutes intervals. + - tweak: Gang Capture goal reduced to 50% + - tweak: Gang spraycan use increased to 20 + - tweak: Gang Boss icon is now a red [G] icon to make it stand out better from regular + gang icons + JJRcop: + - tweak: TED's kill duration has been halved. + - tweak: Escaping from the TED's field no longer kills you. + RemieRichards: + - rscadd: Adds Easels and canvases for custom drawings. + - imageadd: Place a canvas on an easel and draw on it with crayons, clean one pixel + with a rag or soap and activate it in-hand to erase the whole canvas. + - rscadd: Ports VG's Ventcrawling overhaul! + - tweak: Crawling through vents is no longer instant, you now have to move and navigate + manually + - rscadd: While inside pipes and other atmos machinery, you now see pipe vision + phil235: + - bugfix: Podplants are no longer unharvestable. + - tweak: Choosing your clown, mime, cyborg and AI name as well as religion and deity + is now done in the preferences window. As a chaplain , your bible's icon is + now chosen by clicking the bible. +2015-04-30: + Fayrik: + - rscadd: Ported NanoUI to most atmospherics equipment. + TheVekter: + - tweak: Hooch is now made with 2 parts Ethanol, 1 part Welder fuel and 1 part Universal + Enzyme as a catalyst. + - tweak: No-slip shoes are paintable, painting them doesn't remove no-slip properties. +2015-05-01: + Ikarrus: + - rscadd: Gang bosses can now rally their gang to their location with their gangtool. + - rscadd: Gangtools can no longer recall the shuttle if station integrity is lower + than 70% + - rscdel: Removed requirement to be in the territory to tag it. + - tweak: Recruitment Pen cost reduced to 40. + - bugfix: Communications console should now accurately print the (lack of a) location + of the last shuttle call. + Xhuis: + - rscdel: Revenants will no longer spawn without admin intervention. They are pending + a remake. +2015-05-02: + Boggart: + - bugfix: Cryo tubes can no longer be used for ventcrawling. + Ikarrus: + - rscadd: Admins can choose the strength and size of Centcom teams to send, ranging + from officials to deathsquads, with the 'Make Centcom Respone Team' button. + phil235: + - tweak: Space carps can no longer knock down anyone, but they now deal additional + stamina damage to humans. + - tweak: Radiation effects from uranium walls are nerfed to the level of uranium + floor. + - rscadd: You can no longer put an inactive MMI in a cyborg shell. Ghosted brains + now get an alert when someone puts their brain in a MMI. You can now examine + the MMI to see if its brain is active. +2015-05-03: + AnturK: + - rscadd: Abductors can purchase spare gear with experimentation points. + Ikarrus: + - rscadd: Admins can now adjust the pre-game delay time. + MrStonedOne: + - experiment: MasterController and subsystem rejiggering! + - rscadd: The MC can now dynamcially change the rate a subsystem is triggered based + on how laggy it's being. This has been applied to atmos to allow for faster + air processing without lagging the server + - tweak: Pipes and atmos machinery now processes in tune with air, rather than seperately. + - bugfix: Fixed hotspots and fire causing more lag than they needed to + - bugfix: Fixed some objects not getting garbage collected because they didn't properly + clear references in Destory() + - tweak: The qdel subsystem will now limit its processing time to a 5th of a second + each tick to prevent lag when a lot of deletes happen + - bugfix: Fixed the ticker not showing a tip of the round if an admin forces the + round to start immediately +2015-05-04: + Firecage: + - bugfix: Emagged windoors can now be deconstructed. + RemieRichards: + - rscadd: Adds Plasmamen, a species that breathes plasma and bursts into flames + if they don't wear special suits. + - imageadd: New burning icon for all humanoid mobs. + - imageadd: New sprite for Skeletons to match Plasmamen. + oranges: + - tweak: Thanks to recent advances in fork science, you no longer need to aim at + your eyes to eat the food off a fork + xxalpha: + - rscadd: 'Adds a new barsign: ''The Net''.' +2015-05-05: + Firecage: + - bugfix: Golems and skeletons no longer fall over when stepping on shards. + Gun Hog: + - bugfix: Mining borg diamond drill upgrade now functional. + Ikarrus: + - tweak: Doubled the initial charge of SMESs in Engineering. + - tweak: Influence cap for gangs has been increased. + incoming5643: + - bugfix: All modes now select their antagonists before job selection, this means + that a player who prefers roles normally immune to being certain antagonists + (implanted roles/silicons) can still have a fair shot at every antagonist roll + they opt into. If they're selected they simply will not end up with an incompatible + job. + - bugfix: As an example if someone loved to play Head of Security (humor me here) + and had it set to high, and the only other jobs he had set were security officer + at medium and botanist at low but he was selected to be a traitor, he would + spawn as a botanist even if there ended up being no Head of Security. + - experiment: Please give playing security another chance if you'd written it off + because it affected your antag chances. + xxalpha: + - bugfix: Hulks can now break windoors. + - bugfix: Fixed smoking pipe messages. Fixed emptying a smoking pipe with nothing + in it. +2015-05-06: + Jordie0608: + - bugfix: Borgs can now open lockers with the 'Toggle Open' verb. + Thunder12345: + - bugfix: Severed the cryo tube's connection to the spirit world. Ghosts will no + longer be able to eject people from cryo. Please report further instances of + poltergeist activity to your local exorcist. + Xhuis: + - tweak: Many minor technical changes have been made to cult. + - rscadd: Cultist communications now show the name of the person using them. Emergency + communications do not do this. + - rscadd: Emergency communication does less damage. + xxalpha: + - rscadd: Engineering cyborgs can now pick their cable coil color whenever they + want. +2015-05-07: + Xhuis: + - rscadd: Emagged defibrillators will now do burn damage and stop the patient's + heart if used in harm intent. + - tweak: The previous stunning functionality of the emagged defibrillator has been + moved to disarm intent. + phil235: + - tweak: Temperature effects from frost oil and capsaicin reagents and basilisk + have been buffed to be significant again. + xxalpha: + - tweak: Hulks can now break windoors. +2015-05-08: + Firecage: + - tweak: Mobs can now be buckled to operating tables. + Gun Hog: + - rscadd: 'Top scientists at Nanotrasen have made strong progress in Artificial + Intelligence technology, and have completed a design for replicating a human + mind: Positronic Brains. Prototypes produced on your research station should + be compatible with all Man-Machine Interface compliant machines, be it Mechs, + AIs, and even Cyborg bodies. Please note that Cyborgs created from artificial + brains are called Androids.' + - tweak: The pAI role preference and related jobbans have been renamed to properly + reflect that they are not soley for pAI, but include drones and positroinc prains. + astralenigma: + - tweak: Cargo packages are now delivered with their manifests taped to the outside. + Click on them with an open hand to remove them. + optimumtact: + - tweak: Machine frame and girder deconstruction now uses a screwdriver instead + of welding tool. +2015-05-09: + Firecage: + - tweak: Increased the manifestation chance of super powers. + Ikarrus: + - experiment: 'Loyalty implants will no longer survive deconverting a gangster. + Security now needs to use two of them if they want the permanent effects: The + first to deconvert them, and the second to make them loyal.' + KorPhaeron: + - tweak: Slime mutation chance now starts at 30%. + - rscadd: Baby slimes have a -5% to 5% difference of their parent's mutation chance, + allowing you to breed slimes that are more likely to mutate. + - rscdel: Plasma and epinephrine no longer affect mutation chance of slimes. + - rscadd: Red slime extract and plasma makes a potion that can increase mutation + chance, Blue slime extract and plasma potions will decrease it. +2015-05-10: + AnturK: + - bugfix: Fixed borg's cells draining much faster than they're meant to. + Gun Hog: + - tweak: Station bot performance greatly increased. + - rscadd: Captain PDA cartridge now includes nearly all utilities and functions, + including signaller and all bots! HoP now has janitor and quartermaster functions! + The RD and Roboticists now have access to Floor, Clean, and Medibots! + - tweak: Bot access on PDA is now one button across all PDAs. You will only see + what bots you can access, however. + - rscadd: Cartridges that include a signaller have been improved so they will work + on a larger frequency range. + - tweak: All bots now have Robotics access, so they may be set to patrol and released + once constructed. + - tweak: Roboticists now have access to bot navigation beacons. They are found under + the floor tiles as patrol route nodes. +2015-05-11: + Firecage: + - imageadd: New icons for Industrial and Experimental welding tools. + Gun Hog: + - rscdel: The power mechanic for mining drills and the jackhammer has been removed. + They no longer require cells or recharging. + - bugfix: The diamond drill upgrade for mining cyborgs has been fixed. + Xhuis: + - rscadd: Adds the pneumatic cannon, attach an air tank and shoot anything out of + it. + - rscadd: Improvised pneumatic cannons can be tablecrafted with a wrench, 4 metal, + 2 pipes, a pipe manifold, a pipe valve and 8 package wrappers. + spasticVerbalizer: + - bugfix: False walls no longer stackable. +2015-05-13: + Firecage: + - rscadd: Kudzu is now admin-logged in Investigate. + GunHog: + - tweak: Positronic brains are now entered by clicking on an empty one, in the same + manner as drones. + - rscadd: Ghosts are alerted when a new posibrain is made. + Jordie0608: + - rscadd: Borg reagent containers (beakers, spraybottles, shakers etc.) are no longer + emptied when stowed. + - bugfix: Fixes North and West Mining Outposts having empty SMESs. + - bugfix: Aliens and slimes can smash metal foam again. + - rscdel: Deconstructing reinforced walls no longer creates additional rods out + of nowhere. + - imageadd: Pepperspray now has inhand sprites. + Xhuis: + - bugfix: Fixes the recipe for pneumatic cannons; it now only requires a wrench, + 4 metal, 2 pipes and 8 package wrappers . +2015-05-15: + xxalpha: + - bugfix: Fixed emitter beams not being reflectable. +2015-05-16: + MartiUK: + - bugfix: Fixed a typo when cleaning a Microwave. + - bugfix: Fixed a typo when burning someone with a lighter. +2015-05-20: + xxalpha: + - rscadd: Added three drone shells to the derelict. +2015-05-22: + Jordie0608: + - tweak: Smothering someone with a damp rag when in harm intent will apply reagents + onto them, for acid-burning their face; otherwise it will inject them, for drugging + with chloral hydrate. + - imageadd: The healthdoll is now blue when at full health to make it more clear + when a body part is injured. +2015-05-25: + spasticVerbalizer: + - tweak: Glass airlocks can now be made heat-proof by using a sheet of reinforced + glass to create the window, regular glass creates a normal glass airlock. + xxalpha: + - bugfix: You can no longer drop items inside mechas nor machinery (this includes + gas pipes, disposal pipes, cryopods, sleepers, etc.). + - bugfix: Fixed exploit of changelings being able to keep thermal vision after resetting + their powers. + - bugfix: Fixed being able to implant NODROP items with cavity implant surgery. +2015-05-26: + CosmicScientist: + - spellcheck: Corrected wording for the pAI, donksoft riot darts and some tip of + the round tips. + xxalpha: + - bugfix: Fixed changeling revival. +2015-05-30: + duncathan: + - bugfix: Fixes passive gates not auto-coloring. + spasticVerbalizer: + - tweak: Players trying to speak but unable to will now get a message. +2015-05-31: + duncathan: + - tweak: Clarified the ability to retract changeling armblades. +2015-06-04: + Cuboos: + - rscadd: Added casting and firing sounds for wizard spells and staves. + - rscadd: A new title theme has been added. + Gun Hog: + - rscadd: Nanotrasen has approved the designs for destination taggers and hand labelers + in the autolathe. + Palpatine213: + - tweak: Allows sechuds to have their id locks removed via emag as well as EMP +2015-06-05: + CandyClown: + - tweak: Ointments, bruise packs, and gauze are now stacked to 6 instead of 5. + CorruptComputer: + - bugfix: Security lockers no longer spawn in front of each other on Box. + - bugfix: Hooked up the scrubbers in QM's office on Box. + - bugfix: Fixed bar disposals on Box + - bugfix: Fixed the stacked heater+freezer in expirementor maint on Box + - tweak: Made the turbine into Atmos and Engineering access only, and renamed the + doors to Turbine on Box. + Ikarrus: + - rscadd: Gang Bosses will now be able to discreetly send messages to everyone in + their gang for 5 influence a message. + - tweak: Conversion pens now use a flat 60sec cooldown rate. + KorPhaeron: + - rscadd: You can now lay tiles on the asteroid. Go nuts building forts. +2015-06-06: + Incoming5643: + - rscadd: Antagonists with escape alone can now escape with others on the shuttle, + so long as they are also antagonists. + - rscadd: Antagonists with escape alone can also win if non-antagonists are on the + shuttle provided they are locked in the brig. + - rscadd: Escaping to syndicate space on board the nuke op shuttle is now a valid + way to escape the station. + Jordie0608: + - rscadd: Admin-delaying the round now works once it has finished. +2015-06-07: + Aranclanos: + - rscadd: Malfunctioning AIs can preview placement of a Robotic Factory. + Iamgoofball: + - rscadd: Bicardine, Dexalin, Kelotane, Anti-toxin, Inaprovaline and Tricordrazine + have been re-added. + RemieRichards: + - rscadd: Lizards can now wag their tails, emote *wag to start and *stopwag to stop. + kingofkosmos: + - tweak: Mops can now be wet from normal buckets and sinks. +2015-06-08: + AnturK: + - imageadd: Improved the interface of Spellbooks. + Cheridan: + - tweak: Push-force from Atmospherics now depends on an entity's weight, heavier + objects are less prone to being pushed. + - rscadd: Magboots and No-Slip shoes now prevent pushing from spacewind. + Firecage: + - rscadd: Protolathes can now build Experimental Welding Tools. +2015-06-09: + Aranclanos: + - wip: Structures and machines can now be built on shuttles. + Iamgoofball: + - rscadd: 'Adds the Bluespace Rapid Part Exchange Device: holds up to 400 stock + parts and can be used to upgrade machines at range without needing to open their + maintenance panel.' + - rscadd: A new tier of stock parts have been added, they're very expensive to produce + but provide ample improvements. + - experiment: Many machines can now also be upgraded. + - tweak: 'Emitter: Lasers decrease firing delay and Capacitors decrease power consumption.' + - tweak: 'Gibber: Matter Bins increase yield of meat and Manipulators speed up operation + time, at high level can gib creatures with clothes.' + - tweak: 'Seed Extractor: Matter Bins increase storage and Manipulators multiply + seed production.' + - tweak: 'Monkey Recycler: Matter Bins increase the amount of monkey cubes produced + and Manipulators reduce the monkey-to-cubes ratio to a minimum of 1-to-1.' + - tweak: 'Crusher: Matter Bins increase material yield and Manipulators increase + chance to yield materials, at high level there is a chance for rarer materials.' + - tweak: 'Holopad: Capacitors increase an AI''s traversal range from the holopad.' + - tweak: 'Smartfridge: Matter Bins increase storage.' + - tweak: 'Processor: Matter Bins increase yield and Manipulators speed up operation + time.' + - tweak: 'Microwave: Matter Bins increase storage.' + - tweak: 'Ore Redemption Machine: Matter Bins increase yield per ore, Lasers increase + points per ore and Manipulators speed up operation time.' + - tweak: 'Hydroponics Tray: Manipulators improve water and nutrients efficiency.' + - tweak: 'Biogenerator: Matter Bins increase storage.' + bananacreampie: + - rscadd: Added several new options to the ghostform sprites +2015-06-11: + Cheridan: + - rscdel: Removes the powerdrain for individiual active modules on cyborgs. +2015-06-12: + Ikarrus: + - experiment: Gang Updates + - rscadd: 'New objective: To win, Gangs must now buy a Dominator machine (50 influence) + and defend it for a varying time frame.
* The location of the dominator is + broadcasted to the entire station the moment it is activated
* The more territories + the gang controls, the less time it will take
* Gangs no longer win by capturing + territories' + - rscadd: A choice of gang outfits are now purchasable for 1 influence each + - rscadd: Thompson SMGs aka "tommy guns" are now purchasable for 50 influence + - rscadd: Bulletproof armor vests are now purchasable for 10 influence + - tweak: Gang messages are now free to send + - tweak: Prices of pistols and pens reduced to 20 and 30, respectively + - tweak: Gang spraycans have been made a lot less obvious. They look nearly identical + to regular ones, now. + - rscdel: Gangs will no longer be notified how much territory the enemy controls + Incoming5643: + - rscadd: Growing tired of reports of slain members, the Wizard Federation has cautiously + sactioned the dark path of lichdom. Beware of the powerful lich who hides his + phylactery well, for he is immortal! + - rscadd: The trick to defeating liches is to destroy either their body or their + phylactery item before they can ressurect to it. The more a lich is slain the + longer it will take him to make use of his phylactery and the more likely the + crew is to catch him during a vunerable moment. + - rscremove: Due to the addition of proper liching, skeletons as a choosable race + from magic mirrors has been discontinued. My apologies to the powergamers. A + special admin version of the mirror that allows for skeletons has also been + added to the code. + Miauw: + - tweak: 'AIs have received several minor nerfs in order to increase antagonist + counterplay:' + - tweak: AI tracking is no longer instant, it takes an amount of time that increases + with distance from the AI eye, up to 4 seconds. The AI detector item will light + up when an AI begins tracking. + - tweak: A random camera failure event has been added, which will break one or two + random cameras. + - tweak: You can no longer keep tracking people that are outside of your camera + vision. + - tweak: Camera wires have been removed. Screwdriver a camera to open the panel, + then use wirecutters to disable it or a multitool to change the focus. + - tweak: You can now hit cameras with items to break them. To repair a camera, simply + open the panel and use wirecutters on it. + - tweak: Camera alerts now only happen after a camera is reactivated. + RemieRichards: + - rscadd: New optional explosion effect ported from /vg/'s DeityLink, Explosions + that are affected by Walls and Doors +2015-06-14: + Ikarrus: + - rscadd: White suits added to gang outfits + - tweak: Gang outfits are now free, but are now limited in stock (that replenishes + over time) + - tweak: While attempting a Hostile Takeover, gangs do not gain influence. Instead, + the takeover timer will be reduced by how many territories they control. + - tweak: Spraycan cost reduced to 5 influence. + - tweak: Recruitment Pen cooldown increased to 2 minutes, but is reduced if the + enemy gang has more members than yours. + - tweak: Tommy guns no longer deal stamina damage. + - rscdel: Gangtools can no longer recall the shuttle if the game mode is not Gang + War +2015-06-15: + Incoming5643: + - rscadd: Lizards can now choose from a wide varity of physical appearances in character + creation! Sprites made by WJohn. Hiss Responsibly. + Kor: + - rscadd: A terrible new creature stalks the halls of SS13. + - rscadd: The wizard has a new artefact related to said creature. + - rscadd: Added a new sepia slime plasma reaction. Try it out! + spasticVerbalizer: + - bugfix: Drones can now properly quick-equip. +2015-06-18: + AnturK: + - rscadd: Added new photo-over-pda function. Apply the photo to PDA to send it with + your next message! + Ikarrus: + - rscadd: Department Management consoles have been added to Head of Staff offices. + These will enable heads to modify ID's access to their department, as well as + preform demotions. + Miauw: + - tweak: Bullets can now damage cameras. + - tweak: Camera alarms now trigger 90 seconds after the first EMP pulse, instead + of when all EMP pulses run out. + - tweak: Makes the force required to damage cameras greater than or equal to ten + instead of greater than ten. + - tweak: Camera alarms now trigger when cameras are disabled with brute force or + bullets. + Xhuis: + - rscadd: Nanotrasen scientists have determined that a delaminating supermatter + shard combining with a gravitational singularity is an extremely bad idea. They + advise keeping the two as far apart as possible. + phil235: + - rscdel: Nerfed the xray gun. Its range is now 15 tiles. +2015-06-20: + Dorsisdwarf: + - tweak: Syndicate Bulldog Shotguns now use slug ammo instead of buckshot by default + - rscadd: Nuke Ops can now buy team grab-bags of bulldog ammo at a discount. + Ikarrus: + - rscadd: Wearing your gang's outfit now increases influence and shortens takeover + time faster. + - rscadd: Added several more options for gang outfits + - rscadd: Pinpointers will now point at active dominators. + - tweak: Gang outfits are now slightly armored + - tweak: Gang tags are now named 'graffiti' to make them harder to detect + - tweak: Initial takeover timer is now capped at 5 minutes (50% control) + - tweak: 'Server Operators: The default Delta Alert texts have changed. Please check + if your game_options.txt is up to date.' + - rscdel: Loyalty implants now treat gangs as it treats cultists. Implants can no + longer deconvert gangsters, but it can still prevent recruitments. + - tweak: Replaced tommy guns with 9mm 2-burst 32 mag uzis that costs 40 influence. + Unlike tommy guns gangs will be able to purchase ammo for uzis. + Jordie0608: + - tweak: 'For Admins: Jump-to-Mob (JMP) notification command replaced with Follow + (FLW).' + - rscadd: Message and Follow links added to many notifications. + - rscadd: New buttons to toggle nuke and set security level. + - spellcheck: Flamethrowers are logged in attack_log. + Thunder12345: + - rscadd: Combat shotguns are now semi automatic, and will be pumped automatically + after firing. + - tweak: Combat shotgun capacity has been reduced to six shells. + Xhuis: + - rscadd: You will now trip over securitrons if you run over them whilst they are + chasing a target. + - rscadd: An admin-spawnable drone dispenser has been added that will automatically + create drone shells when supplied with materials. + - rscadd: Airlock charges are available to traitors and will cause a lethal explosion + on the next person to open the door. + - rscadd: Nuclear operatives can now buy drum magazines for their Bulldog shotguns + filled with lethal poison-filled darts. + - rscadd: When a malfunctioning AI declares Delta, all blue tiles in its core will + begin flashing red. + - rscadd: Back-worn cloaks have been added for all heads except the HoP. LARPers + rejoice! + - rscadd: More suicide messages have been added for a few items. +2015-06-21: + GunHog: + - tweak: The Hostile Lockdown ability for Malfunctioning AIs has been nerfed. It + now costs 30 CPU, is much more obvious, and automatically resets in 90 seconds. + - tweak: Buffed the Upgrade Turrets Malfunction ability. Turrets will now fire heavy + lasers instead of simply shooting faster. + - rscadd: Nanotrasen has released an Artificial Intelligence firmware upgrade under + the ID 41ST0L3MYB1K3. It contains drivers for interacting with all variants + of exosuit technology, from the Ripley APLU design to even experimental Phazon + units. Simply upload your AI to the exosuit's internal computer via the InteliCard + device. Per safety regulations, the exosuit must have maintenance protocols + enabled in order to remove an AI from it. + - rscadd: Malfunctioning AIs may wirelessly steal mechs via a new power, Mech Domination. + For 30 CPU, a Malf AI may permanently upload itself to a mech, ejecting any + pilots. Malf AIs will still lose if they leave the Z-level, and the Malf will + be gibbed if the mech is destroyed - they cannot be carded out of the mech or + shunt to an APC. + Iamgoofball: + - rscdel: Blobs can no longer have Morphine as their chemical. + duncathan: + - tweak: Heat exchangers now update their color to match that of the pipe connected + to them. + - tweak: Heat exchangers are on longer dense. +2015-06-22: + Iamgoofball: + - rscdel: Removed failure chance and delay when emagging an APC. + KorPhaeron: + - tweak: Rebalanced armor to be less effective, reducing the melee, bullet and/or + laser damage reduction of all armor suits. + LaharlMontogmmery: + - rscadd: You can now click and drag a storage container to empty it's contents + into another container, disposal bin or floor tile. + Xhuis: + - experiment: Revenants have received a considerable overhaul. + - rscadd: Revenants will no longer share spawn points with space carp and will spawn + in locations like the morgue and prisoner transfer center. + - rscadd: Revenants can no longer cross tiles covered in holy water. + - rscadd: Revenants have a new ability called Defile for 30E. It will cause robots + to malfunction, holy water over tiles to evaporate, and a few other effects. + - rscadd: Upon death, revenants will appear and play a sound before rapidly fading + away and leaving behind glimmering residue as evidence of their demise. + - rscadd: This residue lingers with the essence of the revenant. If left unattended, + it may reform into a new revenant. Simply scattering it is enough to stop this, + but it also has high research levels. + - rscadd: Revenants now have fluff objectives as well as a set essence goal. + - tweak: Revenanants will be revealed for longer when using abilities and also receive + feedback on this revealing. + - tweak: Revenants can now only spawn via random event with a specific amount of + dead mobs on the station. The default for this is 10. + - bugfix: Revenants can no longer use abilities from inside walls. + - rscdel: Directly lethal abilities have been removed from revenants. In addition, + they can no longer harvest unconscious people, only the dead. +2015-06-23: + Fayrik: + - rscadd: NanoUI is now Telekenesis aware, but due to other constraints, NanoUI + interfaces are read only at a distance. + - tweak: Refactored all NanoUI interfaces to use a more universal proc. + - tweak: Adjusted the refresh time of the NanoUI SubSystem. All interfaces will + update less, but register mouse clicks faster. + - bugfix: Removed automatic updates on atmospheric pumps, canisters and tanks, making + them respond to button clicks much faster. + - bugfix: Atmos alarm reset buttons work now. Probably. + Iamgoofball: + - rscadd: Adds a progress bar when performing actions. + Ikarrus: + - rscadd: New gang names with tags created by Joan + - rscadd: C4 explosive can be purchased by gangs for 10 influence. + - tweak: Recruitment pen cost increased to 50. + - rscadd: Lieutenants recieve one free recruitment pen. + - tweak: Recruitment pens are now stealthy and no longer give a tiny prick message. + - tweak: Increased chance of deconversion with head trauma + - tweak: Recalling the shuttle now takes about a minute to work, during which you + won't be able to use your gangtool. + - rscadd: Pinpointers no longer point at dominators. Instead, dominators will beep + while active. + - rscadd: Added puffer jackets and vests. + - tweak: Increased gang outfit armor. It is moderately resistant to bullets now. + - rscdel: Removed bulletproof vests from gangtool menu. + Jordie0608: + - rscadd: Admins can now flag ckeys to be alerted when they connect to the server. + MrStonedOne: + - rscadd: Admins can now reject poor adminhelps. This will tell the player how to + construct a useful adminhelp and give them back their adminhelp verb + RemieRichards: + - tweak: Cumulative armour damage resistance is now capped at 90%, you will now + always take at bare minimum, 10% of the incoming damage. + - rscadd: Added a system for Armour Penetration to items, it works by temporarily + (It does NOT damage the armour or anything) reducing the armour values by the + AP value during the attack instance. + - rscadd: 'The formula for AP is Armour-ArmourPenetration = AdjustedArmour and AdjustedArmour + is used for all the remaining calculations instead of Armour (Eg: 80 Melee - + 15 AP = 65 Melee).' + - rscadd: The Ninja's Energy Katana has 15 AP, Xenomorphs have an inbuilt AP of + 10. + - tweak: You can now unwrench pipes who's internal pressures are greater than that + of their environment... + - rscadd: However it will throw you away from the pipe at extreme speed! (You are + warned beforehand if the pipe will do this, allowing you to cancel) + Vekter: + - bugfix: Finally fixed immovable rods! They will now properly bisect the station + (and crit anyone unlucky enough to be in their path). + - tweak: Increased Meteor activity detected in the vicinity of the station. Be advised + that many storms may be more violent than they once were. + - rscadd: Gravitational anomalies will now throw items at mobs in their vicinity. + Take care while scanning them. + - rscadd: Flux anomalies explode much more violently now. Get there and destroy + them, or risk losing half a department. + xxalpha: + - rscadd: 'Added a new Reviver implant: now it revives you from unconsciousness + rather than death.' + - rscadd: Added cybernetic implants and a cybernetic implants bundle to the Nuke + Ops uplink. + - bugfix: Fixed Nutriment pump implant printing. + - tweak: Health Analyzers now have the ability to detect cybernetic implants. + - tweak: X-Ray implants are now much harder to unlock. +2015-06-24: + Ikarrus: + - rscadd: Request Console message sent to major departments will now be broadcasted + on that department's radio. + - rscadd: Request Consoles can be used to quicly declare a security, medical, or + engineering emergency. +2015-06-25: + Iamgoofball: + - rscadd: Changes up how Explosive Implants work. + - rscadd: They have become Microbomb Implants. They cost 1 TC each. Each implant + you inject increases the size of the explosion. You gib on usage, regardless + of explosion size. + - rscadd: A Macrobomb implant was added for 20 TC. It is the equivalent of injecting + 20 microbombs. + - rscadd: Nuke Ops start with microbomb implants again. +2015-06-26: + Ikarrus: + - imageadd: Added a couple of new gang tag resprites by Joan. + Kor: + - tweak: Summon Guns has returned to its former glory. The spell will once again + create antagonists, now with the objective to steal as many guns as possible. + - tweak: Summon Guns once again costs a spell point, rather than granting one. + phil235: + - tweak: Buffs traitor stimpack (and adrenalin implant) to be more efficient against + stuns/knockdowns. + pudl: + - rscadd: You can now play games of mastermind to unlock abandoned crates found + throughout space. +2015-06-27: + Ikarrus: + - rscadd: Some objects can be burned now. + - rscadd: Bombs will shred your clothes, with respect to their layering and armor + values. Exterior clothing will shield clothing underneath. Storage items will + drop their contents when bombed this way. + Laharl Montogmmery: + - rscadd: 'Storage Content Transfer : Bluespace Boogaloo! You can now transfer the + content of the BoH/BRPED into tiles/bins/bags out of your reach. Range is 7 + tiles.' + MrStonedOne: + - tweak: Admins will now receive a notification when one of them starts to reply + to an adminhelp to cut down on multiple responses to adminhelps and let admins + know when an adminhelp isn't getting replied to. + - rscadd: The keyword finder in admin helps (adds a (?) link next to player names + in the text of adminhelps) has been added for all player to admin pms, as well + as admin say. + NullQuery: + - wip: Introduces html_interface, a module to streamline the management of browser + windows. + - rscadd: Adds playing cards that utilize a new HTML window management system. + Vekter: + - rscadd: Added a new military jacket to the Autodrobe and ClothesMate. +2015-06-28: + Ikarrus: + - rscadd: Gang Lieutenants can buy gang tools now, but at a higher cost than the + original boss + - rscadd: Gang leaders can register additional gangtools to themselves for use as + spares. + - tweak: Number of maximum lieutenants lowered to 2 + - tweak: Pistol cost increased to 25 influence + - tweak: Uzi cost increased to 50 influence + - tweak: Uzi Ammo decreased to 20 influence + - rscadd: Overcoats added to items the biogenerator can produce. + - rscdel: Micro and Macro bomb implants are now restricted to the Nuclear game mode. + phil235: + - tweak: Smoke (and foam) no longer distribute more reagents than they have. The + amount of clouds in a smoke now depends on the amount of smoke created. Acid + no longer melts items on a mob at low volume, and the chances to melt them increases + with the amount applied on the mob. Sprays can now contain acid again. +2015-06-29: + Ikarrus: + - rscadd: Clothing has been separated out of equipment lockers into wardrobes to + reduce clutter. + Incoming5643: + - rscadd: The secrets of the rainbow slimes have finally been revealed. To attain + this rare blob you must breed a slime with a 100% mutation chance! + - rscadd: Rainbow slime cores will generate a randomly colored slime when injected + with plasma. It's a good plan B if the slimes aren't cooperating in terms of + colors. You can get any color slime this way, pray to the RNG! + Xhuis: + - rscadd: The Sleeping Carp clan has made its presence known on Space Station 13. + Some gangs will name themselves after this group and practice martial arts rather + than using traditional gang weaponry. These shadowboxers are not to be taken + lightly. + oranges: + - tweak: Thanks to a breakthrough in directed vector thrusting, all nanotrasen brand + jetpacks have been greatly improved in speed and handling +2015-07-01: + Ikarrus: + - rscadd: Multiple gang leaders are spawned at round start, the number which depends + on server population + - rscdel: Gangsters can no longer be promoted mid-game. + - rscadd: Security can once again deconvert gangsters with loyalty implants + - rscadd: Added an Implant Breaker item to the gangtool as a purchasable item for + 10 influence each
* They are a one-use item that destroys all implants in + the target, including loyalty implants
* They will also attempt to recruit + the target before destroying itself + - rscdel: Implanters no longer work if the target is wearing headgear. Remove them + first. + NullQuery: + - tweak: The crew monitoring computer, AI crew monitoring popup and the handheld + crew monitor now update automatically. + - tweak: 'Crew monitoring: The health information has been turned into a health + indicator. It goes from green to red. Hovering over the icon shows detailed + information (if available).' + - tweak: 'Crew monitoring: The location coordinates have been hidden. You can see + them by hovering over the ''Location'' column.' + - rscadd: 'Crew monitoring: A minimap has been added so you can easily see where + people are.' + - tweak: 'Crew monitoring: Players who are not in range of a camera are not shown + on the minimap.' + - tweak: 'Crew monitoring: AI players can quickly move to other locations or track + players by clicking the minimap or items in the table.' + - tweak: 'Crew monitoring: For AI players, health information always shows a white + indicator instead of green-to-red. This is a deliberate limitation to prevent + the AI from becoming too omnipresent.' + phil235: + - tweak: Space drug overdose no longer cause brute/brain damage but you hallucinate + more. Space Drug Blob now makes you hallucinate even if you don't overdose on + its space drug. + xxalpha: + - rscadd: 'Added a new traitor objective: steal the station''s self-destruct nuke + plutonium core.' +2015-07-02: + Ikarrus: + - rscadd: Throwing reagent containers such as drinks or beakers may spill their + contents onto whatever they hit + - rscadd: Slipping while carrying items in your hand may cause ~accidents~ + - tweak: Mounted and portable flashers can now only be burned out from overuse, + similar to flashes. + oranges: + - tweak: Thanks to department budget cuts we've had to remove the security cameras + built into officer helmets, Nanotrasen apologies for this inconvenience. +2015-07-03: + Ikarrus: + - experiment: Added support for up to six gangs at a time. Admins may add additional + gangs to any round. + - experiment: Gang mode now has a chance to start with a third gang. + - rscadd: Promotion of lieutenants have been re-added + - rscadd: Every lieutenant promoted will lengthen the gang's recruitment cooldowns + by one minute. + - rscdel: Only gang bosses will be able to recall the shuttle from their gangtool. + - rscadd: A recruitment pen that has not been used for a while will accumilate charges, + so you are no longer punished for waiting to convert people. + - rscadd: Gangs are now fully functional outside of gang mode. + Ricotez: + - rscadd: 'Added two categories of mutant bodyparts for humans with the same system + that lizards use: ears and tails. Right now only admins can edit these.' + - rscadd: Updated the system that checks for which jobs your character qualifies + to be species-dependant. At this moment you won't notice any differences, but + in the future coders can use this to be more specific about which jobs a species + is allowed in under which circumstances. + - imageadd: 'Added one option to both categories, taken from the kitty ears: a cat + tail and cat ears.' + - rscadd: 'Added a new button to the VV menu drop-down list for admins: Toggle Purrbation. + Putting a human on purrbation will give them cat ears and a cat tail, and send + them the message ''You suddenly feel valid.'' Using the button a second time + removes the effects.' + - wip: 'Adding categories for tattoos and scars is in the works. (Read: I need sprites!)' + oranges: + - tweak: Engineers in nanotrasen's safety equipment department announced the release + of a new and improved version of the X25 taser trigger, previous triggers, which + suffered from a long line of misfire problems were recalled enmasse. Nanotrasen + refused to comment on rumours that the previous trigger design was the work + of a saboteur. +2015-07-04: + Gun Hog: + - tweak: The Ore Redemption Machine now allows users to release minerals without + having to insert an ID first. + Ikarrus: + - bugfix: Fixed items that logically shouldn't spill, spilling their contents when + thrown + - bugfix: Fixed Bartender's non-spilling powers + - bugfix: Fixed thrown beakers not applying their contents onto floors + - bugfix: Fixed unable to transfer reagents between beakers you are holding + - bugfix: Fixed bombs shredding clothes that should have been protected by covering + clothes + - bugfix: Fixed gang mode. + MMMiracles: + - rscadd: Added patriotic underwear apparel due to the most god damn american holiday + being just around the corner. + - rscadd: Also adds some other stuff for those inferior countires too, I guess. +2015-07-05: + AlexanderUlanH & Xhuis: + - rscadd: Shadowling Ascendants have a new ability to send messages to the world. + - bugfix: Glare now properly silences targets. + - bugfix: Veil now turns off held lights. + - tweak: Drain Thralls replaced with Drain Life, which targets all nearby humans. + - rscadd: Spatial Relocation replaced with Black Recuperation which lets you revive + a dead thrall every five minutes. + - rscdel: Removed Vortex. + - tweak: Shadowlings can now only enthrall five people before being forced to hatch; + Hatched shadowlings can continue to enthrall however non-hatched ones can't + pass the global limit. + - tweak: Enthralling sends a message to all nearby humans. + - tweak: Removed cooldown on Glacial Freeze. + Ikarrus: + - tweak: Reactive armor may now teleport user to space tiles. Be careful using it + around space. + Razharas: + - tweak: Firing pins can now be removed by tablecrafting a gun with a plasmacutter, + screwdriver and wirecutters. + RemieRichards: + - imageadd: Melee attacks with weapons now display and animation of the weapon over + the target. + - rscadd: Tablecrafting window now shows all recipies and has been split into categorized + tabs. + - rscdel: 30 item limit removed. + Sabbat: + - rscadd: Updated the cult armor rune to let you get additional equipment or abilities + based on what you're wearing or holding. Some nerfed versions of wizard spells + can be used by the cult in exchange for unique clothing, these spells require + the cult robes or armor in order to use. No armor choices are mandatory, you + will always have the option of the default choice. + - rscadd: Zealot - Default armor rune. If none of the required clothing is worn + this will be chosen automatically. Is the same as ever. + - rscadd: Summoner - If you are wearing the wizard robe and hat when using the armor + rune this choice will be available. User will receive magus robes and hat and + nerfed versions of the summon shard and summon shell spells. + - rscadd: Traveler - Available to people wearing EVA suit and helmet. Replaces the + EVA suit and helmet with the cult space suit and space helmet. Gives you a sword. + - rscadd: Marauder - Available to people wearing the captain's space suit and helmet. + Same as Traveler except user is given a spell of summon creature (two creatures). + They can and will attack the user. + - rscadd: Trickster - Available if wearing the RD's reactive teleport armor. Gives + you magus robes, a wand of doors, and a nerfed version of Blink. + - rscadd: Physician - Available if wearing the CMO's labcoat. Gives you a wand of + life. + TheVekter: + - rscadd: Ian now has a dog-bed in the HoP's office. + nukeop: + - rscadd: Uplinks now have a syndicate surgery bag containing surgery tools, a muzzle, + a straightjacket and a syndicate MMI. + - rscadd: Syndicate MMIs can only be placed in cyborgs to create an unlinked cyborg + with syndicate laws. +2015-07-06: + Ikarrus: + - tweak: Increased Uzi SMG cost to 60 influence. + - tweak: Increased Uzi ammo cost to 40 influence. + - tweak: Domination attempt limit is reduced to 1 per gang while the shuttle is + docked with the station. + - tweak: Gang bosses can promote and recall the shuttle using spare gangtools + - bugfix: Fixed Gang bosses getting deconverted with head trauma + - rscadd: Lizard characters can now get random names unique from humans. +2015-07-07: + Ikarrus: + - bugfix: Fixed bug where gang messages would occasionally fail to send. + - bugfix: Fixed bug that prevented implant breakers from recruiting security. + - tweak: Implanters are now only blocked by helmets with THICKMATERIAL + - rscdel: Light severity explosions no longer shred clothes. + MMMiracles: + - rscadd: Adds a new crate to cargo in the security section, for when desperate + times call for desperate measures. + NullQuery: + - bugfix: Crew monitoring computers now sort by department and rank again. + - tweak: 'Crew monitoring computer: Hovering over a dot on the minimap will now + jump to the appropriate entry in the table.' + - bugfix: sNPCs were given ID cards with blank assignments. +2015-07-09: + AlexanderUlanH: + - rscadd: Riot Shotguns now spawn loaded with rubber pellet shells that deal high + stamina damage. + kingofkosmos: + - tweak: Both beakers and drinking glasses can now be be drunk from, fed to mobs + and splashed on mobs, turfs and most objects with harm intent. + nukeop: + - tweak: RCDs have a larger storage and can be loaded with glass, metal and plasteel. + - rscadd: Grilles and Windows can be made with an RCD. + - rscadd: Engi-Vend machine now has three RCDs. + - rscdel: Removed RCD as a steal objective. +2015-07-10: + Ikarrus: + - rscadd: 'New Changeling Ability: False Armblade Sting. It creates an undroppable + armblade on the target temporarily. It will appear exactly like a real one, + except you can''t do anything with it.' + - tweak: Transform stings are no longer stealthy. +2015-07-11: + Dorsidwarf: + - tweak: Due to a new Syndicate budget, uplink implants are now only 14 TC. + - tweak: In order to facilitate inter-agent communication, Syndicate Encryption + Keys have been reduced to 2TC. They retain the ability to intercept all channels + and speak on a private frequency. + Ikarrus: + - tweak: Robotic augmentations have been made a bit more difficult to maintain. +2015-07-13: + Ikarrus: + - imageadd: Loyalty Implant HUD Icon has been updated. + duncathan: + - tweak: Greatly shortened the time it takes to lay pipes with the RPD and to unwrench + pipes in general. + - rscadd: Added Optical T-Ray scanners to R&D and Atmospheric Technician closets. + Optical T-Ray Scanners function identically to a handheld scanner. +2015-07-14: + AnturK: + - rscadd: New species of mimic was spotted in the wilderness of space. Watch out! + Jordie0608: + - rscadd: Added a Local Narrate verb for admins. +2015-07-17: + Ikarrus: + - bugfix: Virology is no longer all-access. + - rscadd: Changelings now have the ability to swap forms with another being. + - tweak: Halved Domination Time. + - tweak: Reinforced windows and windoors are a bit more resistant to fires and blasts. + MrStonedOne: + - tweak: 'Scrubbers now use power: 10w + 10w for every gas its configured to filter. + (60w for siphon)' + - rscadd: Scrubbers can now be configured to operate on a 3x3 range via the air + alarm at a high cost (ranging from 100w to 1000w depending on how many tiles + are near it that aren't blocked and how much power it's using normally) + - tweak: Huge portable scrubbers (like in toxins storage) now use a 3x3 range rather + then a higher volume rate + - bugfix: Fixed issue with atmos not allowing low levels of plasma to spread + - bugfix: Fixed issue with atmos not adding or removing plasma overlays in some + cases + - tweak: Panic siphon now uses a 3x3 area range rather then increasing the scrubbers + intake rate by 8x + - tweak: Replace air uses 3x3 range for the first stage + - rscadd: 'Air alarms now have 3 new environmental modes:' + - rscadd: Siphon - Panic siphon without the panic, operates on a 1 tile range + - rscadd: Contaminated - Activates all gas filters and 3x3 scrubbing mode + - rscadd: Refill Air - 3 times the normal vent output +2015-07-18: + AlexanderUlanH: + - tweak: Reduced stun duration of tabling to be closer to other stuns. + Iamgoofball: + - tweak: The Bioterror Chemical Sprayer is now filled with a more deadly mix of + chemicals. + RemieRichards: + - tweak: Changelings now regenerate chemicals and geneticdamage while dead, but + only up to specific caps (50% of their max chem storage, and 50 geneticdamage) + - tweak: Fakedeath's length has been reduced from 80s dead (1 minute 20) to 40s + dead + - rscadd: Changelings now get to see the last 8 messages the person they absorbed + said, to allow them to better impersonate their victim's speech patterns + Steelpoint: + - tweak: Reduced weight of Sechailer, it now fits in boxes. + phil: + - tweak: Smoke and foam touch reactions gets buffed. + - rscadd: Reagent dispensers (watertank, fueltank) tells you how much reagents they + have left when examined. + - tweak: Liquid dark matter blob spore smoke now cannot throw you. The effects of + sorium, blob sorium, liquid dark matter and blob liquid dark matter are now + scaled by their volume. Sorium/LDM blob's touch now throws the mobs who are + close but simply moves the mobs that are further away. +2015-07-19: + Gun Hog: + - rscadd: Nanotrasen advancements in cyborg technology now allow for integrated + headlamps! As such, the flashlight package normally used as a module is now + seamlessly merged with their systems! + Ikarrus: + - rscadd: Asimov's subject of "human beings" can now be modified by uploaders. + - rscadd: Eaxmining AI modules while adjacent to them will show you what laws it + will upload. + MMMiracles: + - soundadd: Adds a TWANG sound effect when hitting things with a guitar. +2015-07-20: + AnturK: + - tweak: Lightning Bolt now always bounces 5 times and deals 15 to 50 burn damage + to each target depending on the chargeup + KorPaheron: + - rscadd: Added the Multiverse Sword, a new wizard artifact that can summon clones + of yourself from other universes, allowing for dangerous amounts of recursion. + phil235: + - tweak: Mechs no longer use object verbs and the exosuit interface tab. They now + use action buttons. Mechs now have a cycle equipment action button to change + weapon faster than by using the view stats window. Mechs get two special alerts + when their battery or health is low. Mechs now properly consume energy when + moving and having their lights on. Using a mech tool that takes time to act + now shows a progress bar (e.g. mech drill). + - rscadd: Mechs now have a cycle equipment action button to change weapon faster + than by using the view stats window. + - rscadd: Mechs get two special alerts when their battery or health is low. + - tweak: Mechs now properly consume energy when moving and having their lights on. + - rscadd: Using a mech tool that takes time to act now shows a progress bar (e.g. + mech drill). +2015-07-21: + Fayrik: + - tweak: Syndicate Donksoft gear now costs less. + Xhuis: + - rscadd: Firelocks may now be constructed and deconstructed with standard tools. + Circuit boards can be produced at a standard autolathe. + phil235: + - tweak: Thrown things no longer bounces off walls, unless they're in no gravity. + Heavy items and mobs thrown can push the mobs and non anchored objects they + land on. Throwing a mob onto a mob in no gravity will push each one in opposite + direction. Thrown mobs landing on wall, or dense object or mob gets stunned + and a bit injured. The damage when mob hit a wall is nerfed. +2015-07-23: + NullQuery: + - tweak: 'Crew monitoring: The minimap now supports scaling. You can zoom in and + out using the buttons. Hovering over an entry in the table centers the minimap + on that part of the screen.' + - tweak: 'Crew monitoring: If the window is wide enough the health indicator will + expand to show full health data (if available).' + - tweak: 'Crew monitoring: Clicking on the area name will now copy the coordinates + to your clipboard.' + - tweak: 'Crew monitoring: The AI can view health information again, but there is + a 5 second delay between updates for everyone watching.' + freerealestate: + - rscadd: Added resist hotkeys for borgs and humans. With hotkeys mode, use CTRL+C + or C as a human and CTRL+C, C or END as a borg. With hotkeys mode off, use CTRL+C + as a human and END as a borg. + xxalpha: + - bugfix: Changeling augmented eyesight night vision is now working. +2015-07-24: + Incoming5643: + - rscadd: The spells disintegrate and flesh to stone have had their mechanics changed. + Using these spells will spawn a special touch weapon in a free hand (your dominant + hand if possible) that can then be used to inflict the spell on the target of + your choice. Having the touch weapon out is obvious, this is not a stealth based + change. Clicking the spell while the hand is out will let you return the charge + without using it. + - rscdel: The spell won't begin to recharge until the hand attack is either used + or returned. Additionally these changes mean you can no longer use these spells + while stunned or handcuffed. As a suggestion remember that the mutate spell + allows you to break out of cuffs very easily, and warping abilities will keep + you from getting cuffed to begin with! +2015-07-25: + Dorsisdwarf: + - tweak: Due to a fire sale at Syndicate HQ, many of the more interesting traitor + gadgets have been cut in price dramatically. Please take this opportunity to + make full use, as we cannot guarantee that the sale will last! + bgobandit: + - bugfix: Under pressure from the Animal Rights Consortium, Nanotrasen has improved + conditions at its cat and dog breeding facilities. Cats and pugs are now much + more responsive to their owners. + duncathan: + - tweak: Restores RPD delay on disposals machines. + xxalpha: + - tweak: Agent IDs are now rewrittable. +2015-07-26: + Phil235: + - rscadd: Sechailers will now break when used too often. + - imageadd: Mechs now have new action button sprites. + Steelpoint: + - rscadd: Security Officers now spawn with a security breathmask in their internals + box. + - imageadd: Abductor's batons now changes color with modes. + - imageadd: Unique sprites for Abductor hand cuffs and paper. + goosefraba19: + - imageadd: Updated the Power Monitoring Console with better alignment and colorized + readouts. +2015-07-27: + Bgobandit: + - bugfix: Burgers can now be made from corgi meat again. + Ikarrus: + - rscadd: Added shutters to the armory to allow quick access when needed. + - bugfix: Security can now use the Brig external airlocks. + - rscadd: Added a join queue when the server has exceeded the population cap. + - tweak: Decreased the cost of Body Swap and removed it's genetic damage. + kingofkosmos: + - rscadd: Added a link to re-enter corpse to alert when your body is placed in a + cloning scanner. +2015-07-28: + Anonus: + - imageadd: New gang tags for Omni and Prima gangs. + Chiefwaffles: + - rscadd: After realizing how often AIs tend to 'disappear', Central Command has + authorized the shipment of the Automated Announcement System to take over the + AI's responsibility of announcing new arrivals. + - rscadd: In addition, users are able to configure the messages to their liking. + Early testing has shown that this feature may be vulnerable to malicious external + elements! + - rscadd: The station's R&D software has been updated so it can now succesfully + create its own prototype AAS board once the prerequisite levels have been met. + Dorsisdwarf: + - tweak: Increased the cost of Bioterror darts to 6TC. + Incoming5643: + - experiment: Double Agents no longer know they're Double Agents and not just standard + Traitors. + xxalpha: + - rscdel: Removed Anti-Drop and Nutriment Pump implants from Nuclear Operative's + uplink. +2015-07-29: + AnturK: + - rscadd: Aliens can now mine through asteroid rock. + GunHog: + - tweak: Cyborg headlamps have a short cooldown before reactivation when forcibly + deactivated. + - bugfix: Shadowling's Veil now shuts down headlamps for the ability's entire duration. + Kor: + - rscadd: Eating the heart of a Slaughter Demon will grant you dark powers. + freerealestate: + - bugfix: Fixed bug where copying with ctrl+C didn't work due to it being assigned + to resist. + - rscadd: Changed resist to B (hotkeys mode) and ctrl+B (either mode) instead. + - rscdel: Removed End resist from cyborgs. +2015-07-30: + Gun Hog: + - tweak: The Reactivate Camera power for Malfunctining AIs now costs 10 CPU, and + works on the entire camera network, up to 30 cameras fixed. + - tweak: The Upgrade Cameras power now costs 35 CPU, upgrades all cameras in the + network to have EMP proofing, X-ray, and gives the AI night-vision. + Ikarrus: + - rscadd: Door Access buttons can now be emagged to remove access restrictions. + LordPidey: + - rscadd: Added a new medication, Miner's Salve. It heals brute/burn damage over + time, and has the side effect of making the patient think their wounds are fully + healed. It is mixed with water+iron+oil, or grind a twinkie, a sheet of metal, + and a sheet of plasma. + - rscadd: Added a grinder to the mining station. + Midaychi: + - rscadd: Random loot has been added to the derelict as salvage for drones. + Scones: + - rscadd: Adds a Rice Hat to the biogenerator. +2015-08-02: + Incoming5643: + - rscadd: Syndicate toolboxes now come with never before seen red insulated gloves. + Steelpoint: + - bugfix: Fixed multiple mapping errors for Boxstation and the mining base. + - rscadd: A circuit imprinter and exosuit fabrication board have been added to tech + storage. + SvartaSvansen: + - rscadd: Our lizard engineers have worked hard and managed to improve Centcom airlocks + so they no longer disintegrate when the electronics are removed! + - tweak: Put a safety net in place so future airlocks without assemblies produce + the default assembly instead of disintegrating. +2015-08-04: + Kor: + - rscadd: Soulstones will now attempt to pull ghosts from beyond if the targeted + corpse has no soul. + Summoner99: + - rscadd: Added the *roar emote back to Alien Larva + - bugfix: Fixed aliens not being able to do the *hiss and *screech emotes + - tweak: 'Changed how the plural emote system works and now some emotes have plural + versions, example is: *hiss and *hisses.' +2015-08-05: + CoreOverload: + - rscadd: Implants, implant cases and implanters got RnD levels and can be DA'ed + for science. + - rscadd: Surgically removed implant can be placed into an implant case. Remove + implant with empty implant case in inactive hand. + - rscadd: Surgical steps now got progress bars. + - rscadd: You can cancel a surgery by using drape on operable body part again. This + works only before you perform surgery's first step. + - rscadd: Operating computer shows next step for surgeries. No more alt-tabbing + to view next step on wiki while operating. + - tweak: You cannot start two surgeries on one body part at once. You can start + two multiloc surgeries (i.e. two augumentations) on diffirent body parts at + once. + - tweak: Monkey <-> Human transformations now keep your internal organs, cyberimplants + and xeno embryos included. + Ikarrus: + - rscdel: Head beatings no longer deconvert gangsters. + LordPidey: + - rscadd: 'Added a new chemical. Spray tan. It is made by mixing orange juice with + oil or corn oil. Warning: overexposure may result in orange douchebaggery.' + Xhuis: + - rscadd: Shadowling thralls can now be deconverted via surgery or borging. + - rscadd: Thralls can be revealed by examining them. They can hide this by wearing + a mask. + - rscadd: Thralls have a few minor abilities they can use in addition to night vision. + - rscadd: Hatch-exclusive abilities can no longer be used if you are not the shadowling + mutant race. + - rscadd: Ascendants are now immune to bombs and singularities. Honk. + - rscadd: A Centcom report has been added for shadowlings. + - tweak: Ascending no longer kills all shadowling thralls. This allows antagonists + who were enthralled to succeed along with the ascendants. + - tweak: Annihilate now has different sound and a shorter delay before the target + explodes. In addition, it now works on all mobs, instead of just humans. + - bugfix: Glacial Blast now properly has no cooldown if used while phase shifting. + - bugfix: Fixes a runtime if a target with no mind is enthralled. + bgobandit: + - rscadd: Nanotrasen scientists have achieved the tremendous breakthrough of injecting + gold slime extracts with water. Pets ensued. +2015-08-06: + AnturK: + - rscadd: Adds the voodoo doll as a mining treasure, link it with a victim with + an item previously held by them. + - rscadd: Once linked the voodoo doll can be used to injure, confuse and control + the victim. + Core0verlad: + - tweak: Items can now be removed from storage containers inside storage containers. + - imageadd: Beds and bedsheets have new sprites. + - rscdel: MMIs are no longer ID locked. + KorPhaeron: + - tweak: Slaughter Demon's have had their health reduced to 200 and their speed + reduced but they get a speed boost when exiting blood. + MrPerson: + - rscadd: Items stacks now automatically merge unless thrown when moved onto the + same tile. +2015-08-07: + KorPhaeron: + - rscadd: Added a new Guardian Mob that can be summoned to manifest inside a mob. + - rscadd: Guardians can communicate with their host and materialize themselves to + protect their host with magic powers. + - rscadd: Guardians are invincible but cannot live without or too far from their + host, they also relay injuries they suffer to the host. + Phil235: + - bugfix: Fixed being able to run into your own bullet. + RemieRichards: + - rscadd: You no longer need to click on an item in a storage container to remove + it, clicking anywhere around the item works. + bustygoku: + - rscdel: Removed the chance for a disease to make you a carrier on transfer. + phil235: + - tweak: The plasma cutter's fire rate is now a bit lower but its projectile can + pierce multiple asteroid walls and its range isn't lowered in pressurized environment + anymore. +2015-08-09: + RemieRichards: + - rscadd: 'Nanotrasen Mandatory FunCo Subsidiary: CoderbusGames, would like to announce + an update to Orion Trail!' + - rscadd: 'Spaceports: Buy/Sell Crew, Trade Fuel for Food, Trade Food for Fuel, + Buy Spare Electronics, Engine Parts and Hull Plates, or maybe you think you''re + tough enough to attack the spaceport?' + - rscadd: 'Changelings: Changelings can now sneak into your crew, Changelings eat + double the standard food ration and have a chance to Ambush the rest of the + crew!' + - rscadd: 'Kill Crewmembers: Do you suspect changelings? or dont feel you have enough + food rations? Just shoot somebody in the head, at any time!' +2015-08-12: + CosmicScientist: + - rscadd: Added Space Carp costume to the code, get it from an autodrobe near you. + - rscadd: Added Ian costume to the code, take his place under the HoP's hand, get + it from an autodrobe or corgi hide, keep it away from washing machines or it'll + meat its end as clothing. + - rscadd: Added Space Carp spacesuit to the code, I know what I'm praying for. + bgobandit: + - rscadd: After multiple complaints from WaffleCo food activists, Nanotrasen has + added real chocolate, berry juice and blue flavouring to its ice cream products. +2015-08-13: + CoreOverload: + - rscadd: 'Added a new 8TC traitor item: subspace storage implant. It allows you + to store two box-sized items in (almost) undetectable storage. ' + - tweak: Changed the way most of the surgical operations work. See wiki for new + steps. + - tweak: You can cancel step 2+ surgeries with drapes and cautery in inactive hand. + - tweak: Defib no longer works on humans who have no heart. Changeling/thrall/cult/strange + reagent revives are still working, and this is intended. + - rscadd: You can eat all organs raw now, with exception for brains and cyberimplants. + - rscadd: Some xenos abilities are linked to their organs. Play with xenos' guts + for fun and profit! + RemieRichards: + - rscadd: Modifying a string (Text) variable with View Variables or View Variables + Mass Modify now allows you to embed variables like real byond strings, For example + the variable real_name; you could set a text var to [real_name] and it would + be replaced with the actual contents of the var, This allows for Mass fixing + of certain variables but it's also useful for badmin gimmickery +2015-08-15: + Miauw: + - rscadd: Changeling transformations have been upgraded to also include clothing + instead of just DNA. + - tweak: Patches no longer work on dead people. + - rscadd: Added 15-force edaggers that function like pens when off. + MrPerson: + - rscadd: Objects being dragged will no longer get shoved out of your grasp by space + wind. Retrieving dead bodies should be possible. + RemieRichards: + - rscadd: Added Changeling Team Objectives, these are handed out to all lings, with + the chance of a round having one being 20*number_of_lings% (3 lings = 60%) + - rscadd: 'Impersonate Department (Team Objective): As many members of a department + as can reasonably be picked are chosen for the lings to kill, replace and escape + as' + - rscadd: 'Impersonate Heads (Team Objective): 3 to 6 Heads of Staff are chosen + for the lings to kill, replace and escape as' + - tweak: If the Changelings have a Team Objective, their usual Kill, Maroon, Etc. + objectives will not pick other changelings, to discourage backstabbing in teamling + - tweak: Changeling Engorged Glands is now the default storage and regen rate, Engorged + Glands remains for an extra boost + - rscadd: Armblades can now be used to open powered doors, however it takes 10 seconds + of the changeling standing still, Their ability to instantly open unpowered + doors remains unchanged + - rscdel: Debrain objective is no longer handed out to lings, it's as good as broken + these days + - rscadd: Changelings may now purchase a togglable version of the Chameleon Skin + genetics mutation, for 2 DNA +2015-08-16: + Joan: + - rscadd: Revenants will now occasionally spawn as an event. + - tweak: Revenants gain more energy from Harvesting, and can Harvest from people + in crit. + - tweak: Revenant powers are more effective, and no longer freeze you in place, + besides Harvest. + - tweak: Slain Revenants will respawn much faster. + - bugfix: Fixed a whole bunch of revenant bugs, including one that caused the objective + to always fail. + Kor: + - rscadd: The wizard can now stop time. + MMMiracles: + - tweak: Revamps bioterror darts into a less-lethal, syringe form. Removed the coniine + and spore toxins to keep it solely for quiet take-downs. +2015-08-18: + CoreOverload: + - rscadd: Added a new low-tech eye cyberimplant in RnD - welding shield implant. + - rscadd: Implanter and empty implant case added to protolathe. + - rscadd: You can sell tech disks and maxed reliability design disks in cargo for + supply points. + - tweak: DA menu shows current research levels. + - tweak: You can print cyberimplants in updated mech fab. + Supermichael777: + - bugfix: Added an ooc hotkey for borgs = O. They simply didn't have one and it + was a consistency issue + - rscadd: Also added Ctrl+O as an any mode keycombo so you dont have to backspace + and type ooc. Added to hotkey mode to remain consistent with all other Ctrl + combos + bustygoku: + - tweak: Most backpacks now have 21 or more slots, but are still weight restricted. + What this means is that you can have a lot of tiny weight items, but only 7 + medium items just like before. + phil235: + - tweak: Janicart rider no longer slip on wet floor or bananas. Moving on a floor + tile with lube while buckled (chair, roller bed, etc) will make you fall off. +2015-08-19: + Joan: + - rscadd: Added a new revenant ability; Malfunction. It does bad stuff to machines. + - tweak: Defile and Overload Lights now briefly stun the revenant. + - tweak: You can now Harvest a target by clicking on them while next to them. + - bugfix: Harvesting no longer leaves you draining if the target is deleted mid-drain + attempt. + - rscdel: Defile no longer emags bots or disables cyborgs, Malfunction does that + now. + Kor: + - rscadd: The Ranged and Scout guardian types have been merged, and gained a new + surveillance snare ability. + SconesC: + - rscadd: Added Military Belts to traitor uplinks. + bgobandit: + - rscadd: CentComm now offers its cargo department toys, as well as detective gear + so their boss can figure out which tech wasted all the points on them. + phil235: + - rscadd: You can now partially protect yourself from blob attack effects by wearing + impermeable clothes like hardsuits, medical clothes, masks, etc. Max protection + effect is capped at 50%. + - rscdel: Splashing someone with chemicals no longer injects those chemicals in + their body. + - bugfix: Fixes splashing acid on items or floor with items not having any effect. +2015-08-28: + bgobandit: + - bugfix: 'Overheard at CentComm: ''This burn kit said salicyclic acid would heal + my burns! WHO MADE THIS SHIT?'' A muffled honking is heard in the background. + (Burn first-aid kits now contain an appropriate burn pill.)' + - rscadd: Oxandrolone, a new burn healing medication, has been added to burn first-aid + kits and to chemistry. Ingesting 25 units or more causes burn and brute damage. +2015-09-01: + Dorsidwarf: + - tweak: Changelings' Digital Camoflague ability now renders them totally invisible + to the AI + ExcessiveUseOfCobblestone: + - rscadd: Added health analyzer to the autolathe. + - tweak: Moved Cloning board to Medical Machinery section. + - tweak: Moved Telesci stuff to Teleporter section. + Fox P McCloud: + - tweak: Adds the emitter board to to the circuit imprinter for R&D. + Gun Hog: + - tweak: The Disable RCD Malfunction power is now Destroy RCDs! It costs 25 CPU + (down from 50), causes RCDs to explode, can be used multiple times, and no longer + affects cyborgs. + Kor: + - rscadd: Revheads and Gang leaders now spawn with chameleon security HUDs, for + keeping track of loyalty implanted crew. + - rscadd: Syndicate thermals now have a chameleon function as well, allowing you + to disguise the goggles to match your job. + Miauw: + - tweak: Edaggers actually work now and have been buffed to 18 brute and 2 TC. + Oisin100: + - rscadd: Nanotransen discover ancient human knowledge confirming that trees produce + Oxygen From Carbon Dioxide + - tweak: Trees now require Oxygen to live. And will die in extreme temperatures + Xhuis: + - rscadd: The arcade machines have been stocked with a xenomorph action figure that + comes with realistic sounds! + - rscadd: Darksight now has its own icon. + - rscadd: Empowered thralls have been added. While obvious, they are more powerful + and can resist dethralling while conscious. Only 5 can exist at one time. + - rscadd: Shadowlings can now change their night vision radius by using the action + button their eyes (glasses) now provide. + - tweak: Torches are dimmer, being as bright as flashlights, and no longer fit on + belts. + - tweak: Black Recuperation now has a 1 minute cooldown, down from 5. It can also + be used to empower living thralls. + - tweak: Guise can now be used outside of darkness and makes the user more invisible + than before. + - bugfix: Enthrall now functions properly when a shadowling is not hatched, allowing + them to enthrall up to 5 people before hatching. + xxalpha: + - tweak: Blood crawling is now a spell. + - rscadd: Engineering cyborgs now have a constant magpulse. + - tweak: Changed foam spreading to be like gas spreading. +2015-09-05: + Shadowlight213: + - rscadd: The syndicate have taken notice of the camera bug's woeful underuse, and + have managed to combine all of its upgrades into one! +2015-09-06: + Fox P McCloud: + - bugfix: Fixes gold sheets having plasma as their material. + Xhuis: + - bugfix: Nanotrasen inspectors have discovered a fault in the buckles of chairs + and beds. This has been fixed and you are now able to buckle again. +2015-09-07: + xxalpha: + - tweak: Changed xeno weed spread to be like gas spread. +2015-09-09: + Joan: + - rscadd: New blob chemical; Cryogenic Liquid. Cools down targets. + - tweak: Tweaked names, colors, and effects of remaining blob chemicals; + - tweak: Skin Ripper is now Ripping Tendrils and does minor stamina damage, in addition + to the brute damage. + - tweak: Toxic Goop is now Envenomed Filaments and injects targets with spore toxin + and causes hallucinations, in addition to the toxin damage. + - tweak: Lung Destroying Toxin is now Lexorin Jelly and does brute damage instead + of toxin damage. The oxygen loss it causes can also no longer crit you in one + hit. + - tweak: Explosive Gelatin is now Kinetic Gelatin and does random brute damage, + instead of randomly exploding targets. + - rscdel: Skin Melter, Radioactive Liquid, Omnizine, and Space Drugs blob chemicals + are gone. + bgobandit: + - rscadd: Nanotrasen has commissioned two new corporate motivational posters for + your perusal and edification. + - rscadd: Nanotrasen also wishes to remind the crew that non-authorized posters + ARE CONTRABAND. Especially those new ones with Rule 34. Perverts. +2015-09-11: + CosmicScientist: + - tweak: Drone dispenser now has a var for its cooldown, get var editing. +2015-09-13: + Fox P McCloud: + - bugfix: Fixes an exploit and inconsistency issue with a few material amounts on + a few items and designs. + - bugfix: Fixes Bibles/holy books not properly revealing runes. + - bugfix: fixes stimulants not properly applying its speedbuff. + Gun Hog: + - tweak: Nanotrasen scientists have proposed a refined prototype design for the + nuclear powered Advanced Energy guns to include a taser function along with + the disable and kill modes. Addtionally, they have modified the chassis blueprint + to include a hardpoint for attachable seclites. + Iamgoofball: + - tweak: Reduced the cost of changeling armor to 1 and increased it's armor values. + Jordie0608: + - rscadd: You can now view the reason of a jobban from character setup. + xxalpha: + - rscadd: Drying agent splashed on galoshes will turn them into absorbent galoshes + that dry wet floors they walk on. + - rscadd: Drying agent can be made with ethanol, sodium and stable plasma. +2015-09-14: + Fox P McCloud: + - tweak: Adds a mining voucher to the Quartermaster's locker. + Thunder12345: + - rscadd: The captain has been issued with a new jacket for formal occasions. + - tweak: Research has shown that is is possible to build technological shotshells + without the need for silver. The design blueprints supplied to your station + have been updated accordingly. + xxalpha: + - bugfix: Fixed not being able to grab things from storage while inside aliens. + - bugfix: Fixed two progress bars when devouring. + - rscadd: Shields will now block alien hunter pounces. + - tweak: Alien hunters health reduced to 125 from 150. Alien sentinels health increased + to 150 from 125. + - tweak: Alien hunters will no longer be transparent when stalking, this ability + was given to alien sentinels. + - tweak: Alien slashing now deals constant 20 damage but has a chance to miss. + - tweak: Reduced alien disarm stun duration vs cyborgs, from 7 seconds to 2 seconds. + - tweak: Alien sentinels now move as fast as humans. + - tweak: Facehuggers and alien eggs layers increased to be higher than resin walls. +2015-09-16: + Razharas: + - tweak: Replaces the space cube with space torus. Space levels are now each round + randomly placed on the grid with at least one neigbour, any side of the space + level that doesnt have neigbour will loop either onto itself or onto the opposite + side of the furthest straight-connected space level on the same axis. + Supermichael777: + - tweak: The detomax pda cartridge no longer blows its user up. + Xhuis: + - experimental: Cultists will now be able to create all runes without needing to + research or collect words. This is subject to change. + - tweak: Cult code has been significantly improved and will run much faster and + be more responsive. + - tweak: Conversion runes can now be invoked with less than three cultists, but + take a small amount of time to convert the target. + - tweak: Armor runes will only outfit the user with standard armor, rather than + having different loadouts for different worn clothing items. + - tweak: Astral Journey runes will now pull the user back to the rune if they are + moved. The user also has a different color while on the rune. + - tweak: Free Cultist has been removed. Summon Cultist now works even if the target + is restrained. + - tweak: Sacrifice and Raise Dead runes now offer more precise target selection. + - soundadd: Sacrifice runes now have different sounds, and gib rather than dust + (assuming the target is not a silicon). + - tweak: There is no longer a maximum cap on active runes. + - tweak: Runes have been renamed to Rites. For instance, the Teleport rune is now + the Rite of Translocation. The only exception to this is the rune to summon + Nar-Sie, which is a Ritual. + - tweak: Nar-Sie now has a new summon sound. + - tweak: The Nar-Sie summon rune has a new 3x3 sprite. + - tweak: The stun rune no longer stuns cultists. + - rscadd: The Rite of False Truths had been added, that will make all nearby runes + appear as if they were drawn in crayon. + - rscadd: Runes can now be examined by cultists to determine their name, function, + and words. + phil235: + - tweak: Riot and energy shield users now have a chance to block things thrown at + them as well as xeno leaping at them. +2015-09-17: + bgobandit: + - rscadd: Meatspikes can now be constructed and deconstructed with metal and rods, + as well as wrenched and unwrenched! Humans and corgis can be used on them as + well. + xxalpha: + - tweak: 'Reworked nuke deconstruction: Standardized steps, partial reparation (use + metal) to contain radiation.' + - rscadd: New portable nuke, self-destruct terminal, syndie screwdriver sprites + by WJohnston. +2015-09-19: + Xhuis: + - rscadd: Shadowlings are now able to sacrifice a thrall to extend the shuttle timer + by 15 minutes. This will not stack. + - bugfix: Additional abilities granted by Collective Mind will now properly have + icons. + - bugfix: Shadowlings now have their antagonism removed if turned into a silicon. + - tweak: The order of abilities unlocked by Collective Mind has been changed. It + now starts with Sonic Screech. + - tweak: Veil now destroys glowshrooms in a much larger radius than before. +2015-09-20: + Xhuis: + - tweak: Rites have been renamed to their old runes, which reflect their functionality. + - tweak: Examining a talisman no longer opens the paper GUI. + - tweak: Armor talismans have been re-added. + - tweak: EMP talismans now have the same range as their rune counterpart. + - tweak: Some talismans now cost health to use, costing more or less depending on + their effect. + - tweak: Scribing runes now deals 0.1 brute damage instead of 1. + - tweak: Bind Talisman runes no longer deal 5 brute damage when invoking. + - tweak: Rune shapes and colors are now identical to their old versions. + - tweak: Conversion runes can no longer be used by yourself, and require a static + 2 cultists. +2015-09-22: + Kor: + - rscadd: A new admin command, Offer Control to Ghosts, can be found in the view + variables menu. It will randomly select a willing candidate from among dead + players, providing a fair method of replacing antagonists. + Xhuis: + - tweak: When a morph changes form, a message is shown to nearby people. This also + happens upon undisguising. + - tweak: Morphs now have an attack sound and message. + - tweak: The Spawn Morph event now plays a sound to the chosen candidate. + - tweak: Slaughter demons (and other creatures with blood crawl) now take two seconds + to emerge from blood pools. Entering is still instantaneous. + - tweak: The demon heart's sprite has been updated. + - tweak: Eating a demon heart now surgically implants the heart into your chest. + If the heart is removed from you, you lose the ability. Someone else can eat + the heart to gain the ability. + - tweak: Blood Crawl no longer has a 1-second cooldown, instead having none. + - tweak: You can no longer hold items when attempting to Blood Crawl, nor can you + use any items while Blood Crawling. + - tweak: Creatures that can Blood Crawl now take two seconds to emerge from blood + pools. + - tweak: Slaughter demons now store devoured creatures, and will drop them upon + death. + - tweak: Revenants now have the ability to speak to the dead. + - tweak: Revenant abilities now have icons. + - tweak: Malfunction no longer EMPs a specific area - it will instead EMP nearby + machines directly and stun cyborgs. Dominators are immune to this. + - tweak: Revenants now have directional sprites. + - tweak: Overload Lights now has a smaller radius. + - tweak: Defile no longer corrupts tiles. + - tweak: When glimmering residue reforms, the game will attempt to place the old + revenant in control of the new one. If this cannot be done, it will find a random + candidate. + - tweak: Revenants can no longer see ghosts. They can see other revenants, however, + and ghosts can still see revenants. + - tweak: The Spawn Slaughter Demon event now plays a sound to the chosen candidate. + phil235: + - rscdel: Lizards and other non human species can no longer acquire the hulk mutation. + Hulks no longer have red eyes + - bugfix: Monkeys now always have dna and a blood type (compatible with humans). + - bugfix: Monkey transformation no longer deletes the human's clothes. + - bugfix: Space Retrovirus now correctly transfers dna SE to the infected human. + - bugfix: Changeling's Anatomic Panacea removes alien embryo again. + - bugfix: Cloning someone now correctly sets up their dna UE. + - bugfix: Fixes the laser eyes mutation not giving glowing red eyes to the human. + - bugfix: Using changeling readaptation now properly removes all evolutions bought + (arm blade, chameleon skin, organic suit). + xxalpha: + - rscadd: Added a researchable cyborg self-repair module to the robotics fabricator. +2015-09-23: + Xhuis: + - rscadd: Syndicate medical cyborgs have been added. + - rscadd: The Dart Pistol is now available from the uplink for 4 telecrystals. It + functions as a pocket-sized syringe gun with a quieter firing sound. + - tweak: Boxes of riot foam darts now cost 2 telecrystals, down from 10, and are + available to traitors. + - tweak: Foam dart pistols now cost 3 telecrystals, down from 6. + - tweak: Syndicate cyborg teleporters now allow a choice between Assault and Medical + cyborgs. + - tweak: Syndicate cyborgs are now distinguished as Syndicate Assault. + - tweak: Syndicate cyborg energy swords now cost 50 energy per use, down from 500. + - tweak: Airlock charges now cost 2 telecrystals, down from 5. + - tweak: Airlock charges are much more powerful. + - tweak: There is no longer a 25% chance to detonate an airlock charge while removing + it. + - tweak: The description of many uplink items has been changed to better reflect + their use. +2015-09-24: + Jordie0608: + - tweak: Advanced energy guns now only critically fail after successive minor failures. + Cease firing after multiple recent minor failures to avoid critical ones. + Kor: + - rscadd: Guardian Spirit types and powers have been heavily reworked. Full details + of each type are available on the wiki. + - rscadd: Guardian damage transfer to users now deals cloneloss if their user is + in crit. + - rscadd: Guardians are now undergoing a trial run in the traitor uplink, under + the name of Holoparasites. + - rscadd: You can now hang human mobs (dead or alive) from meatspikes. Escaping + the meatspike will further damage the victim. + - rscdel: You can no longer slam humans into the meatspike as an attack. +2015-09-25: + Xhuis: + - rscadd: Changelings have a new ablity, Biodegrade. Costing 30 chemicals and having + an unlock cost of 1, it allows them to dissolve handcuffs and straight jackets + in 3 seconds, and escape from lockers in 7. + - tweak: Fleshmend's effectiveness is now halved each time it is used in a short + time span. + - tweak: Last Resort now blinds and confuses nearby humans and briefly disables + silicons upon use. + - tweak: Headslugs now have 50 health, up from 20. +2015-09-26: + MMMiracles: + - rscadd: Nanotrasen's genetic researchers have rediscovered the inactive dwarfism + genetic defect inside all bipedal humanoids. Suffer not the short to live. + WJohnston: + - tweak: Repiped the entire station. Atmosia and the disposals loop were not touched. + - tweak: Moved mulebot delivery from misc lab to RnD. +2015-09-28: + Feemjmeem: + - bugfix: Rechargers can now be wrenched and unwrenched by cyborgs. + - bugfix: Rechargers no longer stop working forever if you move them from an unpowered + area to a powered area, and now actually look powered off when they are. + - bugfix: Guns and batons can no longer be placed in unwrenched chargers. + Razharas: + - rscadd: Added button to preferences menu that kills all currently playing sounds + when pressed, now you can kill midis and any other sounds for real. + phil235: + - bugfix: Fixed the syndicate cyborg's grenade launcher. + - tweak: You can modify the dna of corpses again. +2015-09-29: + Kor: + - bugfix: The Chaos holoparasite can now actually set people on fire properly. + - tweak: Guardian powers are now used via alt+click rather than shift+click. + - tweak: Added an alert chime for ghosts when someone is summoning a Guardian. +2015-10-04: + Fox P McCloud: + - tweak: Adds a bar of soap to the janitor's locker. + - rscadd: Re-adds the advanced mop as a researchable R&D item. + - rscadd: Adds a bluespace trashbag as a researchable R&D item; can hold large quantities + of garbage. + Jordie0608: + - rscadd: Added Special Verb 'Create Poll', an in-game interface to create server + polls for admins with +permissions. + MrPerson: + - rscdel: Removed NTSL. Sorry. People could write scripts that crashed the server, + and this is the only thing that can be done to prevent them from doing that. + MrStonedOne: + - rscdel: Removed feature where quick consecutive ghost orbits while moving could + be used to fuck with your sprite + - bugfix: Fixed ghosts losing floating animation when returning from an orbit + - bugfix: Fixed logic error that prevented orbit's automatic cancel when the orbiting + thing moved in certain situations. + - rscadd: Ghost Orbit size now changes based on the icon size of the thing they + are orbiting (for that sweet sweet singulo orbiting action) + - tweak: Removed needless checks in ghost orbit, you can now orbit yourself and + restart an orbit around the thing you are already orbiting + Xhuis: + - rscadd: Syndicate Medical cyborgs now have cryptographic sequencers. + - rscdel: Syndicate Medical cyborgs no longer have syringes. + - tweak: Restorative Nanites now heal much more damage per type. + - bugfix: Operative pinpointers now actually point toward the nearest operative. + - bugfix: Syndicate Assault cyborgs no longer start with medical supplies. + - bugfix: Energy saws now have a proper icon. + - bugfix: Non-operatives can now longer use operative pinpointers or Syndicate cyborg + teleporters. + - tweak: Doctor's Delight now requires cryoxadone in its recipe instead of omnizine. + - tweak: Doctor's Delight now restores half a point of brute, burn, toxin, and oxygen + damage per tick. + - tweak: Doctor's Delight now drains nutrition while it's in your system (that is, + unless you're a doctor). + - bugfix: Syndicate roboticists have given Syndicate medical cyborgs sharper hypospray + needles - they are now able to penetrate armor. +2015-10-06: + Gun Hog, for WJohnston: + - rscadd: 'Add new Xenomorph caste: The Praetorian. Drones may become this on their + way to growing into a full queen, and a queen may promote one if there is not + one already.' + - tweak: Xenomorph queens are now GIGANTIC, along with the new Praetorian. Together, + they are considered royals. + - tweak: Queens are now significantly tougher to make up for their huge size. + - bugfix: All forms of dead xenomorph may now be grabbed and placed on a surgery + table for organ harvesting! + Xhuis: + - rscadd: Maintenance drones now have a more descriptive message when examined. + - tweak: A recent Nanotrasen firmware update to drones has increased vulnerability + to foreign influences. Please periodically check drones for abnormal behavior + or status LED malfunction. Note, however, that cryptographic sequencers will + not incur this behavior. + - tweak: In response to complaints about rogue drones, Nanotrasen engineers have + allowed factory resets on all drones by simply using a wrench. + - experiment: Central Command reminds drones to immediately retreat, if possible, + when a law override is begun. Not doing so may anger the gods and incur their + wrath! + - rscadd: Some virus symptoms that had no messages now have them. + - rscadd: 'New virology symptom: Weakness. This will cause stamina damage and fainting + spells.' + - tweak: Many virus symptom messages have been changed to be more threatening. +2015-10-07: + Kor: + - rscadd: The alien queen can now perform a tail sweep attack, throwing back and + stunning all nearby foes. +2015-10-13: + AnturK: + - rscadd: Display cases can now be built using 5 wood planks and 10 glass sheets. + - rscadd: Add airlock electronics to open it with id later, otherwise you'll have + to use crowbar + - tweak: Broken display cases can be fixed with glass sheets or removed using crowbar + - tweak: Added start_showpiece_type variable for mappers to create custom displays + - rscadd: Syndicate Lone Operatives spotted near the nanotrasen stations! Keep the + disk safe! + - tweak: Admin spawned nuclear operatives will now have access to nukeop equipment + Gun Hog: + - rscadd: Nanotrasen's research team has released a new, high tech design for Science + Goggles, which previously did nothing! They new come fitted with a portable + scanning module which will display the potential research data gained from experimenting + with an object. Nanotrasen has also released drivers which shall enable the + prototype hardsuit's built in scan visor. + - rscadd: Supporting this new design, Nanotrasen has seen fit to provide blueprints + for Science Goggles to the station's protolathe. + Kor: + - tweak: Gang implanters now only break implants/deconvert gangsters, meaning you + will have to use a pen to convert them afterwards. + - rscadd: An important function, accessible via alt+click, has been restored to + the detectives hat. + - sounddel: When Nar-Sie is created, they now use the old sound effect. + Steelpoint: + - rscadd: The Chief Medical Officers 'Medical Hardsuit' has been added to the CMO's + office. Boasts the usage of lightweight materials allowing fast movement while + wearing the suit as well as complete biological protection to airborne and similar + pathogens. + - rscadd: The Head of Security's personal 'HoS Hardsuit' has been added to the HoS's + office. This Hardsuit is slightly more armored than the regular Security Hardsuit. + - rscadd: The Research Directors 'Prototype Hardsuit' has been added to the RD's + office. This Hardsuit offers the highest levels of protection against explosive, + as well as biological, attacks, as well as fireproofing. + - rscdel: The Command EVA space suits, due to budget concerns, have been removed + and reloacted to another space station. + Xhuis: + - rscdel: All instances of autorifles have been removed from Security. + - rscadd: The armory has been re-mapped. + - tweak: The spell book has received a rebalancing! There are now ten uses by default, + but most spells cost two uses. Some underused spells, like Blind, Smoke, and + Forcewall, only cost a single use. + - experiment: After searching through the Sleeping Carp's ancient monastery in deep + space, more secrets have been uncovered of their traditional fighting techniques. + - tweak: Members of the Sleeping Carp gang are now able to deflect all ranged projectiles. + - tweak: Members of the Sleeping Carp gang are now uanble to use any type of ranged + weaponry. Doing so would be dishonorable. + - tweak: The Sleeping Carp martial art's effects are more damaging, and many stuns + have been increased in duration. + phil235: + - bugfix: Fixes critical bug causing multiple hits from single projectile. + - bugfix: Fixes not being able to shoot a mob on same tile as the shooter. + - bugfix: Clicking your mob (without targeting your mouth) no longer causes you + to shoot yourself. + - bugfix: Fixes not being able to shoot non human mobs at point blank. + - rscdel: Morphs no longer automatically drop the things they swallowed, you have + to butcher their corpse to retrieve their contents. + - bugfix: butchering a corpse no longer also attacks it. + - rscdel: Dipping cigarette (to asbsorb liquids) in a glass can now only be done + with an unlit cigarette. Lit cigarette now heats up the glass content (like + other heat sources). + - bugfix: Fixes trashbag not being able to pickup drinks and ammo casings. + - tweak: Slimes now attaches themselves to mobs via buckling. +2015-10-16: + MrStonedOne: + - rscadd: Added a reconnect option to the file menu. This will allow you to reconnect + to the game server without closing and re-opening the game window. This should + also prevent another byond ad from playing during reconnections. + Xhuis: + - rscadd: A gamebreaking bug has been fixed with buckets. You can now wear them + on your head. + bgobandit: + - rscadd: The Grape Growers Consortium has complained that Nanotrasen kitchens do + not use their products enough. HQ has come up with a few recipes to pacify them. + Goddamn winos. +2015-10-19: + AnturK: + - rscadd: Handheld T-Ray Scanners now detect critters in pipes. + Kor: + - tweak: Weapons and projectiles that are armour piercing now have an increased + chance to bypass riot shields. + - tweak: Slipping on lube now deals slightly more damage, but is concentrated on + a random body part, rather than spread to your entire body. + - tweak: Slipping on water no longer deals damage + - rscadd: You can now attach grenades and C4 to spears to create explosive lances. + This is done via table crafting. Alt+click the spear to set a war cry. + Shadowlight213: + - rscadd: In response to reports of stranded drones, Nanotrasen has added magnets + to drone legs. They are no longer affected by lack of gravity or spacewind! + - bugfix: Drones can now set Airlock access on RCDs. + bgobandit: + - rscadd: Nanotrasen loves recycling! In the highly unlikely occasion that your + space station accumulates gibs, scoop 'em up and bring them to chemistry to + recycle into soap, candles, or even delicious meat product! + - rscadd: L3 biohazard closets now contain bio-bag satchels for the safe collection + of biowaste products, such as slime extracts. + phil235: + - rscdel: Removing Smile, Swedish, Chav and Elvis mutations from genetics. These + mutation can still be acquired via adminspawned dna injector. + - rscadd: Added a dna injector for laser eyes mutation for admin use. + - bugfix: Fixes winter coat hood sprite appearing as a bucket. + - bugfix: Fixes using razor on non human shaving non existent hair. + - bugfix: Fixes chair deconstruction dropping too much metal. + - bugfix: Fixes snapcorn not giving seeds. + - bugfix: Fixes portable chem dispenser. + - tweak: Changing the transfer amount of all reagent containers (beaker, bucket, + glass) is now done by clicking them, similar to spray. Reagent dispensers (watertank, + fueltank, pepperspray dispenser) no longer have their own transfer amounts and + use the reagent container's transfer amount instead (except for sprays which + get 50u for faster refilling). +2015-10-23: + Incoming5643: + - rscadd: 'Syndicate bomb payloads will now detonate if set on fire long enough. + Note that the casings for the bombs is fireproof, so if you want to set fire + to a bombcore you''ll need to remove it from the case first (cut all wires, + then crowbar it out). A reassurance from our explosives department: it is, and + always has been, impossible to detonate a syndicate bomb that isn''t ticking + with wirecutters alone.' + Xhuis: + - rscadd: Geiger counters have been added and are obtainable from autolathes and + EngiVends. They will measure the severity of radiation pulses while in your + pockets, belt, or hands. One can scan a mob's radiation level by switching to + Help intent and clicking on it. These counters never really discard the radiation + they store, and rumor has it this can be used in nefarious ways... + - tweak: When a mob is impacted by radiation, the radiation is now relayed to all + items on the mob. +2015-10-24: + Kor: + - rscadd: The friendly gold slime reaction now spawns three mobs. + phil235: + - tweak: Changed the effects of alcohol to be more realistic. The effects of alcohol + now appear twice as fast. Drunkenness now scales with how much alcohol is in + you, not how long you've been drinking. This means drinking very little but + continuously no longer makes you very drunk, or confused/slurring for a long + time or give you alcohol poisoning. The dizziness and slurring effects now properly + scale with how drunk you are (and dizziness is generally more pronounced). +2015-10-25: + Incoming5643: + - rscadd: The spell Charge has been added to the spellbook. It can be used to extend + the life of magic and energy weapons and even reset the cooldowns of held wizards! + It cannot reset your own cooldowns. + - rscadd: The Staff of Healing has been added to the spellbook. Heals all damage + and raises the dead! Can't be used on yourself however. + - bugfix: The exploit that allowed you to use the staff of healing on yourself by + suicide has been fixed. + Jordie0608: + - rscadd: You can now selectively mute non-admin players from OOC with the Ignore + verb in the OOC tab. + Tkdrg: + - rscadd: Added chainsaws. They can be tablecrafted using a circular saw, a plasteel + sheet, some cable coil, and a welding tool. Don't forget to turn it on! +2015-10-26: + Fox P McCloud: + - tweak: Standardizes the slowdown of most spacesuits to 1 as opposed to 2. + Incoming5643: + - rscadd: 48x48 pixel mode (x1.5 zoom) has been added to the Icons menu (top left). + While playing in 32x32 or 64x64 will still provide a clearer looking station, + for those of us with resolutions that fall into the gap between the two zooms + this can provide a more consistant looking station than stretch to fit. + - rscadd: 96x96 pixel mode (x3 zoom) has also been added for our players who enjoy + looking at spacemen on their 4k monitors at a crisp and consistent scale. + - tweak: The lich spell has been subjected to some gentle nerfing. When you die + a string of energy will tie your new body to your old body for a short time, + aiding others in determining your location. The duration of this beam scales + with the number of deaths you've avoided. + - tweak: Additionally the post revival stun now also scales in this way. + - tweak: The spell will also fail if the item and the wizard don't share the same + z level, though the nature of space means the odds of the item (or the wizard) + looping around back to the station is pretty high. + - rscadd: The spell is still really good. +2015-10-27: + Joan: + - bugfix: You can now click on things under timestop effects, instead of clicking + the effect and looking like a fool. + Kor: + - rscadd: Added a zombie mob that turns its kills into more zombies. Currently adminspawn + and xenobio only. + - rscadd: Using water with a red slime extract will now yield a speed potion. Using + the speed potion on an item of clothing will paint it red and remove its slowdown. + MrStonedOne: + - rscadd: You may now access the setup character screen when not in the lobby via + the game preferences verb in the preferences tab + - rscadd: The round end restart delay can now be configured by server operators. + New servers will default to 90 seconds while old servers will default to the + old 25 seconds until they import the config option to their server. +2015-10-28: + Tkdrg: + - rscadd: Added a Ghost On-screen HUD. It can be toggled using the "Toggle Ghost + HUD" verb. Thank you Razharas for the sprites! + - rscadd: Ghosts can now use the "Toggle med/sec HUD" verb to see the basic secHUD + (jobs only) or the medHUD of humans. + - rscadd: Ghost will now get clickable icon alerts from events such as being put + in a cloner, drones being created, Nar-sie being summoned, among others. The + older chat messages were kept. These alerts can not be toggled. +2015-10-29: + Kor: + - tweak: Slightly changed what items spawn on the captain vs in his locker, hopefully + saving some annoying inventory shuffle at roundstart. +2015-10-30: + Incoming5643: + - rscadd: Slimepeople can now split if they contain 200 units of slime jelly, and + slimepeople will now slowly generate slime jelly up to 200 units provided they + are very well fed. Split slimepeople are NOT player controlled, but rather the + original slime person can swap between the two mobs at will. If one of the slimepeople + should die under player control, the player won't be able to swap back to their + living body. Splitting only creates a new body, any items you have on you are + not duplicated. + - rscadd: Slimepeople now take half damage from sources of heat, but double damage + from sources of cold. Lasers good, Space bad. +2015-11-01: + Gun Hog: + - rscadd: Nanotrasen listens! After numerous complaints and petitions from Security + personnel regarding energy weapon upkeep, we have authorized the construction + and maintenance of your station's weapon rechargers. As an added bonus, we have + also provided a more modular design for the devices, allowing for greater recharge + rates if fitted with a more efficient capacitor! + - rscadd: Added Diagnostic HUDs! They can be used to view the health and cell status + of borgs and mechs. Silicons have them built in, Roboticists get two in their + locker, and the RD's hardsuit has one built in. + Incoming5643: + - rscadd: The number of roundstart head revolutionaries nows depends on the roundstart + security force as well as the roundstart heads + - rscadd: The maximum number of head revs is 3, the minimum is 1. If there is fewer + than three station heads there will never be more than that number of head revs + at roundstart. For every three vacant security roles (Head of Security/Warden/Security + Officer/Detective) at roundstart the number of starting head revs will be reduced + by 1. + - rscadd: Head revolutionaries can be gained during play if the security/head roles + are filled. They are drawn from existing revolutionaries. + - rscadd: Added dental implant surgery. While targeting the mouth drill a hole in + a tooth then stick a pill in there for hands free later use. + Kor: + - rscadd: Added an experimental control console for Xenobiology. Ask the admins + if you'd like to try it out. It may not work on maps other than Box if they + have renamed the Xenobiology Lab. + - rscadd: Injecting blood into a cerulean slime will yield a special one use set + of blueprints that will allow you to expand the territory your camera can cover. + Kor and Remie: + - rscadd: Added as series of laser reflector structures, the frame of which can + be built with 5 metal sheets. + - rscadd: Completing the frame with 5 glass sheets creates a mirror that will reflect + lasers at a 90 degree angle. + - rscadd: Completing the frame with 10 reinforced glass sheets creates a double + sided mirror that reflects lasers at a 90 degree angle. + - rscadd: Completing the frame with a single diamond sheet creates a box that will + redirect all lasers that hit it from any angle in a single direction. + MMMiracles: + - tweak: Energy Swords can now embed when thrown for a 75% chance. Embedding +2015-11-05: + AnturK: + - rscadd: Added wild shapeshift spell for wizards. +2015-11-08: + Cuboos: + - soundadd: Added a new and better sounding flashbang sound and a ringing sound + for flashbang deaf effect + JJRcop: + - tweak: Chronosuits have had their movement revised, they now take time to teleport + depending on how far you've traveled, and don't teleport automatically anymore + unless you stop moving for a short moment, or press the new ' Teleport Now' + button. + - rscadd: Added new outfit that allows admins to dress people up in the chrono equipment + easier. + Jalleo: + - tweak: Due to a recently discovered report it turns out The Wizard Federation + has devised a way for CEOs to stop having some teas from their Smartfridges + due to this change all smartfridges will temporarily be unable to stack contents. + Joan: + - tweak: Revenant draining now takes about 5 seconds to complete and can be interrupted + by dragging the target away. + - tweak: Revenants can now tell if they are currently visible. + - tweak: Revenant ability costs tweaked; Defile now costs 40 essence to cast, Overload + Lights now costs 45 essence to cast, and Malfunction now costs 50 essence to + cast. + - tweak: Malfunction now affects non-machine objects, even if they're not being + held by a human. + - tweak: Defile does an extremely low amount of toxin damage to humans and confuses, + but does much less stamina damage and stuns the revenant for slightly longer. + - tweak: Overload Lights will no longer shock if the light is broken after a light + is chosen to shock an area. + Kor: + - rscadd: Using water on a dark blue slime extract will now yield a new potion capable + of completely fireproofing clothing items. + - rscadd: You can once again click+drag mobs into disposal units. Xenobiologists + rejoice. + Xhuis: + - tweak: Shadowling abilities now require the user to be human. + - tweak: Enthralling now takes 21 seconds (down from 30). + - tweak: Regenerate Chitin has been renamed to Rapid Re-Hatch. + - tweak: Dethralling surgery's final step now requires a flash, penlight, or flashlight. + - tweak: Dethralling surgery now produces a black tumor, which has a high biological + tech origin but dies quickly in the light. + - rscdel: Shadowlings no longer have Enthrall before hatching. + - rscadd: Shadowling clothing now has icons to better reflect its existence. + - rscdel: Ascendant Broadcast has been removed. + - rscdel: Destroy Engines is now removed from the user after it is used once. +2015-11-11: + AnturK: + - tweak: DNA Injectors now grant temporary powers on every use. Duration dependent + on activated powers and machine upgrades + - rscadd: 'Delayed Transfer added to DNA Scanner - It will activate on the next + closing of scanner door ' + - rscadd: 'UI+UE injectors/buffer transfers added for convinience ' + - tweak: Injector creation timeout cut in half + Firecage: + - rscadd: NanoTrasen specialists has developed a new type of operating table. You + can now make one yourself with only some rods and a sheet of silver! + Kor: + - rscadd: Adds immovable and indestructible reflector structures for badmin use. + - rscadd: The Mjolnir has been added to the wizards spellbook. + - rscadd: The Singularity Hammer has been added to the wizards spellbook. + - rscadd: The Supermatter Sword has been added to the wizards spellbook. + - rscadd: The Veil Render has been added to the wizards spellbook. + - rscadd: Trigger Multiverse War (give the entire crew multiswords) has been added + to the wizards spellbook, at a cost of 8 points. + - rscadd: Converting (to cultist, rev, or gangster) a jobbaned player will now automatically + offer control of their character to ghosts. + - rscadd: Emergency Response Teams and Deathsquads no longer accept non-human members + if the server is configured to bar mutants from being heads of staff. + LordPidey: + - rscadd: Nanotransen doctors have re-approved Saline-Glucose Solution for usage + in IV drips, when blood supplies are low. Simple pills will not suffice. + MMMiracles: + - tweak: Water slips have been nerfed to a more reasonable duration. It is still + a guaranteed way to disarm an opponent and obtain their weapon, but you can + no longer manage to cuff/choke everyone who manages to slip without a problem. + MrStonedOne: + - bugfix: Fixes the smartfridge not stacking items. + Xhuis: + - soundadd: The emergency shuttle now plays unique sounds (thanks to Cuboos for + creating them) when launching from the station and arriving at Central Command. + torger597: + - rscadd: Added a syringe to boxed poison kits. +2015-11-12: + Dunc: + - rscdel: DNA injectors have been restored to their original permanent RNG state + from the impermanent guaranteed state. + Xhuis: + - rscadd: Reagents can no longer be determined by examining a reagent container + without the proper apparatus. Silicons and ghosts can always see reagents. + - rscadd: Science goggles now allow reagents to be seen on examine. In addition, + chemists now start wearing them. The bartender has a pair that looks and functions + like sunglasses. +2015-11-13: + as334: + - rscadd: Nanotrasen has hired a brand new supply of ~~expendable labor~~ *LOYAL + CREW MEMBERS* please welcome them with open arms. + - rscadd: Plasmamen are now a playable race. They require plasma gas to survive + and will ignite in oxygen environments. +2015-11-15: + CosmicScientist: + - tweak: Hopefully made the dehydrated carp's uplink description 100% clear. + - tweak: Made the dehydrated carp cost 1 TC (instead of 3) to help with your traitor + gear combos. + Incoming5643: + - tweak: The supermatter sword was being far too kind in the hands of men. They + should now have the desired effect when swung at people. + Joan: + - tweak: Anomalies move more often, are resistant to explosions and will only be + destroyed if they are in devastation range. You shouldn't bomb them, though. + - tweak: Hyper-energetic flux anomaly will shock mobs that run into it, or if it + runs into them. + - tweak: Bluespace anomaly will occasionally teleport mobs away from it in a small + radius. + - tweak: Vortex anomalies will sometimes throw objects at nearby living mobs. + - tweak: Pyroclastic anomalies will produce bigger, hotter fires, and if not disabled, + it will release an additional burst of flame. In addition, the resulting slime + will be rabid and thus attack much more aggressively. + - bugfix: Gravitational anomalies will now properly throw objects at nearby living + things. + MrStonedOne: + - bugfix: Away mission loading will no longer improperly expand the width of the + game world to two times the size of the away mission map. + - tweak: This should also improve the speed of loading away missions, since the + game doesn't have to resize the world + RemieRichards: + - rscadd: Deities now start off with the ability to place 1 free turret + - tweak: HoG Claymores now do 30 Brute (Down from 40) but now have 15 Armour Penetration + (Up from 0) + - bugfix: Killing the other god objective is fixed + - tweak: Turrets will no longer attack handcuffed people + - rscadd: Followers are now informed of their god's death + - rscadd: Followers are now informed of the location of their god's nexus when it + is placed + - tweak: Gods can no longer place structures near the enemy god's nexus +2015-11-16: + Gun Hog: + - tweak: The Combat tech requirement for Loyalty Firing Pins has been reduced from + 6 to 5. + Joan: + - tweak: Plasmamen can now man the bar. + - tweak: Defile no longer directly affects mobs. Instead, it rips up floors and + opens most machines and lockers. + - rscadd: Blight added. Blight infects humans with a virus that does a set amount + of damage over time and is relatively easily cured. Blight also badly affects + nonhuman mobs and other living things. + - experiment: While the cure to Blight is simple, it's not in this changelog. Use + a medical analyzer to find the cure. + - tweak: Tweaked costs and stuntimes of abilities; + - tweak: Defile now costs 30 essence and stuns for about a second. + - tweak: Overload Lights now costs 40 essence. + - tweak: Malfunction now costs 45 essence. + - rscadd: Blight costs 50 essence and 200 essence to unlock. + - imageadd: Transmit has a new, spookier icon. + - bugfix: Revenant abilities can be given to non-revenants, and will work as normal + spells instead of runtiming. + bgobandit: + - rscadd: Blood packs can now be labeled with a pen. +2015-11-17: + Xhuis: + - tweak: Many medicines have received rebalancing. Expect underused chemicals like + Oxandralone to be much more effective in restoring damage. + - tweak: Many toxins are now more or less efficient. + - tweak: The descriptions of many reagents have been made more accurate. + - rscadd: 'New poison: Heparin. Made from Formaldehyde, Sodium, Chlorine, and Lithium. + Functions as an anticoagulant, inducing uncontrollable bleeding and small amounts + of bruising.' + - rscadd: 'New poison: Teslium. Made from Plasma, Silver, and Black Powder, heated + to 400K. Modifies examine text and induces periodic shocks in the victim as + well as making all shocks against them more damaging.' + - rscadd: Two Chemistry books have been placed in the lab. When used, they will + link to the wiki page for chemistry in the same vein as other wiki books. +2015-11-18: + oranges: + - tweak: Nanotrasen apologies for a recent bad batch of synthflesh that was shipped + to the station, any rumours of death or serious injury are false and should + be reported to your nearest political officer. At most, only light burns would + result. + phil235: + - bugfix: Remotely detonating a planted c4 with a signaler now works again. +2015-11-19: + Joan: + - rscadd: Constructs have action buttons for their spells. + - imageadd: The Juggernaut forcewall now has a new, more cult-appropriate sprite. + - imageadd: Cult floors and walls now have a glow effect when being created. + - bugfix: Nar-Sie and Artificers will properly produce cult flooring. + - spellcheck: Nar-Sie is a she. +2015-11-20: + AnturK: + - tweak: Staff of Doors now creates random types of doors. + Incoming5643: + - bugfix: Setting your species to something other than human (if available) once + again saves properly. Note that if you join a round where your species setting + is no longer valid it will be reset to human. + PKPenguin321: + - tweak: Healing Fountains in Hand of God now give cultists a better and more culty + healing chemical instead of Doctor's Delight. + kingofkosmos: + - rscadd: Added the ability to upgrade your grab by clicking the grabbed mob repeatedly. + octareenroon91: + - rscadd: Add the four-color pen, which writes in black, red, green, and blue. + - rscadd: Adds two such pens to the Bureaucracy supply pack. +2015-11-21: + Joan: + - rscadd: Blobs now have a hud, with jump to node, create storage blob, create resource + blob, create node blob, create factory blob, readapt chemical, relocate core, + and jump to core buttons. + - tweak: Manual blob expansion is now triggered by clicking anything next to a blob + tile, instead of by ctrl-click. + - tweak: 'Rally Spores no longer has a cost. Reminder: You can middle-click anything + you can see to rally spores to it.' + - tweak: Creating a Shield Blob with hotkeys is now ctrl-click instead of alt-click. + - rscadd: Removing a blob now refunds some points based on the blob type, usually + around 40% of initial cost. Hotkey for removal is alt-click. + - rscadd: Blobs now have the *Blob Help* verb which will pull up useful information, + including what your reagent does. + - tweak: Storage Blobs now cost 20, from 40. Storage Blobs also cannot be removed + by blob removal. + - tweak: Readapt Chemical now costs 40, from 50. + octareenroon91: + - rscadd: Add numbers and a star graffiti to crayon/spraycan designs. +2015-11-23: + octareenroon91: + - rscadd: Spilling oxygen or nitrogen will obtain a release of the corresponding + atmospheric gas in the effected tile. + - rscadd: 'Carbon Dioxide has been added as a reagent. Recipe: 2:1 carbon:oxygen, + heated to 777K.' + - rscadd: Spilling CO2 will produce CO2 gas. +2015-11-24: + Kor: + - rscadd: Added a lava turf. Expect to see it in away missions or in admin 'events' +2015-11-25: + Incoming5643: + - experiment: A number of popular stunning spells have undergone balance changes. + Note that for the most part the stuns themselves are untouched. + - experiment: 'Lightning Bolt Changes:' + - rscdel: You can no longer throw the bolt whenever you want, it will fire itself + once it's done charging. + - rscadd: Getting hit by a bolt will do a flat 30 burn now, as opposed to scaling + with how long the wizard spent charging the spell. Unless said wizard made a + habit of charging lightning bolt to near maximum every time this is a buff to + damage. + - rscdel: Every time the bolt jumps the next shock will do five less burn damage. + - rscadd: Lightning bolts can still jump back to the same body, so the maximum number + of bolts you can be hit by in a single casting is three, and the maximum amount + of damage you could take for that is 60 burn. + - experiment: 'Magic Missile Changes:' + - rscdel: Cooldown raised to 20 seconds, up from 15 + - rscadd: Cooldown reduction from taking the spell multiple times raised from 1.5 + seconds to 3.5 seconds. Rank 5 magic missile now has a cooldown of 6 seconds, + down from 9, and is effectively a permastun. + - experiment: 'Time Stop Changes:' + - rscadd: Time Stop field now persists for 10 seconds, up from 9 + - rscdel: Cooldown raised to 50 seconds, up from 40 + - rscadd: Cooldown reduction from taking the spell multiple times raised from 7.75 + seconds to 10 seconds. Rank 5 time stop now has a cooldown of 10 seconds, up + from 9, and is effectively a permastun. + Kor: + - rscadd: Escape pods can now be launched to the asteroid during red and delta level + security alerts. Pods launched in this manner will not travel to Centcomm at + the end of the round. + - rscadd: Each pod is now equipped with a safe that contains two emergency space + suits and mining pickaxes. This safe will only open during red or delta level + security alerts. + MrStonedOne: + - bugfix: fixes interfaces (like the "ready" button) being unresponsive for the + first minute or two after connecting. + - tweak: Burn related code has been changed + - tweak: This will give a small buff to fires by making them burn for longer + - tweak: This will give a massive nerf to plasma related bombs + - tweak: I am actively seeking feedback, if the nerf to bombs is too bad we can + still tweak stuff + PKPenguin321: + - rscadd: Chainsaws (both arm-mounted and not arm-mounted) can now be used in surgeries + as a ghetto sawing tool. Arm-mounted chainsaws are a teeny bit more precise + than regular ol' everyday chainsaws. + YotaXP: + - tweak: Spruced up the preview icons on the Character Setup dialog. + incoming5643: + - rscdel: Citing shenanigan quality concerns the wizard federation has withdrawn + supermatter swords and veil renderers from spellbooks. + neersighted: + - bugfix: Make Airlock Electronics use standard ID checks, allowing Drones to use + them. +2015-11-26: + neersighted: + - tweak: Cyborg Toner is now refilled by recharging stations. + oranges: + - tweak: Removed the 'gloves' from the sailor dress which looked weird since it + was a blouse basically + - tweak: Made the skirt on the blue/red skirts less blocky, + - tweak: Made the striped dress consistent at every direction +2015-11-27: + AnturK: + - rscadd: Turret control panels can now be made through frames available at autolathe. + - rscadd: Unlocked turrets can be linked with built controls with multiool + JJRcop: + - bugfix: Restores golem shock immunity. + Kor and Ausops: + - rscadd: Added four different suits of medieval plate armour. + - rscadd: The Chaplain starts with a suit of Templar armour in his locker. God wills + it! + - rscadd: Rumour has it that Nanotrasen is now training a new elite unit of soldiers + to deal with paranormal threats. Corporate was unable to be reached for comment. + MMMiracles: + - rscadd: Adds a brand new away mission for the gateway called 'Caves'. + - rscadd: The away mission has multiple levels to explore and could be quite dangerous, + running in without proper preparation is unadvised. + YotaXP: + - bugfix: Drones can now use the pick-up verb, and watertanks no longer get jammed + in their internal storage. + bgobandit: + - rscadd: Due to changes in Nanotrasen's mining supply chain, ore redemption machines + now offer a variety of upgraded items! However, certain items are more expensive. + Point values for minerals have been adjusted to reflect their scarcity. + - rscadd: Nanotrasen R&D has discovered how to improve upon the resonator and kinetic + accelerator. + - rscadd: After a colossal tectonic event on Nanotrasen's asteroid, ores are distributed + more randomly. + - rscadd: Bluespace crystals have been discovered to be ore. They will now fit into + satchels and ore boxes. + - rscadd: Mech advanced mining scanners now include meson functionality. + neersighted: + - bugfix: Wooden Barricades now take bullet damage. + - tweak: Rebalance Wooden Barricade damage. +2015-11-28: + TechnoAlchemisto: + - tweak: Cloaks are now worn in your exosuit slot! +2015-11-29: + Firecage: + - rscadd: Hand tools now have variable operating speeds. + GunHog: + - tweak: Nanotrasen has improved the interface for the hand-held teleportation device. + It will now provide the user with the name of the destination tracking beacon. + JJRcop: + - bugfix: Fixes changeling Hive Absorb DNA ability runtime. + Joan: + - imageadd: When sacrificing a target with the sacrifice rune, Nar-Sie herself will + briefly appear to consume them. + - imageadd: When an artificer repairs a construct, there is a visible beam between + it and the target. + - imageadd: When reviving a target with the raise dead rune, there is a visible + beam between the two corpses used. + - imageadd: When draining a target with the blood drain rune, there is a visible + beam between you and the rune. + - imageadd: Construct sprites are now consistent and all bob in the air. + - rscadd: Most cult messages now use the cult span classes, though visible messages + from cult things generally do not. + - bugfix: Examining a cultist talisman as a cultist no longer causes the paper popup + to appear. + - bugfix: You no longer need to press two buttons to read a cultist tome. + - spellcheck: Cult should have a few less typos and grammatical errors. + - spellcheck: The sacrifice rune now uses the proper invocation. + KorPhaeron: + - rscadd: Guardians and holoparasites can now be manually recalled by their master. + - rscadd: The ghost controlling a guardian or holoparasite can be repicked by their + master, only one use which is removed when a new ghost is chosen. + MrStonedOne: + - rscadd: Re-adds 100% chance timed injectors, as it was removed over a misunderstanding. + - bugfix: Fixes bug with injectors having a 100% power chance despite not being + timed + - bugfix: Fixes the excessive amount of time it took the game to initialize. + - bugfix: Fixes some interface bugs. + - rscadd: when an interface window has to send a lot of resources before it can + open, it will now tell you with a "sending resources" line so you know why it's + not opening right away. + PKPenguin321: + - rscadd: Teleprods can now be constructed. Make them via tablecrafting, or by putting + a bluespace crystal onto a stunprod. They warp the target to a random nearby + area (which may include space/the inside of a wall) in addition to giving the + victim a brief stun. Like stunprods, they require a power cell to function. + - rscadd: Teleprods can have their crystal removed and be made back into stunprods + by using them in your hand when they have no cell installed. + - imageadd: Mounted chainsaws now have a unique inhand sprite. + Remie + Kor: + - tweak: Holopads now use AltClick to request the AI + Shadowlight213: + - tweak: Syndie melee mobs have been buffed. + TheNightingale: + - rscadd: Nuclear operatives can now buy the Elite Syndicate Hardsuit for 8 TC that + has better armor and fireproofing. + - tweak: Added throwing stars and Syndicate playing cards to nuclear operative's + uplink. + Yolopanther12: + - rscadd: Added the ability to use a box of lights on a light replacer to more quickly + refill it to capacity. + incoming5643: + - rscadd: OOC will now take steps to try and prevent accidental IC from people who + mistakenly use OOC instead of say. This doesn't catch all mistakes, so please + don't test it. + ktccd: + - bugfix: Blob pieces on some areas no longer count for blob mode victory (Such + as space or asteroid). + - bugfix: Blobcode no longer spawns and destroys blobs uselessly, which fixes other + stuff too. + - bugfix: Asteroid areas are no longer valid gang territory. + neersighted: + - experiment: Nanotrasen would like to announce NanoUI 2.0, now being rolled out + across all our stations. Existing NanoUI devices have been updated, and more + will be added soon. Please report any bugs to Nanotrasen Support. + - tweak: Many NanoUI interfaces have had +/- buttons replaced with input fields. + - tweak: Some NanoUI interfaces have had more information added. + - bugfix: Drones can now interact with NanoUI windows. + swankcookie: + - bugfix: Fixes issue of space-Christians forgetting about the true, humbling values + of space-Christmas. + - rscadd: Adds snowmen outfits +2015-11-30: + neersighted: + - bugfix: Nanotrasen would like to apologize for Chemistry being stuck on NanoUI + 1.0... Please report any further bugs to Nanotrasen Support. + - tweak: NanoUI becomes... difficult to operate with brain damage. Who would have + guessed? + - tweak: Telekinesis enables you to use NanoUI at a distance. + - bugfix: Canisters require physical proximity to actuate... + - bugfix: NanoUI no longer leaks memory on click. +2015-12-01: + Kor: + - rscadd: The away mission Listening Post, originally mapped by Petethegoat, has + removed as a mission. It is now present in normal deep space. + neersighted: + - tweak: Attack animations are now directional! + - rscadd: Nanotrasen brand Airlock Electronics now sport our latest NanoUI interface! + Upgrade your electronics today! + - bugfix: Cryo now knocks you out. + - bugfix: Resisting out of cryo has a delay. + - rscadd: Cryo auto-ejection can now be configured. + - rscdel: Remove Cryo eject verb (resist out). + - bugfix: Cryo works... Love, neersighted + swankcookie: + - tweak: Switches cloak usage to overclothing slot +2015-12-02: + GunHog: + - bugfix: Nanotrasen has discovered a flaw in the weapon recharging station's design + that makes it incompatible with the Rapid Part Exchange Device. This has been + corrected. + neersighted: + - tweak: You can now stop pulling by trying to pull the same object again. + - rscadd: Nanotrasen is proud to announce that even the dead can use our state of + the art NanoUI technology. +2015-12-03: + Joan: + - rscadd: Artificers now have feedback when healing other constructs, showing how + much health the target has. + - tweak: Constructs can move in space. + - imageadd: Fixes cult flooring not lining up with normal floors. + - imageadd: Fixes a juggernaut back spine not glowing where it should. + Spudboy: + - tweak: Realigned the librarian's PDA. + Swankcookie: + - bugfix: Cakehat now creates light + YotaXP: + - rscadd: Rolled out a new line of space heaters around the station. This new model + has the functionality to cool down the environment, as well as heat it. Additionally, + they can be built and upgraded like any other machine. + neersighted: + - bugfix: Dominator now shows the correct area name on non-Box maps. + - bugfix: Unwrenching atmos pipes is less... nuts... + - bugfix: You don't get hopelessly spun when standing on a unwrenched pipe... Don't + try it, though. + - tweak: You can now cancel pulling by Ctrl+Clicking anything else + - tweak: Chemistry Dispensers now have a built-in drain! +2015-12-05: + Joan: + - rscdel: Magic missiles no longer do damage. +2015-12-06: + Gun Hog: + - rscadd: Nanotrasen is proud to announce that it has improved its Diagnostic HUD + firmware to include the station's automated robot population! New features include + integrity tracking, Off/On status, and mode tracking! If your little robot friend + suddenly manages to acquire free will, you will be able to track that as well! + - tweak: Artificial Intelligence units may find that their bot management interface + now shows when a robot gains free will. This is also displayed on the Personal + Data Assistant's bot control interface. + neersighted: + - bugfix: Cryo now properly checks it is on before healing... +2015-12-07: + octareenroon91: + - rscadd: Wallets now use the access of all IDs stored inside them. + - rscadd: As the accesses of all IDs are merged, two IDs in a wallet may grant access + to a door that neither one alone would open. + - bugfix: Wallets used to be useless for access if the first ID card put into it + was taken out, until another ID card was put back in. That should not happen + anymore. +2015-12-08: + Joan: + - experiment: Revenants can no longer move through walls and windows while revealed, + though they can move through tables, plastic flaps, mobs, and other similarly + thin objects. + - tweak: Defile now reveals for 4 seconds, from 8. + - tweak: Overload lights now reveals for 10 seconds, from 8. + - tweak: Blight now reveals for 6 seconds, from 8. + - rscadd: Blight has a higher chance of applying stamina damage to the infected. + Kor: + - rscadd: The blocking system has been completely overhauled. Any held item, exosuit, + or jumpsuit can now have a chance to block, or a custom on hit effect. Different + shields can now have different block chances. + - rscadd: The clowns jumpsuit now honks when you beat the owner. + - rscadd: There is a new (admin only for now) suit of reactive armour that ignites + attackers instead of warping you. + - rscadd: Shields will no longer block hugs. Give peace a chance. + neersighted: + - tweak: MC tab reworked, more items made available. + - rscadd: Admins can now click entries in the MC tab to debug. +2015-12-09: + GunHog: + - tweak: Nanotrasen has discovered new strains of Xenomorph which resist penetration + by known injection devices, including syringes. This seems to only extend to + the large 'Royal' strains, designed 'Queen' and 'Praetorian'. Extreme caution + is advised should these specimens escape containment. + - rscadd: Ghosts may now use Diagnostic HUD. + - tweak: Feedback added for which HUD is active. + Kor: + - rscadd: Security barricades now block gunfire 80% of the time while deployed. + - rscadd: Standing adjacent to barricades will allow you to shoot over them. + MrStonedOne: + - rscadd: noslip floors make you slightly faster + Shadowlight213: + - rscadd: Admins can now interact with mos of the station's machinery as if they + were an AI when ghosting. + incoming5643: + - rscadd: a mutation of glowshrooms, glowcaps, have recently been discovered in + botany. + ktccd: + - bugfix: Blobs now require the correct amount of blobs to win that scales depending + on number of blobs, instead of a set value of 700. +2015-12-12: + Joan: + - tweak: The blob Split Consciousness ability now requires a node under the overmind's + selector, instead of picking the oldest living node to spawn a core on. + - bugfix: Revenant antagonist preference can once again be toggled from the Game + Preferences menu. + Kor: + - rscadd: You now have a chance to flip while attacking with a dualsaber. + - rscadd: Bluespace survival capsules have been added to escape pod safes. + - rscadd: Standing between activating shield generators now has disastrous consequences. + Lo6a4evskiy: + - bugfix: Ninja drains power properly, no more infinite stealth. + RemieRichards: + - rscadd: Adds a Synth Species + - rscadd: Species can now react to being force set by admins, used for Synth species +2015-12-13: + Kor: + - rscadd: Adds reactive stealth armor. Admin spawn only. +2015-12-15: + Incoming5643: + - rscadd: The summon events... event "RPG loot" now allows for items to have bonuses + of up to +15! + - rscadd: The "RPG loot" event now also improves the damage reduction of armor! + - rscadd: Check out the item mall for new item fortification scrolls! + as334: + - rscadd: New research has shown that when when plasma reaches a high enough temperature + in the presence of a carbon catalyst, it undergoes a violent and powerful fusion + reaction. + - rscadd: Adds a new gas reaction, fusion. Heat up plasma and carbon dioxide in + order to produce large amounts of energy and heat. + oranges: + - tweak: hulk no longer stuns + - tweak: John Cena +2015-12-16: + AnturK: + - rscadd: Medical Beam Gun now available for Nuclear Operatives and ERT Medics. + Joan: + - tweak: Revenant Overload Lights reveal time lowered from 10 seconds to 8 seconds, + shock damage increased from 18 to 20. + - tweak: Revenant Blight reveal time lowered from 6 seconds to 5 seconds. + Kor: + - rscadd: Styptic once again works in patches. + - rscadd: Nuke Op team leaders can now activate challenge mode if more than 50 players + are online. + - rscadd: Xenobio mobs will no longer spontaneously murder their friends if you + give them sentience + The-Albinobigfoot: + - bugfix: The Wishgranter now displays its faith in humans with curbed enthusiasm. + Tkdrg: + - experiment: Cult has been overhauled in an attempt to make the gamemode more fun. + - rscdel: Cult onversion and stunpapers have been removed. So have most cult objectives. + - tweak: The cult's single objective is now defend and feed a large construct shell + in order to summon the Geometer. + - tweak: The cult must sacrifice souls in order to acquire summoning orbs, which + must be inserted inside said shell. + - tweak: The large construct shell can be procured by using a summoning orb in hand, + but it is vulnerable to attack. + - tweak: Once enough orbs are inserted, the station will go Delta. After three minutes, + the cult will have won. + - rscadd: Cult communications now no longer damage you when done without a tome. + - rscadd: Cultists now start with a sacrificial dagger, with bleeding effects and + high throwing damage. + - rscadd: Most existing runes were buffed, merged, or removed. A Immolate rune and + a Time Stop rune were added. Experiment! + - experiment: Each cultist now gets a random set of runes in their tomes. Pool together + your knowledge in order to thrive. + neersighted: + - experiment: NanoUI 3.0 + - experiment: Completely rewrite NanoUI frontend; rework backend. + - tweak: Re-design NanoUI interface to be much more attractive. + - tweak: Reduce NanoUI LOC count/resource size. + - tweak: Reduce NanoUI tickrate; make UIs update properly. + - rscadd: Add chromeless NanoUI mode. + - rscadd: NanoUI's chromeless mode can be toggled with the 'Fancy NanoUI' preference. + - bugfix: Allow NanoUI to work on IE8-IE11, and Edge. + - bugfix: Close holes that allow NanoUI href spoofing. +2015-12-17: + Kor: + - rscadd: Security barricades are now deployed via grenade. You can no longer move + them after they've been deployed, you must destroy them. + - rscadd: You can now shoot through wooden barricades while adjacent, while any + other gunfire has a 50% chance of being blocked. + - rscadd: There are no longer restrictions against implanting the nuclear disk in + people. + - rscadd: If the station is destroyed in a nuclear blast, any surviving traitors + will complete their "escape alive" objective regardless of their location. + - rscadd: Hulks now lose hulk when going into crit, rather than at 25 health. + - rscadd: Shuttles will no longer drag random tiles of space with them. This means + you can be thrown out of partially destroyed escape shuttles very easily. + - rscadd: The people and objects on destroyed tiles won't be along for the ride + when the shuttle moves either. + - rscadd: Adds hardsuits with built in energy shielding. CTF and security versions + are admin only. + - rscadd: Nuclear operatives can buy a shielded hardsuit for 30tc. + - rscadd: Traitors can now buy a Mulligan for 4 telecrystals, a syringe that completely + randomizes your name and appearance. + - rscadd: The spy bundle now includes a switchblade and Mulligan. + MMMiracles: + - rscadd: A set of coordinates have recently reappeared on the Nanotrasen gateway + project. Ask your local central official about participation. + MrStonedOne: + - tweak: 'Ghosts can now double click on ANY movable thing (ie: not a turf) to orbit + it' + PKPenguin321: + - rscadd: Dope golden necklaces have been added. They're a jumpsuit attachment like + ties and are completely cosmetic. + - rscadd: Dope necklaces can be bought from the clothesmate with a coin. Three are + in the clothesmate by default, so you can get your posse going. Gangs that aren't + Sleeping Carp can also purchase necklaces for 1 influence each. Dope. + xxalpha: + - tweak: Restores the ability to bolt and unbolt operating airlocks. +2015-12-18: + Incoming5643: + - rscadd: Soon to be blobs in blob mode can now burst at their choosing. However + they will still burst if they wait too long. + - rscadd: Burst responsibly. + Joan: + - rscadd: 'New blob chemicals:' + - rscadd: Pressurized Slime, which is grey, does low brute, oxygen, and stamina + damage, but releases water when damaged or destroyed. + - rscadd: Energized Fibers, which is light yellow, does low burn damage, high stamina + damage, and heals if hit with stamina damage. + - rscadd: Hallucinogenic Nectar, which is pink, does low toxin damage, causes vivid + hallucinations, and does some bonus toxin damage over time. + - tweak: Replaces Kinetic Gelatin with Reactive Gelatin, which does less brute damage, + but if hit with brute damage in melee, damages all nearby objects. + - wip: 'Changes three of the old blob chemicals:' + - tweak: Ripping Tendrils does slightly more stamina damage + - tweak: Envenomed Filaments no longer causes hallucinations, but does some stamina + damage in addition to toxin damage over time. + - tweak: Cryogenic Liquid will freeze targets more effectively. + Kor: + - rscadd: Shooting someone who is holding a grenade has a chance to set the grenade + off. + - rscadd: Shooting someone who is holding a flamethrower has a chance to rupture + the fuel tank. + - tweak: Shields have a bonus against blocking thrown projectiles. + Swankcookie: + - rscadd: lanterns no longer turn into flashlights when you pick them up. + bgobandit: + - rscadd: Lizard tails can now be severed by surgeons with a circular saw and cautery, + and attached the same way augmented limbs are. + - rscadd: The Animal Rights Consortium is horrified by Nanotrasen stations' sudden + rise of illegal lizard tail trade, with such atrocities as lizardskin hats, + lizard whips, lizard clubs and even lizard kebab! + neersighted: + - tweak: NanoUI should now load much faster, as the filesize and file count have + been reduced +2015-12-20: + Joan: + - tweak: Reduces Lexorin Jelly's oxygen damage significantly. + - experiment: Blobbernaut chemical application on attack is back, but much less + absurd this time; blobbernauts with an overmind will do 70% of the normal chem + damage(plus 4) and attack at a much slower rate than the blob itself can. + - wip: As an example, a blobbernaut with the Ripping Tendrils chemical would do + 14.5 brute and 10.5 stamina damage per hit. + Kor: + - rscadd: Adds reactive tesla armour. Adminspawn only. + - rscadd: Adds the legendary spear, Grey Tide. Admin only. + - rscadd: Nuke Ops can now purchase penetrator rounds for their sniper rifles. + - rscadd: Nuke ops can now purchase additional team members for 25 telecrystals. + They don't come with any gear other than a pistol however, so remember to save + some points for them. + - rscadd: Nuke Ops now have an assault pod. A 30tc targeting device will allow you + to select any area on the station as its landing zone. The pod is one way, so + don't forget your nuke. + - rscdel: The teleporter board is no longer available for purchase in the uplink. + - rscdel: After finding absolutely nothing of value, Nanotrasen away teams placed + charges and scuttled the abandoned space hotel. + - rscadd: Metastation now has xenobiology computers. + - rscadd: Metastation now has escape pod computers. + - rscadd: A distress signal has been detected broadcasting in an asteroid field + near Space Station 13. + - rscadd: Clicking the (F) follow link for AI speech will now make you orbit their + camera eye. + MMMiracles: + - tweak: The SAW has been revamped slightly. It now requires a free hand to fire, + but includes 4 new ammo variants along with a TC cost decrease for both the + gun and the ammo boxes. + MrStonedOne: + - bugfix: Fixes ghost orbit breaking ghost floating + - bugfix: Fixes orbiting ever breaking golem spawning + - bugfix: 'Fixes orbiting ever preventing that ghost from showing up in pictures + taken by ghost cameras resdel: Fixes being able to break your ghost sprite by + multiple quick consecutive orbits (FINAL SOLUTION, PROVE ME WRONG YOU CAN''T)' + Remie: + - rscadd: 'Byond members can now choose how their ghost orbits things, their choices + are: Circle, Triangle, Square, Pentagon and Hexagon!' + - tweak: orbit() should be much cheaper for clients now, allowing those of you with + potato PCs to survive mega ghost swirling better. + incoming5643: + - bugfix: the terror of double tailed lizards and featureless clones should now + be over + - rscdel: the emote *stopwag no longer works, just *wag again to stop instead +2015-12-21: + AnturK: + - tweak: Ghost HUD and Ghost Inquisitiveness toggles are now persistent between + rounds. + Kor: + - rscadd: Malfunctioning AIs have been merged with traitor AIs. They no longer appear + in their own mode. + - rscadd: Hacking APCs now gives you points to spend on your modules. Save up enough + points and you can buy a doomsday device on a 450 second timer. + - rscadd: The detectives revolver reskins on alt click now. + - rscadd: You can now dual wield guns. Firing a gun will automatically fire the + gun held in your off hand if you are on harm intent. + LanCartwright: + - tweak: The TC costs for nuke ops have been rebalanced. Guns, viscerators and mechs + are cheaper, ammo and borgs are more expensive. + - rscadd: Most guns can now be bought in bundles, together with some ammo and freebies + for a special discount. + The-Albinobigfoot: + - rscadd: Nuclear Operative families may once again requisition ultra-adhesive footwear. +2015-12-22: + Iamgoofball: + - rscadd: Tesla engine has been added alongside the singularity engine to all maps. + Joan: + - wip: 'Adds three new blob chemicals:' + - rscadd: Replicating Foam, which is brown, does brute damage, has bonus expansion, + and has a chance to expand when damaged. + - rscadd: Sporing Pods, which is light orange, does low toxin damage, and has a + chance to produce weak spores when expanding or killed. + - rscadd: Synchronous Mesh, which is teal, does brute damage and bonus damage for + each blob tile near the target, and splits damage taken between nearby blobs. + - experiment: Synchronous Mesh blobs take 25% more damage, to compensate for the + spread damage. + Kor: + - rscadd: Cayenne will no longer be targeted by the syndicate turrets. + - tweak: Energy shields now only reflect energy projectiles. + - rscadd: Added accelerator sniper rounds to uplink, a weak projectile that ramps + up damage the farther it flies. + MMMiracles: + - bugfix: Saber magazines have been dropped to 21 per magazine. When asked, Nanotrasens + official ballistic department replied "There is indeed such a thing as too much + bullet." + Xhuis: + - tweak: Stun batons can now be blocked by shields, blocked hits don't deduct charge. + xxalpha: + - rscadd: Janitor cyborgs now have a bottle of drying agent. +2015-12-25: + Joan: + - rscdel: The blob Split Consciousness ability has been removed. + - tweak: The blob mode now spawns more roundstart blobs, instead. + Kor: + - rscadd: AI holograms no longer drift in zero gravity + LanCartwright: + - tweak: Shotguns shells now have one extra pellet. + MrStonedOne: + - bugfix: Screen shakes will no longer allow you to see through walls + - tweak: Screen shakes will now move with you when moving rather than lag your client + behind your mob + - tweak: Screen shakes are now less laggy in higher tickrates +2015-12-26: + Buggy123: + - tweak: Salicyclic Acid now rapidly heals severe bruising and slowly heals minor + ones. + Iamgoofball: + - tweak: Telsa energy ball now shoots only a single, powerful beam of lightning + that can arc between mobs. + - soundadd: Energy ball can now be heard when near-by. + Incoming5643: + - tweak: Animated objects now revert if they have no one to attack for a while. + - rscadd: Added Golden revolver, a powerful sounding gun with large recoil. + Kor: + - rscadd: Transform Sting is now actually functional. + MrStonedOne: + - tweak: Movement in no gravity now allows you to push off of things only dense + to some mobs if it is dense to you (such as tables/blob tiles) rather than just + objects that are only dense to all mobs. + - bugfix: Long/timed actions will now cancel properly if you move and quickly move + back to the right location. +2015-12-27: + Joan: + - rscadd: Overmind-created blobbernauts are now player-controlled if possible. + - tweak: Creating a blobbernaut no longer destroys the factory, instead doing heavy + damage to it and preventing it from spawning spores for one minute. + - tweak: You cannot spawn blobbernauts from overly damaged factories. + - rscadd: Procedure 5-6 may be issued for biohazard containment under certain situations. + - tweak: Blobs will now burst slightly later on average, and the nuke report with + the nuke code will arrive slightly earlier. + Kor: + - soundadd: Spacemen now announce when they are changing magazines. + - rscadd: Command headsets now have a toggle to let you have larger radio speech. + LanCartwright: + - rscdel: The Syndicate Ship no longer spawns with Bulldog shotguns, operative have + been given 10 extra telecrystals instead. + MrStonedOne: + - bugfix: Flashes that were emp'ed were incorrectly flashing people in range of + the emper, not in range of the flash. + - tweak: Flashes in a mob's inventory that are emp'ed will only aoe stun if it is + not inside of a container like a backpack/box +2015-12-28: + AnturK: + - rscadd: You can now write an entire word with crayons by setting it as a buffer + and then clicking the target tiles in the right order. + Joan: + - rscdel: Blobbernauts can no longer smash walls of any type. + MrStonedOne: + - tweak: Progress bars now have 20 states instead of 5. + - bugfix: Bump mining should be fixed. + - tweak: Long actions now checks for movement/changed hands/etc more often to prevent + edge cases. + - tweak: Multiple progress bars will now stack properly, rather than fight each + other for focus. + Ressler: + - rscadd: Adds the reagent Haloperidol. + - rscadd: It is an anti-drug reagent, good for stopping assistants hyped up on meth, + bath salts, and equally illegal drugs. + - rscadd: It can be made with Chlorine, Fluorine, Aluminum, Potassium Iodide, and + Oil. + neersighted: + - bugfix: Make NanoUIs transfer upon (un)ghosting. + - bugfix: Fix NanoUIs jumping when resized/dragged. + - bugfix: Lots of other NanoUI bugs. +2015-12-31: + Bawhoppen: + - rscadd: Nanotrasen has opened the availability of tactical SWAT gear to station's + cargo department + - rscadd: Due to a new trade agreement with Chinese space suit manufacturers, Nanotrasen + can now obtain basic space suits much cheaper; This has been reflected in the + cargo prices + - rscadd: Amateur medieval enthusiasts have found a quick way to easily make wooden + bucklers. + Joan: + - imageadd: Replaced every book sprite in the game with new, consistent versions. + - imageadd: Except the one-use wizard spellbooks, which already got new sprites. + PKPenguin321: + - rscadd: Chest implants have been added that allow you to morph your arms into + a gun and back at will. There are two variants, a taser version and a laser + version. Both versions are self-charging. Getting EMPed with one of these implants + results in the implant breaking and loads of fire damage. The implants are currently + admin-only. + - tweak: The telecrystal price for thermal imaging goggles has been lowered from + 6 to 4. + incoming5643: + - rscadd: The wizard federation has finally updated their assortment of guns for + the summon guns event. Look forward to getting shot in the face with a whole + new batch of interesting and rarely seen weaponry! +2016-01-01: + Iamgoofball: + - experiment: Redid how objectives are assigned, they're now a lot more random in + terms of what you can get. + Incoming5643: + - tweak: Removed gender restrictions from socks. + Joan: + - rscdel: Storage Blobs are gone; they were effectively a waste of resources, as + there are more or less no points at which you should need them, unless you were + winning excessively hard. + - rscdel: Blobs can no longer burst early; instead, the button gives some early + help and serves to indicate you're a blob. + - wip: Blobbernauts now poll candidates instead of grabbing a candidate immediately. + The poll is 5 seconds, so that there's no significant pause between making a + blobbernaut and it doing stuff. + - rscadd: Blobbernaut creation replaces Storage Blob creation on the blob HUD. + - tweak: Overmind communication is now much larger and easier to see, and blob mobs, + such as blobbernauts, will hear it. + Kor: + - rscadd: The wizard has a new spell, Lesser Summon Guns. This summons an unending + stream of single shot bolt action rifles into his hands, automatically replacing + themselves as you fire. + - bugfix: Fixes successive generations of grey tide clones not despawning. + - tweak: Using challenge ops now delays shuttle refuel. + - rscadd: Added a new wizard event, Advanced Darkness. + MrStonedOne: + - experiment: GHOST POPUP RE-WORK + - bugfix: Ghost popups will no longer steal focus + - bugfix: Ghost popups will no longer submit on key press (regardless of focus) + unless you tab to a button first + - tweak: Ghost popups will close themselves after the time out has ended + - rscadd: Ghost popups are now themed. + - tweak: Long actions (like resisting out of handcuffs) will no longer count space/nograv + drifting as the user moving. + - tweak: This does not apply to the target of a long action if that target isn't + you. Pulling something while space drifting and working on it intentionally + won't work. +2016-01-02: + Kor: + - rscadd: Guardians/Parasites are now named after constellations, and have new sprites + from Ausops. + Kor and GunHog: + - rscadd: Malfunctioning AIs can now purchase Enhanced Surveillance for 30 points, + which allows them to "hear" with their camera eye. + MMMiracles: + - rscadd: A distress signal was recently discovered with gateway coordinates attached + to a far-off research facility owned by Nanotrasen. The signal was sent out + in hopes of someone competent receiving it, unfortunately, your station was + the only one to respond. Local security forces may not be welcoming your arrival + group with open arms. +2016-01-07: + KorPhaeron: + - tweak: Doubled cost of Lesser Summon Guns to 4 and increased charge time to 75 + seconds. + TrustyGun: + - rscadd: 'Added two new UI styles: black and green Operative and pale green Slimecore.' +2016-01-09: + Wjohnston: + - wip: AI Satellite has been remapped to make it more secure. +2016-01-11: + Joan: + - rscdel: Blob cores and nodes no longer cause normal pulsed blobs to animate. Factories + and resource nodes will still animate. + - imageadd: Holoparasite sprites have been updated again, are now named after silvery + metals and flowers and can also be colored purple, blue or yellow. + xxalpha: + - tweak: Pipes and cables under walls, intact floors, grilles and reinforced windows + will now be shielded from explosions until exposed. +2016-01-13: + Joan: + - imageadd: Alien whisper ability has a new icon + MrStonedOne: + - tweak: Control clicking on the thing you are pulling will no longer unpull, instead + control clicking on anything too far away to be pulled will unpull. (reminder + that the delete key also unpulls) + OneArmedYeti: + - imageadd: To help with colorblindness, gang HUDs have been changed so leaders + have a border and normal gangster icons are smaller. +2016-01-15: + Joan: + - bugfix: Holoparasites can no longer beat their owner to death while inside of + them. + - spellcheck: Updates traitor holoparasite descriptions for accuracy. + - spellcheck: Adds 8 additional silvery metals to the holoparasite name pool. + - imageadd: Adds two new holoparasite colors, light purple and red. + - imageadd: Holoparasite HUD buttons now have new sprites. + - imageadd: Adds glow effects when guardians teleport or recall, including fire + guardian teleporting and support guardian teleporting. + Kor: + - rscadd: Washing machines are activated via alt+click rather than a right click + verb. +2016-01-16: + Joan: + - imageadd: Alien queens and praetorians have suitably large speechbubbles. + - imageadd: Syndicate cyborgs and syndrones have suitably evil robotic speechbubbles. + - imageadd: Blob mobs have suitably uncomfortable-looking speechbubbles. + - imageadd: Holoparasites and guardians have suitably robotic and magical speechbubbles. + - imageadd: Swarmers have suitably holographic speechbubbles. + - imageadd: Slimes have suitably slimy speechbubbles. +2016-01-17: + Joan: + - bugfix: You can once again repair a hacked APC by using an APC frame on it instead + of welding it off the wall, at the same stage as you'd weld it off the wall. + MrStonedOne: + - bugfix: Control clicking on a turf now un-pulls +2016-01-19: + neersighted: + - rscadd: Many many interfaces have been ported to tgui; uplinks and MULEbots being + the most important + - rscadd: You can now tune radios by entering a frequency + - bugfix: Air Alarms now support any gas +2016-01-23: + neersighted: + - experiment: Refactor wires; port wire interface to tgui. + - rscadd: Wire colors are now fully randomized. + - rscdel: Remove pizza bombs, as the code and sprites were terrible. + - rscadd: Add pizza bomb cores, which can be combined with a pizza box to make a + pizza bomb. + octareenroon91: + - bugfix: Chemistry machinery should now all equally accept beakers, drinking glasses, + etc. +2016-01-27: + Joan: + - tweak: Golems have about a 40% chance to stun with punches, from about 60%. + - tweak: Millitary Synths have about a 50% chance to stun with punches, from literally + 100%. + - wip: Blobbernaut creation costs 30 points, and does much more damage to the factory. + - rscdel: Blob factories regenerate at half normal rate. + - tweak: Blob reagents tweaked; + - rscadd: Ripping Tendrils does slightly more brute damage, but less stamina damage. + - rscdel: Lexorin Jelly does less brute damage. + - rscadd: Energized Fibers does slightly more burn damage. + - rscadd: Sporing Pods does slightly more toxin damage. + - rscadd: Replicating Foam will try to replicate when hit more often. + - rscadd: Hallucinogenic Nectar does slightly more toxin damage and causes hallucinations + for longer. + - rscadd: Cryogenic Liquid does more burn damage. + - experiment: Synchronous Mesh does slightly less damage with one blob but massive + damage with more than one nearby blob. + - rscdel: Dark Matter does less brute damage. + - rscdel: Sorium does slightly less brute damage. + - rscdel: Pressurized Slime has a lower chance to emit water when killed and when + attacking targets. + - tweak: Supermatter explosion is no longer capped, and under normal conditions + will produce a 8/16/24 explosion when delaminating. + - imageadd: Blob tiles now do an attack animation when failing to expand into a + turf. + - imageadd: Overmind-directed expansion is more visible than automatic expansion. + Kor: + - rscadd: Capture the flag has been added in space near central command. The spawners + are disabled by default, so be sure to harass admins when you die until they + let you play. The arena was mapped by Ausops. + - rscadd: Nuke ops can purchase mosin nagants for 2 telecrystals. + MrStonedOne: + - bugfix: Fixes the powersink drawing less power than the smeses put out. + - tweak: Made the powersink hold significantly more power before overloading and + going boom. + - tweak: Buffed the explosion of the power sink when it overloads. You are suggested + to think twice about wiring the engine to the grid. + PKPenguin321: + - rscadd: The Autoimplanter, a device that can insert cyberimplants into humans + instantly and without the need of surgery, has been added to the game. It is + currently only obtainable by nuke ops, by way of being included in the Box of + Implants. +2016-01-28: + Joan: + - rscadd: Blobs can communicate before bursting to allow for more coordination. + Kor: + - rscadd: Butchering mobs by attacking them with sharp objects will only happen + on harm intent. This means it is possible to do surgery on aliens again. +2016-01-29: + Joan: + - rscadd: Holoparasites can now see their summoner's health at all times. The health + displayed is a percentage, with 0 being dead. + - imageadd: Holoparasites now have visual flashes on the summoner's location when + recalled due to range limits and when manifesting. + Kor: + - rscadd: Red xenobio potions now work on vehicles (janitor cart, ATV, secway, etc), + causing them to go faster. + - rscadd: Stuffing people in bins uses clickdrag instead of grab. +2016-01-30: + Boredone: + - tweak: Due to an experiment gone wrong, the Research Director's Teleport Armor + now causes some mild radiation poisoning on teleportation to the wearer. + Francinum: + - rscadd: Added two new female underwear styles. + Kor: + - rscadd: You can now use the abandoned white ship as an escape route at round end. + This is possible on Box, Meta, and Dream. + - rscadd: Added support so that mappers can make any shuttle function as an escape + shuttle. + MMMiracles: + - rscadd: Three new bra sets have been added for the ladies out there who want to + show their patriotism. + xxalpha: + - rscadd: Blueprints will now allow the expansion of an existing area by giving + its name to a new adjacent area. + - rscadd: Added a no power warning cyborg verb to Robot Commands. +2016-01-31: + Kor: + - rscadd: Added a special AI upgrade disk that allows normal AIs to use malf modules + and hack APCs. It is admin only. + - rscadd: Added an AI upgrade disk that grants AIs the lipreading power. It is admin + only. +2016-02-01: + Erwgd: + - rscadd: The Kitchen Vending machine now stocks salt shakers and pepper mills! + - rscadd: The NutriMax now stocks spades, cultivators and plant analyzers. + - rscadd: Rice seeds are now stocked in the MegaSeed Servitor, and the seeds supply + crate now contains a pack of rice seeds. + - rscdel: Botanists should be aware that wheat stalks can no longer mutate into + rice. + Fayrik: + - rscadd: pAI cards can now be inserted into simple robots, to allow for more robust + robot personalities. + PKPenguin321: + - rscadd: You can now store knives, pens, switchblades, and energy daggers in certain + types of shoes (such as jackboots, workboots, winter boots, combat boots, or + no-slips). + - rscadd: Horns can now be stored in clown shoes. Honk. + TrustyGun: + - rscadd: Adds gag handcuffs to the prize pool for arcade machines. They act like + regular handcuffs, but you break out of them in a second. + WJohnston: + - rscadd: Adds missing booze & soda dispenser, library console, fixes door access + and a few other minor things to Efficiency Station + - rscadd: Also adds direction tags so people can find their way around better. + bgobandit: + - rscadd: On Valentine's Day, all spacemen will receive candy hearts and valentines + for their special someones! Label valentines with a pen. + - rscadd: Note that today is not Valentine's Day. +2016-02-05: + Joan: + - experiment: Blob expansion is faster near the expanding blob, but slower further + away from it. + - tweak: Blob spores produce a slightly larger smoke cloud when dying. Sporing Pods + spores and blob zombies produce the current small cloud. + - rscdel: Blobbernauts can no longer pull anything at all. + - tweak: Blobbernauts health reduced to 200, but blobbernauts now take half brute + damage. + - tweak: Blobbernauts now take massive damage from fire. + - tweak: Blobbernauts do approximately 3 more damage when attacking. + - wip: Replicating Foam will expand more actively when damaged. + - rscadd: Adds Electromagnetic Web, which is light blue, does burn damage and EMPs + targets, and causes a small EMP when dying. + - rscadd: Electromagnetic Web takes more damage; a normal blob that hasn't been + near a node or the core for 6~ seconds can be oneshotted by a laser. + - rscadd: Anomalies, such as pyroclastic and vortex anomalies, now appear at the + bottom of the ghost orbit and observe menus. + Kor: + - rscadd: Nuke ops can purchase sentience potions for 4tc + MMMiracles: + - tweak: Bulldog now starts with stun-slugs instead of its usual 60-brute slugs. + Slugs now cost 3 TC instead of 2. + - tweak: Most SAW ammo has been slightly buffed in damage so maybe it'll be worth + buying now along with a slight cost decrease for the gun itself. + - tweak: Incen shells for the shotgun now apply extra firestacks on hit so it actually + sets people on fire instead of turning them into a light show. + - tweak: Incen rounds for the SAW now leave a fire trail similar to the bulldog's + dragonsbreath round. + - rscadd: Nuke Ops now have the ability to purchase breaching shells, a weaker variant + of the meteorslugs that can still push back people/airlocks/mechs/corgis. + - bugfix: SAW should now use its in-hand sprites for an open-closed magazine + PKPenguin321: + - rscadd: You can now sharpen carrots into shivs by using a knife or hatchet on + them. + bgobandit: + - rscadd: Seven new emoji have been added to hasten the death of the English language. + octareenroon91: + - rscadd: Player-controlled medibots can examine a patient to know what chems are + in the patient's body. + - bugfix: autolathes have been showing extra copies of the hacked designs, but no + more. +2016-02-06: + LordPidey: + - rscadd: Added suicide command for pipe valves. It's quite messy. + Lzimann: + - tweak: Combat Mechas now have a increased chance of destroying a wall with punches + (40% for walls and 20% for reinforced walls)! + - rscadd: Combat mechas can now destroy tables and racks with a punch! + neersighted: + - rscadd: The Syndicate has stolen the latest tgui improvements from Nanotrasen! + All uplinks now feature filtering/search. + - rscadd: Nanotrasen is proud to announce its next generation sleepers, featuring + tgui! + - rscadd: Portable atmospheric components have been overhauled to use the latest + interface technology. + - rscdel: The Area Atmosphere Computer has been removed. + - rscadd: Huge scrubbers now require power. + - rscdel: Borg jetpacks are now refilled from a recharger and not a canister. + - rscadd: Power monitors now have a state of the art graph. Hopefully they're actually + useful to someone. + - rscadd: Cargo consoles have been redesigned and now feature search and a shopping + cart! +2016-02-08: + Incoming5643: + - rscadd: Poly will now speak a line or emote when pet. + - rscadd: Poly now responds to getting fed crackers by becoming more annoying for + the round. + - experiment: Every day he is growing stronger + Kor: + - rscadd: A certain hygiene obsessed alien is now obtainable via xenobiology gold + cores. + - rscadd: Add laserguns with swappable, rechargeable magazines. They are adminspawn + only. + - rscadd: Operatives now get their pinpointers in their pocket when they spawn, + meaning reinforcements automatically come with them (and hopefully people stop + forgetting them in general). + - rscadd: Capture the flag now features a high speed instagib mode, with guns courtesy + of MMMiracles. + phil235: + - tweak: The vision updates for mobs are now instantaneous (e.g. you don't have + to wait one second to see again when removing your welding helmet) + - tweak: Your vision is now affected when you're inside something or viewing through + a camera. You can no longer see mobs or objects when ventcrawling (unless you + have xray for example), an xray user viewing through a camera do not see through + walls around the camera. On the other hand, cameras with an xray upgrade let + you see through walls. Unfocused camera now give you the same effect as when + you are nearsighted. Being inside closets, morgue container and disposal bins + give you some vision impairments. + - rscadd: The ability to toggle your hud on and off (with f12) is now available + to all mobs not just humans. +2016-02-09: + AnturK: + - rscadd: Syndicate Operatives can now buy bags full of plastic explosives for 9 + TC. + Gun Hog: + - rscadd: '"Nanotrasen has drafted a design for an exosuit version of the medical + nanite projector normally issued to its Emergency Response Personnel. With sufficient + research, a prototype may be fabricated for field testing!"' + incoming5643: + - rscadd: The wizard spell wild shapeshift has been made less terrible. + neersighted: + - rscadd: Internals tanks now provide an action button + - rscadd: Jetpacks now emit the gas consumed for propulsion onto their turf + - rscdel: Jetpacks no longer have object verbs + - rscdel: tgui no longer has internals buttons + - bugfix: Malf AI's flood ability now correctly sets vent pressure bounds -- the + results are devastating... Try it! +2016-02-10: + Joan: + - rscadd: Blob mobs now heal for 2.5% of their maxhealth when blob_act()ed, basically + whenever they're on blobs near a node or the core. + - tweak: Blob expansion no longer has a chance to fail inversely proportional with + the expanding blob's health. Blobs still, however, expand at roughly the same + rate as they do currently. + - experiment: Adds five new blob chemicals. + - rscadd: Adds Penetrating Spines, which is sea green and does brute damage through + armor. The damage can still be reduced by bio protection. + - rscadd: Adds Explosive Lattice, which is dark orange and does brute damage to + all mobs near the target. Explosive Lattice is very resistant to explosions. + - rscadd: Adds Cyclonic Grid, which is a light blueish green and does oxygen damage, + in addition to randomly throwing or pulling nearby objects. + - rscadd: Adds Zombifying Feelers, which is a fleshy zombie color and does toxin + damage, in addition to killing and reviving unconscious humans as blob zombies. + - rscadd: Adds Regenerative Materia, which is light pink and does toxin damage, + in addition to making the attacked mob think it is at full health. + - wip: Tweaks some of the existing blob chemicals slightly. + - rscadd: Sporing Pods can produce spores when killed by damage less than 21, from + less than 20. This means lasers can produce spores. + - rscadd: Reactive Gelatin has a slightly higher maximum damage and will attack + the nearby area when hit with brute damage projectiles, from just when attacked + by brute damage in melee. + - tweak: Sorium, Dark Matter, and the new Cyclonic Grid will not throw mobs with + the 'blob' faction, such as blobbernauts and spores. + Kor: + - rscadd: The chaplain can now transform the null rod into a holy weapon of his + choice by using it in hand. Each one has different strengths and drawbacks. + MrStonedOne: + - tweak: Tesla balance changes + - tweak: Tesla will now require increasingly more energy to trigger new orbiting + balls. First ball comes with 32 energy (down from 300), fourth requires 256 + (down from 1200), and so on and on, doubling with each new ball. Balls after + 7 are increasingly harder to get than before, whereas balls before 6 are easier + to get. + - rscadd: MULTIBOLT IS BACK! + - tweak: Be warned that in multibolt all but 1 primary bolt now have a random shocking + range, meaning they may still target a close human over a far away grounding + rod as the rod may be out of range. + - tweak: Power output of tesla massively dropped, it should no longer put out almost + twice the power of a stage 3 singulo with maxed collectors without any balls, + you'll need at least 3 balls for that now. + - tweak: Tesla can now lose power, causing ball count to drop. Tesla will never + shrink out of existence, just lose its balls. + - tweak: Tesla is now more likely to head in the direction of the thing it last + zapped. + PKPenguin321: + - rscadd: Chameleon Jumpsuits now have slight melee, bullet, and laser protection. + - tweak: The armor values for security helmets, caps, and berets have all been brought + in line. Consequently, helmets and berets are a teeny bit better, and caps now + have the slight bomb protection that the other two had. + - experiment: The time needed to complete most tablecrafting recipes has been cut + in half to make tablecrafting less annoying to use. + Shadowlight213: + - rscadd: pAI controlled mulebots can now run people over. + - tweak: Mulebot health has been greatly decreased. + neersighted: + - rscadd: Horizontal (lying) mobs now fit into crates + - rscadd: Mobs may now be stuffed into crates, as with lockers + - rscadd: Stuffing into a locker deals a mild stun (the same as tabling) + octareenroon91: + - rscadd: New designs can now be added to Autolathes via a design disk. Simply use + a disk containing a suitable design on your autolathe. +2016-02-11: + neersighted: + - rscdel: Remove all cyborg jetpacks... They were awful... + - rscadd: Adds borg ion thrusters, which are available as an upgrade module for + any borg. + - rscdel: Jetpack stabilizers are always on, but now we have... + - rscadd: Jetpack turbo mode, to move at sanic speed in space. +2016-02-12: + Kor: + - rscadd: Malf AIs can now get the objective to have a robot army by the end of + the round. + - rscadd: Malf AIs can now get the objective to ensure only human crew (no mutants) + are on the shuttle at round end. + - rscadd: Malf AIs can now get the objective to prevent a crewmember from escaping + the station, while requiring that crewmember still be alive. + neersighted: + - rscadd: Cybernetic implants purchased from the uplink now include a free autoimplanter! + octareenroon91: + - rscdel: You can no longer kill yourself with the SORD + - rscadd: Suicide attempts with the SORD will inflict 200 stamina damage. You will + only die of shame. + - bugfix: Cleanup to suicide verb code. +2016-02-13: + Buggy123: + - rscadd: You can now build cable coils using the autolathe. + Fox McCloud: + - bugfix: Fixes the sleeping carp martial arts grab not being an instant aggressive + grab + KazeEspada: + - rscadd: 'New backpack options available! New options include: Department Bags, + Leather Satchels, and Dufflebags!' + Kor: + - rscadd: Chainsaw sword, force weapon, and war hammer have all been added as Chaplain + weapon options. + Malkevin: + - tweak: Tracking implants have been upgraded. The old clunky manually adjusted + number system has been replaced with an automated ID scanner, this will show + the implant carrier's name on both the Prisoner Management Console and the hand + tracker. Happy deep striking! + PKPenguin321: + - tweak: 'Traitor EMP kits have had their cost reduced from 5 to 2, and no longer + contain the EMP flashlight. rcsadd: EMP flashlights can now be bought separately + for 2 TCs.' + Zerrien: + - rscadd: Conveyor pieces can be placed as corner pieces when building in non-cardinal + directions. + - rscadd: Using a wrench on a conveyor rotates it while in place. + neersighted: + - tweak: Gibtonite can now be pulled. + - tweak: Slowdown factors are ignored when in zero gravity. + phil235: + - rscadd: Brains can no longer be blinded. + - bugfix: Fixes brain being immortal. They are immune to everything but melee weapon + attacks. Brains not inside a MMI can now be attacked just like MMIs. Damaged + brain can't be put into a robot, they can still be put inside a brainless humanoid + corpse and cloned, but deffibing the corpse always fails (can't revive someone + with a brain beaten to a pulp). +2016-02-14: + Joan: + - rscadd: Blobbernauts can now speak to overminds and other blobbernauts with :b + - rscadd: Blobs can now expand onto lattices and catwalks. + - rscdel: Blob expansion on space tiles with no supports is much slower. + - tweak: Blob Sorium and Dark Matter now have less range on targets with bio protection. + - tweak: Blob Sorium does slightly less damage. +2016-02-17: + Fox McCloud: + - tweak: Laser eyes mutation no longer drains nutrition + Joan: + - rscdel: The sleeping carp gang no longer has special equipment and an inability + to use pneumatic cannons. + PKPenguin321: + - tweak: The traitor surgery bag now costs 3 TC, down from 4. + Zerrien: + - rscadd: adds unique icons for the two medical patch types +2016-02-18: + Kor: + - rscadd: 'Four more chaplain weapon options have been added: hanzo steel, light + energy sword, dark energy sword, and monk''s staff.' +2016-02-19: + AnturK: + - rscadd: Chairs and stools can now be picked up and used as weapons by dragging + them over your character. + PKPenguin321: + - rscadd: The cleanbot uprising has begun. + - rscadd: Emagged cleanbots are much scarier now. Standing on top of one will yield + very devastating results, namely in the form of powerful flesh-eating acid. +2016-02-20: + CPTANT: + - tweak: Due to new crystals Nanotrasen lasers weapons may now set you on FIRE. + Joan: + - imageadd: Blobbernauts and blob spores now have a visual healing effect when being + healed by the blob. + xxalpha: + - rscadd: 'New event: Portal Storm.' + - rscadd: Kinetic accelerators now reload automatically. +2016-02-24: + CPTANT: + - tweak: stamina regeneration is now 50% faster. + Joan: + - rscadd: Revenants now have an essence display on their HUD + - rscadd: Revenants retain the essence cap from the previous revenant when reforming, + minus any perfect souls. + - rscadd: Revenants can now toggle their night vision. + - tweak: Revenant Defile has one tile more of range, but does less damage to windows. + - tweak: Revenant Blight kills space vines and glowshrooms slightly more rapidly. + - tweak: Delays before appearing when harvesting are slightly randomized. + - tweak: Revenant fluff objectives have been changed to be slightly more interesting. + RemieRichards: + - rscadd: Cursed heart item for wizards, allows them to heal themselves in exchange + for having to MANUALLY beat their heart every 6 seconds. Heals 25 brute/burn/oxy + damage per correctly timed pump. + Steelpoint: + - tweak: Syndicate engineers have reinforced the exterior of their stealth attack + ships. Nuclear Operative ship hull walls are now, once again, indestructible. + - tweak: In addition Syndicate engineers had the opportunity to revamp the interior + of stealth attack ships. The inside of Op ships now has a slightly new layout, + including a expanded medbay, as well as additional medical and explosive equipment. + - rscadd: Thanks to covert Syndicate operatives, strike teams can now bring the + stealth attack ship within very close proximity to the station codenamed 'Boxstation'. + A new ship destination labeled 'south maintenance airlock' is now available + to Op strike teams. + phil235: + - rscadd: Holo tape is replaced by holo barriers. + - rscadd: The action button of gas tanks and jetpacks now turn green when you turn + your internals on. +2016-02-26: + Iamgoofball: + - rscadd: Adds the Chameleon Kit to uplinks for 4 telecrystals containing a Chameleon + Jumpsuit/Exosuit/Gloves/Shoes/Glasses/Hat/Mask/Backpack/Radio/Stamp/Gun/PDA. + - rscadd: The chameleon gun fires no-damage lasers regardless of what it looks like. + - rscadd: The Voice Changer has been merged into the Chameleon Mask. + - rscadd: No-slip shoes have been combined into Chameleon Shoes. + - rscdel: Space Ninjas no longer have voice changing capabilities. + - rscdel: The Chameleon Jumpsuit has been replaced by the Chameleon Kit in the uplink + for the same price. + - tweak: All chameleon clothing items have lost EMP vulnerability. + - tweak: Chameleon equipment provides very minor armor. + - experimental: Agent ID Cards can now use chameleon technology to look like any + other ID card. + - bugfix: The Chameleon Kit is actually purchasable now. It doesn't give a single + chameleon jumpsuit anymore. + PKPenguin321: + - rscadd: The kitchen vendor now contains two sharpening blocks. + - rscadd: Only items that are already sharp (such as fire axes, knives, etc) can + be sharpened. Items used on sharpening blocks become sharper and deadlier. The + sharpening blocks themselves can only be used once, and you can only sharpen + items once. + - tweak: The EMP kit has been buffed. It now contains five EMP grenades, up from + two. + - tweak: The EMP implant found in the EMP kit has been buffed. It now has three + uses, up from two. +2016-03-02: + CoreOverload: + - rscadd: A new "breathing tube" mouth implant. It allows you to use internals without + a mask and protects you from being choked. It doesn't protect you from the grab + itself. + - tweak: Arm cannon implants are now actually implanted into the arms, not into + the chest. + - bugfix: Arm cannons have an action button again. + - tweak: Heart removal is no longer instakill. It puts you in condition similar + to heart attack instead. You can fix it by installing a new heart and applying + defibrillator if it wasn't beating. + - rscadd: You can now make a stopped heart beat again by squeezing it. It will stop + beating very soon, so you better be quick if you want to install it without + using defibrillator. + - rscadd: There is now a chance to recover some of the internal organs when butchering + aliens or monkeys. + - rscadd: A new organ - lungs. When removed, it will give you breathing and speaking + troubles. + - rscadd: Human burgers are, once again, named after the generous meat donors that + made them possible. + Fox McCloud: + - rscadd: Gibbing mobs will now throw their internal organs + Gun Hog: + - rscadd: Ghost security HUDs now show arrest status and implants. + - tweak: The Alien queen, upon her death, will now severely weaken the remaining + alien forces. + Joan: + - tweak: Replicating Foam has a lower chance to expand when hit. + - tweak: Penetrating Spines is now purple instead of sea green. + - imageadd: Blobbernauts now have a brief animation when produced. + - experiment: Adds five new blob chemicals. This is a total of 25 blob chemicals. + Will it ever stop? + - rscadd: Draining Spikes, which is reddish pink and does medium brute damage, and + drains blood from targets. + - rscadd: Shifting Fragments, which is tan and does medium brute damage, and shifts + position when attacked. + - rscadd: Flammable Goo, which is reddish orange and does low burn and toxin damage, + and when hit with burn damage, emits a burst of flame. It takes more damage + from burn, though. + - rscadd: Poisonous Strands, which is lavender and does burn, fire, and toxin damage + over a few seconds, instead of instantly. + - rscadd: Adaptive Nexuses, which is dark blue and does medium brute damage, and + reaps 5-10 resources from unconscious humans, killing them in the process. + - wip: Confused about what the chemical you're fighting does? Look at https://tgstation13.org/wiki/Blob#Blob_Chemicals + - rscadd: Adds 'Support and Mechanized Exosuits' and 'Space Suits and Hardsuits' + categories to the syndicate uplink. + - rscadd: Nuke op reinforcements and mechs have been moved to the first category. + Syndicate space suits and hardsuits have been moved to the second category. + - bugfix: Traitors can now properly buy the blood-red hardsuit for 8 TC. + - tweak: Nuke ops can no longer buy the blood-red hardsuit, as the elite hardsuit + costs the same amount while being absolutely better. + Kor: + - rscadd: Added door control remotes. Clicking on doors while holding them will + let you open/bolt/toggle emergency access depending on the mode. They will not + work on doors that have their IDscan disabled (rogue AIs take note!) + - rscadd: The Captain, RD, CE, HoS, CMO, and QM all now have door control remotes + in their lockers. + LanCartwright: + - rscadd: Adds Uranium to Virus reaction. Will create a random symptom between 5 + and 6 when mixed with blood. + - rscadd: Adds Virus rations, which creates a level 1 symptom when mixed with blood. + - rscadd: Adds Mutagenic agar, which creates a level 3 symptom. + - rscadd: Adds Sucrose agar which creates a level 4 symptom. + - rscadd: Adds Weak virus plasma, which creates a level 5 symptom. + - rscadd: Adds Virus plasma, which creates a level 6 symptom. + - rscadd: Adds Virus food and Mutagen reaction, creating Mutagenic agar. + - rscadd: Adds Virus food and Synaptizine reaction, creating Virus rations. + - rscadd: Adds Virus food and Plasma reaction, creating Virus plasma. + - rscadd: Adds Synaptizine and Virus plasma reaction, creating weakened virus plasma. + - rscadd: Adds Sugar and Mutagenic agar reaction, creating sucrose agar. + - rscadd: Adds Saline glucose solution and Mutagenic agar reaction, creating sucrose + agar. + - rscadd: Adds Viral self-adaptation symptom, which boosts stealth and resistance, + but lowers stage speed. + - rscadd: Adds Viral evolutionary acceleration, which bosts stage speed and transmittability, + but lowers stealth and resistance. + - rscadd: Flypeople now vomit when they eat nutriment. + - rscadd: Flypeople can now suck the vomit off the floor to gain it's nutritional + content. + - rscadd: Flypeople now must suck puke chunks and vomit to fill themselves of food + content. + Malkevin: + - tweak: Sec officers have two sets of cuffs again (one on spawn, one in locker) + - tweak: Done some optimisation of sec spawn equipment lists and lockers to remove + some of the repetitive clicking, sec belts are now preloaded with equipment. + - tweak: HoS has a full baton instead of the collapsible one + - tweak: Detective has a classic police baton and pepper spray instead of the collapsible + baton (someone made police batons shit, so don't get overly happy) + - bugfix: pop scaled additional lockers spawned were the wrong type, changed them + to the right type which has batons now (actually belts now that I've changed + them). + MrStonedOne: + - tweak: Suit sensors will now favor higher levels for starting amount with the + exception of the max level, that remains unchanged. + - tweak: 'Old odds: 25% off 25% binary lifesigns 25% full lifesigns 25% coordinates' + - tweak: 'New odds: 12.5% off 25% binary lifesigns 37.5% full lifesigns 25% coordinates' + PKPenguin321: + - rscadd: Bolas are now in the game. They're a simple device fashioned from a cable + and two weights on the end, designed to entangle enemies by wrapping around + their legs upon being thrown at them. The victim can remove them rather quickly, + however. + - rscadd: Bolas can be crafted by applying 6 metal sheets to cablecuffs. They can + also be tablecrafted. + Sestren413: + - rscadd: Botanists have access to a new banana mutation now, bluespace bananas. + These will teleport anyone unfortunate enough to slip on their peel. + Shadowlight213: + - rscadd: A wave of dark energy has been detected in the area. Corgi births may + be affected. + Shadowlight213 and Robustin: + - rscadd: '"Old Cult is back baby!"' + - tweak: '"Cult survival objective disabled"' + - tweak: '"Imbuing talismans now consumes the imbue rune"' + - tweak: '"Invoking the stun talisman now hurts the cultist more"' + - tweak: '"The stun talisman duration is nerfed by 10%, mute is nerfed by 60% but + a stutter and special new slur effect will last much longer"' + - tweak: '"The old cult has retained the rune of time stop, now requiring 3 cultists + to invoke"' + - rscdel: '"New Cult is removed!"' + bgobandit: + - rscadd: CentComm has been informed that cargo is receiving new forms of contraband + in crates. Remember, Nanotrasen has a zero-tolerance contraband policy! + lordpidey: + - rscadd: New virology symptom, projectile vomiting. It is a level four symptom. +2016-03-03: + Joan: + - tweak: Blobbernauts now die slowly when not near a blob. + - rscadd: Blobbernauts can now see their health and the core health of the overmind + that created them. +2016-03-05: + CoreOverload: + - imageadd: Cyborg tools (screwdriver, crowbar, wrench, etc) now have new fancy + sprites. + - tweak: Said cyborg tools have received a buff and are now two times faster than + their non-cyborg counterparts. + Joan: + - tweak: Replicating Foam has lower expand chances when hit and on normal expand. + - bugfix: Shifting Fragments will no longer try and fail to swap with invalid blobs + when hit. + - tweak: Electromagnetic Web no longer always EMPs targets, instead doing it at + a 25% chance. + - tweak: Synchronous Mesh now only takes bonus damage from fire, bombs, and flashbangs. + - tweak: Synchronous Mesh no longer tries to split damage to blob cores or nodes. + Cores and nodes still split damage to nearby blobs, however. + - tweak: Blobbernauts now attack much slower. + - tweak: Blobbernauts are now maximum one per factory, reduce that factory's health + drastically, and die slowly if that factory is destroyed. + - experiment: Factories must still have above 50% health to produce blobbernauts. +2016-03-07: + WJohnston: + - tweak: Queens and praetorians have new sprites! +2016-03-09: + Joan: + - rscadd: Blobs can now attack people that end up on top of blob tiles with Left-Click + or the Expand/Attack Blob verb. + - tweak: The Toxin Filter virology symptom now heals 4-8 toxin damage instead of + 8-14. + - tweak: The Damage Converter virology symptom will now do toxin damage for each + limb healed. + MrStonedOne: + - tweak: Centcom has improved the the tesla generator! The generated tesla energy + balls should now be more stable! Growing quicker and dissipating slower. It + seems to also move around a touch more but that shouldn't be an issue as the + the tesla escaping containment is unheard of! +2016-03-10: + Joan: + - rscadd: The blob can now be shocked by the tesla. + - tweak: Strong blobs are now much more resistant to brute damage. + - wip: Tweaks blob reagents; + - rscdel: Removes Ripping Tendrils. + - rscdel: Removes Draining Spikes. + - tweak: Cryogenic Liquid does less burn damage. + - tweak: Pressurized Slime does less brute damage. + - tweak: Reactive Gelatin now has a lower minimum damage. + - tweak: Poisonous Strands applies its damage over a longer period of time. + - tweak: Sporing Pods now does much less damage, and is less likely to produce spores + when killed. + - tweak: Regenerative Materia, Hallucinogenic Nectar, and Envenomed Filaments do + less toxin damage. + - rscadd: Energized Fibers no longer heals when hit with stamina damage, and is + instead immune to the tesla. + - rscadd: Boiling Oil now takes damage from extinguisher blasts. Boiling Oil blobbernauts, + however, do not. + - tweak: Replicating Foam now takes increased brute damage and when expanding from + damage, will not expand again. + - tweak: Flammable Goo takes 50% increased burn damage, from 30%. + - tweak: Explosive Lattice now takes much higher damage from fire, flashbangs, and + the tesla. + - experiment: Electromagnetic Web takes full brute damage, lasers will now one-hit + normal blobs, and the death EMP is smaller. +2016-03-12: + Joan: + - bugfix: Blobbernauts and blob spores can now move near blob tiles in no gravity. + - tweak: Boiling Oil does slightly more damage and takes slightly less damage when + extinguished. + - rscadd: Flammable Goo now applies firestacks to targets, but does not ignite them. + Jordie0608: + - rscadd: Show Server Revision will now tell you if a PR is test merged currently. + PKPenguin321: + - rscadd: Added reinforced bolas. They do a very short stun in addition to normal + functions, and take twice as long to break out of when compared to regular bolas. + - tweak: The traitor's Throwing Star Box has been made into the Throwing Weapons + Box. It now contains two reinforced bolas in addition to its old contents. It + also costs 5 TCs, down from 6. + tkdrg: + - tweak: The detective's revolver now takes three full seconds to reload. + xxalpha: + - rscadd: Detective can be a Traitor/Double Agent. + - tweak: Removed Detective's access to security lockers and secbots. + - tweak: Removed bowman's headset from Detective's locker. + - tweak: Box Brig Security Office and Locker Room require a higher access level + (Security Officer level). +2016-03-13: + Dorsisdwarf: + - rscadd: 'Adds Robo-Doctor board (The Hippocratic Oath: Now on your beepbot)' + - rscadd: Adds Reporter board (The truth will set ye free (termsandconditionsmayapply)) + - rscadd: Adds Live and Let Live board + - rscadd: Adds Thermodynamics as a dangerous board. + Impisi: + - tweak: Improvised shells now deal more far more damage but are more inaccurate. + - tweak: Overloaded shells now require liquid plasma in addition to black powder. + Shells now fire explosive pellets that are good at hurting you and everything + in front of you. + Joan: + - rscdel: Blob gamemode blobs will no longer burst from people. + - rscadd: Instead, the blob gamemode spawns overminds, which can place their blob + core underneath them in an unobserved area. + - rscadd: The overminds can, until they have placed a blob core, move to any non-space, + non-shuttle tile. + - rscadd: If the overminds fail to place a blob core within a time limit, it will + be automatically placed for them at a random blob spawnpoint. + - tweak: The time before the overmind automatically places the core is slightly + lower than the previous average time it'd take a blob to burst. +2016-03-15: + Cuboos: + - soundadd: Modded the current door sound and added a few new ones, unique sound + for closing, bolting up/down and a nifty denied sound. + Isratosh: + - rscadd: Security flashlights can now be attached to the bulletproof helmets. + Joan: + - tweak: Resource blobs produce resources for their overmind slightly slower for + each resource blob their overmind has. + - rscadd: Blob overminds get one free chemical reroll. + - rscadd: Blob overminds can no longer place resource and factory blobs out of range + of cores and nodes, unless they Toggle Node Requirement off. It is on by default. + - rscadd: Blob UI buttons now have tooltips. + - tweak: Cores and nodes will expand slightly slower. + - tweak: Blob Chemicals no longer trigger effects on dead mobs. + - tweak: Shifting Fragments has a lower chance to move shields with normal expansion + and will no longer shift blobs to the location of a dying blob. + - tweak: Flammable Goo no longer applies fire to tiles with blobs. + - tweak: Electromagnetic Web has a slightly higher EMP range. + Kor: + - rscadd: Hunger was accidentally disabled sometime back in October 2015. We finally + noticed and fixed it. + Kor (And all the lovely maintainers and spriters who helped me along the way): + - rscadd: Adds a new, lava themed planet to mine on,with randomly generated rivers + of lava and islands of volcanic rock. This mine is used on Box and Metastation. + Other mappers may enable it at their discretion. + - rscadd: Added deadly ash storms to mining. + - rscadd: Added slightly deadlier variants of mining mobs to lavaland, with sprites + done by my girlfriend. + - rscadd: Added portable survival capsules to mining equipment lockers. Don't forget + these, or you might get caught out by a storm. You may purchase more at the + venders. + - rscadd: Added randomly loaded ruins to mining. These maps contain new and unique + items not seen elsewhere in thegame. There are around a dozen of them added + with the "release" of lavaland, though I plan for many more. + - rscadd: Some ruins contain sleepers which allow you to spawn as various roles, + such as survivors of a shuttle crash stranded in the wilderness. You can find + these sleepers in the orbit list. + - rscadd: You can now fly the abandoned white ship to lavaland. + LanCartwright: + - tweak: Choking now deals damage based on virus' Stage speed and virus Stealth. + - tweak: Fever heats the body based on Transmittability and Stage speed. + - tweak: Spontaneous Combustion now adjusts firestacks based on stage speed minus + Stealth. + - tweak: Necrotizing Fasciitis now deals damage based on lower Stealth values. + - tweak: Toxic Filter now heals based on Stage speed. + - tweak: Deoxyribonucleic Acid Restoration now heals brain damage based on Stage + speed minus Stealth. + - tweak: Shivering now chills based on Stealth and Resistance. + - rscadd: Proc for the total stage speed of a virus' symptoms. + - rscadd: Proc for the total stealth of a virus' symptoms. + - rscadd: Proc for the total resistance of a virus' symptoms. + - rscadd: Proc for the total transmittance speed of a virus' symptoms. + MrStonedOne: + - rscdel: 'Lag has been removed from the following systems: mob life()/virus process, + machine/object/event processing, atmos, deletion subsystem, lighting, explosions, + singularity''s eat(), timers, wall smoothing, mass var edit, mass proc calls(and + all of sdql2), map loader, and the away mission loader.' + - rscdel: Removed limit on bomb cap of 32,64,128, it can now go to the MOON. + - tweak: Minimap generation is now a config option that defaults to off so coders + don't have to wait for it to generate to test their code, server operators should + note that they need to enable it on production servers that want minimap generation. + - wip: if you find any things that still lag, please report them to MrStonedOne + for lag removal. + - experiment: I'm gonna take this time to shill out that, Lummox JR, byond's only + dev, coded the tool that made this change possible, he lives off of byond membership + donations, if you like the lag removal, become a byond member or at least throw + 5 bucks byond's way for doing this. + - experiment: Feel free to ask for bomb cap removals when solo antag, but remember, + the later in the round it is, the more likely you'll get it. + PKPenguin321: + - rscadd: Scooters and skateboards have been added. + - rscadd: Use rods to make a scooter frame. From there, apply metal to make wheels, + creating a skateboard. Apply a few more rods to make a full scooter. You can + also use tablecrafting to create them, their recipes can be found under the + Misc. category. + - rscadd: Each step of scooter deconstruction is performed with either a wrench + or a screwdriver, depending on the step. + xxalpha: + - rscadd: Scrubber clog event now ejects cockroaches. +2016-03-17: + CoreOverload: + - rscdel: The recent jetpacks nerf is finally reverted. Turbo mode is dead and stabilization + is once again can be toggled on and off. + - rscadd: 'Added a new chest cyberimplant: implantable thrusters set. This implant + is a built-in jetpack that has no stabilization mode at all and can use gas + from environment (if 30+ kPa) or from internals. It can also use plasma from + plasma vessel organ, if you have one.' + Joan: + - tweak: Moved the security hud's icons down slightly to allow it to coexist with + medical and antag huds. + Shadowlight213: + - rscadd: HOG deity can now be heard by all of its followers! + - tweak: The prophet no longer needs to wear his hat to speak with his deity. + - rscadd: The prophet's hat and staff have a new functionality! Use the staff inhand + to reveal hidden structures. + - rscadd: Deities can now hide their structures from view! Pretend to be a book + club when sec bursts in. experiment:Only enemy prophets or your own deity can + reveal these structures and they are disabled when hidden. +2016-03-19: + Joan: + - imageadd: Xray lasers now have unique inhands. + - imageadd: Xray lasers have been recolored to match R&D equipment. + Zombehz: + - rscadd: Adds 'chicken' nuggets* in 4 shapes, including regular, star, corgi, and + lizard. it. They are made with one cutlet of meat. +2016-03-20: + Joan: + - rscadd: Nar-Sie will now corrupt airlocks, tables, windows, and windoors. + - rscadd: Corrupted airlocks have no access restrictions. + - tweak: Nar-Sie no longer causes destruction while moving around in favor of additional + corruption. + - tweak: The surplus crate is less likely to give you eight space suits. + - bugfix: Nukeops can once again buy noslips. The nuke op magboots are still better + than noslips, buy them instead. + Kor: + - rscadd: Runtime now has a chance to spawn with a more classic look. + - rscadd: Killing a necropolis tendril will now drop a chest full of spooky loot. + - rscadd: Killing a necropolis tendril will now cause the ground to collapse around + it after 5 seconds. +2016-03-21: + CoreOverload: + - rscadd: You can now construct and deconstruct wall mounted flashes by using a + wrench on empty wall flash. A crate with four linked "flash frame - flash controller" + pairs is added to cargo. + Joan: + - rscadd: Explosive Holoparasites now have a 33% chance to explosively teleport + attacked targets, doing damage to everyone near the target's appearance point. + - tweak: Explosive Holoparasite bombs can now detonate when living mobs bump them. + - rscadd: Adds lightning holoparasites, which have medium damage resist, a weak + attack, have a lightning chain to their summoner, and apply lightning chains + when attacking targets. + - rscadd: Lightning chains shock everyone nearby, doing low burn damage. This is + excluding the parasite and summoner; chains will shock enemies they're attached + to. + - tweak: Holoparasites can now smash tables and lockers. + PKPenguin321 && !JJRcop: + - rscadd: Milk, which is good for your bones, is now extra beneficial to species + that are mostly comprised of bones. + kingofkosmos: + - rscdel: The backpack close-button has got a visual overhaul. + - rscadd: All storage items can be closed by clicking on them again. +2016-03-23: + Iamgoofball: + - rscadd: Cargo now works off of Credits. + - rscadd: Cargo now plays the Stock Market. + - rscadd: Buy Low, Sell High +2016-03-24: + Iamgoofball: + - rscadd: CLF3 now melts, burns, and destroys floors a lot more often, as it should + be. + - rscadd: CLF3 now makes 3x3 fireballs on tiles it touches now, instead of a single + fireball. + Joan: + - tweak: Lightning Holoparasites will actually shock relatively often instead of + 'sometimes, maybe, if you're really lucky' + PKPenguin321: + - tweak: Sand now fits in your pockets + - rscadd: Sand can now be thrown into people's eyes, doing slight stamina damage, + making their vision slightly blurry, and making them stumble when they walk + for a short time. + RemieRichards: + - rscadd: BEES + - rscadd: Hydroponics can now manage bee colonies, bees produce honeycombs that + can be grinded to obtain honey, a decent nutriment+healing chemical + - rscadd: Hydroponics can inject a queen bee with a syringe of a reagent to alter + her DNA to match that reagent, meaning all honeycombs produced will contain + that reagent in small amounts + - rscadd: Bees with reagents will attack with that reagent + Xhuis: + - experiment: Alcohol has received multiple tweaks. + - tweak: Drunkenness will now be displayed on examine as long as the target's face + is not hidden, ranging from a slight flush to being a completely drunken wreck. + This also helps to measure alcohol poisoning, although the appearance will remain + for thirty seconds after the alcohol leaves the imbiber's bloodstream. + - tweak: Alcohol poisoning now has different effects. It begins with standard things + such as confusion, dizziness, and slurring, but eventually escalates to constant + vomiting, blacking out, and toxin damage. + - tweak: Drinks now have a wide variety of alcoholism. Grog is barely a drink whatsoever, + for instance, but Manly Dorf will completely floor you with too much consumption. + Note that drinks based off of whiskey and vodka are the hardest, whereas beer + and wine are the softest. + - tweak: The speed of alcohol poisoning has been slightly reduced. + - rscadd: Some drinks have received unique effects. Experiment! + - rscadd: A new base alcohol joins the lineup! Absinthe has been added, and is very + strong. + - rscadd: Whiskey Sour, made with Whiskey, Lemon Juice, and Sugar, simply expands + the existing whiskey-based lineup. + - rscadd: Fetching Fizz, made with Nuka-Cola and Iron, will pull all nearby ores + in the direction of the imbiber. + - rscadd: Hearty Punch, made with Brave Bull, Syndicate Bomb, and Absinthe, will + provide extreme healing in critical condition. + - rscadd: Bacchus' Blessing, made with four of the most powerful alcohols on the + station, is over three times stronger than any other alcohol on the station. + Consume in small amounts or risk death. +2016-03-26: + CPTANT: + - tweak: Nanotrasen found a new taser supplier. The new tasers hold 12 shots, down + people with 2 hits and hybrid tasers now have a light laser attached. + CoreOverload: + - tweak: Sorting junctions now support multiple sorting tags. + Fox McCloud: + - bugfix: Fixes Shadowlings not being spaceproof to pressure + - bugfix: Fixes being able to receive multiple spells as a Lesser Shadowling + Joan: + - rscadd: Adds assassin holoparasites, which do low damage and take full damage, + but can go invisible, causing their next attack to do massive damage and ignore + armor. + - rscadd: Assassin holoparasite stealth will be broken by attacking or taking damage, + which will briefly prevent the parasite from recalling. + - rscadd: Traitor holoparasite injectors include this parasite type. + Kor: + - rscadd: There are a couple new lavaland ruins, including one with a new ghost + role. + PKPenguin321: + - tweak: The RD's reactive teleport armor now has a cooldown between teleports. + EMPing it will cause it to shut down and have a longer cooldown applied. + - imageadd: Bolas, both reinforced and regular, now have newer, sexier sprites. +2016-03-29: + Bawhoppen: + - tweak: Bruisepacks, ointment, and gauze now will apply significanty faster. + - rscdel: SWAT crates no longer contain combat knives. + - rscadd: SWAT crates now contain combat gloves. + - rscadd: Combat knives now can be ordered in their own crate. + Iamsaltball: + - rscadd: GRAB SUPER NERFED + - rscadd: IT'S WAY EASIER TO ESCAPE GRABS NOW + - rscadd: IT TAKES WAY LONGER TO UPGRADE GRABS NOW + - rscadd: 'YOU CAN ACTUALLY FUCKING ESCAPE GRABS NOW TOO #WOW #WHOA' + - rscadd: GRAB TEXT IS ALL BIG BOLD AND RED MUCH LIKE YOUR MOM LAST NIGHT + - experiment: GIT GUDDERS GO FUCK YOURSELVES YOU CAN'T GET GOOD AGAINST "LOL INSTANT + PERMASTUN THAT ISN'T OBVIOUS IN CHAT LIKE THE REST OF THE STUNS" + Joan: + - tweak: Ghost revival/body creation alerts now use the ghost's hud style. + - imageadd: Support holoparasites now have a healing effect with their color when + successfully healing a target. + - tweak: Ranged holoparasite projectiles now take on the color of the holoparasite. + - bugfix: Holoparasite communication(holo->summoner) now sends the message to all + holoparasites the summoner has. + - bugfix: If you have multiple holoparasites for some reason, Reset Guardian allows + you to choose which to reset. + - tweak: Resetting a holoparasite also resets its color and name, to make it more + obvious it's a new player. + - rscadd: Holoparasites can now see their summoner's health and various ability + cooldowns from the status panel. + - rscadd: Blobbernauts are now alerted when their factory is destroyed. + KazeEspada: + - bugfix: Blob Mobs no longer swap with other mobs. + RemieRichards: + - rscadd: Added the ability to make Apiaries and Honey frames with wood + - rscadd: Added the ability to make Royal Bee Jelly from 10 Mutagen and 40 Honey + - rscadd: Added the ability to make more Queen Bees from Royal Bee Jelly by using + it on an existing Queen, to split her into two Queens + - tweak: Made homeless bees more obvious + - bugfix: Fixed a typo that made almost all bees homeless, severely reducing the + odds of getting honeycomb + - tweak: Made bee progress reports (50% towards new honeycomb, etc.) always show, + even if it's 0% + - tweak: Made some feedback text more obvious + - bugfix: Fixed being able to duplicate the bee holder object, this was not exploity, + just weird + - bugfix: Fixed being able to put two (or more) queens in the same apiary + - bugfix: Fixed some runtimes from hydro code assuming a plant gene exists + - bugfix: Fixed runtime when you use a honeycomb in your hand + - tweak: It now takes and uses 5u of a reagent to give a bee that reagent + - rscdel: Removed unused icon file + Ricotez: + - imageadd: The default white ghost form now has directional sprites. + - rscadd: The default white ghost form now also has (your) hair! Here's how it works. + - experiment: If you ghost from a body, you'll get the hair from that body. If it + has hair. + - experiment: If you hit Observe, you'll get the hair from the character you had + active in your setup window. If they had hair. + - wip: This only works with the default white ghost form right now (because the + other forms have the wrong shape or lack directional sprites), and with human + bodies since they're the only ones that have hair. Sorry lizards and plasmamen! + You'll get your turn next time. + - rscadd: A new preference called Ghost Accessories. This lets you configure if + you want your ghost sprite to show both hair and directional sprites, only directional + sprites or just use its original default version without directional sprites. + - rscadd: 'A new preference called Ghosts of Others. This preference is clientside + and lets you configure how other ghosts appear to you: as their own setting, + as the form they chose but without any hair or directional sprites, or as the + simple white ghost sprite if you''re sick of those premium users with their + rainbow ghosts.' + - experiment: The layout of the ghost preference buttons has slightly changed. The + old Choose Ghost Form and Choose Ghost Orbit are now a part of Ghost Customization, + which also contains the new Ghost Accessories button. Clicking Ghost Customization + will send you directly to Ghost Accessories if you don't have premium. The Preferences + tab now also contains the Ghost Display button, which lets you configure how + other ghosts appear to you. + - bugfix: Fixed a bug where the toggles for Ghost Accessories and Ghosts of Others + in the Preferences menu wouldn't save your preference update to your save file. + - bugfix: Renamed the "Ghost Display Settings" preference toggle button to "Ghosts + of Others", so it fits with the name the preference has everywhere else. + TehZombehz: + - rscadd: Paper sacks are now craftable by tablecrafting with 5 sheets of paper. + - rscadd: 'Comes in 5 different designs: Use a pen on a paper sack to change the + design.' + - rscadd: Certain paper sack designs can be modified with a sharp object to craft + a (creepy) paper sack hat. + Xhuis: + - bugfix: Portal storm messages now use the station name rather than the world name. + - bugfix: Shadowlings can no longer glare while shadow walking. + - bugfix: Progress bars are now properly shown when reloading revolvers. + - bugfix: Cyborgs and AIs are no longer knocked out when being stuffed into lockers. + - bugfix: Plasmamen can no longer be the patient zero of the space retrovirus. + - bugfix: Cyborgs and AIs now properly display death messages. + - bugfix: Revenants can no longer be closed into lockers. + - bugfix: Airlocks no longer play sounds or flash lights when denying access if + the airlock has no power. + - bugfix: Job spawn icons in mapping have been fixed. + - bugfix: Gibtonite's disarm message no longer include the outside viewer. + - bugfix: Cult walls and girders are now more streamlined and can be built with + runed metal. + - bugfix: Positronic brains and MMIs can no longer see ghosts. + - rscadd: When someone is turned into a statue, the statue now appears as a greyscale + version of them. + - rscadd: Returning from a statue to a human now knocks you down. + - rscdel: Flesh to Stone no longer works on dead mobs. + - bugfix: Wall-mounted flasher crates now have the proper price. + - bugfix: Wall-mounted flasher frames now have icons. + - bugfix: Upgraded resonators now have an inhand sprite. +2016-03-30: + Coiax: + - rscadd: Geiger counters can now be stored in the suit storage of radiation suits + RemieRichards: + - bugfix: fixes shift-clicking action buttons not instantly resetting their location. + (I'm only making a changelog for this because apparently barely noone even knows + you can move the buttons, let alone reset them...) + TehZombehz: + - rscadd: Honey buns and honey nut bars are now craftable using honey. + - tweak: Brewing mead now requires actual honey. +2016-04-01: + Erwgd: + - bugfix: Weed Killer bottles and Pest Killer bottles now contain 50 units. + - rscadd: The biogenerator can now make empty bottles and black pepper. + Isratosh: + - rscadd: Added an admin jump button to explosion logs. + Joan: + - rscadd: Traitors can now buy charger holoparasites. + - rscadd: Charger holoparasites move extremely fast, do medium damage, and can charge + at a location, damaging the first target it hits and forcing them to drop any + items they're holding. + Kor: + - rscadd: Mechas are now storm proof + - rscadd: Kinetic Accelerators now require two hands to fire, but are free standard + gear for miners. + - rscadd: All mining scanners are now automatic, with the advanced version having + longer range. + - rscadd: The QM and HoP no longer have spare vouchers. + - rscadd: You can buy a pack of two survival capsules with your mining voucher. + - rscadd: Mining Bots will no longer cause friendly fire incidents. They'll hold + fire if you are between them and their target + - rscadd: There are now four different mining drone upgrades available in the vendor. + - rscadd: Resonators can now have more fields and deal more melee damage. + - rscadd: Lavaland miners now have explorer's suits instead of hardsuits. Sprites + by Ausops. + - rscadd: You can now butcher Goliath's for their meat. It cooks well in lava. + Shadowlight213: + - rscadd: Clients now have a volume preference for admin-played sounds. + TehZombehz: + - rscadd: The 'Plasteel Chef' program has provided station chefs with complimentary + ingredient packages. There are several package themes, and chefs are provided + a random package on arrival. + coiax: + - rscadd: Free Golems on Lavaland have been naming their newborn siblings with a + wider range of geology terms +2016-04-02: + Eaglendia: + - rscadd: Central Command has released a new, more functional run of their most + stylish fashion line. + - rscadd: Head of Staff cloaks can now hold specific items - the antique laser gun + for the Captain, the replica energy gun for the Head of Security, the hypospray + for the Chief Medical Officer, the Hand Teleporter or RPED for the Research + Director, and the RCD or RPD for the Chief Engineer. +2016-04-03: + Erwgd: + - rscadd: Our valued colleagues in the security department are reminded to search + boots for hidden items (such as knives or syringes) as part of standard search + procedures. Alt-click a pair of boots to remove any hidden items. + Isratosh: + - bugfix: Fixed rudimentary transform not working properly on ghosts with minds. + - rscadd: Admin logs for bluespace capsules not activated on the mining Z level. +2016-04-04: + TechnoAlchemisto: + - rscadd: The recipes for some Trekchems are now back in the game + - rscadd: Bicaridine can be made with carbon, oxygen, and sugar. + - rscadd: Kelotane can be made with silicon and carbon. + - rscadd: Antitoxin can be made with nitrogen, silicon, and potassium + - rscadd: tricordrazine can be made by combining all three. +2016-04-05: + Erwgd: + - rscadd: Utility belts of all kinds can now accept gloves. Most belts, except janitorial + belts, may now also hold station bounced radios. + - rscadd: Hazard vests and most jackets can carry a station bounced radio as well. + Labcoats can be used to store a handheld crew monitor. + - rscadd: The autolathe can now make toolboxes. + Joan: + - rscadd: Adds protector holoparasites to traitor holoparasite injectors. + - rscadd: Protector holoparasites cause the summoner to teleport to them when out + of range, instead of the other way around. + - rscadd: Protector holoparasites have two modes; Combat, where they do and take + medium damage, and Protection, where they do and take almost no damage, but + move slightly slower. + - tweak: Explosive Holoparasites no longer teleport non-mobs when attacking, but + have a higher chance to teleport mobs. + - rscdel: Explosive Holoparasite bombs no longer trigger on their summoner or any + other parasites their summoner has. + - bugfix: Ranged Holoparasites no longer have nightvision active by default. It + can still be toggled on. + - tweak: Ranged Holoparasite snares no longer alert if the crossing mob is their + summoner or one of the parasites their summoner has. + - tweak: Ranged Holoparasites are slightly less visible in scout mode. + - tweak: Standard Holoparasites attack 20% faster than other parasite types. + - rscdel: Support Holoparasite beacons no longer require safe atmospheric conditions, + but the warp channel takes slightly longer, and is preceded with a visible message. + - tweak: Zombies can no longer destroy more than one airlock at a time. + - rscadd: The mining station has been updated. + MrStonedOne: + - bugfix: Centcom is glad to announce the end of sending workers to our control + group for space exposure testing, a fake station in "space" that noticeably + had air in "space". + TechnoAlchemisto: + - tweak: Detective scanners are now smaller. + - tweak: Pickaxes now fit in explorer suit exosuit slots. + bgobandit: + - rscadd: Alt-clicking a fire extinguisher cabinet opens and closes it. That is + all. +2016-04-06: + CoreOverload: + - rscadd: You can now put slimes in stasis by exposing them to room temp CO2. Useful + for both fighting the slimes and safely storing them. + Erwgd: + - rscadd: The autolathe can now make hydroponics tools! Access the design routines + in the Misc. category of the machine. + LanCartwright: + - tweak: Custom viruses with stealth values of 3 or above are now invisible on the + PANDEMIC and no longer visible on health huds. + MrStonedOne: + - bugfix: Centcom is happy to report that our single sided windows and our windoors + should once again create an airtight seal. + bgobandit: + - rscadd: Honk! Nanotrasen's clowning and development department has invented the + clown megaphone, standard in all clowning loadouts! Honk honk! +2016-04-07: + Kor: + - rscadd: The Laser Cannon in RD has been replaced with the Accelerator Laser Cannon. + Try it out! + - rscadd: Mechas now have armour facings. Attacking the front will deal far less + damage, while attacking the back will deal massive bonus damage. + - rscadd: EMPs now deal far less damage/drain to mechas. + Kor and Ausops: + - rscadd: Survival pod interiors have been redone. + - rscadd: Survival pods now contain a stationary GPS computer. + - rscadd: You can now toggle your GPS off with alt+click. + bgobandit: + - rscadd: Due to budget cuts, Nanotrasen is no longer utilizing copy-protected paper + for its classified documents. Fortunately, our world-class security team has + always prevented any thefts or photocopies from being made! + - rscadd: Secret documents can be photocopied. If you have an objective to steal + any set of documents, a photocopy will be accepted. If you must steal red or + blue documents, a photocopy will NOT be accepted. Enterprising traitors can + forge the red/blue seal with a crayon to take advantage of this. +2016-04-09: + GunHog: + - rscadd: Aliens may now force open unbolted, unwelded airlocks. Unpowered airlocks + open faster than powered ones. Has a cool sound provided by @Ultimate-Chimera! + - tweak: Alien Drone health increased to 125 hp. + - tweak: Alien drone is now faster! + - tweak: Alien egg and larva maturation times halved. + - tweak: Resin membrane health increased to 160 hp. + - rscadd: Aliens may now open firelocks. + - rscadd: Aliens may now unweld scrubbers and vents. (From the outside!) + - tweak: Droppers no longer affect aliens. + Joan: + - rscdel: You can no longer drop survival capsules on top of dense objects, such + as the windows in the emergency shuttle. You can still drop them on non-dense + objects and mobs, however. + - tweak: Swarmers can now deconstruct objects simply by clicking. + - rscadd: Swarmers can still teleport mobs away via ctrl-click. + - bugfix: Emps will now properly damage swarmers. + Kor: + - rscadd: Added wisp lanterns to necropolis chests. + - rscadd: Added red/blue cube pairs to necropolis chests. + - rscadd: Added meat hooks to necropolis chests. + - rscadd: Added immortality talismans to necropolis chests. + - rscadd: Added paradox bags to necropolis chests. + - rscadd: Ripley drills work again. Go tear up lavaland. + PKPenguin321: + - tweak: Goofball's grab nerf has been reverted. + TechnoAlchemisto: + - tweak: Pickaxe upgrades are now better. + coiax: + - tweak: Efficiency Station Testing Lab now has a Drone Shell Dispenser + - tweak: Fixed an issue with a door on the Golem Ship + - rscadd: The unfathomable entity Carp'sie has blessed vir followers with mysterious + carp guardians. + - rscadd: Nanotrasen Cyborgs are now able to empty ore boxes without human assistance + - rscadd: Ore boxes are now craftable with 4 planks of wood + - tweak: Ore boxes now drop their contents when destroyed, or dismantled with a + crowbar + coiax, bobdobbington, Core0verload: + - rscadd: An experimental plant DNA manipulator, based on machinery recovered from + ancient seed vaults, has been installed in the Botany department. +2016-04-11: + Joan: + - rscadd: Blob cores will take slight brute damage from explosions. + RandomMarine: + - rscadd: Additional luxuries have been added to golem ships. Including new rewards. + Praise be to The Liberator! + - rscdel: However, jaunters are no longer easily obtained by free golems. + RemieRichards: + - rscadd: The Station Blueprints now display the piping/wiring and some of the machinery + the station started with, to assist in repairs + coiax: + - rscadd: Emagging the cargo console also unlocks regular contraband, in addition + to syndicate gear + - rscadd: A working drone shell dispenser is now on display in MetaStation's museum, + displaying the virtue of the tireless little workers! + - rscadd: Dreamstation now has a drone shell dispenser in the Toxins Launch Room +2016-04-12: + Incoming5643: + - rscadd: Leading scientists have finally proven that humans (and xenos) in fact + have tongues in their mouths. + - rscadd: Swapping out tongues allows the various races to change their speech impediments. + Putting a xeno tongue in someone allows them to make the hissing sound like + a xeno whenever they speak. + - rscdel: There are no erp mechanics tied to this feature. + - experiment: Remember that tongues are stored in the MOUTH, selecting the head + isn't good enough. + Kor: + - rscadd: Ash walker starting gear has been rebalanced. + - rscadd: Ash walkers can no longer use guns. + TrustyGun: + - rscadd: After carefully investing in the market, the Captain had enough money + to replace his silver flask with a golden one! + - rscadd: The Detective is now bringing his personalized flask to work, due to the + grim work he has to do. + - rscadd: The Booze-O-Mat now stocks 3 flasks. +2016-04-16: + Bawhoppen: + - tweak: Cryo is no longer god-awful. + CoreOverload: + - rscadd: A lot of items are now exportable in cargo. + - rscadd: Use Export Scanner to check any item's export value. + Erwgd: + - rscadd: Forks, bowls, drinking glasses, shot glasses and shakers can now be made + and recycled in the autolathe! Access the designs in the new 'Dinnerware' category. + - tweak: Kitchen knives have been moved to the Dinnerware category of the autolathe. + - rscadd: Butcher's cleavers can now be made in a hacked autolathe. + Fox McCloud: + - rscadd: Slime batteries now self-recharge. + - rscadd: Adds transference potion. A potion that allows the user to transfer their + consciousness to a simple mob. + - rscadd: Adds rainbow slime core reaction that generates a consciousness transference + potion when injected with blood. + Iamgoofball, Lati, Geo_Jerkal, Tanquetsunami25: + - rscadd: Lati requested that the Slime Processor will now automatically scoop up + any dead slimes into itself for processing. + - rscadd: Geo_Jerkal requested that you be able to mix Arnold Palmers with Tea and + Lemon Juice. + - rscadd: Tanquetsunami25 requested that cyborg be able to boop. + Incoming5643: + - rscdel: Removed the horrible meme skeletons, please don't sue us. + Kor: + - rscadd: Adrenals, no slips, surplus crates and SUHTANDOS now have minimum population + requirements before they can be purchased. + KorPhaeron: + - rscadd: You now need to butcher goliaths and watchers on lavaland to receive their + loot. Use the combat knives to do so. + Lati: + - rscadd: Custom floor tiles can now be added to floorbots. They will start replacing + other tiles with these tiles if the option is toggled on. + coiax: + - rscadd: Boxstation, not to be outdone by all the other competing station designs, + has installed a drone shell dispenser in the Testing Lab, which makes automated + drones to help fix the station. + - rscadd: Toy fans, rejoyce! The famous skeleton brothers from the beloved game + Belowyarn now have toys that you can win from the arcade machines! + - rscadd: Airlock painters can be printed at your local autolathe + - rscadd: Please do not attempt suicide with the airlock painter or the medical + wrench. + - rscadd: Metastation now has a plant DNA manipulator in Botany. + - rscadd: Using the fire extinguisher on yourself or others while in HELP intent + will spray you or them, rather than beat their probably flaming body with a + metal object. + - tweak: Alt-clicking extinguishers to empty them now wets the floor underneath + them. + lordpidey: + - rscadd: Meth labs can now blow up if you don't purify the ingredients or over-heat + the end product. + nullbear: + - rscadd: Added attack verbs for heart and tongue organs + - tweak: Maximum output of air pumps has been raised. +2016-04-18: + Joan: + - rscdel: Crates are now dense even when open. + - rscadd: You can now climb onto crates in the same way as table and sandbags, though + climbing onto crates is very fast and does not stun you. + - wip: You can walk on crates, provided both are closed/open or the crate you're + on is closed. + - rscdel: You can't close or open a crate if there's a large mob on top of it. + - rscadd: Stuffing items into a closet or crate is now instant and does not close + the closet or crate. Stuffing mobs into a closet or crate still takes time and + closes the closet/crate in question. + - imageadd: Crowbars and wirecutters have new inhand sprites. Crowbars can now be + distinguished from wrenches in-hand. + RandomMarine: + - tweak: Cloth items removed from biogenerator. Instead, it can create stacking + cloth that crafts those items. + - rscadd: In addition, cloth can be used to create grey jumpsuits, backpacks, dufflebags, + bio bags, black shoes, bedsheets, and bandages. + - tweak: Bedsheets now tear into cloth instead of directly into bandages. + Shadowlight213: + - tweak: AI will be notified when one of their cyborgs is detonated. + coiax: + - bugfix: Fixed slime grinders not sucking up more than one slime + - rscadd: Drones now start with a spacious dufflebag full of tools, so they will + stop stealing the captain's + - bugfix: Fixed issues with drones wearing chameleon headgear. + - rscadd: Added admin-only "snowflake drone" (also known as drone camogear) headgear. + nullbear: + - bugfix: Fixes air canisters being silent when bashed. +2016-04-20: + Erwgd: + - rscadd: The autolathe can now make trays. + Fox McCloud: + - bugfix: Fixes abductor vests having no cooldown between uses + Kor: + - rscadd: You can now craft boats and oars out of goliath hides. These boats can + move in lava. + - rscadd: Added a spooky, upgraded boat to necropolis chests. + coiax: + - tweak: Slime grinders now cease suction of new slimes while grinding + coiax, Joan: + - rscadd: Drone dufflebags now have their own sprite. + kevinz000: + - rscadd: 'Admin Detection Multitool: A multitool that shows when administrators + are watching you! Now you can grief in safety!' + - tweak: Syndicate R&D scientists have significantly increased the range of their + "AI detection multitools", making them turn yellow when an AI's tracking is + near, but not on you just yet! +2016-04-21: + Kor: + - rscadd: Mechas can now toggle strafing mode. +2016-04-22: + Bawhoppen: + - rscadd: Security belts can now hold any type of grenade. This includes barrier + grenades. + - rscadd: Janitorial belts are now able to store chem grenades. + - rscadd: Military belts have been given a size upgrade, so they can now hold larger + items. + - rscadd: Bandoliers have been given a buff and now can hold a much larger amount + of ammunition. + nullbear: + - bugfix: xenobio console is deconstructable again. + - tweak: syndibomb recipe calls for any matter bin, scaling effectiveness with tier. +2016-04-23: + Joan: + - bugfix: Aliens can now open crates and lockers. + - bugfix: Aliens and monkeys can now climb climbable objects, such as crates and + sandbags. + - rscadd: Aliens climb very, very fast. + Kor: + - rscadd: Running HE pipes over lava will now heat the gas inside. + - rscadd: Alt+clicking on your mecha (while inside it) will toggle strafing mode. + Mercenaryblue: + - rscadd: Allowed all corgis to wear red wizard hats. + TechnoAlchemisto: + - rscadd: Goliaths now drop bones, and Watchers drop sinews. + - rscadd: You can craft primitive gear from bone and sinew. + coiax: + - bugfix: Non-humans are now able to interact with bee boxes. +2016-04-25: + Joan: + - bugfix: You can once again hit a closet or crate with an item to open it. + Kor Razharas: + - rscadd: Adds support for autoclicking. + - rscadd: The Shock Revolver has been added to RnD. + - rscadd: The Laser Gatling Gun has been added to RnD. The Gatling Gun uses autoclick + to fire as you hold down the mouse. + - rscadd: The Research Director now starts with a box of firing pins. + - rscadd: The SABR and Stun Revolver recipes have been removed from RnD + coiax: + - rscadd: Laughter demons are like slaughter demons, but they tickle people to death + - tweak: Slaughter demons are no longer able to cast spells while phased. + - tweak: Wizards can now speak while ethereal, but still cannot cast spells while + ethereal. + - rscadd: 'Centcom''s "drone expert" reports that drones vision filters have been + upgraded to include the option of making all beings appear as harmless animals. + info: As always, all drone filters are togglable.' + - rscadd: As a sign of friendship between the Free Golems and Centcom, they have + modified Centcom's jaunter to be worn around a user's waist, which will save + them from falling to their death in a chasm. + - experiment: The Golems warn that these modifications have created a risk of accidental + activation when exposed to heavy electromagnetic fields. + - tweak: Renamed hivelord stabilizer to stabilizing serum. + - rscadd: Centcom regret to inform you that new instabilities with nearby gas giants + are causing exospheric bubbles to affect the telecommunications processors. + Please contact your supervisor for further instructions. + - rscadd: The Janitor's Union has mandated additional features to station light + replacer devices. + - rscadd: The light replacer now can be used on the floor to replace the bulbs of + any lights on that tile. + - rscadd: The light replacer now eats replaced bulbs, and after a certain number + of bulb fragments (four) will recycle them into a new bulb. + - tweak: The description of the light replacer is now more informative. + - rscadd: Clown mask appearance toggle now has an action button. +2016-04-26: + Iamgoofball & Super Aggro Crag: + - tweak: Fluorosulfuric Acid now has doubled acid power. + - experiment: Fluorosulfuric Acid now does BONUS burn damage scaling on the time + it's been inside the consumer. + Joan: + - tweak: Blobbernauts now spawn at half health. + - tweak: Blobbernauts regeneration on blob is now 2.5 health per tick, from 5. + - tweak: Blobbernauts now cost 40 resources to produce, from 30. + - rscdel: Factories supporting blobbernauts do not spawn spores. + Lati: + - tweak: Syndicate bomb can be only delayed once by pulsing the delay wire. Time + gained from this is changed from 10 seconds to 30 seconds. + TechnoAlchemisto: + - tweak: Goliath plates can now be stacked. + phil235: + - rscadd: More structures and machines are now breakable and/or destroyable with + melee weapon. Additionally, Some structures and machines that are already breakable/destroyable + are now affected by more attack methods (gun projectiles, thrown items, melee + weapons, xeno/animal attacks, explosions). + - rscadd: Hitting any machine now always makes a sound. + - rscadd: You can hit closed closets/crates and doors by using an item on harm intent + (but it doesn't actually hurt them). + - rscadd: you can now burst filled water balloons with sharp items. + - bugfix: Wooden barricade drops wood when destroyed. + - bugfix: Slot machines with coins inside are deconstructable now. +2016-04-27: + TechnoAlchemisto: + - rscadd: Miners can now select explorer belts from the mining vendor using their + vouchers, or mining points. +2016-04-28: + Bawhoppen: + - tweak: Sandbags are no longer tablecrafted. Now you just put in sand (or ash) + by hand to make them. + - rscadd: Miners and Engis now get boxes of empty sandbags in their lockers. Miners + also get a few premade aswell. + - rscadd: You can now break sandstone down into normal sand. + Joan: + - rscadd: Attacking a blob with an analyzer will tell you what its chemical does, + its health, and a small fact about the blob analyzed. + - rscdel: 'NERFS:' + - tweak: Zombifying Feelers does less toxin damage. + - tweak: Adaptive Nexuses does slightly less brute damage. + - tweak: Replicating Foam does slightly less brute damage. + - tweak: Blob Sorium does slightly less brute damage. + - tweak: Blob Dark Matter does slightly less brute damage. + - tweak: Cyrogenic Liquid injects slightly less frost oil and ice and does slightly + less stamina damage. + - tweak: Pressurized Slime does less brute, oxygen, and stamina damage, and extinguishes + objects and people on turfs it wets. + - rscdel: Blob core strong blobs no longer give points when removed. + - wip: 'PROBABLY BUFFS:' + - tweak: Flammable Goo now does slightly more burn damage and applies more firestacks, + but applies fire to blob tiles that don't share its chemical. + - tweak: Energized Fibers does slightly more burn damage, slightly less stamina + damage, and now takes damage from EMPs. + - rscadd: 'BUFFS:' + - tweak: Boiling Oil does slightly more burn damage and applies more firestacks. + - tweak: Reactive Gelatin does slightly more damage on average. + - tweak: Penetrating Spines now also ignores bio resistance in addition to armor. + - tweak: Hallucinogenic Nectar causes more hallucinations. + - tweak: Normal strong blobs now refund 4 points when removed, from 2. + - rscadd: Charger holoparasites now play a sound when hitting a target, as well + as shaking the target's camera. + PKPenguin321: + - rscadd: The warden's locker now contains krav maga gloves. + TechnoAlchemisto: + - rscadd: You can now craft skull helmets from bones. + - rscadd: Syndicate bombs are now harder to detect +2016-04-29: + Bawhoppen: + - rscadd: Several lesser-used uplink's TC cost have been rebalanced. + - tweak: Steckhin down from 9TC to 7TC. + - tweak: Tactical medkit down from 9TC to 4TC. + - tweak: Syndicate magboots from 3TC to 2TC. + - tweak: Powersinks down from 10TC to 6TC. + - tweak: Stealth rad-laser down from 5TC to 3TC. + - tweak: Bundles have been updated accordingly. + Incoming5643: + - rscadd: The staff/wand of door creation can now also be used to open airlock doors. + - rscadd: Doors spawned by the staff/wand now start open. Keep this in mind the + next time you try to turn every wall on the escape shuttle into a door. + Robustin: + - rscdel: The Teleport Other, Veil, Imbue, Reveal, Disguise, Blood Drain, Timestop, + Stun, Deafen, Blind, Armaments, Construct Shell and Summon Tome runes are gone. + - rscadd: Disguise, Veil/Reveal, Construct Shell and Armaments are now talismans. + The Construction talisman requires 25 sheets of metal. + - rscadd: Cultists will now receive a warning when attempting to use emergency communion + or create the Nar-Sie rune + - rscadd: Cultists can now create talismans with a super-simple Talisman-Creation + rune. It takes about 10 seconds to invoke and will present a menu of all the + talisman choices available. Its as simple as tossing the paper on, clicking + the rune, and selecting your talisman. + - rscadd: Cultists now have a proc, "How to Play" that will give a basic explanation + of how to succeed as a cultist. + - rscadd: The new Talisman of Horror is a stealthy talisman that will cause hallucinations + in the victim. Great for undermining security without having to commit to murder + them in middle of the hall. + - rscadd: Creating the Summon Nar-Sie rune does takes slightly less time, but now + adds a 3x3 square of red barrier shields (60hp each) to prevent the rune-scriber + from being bumped by other idiots. This works in conjunction with the rune's + warning to give crew a chance to stop the summoning. Manifest ghost has a weaker + 1x1 shield to prevent bumps as well. + - rscadd: Talismans are now color-coded by their effect so you can easily organize + and deploy talismans. + - rscadd: You can now make colored paper in the washing machine using crayons or + stamps, honk. + - rscadd: The Electromagnetic Disruption rune will now scale with the number of + cultists invoking the rune. **A full 9-cultist invocation will EMP the entire + station!** + - rscadd: Armaments will now give the recipient a new cult bola. + - rscadd: The new Talisman of Shackling will apply handcuffs directly to the victim. + These cuffs will disappear when removed. + - tweak: Cult slur is a little less potent so victims might be able to squeeze in + a coherent word or two if you let them keep jabbering on the radio, stun talismans + now have less of a health cost and the stun is back to 10 seconds, from 9. + - tweak: Rune and Talisman names now give a much clearer idea of what they do. + - experiment: The following changes are courtesy of ChangelingRain + - rscadd: The Teleport rune now allows cultists to select which rune to teleport + to, and teleports everything on it. + - rscadd: Veil and Reveal are merged into Talisman of Veiling. Veiling has two uses, + the first use will hide and the second use will reveal. + - rscadd: New icons for the cult bola + - tweak: You can now attack fellow cultists with a Talisman of Arming to arm them + with robes and a sword. + - tweak: You can now only place one rune per tile. + - tweak: Ghosts are notified when a new manifest rune is created. + TechnoAlchemisto: + - rscadd: Sinew can now be fashioned into restraints. + coiax: + - tweak: Internals Crate now contains breath masks and small tanks. + - rscadd: Metal foam grenade box crate added for 1000 points + - rscadd: Added two Engineering Mesons to Engineering Gear Crate + - tweak: Engineering Gear now costs 1300 + - rscadd: Breach Shield Generator Crate added for 2500 points + - rscadd: Grounding Rod Crate added for 1700 points + - rscadd: PACMAN Generator Crate added for 2500 + - rscadd: Defibrillator Crate added for 2500 + - rscadd: Added more helmets to the Laser Tag Crate. + - rscadd: Nanotrasen Customs report that some wide band suppliers have been providing + "alternative" firing pins. Nanotrasen reminds all crewmembers that contraband + is contraband. + - rscadd: Contraband crates now appear visually similar to legitimate crates. + - bugfix: The cargo shuttle's normal transit time has been restored. + nullbear: + - rscadd: Adds a preference option, allowing players to toggle whether recipes with + no matching components should be hidden. +2016-04-30: + Joan: + - rscadd: Blobs attempting to attack the supermatter will instead be eaten by it. + - experiment: This doesn't mean throwing a supermatter shard at the blob is a good + idea; blobs attacking it will gradually damage it, eventually resulting in a + massive explosion, and it will not consume blobs if on a space turf. + - tweak: Hitting a locker or crate with an ID, PDA with ID, or wallet with ID will + try to toggle the lock instead of trying to open it. + - imageadd: Cable coils, cablecuffs, and zipties now all have properly colored inhands. + Kor: + - rscadd: Megafauna have been added to lavaland. + - rscadd: Ash Drakes have been spotted roaming the wastes. Use your GPS to track + their fiery signals. + - rscadd: You can now knock on the Necropolis door, but it's probably best that + you don't. + Mercenaryblue: + - rscadd: Adds a basic paper plane to the game. Fold paper with alt-clicking. + - rscadd: Paper planes are now fully compatible with every stamps on station. + bgobandit: + - rscadd: 'Nanotrasen has released Cards Against Spess! Visit your local library + for a copy. Warning: may cause breakage of the fourth wall.' +2016-05-02: + Joan: + - tweak: Blob spores spawn from factories 2 seconds faster, but the factory goes + on cooldown when any of its spores die. + - experiment: You can examine tomes, soulstones, and construct shells to see what + you can do with them. + - rscadd: Releasing a shade from a soulstone now allows you to reuse that soulstone + for capturing shades or souls, instead of preventing the stone's use forever + if the shade dies. + - imageadd: Runes now actually pulse red on failure. + - rscadd: The Summon Cultist rune no longer includes the cultists invoking it in + the selection menu. + - tweak: Imperfect Communication renamed to Emergency Communication. + - rscdel: You can no longer hide the Nar-Sie rune with a Talisman of Veiling/Revealing. + Kor: + - rscadd: Engineering cyborgs now have internal blueprints. + Lzimann: + - tweak: Automatic nexus placing time changed from 2 to 15 minutes. + - tweak: Prophet's gear(hat and staff) prioritizes the backpack instead of automatically + equipping. + - rscadd: Divine telepathy and prophet to god speak now have a follow button for + ghosts. + - rscadd: Divine telepathy and prophet to god speak now has the god's color. + - bugfix: CTF spawn protection trap is no longer constructable + Mercenaryblue: + - tweak: Drastically reduced the chances of eye damage when throwing a paper plane. + RandomMarine: + - tweak: Medical HUDs improved. To better prioritize patients, subjects deep into + critical condition have a blinking red outline around the entire HUD icon, and + will blink more rapidly when very close to death. + TechnoAlchemisto: + - tweak: Security uniforms have been made more professional, and more tactical. + TrustyGun: + - rscadd: By crafting together a legion skull, a goliath steak, ketchup, and capsaicin + oil, you can create Stuffed Legion! Be careful, it's hot. + coiax: + - rscadd: Centcom Department of [REDACTED] have announced a change of supplier of + [EXPLETIVE DELETED]. As such, for security reasons, the absinthe [MOVE ALONG + CITIZEN] will instead be [NOTHING TO SEE HERE]. We hope that this will not affect + the performance of the [INFORMATION ABOVE YOUR SECURITY CLEARANCE]. + nullbear: + - rscadd: A reminder for crew to avoid mopping floors in cold rooms, as the water + will freeze and provide a dangerous slipping hazard known as 'ice'. Running + on it is not recommended. + - rscadd: Frostoil is an effective chemical for rapidly cooling areas in the event + of a fire. + - rscadd: Added X4, a breaching charge more destructive than C4, it can be purchased + from uplinks. + - rscadd: C4 can be used with assemblies. + - bugfix: Fixes chembomb recipe to use any matter bin. Again. + - bugfix: ARG's disappear once finished reacting. +2016-05-03: + coiax, Robustin: + - tweak: Changeling Fleshmend is much less effective when used repeatedly in a short + time. Changeling Panacea is much more effective at purging reagents, reducing + radiation and now reduces braindamage. +2016-05-04: + Fox McCloud: + - tweak: shock revolver projectiles are now energy instead of bullets + Joan: + - rscdel: Cultists no longer communicate via tomes. + - rscadd: Cultists now communicate via the 'Communion' action button. + - rscadd: Examining the blob with an active research scanner or medical hud will + display effects, akin to hitting it with an analyzer. + - rscadd: Improved medical HUDs to work on all living creatures. + - rscadd: Drones and swarmers, being machines, require a diagnostic HUD for analysis + instead. + TechnoAlchemist: + - rscadd: You can now craft cloaks from the scales of fallen ash drakes, look for + the recipe in tablecrafting! + coiax: + - rscadd: The Service and the Standard cyborg module now have a spraycan built in, + for hijinks and passing on important urban messages. The Service cyborg module + also has a cyborg-hand labeler, in case anything needs to be labelled. + - rscadd: 'Centcom Suicide Prevention wishes to remind the station: Please do not + kill yourself with a hand labeler.' + xxalpha: + - bugfix: Fixed the mk-honk prototype shoes. +2016-05-05: + Joan: + - tweak: Revenants are slower while revealed. + - rscdel: Revenants can no longer cast inside dense objects. + - tweak: Lying down will cure Blight much, much faster. + \"Macho Man\" Randy Savage: + - rscadd: OOOHHH YEAAAAHHHH + - rscadd: SNAP INTO A JLIM SIM WITH THE ALL NEW WRESTLING BELT + - rscadd: YOU CAN FREAKOUT YOUR OPPONENTS WITH THE 5 HOT MOVES ON THIS BELT YEAH + - rscadd: PRAY TO THE LOCAL SPACE GODS TO EXCHANGE YOUR TELECRYSTALS TO ENSURE THE + CREAM RISES TO THE TOP +2016-05-07: + Robustin: + - rscadd: A small pantry has been added to SW maintenance. + nullbear: + - rscadd: Makes Shift+Middleclick the hotkey for pointing. + phil235: + - rscadd: DISMEMBERMENT! Humans can now lose their bodyparts. Explosions and being + attacked with a heavy sharp item on a specific bodypart can cause dismemberment. + - rscadd: You can't be handcuffed or legcuffed if you're missing an arm or leg. + You can't use items when you have no legs, your arms are too busy helping you + crawl, unless your are buckled to a chair. You're slower when missing a leg. + - rscadd: You lose organs and items if the bodypart they are inside gets cut off. + You can always retrieve them by cutting the dropped bodypart with a sharp object. + - rscadd: Medbay can replace your missing limbs with robotic parts via surgery, + or amputate you. + - rscadd: Changelings do not die when decapitated! They can regrow all their limbs + with Fleshmend, or just one arm with Arm Blade or Organic Shield. + - rscadd: Your chest cannot be dropped, but it will spill its organs onto the ground + when dismembered. +2016-05-08: + CoreOverload: + - rscadd: You can now de-power inactive swarmers with a screwdriver to prevent them + from activating. + - rscadd: Recycle depowered swarmers in autolathe or sell them in cargo! + Joan: + - rscadd: Cultist constructs, and shades, can now invoke runes by clicking them. + - rscdel: This does not include Manifest Ghost, Blood Boil, or Astral Journey runes. + - rscadd: Medical huds will now show parasites in dead creatures. + KorPhaeron: + - rscadd: Burn weapons can now dismember, and they reduce the limb to ash in the + process + - rscadd: Weapons with high AP values will now dismember limbs much easier. These + values are subject to change depending on how things play out over the next + week or two. + - rscadd: Various weapons with high AP values had them lowered (chaplain scythe, + energy sword, dualsaber) to prevent them taking limbs off in a single hit. + - rscadd: The chaplain has two new weapons (they are mechanically identical to previous + weapons, before anyone gets upset about balance). One is dismemberment themed, + the other is related to a new antagonist. + Mercenaryblue: + - rscadd: Throwing a Banana Cream Pie will now knock down and cream the target's + face. + - rscadd: You can clean off the cream with the usual methods, such as soap, shower, + cleaner spray, etc. + - rscadd: The Clown Federation would like to remind the crew that the HoS is worth + double points! Honk! + Robustin: + - experiment: There are rumors that the Cult's 'Talisman of Construction', which + turns ordinary metal for construct shells, can be used on plasteel to create + structures. If the stories are true, the cult has been producing relics of incredible + power through this transmutation. + coiax: + - rscadd: To save credits, Centcom has subcontracted out emergency shuttle design + to third parties. Rest assured, all of these produced shuttles meet our stringent + quality control. + - tweak: Lavaland ruins spawning chances have been modified. Expect to see more + smaller and less round affecting ruins, and no duplicates of major ruins, like + ash walkers or golems. + lordpidey: + - rscadd: Infernal devils have been seen onboard our spacestations, offering great + boons in exchange for souls. + - rscadd: Employees are reminded that their souls already belong to nanotrasen. If + you have sold your soul in error, a lawyer or head of personnel can help return + your soul to Nanotrasen by hitting you with your employment contract. + - rscadd: Nanotrasen headquarters will be bluespacing employment contracts into + the Lawyer's office filing cabinet when a new arrival reaches the station. It + is recommended that the lawyer create copies of some of these for safe keeping. + - rscadd: Due to the recent infernal incursions, the station library has been equipped + with a Codex Gigas to help research infernal weaknesses. Please note that reading + this book may have unintended side effects. Also note, you must spell the devil's + name exactly, as there are countless demons with similar names. + - rscadd: When a devil dies, if the proper banishment ritual is not performed on + it's remains, the devil will revive itself at the cost of some of it's power. The + banishment ritual is described in the Codex Gigas. + - rscadd: When a demon gains enough souls, It's form will mutate to a more demonic + looking form. The Arch-demon form is known to be on par with an ascended shadowling + in power. +2016-05-09: + Joan: + - tweak: Sporing Pods produces spores when expanding slightly more often. + - tweak: Replicating Foam now only expands when hit with burn damage, from all damage, + but does so at a higher chance. Free expansion from it is, however, more rare. + - tweak: Penetrating Spines does slightly more brute damage, and Poisonous Strands + does its damage 50% faster. + KorPhaeron: + - rscadd: The AI no longer has a tracking delay because artificial lag is the most + miserable thing in the world. + Razharas: + - tweak: crafting can now be done everywhere, little button near the intents with + hammer on it(its not T) opens the crafting menu, if you are in a locker or mech + only things in your hands will be considered for crafting + coiax: + - tweak: Skeletons now have bone "tongues" +2016-05-11: + Joan: + - rscadd: Shades can move in space. + - rscadd: Artificers can now heal shades. + coiax: + - tweak: Added action button to chameleon stamp + - rscadd: Added APPROVED and DENIED stamps to Bureaucracy Crate + - rscadd: Added the cream pie closet to various maps. Added contraband Cream Pie + Crate to Cargo. + pudl: + - rscadd: The armory has been redesigned. +2016-05-12: + Shadowlight and coiax: + - rscdel: Due to numerous reports of teams using human weapons instead of stealth + when carrying out their assignments, future teams have been genetically modified + to only be able to use their assigned blaster and are unable to use human weapons. +2016-05-13: + Joan: + - rscadd: Cultists can now unanchor and reanchor cult structures by hitting them + with a tome. Unanchored cult structures don't do anything. + KorPhaeron: + - rscadd: Drake attacks are now much easier to avoid. + - rscadd: Player controlled drakes can now consume bodies to heal, and alt+click + targets to divebomb them. + TechnoAlchemisto: + - rscadd: More items have been added to the mining vendor, check them out! +2016-05-14: + Cruix: + - bugfix: Fixed foam darts with the safety cap removed being reset when fired. + - rscadd: Added the ability to remove pens from foam darts. + - bugfix: Foam darts with pens inside them are no longer destroyed when fired. + - bugfix: Foam darts no longer drop two darts when fired at a person on a janicart. + Joan: + - rscdel: The Raise Dead rune no longer accepts dead cultists as a sacrifice to + raise the dead. + Metacide: + - rscadd: 'A small update for MetaStation, changes include:' + - rscadd: Added extra grounding rods to the engine area to stop camera destruction. + - rscadd: Added canvases and extra crayons to art storage and some easels to maint. + - rscadd: Added formal security uniform crate for parades to the warden's gear area. + - rscadd: The armory securitron now starts active. + - rscadd: The genetics APC now starts unlocked. + - rscadd: Other minor changes and fixes as detailed on the wiki page. + coiax, Nienhaus: + - rscdel: Unfortunately, the Belowyarn toys have been withdrawn from distribution + due to Assistants choking on the batteries. Centcom has sent their condolences + to the battery manufacturing plant. + - rscadd: We are introducing Oh-cee the original content skeleton figurines. Pull + its string, and hear it say a variety of phrases. Not suitable for infants or + assistants under 36 months. + - tweak: Note that pulling the string of all talking toys is now visible to others. + - rscadd: Talking toys produce a lot more chatter than they did before. So do some + skeleton "tongues". + pudl: + - rscadd: Adds normal security headsets to security lockers + xxalpha: + - bugfix: Fixed drone dispenser multiplying glass or metal. +2016-05-15: + Iamgoofball: + - rscadd: Nanotrasen is short on cash, and are now borrowing escape shuttles from + other stations, and Space Apartments. + Mercenaryblue: + - rscadd: Turns out a bike horn made with Bananium is flipping awesome! Honk! +2016-05-18: + Cruix: + - bugfix: unwrapping an item with telekinesis no longer teleports the item into + your hand. + Metacide: + - rscadd: 'MetaStation: the library and chapel have had windows removed to make + them feel more isolated.' + MrStonedOne: + - tweak: Tesla has been rebalanced. + - tweak: It should now lose balls slower, increase balls faster, and be a bit more + aggressive about finding nearby grounding rods. + - tweak: additional zaps from it's orbiting balls should be a bit more varied, but + a touch less powerful. + Robustin: + - rscadd: Lings have a new default ability, Hivemind Link. This lets you bring a + neck-grabbed victim into hivemind communications after short period of time. + You can talk to victims who are in crit/muted and perhaps persuade them to help + you, give you intel, or even a PDA code. The link will stabilize crit victims + to help ensure they do not die during the link. + Shadowlight213: + - bugfix: Cleanbot and floorbot scanning has greatly improved. they should prioritize + areas next to them, as well as resolve themselves stacking on the same tiles. + coiax: + - rscadd: Kinetic accelerators only require one hand to be fired, as before + - rscdel: Kinetic accelerators recharge time is multiplied by the number of KAs + that person is carrying. + - rscdel: Kinetic accelerators lose their charge quickly if not equipped or being + held + - rscadd: Kinetic accelerator modkits (made at R&D or your local Free Golem ship) + overcome these flaws +2016-05-19: + Razharas: + - rscadd: HE pipes once again work in space and in lava. + - rscadd: Space cools down station air again +2016-05-20: + KorPhaeron: + - rscadd: The HoS now has a pinpointer, the Warden now has his door remote. + bgobandit: + - rscadd: Nanotrasen has begun to research BZ, a hallucinogenic gas. We trust you + will use it responsibly. + - rscadd: BZ causes hallucinations once breathed in and, at high doses, has a chance + of doing brain damage. + - rscadd: BZ is known to cause unusual stasis-like behavior in the slime species. + coiax: + - rscadd: Neurotoxin spit can be used as makeshift space propulsion +2016-05-21: + Iamsaltball: + - rscadd: Heads of Staff now have basic Maint. access. + NicholasM10: + - rscadd: The chef can now make Khinkali and Khachapuri + coiax: + - rscdel: NOBREATH species (golems, skeletons, abductors, ash walkers, zombies) + no longer have or require lungs. They no longer take suffocation/oxyloss damage, + cannot give CPR and cannot benefit from CPR. Instead of suffocation damage, + during crit they take gradual brute damage. + - rscdel: NOBLOOD (golems, skeletons, abductors, slimepeople, plasmamen) species + no longer have or require hearts. + - tweak: NOBREATH species that require hearts still take damage from heart attacks, + as their tissues die and the lack of circulation causes toxins to build up. + - rscdel: NOHUNGER (plasmamen, skeletons) species no longer have appendixes. + coiax, OPDingo: + - tweak: Renamed and reskinned legion's heart to legion's soul to avoid confusion; + it is not a substitute heart, it is a supplemental chest organ. + - rscadd: Legion's souls are now more obviously inert when becoming inert. + nullbear: + - tweak: Wetness updates less often. + - rscadd: Wetness now stacks. Spraying lube over a tile that already has lube, will + make the lube take longer to dry. Likewise, dumping 100 units of lube will take + longer to dry than if only 10 units were dumped. (lube used to last just as + long, regardless of whether it was 1u, or 100u) There is a limit, however, and + you can't stack infinite lube. + - tweak: Hotter temperatures cause water to evaporate more quickly. At 100C, water + will boil away instantly. + - rscadd: About 5 seconds of wetness are removed from a tile for each unit of drying + agent. Absorbant Galoshes remain the most effective method of drying, and dry + tiles instantly regardless of wetness. +2016-05-22: + coiax: + - rscdel: Lavaland monsters now give ruins a wide berth. + - bugfix: Glass tables now break when people are pushed onto them. +2016-05-23: + CoreOverload: + - rscadd: New cyberimplant, "Toolset Arm", is now available in RnD. + coiax, OPDingo: + - rscadd: Crayons and spraycans are now easier to use. + - rscdel: Centcom announce due to budget cuts their supplier of rainbow crayons + has been forced to use more... exotic chemicals. Please do not ingest your standard + issue crayon. + kevinz000: + - rscadd: 'Peacekeeper borgs: Security borgs but without any stuns or restraints! + Modules: Harm Alarm, Cookie Dispenser, Energy Bola Launcher, Peace Injector + that confuses living things, and a weak holobarrier projector! It also comes + with the ability to hug.' + - rscadd: 'Cookie Synthesizer: Self recharging RCD that prints out cookies!' + - tweak: Nanotrasen scientists have added a hugging module to medical and peacekeeper + cyborgs to boost emotions during human-cyborg interaction. +2016-05-24: + Joan: + - rscdel: You can no longer scribe the Summon Nar-Sie rune under non-valid conditions. + Kiazusho: + - rscadd: Added three new advanced syringes to R&D +2016-05-26: + Xhuis: + - rscadd: Purge all untruths and honor Ratvar. + coiax: + - bugfix: Fixes bug where bolt of change to the host would kill an attached guardian. + - bugfix: Fixes bug where bolt of change to laughter demon would not release its + friends. + - bugfix: Fixes bug where bolt of change to morphling would not release its contents. + - bugfix: Fixes bug where bolt of change transforming someone into a drone would + not give them hacked laws and vision. + - bugfix: Blobbernauts created by a staff of change are now "independent" and will + not decay if seperated from a blob or missing a factory. + - rscadd: Independent blobbernauts added to gold slime core spawn pool. + - rscadd: Medical scanners now inform the user if the dead subject is within the + (currently) 120 second defib window. + - rscadd: Ghosts now have the "Restore Character Name" verb, which will set their + ghost appearance and dead chat name to their character preferences. + - bugfix: Mob spawners now give any generated names to the mind of the spawned mob, + meaning ghosts will have the name they had in life. + - bugfix: Fixes interaction with envy's knife and lavaland spawns. + - bugfix: Fixes a bug where swarmers teleporting humans would incorrectly display + a visible message about restraints breaking. + - rscdel: Emagging the emergency shuttle computer with less than ten seconds until + launch no longer gives additional time. + - rscadd: The emergency shuttle computer now reads the ID in your ID slot, rather + than your hand. +2016-05-27: + coiax: + - rscdel: Gatling gun removed from R&D for pressing ceremonial reasons. + phil235: + - tweak: Pull and Grab are merged together. Pulling stays unchanged. Using an empty + hand with grab intent on a mob will pull them. Using an empty hand with grab + intent on a mob that you're already pulling will try to upgrade your grip to + aggressive grab>neck grab>kill grab. Aggressive grabs no longer stun you, but + they act exactly like a handcuff, preventing you from using your hands until + you escape the grip. You can break free from the grip by trying to move or using + the resist button. + - tweak: Someone pulling a restrained mob now swap position with them instead of + getting blocked by the mob, unable to even push them. +2016-05-29: + GunHog: + - rscadd: The CE, RD, and CMO have been issued megaphones. + Paprika, Crystalwarrior, Korphaeron and Bawhoppen: + - rscadd: Pixel projectiles. This is easier to see than explain, so go fire a weapon. + Xhuis: + - rscadd: Ratvar and Nar-Sie now actively seek each other out if they both exist. + - tweak: Celestial gateway animations have been twweaked. + - tweak: Ratvar now has a new sound and message upon spawning. + - tweak: Ratvar now only moves one tile at a time. + - bugfix: The celestial gateway now takes an unreasonably long amount of time. + - bugfix: God clashing is now much more likely to work properly. + - bugfix: Function Call now works as intended. + - bugfix: Break Will now works as intended. + - bugfix: Holy water now properly deconverts servants of Ratvar. + - bugfix: Deconverted servants of Ratvar are no longer considered servants. + pudl: + - rscadd: Chemicals should now have color, instead of just being pink. +2016-05-30: + coiax: + - rscadd: A new Shuttle Manipulator verb has been added for quick access to probably + the best and most mostly bugfree feature on /tg/. + - rscadd: Spectral sword is now a point of interest for ghosts. + - bugfix: Clicking the spectral sword action now orbits the sword, instead of just + teleporting to its location. + - bugfix: Gang tags can again be sprayed over. + - bugfix: Fixes bug where the wisp was unable to be recalled to the lantern. + xxalpha: + - rscdel: Engineering, CE and Atmos hardsuits no longer have in-built jetpacks. +2016-05-31: + CoreOverload: + - rscadd: 'Cleanbot software was updated to version 1.2, improving pathfinding and + adding two new cleaning options: "Clean Trash" and "Exterminate Pests".' + - experiment: New cleaning options are still experimental and disabled by default. + Kiazusho: + - bugfix: Changeling organic suit and chitin armor can be toggled off once again. + Kor: + - rscadd: The Japanese Animes button is back, + - rscadd: 'The chaplain has three new weapons: The possessed blade, the extra-dimensional + blade, and the nautical energy sword. The former has a new power, the latter + two are normal sword reskins.' + - rscadd: The chapel mass driver has been buffed. + coiax: + - rscdel: Zombies can no longer be butchered + - rscadd: If you encounter an infectious zombie, be cautious, its claws will infect + you, and on death you will rise with them. If you manage to kill the beast, + you can remove the corruption from its brain via surgery, or just chop off the + head to stop it coming back. + - rscadd: Adds some stock computers and lavaland to Birdboat Station. + - bugfix: Free Golem scientists have proved that as beings made out of stone, golems + are immune to all electrical discharges, including the tesla. + - rscadd: Nuclear bombs are now points of interest. Never miss a borg steal a nuke + from the syndicate shuttle again! + - rscadd: Alt-clicking a spraycan toggles the cap. +2016-06-01: + coiax: + - rscadd: Added a mirror to the beach biodome. Beach Bums, rejoyce! + pudl: + - rscadd: The brig infirmary has received a redesign. +2016-06-02: + Joan: + - tweak: Closed false walls will block air. + Lati: + - rscadd: R&D required levels and origin tech levels have been rebalanced + - experiment: Overall, items buildable in R&D have lower tech levels and items in + other departments have their tech levels raised. Remember to use science goggles + to see tech levels of items! + - tweak: There are now level gates at high levels. R&D scientists will need help + from others to get past these level gates. + - tweak: Other departments such as hydroponics and genetics will be important to + R&D's progress now and xenobio, mining and cargo are more important than before + - tweak: Efficiency upgrades are back in R&D machines and tweaked to be less powerful + in autolathes + - rscdel: Reliability has been removed from all items + - bugfix: Most bugs in R&D machines should be fixed + PKPenguin321 & Nienhaus: + - rscadd: Letterman jackets are now available from the ClothesMate. + Quiltyquilty: + - rscadd: The bar has seen a redesign. + coiax: + - rscadd: Clone pods now notify the medical channel on a successful clone. They + also notify the medical channel if the clone dies or is horribly mutilated; + but not if it is ejected early by authorised medical personnel. + - rscadd: Cloning pods now are more capable of cloning humanoid species that do + not breathe. + - bugfix: You can only be damaged once by a shuttle's arrival. It is still unpleasant + to be in the path of one though; try to avoid it. + - rscadd: Adds Asteroid emergency shuttle to shuttle templates. It is a very oddly + shaped one though, it might not be compatible with all stations. + - rscdel: The Chaplain soulshard can only turn a body into a shade once. A released + shade can still be reabsorbed by the stone to heal it. + - rscadd: The shuttle manipulator now has a Fast Travel button, for those admins + that really want a shuttle to get to where its going FAST. +2016-06-04: + MrStonedOne: + - bugfix: fixes see_darkness improperly hiding ghosts in certain cases. + Xhuis: + - tweak: Clockwork marauders can now smash walls and tables. + - tweak: Servants are no longer turned into harvesters by Nar-Sie but instead take + heavy brute damage and begin to bleed. Similarly, cultists are no longer converted + by Ratvar but instead take heavy fire damage and are set ablaze. + - rscadd: Added clockwork reclaimers. Ghosts can now click on Ratvar to become clockwork + reclaimers - small constructs capable of forcefully converting those that still + resist Ratvar's reign. Alt-clicking a valid target will allow the reclaimer + to leap onto the head of any non-servant, latching onto their head and converting + the target if they are able. The target will be outfitted with an unremovable, + acid-proof hat version of the reclaimer. The reclaimer will be able to speak + as normal and attack its host and anything nearby. If the reclaimer's host goes + unconscious or dies, it will leap free. + - rscadd: Added pinion airlocks. These airlocks can only be opened by servants and + conventional deconstruction will not work on them. They can be created by proselytizing + a normal airlock or from Ratvar. + - rscadd: Added ratvarian windows. They are created when Ratvar twists the form + of a normal window, and there are both single-direction and full-tile variants. + - bugfix: Non-servants can no longer use clockwork proselytizers or mending motors. + - bugfix: Servants are now deconverted properly. + coiax: + - bugfix: The cloning pod now sounds robotic on the radio. + - rscadd: For extra observer drama, ghosts can now visibly see the countdown of + syndicate bombs, nuclear devices, cloning pods, gang dominators and AI doomsday + devices. +2016-06-05: + Joan: + - rscadd: Clockwork structures can be damaged by projectiles and simple animals, + and will actually drop debris when destroyed. + - rscadd: AIs and Cyborgs that serve Ratvar can control clockwork airlocks and clockwork + windoors. + - rscadd: The clockwork proselytizer can now proselytize windows, doors, grilles, + and windoors. + - rscadd: The clockwork proselytizer can proselytize wall gears and alloy shards + to produce replicant alloy. It can also proselytize replicant alloy to refill, + in addition to refilling by attacking it with alloy. + - rscadd: The clockwork proselytizer can replace clockwork floors with clockwork + walls and vice versa. + - rscadd: Ratvar will convert windoors, tables, and computers in addition to everything + else. + - tweak: Ratvar now moves around much faster. + - rscadd: Ratvar and Nar-Sie will break each other's objects. + - tweak: The blind eye from a broken ocular warden now serves as a belligerent eye + instead of as replicant alloy. The pinion lock from a deconstructed clockwork + airlock now serves as a vanguard cogwheel instead of as replicant alloy. + - rscadd: Clockwork walls drop a wall gear when removed by a welding tool. The wall + gear is dense, but can be climbed over or unwrenched, and drops alloy shards + when broken. Clockwork walls drop alloy shards when broken by other means. + - bugfix: Fixed Nar-Sie wandering while battling Ratvar. + - bugfix: Ratvarian Spears now last for the proper 5 minute duration. + - bugfix: Servant communication now has ghost follow links. + - imageadd: New sigil sprites, courtesy Skowron. + - imageadd: Sigils of Transgression have a visual effect when stunning a target. + - imageadd: Clockwork spears now have a visual effect when breaking. + PKPenguin321: + - rscadd: The CMO's medical HUD implant now comes with a one-use autoimplanter for + ease of use. + RemieRichards: + - rscadd: Slimes may now be ordered to attack! You must be VERY good friends with + the slime(s) to give this command, asking them to attack their friends or other + slimes will result in them liking you less so be careful! + X-TheDark: + - rscadd: Mech battery replacement improved. The inserted battery's charge will + be set to the same percentage of the removed one's (or 10%, if removed one's + was less). + coiax: + - bugfix: Clicking the (F) link when an AI talks in binary chat will follow its + camera eye, the same as when (F) is clicked for its radio chat. + - bugfix: Laughter demons should now always let their friends go when asked correctly. + - rscadd: Cloning pods now grab the clone's mind when the body is ejected, rather + than when it starts cloning. + - rscadd: Wizards have been experimenting with summoning the slightly less lethal + "laughter demon". Please be aware that these demons appear to be nearly as dangerous + as their slaughter cousins. But adorable, nonetheless. + kevinz000: + - rscadd: Gravity Guns! It is a mildly expensive R&D gun that has a 5 second cooldown + between shots, but doesn't need to be recharged. It has two modes, attract and + repulse. For all your gravity-manipulation needs! +2016-06-07: + Bobylein: + - rscadd: Nanotrasen is finally able to source transparent bottles for chemistry. + Iamgoofball: + - experiment: The Greytide Virus got some teeth. + Joan: + - wip: This is a bunch of Clockwork Cult changes. + - rscadd: Added the Clockwork Obelisk, an Application scripture that produces a + clockwork obelisk, which can Hierophant Broadcast a large message to all servants + or open a Spatial Gateway with 5 uses and a 10 second duration to any conscious + servant or clockwork obelisk. + - wip: Spatial Gateways of any source have doubled uses and duration when the target + is a clockwork obelisk. + - rscadd: Added the Mania Motor, an Application scripture that produces a mania + motor, which, while active, causes hallucinations and brain damage in all nearby + humans. + - wip: The Mania Motor will try to convert any non-servant human directly adjacent + to it at an additional power cost and will remove brain damage, hallucinations, + and the druggy effect from servants. + - rscadd: Added the Vitality Matrix, an Application scripture that produces a sigil + that will slowly drain health from non-servants that remain on it. Servants + that remain on the sigil will instead be healed with the vitality drained from + non-servants. + - wip: The Vitality Matrix can revive dead servants for a cost of 25 vitality plus + all non-oxygen damage the servant has. If it cannot immediately revive a servant, + it will still heal their corpse. + - experiment: Most clockwork structures, including the Mending Motor, Interdiction + Lens, and the newly added Clockwork Obelisk and Mania Motor, now require power + to function. + - wip: Mending Motors can still use alloy for power. + - tweak: The Sigil of Transmission has been remade into a power battery and will + power directly adjecent clockwork structures. Sigils of Transmission start off + with 4000 power and can be recharged with Volt Void. + - tweak: Volt Void drains somewhat more power, but will not damage the invoker unless + they drain too much power. Invokers with augmented limbs will instead have those + limbs healed unless they drain especially massive amounts of power. + - wip: Using Volt Void on top of a Sigil of Transmission will transfer most of the + power drained to the Sigil of Transmission, effectively making it far less likely + to damage the invoker. + - rscdel: You can no longer stack most sigils and clockwork objects with themself. + You can still have multiple different objects or sigils on a tile, however. + - tweak: The Break Will Script has been renamed to Dementia Doctrine, is slightly + faster, and causes slightly more brain damage. + - tweak: The Judicial Visor now uses an action button instead of alt-click. Cultists + of Nar-Sie judged by the visor will be stunned for half duration, but will be + set on fire. + - tweak: Multiple scriptures have had their component requirements changed. The + Summon Judicial Visor Script has been reduced from a Script to a Driver. + - rscadd: Recollection will now show both required and consumed components. + - tweak: Clockwork Marauders can now emerge from their host if their host is at + or below 60% total health(for humans, this is 20 health out of crit) + - tweak: Clockwork Marauders will slowly heal if directly adjacent to their host + and have a slightly larger threshold for their no-Fatigue bonus damage. + Quiltyquilty: + - rscadd: Botany, atmospherics and cargo now all have access to high-capacity watertanks. + - rscadd: The bar has now been outfitted with custom bar stools. + Xhuis: + - rscdel: Removed the global message played when Nar-Sie _begins_ to spawn (but + not when it actually spawns). + - tweak: Drunkenness recovery speed now increases with how drunk the imbiber is + and is much quicker when the imbiber is asleep. + - tweak: Suit storage units now take three seconds to enter (up from one) and have + different sounds and messages for UV ray cauterization. + - bugfix: Fixed some bugs with the suit storage unit, inserting mobs, and contents + to seemed to duplicate themselves. + - bugfix: The Summon Nar-Sie rune can now only be drawn on original station tiles + and fails to invoke if scribed on the station then moved elsewhere. + coiax: + - rscdel: Bluespace shelter capsules can no longer be used on shuttles. + - rscadd: Bluespace shelters may have different capsules stored. View what your + capsule has inside by examining it. + - rscdel: The Nar'sie rune cannot be scribed on shuttles or off Z-level. + - rscadd: The Raise Dead rune automatically grabs the ghost of the raised corpse. + - rscadd: Deadchat is now notified when a sentient mob dies. + phil235: + - rscadd: Monkeys and all other animals that should have blood now has it. Beating + them up will make you and your weapon bloody, just like beating a human does. + Dragging them when wounded and lying will leave a blood trail. Their blood is + still mostly cosmetic, they suffer no effects from low blood level, unlike humans. + - rscadd: When a mob leaves a blood trail while dragged, it loses blood. You can + no longer drag a corpse to make an inifinite amount of blood trails, because + once the victim's blood reaches a certain threshold it no longer leaves a blood + trail (and no longer lose any more blood). The threshold depends on how much + damage the mob has taken. You can always avoid hurting the dragged mob by making + them stand up or by buckling them to something or by putting them in a container. + - rscdel: You can no longer empty a mob of its blood entirely with a syringe, once + the mob's blood volume reaches a critically low level you are unable to draw + any more blood from it. + - tweak: A changeling absorbing a human now sucks all their blood. +2016-06-08: + Cruix: + - bugfix: Changelings no longer lose the regenerate ability if they respect while + in regenerative stasis. + Fox McCloud: + - bugfix: Fixes Experimentor critical reactions not working + - bugfix: Fixes Experimentor item cloning not working + - bugfix: Fixes Experimentor producing coffee vending machines instead of coffe + cups + - tweak: Experimentor can only clone critical reaction items instead of anything + with an origin tech + GunHog: + - rscadd: Nanotrasen has approved the Hyper-Kenetic Accelerator upgrade for cyborg + mining modules. + - tweak: Each of the heads' ID computers are now themed for their department! + Joan: + - tweak: Anima Fragments have slightly more health and move faster, but slow down + temporarily when taking damage. Also they can move in space now. + Kor: + - rscadd: The clown will play a sad trombone noise upon death. + - rscadd: Colossi now roam the wastes. + - rscadd: Bubblegum now roams the wastes. + PKPenguin321: + - rscadd: You can now emag chemical dispensers, such as the ones in chemistry or + the bar, to unlock illegal chemicals. + lordpidey: + - tweak: Infernal jaunt has been significantly nerfed with an enter and exit delay. +2016-06-09: + GunHog: + - rscadd: Nanotrasen scientists have completed a design for adapting mining cyborgs + to the Lavaland Wastes in the form of anti-ash storm plating. Research for this + technology must be adapted at your local station. + Joan: + - tweak: Anima Fragments have slightly less health and damage and will slow down + for longer when hit. + Kor: + - rscadd: The captain now spawns with the station charter, which allows him to name + the station. + Papa Bones: + - tweak: Loyalty implants have been refluffed to mindshield implants, they are mechanically + the same. + Xhuis: + - rscadd: You can now remove all plants and weeds from a hydroponics tray by using + a spade on it. + - rscadd: Added meatwheat, a mutated variant of wheat that can be crushed into meat + substitute. + - rscadd: Added ambrosia gaia, a mysterious plant that is rumored to provide nutrients + and water to any soil - hydroponic or otherwise - that it's planted in. + - rscadd: Added cherry bombs, a mutated variant of blue cherries that have an explosively + good taste. Oh, and don't pluck the stems. + coiax: + - tweak: The beacons from support guardians are now structures, rather than replacing + the floor tile. In practice, this will change little, aside from not leaving + empty plating when a beacon is removed because a new one has been placed. + nullbear: + - tweak: Removes the restriction on wormhole jaunters, preventing them from teleporting + you to beacons on other z-levels. + - tweak: No longer able to use beacons to bypass normal shuttle/centcomm anti-bluespace + measures. +2016-06-11: + Joan: + - rscadd: Clockwork Slabs, Clockwork Caches near walls, and Tinkerer's Daemons will + now be more likely to generate components that the clockwork cult has the least + of. + - rscadd: Destroyed Clockwork Caches will drop all Tinkerer's Daemons in them. + - tweak: Clockwork Caches can now only generate a component every 30 seconds(when + near a clockwork wall), Clockwork Slabs can only generate a component every + 40 seconds, and Tinkerer's Daemons can only generate a component every 20 seconds. + This should result in higher component generation for everything except Clockwork + Caches near clockwork walls. + - tweak: Adding a component to a Clockwork Slab instead puts that component in the + global component cache. + - tweak: Clockwork Slabs only generate components if held by a mob or in a mob's + storage, and when generating a component will prevent other Slabs held from + generating a component. + - tweak: The Replicant Driver no longer costs a Replicant Alloy to invoke; basically + you can throw free Slabs at converts. + - rscdel: Clockwork Slabs no longer have Repository as a menu option; instead, you + can examine them to see how many components they have access to. + - rscdel: Clockwork Caches directly on top of clockwork walls won't generate components + from that wall. + Lzimann: + - rscadd: Bar stools are now constructable with metal! + coiax: + - rscadd: Ghosts are notified when someone arrives on the Arrivals Shuttle. This + is independent of the announcement system, and the (F) link will follow the + arrived person. + - tweak: Slimes and aliens with custom names now retain those names when changing + forms. + kevinz000: + - bugfix: Malf AI hacking an APC that is then destroyed will no longer bug the AI + - bugfix: Being turned into a Revolutionary now stuns you for a short while. + - bugfix: Kinetic Accelerators no longer drop their firing pin or cell when destroyed + by lava + phil235: + - rscadd: Firelock assemblies can be reinforced with plasteel to construct heavy + firelocks. +2016-06-12: + Joan: + - rscadd: Attacking a human you are pulling or have grabbed with a ratvarian spear + will impale them, doing massive damage, stunning the target, and breaking the + spear if they remain conscious after being attacked. + - tweak: The Function Call verb is now an action button. + Xhuis: + - rscdel: While experimenting with floral genetic engineering, Nanotrasen botanists + discovered an explosive variety of the cherry plant. Due to gross misuse, the + genes used to produce this strain have been isolated and removed while Central + Command decides how best to modify it. + xxalpha: + - rscadd: 'New wizard spell: Spacetime Distortion.' + - rscadd: 3x1 grafitti +2016-06-13: + Joan: + - tweak: Sigils of Transgression will now only stun for about 5 seconds, from around + 10 seconds. + - tweak: Sigils of Submission take about 5 seconds to convert a target, from around + 3 seconds, and will glow faintly. + - rscadd: Sigils of any type can be attacked with an open hand to destroy them, + instead of requiring harm intent. Servants still require harm intent to do so. + Lati: + - rscadd: Nanotrasen has added one of their rare machine prototypes to cargo's selection. + It might be valuable to research. + Xhuis: + - rscadd: You can now create living cake/cat hybrids through a slightly expensive + crafting recipe. These "caks" are remarkably resilient, quickly regenerating + any brute damage dealt, and can be attacked on harm intent to take a bite to + be fed by a small amount. They serve as mobile sources of food and make great + pets. + - rscadd: If a brain occupied by a player is used in the crafting recipe for caks, + that player then takes control of the cak! +2016-06-14: + Joan: + - tweak: The Gateway to the Celestial Derelict now takes exactly 5 minutes to successfully + summon Ratvar and has 500 health, from 1000. + - rscadd: You can now actually hit people adjacent to the Gateway; only the center + of the Gateway can be attacked. The Gateway is also now dense, allowing you + to more easily shoot at it. + - rscadd: All Scripture in the Clockwork Slab's recital has a simple description. + Razharas: + - rscadd: Wiki now has the method of cultivating kudzu vines that was in game for + over a year. https://tgstation13.org/wiki/Guide_to_hydroponics#Kudzu + kevinz000: + - tweak: Gravity Guns should no longer destroy local reality when set to attract + and shot in an east cardinal direction. Added safety checks has slightly increased + the cost of the gun's fabrication. Nanotrasen apologizes for the inconvenience. + - bugfix: Gravity guns now have an inhand sprite. +2016-06-16: + GunHog: + - rscadd: In response to alarmingly high mining cyborg losses, Nanotrasen has equipped + the units with an internal positioning beacon, as standard within the module. + Joan: + - rscadd: You can now strike a Tinkerer's Cache with a Clockwork Proselytizer to + refill the Proselytizer from the global component cache. + - tweak: The Clockwork Proselytizer requires slightly less alloy to convert windows + and windoors. + - tweak: Several clockwork objects have more useful descriptions, most notably including + structures, which will show a general health level to non-servants and exact + health to servants. + - imageadd: The Clockwork Proselytizer has new, more appropriate inhands. + - tweak: Invoking Inath-Neq, the Resonant Cogwheel, now gives total invulnerability + to all servants in range for 15 seconds instead of buffing maximum health. + - tweak: Impaling a target with a ratvarian spear no longer breaks the spear. + - tweak: Judicial Markers(the things spawned from Ratvar's Flame, in turn spawned + from a Judicial Visor) explode one second faster. + - rscdel: Removed Dementia Doctrine, replacing it with an Application sigil. + - rscadd: Adds the Sigil of Accession, the previously-mentioned Application sigil, + which is much like a Sigil of Submission, except it isn't removed on converting + un-mindshielded targets and will disappear after converting a mindshielded target. + - tweak: Sigil of Submission is now a Script instead of a Driver; It's unlocked + one tier up, so you have to rely on the Drivers you have until you get Scripts, + instead of spamming both Driver sigils for free converts. + - rscadd: To replace Sigil of Submission in the Driver tier; Added Taunting Tirade, + which is a chanted scripture with a very fast invocation, which, on chanting, + confuses, dizzies, and briefly stuns nearby non-servants and allows the invoker + a brief time to relocate before continuing the chant. + - rscadd: Ghosts can now see the Gateway to the Celestial Derelict's remaining time + as a countdown. + - tweak: Anima Fragments are now slightly slower if not at maximum health and no + longer drop a soul vessel when destroyed. + Quiltyquilty: + - rscdel: Patches now hold only 40u. + - rscdel: Patches in first aid kits now only contain 20u of chemicals. + coiax: + - rscadd: Polymorphed mobs now have the same name, and where possible, the same + equipment as their previous form. +2016-06-19: + Joan: + - tweak: Assassin holoparasite attack damage increased from 13 to 15, stealth cooldown + decreased from 20 seconds to 16 seconds. + - tweak: Charger holoparasite charge cooldown decreased from 5 seconds to 4 seconds. + - tweak: Chaos holoparasite attack damage decreased from 10 to 7, range decreased + from 10 to 7. + - tweak: Lightning holoparasite attack damage increased from 5 to 7, chain damage + increased by 33%. + - rscdel: Clock cult scripture unlock now only counts humans and silicons. + - rscadd: Servants of ratvar can now create cogscarab shells with a Script scripture. + Adding a soul vessel to one will produce a small, drone-like being with an inbuilt + proselytizer and tools. + - imageadd: Clockwork mobs have their own speechbubble icons. + - tweak: Invoking Sevtug now causes massive hallucinations, brain damage, confusion, + and dizziness for all non-servant humans on the same zlevel as the invoker. + - rscdel: Invoking Sevtug is no longer mind control. RIP mind control 2016-2016. + - tweak: Clockwork slabs now produce a component every 50 seconds, from 40, Tinkerer's + Caches now produce(if near a clockwork wall) a component every 35 seconds, from + 30. + - experiment: 'Tinkerer''s daemons have a slightly higher cooldown for each component + of the type they chose to produce that''s already in the cache: This is very + slight, but it''ll add up if you have a lot of one component type and are trying + to get more of it with daemons; 5 of a component type will add a second of delay.' + Kor and Iamgoofball: + - rscadd: Miners can now purchase fulton extraction packs. + - rscadd: Miners can now purchase fulton medivac packs. + - rscadd: Two new fulton related bundles are available for purchase with vouchers. + Quiltyquilty: + - rscadd: Beepsky now has his own home in the labor shuttle room. + Wizard's Federation: + - bugfix: We've fired the old Pope, who was actually an apprentice in disguise. + We've a-pope-riately replaced him with a much more experienced magic user. + - rscadd: Some less-then-sane people have been sighted forming mysterious cults + in lieu of recent Pope sightings, lashing out at anyone who speaks ill of him. + - bugfix: We've rejiggered our trans-dimensional rifts, and almost all cases of + clergy members being flung into nothingness should be resolved. + - bugfix: All members of the Space Wizard's Clergy have been appropriately warned + about usage of skin-to-stone spells, and such there should be no more instances + of permanent statueification. + Xhuis: + - tweak: Revenants have been renamed to umbras and have undergone some tweaks. + coiax: + - rscadd: Drones can hear robotic talk, but cannot communicate on it. AIs and cyborgs + are encouraged to share information with station repair drones. + - rscadd: Potted plants can now be ordered from cargo. + - rscdel: AI turrets no longer fire at drones. +2016-06-20: + Kor: + - rscadd: Cult runes can only be scribed on station and on mining. + - rscadd: The comms console now has a new option allowing you to communicate with + the other server. + Quiltyquilty: + - rscadd: The detective has been moved to above the post office. + coiax: + - rscadd: Birdboat's supply loop has been split into two unconnected halves, to + maintain award winning air quality. + incoming5643: + - experiment: New abilities for some races! + - rscadd: Skeletons (liches) and zombies now are much more susceptible to limb loss, + but can also reattach lost limbs manually without surgery. + - rscadd: Slimepeople can now lose their limbs, but also can regenerate them if + they have the jelly for it. Additionally slimepeople will (involuntarily) lose + limbs and convert them to slime jelly if they're extremely low on jelly. + - rscadd: Zombies and slimepeople now have reversed toxic damage, what usually heals + now hurts and what usually hurts now heals. Keep in mind that while you could + for example heal with unstable mutagen, you'd still mutate. Beware of secondary + effects! Drugs like antitoxin are especially dangerous to these races now since + not only do they do toxin damage, but they remove other toxic chems before they + can heal you. Be wary also of wide band healing drugs like omnizine. + - rscadd: For slime people the above mechanic also adds/drains slime jelly. So yes + inhaling plasma is now a valid way to build jelly (but you'll still suffocate + if there's no oxygen). + - rscadd: Pod people now mutate if shot with the mutation setting of the floral + somatoray. +2016-06-22: + Cheridan: + - tweak: Flashes no longer stun cyborgs, instead working almost exactly like a human, + causing them to become confused and unequip their current module. + Joan: + - rscdel: Those who do not serve Ratvar cannot understand His creations. + - rscadd: You can now repair clockwork structures with a clockwork proselytizer. + This is about a third as efficient as a mending motor, costing 2 liquified alloy + to 1 health, and also about a third as fast. + - tweak: Scarab proselytizers are more efficient and will reap more alloy from metal + and plasteel. + - rscadd: They can also directly convert rods to alloy. + - tweak: Nuclear bombs will no longer explode the station if in space. Please be + aware of this. + Kor: + - rscadd: You can now pick up potted plants. + PKPenguin321: + - rscadd: You can now pick up a skateboard and use it as a weapon by dragging it + to yourself. + - imageadd: Skateboards have been given brand new sprites, courtesy of JStheguy + Quiltyquilty: + - rscadd: The AI is back in the center of the station. The gravity generator is + now where the SMES room used to be. The SMESes are in the equipment room. + Supermichael777: + - rscadd: Flaps are no longer space-racist and now accept all bots. + Xhuis: + - tweak: Holy weapons, such as the null rod and possessed blade, now protect from + Ratvar's magic. + coiax: + - rscadd: Certain custom station names may be rejected by Centcom. + - rscadd: Drone shells can be ordered in Emergency supplies at Cargo. +2016-06-23: + Joan: + - tweak: Tinkerer's Caches generate components(when near clockwork walls) every + minute and a half, from every 35 seconds. Clockwork Slabs generate components + once per minute, from once per 50 seconds. + - tweak: Spatial Gateway will last four seconds per invoker, instead of two per + invoker. + - rscdel: Clockwork floors now only heal toxin damage on servants of Ratvar. + - rscdel: You can no longer place ocular wardens very close to other ocular wardens. + - tweak: The Flame produced by a Judicial Visor is no longer an effective melee + weapon and will trigger on all intents, not just harm intent. + Wizard's Federation: + - bugfix: Acolytes of Hades have revealed their true forms. + - rscadd: We've discovered a way to traverse portals left behind by Hades, and have + discovered a great treasure through it. + - bugfix: Hades has undergone Anger Management classes, and should no longer remain + wrathful for the duration of his visit. + coiax: + - rscadd: Changelings now evolve powers via the cellular emporium, which they can + access via an action button. + - rscadd: Due to budget cuts, the shuttle's hyperspace engines now create a visual + distortion at their destination, a few seconds before arrival. Crewmembers are + encouraged to use these "ripples" as an indication of where not to stand. + - bugfix: Shuttles now only run over mobs in turfs they are moving into, rather + than the entire rectangle. + - rscadd: If you are an observer, you can click on transition edges of a Z-level + in order to move as a mob would. + - rscadd: Due to safety concerns, the Hyperfractal Gigashuttle now has some safety + grilles to prevent accidental matter energising. + coiax, incoming: + - rscadd: Due to budget cuts, the builtin anti-orbit engines on the station have + been removed. As such, expect the station to start orbiting the system again, + and encounter an unpredictable stellar environment. + - rscdel: All permanent structures (not on station, Centcom or lavaland) have been + removed. + - rscadd: All removed structures are now space ruins, and can be placed randomly + in space ruin zlevels. + - wip: The White Ship remains at its current location, but has lost any reliable + landmarks near it. Its starting position will be made more random in a coming + update. + - rscadd: The Space Bar has a small atmos system added and a teleporter. Some other + ruins have been cleaned up to not have atmos active turfs. +2016-06-24: + Joan: + - experiment: The Interdiction Lens has been reworked; instead of allowing you to + disable Telecomms, Cameras, or non-Servant Cyborgs, it drains power from all + APCs, SMES units, and non-Servant cyborgs in a relatively large area, funneling + that power into nearby Sigils of Transmission, then disables all cameras and + radios in that same area. + - wip: If it fails to find anything it could disable or drain any power, it turns + off for 2 minutes. + - tweak: You can now target yourself with Sentinel's Compromise, allowing you to + heal yourself with it. + - rscadd: Flashes will once again stun borgs, but for a much shorter time than they + previously did; average stun time is reduced from the previous average of 15 + seconds to about 6 seconds. The confusion remains, but it will no longer unequip + borg modules. + MMMiracles: + - tweak: Metastation xenobiology's lights and cell have been modified so it won't + drain 5 minutes into the round. + SnipeDragon: + - bugfix: Changelings created at round start now correctly receive their Antag HUD. + Xhuis: + - rscadd: Cardboard cutouts have been added. Now you can set up advertisements for + your clown mart. +2016-06-26: + Basilman: + - rscadd: The Donor prompt for becoming an alien queen maid is now an action button + instead, and can be toggled on and off. + Joan: + - rscadd: Fellowship Armory now invokes faster for each nearby servant and provides + clockwork gauntlets, which are shock-resistant and provide armor to the arms. + - tweak: It's not wise to equip clockwork armor if you don't serve Ratvar. + - bugfix: A full set of clockwork armor will now actually cover all limbs. + coiax: + - rscadd: Our administrators, here at /tg/, don't get enough credit for their wealth + of experience and knowledge. Now they get the chance to share that with you + by giving out custom tips! + - tweak: Gang domination now uses the same timing method as shuttles, making their + domination times more accurate. + - rscdel: The default shuttle transit time is now 15 seconds. + - rscadd: Please do not commit suicide with the nuclear authentication disk. + - rscadd: Observers now have a visible countdown for borg factories, silicons can + examine the factory to determine how long it has remaining until it is ready. + - rscadd: Clockwork mobs sound like Ratvar chants if you do not serve Ratvar. + - rscadd: When servants recite, they now talk in a strange voice that is more noticable. +2016-06-28: + CoreOverload: + - rscadd: Kinetic accelerator now supports seclite attachment. + - rscadd: All cyborgs have been outfitted with ash-proof plating. + - rscadd: Mining cyborg module now includes a welder and a fire extinguisher. + - rscadd: 'Mining cyborgs now have a new upgrade: lavaproof tracks.' + Joan: + - rscdel: Clockwork Marauders are no longer totally invincible to damage unless + a holy weapon was involved. + - rscadd: Clockwork Marauders will take damage when attacked, but unless they're + fighting excessive amounts, they'll be forced to return to their host before + they'd normally die. + - experiment: A holy weapon held in either hand in the presence of a marauder will + massively increase the damage they take, making it much more likely the marauder + can be killed. + - tweak: Clockwork Marauders do slightly less damage at low fatigue levels. + - rscadd: Clockwork Marauders now have a chance to block melee attacks, negating + the damage from them, and an additional chance to immediately counter, attacking + whoever tried to attack them. + - wip: If Ratvar has awoken, Marauders have a much higher chance to block and counter, + will block thrown items and projectiles, and gradually regenerate. + - experiment: Clockwork Marauders no longer have a verb to communicate; they instead + use :b to do so. + - rscadd: Faked deaths are now effectively indistinguishable from real deaths. + MMMiracles: + - rscadd: Adds some ruins for space and lavaland. Balance not included. + - rscadd: Adds spooky ghosts. + SnipeDragon: + - bugfix: Cardboard Cutouts now become opaque when their appearance is changed. + Wizard's Federation: + - rscadd: Acolytes of Hades have been scolded for gluing their clothes to themselves, + and their clothes can now be cut off them. + - rscadd: Hades has learned a few new tricks, to ensure the ultimate demise of his + target. + - bugfix: Hades has faced a council of his repeated use of time magic inside chapels, + and as it was deemed unholy, he will no longer do it. + - rscadd: Wizards of the Wizard's Federation have been granted access to Dark Seeds, + ancient relics used to call upon Hades in a time of need. + Xhuis: + - rscdel: You can no longer put paper cups back onto water coolers. In addition, + they're now just called "liquid coolers" instead of changing based on their + contents. + coiax: + - rscadd: Status displays added to a variety of shuttle templates. + - rscdel: Large graffiti now consumes 5 uses from limited use crayons and spraycans, + as well as taking three times the amount of time to draw. + - rscadd: All items inside the supply shuttle will now be sold, regardless of whether + they're inside a container or not. + - bugfix: Fixes issue where the AI core APC on Metastation would not charge. + 'name: Lzimann': + - rscadd: Engineer and atmos wintercoat can hold the RPD now! + optional name here: + - rscdel: Shadowlings have been completely removed. + oranges: + - tweak: You can now hear dice + timkoster1: + - rscadd: adds a hud soul counter for devils. Sprites by PouFrou and special thanks + to lordpidey for about everything. +2016-06-29: + Joan: + - rscadd: Ghosts spawning via Ratvar can now choose to spawn as a Cogscarab with + a usable slab instead of as a Reclaimer. + - bugfix: You can no longer permanently block hostile simple mobs with sandbags + and other barricades. + MrStonedOne: + - rscadd: Ghosts may now jump between the two linked servers using the new Server + Hop verb. Rather than whine in deadchat about dieing, you can just go play a + new round on the other server. + coiax: + - rscadd: Adds a new UI to slimepeople, allowing them to select more easily which + body to swap to + - rscadd: Slimepeople swapping consciousness between bodies is now visible to onlookers + - bugfix: The AI malfunction "Hostile Lockdown" power now restores the station doors + to normal after 90 seconds, rather than keeping everything shut forever. +2016-07-01: + Flavo: + - bugfix: fixed a bug where lights would not update. + Joan: + - rscadd: Clockwork Slabs now use an action button to communicate instead of the + "Report" option in the menu after using a slab. + - tweak: Clockwork Slabs now fit in pockets, the belt slot, or in the suit storage + slot(if wearing clockwork armor), where they can be used as hands-free communication. + - imageadd: Clockwork items with action buttons have a new, clockwork-y background. + - rscadd: Judicial Visors now tell the user how many targets the Judicial Blast + struck. + - soundadd: Judicial Markers now have sounds when appearing and exploding. + - tweak: Wet turfs should remain that way for slightly longer than 5 seconds now. + - rscadd: Drones and Swarmers should now sound more robotic. + - tweak: Ratvarian Spears will stun cyborgs and cultists for twice as long when + thrown; on cyborgs, this should be long enough to use Guvax on them. + - rscdel: Removed the Justicar's Gavel application scripture. + - tweak: Vitality Matrices will drain and heal 50% faster, and the base cost to + revive is 20% lower; 20, from 25. + - rscadd: Vitality Matrices will not revive or heal corpses unless they can grab + the ghost of the corpse, and will immediately grab the ghost when reviving. + - rscadd: Swarmers consuming swarmer shells now refunds the swarmer the entire cost + of the shell instead of 2% of the shell's cost. + - experiment: Application scriptures require at least 75 CV, from 50. + - experiment: Revenant scriptures require at least 4 Caches, from 3, and at least + 150 CV, from 100. + - experiment: Judgement scripture requires at least 12 servants, from 10, 5 Caches, + from 3, and at least 250 CV, from 100. + - experiment: Script and Application scripture have had their component costs and + requirements tweaked to reduce overuse of certain components. + - wip: Invoke times for a few scriptures that were instant are now very short instead. + Kor: + - rscdel: Holoparasites are no longer in the uplink + NikNak: + - tweak: Showcases are now movable and deconstructable. Wrench them to unanchor + and then screwdriver and crowbar to deconstruct. + Papa Bones: + - tweak: Security now has energy bolas available to them in their vending machines, + check them out! + bobdobbington: + - rscadd: Added skub to the AutoDrobe as a premium item. + coiax: + - rscadd: The CTF arena regenerates every round, and the blue team now shoot blue + lasers. + - rscadd: Adds some descriptions to alien surgery tools + - rscadd: The agent vest can be locked and unlocked (toggling the NODROP flag) + - rscadd: An abductor team can spend data points to purchase an agent vest (note + that only abductor agents are trained in their use) + - rscadd: The nuke disk reappears on the station in far more random locations, but + tends to re-materialise in safe pressurised areas that aren't on fire. + 'name: Lzimann': + - tweak: Mulebots with pAI cards no longer stun people +2016-07-02: + Joan: + - rscadd: Clockwork Proselytizers can now reform stored alloy into usable component + alloy when used in-hand. + - rscdel: Mending motors start with 2500W of power in alloy, from 5000. Sigils of + Transmission start with 2500W of power, from 4000. Clockwork Proselytizers start + with 90 alloy, from 100. + - rscdel: Umbras have been removed. + - rscadd: Revenants have been readded, though they are now vulnerable to salt piles. + MMMiracles: + - rscadd: Added the power fist, a gauntlet with a piston-powered ram attached to + the top for traitors to punch people across the station. Punch people into walls + for added fun. + incoming5643: + - rscadd: 'Nuke ops can now harness the power of METAL BOXES: special versions of + cardboard boxes that can take a lot of abuse and can fit the whole team if need + be. They''re not nearly as light as their cardboard brothers though...' + kevinz000: + - rscadd: Some new emojis have been added to OOC for your enjoyment. Try them out. + - rscadd: 'New emojis are : coffee, trophy, tea, gear, supermatter, forceweapon, + gift, kudzu, dosh, chrono, nya, and tophat. Type :nameofemoji: in OOC to use.' +2016-07-03: + Cruix: + - bugfix: Hand labelers can now label storage containers. + - bugfix: You can now properly resist out of wrapped lockers. + - bugfix: You can now resist out of morgues if you are in a bodybag. + - bugfix: Mechs can no longer spam doors they do not have access to. + Joan: + - tweak: Clock Cult can now happen at 24 players, same as cult. + - tweak: Clock Cult player scaling is lower; 3 people, plus one for every 15 players + above 30, from 1 for every 10 players with a player minimum of 30. + - experiment: Guvax now invokes 1 second faster(5 seconds), but is 0.75 seconds + slower for each scripture-valid servant above 5, up to a maximum of 15 seconds. + - experiment: Clockwork Slabs generate components 20 seconds slower for each scripture-valid + servant above 5, up to a maximum of 1 component every 5 minutes. + - tweak: Tinkerer's Daemons that would be useless cannot be made. +2016-07-04: + Gun Hog: + - rscadd: The Space Wizard Federation has finally begun teaching its pupils how + to properly aim the Fireball spell! + - tweak: Fireball spells, including the Devil version, are now aimed via mouse click. + It is recommended to avoid firing at anything too close, as the user can still + blow himself up! + Joan: + - rscdel: Mecha are no longer immune to ocular wardens. + Lzimann: + - rscadd: Throwing active stunbatons now has a chance to stun whoever it hits! + MMMiracles: + - rscadd: Adds space ruins. Balance not included. + - tweak: Simple mob ghosts actually work now. + - rscdel: Puzzle1 ruin removed due to issues with projectiles. + X-TheDark: + - rscadd: Switching mobs/ghosting/etc related actions during the round will now + no longer reset your hotkey settings. + Xhuis: + - bugfix: Ash storms can now occur again. + bgobandit: + - rscadd: Bluespace polycrystals, basically stacks of bluespace crystals, have been + added. The ore redemptor accepts them now. + - tweak: The ore redemptor machine should be less spammy now. + coiax: + - rscadd: The zone of hyperspace that a shuttle travels in is dynamically determined + when a shuttle begins charging its engines. This is signified by the shuttle + mode IGN. All shuttles must now charge engines before launching. This time is + already included in the emergency shuttle timer. + - rscdel: The cargo shuttle can only be loaned to Centcom while at Centcom. + - rscadd: Immovable rods now notify ghosts when created, allowing them to orbit + it and follow their path of destruction through the station. + - bugfix: Fixed bugs where no meteors would come or go from the south. Seriously, + that was a real bug. Meteor showers are now about 33% stronger as a result. +2016-07-06: + Cruix: + - bugfix: Vending machine restocking units now work. + Joan: + - rscadd: Servants should now be more aware of when scripture tiers are locked or + unlocked. + - experiment: Judicial Explosions from a Judicial Visor now mute for about 10 seconds. + MrStonedOne: + - rscadd: Instant Runoff Voting polls are now available. + RemieRichards: + - tweak: Fixes accidental buff to botany, all modifiers should now be at the point + they were at pre-bees (this does not remove, nerf or alter bees) + Xhuis: + - rscadd: The Necropolis gate now looks as regal as it should. Credit goes to KorPhaeron + for turf and wall sprites. + - bugfix: Ash storms are actually damaging now. + coiax: + - bugfix: Gulag prisoners can no longer duplicate their mining efforts through window + breaking on the shuttle. + - bugfix: Fixes pickaxes inside walls on lavaland, along with lava having eaten + one of the storage units. + - rscadd: More fire extinguishers for lavaland mining base. + - bugfix: You can now reload your gun in CTF. + - rscadd: Dying in CTF will spawn a short lived ammo pickup, which you can walk + over to reload all your weapons. + - rscadd: If reduced to critical status in CTF, you will automatically die, so you + no longer have to succumb or be coup de graced. If you are conscious, you will + now heal slowly if some damage got through your shield and didn't crit you. + - bugfix: The tesla now dusts all carbon mobs on the turf that it moves to, grounding + rod or no. + coiax, Niknakflak: + - rscadd: Added fireplaces, fuel with logs or paper and set on fire and enjoy that + warm comforting glow. + - bugfix: Cardboard cutouts are now flammable. + - rscadd: Cigarettes, fireplaces and candles now share a pool of possible igniters. + So you can now esword that candle on, but turn it on first. + - rscadd: Eswords will ignite plasma in the air if turned on. + kevinz000: + - tweak: Kudzu is no longer unstoppable + optional name here: + - bugfix: Suit Storage Units can now disinfect items other than living and dead + creatures. +2016-07-09: + CoreOverload: + - rscadd: You can remove jetpack from a hardsuit by using screwdriver on it. + Crazylemon: + - bugfix: The map loader no longer resets when reading another map mid-load + Goofball Sanders: + - rscadd: Added a new plant to the game to encourage the Chef to be a more relevant + job, alongside a recipe for a food related to it. Throw a cannabis leaf on a + table and check the recipes list to find it. + Gun Hog: + - rscdel: Malf (Traitor) AI's Fireproof Core ability has been removed, as it was + entirely obsolete. + - rscadd: Nanotrasen is proud to announce that conveyor belts can now be fabricated + at your station's autolathes! + Iamgoofball: + - bugfix: Fixes the Atheist's Fedora's throw damage. + Joan: + - rscadd: Tips for Clock Cult may now show up. + - experiment: The global component cache can only be accessed by clockwork slabs + if there is at least one Tinkerer's Cache active. + - rscadd: Ratvarian Spears are now sharp and can be used to cut off limbs or butcher + mobs. + - rscadd: Clock Cult silicons get an action button to communicate with other servants. + - tweak: Clockwork Slabs now produce a component every 1 minute, 30 seconds, from + every 1 minute. + - experiment: The slab production time gain from each servant above 5 has been increased + from 20 seconds to 30 seconds, and the maximum production time has been increased + from 5 minutes to 6 minutes. + - rscadd: You can now transfer components between two clockwork slabs by attacking + one slab, or a person holding a slab, with the other; this will transfer the + attacking slab's components into the target slab. + - tweak: Application scripture now requires 100 CV, from 75, Revenant scripture + now requires 200 CV, from 150, and Judgment scripture now requires 300 CV, from + 250. + - experiment: However, converted windows, windoors, airlocks, and grilles will all + provide some CV. + Lzimann & Keekenox: + - rscadd: You can now craft a baseball bat with 5 sheets of wood! + MrStonedOne: + - experiment: Atmos on planets is now more realistic. There is an unseen upper atmosphere + that gas changes get carried away into, causing planet turfs to revert back + to their original gas mixture. + - tweak: This should massively improve atmos run speed as all of lavaland won't + be processing the moment somebody opens a door anymore + MrStonedOne, coiax: + - rscadd: View Variables can expand on associated lists with type keys. Only 90s + admins will truely understand. + RemieRichards: + - rscadd: Added a Compact mode to the crafting tgui + - tweak: Modified the back end of the crafting tgui so that it has well let's just + say "a lot less" calls to certain functions, should lag a little less but don't + expect miracles (you'd have to wait till we get a new version of ractive for + those!) + coiax: + - rscadd: Podpeople (and venus human traps) are now no longer damaged, poisoned + or obstructed by space vines. Explosive vines still damage them, because there's + an actual explosion. + - rscadd: During a meteor shower, observers can automatically orbit threatening + meteors via an action button and watch them hit the station. + - rscadd: Added Major Space Dust event, which is a meteor shower containing only + space dust. + - bugfix: Fixes bug where meteors wouldn't move when spawned. + - rscadd: Meteor Shower split into three different events, Normal, Threatening and + Catastrophic. They all have the same crew messages, but admins can tell the + difference. + - bugfix: Damage to a shuttle while it is moving will now correctly make transit + space turfs, rather than non-moving space. + - rscadd: AIs get a notification when hacking an APC, which can be clicked to jump + your camera to the APC's location. AIs also get notification sounds when a hack + has completed or failed. + - rscadd: Nuclear bombs now use a more accurate timer system, the same as gang dominators + and shuttles. + - rscadd: Nuclear bombs now have a TGUI interface. + - rscdel: Fleshmend no longer regrows lost limbs. + - rscadd: Added free Regenerate power to changelings, which regrows all external + limbs and internal organs (including the tongue if you lost your head). It costs + 10 chemicals to use. + - rscadd: Fleshmend now costs 20 chemicals, down from 25. + - tweak: Changeling revive power name changed from Regenerate to Revive. + - rscadd: When a player uses a communication console to ask for the codes to the + self destruct, for better or for worse, the admins can set them with a single + click. Whether the admins a) click the button b) actually give the random person + the codes, is another thing entirely. + - rscadd: Servants of Ratvar get an alert if they have no tinkerer's caches constructed. + Because it's important that they should. +2016-07-11: + Iamgoofball: + - bugfix: Fixes Nicotine's stun reduction + Joan: + - tweak: The Function Call action that summons a Ratvarian Spear is no longer one-use; + instead, it can be reused once every five minutes. + - experiment: Clockwork Walls and Floors will appear as normal walls and plating + to mesons, respectively. + coiax: + - tweak: Syndicate bombs now use a more accurate timer. + - bugfix: Fixed a separate bug that caused bomb timers to take twice as long (ie. + 60 seconds took 120 seconds) + - tweak: The AI doomsday device timer is more accurate. + - bugfix: Fixes a bug where the doomsday device would take twice as long as it should. + optional name here: + - bugfix: The search function on security records consoles now works. +2016-07-12: + MMMiracles: + - bugfix: Hotel staff can now actually use their own lockers. + RemieRichards: + - bugfix: fixed Kor's plant disguises + - bugfix: fixed some issues with Alternate Appearances not being added/removed + hornygranny: + - bugfix: Attacks will no longer miss missing limbs +2016-07-14: + Basilman: + - rscadd: Added a new hairstyle "Boddicker" + Bawhoppen: + - rscadd: Added two new materials, Titanium and plastitanium. Titanium is naturally + occuring, and plastitanium is an alloy made of plasma and titanium. + - rscadd: These materials can be used to build shuttle walls and floors, though + this serves no current purpose. + CoreOverload: + - rscadd: Some clothing has pockets now. + Firecage: + - tweak: Mechas can no longer pass through Plastic Flaps + Fox McCloud: + - bugfix: Fixes borg stun arm not having a hitsound, bypassing shields, and not + doing an attack animation + - bugfix: Fixes simple mobs not properly having armor penetration + Joan: + - rscadd: Added dextrous guardians to the code, able to hold and use items and store + a single item within themselves. + - experiment: Dextrous guardians do low damage on punches, have medium damage resist, + and recalling or leashing will force them to drop any items in their hands. + Kor: + - tweak: Shuttle travel time has been shortened from 25 seconds to 6 seconds + Lzimann: + - tweak: Alt clicking a jumpsuit now removes the accessories(if there's any)! + Papa Bones: + - tweak: Security's lethal injections are actually lethal now. + Xhuis: + - rscadd: Nanotrasen electricians have introduced a software update to all licensed + pinpointers. The new pinpointers are more responsive and automatically switch + modes based on the current crisis. + - rscadd: It should be noted that some of these pinpointers have been reported as + missing from their distribution warehouse and are presumed to have been stolen. + This is likely nothing to worry about. + lordpidey: + - tweak: Infernal jaunt now has a cooldown, to prevent trying to jaunt while already + jaunting. This should have no practical changes. + - bugfix: Infernal jaunt no longer occasionally leaves you permanently on fire. + - bugfix: Pitchforks no longer burn devils and soul-sellers, as intended. +2016-07-15: + Cheridan: + - rscadd: Added an aesthetic new space ruin +2016-07-16: + Gun Hog and WJohnston: + - rscadd: Aliens (Xenos) now have the ability to sense the direction and rough distance + of their queen! + Iamgoofball: + - bugfix: Fixed the lag when opening the foodcrafting menu by splitting everything + up into categories. + Joan: + - rscadd: Cogscarabs(and other nonhuman mobs able to hold clockwork slabs) can now + check the stats of the clockwork cult by using a clockwork slab. They remain + unable to use slabs under normal conditions. + MrStonedOne: + - experiment: Added a system to detect when stickybans go rogue and revert all recent + matches. +2016-07-18: + CoreOverload: + - rscadd: Sterilizine now reduces probability of step failure if you apply it after + starting surgery. Useful while operating in less-than-perfect conditions. + - rscadd: Potent alcohol can be used as replacement for sterilizine. + Joan: + - experiment: The Vanguard scripture no longer prevents you from using slabs while + active, but you cannot reactivate it if it is currently active. + - tweak: It now only lasts 20 seconds, instead of 30. + - tweak: When Vanguard deactivates, it now stuns for half the time of all stuns + absorbed, instead of all of them. + - tweak: Invoking Sevtug is less potent at long ranges, and slightly more potent + if extremely close. + - experiment: Invoking Sevtug now requires 3 invokers instead of 1. + - rscadd: The Clockwork Slab now has action buttons for rapidly invoking Guvax and + Vanguard. + - tweak: Belligerent is now chanted more often. + - experiment: Taunting Tirade now weakens nearby nonservants, but is now only invoked + once every 6 seconds(1 second chant, 5 second flee time) and is only chanted + five times. + lordpidey: + - rscadd: Flyswatters are now included in beekeeping crates, they are great at killing + insects and flies of all sizes. +2016-07-19: + Joan: + - tweak: Cogscarabs can no longer pass mobs and have slightly less health. + - experiment: The Gateway to the Celestial Derelict can now take damage from bombs. + RemieRichards: + - rscadd: Added VR Sleepers that allow users to enter a virtual body in a virtual + world (Currently not mapped in ;_;) + Xhuis: + - rscadd: Added communication intercept texts for gamemodes that were missing them. + - tweak: Changed all intercept texts and improved grammar for a lot of key game + code. + - rscdel: The shuttle can now leave while a celestial gateway exists. + - rscadd: If the shuttle docks at Central Command while a celestial gateway exists, + Ratvar's servants will win a minor victory. His arrival will still award a major + victory. + - rscadd: The celestial gateway can now take damage from explosions. +2016-07-22: + Bawhoppen: + - rscadd: Titanium now spawns in mining again. + - rscadd: It has uses in R&D and robotics production. + - rscadd: All shuttle walls are now using a new proper smoothing path. Mappers please + make sure to use this path correctly in the future. (along with tiles) + Cheridan: + - rscadd: Added another space ruin. + Cruix: + - bugfix: Camera bugs can now show camera views. + - bugfix: The chameleon masks in the chameleon kit can once again have their voice + changers toggled. + Incoming5643: + - rscadd: You now have the ability to automatically "back out" of a round if you + miss your chance at all the jobs you have set to low or higher. This is found + on the toggle at the bottom of the jobs window + - rscadd: Due to a quirk of game mode code this option will fail to work if you've + been selected as an antag (what a tragedy!) In this situation, you'll be assigned + a random job. + Joan: + - bugfix: You can now throw items and mobs over chasms without causing them to drop. + - bugfix: You can now throw items over lava without burning them. Mobs will still + burn, however. + - experiment: Tinkerer's Caches now link to a nearby unlinked clockwork wall, and + will not generate components unless linked. As compensation, they will link + to nearby walls(and can generate components) in a larger area. + - wip: Guvax is now slightly slower when above 5 valid servants; 1 additional second + of invoke time for each one above 5, from 0.75 additional seconds, up to a maximum + of 20 seconds of invoke time, from 15 seconds. + - tweak: Sigils of Transgression now stun for about 7 seconds. + - experiment: Sigils of Submission/Accession now take 7 seconds to convert successfully, + and have an obvious message to the person on them that their mind is being invaded. + - tweak: Ocular Wardens do 17% less damage. + - tweak: Mania Motors cause less brain damage and hallucinations. + - rscadd: If you lack the components to recite a scripture, you will be informed + of how many components that scripture requires. + - experiment: Tinkerer's Caches now cost an additional one of each non-alloy component + to construct for every three existing Tinkerer's Caches, up to a maximum of + 5 of each non-alloy component. + - rscadd: Revenant scriptures now announce to all servants and ghosts when used + instead of having a visible message. + Lzimann: + - tweak: Blood packs are now back in surgery room. + MMMiracles: + - rscadd: A giant wad of paper has been seen hurling through the nearby sector of + SS13, officials deny existence of giant paper ball hurling through space because + 'thats really fucking stupid'. + MrStonedOne: + - bugfix: Fixes super darkness from lighting creating two darkness overlays on the + same turf but only changing the darkness of one of the overlays + PKPenguin321: + - rscadd: Added Canned Laughter for the clown. Hehehe + RemieRichards: + - tweak: Auto-generated ratvarian now follows all the rules of hand-written ratvarian, + but you probably won't notice. + Shadowlight213: + - tweak: Angels can now equip satchels + - rscadd: Players will now receive an achievement for killing their first megafauna + after this point. + - rscadd: Additionally, megafauna kills are now tracked on a hub page. Rack up those + kills for first place! + Xhuis: + - rscadd: Clockwork cultists may now have the "Escape" and "Silicon" objectives, + requiring a certain amount of servants to escape on the shuttle and all silicons + to be converted respectively. + - rscadd: Ocular wardens are now forced to target bibles rather than the people + holding them. +2016-07-28: + Cruix: + - bugfix: Fixed a bug where some objects in photos would not be displayed if they + were facing a certain direction. + - bugfix: Photograph descriptions will no longer claim that mobs with low max health + are hurt when they are not. + Incoming5643: + - rscadd: The previously underwhelming viscerator robot has been made a lot more + terrifying by the new ability to proactively target and dismember limbs. + Joan: + - tweak: The Tinkerer's Cache cost increase for having multiple Tinkerer's Caches + now happens every 5 caches, from every 3. + - experiment: If the invoker of Nzcrentr is knocked unconscious or killed, they + will gib instead of producing a lighting blast. + - tweak: Anima Fragments slow down for slightly less time when hit. + - tweak: Clockwork Marauders do 1 more damage on every attack. + - tweak: Wraith Spectacles are now less hard on the eyes, and can be used without + permanent vision impairment for about 50% longer; from 40~ seconds to about + 1 minute. + - tweak: Halves the Interdiction Lens' disrupt cost from 100 per disrupted object + to 50 per disrupted object. + - tweak: Clockwork Sigils will now be destroyed by any level of explosion, except + for Sigils of Transmission, which will gain a small amount of power if hit by + a light explosion instead of breaking. + - bugfix: Clockwork Structures will now properly take damage from explosions instead + of variably not taking damage or instantly being destroyed. + - rscadd: Ghosts can now click Spatial Gateways to teleport to the other gateway. + - bugfix: Spatial Gateways are now properly disrupted by devastating explosions(but + not heavy or light explosions) + - rscadd: Striking a Sigil with any damaging item as a non-servant will remove it. + Servants still need to be on harm intent with an empty hand to remove Sigils. + Kor: + - rscadd: The Staff of Storms, dropped by Legion, can now be used on station. + MMMiracles: + - rscadd: Adds jump boots, a mid/end-tier mining equipment that allows the user + to dash over 4-wide chasms. + ModernViolence: + - bugfix: Hulk now has default cooldown for melee attacks against dominator + MrStonedOne: + - tweak: Space wind (movement from pressure differentials (like a hole to space)) + has been improved. + - tweak: Space wind's rate of movement now scales with pressure differential amount. + - experiment: Actively moving (as in holding down a move key) reduces chance/rate + of getting moved by space wind. + - rscadd: 'Having a wall or dense anchored object to your left or right will lower + the chance/rate of getting moved by space wind for each direction (IE: a wall + on both sides of you will be a double reduction)' + - rscadd: Added Lazy airlock cycling. Bump opening an airlock with this system will + close its partner. This system has been added to most airlocks that go to space + on boxstation, as well as airlocks to secure areas like brig, bridge, engine. + - tweak: This can be overridden by click opening, having a shuttle docked, or setting + emergency mode on one of the doors. + PKPenguin321: + - bugfix: Laughter no longer makes you laugh if you're muted. + - rscadd: Laughter can now be brewed with banana juice and sugar. + Thunder12345: + - rscadd: An old rapier was found rusting in the back of a closet. We cleaned it + up, polished it, and assigned it to your captain as a ceremonial weapon only. + Warranty void if used in combat. + incoming5643: + - tweak: viscerator grenades are now more generous with viscerators spawned +2016-07-30: + astralenigma: + - bugfix: Admins can now turn people into red god. +2016-07-31: + Arctophylax: + - bugfix: Birdboat's atmospheric tanks now function normally again. + - bugfix: Birdboat's TEG is now orientated to match the pipe layout. + Bawhoppen: + - tweak: toolboxes fit in backpacks + Gun Hog: + - rscadd: In an effort to reduce the demoralizing effects that accompany the death + of a crew member, Nanotrasen has provided the prototype designs for the Sad + Trombone implant. It can be fabricated at your station's protolathe, if you + manage to secure the ever elusive Bananium ore. + Joan: + - rscadd: Megafauna will now seek and consume corpses of enemies to heal or otherwise. + - tweak: Toolboxes are slightly more robust. + - tweak: Vanguard now only stuns for 25% of absorbed stuns, from 50%. + Kor: + - rscadd: Hostile mobs will now attack turrets. + Robustin: + - rscdel: Amber ERT Commanders no longer have thermal goggles + lordpidey: + - rscadd: Added Devil agent gamemode, where multiple devils are each trying to buy + more souls than the next in line. + - rscadd: If you've already sold your soul, you can sell it again to a different + devil. You can even go back and forth for INFINITE POWER. +2016-08-01: + Bawhoppen: + - rscadd: Added crowns. Make them from gold. Cap gets a fancy one. + Fox McCloud: + - rscadd: Adds in generic uplink refund system that potentially allows for even + regular traitors to refund uplink items + Joan: + - rscadd: Soul Vessels can now be used on unconscious or dead humans to extract + their consciousness, much like a soulstone. + - tweak: Soul Vessels no longer automatically ping ghosts when created, though they + can still be used in-hand to ping ghosts. + - rscadd: Soul Vessels can now communicate over the Hierophant Network + - experiment: Xenobiology golems enslaved to someone will become convertable if + their enslaver is converted to the enslaving antag type; this applies to gang + and both cult types. + oranges: + - rscdel: Reverted toolboxes fitting in backpacks due to being incorrectly merged +2016-08-02: + CoreOverload: + - rscadd: Pockets in coats! +2016-08-05: + Arctophylax: + - bugfix: The Emergency Medical and Winter Wonderland Holodeck programs work once + again. + Cruix: + - bugfix: RCDs can no longer place multiple grilles on the same tile. + - bugfix: RCDs will no longer use all their ammo if you try to build a wall on the + same turf multiple times. + - tweak: RCDs will now inform their user if they do not have enough ammo to complete + an operation. + Incoming5643: + - rscadd: Parrots have been made more robust. + Joan: + - rscadd: Clockwork Constructs, including anima fragments, marauders, and reclaimers, + can now communicate over the Hierophant Network. + - rscadd: Plasma cutters(normal, advanced, and mech) now have double range in low + pressure areas, but slightly lower range in high pressure areas. + - rscadd: Vitality Matrices will consume dead non-servant mobs to gain a large amount + of Vitality. This doesn't work on mobs that did not have a mind at some point. + Lordpidey and PKPenguin321: + - rscadd: Recent studies have revealed that fly amanita can give you a huge trip. + Lzimann: + - tweak: Holy water no longers makes you confused. + ModernViolence: + - bugfix: 'Photocopier fixes: proper sprites for not empty copies; removing originals + now does not delete them' + PKPenguin321: + - rscadd: Chef, do your station a favor and make a home run baseball burger (TM) + Robustin: + - rscadd: The initial supply talisman can now be used to create runed metal, 5 per + use + - rscadd: The void torch is now available from the altar, use it to transport any + item instantly to any cultist! It appears alongside the veil shifter as part + of the "Veil Walker" set. + - rscadd: Cult floors no longer appear on mesons! + - tweak: Flagellant's Robes now increases damage taken by 50%, down from 100% + - tweak: Veil Shifter has 4 uses, up from 2 + - tweak: Shuttle curse now delays shuttle 3 minutes, up from 2.5 minutes + - tweak: Cult forges, archives, and airlocks have had their cost reduced by 1 runed + metal each + Shadowlight213: + - rscadd: You will now receive an achievement for winning a pulse rifle at the arcade. + TheCarlSaganExpress: + - rscadd: Added lighting effects to the welder. +2016-08-07: + Arctophylax: + - bugfix: You can unbuckle mobs from meat spikes by clicking on the spike once again. + Joan: + - tweak: Barrier runes will now block air while active. + - rscadd: Trying to use sleeping carp against the colossus will now anger it. + frtbngll: + - bugfix: Fixed Paper Wizard summoning only 9 minions in its lifespan by making + the dead stickman decrease it's summoned_minions variable + lordpidey: + - bugfix: Centcom has received reports of cyborgs electrocuting themselves when + working on the power grid, and we have decided to stop storing important electronics + on the wirecutter's blade. +2016-08-08: + Ergovisavi: + - rscadd: Added bonfires to botany. Requires five tower cap logs to create, and + mobs can be buckled to them if an iron rod is added to the bonfire and the mob + is restrained. + Joan: + - rscadd: Added the clockcult "Global Records" alert, which clock cultists can mouse + over to check a variety of information on the clockcult's status, including + living servants, number of caches, CV, tinkerer's daemons, if there's an unconverted + AI, what clockwork generals can be invoked, and what scripture is unlocked. + Shadowlight213: + - rscadd: Ghosts can now see human player's huds when using the OOC -> Observe verb + WJohnston, Gun Hog: + - tweak: Xenos are now considered female. + - tweak: Hunter pounce are now always blocked by shields, and may be blocked more + often by other protective items. + - tweak: Alien Queen is now somewhat faster. + - tweak: Adjusted larva growth sprites. + - tweak: Removed 20% facehugger failure chance for masks. + - tweak: Disarm now always forces a person to drop an item in the active hand, and + if a person's hand is empty/undroppable, Disarm will always result in a tackle. + - tweak: Cyborgs disarmed by a Xeno will first disable their selected module, and + if there is none selected, the cyborg will be pushed back and stunned. + - tweak: Tail Sweep now has a slightly longer stun. +2016-08-10: + Cruix: + - rscadd: Sentient minebots can now toggle meson vision, a flashlight, their mode, + and dump their stored ore. + - bugfix: Sentient minebots can now be repaired if they were made sentient while + the AI was active. + - bugfix: Healing minebots will no longer switch them to attack mode. + - tweak: Sentient minebots can now shoot at humans. + - bugfix: The cooldown on wizard lightning will no longer break if you ethereal + jaunt or RISE! after the initial cast. + Kor: + - rscadd: You can now detonate drones with the RD console + LanCartwright: + - rscadd: Acute respiratory distress syndrom symptom. + - rscadd: Toxic metabolism. + - rscadd: Alkali perspiration + - rscadd: Autophagocytosis Necrosis + - rscadd: Apoptoxin filter + - rscadd: 3 different lategame/Non-roundstart virus reagents + - rscadd: 4 different lategame/Non-roundstart virus recipes + MrStonedOne: + - tweak: Tweaked space wind, it should now only trigger at higher pressure differences, + but be quicker to become aggressive as the pressure difference gets higher. + This should alleviate issues where small differences was still moving a lot + of things. + - tweak: Paper still moves with any pressure difference. + PKPenguin321: + - rscadd: There's now an achievement for managing to examine a meteor as a living + mob! + RemieRichards: + - rscadd: 'Added a new PDA button/app: Drone Phone!' +2016-08-14: + Cheridan: + - tweak: Greatly reduced amount of Hydroponics yield multipliers + - tweak: Somewhat reduced gaia'd tray sustainability. + - tweak: Mutagen will no longer potentially cause plant instadeath based on RNG. + Ergovisavi: + - tweak: Watchers no longer randomly fire beams at you when damaged, and no longer + beam you at point blank. + Gun Hog: + - tweak: The AI's Crew Manifest button now uses the updated styling. + Joan: + - rscadd: Sigils of Transgression now glow brightly when stunning a target. + - rscadd: The Global Records alert now shows the location and countdown time of + the Gateway to the Celestial Derelict. + - tweak: Clockcult tooltips now all have the clockcult tooltip style. + - rscdel: You can no longer become a Reclaimer when clicking on Ratvar. You can + still become a Cogscarab, however. + - bugfix: You can no longer invoke Vanguard while under its effects. + - bugfix: Servants of Ratvar should now always get an announcement when scripture + states change. + - tweak: Function Call can be used to summon a Ratvarian Spear once every 3 minutes, + from 5, but the spear summoned will now only last 3 minutes. + - rscadd: Belligerent now does minor damage to the legs on each invocation, up to + a maximum of 30 damage per recital. + - tweak: Ratvarian Spears will now stun any mob they're thrown at instead of just + enemy cultists and silicons, though the stun is still longer on enemy cultists + and silicons. + Jordie0608: + - rscdel: Removed clicking clown mask to morph it's shape, use action button instead. + Kor: + - rscadd: Added support for projectiles which can dismember + - rscadd: Added a new wizard sword, the spellblade, which fires dismembering projectiles. + Sprites from Lexorion. + - rscadd: Plasmacutter blasts can now take limbs off, but they still do pitiful + damage in a pressurized environment. + - rscadd: Humans and drones now have a UI button that allows them to create new + areas, in the same manner as blueprints. Unlike blueprints, this button does + not allow you to edit existing areas. + - rscadd: You can now use mineral doors (or any other object that blocks atmos) + to complete rooms with blueprints + - rscadd: Players created by sentience potions, mining drone upgrades, or Guardian/Holoparsite + summoners will now automatically join the users antagonist team, if any. + - rscadd: Mobs created in this manner will no longer be convertable/deconvertable + unless their creator is first converted/deconverted. + - rscadd: Cayenne will now officially become an operative when given a sentience + potion. + LanCartwright: + - bugfix: Fixes the recipes not working. + - tweak: Changes Stable uranium virus food recipe from Plasma virus food to just + plasma. + RemieRichards: + - bugfix: You can no longer use the incorrect limb type during augmentation + - bugfix: You can no longer use the incorrect limb type during prosthetic replacement + Shadowlight213: + - rscadd: Security has two new weapons in their arsenal. The security temperature + gun, and the DRAGnet capture and recovery system. + optional name here: + - bugfix: The syndicate uplink ui has been refactored to majorly reduce lag +2016-08-15: + Joan: + - rscadd: The Ark of the Clockwork Justicar can now be constructed even if Ratvar's + rise is not the objective. + - experiment: Accordingly, its behavior is different; instead of summoning Ratvar, + it will convert a massive amount of the station, and should effectively instantly + complete the clockwork cult's objectives. + MrStonedOne: + - tweak: Tweaked the lag stop numbers to hopefully reduce lag during 80+ population + - tweak: Fixed the blackbox not blackboxing. + OSCAR MIKE: + - rscadd: CONTACT ON THE LEFT SIDE! +2016-08-16: + MrStonedOne: + - rscadd: Automated the granting of profiler access to admins + oranges: + - rscadd: Nanotrasen is an all right kind of company +2016-08-17: + Basilman: + - rscadd: Added an admin-spawnable only "Cosmohonk" hardsuit that has the same protection + values of an engineering hardsuit. Comes with built-in lights and requires clown + roundstart role to be equipped. + Ergovisavi: + - rscadd: Adds the "Proto-Kinetic Crusher", a new melee mining weapon. Available + at a mining vendor near you! + Gun Hog: + - tweak: Nanotrasen has improved the coolant system in the stations automated robots. + They will no longer violently explode in hot rooms. + Joan: + - rscadd: Once the blob alert message is sent in the blob game mode, all mobs get + to see how many tiles the blob has until it wins, via the Status tab. + - rscdel: Removed/merged a bunch of blob chems, you probably don't care about the + specifics. + - tweak: The remaining blob chems should, overall, be more powerful. + - tweak: Shield blobs soak brute damage less well. + - tweak: Flashbangs do higher damage to blobs up close, but their damage falls off + faster. + - experiment: Shield blobs now cost 15 resources to make instead of 10. Node blobs + now cost 50 resources to make instead of 60. + - experiment: Expanding/attacking now costs 4 resources instead of 5, and blobs + can now ATTACK DIAGONALLY. Diagonal attacks are weaker than normal attacks, + especially against cyborgs(which may be entirely immune, depending), and they + remain unable to expand diagonally. + - rscadd: Shield blobs no longer block atmos while under half health. Shield blobs + are still immune to fire, even if they can't block atmos. + - tweak: Blobs should block explosions less well. + - rscadd: Blob cores and nodes are no longer immune to fire and no longer block + atmos. + - rscadd: Blobs can only auto-expand one tile at a time per expanding thing, and + should be easier to beat back in general. + - tweak: Blobbernauts now attack faster. + - tweak: Blob Overminds attack mobs slower but can attack non-mobs much faster. + - rscadd: Blob Overminds start with some amount of resources; in the gamemode, it's + 80 divided by the number of overminds, in the event, it's 20 plus the number + of active players, and otherwise, it's 60. + - bugfix: You can no longer move blob cores into space, onto the mining shuttle, + white ship, gulag shuttle, or solars. + - bugfix: Blob rounds might be less laggy, if they were laggy? + - tweak: Blobs don't heal as fast, excluding the core. + - experiment: Blobs are marginally less destructive to their environment. + MrStonedOne: + - rscdel: The server will no longer wait until the next tick to process movement + key presses. Movements should now be ~25-50ms more responsive. + Shadowlight213: + - rscadd: Adds modular computers +2016-08-21: + Ergovisavi: + - tweak: Consolidates the fulton packs into a single item and makes them more user + friendly + Google Play Store: + - spellcheck: Minor Text Fixes. + Incoming5643: + - rscadd: Smuggler satchels left behind hidden on the station can now reappear in + a later round. + - experiment: There's absolutely no way of knowing when exactly it will reappear + however... + - rscadd: Only one item in the satchel will remain when the satchel reappears. + - rscadd: Items are saved in their initial forms, so saving things like chemical + grenades will only disappoint you. + - rscadd: The item pool is map specific and needs to be a certain size before satchels + can start reappearing, so get to hiding that loot! + - rscadd: The staff of change has been expanded to turn you into even more things + that don't have hands. + Jalleo: + - bugfix: Gulag Teleporter of two issues any more please report them. + Jordie0608: + - rscadd: Advanced Energy Guns once again have a chance to irradiate you if EMPed. + Kor: + - rscadd: Kinetic Accelerators are now modular. You can find mod kits in the mining + vendor and in RnD. + - bugfix: Chaplain's dormant spellblade is no longer invisible. + Papa Bones: + - rscadd: A new, scandalous outfit is now available as contraband from the clothesmate + vendor, check it out! Fulfill your deep, dark fantasies. + Shadowlight213: + - tweak: Service and cargo have lost roundstart tablets and engineering has gained + them + - tweak: you can now charge battery modules in cell chargers. Use a screwdriver + on a computer to remove them. As a note, tablets and laptops can be charged + directly by placing them in a security charger. + WJohnston: + - rscadd: Metastation and Boxstation now boast auxillary mining construction rooms + in arrivals. These allow you to build a base and then launch it to wherever + you want on lavaland. + Wjohnston, Gun Hog: + - rscadd: Aliens with Neurotoxic Spit readied will now have drooling animations. + - rscadd: Hunters may now safely leap over lava. + - tweak: Hulk punches no longer stun Xenos. + - tweak: Alien evolve and promotion buttons updated to current Xeno sprites + - bugfix: Handcuff sprites for Xenos now show properly. +2016-08-22: + Bawhoppen: + - rscdel: Stock computers have been temporarily removed due to imbalances. + Ergovisavi: + - bugfix: Bubblegum's charge indicator should be significantly more accurate now. + ExcessiveUseOfCobblestone: + - rscdel: Reverts getting partial credit for discovered seeds. + - tweak: 'Tweaks Money Tree Potency Values [For instance: 1000 Space Cash requires + 98-100 Potency]' + Lzimann & Lexorion: + - rscadd: Adds a bow to the game, currently not craftable + Shadowlight213: + - bugfix: The efficiency AI sat SMES will now charge the APCs instead of itself. + XDTM: + - rscdel: Removed the Longevity symptom. + - rscadd: Added Viral Aggressive Metabolism, which will make viruses act quickly + but decay over time. + - rscadd: Cloning can now give bad mutations if unupgraded! + - rscadd: Cloning can, however, give you good ones if upgraded! +2016-08-24: + Bones: + - rscadd: The detective's closet now contains a seclite, get sleuthing! + Cargo Intelligence Agency: + - rscdel: You don't get to bring traitor items. + Ergovisavi: + - rscadd: Adds "Sacred Flame", a spell that makes everyone around you more flammable, + and lights yourself on fire. Share the wealth. Of fire. + - tweak: Replaces the fireball spellbook as a possible reward from a Drake chest + with a book of sacred flame. + Gun Hog: + - rscadd: The Aux mining base can now call the mining shuttle once landed! The mining + shuttle beacon that comes with the base must be deployed to enable this functionality. + - tweak: Multiple landing zones may now be set for the mining base. + - tweak: The coordinates of each landing zone is shown in the list. + - rscadd: Miners now each get a remote in their starting lockers. tweak The Aux + mining base now requires lighting while on station. + - tweak: The Aux Mining Base now has a GPS signal. + - tweak: The Aux Mining Base now has an alarm for when it is about to drop. + Incoming5643: + - rscadd: 'A slight change to the secret satchel system described below: If a satchel + cannot be spawned due to there not being enough hidden satchels to choose from, + a free empty satchel will spawn hidden SOMEWHERE on the station. Dig + it up and bury it with something interesting!' + Joan: + - rscadd: Using a resonator on an existing resonator field will immediately detonate + that field. Normal resonators will reduce the damage dealt to 80% of normal, + while upgraded resonators will not reduce it at all. + - rscadd: Adds a KA mod that does damage in an AoE, found only in necropolis chests. + - rscadd: You can now install any KA mods into a mining cyborg, though its mod capacity + is slightly lower. + - tweak: Mining cyborgs now have a crowbar to remove mods from their KA. + - tweak: Kinetic Accelerators now have a larger mod capacity, though most mods can + still only be installed the same amount of times as they can currently. + - tweak: You can now hit modkits with Kinetic Accelerators to install that modkit + into the accelerator. Mining cyborgs are unable to do so. + - rscadd: Added white and adjustably-coloured tracer round mods to the mining equipment + vendor, so you can see where your projectile is going(and look cool). + - rscadd: Added the super and hyper chassis mods to the mining equipment vendor, + so you can use excess mod space to have a cool-looking KA. + MrStonedOne: + - rscdel: Removes check on lights preventing you from turning them on while in a + locker + PKPenguin321: + - rscadd: Xeno queens now have an action button that makes them appear to themselves + as the old, small queen sprite. Now they should be able to interact with things + that are above them more easily. + Shadowlight213: + - tweak: Reviver and nutriment implants are far easier to get and have lower tech + origins. + - rscdel: Centcom has cut back on their cat carrier budget and will now only be + able to bring kittens along with runtime. + - rscadd: A new event has been added. The automated grid check. All apcs in non + critical areas will be shut off for some time, but can be manually rebooted + via interaction. + Yackemflam: + - tweak: Boxes are worth >26 tc at LEAST +2016-08-28: + CoreOverload: + - tweak: You can now use sheets from any hand, not just the active one. + Iamgoofball: + - tweak: Station and Character names are now allowed to be longer. + - rscdel: Gender Reassignment surgery has been removed. + Incoming5643: + - experiment: 'Due to a bad case of "being terrible" the save system for secret + satchels has been reworked. All saves are now unified in a single data file: + /data/npc_saves/SecretSatchels' + - rscdel: 'Old savefiles such as: /data/npc_saves/SecretSatchels_Box Station can + now be safely removed.' + - rscadd: A new slime reaction has been found for pink slimes using blood. The potion + produced from this reaction can be used to change the gender of living things. + Decently useful for animal husbandry, but otherwise mostly just for pranks/"""roleplay"""/enforcing + a brutal regime composed entirely of female slime people. + Joan: + - bugfix: Bumping the AI on help intent will no longer cause it and you to swap + positions, even if it is unanchored. If unanchored, it will properly push the + AI around. + - rscadd: The staff of lava can now turn lava back into basalt. + - bugfix: Placing a singularity or energy ball generator directly in front of an + active particle accelerator may be a bad idea. + Kor: + - rscadd: Added Battlemage armour to the spellbook. The armour is heavily shielded, + but will not recharge once the shields are depleted. + - rscadd: Added armour runes to the spellbook, which can grant additional charges + to the Battlemage armour. + MrStonedOne: + - rscadd: The game window will now flash in the taskbar on incoming admin pm, and + to all admins when an admin help comes in. + PKPenguin321: + - rscadd: The tesla is now much more dangerous, and can cause electronics to explode + violently. + - rscadd: It now hurts to get thrown into another person. + Shadowlight213: + - tweak: The radiation storm random event will automatically enable and disable + emergency maint. + - rscadd: The radiation storm random event is now a weather type that affects the + station. + - bugfix: The security temperature gun now has a firing pin making it 0.0000001% + more useful! + - rscadd: Added config option to use byond account creation age for job limits. + WJohnston: + - imageadd: Lavaland lava probably sorta looks better I guess. + Yackemflam: + - rscadd: Sniper kit have been given as a syndicate bundle set. Be warned though, + they are not as equipped as the nuclear agent kits. + kilkun: + - rscadd: Adds a shielded deathsquad hardsuit. it has four charges and recharges + after 15 seconds of not being shot (compared to the syndicate 3 charges and + 20 second recharge rate) + - tweak: All death commandos now spawn with this new hardsuit. The previous hardsuit + was not removed. + pubby: + - rscadd: Mining scanner module to standard borgs + - rscdel: Sheet snatcher module from standard borgs + xxalpha: + - rscadd: Cigarette packs, donut boxes, egg boxes can now be closed and opened with + Ctrl+Click. + - rscadd: Lighters are now represented in cigarette packs with a sprite of their + own. + - rscadd: You can now remove a lighter from a cigarette pack quickly with Alt+Click. + - bugfix: Reduced the amount of cigars that cigar cases can hold to 5 because the + cigar case sprite doesn't support more than that. +2016-08-29: + Cruix: + - rscadd: Space floppy-disk technology has advanced to the point that multiple technologies + or designs can be stored on a single disk. + Joan: + - rscadd: Lava bubbling up from basalt turfs now glows if in sufficient concentration. + - rscadd: Necropolis tendrils now glow. + - rscadd: Lava rivers now have riverbanks, and should overall look much nicer. + Shadowlight213: + - bugfix: The revenant ectoplasm sprite is no longer invisible. + Xhuis: + - rscadd: Highlander has been revamped. Now you can butcher your coworkers in cold + blood like never before! +2016-08-30: + oranges: + - tweak: The ed209 can now only fire as fast as the portaturrets +2016-08-31: + Iamgoofball: + - rscadd: Adds a new experimental gas to the game. Check it out! + Joan: + - rscadd: Vanguard now has a tooltip showing the amount of stuns you've absorbed + and will be affected by. + MMMiracles: + - bugfix: Xenomorphs can now actually damage barricades. + Shadowlight213: + - bugfix: Fixed runtime preventing access locked programs from being downloaded + XDTM: + - rscadd: Metal slimes now spawn a few sheets of glass when injected with water. + xxalpha: + - tweak: Opening and closing of donut boxes, etc. is now done with clicking the + object with itself. + yackemflam: + - rscadd: The standard rounds now blow off limbs. Happy hunting! +2016-09-01: + Cruix: + - bugfix: fortune cookies will now drop their fortunes when they are eaten. + Iamgoofball: + - tweak: NULL Crate in cargo was added again because people are fucking idiots so + if we're going to have this stupid fucking crate might as well make it not fucking + garbo + Kor: + - rscadd: Watertanks will now explode when shot. + Lzimann: + - tweak: You can now open all access doors while restrained. + Shadowlight213: + - tweak: Rad storms are more obvious + - bugfix: Pizza bombs will now delete after exploding. + phil235: + - tweak: Putting packagewrap or hand labeler in a backpack is now done by clicking + and dragging. + - bugfix: You can now wrap backpacks and other storage items with packagewrap. +2016-09-02: + A-t48: + - bugfix: Fixed cyborgs being able to use Power Warning emote when broken. + Iamgoofball: + - experiment: Freon has been reworked completely. + - rscadd: Water Vapor has been added to the Janitor's Closet. + RemieRichards: + - bugfix: Cutting bedsheets with a sharp object/wirecutters no longer puts the resulting + cloth INSIDE OF YOU if you're holding it, what a bug. + bgobandit: + - tweak: You can hide small items in urinals now. Use a screwdriver to screw open + the drain enclosure. + - rscadd: Every space urinal comes complete with space urinal cake. Do not eat. +2016-09-04: + A-t48: + - bugfix: Radiation storms no longer spam "Your armor softened the blow." + - bugfix: Radiation always gives a message that you are being irradiated, regardless + of armor level (only an issue if you stripped off all clothing) + - bugfix: Radiation now displays a message appropriate for all mob types (no longer + references clothes). + Gun Hog: + - rscadd: Ghosts may now read an AI or Cyborg's laws by examining them. + Joan: + - rscadd: The talisman of construction now has 25 uses, each of which can convert + a sheet of plasteel to a sheet of runed metal. It can still convert metal into + construct shells, and requires no specific amount of uses to do so. + - rscadd: Added the 'Drain Life' rune to the runes cultists can make. It will drain + life from all creatures on the rune, healing the invoker. + - imageadd: The 'Astral Communion' rune has a new sprite, made by WJohnston. + - rscdel: You can no longer use telekinesis to hit people with items they're holding, + items inside items they're holding, items embedded in them, items actually implanted + in them, or items they're wearing. + MMMiracles: + - rscadd: A set of combat gear for bears has been added, see your local russian + for more information. + XDTM: + - tweak: Nanotrasen has now stocked the DNA Manipulators with potassium iodide instead + of epinephrine as rejuvenators. +2016-09-07: + A-t48: + - bugfix: you can now scrub freon and water vapor + - bugfix: you can now label canisters as freon and water vapor + AnturK: + - rscadd: Watch out for special instructions from Centcom in the intercept report. + Cheridan: + - tweak: Brain damage no longer causes machines to be inoperable. + Ergovisavi: + - bugfix: Stops ash drakes from swooping across zlevels + Impisi: + - tweak: Increased chances of Modular Receiver drop in Maintenance + Incoming5643: + - rscdel: Wizards can no longer purchase the Cursed Heart from their spellbook. + Joan: + - experiment: The lava staff now has a short delay before creating lava, with a + visible indicator. + - tweak: The lava staff's cooldown is now somewhat shorter, and turning lava back + into basalt has a much shorter cooldown and no delay. + Lzimann: + - tweak: Stunprods no longer fit in your backpack, they go on your back now. + MrStonedOne: + - bugfix: Fixed lava sometimes doing massive amounts of damage. + - tweak: AFK players will no longer default to continue playing during restart votes. + XDTM: + - bugfix: Cloners now preserve your genetic mutations. + pubby: + - tweak: Changed military belt TC cost from 3 -> 1 + - tweak: Update ingredient boxes to have more useful ingredients +2016-09-08: + Jordie0608: + - rscadd: Notes can now be tagged as secret to be hidden from player viewed notes. + Lzimann: + - tweak: Legion implants now have a full heal when implanted instead of passive + heal + spawn tentacles. The healing also goes off when you enter crit. + Yackemflam: + - rscadd: You can now buy a box for a chance to mess with the stations meta for + ops. +2016-09-09: + Ergovisavi: + - rscadd: Adds new loot for the colossus, the "Anomalous Crystal" + - tweak: Enabled colossus spawning again + Joan, Ausops: + - rscadd: Added some very fancy tables, constructed by adding carpet tiles to a + standard table frame. + MrStonedOne: + - experiment: Blessed our beloved code with dark magic. + Shadowlight213: + - tweak: Radiation storm direct tox loss removed + - tweak: Radiation storms now cause a radiation alert to appear for the duration +2016-09-12: + Joan: + - rscadd: Cult structures can once again be constructed with runed metal. + - experiment: Cult structures can now take damage and be destroyed. Artificers can + repair them if they're damaged. + - tweak: The Recollection function of the clockwork slab is much more useful and + easier to parse. + - wip: Tweaked the Recital menus for scripture so the scripture are all in the proper + order. This might fuck you up if you were used to the incorrect order, but you'll + get used to it. + Nanotrasen Anti-Cheese Committee: + - bugfix: A glitch in the hydroponics tray firmware allowed it to retain plant growth + even after the plant was removed, resulting in the next planted seed being grown + instantaneously. This is no longer possible. + PKPenguin321: + - bugfix: Tesla shocks from grilles will no longer do thousands and thousands of + damage. They now properly deal burn damage that is equal to the current power + in the powernet divided by 5000. + Papa Bones: + - tweak: You can now rename the captain's sabre by using a pen on it. + RemieRichards: + - rscadd: Added the functionality for mobs to have multiple hands, this might have + broken some things, so please report any weirdness + Shadowlight213: + - rscdel: The surplus crate and random item will now only contain items allowed + by the gamemode + - rscdel: removes sleeping carp scroll from surplus crates + - experiment: Minimaps will now try to load from a cache or backup file if minimap + generation is disabled. + TheCarlSaganExpress: + - rscadd: Crayons, lipstick, cigarettes, and penlights can now be inserted into + PDAs. + phil235: + - rscadd: Monkeys can be dismembered. + - rscadd: Humans, monkeys and aliens can drop limbs when they are gibbed. + - rscadd: Roboticists can remove flashes, wires and power cells that they inserted + in robot head or torso by using a crowbar on it. + - rscadd: visual wounds appear on a monkey's bodyparts when injured, exactly like + humans. + - rscadd: Using a health analyzer on a monkey or alien shows the injuries to each + bodypart. + - rscadd: Monkeys can become husks. + - bugfix: Human-monkey transformations now respect missing limbs. No more limb regrowth + by becoming a monkey. + - bugfix: Changeling's regenerate ability also work while in monkey form. + - bugfix: Alien larva has its own gib and dust animation. + - bugfix: A bodypart that looks wounded still looks bloody when dismembered. + - bugfix: Amputation surgery now works on robotic limbs, and monkeys. +2016-09-14: + Ergovisavi: + - bugfix: Fixes lockers, bodybags, etc, giving you ash storm / radiation storm protection + Erwgd: + - rscadd: Upgraded sleepers can now inject inacusiate to treat ear damage. + Joan: + - rscadd: Added brass, producible by proselytizing rods, metal, or plasteel, or + by using Replicant Alloy in-hand, and usable to construct a variety of cult-y + brass objects. + - tweak: Objects constructable with brass include; wall gears, pinion airlocks, + brass windoors, brass windows, brass table frames and tables, and brass floor + tiles. + - rscadd: Cogscarabs can convert brass sheets into liquified alloy with their proselytizer. + - tweak: You can use brass sheets on wall gears to produce clockwork walls, or, + if the gear is unanchored, false clockwork walls. + - bugfix: Fixed a bug preventing you from converting grilles into ratvar grilles. + - experiment: Please note that conservation of mass exists. + Sligneris: + - tweak: Captain's space armor has been readapted with modern hardsuit technology. + oranges: + - tweak: Examine code for dismembered humans now has better easter eggs +2016-09-17: + BoxcarRacer41: + - rscadd: Added a new food, bacon. Bacon is made by processing raw meat cutlets. + - rscadd: Added a new burger recipe, the Bacon Burger. It is made with one bun, + one cheese wedge and three pieces of cooked bacon. + Ergovisavi: + - rscadd: Added a nightvision toggle to Shadowpeople + - tweak: Made several anomalous crystal variants more easily identified/easier to + see the effects thereof, and removed the "magic" activation possibility (replaced + with the "bomb" flag) + Gun Hog: + - tweak: Nanotrasen Robotics Division is proud to announce slightly less clunky + leg servo designs relating to the "Ripley" APLU and "Firefighter" exosuits. + Tests show increased mobility in both high and low pressure environments. The + previous designer has been fired for incompetence. + Improves tablets design: + - imageadd: Brings the tablet icons into the holy light of having depth + Joan: + - rscadd: Megafauna will now use ranged attacks even if they don't have direct vision + on their target. + - rscadd: Volt Void and Interdiction Lenses will now drain mech cells of energy. + - tweak: Ocular Wardens do slightly more damage to mechs. + - experiment: Replicant, Soul Vessel, Cogscarab, and Anima Fragment now take an + additional second to recite. + - tweak: Anima Fragments do slightly less damage in melee. + - tweak: Mending Motors and Clockwork Obelisks have slightly less health. + - tweak: Invoking Nezbere now requires 3 invokers. + - rscdel: Clockwork armor no longer has 5% energy resistance. + - bugfix: You can no longer construct clockwork structures on space turfs. + Papa Bones: + - tweak: BZ gas is no longer available on Box and Metastation layouts. + phil235: + - tweak: You no longer have to click a megaphone to use it, you simply keep it in + your active hand and talk normally. + - rscadd: Added new things + - imageadd: added some icons and images +2016-09-20: + Ergovisavi: + - bugfix: fixed "friendly" xenobio mobs and mining drones attacking station drones + Joan: + - rscadd: Miners can now buy KA AoE damage mods from the mining vendor for 2000 + points per mod. + - rscadd: 'Combined the Convert and Sacrifice runes into one rune. It''ll convert + targets that are alive and eligible, and attempt to sacrifice them otherwise. + The only changes to mechanics are that: Converting someone will heal them of + all brute and burn damage they had, and sacrificing anything will always produce + a soulstone(but will still only sometimes fill it)' + - tweak: You can no longer teleport to Teleport runes that have dense objects on + top of them. + - experiment: Wall runes will now activate other nearby wall runes when activated, + but will automatically disable after a minute and a half of continuous activity + and become unusable for 5 seconds. + - experiment: The Blood Boil rune no longer does all of its damage instantly or + stuns, but if you remain in range for the full duration you will be sent deep + into critical. + - experiment: Bubblegum has been seen reaching through blood. Try not to get hit. + - experiment: The Raise Dead rune no longer requires a noncultist corpse to revive + a cultist; instead, it will draw from the pool of all people sacrificed to power + the rune. + Mekhi: + - rscadd: Nanotrasen has been experimenting on cybernetics for a while, and rumors + are they have a few combat prototypes available... + - experiment: 'New arm implants: Energy-blade projector, implanted medical beamgun, + stun-arm implant (Like the borg version), flash implant that is automatically-regenerating + and doubles as a powerful flashlight. There is also one with all four items + in one. Also, a surgery toolkit implant. Adminspawn only for the moment.' + MrStonedOne: + - bugfix: Fixed space/nograv movement not triggering when atoms moved twice quickly + in space/nograv + Nanotrasen Stress Relief Board: + - rscadd: Latecomers to highlander can now join in on the fun. + - rscadd: The crew are encouraged to less pacifistic during highlander. Failing + to shed blood will result in your soul being devoured. Have a nice day. + Nicho1010: + - bugfix: Fixed lattices appearing after exploding lava + Screemonster: + - tweak: Abandoned crates no longer accept impossible guesses. + - tweak: Lets players know that all the digits in the code must be unique. + - tweak: Reads the last guess back on the multitool along with the correct/incorrect + guess readout. + - bugfix: multitool output on crates no longer returns nonsense values. + XDTM: + - rscadd: Positive viruses are now recognized by medical HUDs with a special icon. + - tweak: fully_heal no longer removes nonharmful viruses. This affects legion souls, + staffs of healing, and changeling's revive. + - rscadd: Canisters of any type of gas are now orderable in cargo. Dangerous experimental + gases will require Research Director approval. + Yackemflam: + - rscadd: The syndicate has learned on how to give their agents a true syndicate + ninja experience. + chickenboy10: + - rscadd: Added a Experimental Limb Grower to the medbay department, now medical + stuff can grow synthetic limbs using Synthflesh to help crew that suffer any + work related accidents. There may also be a limb that can be grown with a special + card... + feemjmeem: + - tweak: You can now disassemble meatspike frames with a welding tool. + phil235: + - experiment: 'adds a talk button next to the crafting button. Clicking it makes + a "wheel" appear around you with short predetermined messages that you click + to say them. This lets you say common responses without having to type in the + chat bar. Current messages available are: "Hi", "Bye", "Thanks", "Come", "Help", + "Stop", "Get out", "Yes", and "No". The talk button can be activated with the + hotkey "H" or "CTRL+H"' + - rscadd: Wearing colored glasses colors your vision. This option can be enabled/disabled + by alt-clicking any glasses with such feature. +2016-09-21: + Cyberboss: + - bugfix: The food processor's sprite's maintenance panel is no longer open while + closed and vice/versa + - tweak: Tesla arcs no longer lose power when passing through a coil that isn't + connected to a grid + MrStonedOne: + - bugfix: Fixes minimap generation crashes by making parts of it less precise +2016-09-23: + Cyberboss: + - rscadd: Wire layouts of NanoTransen devices for the round can now be found in + the Station Blueprints + Incoming5643 + WJohnston: + - imageadd: Lizard sprites have received an overhaul, sprites courtesy of WJohnston! + - rscdel: While there are some new bits, a few old bits have gone by the wayside, + if your lizard has been affected by this the specific feature will be randomized + until you pick a new setting. + - rscadd: Lizards can now choose to have digitigrade legs (those weird backwards + bending ones). Keep in mind that they can only be properly seen in rather short + pants. They also preclude the use of shoes. By default no lizard will have these + legs, you have to opt in. + - rscadd: All ash walker lizards however are forced to have these legs. + - experiment: There is absolutely no tactical benefits to using digitigrade legs, + you are only crippling yourself if you use them. + Papa Bones: + - tweak: You can now quick-draw the officer's sabre from its sheath by alt-clicking + it. + XDTM: + - bugfix: Holy Water no longer leaves you stuttering for years. +2016-09-24: + Cheridan: + - tweak: Nerfed Critical Hits + MrStonedOne: + - tweak: Orbits now use a subsystem. + - tweak: Orbits now bind to object's moving to allow for quicker updates, subsystem + fallback for when that doesn't work (for things inside of things or things that + move without announcing it) + XDTM: + - rscdel: Viruses start with 0 in every stat instead of 1. + - bugfix: Atomic Bomb, Pan-Galactic Gargle Blaster, Neurotoxin and Hippie's Delight + are now proper alcoholic drinks, and as such can disinfect, ignite, and be purged + by antihol. + optional name here: + - tweak: Changes cursed heart description to something slightly more clear. + - bugfix: Fixes a capitalization issue +2016-09-26: + Cuboos: + - rscadd: Added E-cigarettes as contraband to cigarettes vending machines. They + take reagents instead of dried plants and also hold more than cigarettes or + pipes. You can modify them to puff out clouds of reagents or emag them to fill + a whole room with reagent vapor. + - rscadd: Added a new shirt to the clothing vendor relating to the newly added vapes. + Joan: + - tweak: Blobs will generally require fewer blobs to win during the blob mode, which + should hopefully make the mode end faster at lower overmind amounts. + Razharas: + - rscadd: '"Kudzu now keeps the mutations it had before and thus can be properly + cultivated to be whatever you want"' + TheCarlSaganExpress: + - rscadd: You may now insert crayons, lipstick, penlights, or cigarettes in your + PDA. + - bugfix: Removing cartridges from the PDA will no longer cause them to automatically + fall to the floor. + oranges: + - rscadd: It looks like a pizza delivery from an un-named station got misplaced +2016-09-27: + Cobby: + - tweak: Nanotrasen has buffed the electronic safety devices found in Secure Briefcases + and Wallsafes, making them... well... more secure. In Particular, we added more + wires that do absolutely nothing but hinder the use of the multitool, along + with removing the ID slot only used by syndicates to emag the safe. + Incoming5643: + - rscadd: The secret satchels system has been updated to hide more smuggler's satchels + hidden randomly under the station + - experiment: In case you forgot about the secret satchel system, basically if you + take a smuggler's satchel (a traitor item also occasionally found under a random + tile in the station [USE T-RAYS]), stow away an item in it, and bury it under + the floor tiles that item can reappear in a random later round! + MrStonedOne: + - tweak: Custom Round end sounds selected by admins will be preloaded to all clients + before actually rebooting the world + Shadowlight213: + - bugfix: Fixes broken icon states when replacing warning floor tile + Supermichael777: + - tweak: Cat men have finally achieved equal discrimination. + TrustyGun+Pubby: + - imageadd: Lawyers now have unique speech bubbles. + XDTM: + - tweak: Using plasma on dark blue slimes will now spawn freon instead of arbitrarily + freezing mobs. + uraniummeltdown: + - tweak: Protolathe stock parts now build 5 times faster +2016-09-28: + Cuboos: + - bugfix: Removed the admin message spam from the smoke_spread proc. You may now + vape in peace without the threat of a Blue Space Artillery + LanCartwright: + - rscdel: Removed Stimulants and Coffee from survival pens. + - tweak: Nanites have been replaced with Mining Nanites which heal more when you + are lower health, and do not have the ridiculous healing Adminorazine had. +2016-10-01: + Incoming5643: + - rscadd: After years of having to live on a mostly blown up hunk of junk the wizard's + ship has finally been repaired + - rscdel: No one paid attention to that lore anyway +2016-10-07: + WJohnston: + - imageadd: Improved/resprited AI card, pAI, easel/canvases, shotgun shells, RCD + cartridge, speedloaders, and certain older buttons. + - imageadd: Improved/resprited a few bar signs, basketball/dodgeball/hoop, blood + bags, and body bags. + - imageadd: Improved/resprited Paper, stamps, folders, small fires, pens, energy + daggers, cabinets, newspaper and other bureaucracy related items. +2016-10-10: + ChemicalRascal: + - bugfix: Previously, improving the incinerator's efficiency made the RPM decay + more quickly, instead of less quickly. No more! + Cyberboss: + - rscadd: More reagent containers can be used for filling your dirty vapor cancer + sticks + - spellcheck: Fixed some vape spelling/grammar + MrStonedOne: + - tweak: Player Preferences window made slightly faster. + Nanotrasen Stress Relief Board: + - rscdel: Claymores created through Highlander no longer thirst for blood or announce + their wielder's location incessantly. + - bugfix: Claymores should now properly absorb fallen foes' corpses. + - bugfix: Losing a limb now properly destroys your claymore. + Supermichael777: + - bugfix: The wizards federation have instituted a strict 1 demon limit on demon + bottles. + XDTM: + - rscadd: Using blood on an Oil Slime will create Corn Oil. + - rscadd: Using blood on Pyrite Slimes will create a random crayon. + - rscadd: Using water on Orange Slimes will create a small smoke cloud. + - rscadd: Using water on Blue Slimes will spawn foam. + - rscadd: You can now retrieve materials inserted in a Drone Shell Dispenser with + a crowbar. + phil235: + - rscadd: A whole bunch of structures and machines can now be broken and destroyed + using conventional attack methods. + - rscadd: The effect of fire on objects is overhauled. When on fire, your external + clothes now take fire damage and can become ashes, unless fire proof. All objects + caught in a fire can now take fire damage, instead of just flammable ones, unless + fire proof. + - rscadd: Acid effect is overhauled. Splashing acid on something puts a green effect + on it and start slowly melting it. Throwing acid on mobs puts acid on their + clothes. Acid can destroy structures and items alike, as long as they're not + acid proof. The more acid put on an object, the faster it melts. Walking on + an acid puddle puts acid on your shoes or burns your bare feet. Picking up an + item with acid without adequate glove protection burns your hand. Acid can be + washed away with any sort of water source (extinguisher, shower, water glass,etc...). + - rscadd: When a mob receives melee attacks, its clothes also get damaged. Clothes + with enough damage get a visual effect. Damaged clothes can be repaired with + cloth (produced with botany's biogenerator). Clothes that receives too much + melee damage become shreds. + - tweak: Clicking a structure/machine with an item on help intent can never result + in an attack. + - tweak: Hostile animals that are environment destroyers no longer destroys tables&closets + in one hit. It now takes several hits depending on the animal. +2016-10-11: + Cyberboss: + - rscadd: The waste line now has a digital valve leading to space (off by default) + along with a port on it's far side + Incoming5643: + - rscadd: Wizards may finally use jaunt and blink on the escape shuttle. Maybe elsewhere + too? + - bugfix: The previously broken radios in the wizards den should work now. You still + have to turn them on though. + Kor: + - rscadd: Added frogs, with sprites by WJ and sounds by Cuboos. + Papa Bones: + - rscadd: Flora now spawns in lavaland tunnels, they can be harvested with a knife. + - rscadd: Flora have a range of effects, be careful what you eat! + - bugfix: You harvest flora on lavaland with your hands, not a knife. My bad. + Shadowlight213: + - rscadd: Cargo can order the antimatter engine +2016-10-12: + Cyberboss: + - bugfix: Fixed motion alarms instantly triggering and de/un/re/triggering + - bugfix: Airlock speed mode now works + Joan: + - rscadd: You can now deconstruct AI cores that contain no actual AI. + WJohnston: + - imageadd: Recolored and resprited candles and ID cards. Folders should have improved + color contrast. + XDTM: + - rscadd: Exhausted slime extracts will now dissolve instead of leaving useless + used slime extracts. + - tweak: Airlocks are now immune to any damage below 20, to prevent pickaxe prison + breaks. + - tweak: High-Security Airlocks, such as the vault or the AI core's airlocks, are + now immune to any damage below 30. +2016-10-13: + Razharas: + - tweak: Makes clicking something in heat of battle a bit easier by making drag&drops + that dont have any effect be counted as clicks + XDTM: + - rscadd: 'Added four new symptoms: Regeneration and Tissue Regrowth heal respectively + brute and burn damage slowly; Flesh Mending and Heat Resistance are the level + 8 version of those symptoms, and heal faster.' + - rscdel: The Toxic Compensation, Toxic Metabolism and Stimulants symptoms have + been removed. + - rscdel: Viruses no longer stack. Viruses can be overridden if the infecting virus + has higher transmittability than the previous virus' resistance. + - tweak: Viruses can now have 8 symptoms, up from 6. + - rscadd: You can now store monkey cubes in bio bags; using bio bags on the consoles + will load them with the monkey cubes inside the bags. + ma44: + - rscadd: Cargo can now order a 2500 supply point crate that requires a QM or above + to unlock. This crates contains a explorer suit, compact pickaxe, mesons, and + a bag to hold ore with. +2016-10-16: + Cuboos: + - rscadd: Added a new unique tool belt to the CE + - rscadd: Added new power tools, a hand drill that can be used as a screw driver + or wrench and jaws of life which can be used as either a crowbar or wire cutters + - rscadd: Power tools can also be made from the protolathe with engineering and + electromagnet 6 + - tweak: slightly revamped how construction/deconstruction handle sound + - soundadd: added new sounds for the power tools + - soundadd: added a new sound for activating and deactivating welding tools, just + because. + Cyberboss: + - bugfix: Plasma fires no longer cause cameras to break. + Joan: + - tweak: Blazing Oil blobs are now outright immune to fire. This does not affect + damage taken from other sources that happen to do burn damage. + - tweak: Normal blob spores now take two welder hits to die, from three. + - tweak: Cyborgs now die much less rapidly to blob attacks. + Lzimann: + - tweak: 'Changed two admin hotkeys: f7 is now stealth-mode and f8 to toggle-build-mode-self.' + Shadowlight213: + - bugfix: Modular consoles have been fixed. + Supermichael777: + - tweak: Changeling Sting is now one part screwdriver cocktail and 2 parts lemon-lime + soda. + - bugfix: Triple citrus now actually displays its sprite. + Yackemflam: + - tweak: extinguishers now spray faster + coiax: + - rscadd: RCDs have a Toggle Window Type verb allowing the rapid construction of + reinforced windows, rather than regular windows. + - rscadd: RCDs can now finish and deconstruct wall girders. + phil235: + - tweak: Clicking a floor with a bodybag or roller bed now deploys them directly + (and the bodybag starts open) + scoopscoop: + - bugfix: The cult shifter will now properly spawn as part of the veil walker set. +2016-10-18: + Basilman: + - rscadd: A third martial art, CQC, has been added and is now available to nuke + ops instead of sleeping carp + Kor: + - rscadd: Added sloths to cargobay on Box and Meta + MrPerson: + - rscadd: New toxin - Rotatium. It doesn't quite do what it does on other servers. + Instead it rocks your game view back and forth while slowly doing toxin damage. + The rocking gets more intense with time. + - rscadd: To make it, mix equal parts mindbreaker, neurotoxin, and teslium. + MrStonedOne: + - experiment: Byond 511 beta users may now choose their own FPS. This will apply + to animations and other client side only effects. Find it in your game preferences. + Shadowlight213: + - bugfix: fixed removing modular computer components + TheCarlSaganExpress: + - tweak: Provided you have access, you may now use your ID to unlock the display + case. + - tweak: The fire axe cabinet and display case may now be repaired with the welder. + XDTM: + - rscadd: You can now grind slime extracts in a reagent grinder. If the slime was + unused it will result in slime jelly, while if used it will only output the + reagents inside the extract. + Yackemflam: + - bugfix: fixed the standard vest being weaker than the slim variant + lordpidey: + - rscadd: There is a new potential obligation for devils to have. Musical duels. Ask + your nearest devil for a musical duel, there's a 14% chance he's obligated to + do it. + - rscdel: Removed the old offering a drink obligation for devils, it overlapped + too much with the food obligation. + - tweak: Trying to clone people who've sold their soul now results in FUN. + - tweak: Devils can no longer spam ghosts with revival contracts. + phil235: + - rscadd: Visual effects appear on the target of an attack, similar to the item + attack effect. + - rscdel: You now only see a message in chat when witnessing someone else getting + attacked or hit by a bullet if you are close enough to the action. +2016-10-19: + Cyberboss: + - bugfix: Physically speaking is no longer delayed by your radio's lag + - bugfix: You can now attack doors with fireaxes and crowbars when using the harm + intent + - tweak: The BSA is no longer ready to fire when constructed + - bugfix: The BSA can no longer be reloaded faster by rebuilding the console + MrStonedOne: + - tweak: tweaked the settings of the space drift subsystem to be less effected by + anti-lag slowdowns + Pubby: + - rscadd: 'A new map: PubbyStation. Set it to your favorite in map preferences!' + XDTM: + - rscadd: PanD.E.M.I.C. now displays the statistics of the viruses inside. + phil235: + - tweak: Made the singularity gen and tesla gen immune to fire. + - tweak: All unique traitor steal objective item are now immune to all damage except + severity=1 explosion. + - tweak: Mobs on fire no longer get damage to their worn backpacks, belts, id, pocket + stuff, and suit storage. + - bugfix: Mob receiving melee attacks now only have its outer layer of clothes damaged, + e.g. no damage to jumpsuit when wearing a suit. + - bugfix: now all hardsuit have 50% more health, as intended. + wrist: + - rscadd: Toxins is different now. +2016-10-21: + Adam E.: + - tweak: Added cargo and engi access to auxillary mine base launching console. + Cyberboss: + - tweak: Your brain is now gibbed upon chestburst + - bugfix: The safe is indestructible again + Joan: + - rscadd: Wraith Spectacles will now slowly repair the eye damage they did to you + as long as you aren't wearing them. + - experiment: You can now see how much eye damage the spectacles have done to you + overall, as well as how close you are to being nearsighted/blinded. + - tweak: Mending Motors heal for more. + - wip: Mania Motors are overall more powerful; they have greater effect, but require + more power to run and less power to convert adjacent targets. + - experiment: Interdiction Lenses no longer require power to disrupt electronics + and will no longer disrupt the radios of servants. + - bugfix: You need to be holding teleport talismans and wizard teleport scrolls + in your hands when you finish the input, and cannot simply open the input and + finish it whenever you get stunned. + - tweak: The range for seeing visible messages in combat is a tile higher. + Screemonster: + - tweak: The anti-tamper mechanism on abandoned crates now resists tampering. + - tweak: Secure, non-abandoned crates can be given a %chance of exploding when tampered + with. Defaults to 0. + Shadowlight213: + - bugfix: The Swap minds wizard event will now function + Swindly: + - rscadd: The action button for a dental implant now includes the name of the pill + - bugfix: The pill activation button now properly displays the pill's icon + uraniummeltdown: + - rscadd: Adds more replacements to the Swedish gene +2016-10-22: + Shadowlight213: + - experiment: Breathing has been moved from species to the lung organ + - rscadd: Lung transplants are now possible! +2016-10-23: + Cyberboss: + - bugfix: Fixed a bug that caused door buttons to open doors one after another rather + than simultaneously like they are suppose to + - bugfix: NOHUNGER species no longer hunger + - bugfix: Appropriate gloves now protect you from getting burned by cheap cigarette + lighters + - rscdel: Labcoats no longer have pockets + Yackemflam: + - tweak: Riot helmets are now more useful in melee situations and the standard helmet + is now slightly weaker + uraniummeltdown: + - rscadd: Atmos grenades are now in the game and uplink +2016-10-24: + Batman: + - tweak: The sniper rifle descriptions are less edgy. + Cobby: + - rscadd: Finally, a way to relate to Bees! + Cyberboss: + - bugfix: Morphs no longer gain the transparency of chameleons + - bugfix: Turrets can no longer shoot when unwrenched + - bugfix: Spray bottle can now be used in the chem dispenser + Joan: + - rscadd: Clockwork marauders now have a HUD, showing block chance, counter chance, + health, fatigue, and host health(if applicable), as well as including a button + to try to emerge/recall. + - experiment: Clockwork marauders can now block bullets and thrown items, even if + Ratvar has not risen. + - rscadd: The Judicial Visor no longer requires an open hand to use. Instead, clicking + the button will give you a target selector to place the Judicial Marker. + - experiment: Tinkerer's Daemons are now a structure instead of a Cache addon. + - wip: Tinkerer's Daemons now consume a small amount of power when producing a component, + but produce components every 12 seconds with no additional delay. + - tweak: Adjusted the costs of the Tinkerer's Daemon and Interdiction Lens. + - imageadd: Floaty component images appear when Tinkerer's Caches and Daemons produce + components. + MrStonedOne: + - bugfix: Spectral sword now tracks orbiting ghosts correctly. + Shadowlight213: + - imageadd: Damaged airlocks now have a sparking effect + Swindly: + - rscadd: Added a button to the ChemMaster that dispenses the entire buffer to bottles. + ma44: + - rscadd: Reminds the user that reading or writing a book is stupid. +2016-10-27: + Chowder McArthor: + - rscadd: Added a neck slot. + - tweak: Modified some of the attachment items (ties, scarves, etc) to be neck slot + items instead. + Cyberboss: + - rscadd: NEW HOTKEYS + - rscadd: The number pad can be used to select the body part you want to target + (Cycle through head -> eyes -> mouth with 8) in hotkey mode. Be sure Numlock + is on! + - rscadd: Holding shift can be used as a modifier to your current run state in both + hotkey and normal mode. + - bugfix: Emag can no longer be spammed on shuttle console + Gun Hog: + - bugfix: Fixed AIs uploaded to mechs having their camera view stuck to their card. + Joan: + - rscadd: Clockwork Floors now have a glow when healing servants of toxin damage. + Only other servants can see it, so don't get any funny ideas. + - bugfix: The Interdiction Lens now properly has a high Belligerent Eye cost instead + of a high Replicant Alloy cost. + Pubby: + - tweak: PubbyStation's bar is now themed like a spooky castle! + Swindly: + - bugfix: Chem implants can now be properly filled and implanted + WJohnston: + - rscadd: Adds an unlocked miner equipment locker on Boxstation and Metastation's + Aux Base Construction area, as well as a telescreen to the camera inside. All + mining outpost computers can also see through that camera. + lordpidey: + - rscadd: The wizard federation has teamed up with various LARP groups to invent + a new type of spell. +2016-10-28: + Erwgd: + - rscadd: You can now use cloth to make black or fingerless gloves. + - tweak: Biogenerators require less biomass to produce botanist's leather gloves. + Tacolizard: + - rscadd: Added a new contraband crate to cargo, the ATV crate. +2016-10-29: + Chowder McArthor: + - bugfix: Added in icons for the neck slot for the other huds. + Cobby: + - rscadd: Adds several Halloween-Themed Emojis. See if you can get them all! [no + code diving cheaters!] + Erwgd: + - rscadd: The NanoMed Plus now stocks premium items. + Joan: + - experiment: Guvax is now targeted; invoking it charges your slab to bind and start + converting the next target attacked in melee within 10 seconds. This makes your + slab visible in-hand. + - tweak: Above 5 Servants, the invocation to charge your slab is not whispered, + and the conversion time is increased for each Servant above 5. + - wip: Using Guvax on an already bound target will stun them. The bound target can + resist out, which will prevent conversion. + - experiment: Sentinel's Compromise is now targeted, like Guvax, but can select + any target in vision range. + - rscadd: Sentinel's Compromise now also removes holy water from the target Servant. + - wip: Clicking your slab will cancel these scriptures. + - imageadd: Both of these will change your cursor, to make it obvious they're active + and you can't do anything else. + - rscadd: Arks of the Clockwork Justicar that do not summon Ratvar will still quick-call + the shuttle. + - bugfix: Clockwork structures that return power can now return power to the APC + of the area they're in if there happens to be one. + - bugfix: Clockwork structures that use power from an APC will cause that APC to + start charging and update the tgUI of anyone looking at the APC. + - bugfix: Converting metal, rods, or plasteel to brass with a clockwork proselytizer + while holding it will no longer leave a remainder inside of you. + - tweak: Plasteel to brass is now a 2:1 ratio, from a 2.5:1 ratio. Accordingly, + you now only need 2 sheets of plasteel to convert it to brass instead of 10 + sheets. + - tweak: Wall gears are now converted to brass sheets instead of directly to alloy. + - rscdel: You can no longer do other proselytizer actions while refueling from a + cache. + - bugfix: Fixed a bug where certain stacks wouldn't merge with other stacks, even + when they should have been. + - bugfix: Clockwork structures constructed from brass sheets now all have appropriate + construction value to replicant alloy ratios. + - bugfix: Tinkerer's Caches no longer need to see a clockwork wall to link to it + and generate components. + MrStonedOne: + - experiment: Shoes do not go on heads. + NikNak: + - rscadd: Action figures are finally winnable at arcade machines. Comes in boxes + of 4. + Pubby: + - rscadd: The holodeck has been upgraded with new programs. Try them out! + Shadowlight213: + - rscdel: The HOS and other heads of staff no longer have a chance to be revheads + TehZombehz: + - tweak: Custom food items can now fit inside of smaller containers, such as paper + sacks. + - rscadd: Small cartons can be crafted using 1 piece of cardboard. Don't be late + for school. + - rscadd: Apples can now be juiced for apple juice. Chocolate milk can now be crafted + using milk and cocoa. + - tweak: Chocolate bar recipe has been modified to compensate for chocolate milk. + The soy milk version of the chocolate bar recipe remains unchanged. + - bugfix: Grapes can now be properly juiced for grape juice using a grinder. + XDTM: + - tweak: Wizards no longer need sandals to cast robed spells. + Xhuis: + - rscadd: Syndicate and malfunctioning AIs may now be transferred onto an intelliCard + if their parent core has been destroyed. This may only be done with the AI's + consent, and the AI may not be re-transferred onto another APC or the APC it + came from. + - rscadd: New additions have been made for this Halloween and all future ones. Happy + Halloween! + ma44: + - rscadd: You can now solidify liquid gold into sheets of gold with frostoil and + a very little amount of iron +2016-10-30: + Joan: + - rscadd: The Recollection option in the Clockwork Slab has been significantly improved, + with a better information to fluff ratio, and the ability to toggle which tiers + of scripture that are visible in Recollection. + Lzimann: + - bugfix: You can once again order books by its ID in the library. + Mysak0CZ: + - bugfix: You no longer need to deconstruct emagged (or AI-hacked) APC to fix them, + replacing board is sufficient + - bugfix: You can no longer unlock AI-hacked APCs + - bugfix: Removing APC's and SMES's terminal no longer ignore current tool's speed + - rscadd: You can repair APC's cover (only if APC is not compleatly broken) by using + APC frame on it + - rscadd: closing APC's cover will lock it + bgobandit: + - rscadd: The creepy clown epidemic has arrived at Space Station 13. + - rscadd: Honk. +2016-10-31: + Joan: + - experiment: Brass windows will now survive two fireaxe hits, and are slightly + more resistant to bullets. + Lzimann: + - rscdel: Changelings no longer have the Swap Forms ability. + Xhuis: + - rscadd: Disposal units, outlets, etc. are now fireproof. + - rscadd: Changelings can now use biodegrade to escape silk cocoons. +2016-11-02: + Iamgoofball: + - rscadd: Added a new lobby menu sound. + Joan: + - rscdel: Brass windows and windoors no longer drop full sheets of brass when destroyed. + - rscadd: Instead, they'll drop gear bits, which can be proselytized for a small + amount of liquified alloy; 80% of the materials used to construct the window. + - tweak: Mending Motors have an increased range and heal for more. + - experiment: Mending Motors will no longer waste massive amounts of power on slightly + damaged objects; instead, they will heal a small amount, use a small amount + of power, and stop if the object is fully healed. + - wip: Mending Motors can now heal all clockwork objects, including pinion airlocks, + brass windows, and anything else you can think of. + - rscadd: Ocular Wardens will no longer attack targets that are handcuffed, buckled + to something AND lying, or in the process of being converted by Guvax. + - tweak: Also, they do very slightly more damage. + - rscdel: Hulks no longer one-shot most clockwork structures and will no longer + four-shot the Gateway to the Celestial Derelict. + - bugfix: Hulks are no longer a blob counter. + XDTM: + - tweak: Ninjas are now slightly visible when stealthing. + phil235: + - rscadd: Spray cleaner and soap can now wash off paint color. +2016-11-03: + Cobby: + - rscadd: Adds a geisha outfit to the clothesmate on hacking. QT space ninja BF + not included + Joan: + - rscadd: 'Proselytizing a window will automatically proselytize any grilles under + it. This is free, so don''t worry about wasting alloy. rcsadd: Trying to proselytize + something that can''t be proselytized will try to proselytize the turf under + it, instead.' + - experiment: Clockcult's "Convert All Silicons" objective now also requires that + Application scripture is unlocked. + - wip: The "Convert All Silicons" objective will also only be given if there is + an AI, instead of only if there is a silicon. +2016-11-05: + Joan: + - rscadd: Proselytizer conversion now accounts for existing materials, and deconstructing + a wall, a girder, or a window for its materials is no longer more efficient + than just converting it. + - imageadd: Heal glows now appear when mending motors repair clockwork mobs and + objects. + Lzimann: + - rscdel: You can no longer walk holding shift. +2016-11-06: + Joan: + - bugfix: Dragging people over a Vitality Matrix will actually cause the Matrix + to start working on them instead of failing to start draining because it's "active" + from when the dragging person crossed it. + phil235: + - rscadd: You can now climb on transit tube, like tables. + - rscadd: You can now use tabs when writing on paper by writing "[tab]" +2016-11-07: + Basilman: + - rscadd: CQC users can now block attacks by having their throw mode on. + - tweak: The CQC kick and Disorient-disarm combos are now much easier to use, CQC + harm intent attacks are stronger aswell. + - bugfix: Fixed being able to CQC restrain someone, let him go, then 10 minutes + later disarm someone else to instantly chokehold them. + - tweak: CQC costs more TC (13) + Cyberboss: + - bugfix: Tesla zaps that don't come from an energy ball can no longer destroy nukes + and gravity generators + El Tacolizard: + - rscadd: A space monastery and chaplain job have been added to PubbyStation. + - rscadd: Improved pubby's maint detailing + Joan: + - tweak: Ratvarian Spears now do 18 damage and ignore a small amount of armor on + normal attacks, but have a slightly lower chance to knowdown/knockout. Impaling + also ignores a larger amount of armor. + - rscadd: Throwing a Ratvarian Spear at a Servant will not damage them and may cause + them to catch the spear. + - rscadd: Standard drones will be converted to Cogscarabs by Ratvar and the Celestial + Gateway proselytization. + - rscdel: Cogscarabs no longer receive station alerts. + - bugfix: Anima Fragments, Clockwork Marauders, and cult constructs are now properly + immune to heat and electricity. + - tweak: Clockwork armor is much stronger against bullets and bombs but much weaker + against lasers. + - wip: Specific numbers; Bullet armor from 50% to 70%, bomb armor from 35% to 60%, + laser armor from -15% to -25%. This means lasers are a 4-hit crit. + - rscadd: You can now Quickbind scripture other than Guvax and Vanguard to the Clockwork + Slab's action buttons, via Recollection. + - rscadd: You can also recite scripture directly from Recollection, if doing so + suits your taste. Of course it suits your taste, it's way easier than menus. + - tweak: You can also toggle compact scripture in Recollection, so that you don't + see description, invocation time, component cost, or tips. + - tweak: Dropping items into Spatial Gateways no longer consumes a use from the + gateway. + - rscadd: If your Spatial Gateway target is unconscious, you can pick a new target + instead. + Kor: + - rscadd: Multiverse teams now have HUD icons. + - rscadd: Multiverse war is back in the spellbook. + phil235: + - rscadd: Altclicking a PDA without id now removes its pen. + - rscadd: The PDA's sprite now shows whether it has an id, a pAI, a pen, or if its + light is on. +2016-11-09: + Changes: + - tweak: Old mining asteroid is more interesting (mining world can be picked in + ministation.dm) + - tweak: Space around ministation is now half(?) the size of normal space + - rscadd: Loot spawners to maintenance + - bugfix: Rad storms frying maintenance + - bugfix: Bad conveyor belts in mining/cargo area of station + - bugfix: Bombs completely destroying toxins test site + - rscadd: Cyborg job available again + - tweak: Mining cyborgs can use steel rods when asteroid mining is enabled + Joan: + - tweak: Repairing clockwork structures with a Clockwork Proselytizer now only costs + 1 alloy per point of damage. + - experiment: Vitality Matrices will no longer heal dead Servants that they cannot + outright revive. + - rscadd: The Celestial Gateway will now prevent the emergency shuttle from leaving. + - tweak: However, Centcom will alert, in general terms, the location of the Celestial + Gateway two minutes after it is summoned. + - rscadd: Reciting scripture while not on the station, centcom, or mining/lavaland + will double recital time and component costs. + Kor: + - rscadd: You can now examine an r-wall to find out which tool is needed to continue + deconstructing it. + - rscadd: The game will now recognize a successful detonation of the nuclear bomb + in the syndicate base. + - rscadd: Cloaks are now cosmetic items that can be worn in the neck slot, allowing + you to wear them over armour. + Shadowlight213: + - rscdel: Removed the restriction on attacking people with a fire extinguisher on + help intent if the safety is on. + uraniummeltdown: + - rscadd: Added Cortical Borers, a brainslug parasite. + - rscadd: Added Cortical Borer Event +2016-11-10: + Kor: + - rscadd: The wizard has a new spell, Rod Form, which allows him to transform into + an immovable rod. + uraniummeltdown: + - bugfix: fixed brains not having ckeys when removed + - bugfix: hopefully fixed multiple ghosts entering a borer ghosting all but one + - tweak: tweaked the formula for hosts needed for borer event to 1+humans/6 + - tweak: borer endround report is a lot nicer +2016-11-11: + Cyberboss: + - bugfix: Promotion of revheads won't occur if they are restrained/incapacitated + - bugfix: Facehuggers can no longer latch onto mobs without a head... How the fuck + did you get a living mob without a head? + - bugfix: Hulks and monkeys can no longer bypass armor + - rscadd: Metastation now has a waste to space line + - bugfix: Objects will no longer get stuck behind the recycler on Boxstation + Joan: + - rscadd: You can now repair reinforced walls by using the tool you'd use to get + to the state they're currently in. Examining will give you a hint as to which + tool to use. + - spellcheck: Renamed Guvax to Geis. This also applies to the component, which has + been similarly renamed. + Kor: + - rscadd: The Captain can now purchase alternate escape shuttles from the communications + console. This drains from the station supply of cargo points, and you can only + do so once per round, so spend wisely. + - rscadd: Some shuttles are less desirable than the default, and will instead grant + the station a credit bonus when purchased. + - rscadd: Explosions are no longer capped on the mining z level. + - rscadd: The forcewall spell now creates a 3x1 wall which the caster can pass through. + - rscadd: Bedsheets are now worn in the neck slot, rather than the back slot. +2016-11-13: + Cyberboss: + - rscadd: Using a screwdriver on a conveyor belt will reverse it's direction + - bugfix: Medibots, by default, can no longer OD you on tricord + - tweak: They will now use charcoal instead of anti-toxin to heal tox damage + - bugfix: Silicons no longer get warm skin when irradiated + Gun Hog: + - tweak: Wizard (and Devil) fireballs now automatically toggle off once fired. + Joan: + - tweak: Judicial Visors now protect from flashes. + - rscadd: Reciting Scripture is now done through an actual interface, and can thus + be done much faster. + - rscdel: The recital and quickbind functions that Recollection had have been moved + to this interface instead. + - rscadd: Servants of Ratvar can now unsecure and move most Clockwork Structures + with a wrench, though doing so will damage the structure by 25% of its maximum + integrity. + - rscadd: Clockwork Structures become less effective as their integrity lowers, + reducing their effect by up to 50% at 25% integrity. + - tweak: You can now deconstruct unsecured wall gears with a screwdriver. + - tweak: Wall gears now have much more health and can be repaired with a proselytizer. + Mysak0CZ: + - rscadd: You can now use wrech to anchor (as long as it is not in space) / unanchor + lockers + - bugfix: Cyborgs can now simply use "hand" to open / close lockers (instead of + using toggle open verb) + - bugfix: You can now properly put unlit welder inside lockers + - bugfix: Lockers using different decostruction tools (like cardboard boxes wirecutters) + can now be deconstructed too + Xhuis: + - rscadd: All computers now have sounds. Try them out! + coiax: + - rscadd: Swarmers can now use :b to talk on Swarm Communication. + - rscadd: Lich phylacteries are now in the "points of interest" for ghosts. + uraniummeltdown: + - bugfix: Cancel Assume Control works as borer now + - rscadd: Added the cueball helmet, scratch suit, joy mask to Autodrobe +2016-11-14: + Joan: + - rscdel: You can no longer pick up cogscarabs. + - rscadd: Servants of Ratvar can now reactivate Cogscarabs with a screwdriver. + - tweak: Cogscarab proselytizers proselytize things twice as fast. + - tweak: Cogscarabs now have 1.6 seconds of delay when firing guns, as much as an + unmodded kinetic accelerator. + - bugfix: Fixed Vitality Matrices and Raise Dead runes not reviving if the target + happened to be in their body already. + Kor: + - rscadd: Extended mode now has a special command report that tells you the round + type. This is to let people know they have time to start on large scale projects + rather than milling about waiting for antagonists to attack. + - rscadd: All station goals are now unlocked during extended. + Mysak0CZ: + - bugfix: MetaStation's xenobiology disposals now work properly + uraniummeltdown: + - tweak: Changed the Command and Security radio colors + - rscadd: Added raw telecrystals to the uplink, can be used with uplinks and uplink + implants. + - rscadd: Added 10mm ammo variants to uplink +2016-11-15: + Cyberboss: + - bugfix: Brains and heads with brains trigger the emergency stop on the recycler + Kor: + - rscadd: The vault is now home to a new machine which can accept cash deposits, + adding to the cargo point total. + - rscadd: You can also use this machine to steal credits from the cargo point total. + Doing so takes time, and will set off an alarm. + - rscadd: You can now buy an asteroid with engines strapped to it to replace the + emergency escape shuttle. + - rscadd: You can now buy a luxury shuttle to replace the emergency escape shuttle. + Each crewmember must bring 500 credits worth of cash or coins to board though. + Lexorion & Lzimann: + - tweak: Wizards have developed a new spell. It's called Arcane Barrage and it has + been reported that it has a similar function to Lesser Summon Guns! + Supermichael777: + - rscdel: The atmos grenades have been removed. if you want to burn down the shuttle + use canisters or something but at least work at it. + coiax: + - rscadd: Mice (the rodent, not the peripheral) now start in random locations. +2016-11-16: + Mysak0CZ: + - rscadd: Door can now have higher security, making them stronger and wires harder + to access + - rscadd: More info can be found on github or wiki (if this passes) + - imageadd: Protected wires now have sprites + Pubby: + - bugfix: cyclelinked airlock pairs now close behind you even when running through + at full speed. + Swindly: + - rscadd: Dice can now be rigged by microwaving them. +2016-11-18: + Cyberboss: + - bugfix: The amount of metal used to construct High Security airlocks with the + RCD is now consistent with the actual cost + Incoming5643: + - bugfix: The charge spell should once again work correctly with guns/wands + Joan: + - rscadd: Clockcult AIs have power as long as they are on a Clockwork Floor or next + to a Sigil of Transmission. This is in addition to having power under normal + conditions. + - rscadd: Clockcult silicons can now activate Clockwork Structures from a distance. + - rscdel: Interdiction Lenses will not disable cameras if there are no living unconverted + AIs. + - rscadd: Clockcult Cyborgs can charge from Sigils of Transmission by crossing them; + after a 5 second delay, the cyborg regains either their missing charge or the + amount of power in the sigil(whichever is lower) over 10 seconds. + - rscadd: You can now cancel out of selecting a robot module! + - imagedel: Robot modules now only have a generic transform animation when selected; + the borg is locked in place for 5 seconds in a small cloud of smoke while the + base borg sprite fades out and the new module fades in. + - tweak: Resetting a borg will do that animation. + - rscadd: Adds Networked Fibers, which gains points instead of automatic expansion + and causes manual expansion near its core to move its core. + - rscadd: Added a new UI style, Clockwork. + NikNak: + - rscadd: Added tator tots, made my putting a potato in the food processor + - tweak: French fries are now made by cutting up a potato into wedges and putting + the wedges (plate and all) into the food processor + coiax: + - bugfix: The observer visible countdown timer for the malfunctioning AI doomsday + device is now formatted and rounded appropriately. + erwgd: + - rscadd: You can now make emergency welding tools in the autolathe. +2016-11-19: + Crushtoe: + - imageadd: Added a shiny new icon for the reaper's scythe in-hand and normal sprite. + It's 25% less gardener. + RandomMarine: + - rscadd: An instruction paper has been added to the morgue on most maps, because + somehow it's needed. + Shadowlight213: + - rscadd: Added the AI integrity restorer as a modular computer program + - rscadd: Added an AI intelliCard slot. Insert an Intellicard into it to be able + to use the restoration program. + - bugfix: Fixes Alarm program detecting ruins + - bugfix: Fixes being unable to toggle the card reader module power + - tweak: The downloader will now tell you if a program is incompatible with your + hardware +2016-11-20: + Basilman: + - rscadd: Added a new beard style, Broken Man. + Cobby: + - tweak: Airlock security is only given to vault doors, centcomm, and Secure Tech + [Secure Tech just requires a welder] + Incoming5643: + - rscadd: The warp whistle has been added to the wizard's repertoire of spells and + artifacts. + - rscadd: The drop table for summon magic has been expanded. + Joan: + - rscdel: Servant cyborgs no longer have emagged modules. + - rscadd: Servant cyborgs now have a limited selection of scripture and tools, which + varies by cyborg type. + Kor: + - bugfix: Station goals will once again function in extended. + Swindly: + - rscadd: Added a nitrous oxide reagent. It can be created by heating 3 parts ammonia, + 1 part nitrogen, and 2 parts oxygen to 525K. The process produces water as a + by-product and will cause an explosion if too much heat is applied. +2016-11-21: + Cobby: + - tweak: mining/labor shuttles are now radiation proof. +2016-11-23: + Crushtoe: + - rscadd: Added more tips. + - bugfix: Fixes some sprites and spelling issues, namely bedsheet capes. + Cyberboss: + - bugfix: Changing an airlock's security level no longer heals it + Gun Hog: + - bugfix: Medibots now heal toxin damage again. + Joan: + - rscadd: Clockcult AIs can now listen to conversations through cameras. + - rscadd: Due to complaints that the new slab interface was too difficult to navigate, + it now starts off in compressed format. The button to toggle this is now also + larger. + Kor: + - rscadd: Rounds ending on one server will send a news report to the other server. + Shadowlight213: + - tweak: Borers now have a 10 second delay before waking up after sugar leaves the + host system + - tweak: There is a chance for borers to lose control, based on brain damage levels + Swindly: + - rscadd: Most small items can now be placed in the microwave. Remember not to microwave + metallic objects. + XDTM: + - rscadd: 'Golems now have special properties based on the mineral they''re made + of:' + - rscadd: Silver golems have a higher chance of stun when punching + - rscadd: Gold golems are faster but less armoured + - rscadd: Diamond golems are more armoured + - rscadd: Uranium golems are radioactive + - rscadd: Plasma golems explode on death + - rscadd: Iron and adamantine golems are unchanged. + jakeramsay007: + - tweak: Borers can no longer take control of people who have a mindshield implant + or are a member of either cult. This however does not stop them from infesting + and controlling them through other means, such as chemicals. +2016-11-24: + Kor: + - rscadd: Shaft miners now have access to the science channel. + Lzimann: + - rscdel: Multiverse sword is no longer buyable by wizards + erwgd: + - rscadd: Plasmamen get their own random names. +2016-11-25: + Joan: + - rscadd: Clockcult AIs with borgs 'slaved' to them will convert them when hacking + via the robotics console. + - experiment: Replaced the "No Cache" alert with an alert that will show what you + need for the next tier of scripture. + Kor: + - rscadd: The captain may now purchase an unfinished shuttle chassis, which will + dock immediately when bought, but will not launch until the end of the regular + shuttle call procedure. The shuttle is empty and devoid of atmosphere however, + so you'll need to do some work on it if you want a safe trip home. + Shadowlight213: + - bugfix: The activation button for the AI integrity restorer modular program actually + works now! + - rscdel: The cortical borer event is now admin only +2016-11-27: + Cyberboss: + - bugfix: False armblades are now removed after one minute. Start feeling the P + A R A N O I A when you see em + Gun Hog: + - rscadd: AIs piloting a mech may now be recovered with an Intellicard from the + wreckage if the mech is destroyed. They will be require repair once recovered. + - tweak: Instructions for piloting mechs as an AI are now more obvious. + - tweak: Traitor and Ratvar AIs may now be carded from mechs, at their discretion. + Joan: + - tweak: Clockwork walls are now about as hard for hulks to break as rwalls. + - rscadd: You can now quickbind up to 5 scriptures from the recital menu, and the + recital menu has less empty space. + - tweak: Clockwork slabs now only start with only Geis pre-bound. + Kor: + - rscadd: Shaft miners can now redeem their starting voucher for a conscription + kit, which contains everything they need to rope their friend into joining them + on lavaland. + - rscadd: You can now see which emergency shuttle is coming in the status panel. + Lzimann: + - rscadd: The robots stole Santa's Elfs jobs. + MMMiracles: + - tweak: Jump boots now have a pocket + - imageadd: Jump boots from mining now have on-character icons. + Mervill: + - imageadd: Disposal units now use a tgui instead of plain html + - rscadd: 'As the AI: Click an AI status display to bring up the prompt for changing + the image' + Swindly: + - rscadd: Wet leather can be dried by putting it on a drying rack. + Xhuis: + - bugfix: Plastic explosives now actually explode when you commit suicide with them. + - bugfix: Resisting out of straight jackets now works properly. + - rscdel: Highlander will no longer announce the last man standing. + - rscadd: Cyborgs can now open morgue trays. This does not include crematoriums! + uraniummeltdown: + - rscdel: Borers no longer randomly lose control based on host brain damage + - tweak: Borer Dominate Victim stun time reduced from 4 -> 2. + - tweak: Borers no longer force unhidden when infesting someone. + - tweak: Borer event is rarer (weight 20->15). + - tweak: Borer reproduction chemicals required increased from 100 to 200. +2016-11-29: + Joan: + - tweak: Interdiction Lenses are more likely to turn off if damaged. + - tweak: Reduced Interdiction Lens and Tinkerer's Daemon CV from 25 to 20. + RemieRichards: + - rscadd: Devils may now spawn with an obligation to accept dance off challanges, + if they have this obligation they also gain a spell to summon/unsummon a 3x3 + dance floor at will. + Swindly: + - rscadd: Microwaves now heat open reagent containers to 1000K. + XDTM: + - rscadd: 'Added new types of golem: glass, sand, wood, plasteel, titanium, plastitanium, + alien alloy, bananium, bluespace, each with their own traits. Experiment!' + - tweak: Golems will be told what their traits are when spawning. + - rscadd: Putting a golem in a gibber will give ores of its mineral type, instead + of meat. + - rscadd: Using Iron on an adamantine slime extract will spawn an incomplete golem + shell, that will be slaved to whoever completes it, much like a normal adamantine + golem. + jughu: + - tweak: Proselytizing airlocks into pinion airlocks takes longer. +2016-11-30: + ANGRY CODER: + - tweak: NT news reports the clandestine criminal organization known as the syndicate + may have upgraded one of their illegally stolen cyborg modules with additional + healing technology. + Cobby [Idea stolen from Shaps]: + - rscadd: For objects that you could previously rename with a pen, you can now edit + their description as well. + Cyberboss: + - rscdel: Due to budget cuts. Firelocks no longer have safety features + - bugfix: Roundstart airlock electronics now properly generate the correct accesses + - bugfix: tgui windows will now close on round end + Gun Hog: + - bugfix: Syndicate Medical Cyborg hyposprays now properly work through Operative + hardsuits and other thick clothing. + Joan: + - tweak: Cogscarabs will once again convert metal, rods, and plasteel directly to + alloy. + - tweak: Tinkerer's caches now increase in cost every 4 caches, from 5. + - rscadd: The Ark of the Clockwork Justicar now converts all silicons once it finishes + proselytizing the station. + Mervill: + - rscadd: AI hologram can move seamlessly between holopads + Thunder12345: + - rscadd: Added anti-armour launcher. A single-use rocket launcher capable of penetrating + all but the heaviest of armour. Deals massively increased damage to cyborgs + and mechs. +2016-12-02: + Cobby: + - bugfix: Removes the exploit that allowed you to bypass grabcooldowns with Ctrl+Click + PeopleAreStrange: + - tweak: Changed F7 to buildmode, F8 to Invismin (again). Removed stealthmin toggle + RemieRichards: + - rscadd: Added a new lavaland "boss" + - tweak: Hostile mobs will now find a new target if they failed to attack their + current one for 30 seconds, this reduces cheese by simply making the mob find + something else to do/someone to kill + - bugfix: Hostile mobs with search_objects will now regain that value after a certain + amount of time (per-mob, base 3 seconds), this is because being attacked causes + mobs with this var to turn it off, so they can run away, however it was literally + never turned on which caused swarmers to get depression and never do anything. +2016-12-03: + Joan: + - rscadd: Trying to move while bound by Geis will cause you to start resisting, + but the time required to resist is up by half a second. + - experiment: Resisting out of Geis now does damage to the binding, and as such + being stunned while bound will no longer totally reset your resist progress. + - rscadd: Using Geis on someone already bound by Geis will interrupt them resisting + out of it and will fully repair the binding. + - tweak: Geis's pre-binding channel now takes longer for each servant above 5. Geis's + conversion channel also takes slightly longer for each servant above 5. + - rscadd: Converted engineering and miner cyborgs can now create Sigils of Transgression. + RandomMarine: + - tweak: Airlocks will keep their original name when their electronics are removed + and replaced. You may still use a pen to rename the assembly if desired. +2016-12-04: + Durkel: + - tweak: Recent enemy reports indicate that changelings have grown bored with attacking + near desolate stations and have shifted focus to more fertile hunting grounds. +2016-12-06: + BASILMAN YOUR MAIN MAN: + - bugfix: fixes people "walking over the glass shard!" when they're on the ground, + changes message when incapacitated + Chnkr: + - rscadd: Nuclear Operatives can now customize the message broadcast to the station + when declaring war. + Cyberboss: + - bugfix: The atmos waste lines for the Metastation Kitchen and Botany departments + is now actually connected + Gun Hog: + - rscadd: Nanotrasen Janitorial Sciences Division is proud to announce a new concept + for the Advanced Mop prototype; It now includes a built-in condenser for self + re-hydration! See your local Scientist today! In the event that janitorial staff + wish to use more expensive solutions, the condenser may be shut off with a handy + handle switch! + Incoming5643: + - bugfix: The timer for shuttle calls/recalls now scales with the security level + of the station (Code Red/Green, etc.). You no longer have to feel dumb if you + forget to call Code Red before you call the shuttle! + - rscadd: Shuttles called in Code Green (the lowest level) now take 20 minutes to + arrive, but may be recalled for up to 10 minutes. They also don't require a + reason to be called. + - experiment: That doesn't mean you should call a code green shuttle every round + the moment it finishes refueling. + - rscadd: Server owners may now customize the population levels required to play + various modes. Keep in mind that this does not preserve the balance of the mode + if you change it drastically. See game_modes.txt for details. + Joan: + - rscadd: You can now proselytize floor tiles at a rate of 20 tiles to 1 brass sheet + or 2 tiles to 1 liquified alloy for cogscarabs. + - rscadd: Proselytizers will automatically pry up floor tiles if those tiles can + be proselytized. + - tweak: Brass floor tiles no longer exist. Instead, you can just apply brass sheets + to a tile. Crowbarring up a clockwork floor will yield that brass sheet. + - rscadd: You can now cancel AI intellicard wiping. + - tweak: Geis now takes 5 seconds to resist. + Mervill: + - bugfix: Examining now lists the neck slot + MisterTikva: + - rscadd: Nanotrasen informs that certain berry and root plants have been infused + with additional genetic traits. + - rscadd: Watermelons now have water in them! + - rscadd: Blumpkin's chlorine production has been reduced for better workplace efficiency. + - rscadd: Squishy plants now obey the laws of physics and will squash all over you + if fall on them. + Shadowlight213: + - bugfix: The lavaland syndicate agents, as well as the ID for all simple_animal + syndicate corpses should have their ID actually have syndicate access on it + now! + Swindly: + - rscadd: 'Adds a new toxin: Anacea. It metabolizes very slowly and quickly purges + medicines in the victim while dealing light toxin damage. Its recipe is 1 part + Haloperidol, 1 part Impedrezene, 1 part Radium.' + WJohn: + - bugfix: AI core turrets can once again hit you if you are standing in front of + the glass panes, or in the viewing area's doorway. + XDTM: + - rscadd: Quantum Pads are now buildable in R&D! + - rscadd: Quantum Pads, once built, can be linked to other Quantum Pads using a + multitool. Using a Pad who has been linked will teleport everything on the sending + pad to the linked pad! + - rscadd: 'Pads do not need to be linked in pairs: Pad A can lead to Pad B which + can lead to pad C.' + - rscadd: Upgrading a Quantum Pad will reduce the cooldown, charge-up time, and + power consumption. + - rscadd: Quantum Pads require a bluespace crystal, a micro manipulator, a capacitor + and a cable piece. + kilkun: + - rscadd: New lore surrounding the various SWAT suits. + - tweak: Captain's hardsuit/SWAT suit got a few buffs. It's now much more robust. + - bugfix: Captain's space suit is now heat proof as well as fireproof. Long overlooked + no longer. +2016-12-07: + Cyberboss: + - bugfix: Atmos canisters now stay connected after relabeling them + Incoming5643: + - rscadd: Server owners that use the panic bunker feature can now optionally redirect + new players to a different server. See config.txt for details. + LOOT DUDE: + - tweak: Swarmers will drop bluespace crystals on death, non-artificial crystals. + MisterTikva: + - rscadd: Nanotrasen Mushroom Studies Division proudly announces that growth serum + producing plants were genetically reassembled. You no longer alternate between + sizes with doses 20u+ and more effects were added to higher doses. + Thunder12345: + - bugfix: You can now only order a replacement shuttle once +2016-12-08: + Fox McCloud: + - rscadd: The ability to harvest a plant, repeatedly, is now a gene-extractable + trait that can be spliced into other plants + - rscadd: can extract the battery capabilities of potatoes and splice them into + other plants + - rscadd: Plants types are now gene traits that can be added/removed from plants + - rscadd: Adds new stinging plant trait that will inject a bit of a plant's reagents + when thrown at someone + Joan: + - rscadd: The clockwork slab's interface is now TGUI. + - imageadd: You can now see what an ocular warden is attacking. + Mervill: + - rscadd: The light replacer can now create bulbs from glass shards + - rscadd: Click a light replacer while holding a glass shard to add the shard to + the replacer + - rscadd: Click a glass shard while holding a light replacer to consume the shard + MrStonedOne: + - tweak: world initialization is now faster. + - bugfix: fixed the modify bodypart admin tool not working + PKPenguin321: + - tweak: Swarmer beacons now have 750 health, down from 3000. + TehZombehz: + - rscadd: Nanotrasen Culinary Division has authorized the production of tacos, both + plain and classic. + XDTM: + - bugfix: Replica Pod cloning now works on people who have been decapitated. + coiax: + - rscadd: Additional mice sometimes appear in the maintenance tunnels. Engineers + beware! +2016-12-10: + Cyberboss: + - bugfix: The slips bug (which made freon laggy) is fixed + Kor: + - imagedel: Deleted all (3000+) left handed inhand icons. They are now automatically + mirrored from the right hand, saving spriters a lot of tedious busywork. + - rscadd: By crafting a wall mounted flasher frame (can be ordered via cargo), a + flash, and a riot shield, you can now construct a strobe shield. The strobe + shield combines the functionality of a riot shield and a flash, and can be reloaded + with flash bulbs. + Supermichael777: + - tweak: Conveyors have been more firmly anchored. No fun allowed + Thunder12345: + - rscadd: Added the Standby Emergency Vessel "Scrapheap Challenge" as a new emergency + shuttle option. You'll even be paid 1000 credits to use it! + coiax: + - rscadd: Due to a combination of radiation and water supply contamination, stations + have been reporting animals gaining self awareness. + optional name here: + - bugfix: fixed ashdrake's flame wall. + - bugfix: fixed walls decon spawning metal in a random location in the same room. +2016-12-11: + Cobby: + - bugfix: Fixes literally everything regarding renaming so far. When adding unique_rename + to objects, make sure the attackby checks for inheritance. + - bugfix: You can pull as other mobs now. Sorry, clickcode is stupid. + Cyberboss: + - bugfix: Frozen things will now unfreeze above 0C + Joan: + - tweak: Invoking Nezbere now increases ocular warden damage slightly more, but + increases ocular warden range slightly less. + Swindly: + - tweak: The recipe for moonshine now calls for 5 units of nutriment and 5 units + of sugar instead of 10 units of nutriment. + Thunder12345: + - bugfix: Scrapheap Challenge shuttle now actually works + coiax: + - rscadd: Cyborgs now have a reset module wire, that when pulsed, triggers the cyborg's + reset module hardware. + - rscadd: Cyborgs now eject all upgrades when reset, rather than the upgrades being + destroyed. + - rscdel: Removed redundant reset module. +2016-12-12: + Dannno: + - rscadd: more chaplain outfits + - rscadd: animal and tribal masks to the theater vendor +2016-12-13: + Fox McCloud: + - rscadd: Adds in random botany seeds; never the same twice. + - rscadd: Adds in new trait that makes a grown release smoke when squashed + - rscadd: Weed rates and chances are now core seed genes + Joan: + - experiment: Clockwork proselytizers suffer doubled cost and proselytization time + when not on the station, mining, or centcom. + - soundadd: Trying to recite scripture offstation is more clearly disapproved of. + XDTM: + - bugfix: The internal rage of the crew has been suppressed, and they will no longer + attack their own backpacks when opening them. +2016-12-14: + Incoming5643: + - rscadd: Recently we've been receiving reports of cheap knock off nuclear authentication + disks circulating among the syndicate network. Don't be fooled by these decoys, + only the real deal can be used to destroy the station! + - experiment: Please don't destroy the station in an attempt to make sure the disk + is real. + Joan: + - rscdel: The Ark of the Clockwork Justicar can no longer be repaired. + - tweak: The Ark now has 20% more health. + - rscadd: The Ark of the Clockwork Justicar will now force objects away from it. + - tweak: Faster-than-normal tools are somewhat slower than before. + - tweak: Mania Motors now require a much larger amount of power to convert people + adjacent, and people converted by it are knocked out. + Mindustry: + - bugfix: Goliath meat can be cooked in lava again + Okand37: + - rscadd: DeltaStation's emergency shuttle + XDTM: + - rscadd: Abductor Agents have now been equipped with extremely advanced construction + and hacking tools. +2016-12-18: + Dannno: + - rscadd: Sec hailers can now be emagged for a more rational, calm message. + Erwgd: + - rscadd: Limb Grower circuit boards can now be made in Research and Development, + requiring level 3 in data theory and level 2 in biological technology. + Firecage: + - rscadd: The NanoTrasen Airlock Builder Federation(NTABF) has recently released + the blueprints involving building and deconstructing Titanium Airlocks! These + airlocks are now being used on all of our shuttles. + Fox McCloud: + - bugfix: Fixes the personal crafting cost of ED-209's being too expensive + Hyena: + - tweak: adds 2 geiger counters to radition protection crates and a gift from the + russians + Joan: + - rscadd: Adds Replicant and Tinkerer's Cache to the default slab quickbind. + - rscadd: Revenants will be revealed by ocular wardens when targeted. + Joan, Dagdammit: + - rscadd: You can now push Wraith Spectacles up to avoid vision damage, but lose + xray vision. + - wip: Do note that flicking them on and off very quickly may cause you to lose + vision rather quickly. + Kor: + - rscadd: Added the treasure hunter's hat, coat, uniform, and whip. These aren't + available on the map yet, but will be available to the librarian soon. + Mervill: + - rscadd: Notice boards can now have photographs pined to them + - tweak: Items removed from the notice board are placed in your hands + - bugfix: Intents can be cycled forward and backwards with hotkeys again + - bugfix: Russian revolver ammo display works correctly + - rscadd: Added a credit deposit to pubbystation's vault + - rscdel: Removed a rather garish golden statue of the HoP from pubbystation's vault + Okand37 & Lexorion: + - rscadd: Added a new hair style, the Sidecut! + Supermichael777: + - rscadd: Clockwork components the chaplain picks up are now destroyed. + Swindly: + - rscadd: Adds eggnog. It can be made by mixing 5 parts rum, 5 parts cream, and + 5 parts egg yolk. + XDTM: + - rscadd: Changelings can now buy Tentacles on the Cellular emporium for 2 evolution + points. + - rscadd: Tentacles, once used, can be fired once against an item or mob to pull + it towards yourself. Items will be automatically grabbed. Costs 10 chemicals + per tentacle. + - rscadd: 'On humanoid mobs tentacles have a varying effect depending on intent: + - Help intent simply pulls the target closer without harming him; - Disarm intent + does not pull the target but instead pulls whatever item he''s holding in his + hands to yours; - Grab intent puts the target into an aggressive grab after + it is pulled, allowing you to throw it or try to consume it; - Harm intent will + briefly stun the target on landing; if you''re holding a sharp weapon you''ll + also impale the target, dealing increased damage and a longer stun.' + - bugfix: Random golems now properly acquire the properties of the golem they pick. + - rscadd: When becoming a random golem the user is informed of the properties of + the picked golem. + coiax: + - rscadd: Chameleon clothing produced by the syndicate has been found to react negatively + to EMPs, randomly switching forms for a time. + - rscadd: Anomalies now have observer-visible countdowns to their detonation. + - rscadd: Adds upgrades for the medical cyborg! + - rscadd: The Hypospray Expanded Synthesiser that adds chemicals to treat blindness, + deafness, brain damage, genetic corruption and drug abuse. + - rscadd: The Hypospray High-Strength Synthesiser, containing stronger versions + of drugs to treat brute, burn, oxyloss and toxic damage. + - rscadd: The Piercing Hypospray (also applicable to the Standard and Peacekeeper + borgs) that allows a hypospray to pierce thick clothing and hardsuits. + - rscadd: The Defibrillator, giving the medical cyborg an onboard defibrillator. + - rscadd: Loose atmospherics pipes are now dangerous to be hit by. + - rscadd: Whenever you automatically pick up ore with an ore satchel, if you are + dragging a wooden ore box, the satchel automatically empties into the box. + dannno: + - rscadd: Adds a villain costume to the autodrobe. + - bugfix: Fixes autodrobe failing to stock items. + jughu: + - tweak: 'sandals are not fireproof or acidproof anymore :add: Magical sandals for + the wizard that are still fireproof/acid proof :tweak: makes the marisa boots + acid and fire proof too' + karlnp: + - bugfix: made facehuggers work again + - bugfix: vendors, airlocks, etc now cannot shock at a distance + uraniummeltdown: + - tweak: Side entrance to Box Medbay, a few layout changes. +2016-12-19: + spudboy: + - bugfix: Fixed items not appearing in the detective's fedora. +2016-12-20: + Kor: + - rscadd: You can put a variety of hats on cyborgs using help intent (the engiborg + can't wear hats though, as it is shaped too oddly. Sorry!) + - rscadd: 'The complete list of currently equippable hats is as follows: Cakehat, + Captains Hat, Centcomm Hat, Witch Hunter Hat, HoS Cap, HoP Cap, Sombrero, Wizard + Hat, Nurse Hat.' + Lzimann: + - bugfix: Mjor the Creative will drop his loot correctly now. + Mekhi Anderson: + - rscdel: Fixes various PAI bugs, various tweaks and bullshit. + MrPerson: + - rscadd: Starlight will have more of a gradient and generally shine a more constant + amount of light regardless of how many tiles are touching space. In dark places + with long borders to space, starlight will be much darker. +2016-12-21: + FTL13, yogstation, Iamgoofball, and MrStonedOne: + - rscadd: Space is pretty. + - tweak: You can configure how pretty space is in preferences, those of you on toasters + should go to low to remove the need to do client side animations. (standard + fanfare as job selection, left click to increase, right click to decrease) (Changes + are applied immediately in most cases, on reconnect otherwise) + Joan: + - rscadd: EMPs will generally fuck up clockwork structures. + - rscdel: Cogscarabs can no longer hold slabs to produce components. + - rscadd: Slabs will now produce components even if in a box in your backpack inside + of a bag of holding on your back; any depth you can hide the slab in will still + produce components. + - bugfix: Non-Servants in possession of clockwork slabs will also no longer produce + components. + Mekhi Anderson: + - bugfix: PAI notifications no longer flood those who do not wish to be flooded. + Shadowlight213: + - imageadd: 2 new performer's outfits have been added to the autodrobe +2016-12-24: + AnturK: + - rscadd: Implants now work on animals. + Cyberboss: + - bugfix: Dead things can no longer be used to open doors + F-OS: + - bugfix: swarmers can no longer destroy airlocks. + MrStonedOne: + - tweak: AI's call bot command has been throttled to prevent edge cases causing + lag. You will not be able to call another bot until the first bot has finished + mapping out it's route. + TehZombehz: + - tweak: Observers can now orbit derelict station drone shells, much like current + lavaland ghost role spawners, to make finding them easier. Regular drone shells + are not affected by this. + XDTM: + - rscadd: Autolathes are now true to their name and can queue 5 or 10 copies of + the same item. + coiax: + - rscadd: Cyborg renaming boards cannot be used if no name has been entered. + - rscdel: Cyborg rename and emergency reboot modules are destroyed upon use, and + not stored inside the cyborg to be ejected if modules are reset. + - rscadd: Emagging the book management console and printing forbidden lore now has + a chance of producing a clockwork slab rather than an arcane tome. + kevinz000: + - experiment: Flightsuits now have their own subsystem! + - bugfix: Flightsuits properly account for power before calculating drifting + - experiment: Flightpack users will automatically fly over anyone buckled without + crashing. + - experiment: Flightpack users automatically slip through mineral doors + - experiment: Flightpack users will crash straight through grills at appropriate + times + - experiment: Flightpack users automatically slip through unbolted airlocks + - experiment: Flightpacks are faster in space, but their space momentum decay has + been upped significantly to compensate + - experiment: Flighthelmets now have a function to allow the wearer to zoom out + to see further. Helps you not crash eh? + spudboy: + - bugfix: Gave cyborgs some hotkeys they should have had. +2016-12-27: + Firecage: + - bugfix: The Nanotrasen Sewing Club has finally fixed the problem which rendered + NT, Ian, and Grey bedsheets invisible when worn! + Hyena: + - tweak: Detective coats can now hold police batons + - bugfix: Fixes disabler in hand sprites + Joan: + - rscadd: You can now put syndicate MMIs and soul vessels into AI cores. + - rscadd: The Hierophant boss will now create an arena if you try to leave its arena. + - imageadd: The Hierophant boss, its arena, and the weapon it drops all have new + sprites. + - soundadd: And new sounds. + - wip: And new text. + - rscadd: Wizards can now buy magic guardians for 2 points. They are not limited + to one guardian, meaning they can have up to 5. If that's wise is an entirely + different question. + - experiment: Wizards cannot buy support guardians, but can buy dexterous guardians, + which can hold items. + Shadowlight213: + - tweak: Shuttle are now safe from radstorms + XDTM: + - bugfix: HUD implants now properly allow you to modify the records of those you + examine, like HUD glasses do. + - bugfix: Organ Manipulation surgery now properly heals on the cautery step. + - bugfix: The maintenance door adjacent to R&D in metastation is now accessible + to scientists, instead of requiring both science and robotics access. +2016-12-28: + Erwgd: + - rscadd: A new access level is available, named "Cloning Room". Medical Doctors, + Geneticists and CMOs start with it. + - tweak: On Box Station and on Meta Station, the cloning lab doors require Cloning + Room access in addition to each door's previous requirements. + - tweak: Cloning pods are now unlocked with Cloning Room access only. + Incoming5643: + - rscadd: There's a new category in uplinks for discounted gear. These special discounts + however can only be taken once, so even if you are lucky enough to see syndibombs + for 75% off you won't be able to nuke the entire station with them. + - bugfix: The charge spell will no longer bilk you on wand charges, and wands that + are dead won't show up as charged. + Joan: + - rscdel: Clockwork Marauders no longer have Fatigue. It was difficult to balance + and made them too easy to force into recalling. This means they just have health; + they aren't forced to recall by anything, but can accordingly die much more + easily. + - rscadd: Accordingly Clockwork Marauders now have more health, do slightly more + damage, block slightly more often, and have to go slightly further from their + host to take damage. + - rscadd: Marauders that are not recovering(from recalling while the host's health + is too high to emerge) and are inside their host, or are within a tile of their + host, will gradually heal their host until their host is above the health threshold + to emerge. + - tweak: Chaos guardians transfer slightly less damage to their summoner. + XDTM: + - tweak: Armblades now go slash slash instead of thwack thwack + - imageadd: Tentacles have some fancier sprites +2016-12-29: + Mervill: + - bugfix: Patched an exploit related to pulling a vehicle as its driver while in + space + - bugfix: Fixed evidence bags not displaying their contents when held + - bugfix: Clothing without a casual variant will no longer say it can be worn differently + when examined + - bugfix: Only standard handcuffs can be used to make chained shoes + - bugfix: Fixed cards against space + - bugfix: Drying rack sprite updates properly when things are removed without drying + XDTM: + - rscadd: Colossi now drop the Voice of God, a mouth organ that, if implanted, allows + you to speak in a HEAVY TONE. This voice can compel hearers to briefly obey + certain codewords, such as "STOP". Using these codewords will severely increase + this ability's cooldown, and only one will be used per sentence. + - rscadd: 'Use .x, :x, or #x as a prefix to use Voice of God or any future vocal + cord organs.' + - rscadd: Chaplains, being closer to the gods, and command staff, being used to + giving orders, gain an increased effect when using the Voice of God. The mime, + not being used to speaking, has a reduced effect. +2016-12-31: + hyena: + - bugfix: fixes caps suit fire immunity + kevinz000: + - bugfix: Machine overloads/overrides aren't as bullshit as you'll actually be able + to dodge it now. +2017-01-01: + A whole bunch of spiders in a SWAT suit: + - bugfix: spiders can't wrap anchored things +2017-01-02: + MrStonedOne: + - tweak: Throwing was refactored to cause less lag and be more precise + - rscadd: Item throwing now imparts the momentum of the user throwing. Throwing + in the direction you are moving throws the item faster, throwing away from the + direction you are moving throws the item slower. This should make hitting yourself + with floor tiles less likely. + XDTM: + - bugfix: Storage bags should now cause less lag when picking up large amounts of + items. + - bugfix: Storage bags now don't send an error message for every single item they + fail to pick up. +2017-01-03: + Cyberboss: + - bugfix: AIs can no longer see cult runes properly + Mervill: + - bugfix: Can't kick racks if weakened, resting or lying +2017-01-06: + Cruix: + - bugfix: Fixed the leftmost and bottommost 15 turfs not having static for AIs and + camera consoles + Joan: + - bugfix: Tesla coils and grounding rods must be anchored with a closed panel to + function, ie; not explode when shocked. + - tweak: Metastation's xenobio has been slightly modified to avoid getting hit by + some standard shuttles. + Mervill: + - bugfix: Regular spraycans aren't silent anymore + MrStonedOne and Ter13: + - rscadd: Added some ping tracking to the game. + - rscadd: Your ping shows in the status tab + - rscadd: Other players ping shows in who to players and admins. + Nabski89: + - bugfix: Re-Vitiligo Levels to match wiki. + XDTM: + - tweak: Voice of God's Sleep lasts less than the other stuns. + - rscadd: You can also use people's jobs to single them out, instead of only names. + - tweak: If multiple people share the same name/job they'll all be included, although + at a reduced bonus. + - tweak: Names and jobs will only be accepted if they're the first part of the command, + and not in the middle, to prevent unintended focusing. + - bugfix: Voice of God now shows speech before the emotes it causes. + - bugfix: Special characters are no longer over-sanitized. + - bugfix: You can now properly apply items to clothing with pockets, such as slime + speed potions on clown shoes. + - bugfix: Mechs are now able to enter wormhole-sized portals. +2017-01-08: + Mervill: + - bugfix: pre-placed posters don't retain their pixel offset when taken down carefully + - bugfix: Dinnerware Vendor will show it's wire panel + Nanotrasen Station Project Advisory Board: + - wip: It is highly recommended that, when constructing the Meteor Shield project, + you are able to see, at minimum, two meteor shields from a stationary location. + The Nanotrasen Station Project Advisory Board is not liable for meteor damage + taken under wider shield arrangements. + Speed of Light Somehow Changed: + - tweak: Dynamic lights are no longer animated, and update instantly + - tweak: Increased maximum radius of mob and mobile lights +2017-01-10: + Arianya: + - bugfix: Doors and vending machines once again make a sound when you screwdriver + them. + Cyberboss: + - bugfix: Explosions can no longer be dodged + - tweak: Airlocks are now destroyed by the same level explosion that destroys walls + - tweak: Diamond/External/Centcomm airlocks and firedoors now block explosions as + walls do + Joan: + - experiment: Clockwork Proselytizers no longer require Replicant Alloy to function; + instead, they gradually charge themselves with power, which is used more or + less the same as alloy. + - tweak: Clockwork Proselytizers now produce brass sheets when used in-hand, instead + of Replicant Alloy. + - rscdel: Tinkerer's Caches can no longer have Replicant Alloy removed from them; + using an empty hand on them will simply check when they'll next produce a component. + - rscdel: Mending Motors can no longer use Replicant Alloy in place of power. + Mervill: + - bugfix: Controlling the station status displays no longer overrides the cargo + supply timer + MrStonedOne: + - experiment: Lighting was made more responsive. + XDTM: + - rscadd: Earmuffs and null rods protect against the Voice of God. + - rscadd: Earmuffs are now buildable in autolathes. + - tweak: Voice of God stuns have a longer cooldown. + coiax: + - rscadd: Girders now offer hints to their deconstruction when examined. +2017-01-13: + Cyberboss: + - bugfix: Walls blow up less stupidly + - bugfix: You no longer drop a beaker after attempting to load it into an already + full cryo cell + Joan: + - bugfix: Instant Summons is no longer greedy with containers. + Mervill: + - bugfix: Hardsuits, amour and other suits that cover the feet now protect against + glass shards + - bugfix: You will now lose the lawyer's speech bubble effect if you unequip the + layer's badge + MrStonedOne: + - tweak: More performance tweaks with the modulated reactive ensured entropy frame + governor system + PKPenguin321: + - tweak: Ash walker tendrils will now restore 5% of their HP when fed. + Shadowlight213: + - bugfix: Borg emotes should now play at the correct pitch + - bugfix: The ID console now properly handles authorization + - bugfix: Clicking on one of the ID cards in the UI will no longer eject both of + them + Thunder12345: + - bugfix: Morphs will no longer retain the colour of the last thing mimicked when + reverting to their true form + XDTM: + - bugfix: Patches' application is now properly delayed instead of instant. + - bugfix: Accelerator laser cannons' projectile now properly grows with distance. + coiax: + - rscadd: The end of round stats include the number of people who escaped on the + main emergency shuttle. +2017-01-14: + Cyberboss: + - bugfix: Explosions now flash people properly + Lzimann: + - bugfix: Fixes TGUI not working for people without IE11 + Thunder12345: + - bugfix: Recoloured mobs and objects will no longer produce coloured fire. + XDTM: + - bugfix: Nanotrasen decided that the "violent osmosis" method for refilling fire + extinguishers was, while cathartic, too expensive, due to the water tank repair + bills. Water tanks now have a tap. + - bugfix: (refilling extinguishers from tanks won't make you hit them) + - bugfix: Golems no longer drop belt, id, and pocket contents in a fit of extreme + clumsiness when drawing a sword from a sheath. + - bugfix: Wrenching portable chem dispensers won't cause you to immediately try + unwrenching them. + coiax: + - bugfix: Blue circuit floors are now restored to their normal colour if an AI doomsday + device is disabled. +2017-01-16: + Cyberboss: + - bugfix: Firedoors no longer have maintenance panels + - tweak: Firedoors must now be welded and screwdrivered prior to be deconstructed + Joan: + - rscadd: Ratvar will now convert lattices and catwalks to clockwork versions. + XDTM: + - tweak: Updating your PDA info with an agent id card inside will also overwrite + the previous name. + - bugfix: Loading a xenobiology console with a bio bag won't cause you to smack + it with it. + - tweak: Chemical splashing is now based on distance rather than affected tiles. + - bugfix: You can now properly wet floors by putting enough water in a grenade. + - bugfix: Floating without gravity won't drain hunger. +2017-01-18: + Mervill: + - bugfix: Using a welder to repair a mining drone now follows standard behaviour + - bugfix: Redeeming the mining voucher for a mining drone now also provides welding + goggles + - bugfix: ntnrc channels are now deleted properly + Tofa01: + - bugfix: Moved all sprites for heat pipe manifold either up or down by one so that + they will line up correctly when connected to adjacent pipes. + uraniummeltdown: + - rscadd: More AI holograms! +2017-01-19: + Cyberboss: + - bugfix: Various abstract entities will no longer be affected by spacewind + - bugfix: Ash will, once again, burn in lava + - rscadd: Active testmerges of PRs will now be shown in the MOTD + - bugfix: You will no longer appear to bleed while bandaged + Joan: + - spellcheck: Clockwork airlocks now have more explicit deconstruction messages, + using the same syntax as rwall deconstruction. + Mervill: + - bugfix: Raw Telecrystals won't appear in the Traitor's purchase log at the end + of the round + MrStonedOne: + - bugfix: Fixed excessive and immersion ruining delay on the smoothing of asteroid/mining + rock after a neighboring rock turf was mined up. + XDTM: + - bugfix: Plasmamen that are set on fire by reacting with oxygen will burn even + if they have protective clothing. It will still protect from external fire sources. + - tweak: Atmos-sealing clothing, like hardsuits, will protect plasmamen from reacting + with the atmosphere. + - tweak: Plasmamen can survive up to 1 mole of oxygen before burning, instead of + burning with any hint of oxygen. + - bugfix: Nanotrasen no longer ships self-glueing posters. You'll have to finish + placing the posters to ensure they don't fall on the ground. + - bugfix: Exosuits can't push anchored mobs, such as megafauna or tendrils, anymore. + coiax: + - bugfix: AIs can no longer activate the Doomsday Device off-station. Previously + it would activate and then immediately turn off, outing the AI as a traitor + without any benefit. +2017-01-20: + CoreOverload: + - tweak: Any sharp item can now be used for "incise" surgery step, with 30% success + probability. + Joan: + - rscadd: Sentinel's Compromise will also convert oxygen damage into half toxin, + in addition to brute and burn. + - tweak: Reduced the Ark of the Clockwork Justicar's health from 600 to 500 + - rscadd: You can now pull objects past the Ark of the Clockwork Justicar without + them being moved and or destroyed by its power. + MrStonedOne: + - tweak: Server side timing of the parallax shuttle launch animation now runs on + client time rather than byond time/server time. This will fix the odd issues + it has during lag. The parallax shuttle slowdown animation will still have issues, + those will be fixed in another more involved update to shuttles. + - rscadd: The window will flash in the taskbar when a new round is ready and about + to start. + Tofa01: + - bugfix: Moved The CentComm station 6 tiles to the left in order to prevent large + shuttles such as "asteroid with engines on it" from clipping off the end of + the right side of the map. + XDTM: + - bugfix: Chameleon PDAs can now morph into assistant PDAs. + - bugfix: A few iconless items have been blacklisted from chameleon clothing. + - tweak: Reviver implants now warn you when they're turning on or off, or when giving + a heart attack due to EMP. +2017-01-22: + ChemicalRascal: + - tweak: Voice analyzers in "inclusive" mode (the default mode) are now case-insensitive. + Cyberboss: + - tweak: You can no longer meatspike bots and silicons + - bugfix: Secbots will now drop the baton type they were constructed with + Dannno: + - rscadd: yeehaw.ogg is now a round end sound + Fox McCloud: + - tweak: drying meat slabs and grapes now yields a healthy non-junkfood snack + Hyena: + - rscadd: Adds paint remover to the janitors closet + Joan: + - rscadd: Clockwork Proselytizers can now convert lattices and catwalks. This has + negative gameplay benefit, but looks cool. + - rscadd: Sigils of Transmission can be accessed by clockwork structures in a larger + range. + - tweak: You can see, when examining a clockwork structure, how many sigils are + in range of it. + - rscadd: Clockwork constructs will toggle clockwork structures instead of attacking + them. + Shadowlight213: + - bugfix: Zombies will now get their claws upon zombification + Thunder12345: + - rscadd: The indestructible walls on CentComm will now smooth. + Tofa01: + - tweak: Changed alert message on early launch Authorization shuttle repeal message. + - bugfix: Makes the repeal message work and push a alert to the crew properly, also + reports every Authorization repeal now. + - bugfix: Auto Capitalisation will now work with all types of MMI chat + Ultimate-Chimera: + - rscadd: Adds a new costume crate to the cargo ordering console. + XDTM: + - rscadd: Xenobiology consoles are now buildable from circuitboards in R&D. They'll + be limited to the area they're built in plus any area with the same name. + - rscadd: Stock Exchange computers are now also buildable this way. + - rscadd: Androids now speak in a more robotic tone of voice. + - imageadd: Armblades now look a bit more bladelike. + coiax: + - rscadd: The Delta emergency shuttle now travels towards the south, rather than + the north. This changes nothing except which direction the stars rushing past + the windows are moving. + - bugfix: Fixed dragging the spawn protection traps on CTF. +2017-01-24: + CoreOverload: + - rscadd: You can now buckle handcuffed people to singularity/tesla generators, + RTGs, tesla coils and grounding rods. + Cyberboss: + - tweak: Firealarms now go off if it's too cold + - bugfix: World start will no longer lag + - bugfix: Dismembered heads will now use a mob's real name + Joan: + - rscadd: Clockwork Slabs can now focus on a specific component type to produce. + - experiment: 'Redesigned: Volt Void now allows you to fire up to 5 energy rays + at targets in view; each ray does 25 laser damage to non-Servants in the target + tile. The ray will consume power to do up to double damage, however.' + - wip: Failing to fire a Volt Void ray will damage you, though you won't die from + it unless you have access to a lot of power and are either low on health or + fail all five rays in a row. + - rscadd: The Ark of the Clockwork Justicar will gradually convert objects near + it with increasing range as it gets closer to activating. + - tweak: 'Brass windows have 20% less health, and are accordingly easier to destroy. + Fun fact: Lasers do more damage to brass windows!' + - tweak: 'Wall gears have 33% less health and are slightly faster to deconstruct. + Fun fact: You can climb over wall gears!' + - tweak: Marauders will heal more of their host's damage, on average, per life tick. + - rscadd: Clockwork Proselytizers can now repair Servant silicons and clockwork + mobs. This works in the same manner as repairing clockwork structures. + - tweak: Cogscarabs work slightly differently, and act as though the proselytizer + is a screwdriver. + Kor: + - rscadd: Megafauna will not heal while on the station. Do not be afraid to throw + your life away to get in a few toolbox hits. + Shadowlight213: + - rscdel: PAIs can no longer ventcrawl + Tofa01: + - rscadd: '[Delta Station] Adds a tracking beacon to AI MiniSat Exterior Hallway' + coiax: + - rscdel: Statues are now just incredibly tough mobs, rather than GODMODE. As a + side effect, they are no longer immune to bolts of change. + - bugfix: Fixed some issues with X (as Y) names on polymorphed mobs. +2017-01-26: + Robustin: + - tweak: Unholy Water can now be thrown or vaporized to deliver a powerful poison + unto the cult's enemies - or healing and stun resistance to its acolytes. + Tofa01: + - tweak: Moved Meta station AI MiniSat tracking beacon to AI MiniSat entrance. Should + prevent being regular teleported into space. + - bugfix: Added missing row of pixels to Flypeople torso so head connects to body + properly. + Tofa01 & XDTM: + - rscadd: Adds radio alert messages going to medical channel to the cryo tube when + a patient is fully restored. + - soundadd: Adds new alert sound for cryo tube. (cryo_warning.ogg) + XDTM: + - rscadd: Voice of God has received a few more commands. + - rscadd: You can now use job abbreviations (ex. hos > head of security) and first + names (ex. Duke > Duke Hayka) to focus targets. + coiax: + - rscadd: The nuclear operative cybernetic implant bundle now actually contains + implants. + - rscdel: The cybernetic implant bundle is no longer eligible for discounts (bundles + are, in general, not eligible). + - rscadd: Telecrystals can be purchased in stacks of five and twenty. + - rscadd: The entire stack of telecrystals are added to the uplink when charging + them. +2017-01-27: + Joan: + - tweak: Buckshot now does a maximum of 75 damage, from 90. + - tweak: The unique cyborg scriptures(Linked Vanguard, Judicial Marker) take 3 seconds + to invoke, from 4. + - tweak: Invoking Inath-neq and Invoking Nzcrentr now both take 10 seconds to invoke, + from 15. + Lzimann: + - rscadd: Now you can choose what department you want to be as security! (This may + not be completly reliable). + RemieRichards: + - rscadd: 'Emagging a sleeper now randomises the buttons, the buttons remain the + same until randomised again so you can "learn" the new button config if you''re + a masochist, Inject omnizine but realise far too late that it''s all morphine, + woops! (Note: Epinephrine can always be injected, regardless of chem levels, + this means if something !!FUN!! ends up on the Epinephrine button, it will always + be injectable!)' + Sweaterkittens: + - tweak: There are now updated names and descriptions for the items that your plasma-based + crewmembers start with and use frequently. +2017-01-28: + Joan: + - tweak: Brass windows no longer start off anchored, but are constructed instantly. + - bugfix: You can no longer stack multiple windows of the same direction on a tile. + - rscadd: Vitality Matrices now share vitality globally, allowing you to use vitality + gained from any Matrix. + - tweak: Geis now mutes human targets if there are less than 6 Servants. + - tweak: Geis no longer produces resist messages below 6 Servants; this isn't a + change, as Geis cannot be successfully resisted below 6 Servants. + - tweak: Applying Geis to an already bound target will also mute them, in addition + to preventing resistance. + RemieRichards: + - rscadd: A New weapon for clown mechs, the Oingo Boingo Punch-face! it's a giant + boxing glove that extends out on a spring and sends atoms flying (including + anchored ones and things that make no sense to move because -clowns-) + Tofa01: + - bugfix: Mop will no longer try and clean tile under janitorial cart when wetting + the mop. + - rscadd: Adds modular computers to Metastation. + - bugfix: Fixes no air in Deltastation maintenance kitchen. + - rscadd: Adds a modular computer to the CE office on Pubbystation. + Xhuis: + - rscadd: Energy-based weapons can now light cigarettes. + coiax: + - rscadd: Communication consoles now share cooldowns on announcements. + - rscadd: Cyborgs can now alter the messages of the announcement system. + - bugfix: Deadchat is now notified of any deaths on the shuttle or on Centcom. The + CTF arena does not generate death messages, due to the high levels of death. + - rscadd: The Human-level Intelligence event now occurs slightly more often, and + produces a classified message. + kevinz000: + - rscadd: Emitters and Tesla Coils now have activation wires! + - rscadd: Emitters will shoot out an emitter bolt when pulsed, regardless of it + is on. + - rscadd: Tesla coils will shoot lightning when pulsed, if it is connected to a + cable that has power. + - bugfix: Bolas no longer restrain your hands for 10 seconds when you try to remove + them and fail. +2017-01-29: + BASILMAN YOUR MAIN MAN: + - rscadd: Added a new sailor outfit to the autodrobe, now you can play sailors vs + pirates. + BlakHoleSun: + - rscadd: Added new reaction with the rainbow slime extract. Injecting a rainbow + slime extract with 5u of holy water and 5u of uranium gives you a flight potion. + Cobby: + - tweak: AI's can now be your banker by manipulating the stock machine. + Cyberboss: + - experiment: Nuclear bombs now detonate + - rscadd: You can now link additional cloning pods in the same powered area to a + single computer using a multitool. + Fox McCloud: + - bugfix: Fixes Kudzu seed gene stats not being properly altered by certain reagents + - bugfix: Fixes Kudzu vine dropped seeds not properly having gene stats set + - bugfix: Fixes glowshrooms having an invalidly high lifespan + - bugfix: Fixes explosive vines not properly chaining + Joan: + - rscadd: Clockwork Marauders now grant their host action buttons to force them + to emerge/recall and communicate with them, instead of requiring the host to + type their name or use a verb, respectively. + - rscdel: Clockwork Marauders no longer see their block and counter chances; this + was mostly useless info, as knowing the chance didn't matter as to what you'd + do. + - rscdel: Clockwork Marauders can no longer change their name. + - tweak: Clockwork Marauders have a slightly lower chance to block, and take slightly + more damage when far from their host. + - bugfix: Fixes a bug where Clockwork Marauders never suffered reduced damage and + speed at low health and never got the damage bonus at high health. + Kor: + - rscdel: Stimpacks are no longer available in the mining vendor. + Lzimann: + - rscadd: You can now change your view range as ghost. To do so, either use the + View Range verb in the ghost tab, the mouse scroll up/down or control + "+"/"-". + The verb also works as a reset if you changed your view. + Sogui: + - tweak: There are now 2 less traitors in the double agent mode + - tweak: All security (and captain) suit sensors are set to max by default + Supermichael777: + - tweak: The wooden chair with wings is now craft-able. -1 non reconstruct-able + map object + - rscadd: Added the Tiki mask, you can make it in wood's crafting menu. + - imageadd: Ported Tiki mask's sprites from Hippie station. It is under the same + Creative Commons 3.0 BY-SA as the rest of our sprites. They are from Nienhaus. + Tofa01: + - rscadd: Adds a camera network onto the Omega Station. + - imageadd: Added new sprite for the AI Slipper. + XDTM: + - tweak: Implanting chainsaws is now a prosthetic replacement instead of its own + surgery. + - rscadd: You can now implant synthetic armblades (from an emagged limb grower) + into people's arms to use it at its full potential. + - rscdel: Chainsaw removal surgery has been removed as well; you'll have to sever + the limb and get a new one. + Xhuis: + - rscadd: AI control beacons are a new item created from the exosuit fabricator. + When installed into a mech, it allows AIs to jump to and from that mech freely. + Note that malfunctioning AIs with the domination power unlocked will instead + be forced to dominate the mech. + - tweak: Some timed actions are no longer interrupted while drifting through space. + - rscadd: Riot foam darts can now be constructed from a hacked autolathe. + bgobandit: + - rscadd: The library computer can now upload scanned books to the newscaster. Remember, + seditious or unsavory news channels should receive a Nanotrasen D-Notice! + - rscadd: The library computer can now print corporate posters as well as Bibles. + - rscdel: Cargo no longer offers a corporate poster crate. Nobody ever bought it + anyway. + coiax: + - rscadd: The Librarian now starts with a chisel/soapstone/chalk/magic marker capable + of engraving messages for subsequent shifts, and permanently erasing messages + that the Librarian is unhappy with. It has limited uses, so order more at Cargo. + - bugfix: The contraband cream pie crate is now locked, and requires Theatre access. + - rscadd: Any silicons created by bolts of change have no laws. + - rscadd: Cyborgs are immune to polymorph while changing module. + - rscadd: Adds Romerol to the traitor uplink for 25 TC. (This means you need a discount, + or to work with another traitor to afford it). Romerol is a highly experimental + bioterror agent which silently create dormant nodules to be etched into the + grey matter of the brain. On death, these nodules take control of the dead body, + causing limited revivification, along with slurred speech, aggression, and the + ability to infect others with this agent. + - rscdel: Zombie infections are no longer visible on MediHUD. + - rscdel: Zombies no longer tear open airlocks, since they can just smash them open + just as fast. + - rscdel: Zombies are no longer TOXINLOVING. + - rscadd: EMPs may cause random wires to be pulsed. Please ensure that sensitive + equipment avoids exposure to heavy electromagnetic pulses. + jughu: + - tweak: Changes some cargo export prices + ma44: + - tweak: Nanotrasen has improved training of the crew, teaching crewmembers like + you to unscrew the top off the bottle and pour it into containers like beakers. + vcordie: + - bugfix: Loads the HADES carbine with the correct bullet. + - tweak: The SRM-8 Rocket Pods have been loaded with new explosives designed to + do maximum damage to terrain. These explosives are less effective on people, + however. +2017-01-30: + BASILMAN YOUR MAIN MAN: + - rscadd: Added BM SPEEDWAGON THE BEST (AND ONLY) SPACE CAR ON THE MARKET. + CoreOverload: + - tweak: Clicking item slot now clicks the item in it. + Cyberboss: + - bugfix: Judicial visors now recharge properly + - bugfix: Gluon grenades now properly freeze turfs + - bugfix: Revs are now properly jobbanned + Fox McCloud: + - tweak: Plant analyzers will now display plant traits + - tweak: Plant analyzers will now display all of a grown's genetic reagents + Joan: + - rscdel: Cutting off legs no longer stuns. + - tweak: Volt Void now only allows you to fire 4 volt rays instead of 5, and the + damage of each ray has been reduced to 20, from 25. + - rscdel: Cyborgs using Volt Void now take damage if they fail to fire. + - experiment: 'Clockwork scripture can no longer require more components than it + consumes: This means that most scriptures ""cost"" one less component.' + MrStonedOne: + - rscadd: Because of abuse, actions on interfaces are throttled. Some bursting is + allowed. You will get a message if an action is ignored. Server operators can + configure this in config.dm + Tofa01: + - bugfix: '[Delta] Fixes area names for Deltastation' + - bugfix: '[Delta] Fixes custodial closet being cold all the time on Deltastation' + bgobandit: + - rscadd: Nanotrasen supports the arts. We now offer picture frames! + coiax: + - rscdel: The Syndicate "Uplink Implant" now has no TC precharged. You can charge + it with the use of physical telecrystals. The price has been reduced from 14TC + to 4TC accordingly. (The uplink implant in the implant bundle still has 10TC). + - rscadd: Syndicate bombs and nuclear devices now have a minimum timer of 90 seconds. + - rscadd: Camoflaged HUDs given to head revolutionaries now function the same as + chameleon glasses in the chameleon kit bundle, giving them an action button + and far more disguise options. + - rscadd: Syndicate thermals are also now more like chameleon glasses as well. + - rscadd: You can regain a use of a soapstone by erasing one of your own messages. + (This means you can remove a message if you don't like the colour and want to + try rephrasing it to get a better colour). Erasing someone else's message still + uses a charge. + - bugfix: Fixes bugs where you'd spend a charge without engraving anything. + - bugfix: Fixes a bug where the wrong ckey was entered in the engraving, you won't + be able to take advantage of the "recharging" on messages made before this change. +2017-01-31: + Cyberboss: + - tweak: The cyborg hugging module can no longer self target + Joan: + - tweak: Changed what scriptures and tools Servant cyborgs get; a full list can + be found on the clockwork cult wiki page. + RemieRichards: + - rscadd: Added the ability to choose where your uplink spawns, choose between the + classic PDA, the "woops you don't actually have a PDA" fallback Radio uplink + and the brand new Pen uplink! +2017-02-01: + Cyberboss: + - bugfix: AI integrity restorer computer now respects power usage + - bugfix: Progress bars will now stack vertically instead of on top of each other + - bugfix: Progress bars will no longer be affected by lighting + Xhuis: + - rscadd: You can now fold up bluespace body bags with creatures or objects inside. + You can't fold them up if too many things are inside, but anything you fold + up in can be carried around in the object and redeployed at any time. +2017-02-03: + Cobby: + - rscadd: Ghosts will now be informed when an event has been triggered by our lovely + RNG system. + Cyberboss: + - tweak: Firedoors will eventually reseal themselves if left open during a fire + alarm + Joan: + - tweak: Clockwork Marauders have 25% less health, 300 health from 400. + - wip: The Vitality Matrix scripture is now a Script, from an Application. Its cost + has been accordingly adjusted. + - tweak: Vitality Matrices will be consumed upon successfully reviving a Servant. + They also drain and heal conscious targets slightly slower. + - wip: The Fellowship Armory scripture is now an Application, from a Script. Its + cost has been accordingly adjusted. + - tweak: Fellowship Armory now affects all Servants in view of the invoker, and + will replace weaker gear and armor with its Ratvarian armor. Also, clockwork + treads now allow you to move in no gravity like magboots. + - rscdel: Mania Motors no longer instantly convert people next to them. + - rscadd: Instead, you have to remain next to them for several seconds, after which + you will be knocked out, then converted if possible. + - tweak: Mania Motors now cost slightly less power to run. + Jordie0608: + - tweak: Admin notes, memos and watchlist entries now use a generalized system, + they can all be accessed from the former notes browser. + - rscadd: Added to this are messages, which allow admins to leave a message for + players that is delivered to them when they next connect. + Lexorion: + - tweak: Laser projectiles have a new sprite! They also have a new effect when they + hit a wall. + Sweaterkittens and Joan: + - rscadd: Ocular Wardens will now provide auditory feedback when they acquire targets + and deal damage. + - soundadd: adds ocularwarden-target.ogg, ocularwarden-dot1.ogg and ocularwarden-dot2.ogg + to the game sound files. + Tofa01: + - bugfix: '[Delta] Allows Station Engineers to access Delta Atmospherics Solar Panel + Array Room.' + - rscadd: '[Omega] Adds a Massdriver room to chapel on Omegastation.' + bgobandit: + - rscadd: All art storage facilities offer construction paper now! + coiax: + - rscadd: A victim of a transformation disease will retain their name. + - tweak: The slime transformation disease can turn you into any colour or age of + slime. + - rscadd: The Abductor event can now happen at any time, rather than thirty (30) + minute plus rounds. +2017-02-04: + Cyberboss: + - bugfix: Modular computers now explode properly + - bugfix: Emagged holograms can no longer be exported for credits + - bugfix: Abstract entities no longer feed the singularity + - tweak: Machine frames will no longer be anchored when created + Joan: + - rscadd: Vanguard now shows you how long you have until it deactivates. + Kor: + - rscadd: 'By combing two flashlights and cable coil, you can create a new eye implant: + flashlight eyes. People with flashlights for eyes can not see, but they will + provide an enormous amount of light to their friends.' + - rscadd: Valentines day will now randomly pair up crew members on dates. The paired + crewmembers will get an objective to protect each other at all costs. + Steelpoint: + - rscadd: Addition of two security DragNETs to Deltastations, Omegastations and + Metastations armouries. + Tofa01: + - rscadd: '[Delta] Removes space money from gold crate replaces with 3 Gold Bars + Gold Wrestling belt is still there.' + - rscadd: '[Delta] Removes space money from silver crate replaces with 5 Silver + Coins.' + - bugfix: Fixes incorrect placement of RD modular computer on Metastation. + WhiteHusky: + - rscadd: Fields are supported when printing with a modular computer + - rscadd: PRINTER_FONT is now a variable + - rscdel: Removed the [logo] tag on Modular computers as the logo no longer exists + - tweak: New lines on paper are parsed properly + - tweak: '[tab] is now four non-breaking spaces on papers' + - tweak: Papers have an additional proc, reload_fields, to allow fields made programmatically + to be used + - tweak: 'stripped_input stripped_multiline_input has a new argument: no_trim' + - bugfix: Modular computers no longer spew HTML when looking at a file, rather it + is unescaped like it should + - bugfix: Modular computers no longer show escaped HTML entities when editing + - bugfix: Modular computers can now propperly read and write from external media + - bugfix: Modular computers' file browser lists files correctly + - spellcheck: NTOS File Manager had a spelling mistake; Manage instead of Manager + coiax: + - bugfix: Engraved messages can no longer be moved by a gravitational singularity. + - tweak: The deadchat notification of randomly triggered events now uses the deadsay + span. + - rscdel: The wizard spell "Rod Form" does not produce a message in deadchat everytime + it is used. +2017-02-05: + Cyberboss: + - bugfix: Shuttle docking/round end shouldn't lag as much + - rscadd: There's a new round end sound! + Hyena: + - bugfix: The bible now contains 1 whiskey + Joan: + - rscadd: Ratvar-converted AIs become brass-colored, speak in Ratvarian, and cannot + be carded. + Kor: + - rscadd: Eyes are now organs. You can remove or implant them into peoples heads + with organ manipulation surgery. A mob without eyes will obviously have trouble + seeing. + - rscadd: All special eye powers are now tied to their respective organs. For example, + this means you can harvest an alien or shadow persons eyes, have them implanted, + and gain toggle-able night vision. + - rscadd: All cybernetic eye implants are now cybernetic eyes, meaning you must + replace the patients organic eyes. HUD implants are still just regular implants. + Lzimann: + - rscadd: Tesla zaps can now generate an energy ball if they zap a tesla generator! + Sweaterkittens: + - rscadd: The station's Plasmamen have been issued a new production of envirosuits. + The most notable change aside from small aesthetic differences is the addition + of an integrated helmet light. + - tweak: Tweaked a few of the Plasma Envirosuit sprites to be more fitting thematically. + Swindly: + - bugfix: Saline-glucose solution can no longer decrease blood volume + - rscadd: Cyborg hyposprays can now dispense saline-glucose solution + - rscadd: Saline-glucose solution now increases blood volume when it heals + coiax: + - bugfix: The mulligan reagent can now be created with 1u stable mutation toxin + + 1u unstable mutagen. + - rscdel: Tesla balls cannot dust people near grounding rods. + - rscadd: Soapstones/chisel/magic markers/chalk can remove messages for free. Removing + one of your own messages still grants a use. + - rscadd: The Janitor starts with a dull soapstone for removing unwanted messages. + xmikey555: + - tweak: The tesla engine no longer destroys energy ball generators. +2017-02-06: + Xhuis: + - rscadd: Traitor janitors can now order EZ-clean grenades for 6 telecrystals per + bundle. They function like normal cleaning grenades with an added "oh god my + face is melting" effect, and can also be found in surplus crates. +2017-02-07: + Cyberboss: + - bugfix: Wire, atmos, and disposal networks no longer work across hyperspace when + on the border of a shuttle + - bugfix: Implants that work on death will now work for simple_animals + - bugfix: The target moving while being implanted will no longer continue the implant + - bugfix: Implanters now show progress bars as they were intended to + - bugfix: Pipe painters are no longer aggressive + - bugfix: Carding the AI will now stop a doomsday device + - rscadd: The job subsystem now loads instantly. No more waiting to set your occupation + prefs! + - bugfix: The rare case of duping your inventory at roundstart has been fixed + - bugfix: Self deleting stackable items are fixed + Dannno: + - tweak: We've switched to a new brand of colored jumpsuit. + JJRcop: + - tweak: Adds 4% chance when assigning a valentines day date to also assign someone + else to the same date, but your date will still have you as their only date. + Poojawa: + - bugfix: '[Delta] Active turfs down from 300+' + - bugfix: '[Delta] Janitor closet isn''t 2.7K anymore' + - bugfix: '[Delta] Various pipe fixes' + RemieRichards: + - rscadd: Added a new checmial, Skewium, it's produced by mixing rotatium, plasma + and sulphuric acid in the ratio 2:2:1, which results in 5 Skewium. + Swindly: + - bugfix: Robotic eyes can no longer be eaten + Tofa01: + - bugfix: Fixes grammar issue when changing someones appearance via plastic surgery. + - tweak: '[OmegaStation] Allows Chaplain job to be selectable.' + - bugfix: '[Omega] Fixes Overpressurization In Mass Driver Room' + Xhuis: + - rscadd: Traitor clowns can now buy a reverse revolver. I'll leave it up to you + to guess what it does. Honk. + iamthedigitalme: + - imageadd: Legion has a new, animated sprite. + kevinz000: + - rscadd: 'ADMINS: SDQL2 has been given some new features!' + - bugfix: SDQL2 now gives you an exception on runtime instead of flooding server + runtime logs. + - rscadd: SDQL2 now supports usr, which makes that variable reference to whatever + mob you are in, src, which targets the object it is being called on itself, + and marked, which targets the datum marked by the admin calling it. Also, it + supports hex references (the hex number at the top of a VV panel) in {}s, so + you can target nearly anything! Also, global procs are supported by global.[procname](args), + for CALL queries. + - bugfix: SDQL2 can no longer edit /datum/admins or /datum/admin_rank, and is protected + from changing x/y/z of a turf and anything that would cause broken movement + for movable atoms. + - rscadd: SDQL2 can now get list input with [arg1, arg2]! + - experiment: Do '""' to put strings inside of SDQL2 or it won't work. +2017-02-09: + Cyberboss: + - bugfix: Certain firedoors that should have closed during an alarm now actually + close + - soundadd: You can now knock on firedoors + - bugfix: Supermatter in a closet/crate will now properly fee the singulo + - bugfix: Paper planes can be unfolded again + - bugfix: Paper planes can be stamped properly + Joan: + - tweak: Impaling someone with a sharp item by pulling them with a changeling Tentacle + now does significantly less damage and stuns for less time. + Jordie0608: + - rscadd: Admins can now filter watchlist entries to only users who are connected. + - tweak: Messages no longer delete themselves when sent. + Kor: + - rscadd: The limb grower has been replaced with a box of surplus limbs. Visit robotics + or harvest limbs from another person if you want quality. + Reeeeimstupid: + - rscadd: Silly Abductee objectives. Try not to go crazy trading life stories with + Lord Singulo. + Tofa01: + - tweak: Removes virology access to jobs including Medical Doctor, Geneticist and + Chemist. + - tweak: '[Delta] Changes NW supermatter filter to filter O2 instead of N2' + - rscadd: '[Delta] Adds wardrobes to Dorms & Arrivals Shuttle' + - rscadd: '[Delta] Adds access buttons to virology doors for extra security' + - rscadd: '[Delta] Adds bolt door button to all dorms' + - rscadd: '[Delta] Adds three pairs of optical meson scanners to supermatter room' + - rscadd: '[Delta] Adds a disk fridge to botany' + - rscadd: '[Delta] Adds a cake hat to the bar' + - bugfix: '[Delta] Fixes misplaced station intercom in Supermatter SMES room' + XDTM: + - rscadd: A Law Removal module can be build in RnD. It can remove a specified core + or freeform law. + - tweak: 'When stating laws, silicons won''t skip a number when hiding laws. (example: + 1. Law 1; 2. Law 2; 3. Law 4 if you choose not to state Law 3)' + Xhuis: + - rscadd: Artistic toolboxes now spawn in maintenance and possess various supplies + for wire art and crayon art. + - rscadd: Traitors can now obtain His Grace. Chaplains can buy it for 20 TC, or + it can be found in a surplus crate. + - rscadd: Soapstone messages can now be rated! Attack the message with your hand + to rate it positive or negative. Anyone can see the rating, and you cannot rate + a message more than once, even across rounds. + - rscdel: Soapstones no longer have a write time. + - tweak: Soapstones now have a fixed vocabulary to write messages with. + chanoc1: + - tweak: The salt and pepper shakers have new sprites. + coiax: + - rscadd: Added metal rods and floor tiles to Standard cyborgs. + - rscadd: Added a remote signaling device to Engineering cyborg. + - rscadd: Adds a 'Guardian of Balance' lawset and AI module, currently admin spawn + only. + uraniummeltdown: + - tweak: Kinetic Accelerator Cosmetic and Tracer Modkits now don't use mod capacity. + Cosmetic kits change the name of the KA. +2017-02-10: + Ausops: + - rscadd: Air tanks and plasma tanks have been resprited. + ChemicalRascal: + - tweak: Pen is able to wind up ruined tapes. + CoreOverload: + - rscadd: You can now emag the escape pods to launch them under any alert code. + - tweak: Shuttle name is no longer displayed on "Status" panel. Instead, you can + now examine a status screen to see it. + Cyberboss: + - bugfix: Simple animals now deathgasp properly again + - bugfix: Testmerged PRs will no longer duplicate in the list + - bugfix: Pods and shuttles now have air again + Joan: + - experiment: Clockwork Cults must always construct and activate the Ark. + - imageadd: Updates air tank inhands to match Ausops' new sprites. + Mekhi Anderson: + - rscadd: All mobs can now *spin! + - rscadd: Cyborgs now have handholds. This means you can ride around on them, but + if you get stunned or hit, you fall off! The cyborg can also throw you off by + spinning. + Tofa01: + - soundadd: Changes fire alarm to make new sound FireAlarm.ogg + Xhuis: + - rscdel: The Syndicate will no longer prank their operatives by including reverse + revolvers in surplus crates. + coiax: + - rscadd: A reverse revolver now comes in a box of hugs. + - rscadd: 'Added a new admin only event: Station-wide Human-level Intelligence. + Like the random animal intelligence event, but affecting as many animals as + there are ghosties.' + - rscadd: The Luxury Shuttle grabs cash in your wallet and backpack, and shares + approval between the entrance gates. + - rscadd: The NES Port shuttle now costs 500 credits. +2017-02-11: + Dannno: + - tweak: hahaha I switched your toolboxes you MORONS + Kor: + - rscadd: Killing bubblegum now unlocks a new shuttle for purchase. + Lzimann: + - tweak: Hardsuit built-in jetpacks no longer have a speed boost. + Pyko: + - bugfix: Fixed legit posters and map editing official/serial number for poster + decals. + Tofa01: + - bugfix: '[Delta] Fixes doors walls and windows being incorrectly placed due to + mapmerge issues.' + - bugfix: '[Box] Fixes access levels for HOP shutters.' +2017-02-12: + AnturK: + - rscadd: Added Poison Pen to uplink. + Drunk Musicians: + - rscadd: Drunk music + Gun Hog: + - rscadd: Nanotrasen Engineering has devised a construction console to assist with + building the Auxiliary Mining Base, usually located near a station's Arrivals + hallway. A breakthrough in bluespace technology, this console employs an advanced + internal Rapid Construction Device linked to a camera-assisted holocrane for + rapid, remote construction! + Lzimann: + - bugfix: MMIs/posibrains works with mechas again + RandomMarine: + - rscadd: The Russians have expanded to the shuttle business. A new escape shuttle + is available for purchase. + Sweaterkittens: + - tweak: Plasmamen burn damage multiplier reduced to 1.5x from 2x + coiax: + - rscdel: Removes the STV5 shuttle from purchase. + - rscadd: Swarmers no longer consume the deep fryer, since they have too much respect + for the potential fried foods it can produce. + - rscadd: The clown's survival/internals box is now a box of hugs. Dawww. +2017-02-13: + ChemicalRascal: + - tweak: Delta station brig cell chairs have been replaced with beds. One bed per + cell, no funny business. + Cyberboss: + - bugfix: Simple animals that are deleted when killed will now deathrattle + - bugfix: Fixed Alt-click stack duplication + Joan: + - imageadd: Updated the back and belt sprites for airtanks to match the new sprites. + Kor: + - rscadd: Mobile pAIs are now slower than humans. + Swindly: + - rscadd: Added Nuka Cola as a premium item in Robust Softdrinks + Tofa01: + - bugfix: '[Delta] Fixes double windoor on chemistry windows.' + - tweak: Lowered volume of fire alarm sound also makes it more quiet. + coiax: + - rscadd: Added an admin only tool, the life candle. Touch the candle, and when + you die, you'll respawn shortly afterwards. Touch it again to stop. Used for + testing, thunderdome brawls and good old fashioned memery. + - bugfix: Fried foods no longer shrink to miniature size. +2017-02-14: + Cyberboss: + - bugfix: Fixed unequipping items while stunned + - bugfix: Fixed various things deleting when unequipped + - bugfix: Fixed tablet ID slots deleting cards + - bugfix: Fixed water mister nozzle getting stuck in hands + - tweak: Title music now starts immediately upon login + - tweak: You can no longer sharpen energy weapons + Joan: + - tweak: Mania Motors are overall less effective and only affect people who can + see the motor. + - tweak: Mania Motors have slightly more health; 100, from 80. + MrStonedOne: + - tweak: Station time is now always visible in the status tab. + - tweak: Both server time and station time now displays seconds so you can actively + see how game time (ByondTime[tm]) is progressing along side real time. + - rscadd: Added a time dilation tracker, this allows you to better understand how + time will progress in game. It shows the time dilation percent for the last + minute as well as some rolling averages. + RandomMarine: + - tweak: Pre-made charcoal pills now contain 10 units instead of 50. The amount + of pills inside of toxin first aid kits and the smartfridge have been increased + to compensate. Keep in mind that each ten unit pill recovers 100 points of toxin + damage and purges 50 units of other reagents. + Steelpoint: + - tweak: All Drones now have a walking animation. + Tofa01: + - bugfix: '[Delta] Fixes space cleaner being empty in brig medbay' + - bugfix: '[Delta] Fixes some areas that are not radiation proof' + - bugfix: '[Meta] Fixes Atmospherics Freezer Spawning As A Heater' + uraniummeltdown: + - rscadd: Window Flashing is now a preference + - rscadd: Your game window will flash when alerted as a ghost. This includes being + revived by defibs/cloning and events such as borers, swarmers, revenant, etc. +2017-02-16: + Cyberboss: + - rscadd: Test merged PRs are now more detailed + Steelpoint: + - rscadd: The Head of Security's Hardsuit is now equipped with a inbuilt Jetpack. + coiax: + - rscadd: The Hyperfractal Gigashuttle is now purchasable for 100,000 credits. Help + Centcom by testing this very safe and efficient shuttle design. (Terms and conditions + apply.) + - rscadd: The changeling power "Anatomic Panacea" now causes the changeling to vomit + out zombie infections, along with headslugs and xeno infections, as before. + - bugfix: The main CTF laser gun disappears when dropped on the floor. +2017-02-17: + Arianya: + - tweak: The Labour Camp rivet wall has been removed! + - spellcheck: Fixed some typos in Prison Ofitser's description. + Cobby: + - experiment: Flashes have been rebalanced to be more powerful + Cyberboss: + - bugfix: Rack construction progress bars will no longer be spammed + - tweak: The round start timer will count down during subsystem initialization + - tweak: Total subsystem initialization time will now be displayed + Joan: + - rscdel: His Grace no longer globally announces when He is awakened or falls to + sleep. + - rscdel: His Grace is not a toolbox, even if He looks like one. + - experiment: His Grace no longer requires organs to awaken. + - tweak: His Grace now gains 4 force for each victim consumed, always provides stun + immunity, and will, generally, take longer to consume His owner. + - experiment: His Grace must be destroyed to free the bodies within Him. + - experiment: Dropping His Grace while He is awake will cause you to suffer His + Wrath until you hold Him again. + - rscadd: His Grace becomes highly aggressive after consuming His owner, and will + hunt His own prey. + - experiment: The Ark of the Clockwork Justicar now only costs 3 of each component + to summon, but must consume an additional 7 of each component before it will + activate and start counting down. + - rscadd: The presence of the Ark will be immediately announced, though the location + will still only be announced after it has been active and counting down for + 2 minutes. + - tweak: The Ark also requires an additional invoker to invoke. + Lobachevskiy: + - bugfix: Fixed glass shards affecting buckled and flying mobs + MrStonedOne: + - experiment: The game will now force hardware rendering on for all clients. + Nienhaus: + - rscadd: Drying racks have new sprites. + Swindly: + - rscadd: Trays can now be used to insert food into food processors + Thunder12345: + - bugfix: It's ACTUALLY possible to pat people on the head now + WJohn: + - imageadd: Improved blueshift sprites, courtesy of Nienhaus. + XDTM: + - rscadd: Bluespace Crystals are now a material that can be inserted in Protolathes + and Circuit Printers. Some items now require Bluespace Mesh. + - rscadd: Bluespace Crystal can now be ground in a reagent grinder to gain bluespace + dust. It has no uses, but it teleports people if splashed on them, and if ingested + it will occasionally cause teleportation. + coiax: + - rscadd: Engraved messages now have a UI, which any player, living or dead can + access. See when the message was engraved, and upvote or downvote accordingly. + - rscadd: Admins have additional options with the UI, seeing the player ckey, original + character name, and the ability to outright delete messages at the press of + a button. + kevinz000: + - bugfix: Flightsuits actually fly over people + - bugfix: Flightsuits don't interrupt pulls when you pass through doors +2017-02-18: + Cyberboss: + - imageadd: New round end animation. Inspired by @Iamgoofball + Gun Hog: + - rscadd: The Aux Base console now controls turrets made by the construction console. + - rscadd: The Aux Base may now be dropped at a random location if miners fail to + use the landing remote. + - rscadd: The mining shuttle may now dock at the Aux Base's spot once the base is + dropped. + - tweak: Removed access levels on the mining shuttle so it can be used at the public + dock. + - tweak: The Aux Base's turrets now fire through glass. Reminder that the turrets + need to be installed outside the base for full damage. + - rscadd: Added a base construction console to Delta Station. + Mysterious Basilman: + - rscadd: More powerful toolboxes are active in this world... + Scoop: + - tweak: Condimasters now correctly drop their items in front of their sprite. + Tofa01: + - bugfix: Re-Arranges And Extends Pubby Escape Hallway To Allow Larger Shuttle To + Dock + - bugfix: '[Meta] Fixes top left grounding rod from being destroyed by the Tesla + engine.' + TrustyGun: + - rscadd: Traitor mimes can now learn two new spells for 15 tc. + - rscadd: The first, Invisible Blockade, creates a 3x1 invisible wall. + - rscadd: The second, Finger Guns, allows them to shoot bullets out of their fingers. + kevinz000: + - rscadd: You can now ride piggyback on other human beings, as a human being! To + do so they must grab you aggressively and you must climb on without outside + assistance without being restrained or incapacitated in any manner. They must + also not be restrained or incapacitated in any manner. + - rscadd: If someone is riding on you and you want them to get off, disarm them + to instantly floor them for a few seconds! It's pretty rude, though. + rock: + - soundadd: you can now harmlessly slap somebody by aiming for the mouth on disarm + intent. + - soundadd: you can only slap somebody who is unarmed on help intent, restrained, + or ready to slap you. +2017-02-19: + Basilman: + - rscadd: some toolboxes, very rarely, have more than one latch + Joan: + - rscadd: You can now put components, and deposit components from slabs, directly + into the Ark of the Clockwork Justicar provided it actually requires components. + - experiment: Taunting Tirade now leaves a confusing and weakening trail instead + of confusing and weakening everyone in view. + - tweak: Invoking Inath-neq/Nzcrentr is now 33% cheaper and has a 33% lower cooldown. + Tofa01: + - rscdel: '[Delta] Removes SSU From Mining Equipment Room' + - tweak: Changes centcomm ferry to require centcomm general access instead of admin + permission. + coiax: + - rscadd: Nuke ops syndicate cyborgs have been split into two seperate uplink items. + Medical cyborgs now cost 35 TC, assault cyborgs now cost 65 TC. + grimreaperx15: + - tweak: Blood Cult Pylons will now rapidly regenerate any nearby cultists blood, + in addition to the normal healing they do. + ma44: + - tweak: Intercepted messages from a lavaland syndicate base reveals they have additional + grenade and other miscellaneous equipment. + uraniummeltdown: + - rscadd: Shuttle engines have new sprites. +2017-02-20: + Cyberboss: + - bugfix: The frequncy fire alarms play at is now consistent + MrStonedOne: + - tweak: bluespace ore cap changed from 100 ores to 500 + Tofa01: + - tweak: '[Meta] Replaces orange jumpsuit in holding cell with prisoner jumpsuits' + XDTM: + - tweak: Repairing someone else's robotic limb is instant. Repairing your own robotic + limbs will still take time. + - tweak: Repairing limbs with cable or welding will now heal more. + Xhuis: + - bugfix: Medipens are no longer reusable. +2017-02-21: + Cyberboss: + - bugfix: You can now unshunt as a malfunctioning AI again + Kor: + - bugfix: You will now retain your facing when getting pushed by another mob. + Tofa01: + - bugfix: '[Z2] Fixed Centcomm shutters to have proper access levels for inspectors + and other Admin given roles' + coiax: + - rscadd: Refactors heart attack code, a cardiac arrest will knock someone unconscious + and kill them very quickly. + - rscadd: Adds corazone, an anti-heart attack drug, made by mixing 2 parts Phenol, + 1 part Lithium. A person with corazone in their system will not suffer any negative + effects from missing a heart. Use it during surgery. + - rscadd: Abductor glands are now hearts, the abductor operation table now automatically + injects corazone to prevent deaths during surgery. The gland will restart if + it stops beating. + - bugfix: Cloning pods always know the name of the person they are cloning. + - rscadd: You can swipe a medical ID card to eject someone from the cloning pod + early. The cloning pod will announce this over the radio. + - rscdel: Fresh clones have no organs or limbs, they gain them during the cloning + process. Ejecting a clone too early is not recommended. Power loss will also + eject a clone as before. + - rscdel: An ejected clone will take damage from being at critical health very quickly + upon ejection, rather than before, where a clone could be stable in critical + for up to two minutes. + - rscadd: Occupants of cloning pods do not interact with the air outside the pod. + uraniummeltdown: + - bugfix: All shuttle engines should now be facing the right way +2017-02-22: + AnonymousNow: + - rscadd: Added Medical HUD Sunglasses. Not currently available on-station, unless + you can convince Centcom to send you a pair. + Cyberboss: + - bugfix: Spawning to the station should now be a less hitchy experience + MrPerson: + - experiment: 'Ion storms have several new additions:' + - rscadd: 25% chance to flatly replace the AI's core lawset with something random + in the config. Suddenly the AI is Corporate, deal w/ it. + - rscadd: 10% chance to delete one of the AI's core or supplied laws. Hope you treated + the AI well without its precious law 1 to protect your sorry ass. + - rscadd: 10% chance that, instead of adding a random law, it will instead replace + one of the AI's existing core or supplied laws with the ion law. Otherwise, + it adds the generated law as normal. There's still a 100% chance of getting + a generated ion law. + - rscadd: 10% chance afterwards to shuffle all the AI's laws. + TalkingCactus: + - bugfix: New characters will now have their backpack preference correctly set to + "Department Backpack". + Tofa01: + - bugfix: '[Delta] Fixes missing R&D shutter near public autolathe' + Xhuis: + - tweak: Highlanders can no longer hide behind chairs and plants. + - tweak: Highlanders no longer bleed and are no longer slowed down by damage. +2017-02-23: + Cyberboss: + - bugfix: Fixed a bug where the fire overlay wasn't getting removed from objects + - bugfix: The graphical delays with characters at roundstart are gone + - bugfix: The crew manifest is working again + - rscadd: Admins can now asay with ":p" and dsay with ":d" + Dannno: + - imageadd: Robust Softdrinks LLC. has sent out new vendies to the stendy. + Joan: + - rscdel: Off-station and carded AIs no longer prevent Judgement scripture from + unlocking. + Nienhaus: + - tweak: Updates ammo sprites to the new perspective. + Tofa01: + - bugfix: Disables sound/frequency variance on cryo tube alert sound + coiax: + - rscadd: Nanotrasen reminds its employees that they have ALWAYS been able to taste. + Anyone claiming that they've recently only just gained the ability to taste + are probably Syndicate agents. +2017-02-24: + MrStonedOne: + - rscdel: Limit on Mining Satchel of Holding Removed + - tweak: Dumping/mass pickup/mass transfer of items is now lag checked + - rscadd: Dumping/mass pickup/mass transfer of items has a progress bar +2017-02-25: + AnonymousNow: + - rscadd: Nerd Co. has sent pairs of thicker prescription glasses out to Nanotrasen + stations, for your local geek to wear. + Basilman: + - rscadd: New box sprites + Robustin: + - tweak: Hulks can no longer use pneumatic cannons or flamethrowers + Tofa01: + - rscadd: '[All Maps] The new and improved Centcom transportation ferry version + 2.0 is out now!' + coiax: + - rscadd: Cargo can now order plastic sheets to make plastic flaps. No doubt other + uses for plastic will be discovered in the future. + - rscadd: To deconstruct plastic flaps, unscrew from the floor, then cut apart with + wirecutters. Plastic flaps have examine tips like reinforced walls. + uraniummeltdown: + - rscadd: Science crates now have new sprites +2017-02-26: + Ausops: + - imageadd: New sprites for water, fuel and hydroponics tanks. + Joan: + - experiment: 'Clockwork objects are overall easier to deconstruct:' + - wip: Clockwork Walls now take 33% less time to slice through, Brass Windows now + work like non-reinforced windows, and Pinion Airlocks now have less health and + only two steps to decon(wrench, then crowbar). + - rscadd: EMPing Pinion Airlocks and Brass Windoors now has a high chance to open + them and will not shock or bolt them. + - rscadd: Anima fragments will very gradually self-repair. + Tofa01: + - bugfix: '[Omega] Fixes ORM input and output directions' + - bugfix: Fixes space bar kitchen freezer access level + - bugfix: Fixes giving IDs proper access for players who spawn on a ruin via a player + sleeper/spawners + - bugfix: '[Delta] Fixes varedited tiles causing tiles to appear as if they have + no texture' + - bugfix: Fixes robotic limb repair grammar issue +2017-02-27: + Kor, Jordie0608 and Tokiko1: + - rscadd: Singularity containment has been replaced on box, meta, and delta with + a supermatter room. The supermatter gives ample warning when melting down, so + hopefully we'll see fewer 15 minute rounds ended by a loose singularity. + - rscadd: Supermatter crystals now collapse into singularities when they fail, rather + than explode. + Tofa01: + - bugfix: Stops AI And Borgs From Interfacing With Ferry Console + TrustyGun: + - imageadd: Box sprites are improved. + WJohnston: + - imageadd: New and improved BRPED beam. The old one was hideous. + coiax: + - rscadd: Drone shells are now points of interest in the orbit list. + - rscadd: Derelict drone shells now spawn with appropriate headgear. +2017-02-28: + Cyberboss: + - tweak: You will no longer be shown empty memories when the game starts + - bugfix: Built APCs now work again + - bugfix: Borg AI cameras now work again + Joan: + - rscadd: Anima Fragments now slam into non-Servants when bumping. This will ONLY + happen if the fragment is not slowed, and slamming into someone will slightly + damage the fragment and slow it severely. + Lzimann: + - tweak: Communications console can also check the ID the user is wearing. + Supermichael777: + - tweak: The button now has a five second delay when detonating bombs + XDTM: + - rscadd: You can now change the input/output directons for Ore Redemption Machines + by using a multitool on them with the panel open. + - rscadd: Diagnostic HUDs can now see if airlocks are shocked. +2017-03-01: + Cyberboss: + - bugfix: Lobby music is no longer delayed +2017-03-02: + Gun Hog: + - tweak: Advanced camera, Slime Management, and Base Construction consoles may now + be operated by drones and cyborgs. + Robustin: + - rscadd: The syndicate power beacon will now announce the distance and direction + of any engines every 10 seconds. + Steelpoint: + - rscadd: Robotics and Mech Bay have seen a mapping overhaul on Boxstation. + - rscadd: A cautery surgical tool has been added to the Robotics surgical area on + Boxstation. + XDTM: + - tweak: Hallucinations have been modified to increase the creepiness factor and + reduce the boring factor. + - rscadd: Added some new hallucinations. + - bugfix: Fixed a bug where the singularity hallucination was stunning for longer + than intended and leaving the fake HUD crit icon permanently. + coiax: + - rscadd: Ghosts are polled if they want to play an alien larva that is about to + chestburst. They are also told who is the (un)lucky victim. + - bugfix: Clones no longer gasp for air while in cloning pods. + - rscadd: Adds a new reagent, "Mime's Bane", that prevents all emoting while it + is in a victim's system. Currently admin only. + - experiment: Mappers now have an easier time adding posters, and specifying whether + they're random, random official, random contraband or a specific poster. + - rscdel: Posters no longer have serial numbers when rolled up; their names are + visible instead. + kevinz000: + - rscadd: You can now craft pressure plates. + - rscadd: Pressure plates are hidden under the floor like smuggler satchels are, + but you can attach a signaller to them to have it signal when a mob passes over + them! + - experiment: Bomb armor is now effective in lessening the chance of being knocked + out by bombs. +2017-03-03: + Cyberboss: + - tweak: You can now repair shuttles in transit space + Incoming5643: + - imageadd: 'Server Owners: There is a new system for title screens accessible from + config/title_screen folder.' + - rscadd: This system allows for multiple rotating title screens as well as map + specific title screens. + - rscadd: It also allows for hosting title screens in formats other than DMI. + - rscadd: 'See the readme.txt in config/title_screen for full details. remove: The + previous method of title screen selection, the define TITLESCREEN, has been + depreciated by this change.' + Sligneris: + - imageadd: Updated sprites for the small xeno queen mode +2017-03-04: + Cyberboss: + - bugfix: You can build lattice in space again + Hyena: + - tweak: Detective revolver/ammo now starts in their shoulder holster + Joan: + - tweak: Weaker cult talismans take less time to imbue. + PJB3005: + - rscadd: Rebased to /vg/station lighting code. + Supermichael777: + - rscadd: Grey security uniforms have unique names and descriptions + Tofa01: + - rscadd: Adds the new Centcomm Raven Battlecruiser to the purchasable shuttle list + buy now get one free! + coiax: + - rscadd: CTF players start with their helmet toggled off, better to see the whites + of their opponents eyes. Very briefly. + - bugfix: Existing CTF barricades are repaired between rounds, and deploy instantly + when replaced. + - tweak: Healing non-critical CTF damage is faster. Remember though, if you drop + into crit, YOU DIE. + - rscadd: Admin ghosts can just click directly on the CTF controller to enable them, + in addition to using the Secrets panel. + - bugfix: Cyborg radios can no longer have their inaccessible wires pulsed by EMPs. +2017-03-06: + Cyberboss: + - experiment: Map rotation has been made smoother + Gun Hog: + - bugfix: The Aux Base Construction Console now directs to the correct Base Management + Console. + - bugfix: The missing Science Department access has been added to the Auxiliary + Base Management Console. + Hyena: + - rscdel: Space bar is out of bussiness + MrStonedOne: + - bugfix: patched a hacky workaround for /vg/lights memory leaking crashing the + server + Penguaro: + - bugfix: Changed DIR of Gas Filter for O2 in Waste Loop from 1 to 4 + Sligneris: + - imageadd: '''xeno queen'' AI hologram now actually uses the xeno queen sprite + as a reference' + Tofa01: + - bugfix: '[Omega] Fixes missing walls and wires new dock to the powergrid' + XDTM: + - rscadd: Changelings can now click their fake clothing to remove it, without needing + to drop the full disguise. + coiax: + - rscadd: The Bardrone and Barmaid are neutral, even in the face of reality altering + elder gods. +2017-03-07: + Supermichael777: + - rscadd: Wannabe ninjas have been found carrying an experimental chameleon belt. + The Spider clan has disavowed any involvement. +2017-03-08: + Cyberboss: + - imageadd: Added roundstart animation + - experiment: Roundstart should now be a smoother experience... again + - bugfix: You can now scan storage items with the forensic scanner + - bugfix: Unfolding paper planes no longer deletes them + - bugfix: Plastic no longer conducts electricity + - tweak: The map rotation message will only show if the map is actually changing + Francinum: + - bugfix: Holopads now require power. + Fun Police: + - tweak: Reject Adminhelp and IC Issue buttons have a cooldown. + Joan: + - rscadd: Circuit tiles now glow faintly. + - rscadd: Glowshrooms now have colored light. + - tweak: Tweaked the potency scaling for glowshroom/glowberry light; high-potency + plantss no longer light up a huge area, but are slightly brighter. + Kor: + - rscadd: People with mutant parts (cat ears) are no longer outright barred from + selecting command roles in their preferences, but will have their mutant parts + removed on spawning if they are selected for that role. + LanCartwright: + - rscadd: Adds scaling damage to buckshot. + Robustin: + - tweak: The DNA Vault has 2 new powers + - tweak: The DNA Vault requires super capacitors instead of quadratic + - tweak: Cargo's Vault Pack now includes DNA probes + Supermichael777: + - rscadd: Robust Soft Drinks LLC is proud to announce Premium canned air for select + markets. There is not an air shortage. Robust Soft Drinks has never engaged + in any form of profiteering. + TalkingCactus: + - rscadd: Energy swords (and other energy melee weapons) now have a colored light + effect when active. + Tofa01: + - bugfix: '[All Maps] Fixes syndicate shuttles spawning too close to stations by + moving their spawn further from the station' + - rscadd: '[Omegastation] This station now has a syndicate shuttle and syndicate + shuttle spawn.' + coiax: + - rscadd: Wizards now have a new spell "The Traps" in their spellbook. Summon an + array of temporary and permanent hazards for your foes, but don't fall into + your own trap(s)! + - rscadd: Permanent wizard traps can be triggered relatively safely by throwing + objects across the trap, or examining it at close range. The trap will then + be on cooldown for a minute. + - rscadd: Toy magic eightballs can now be found around the station in maintenance + and arcade machines. Ask your question aloud, and then shake for guidance. + - rscadd: Adds new Librarian traitor item, the Haunted Magic Eightball. Although + identical in appearance to the harmless toys, this occult device reaches into + the spirit world to find its answers. Be warned, that spirits are often capricious + or just little assholes. + - rscadd: You only have a headache looking at the supermatter if you're a human + without mesons. + - rscadd: The supermatter now speaks in a robotic fashion. + - rscadd: Admins have a "Rename Station Name" option, under Secrets. + - rscadd: A special admin station charter exists, that has unlimited uses and can + be used at any time. + - rscadd: Added glowsticks. Found in maintenance, emergency toolboxes and Party + Crates. + kevinz000: + - rscadd: The Syndicate reports a breakthrough in chameleon laser gun technology + that will disguise its projectiles to be just like the real thing! +2017-03-10: + Cyberboss: + - bugfix: You should no longer be seeing entities with `\improper` in front of their + name + - rscadd: The arrivals shuttle will now ferry new arrivals to the station. It will + not depart if any intelligent living being is on board. It will remain docked + if it is depressurized. + - tweak: You now late-join spawn buckled to arrivals shuttle chairs + - tweak: Ghost spawn points have been moved to the center of the station + - tweak: Departing shuttles will now try and shut their docking airlocks + - bugfix: The arrivals shuttle airlocks are now properly cycle-linked + - bugfix: You can now hear hyperspace sounds outside of shuttles + - experiment: The map loader is faster + - tweak: Lavaland will now load instantly when the game starts + Jordie0608: + - tweak: The Banning Panel now organises search results into pages of 15 each. + XDTM: + - bugfix: Slimes can now properly latch onto humans. + - bugfix: Slimes won't aggro neutral mobs anymore. This includes blood-spawned gold + slime mobs. + - rscadd: Clicking on a tile with another tile and a crowbar in hand directly replaces + the tile. + Xhuis: + - imageadd: Ratvar and Nar-Sie now have fancy colored lighting! + coiax: + - rscadd: Wizards can now use their magic to make ghosts visible to haunt the crew, + and possibly attempt to betray the wizard. + - rscadd: When someone dies, if their body is no longer present, the (F) link will + instead jump to the turf they previously occupied. + - bugfix: Stacks of materials will automatically merge together when created. You + may notice differences when ejecting metal, glass or using the cash machine + in the vault. + - rscadd: You can find green and red glowsticks in YouTool vending machines. + fludd12: + - bugfix: Modifying/deconstructing skateboards while riding them no longer nails + you to the sky. + lordpidey: + - rscadd: Glitter bombs have been added to arcade prizes. +2017-03-11: + AnturK: + - rscadd: Traitors now have access to radio jammers for 10 TC + Hyena: + - bugfix: fixes anti toxin pill naming + Joan: + - tweak: Window construction steps are slightly faster; normal windows now take + 6 seconds with standard tools, from 7 and reinforced windows now take 12 seconds + with standard tools, from 14. + - tweak: Brass windows take 8 seconds with standard tools, from 7. + - rscadd: Added Shadowshrooms as a glowshroom mutation. They do exactly what you'd + expect. + - rscdel: Removed His Grace ascension. + PKPenguin321: + - tweak: Cryoxadone's ability to heal cloneloss has been greatly reduced. + - rscadd: Clonexadone has been readded. It functions exactly like cryoxadone, but + only heals cloneloss, and at a decent rate. Brew it with 1 part cryoxadone, + 1 part sodium, and 5 units of plasma for a catalyst. + Penguaro: + - tweak: Adjusted table locations + - tweak: Moved chair and Cargo Tech start location + - tweak: Moved filing cabinet + - rscdel: Removed Stock Computer + Tofa01: + - bugfix: '[Meta] Fixes Supermatter Shutters Not Working' + coiax: + - rscadd: Swarmer lights are coloured cyan. + kevinz000: + - bugfix: Deadchat no longer has huge amount of F's. +2017-03-12: + JStheguy: + - imageadd: Changed Desert Eagle sprites, changed .50 AE magazine sprites, added + Desert Eagle magazine overlay to icons/obj/guns/projectile.dmi. + - tweak: The empty Desert Eagle sprite now only displays on an empty chamber. The + existence or lack thereof of the magazine is rendered using an overlay instead. + Lzimann: + - tweak: Braindead has a more intuitive message + coiax: + - rscdel: A cloner that is EMP'd will merely eject the clone early, rather than + gibbing it. Emagging the cloner will still gib the clone. +2017-03-13: + Cyberboss: + - tweak: You must now be on any intent EXCEPT help to weld an airlock shut + - rscadd: You can now repair airlocks with welding tools on help intent (broken + airlocks still need their wires mended though) + Cyberboss, Bgobandit, and Yogstation: + - rscadd: The HoP can now prioritze roles for late-joiners + Every coder, player, and admin in Space Station 13: + - rscadd: Adds the Tomb Of The Unknown Employee to Central Command, + - rscadd: Rest in peace, those who died after contributing to Space Station 13. + Hyena: + - bugfix: Surplus leg r/l name fixed + - bugfix: You can now carry honey in plant bags + Lordpidey: + - bugfix: Devils can no longer break into areas with sheer force of disco funk + - rscadd: The pitchfork of an ascended devil can now break down walls. + - rscadd: Hell has decided to at least clothe it's devils when sending them a brand + new body. + - rscadd: Pitchforks glow red now. + Penguaro: + - rscdel: '**Engineering** - Removed Tables, paper bin, and pen' + - rscadd: '**Engineering** - Replaced with Welder and Electrical Lockers' + - rscadd: '**Engineering** - Moved First-Aid Burn kit to Engineering Foyer' + - tweak: '**Chapel** - Replaced one Window with Win-Door for Coffin Storage' + Space Bicycle Consortium: + - bugfix: Bicycles now only cost 10,000 yen, down from 1,000,000 yen. + coiax: + - rscadd: The egg spawner on Metastation will generate a station message and inform + the admins if an egg is spawned. (It's only a two percent chance, but live in + hope.) + - rscadd: Glowsticks can now be found in "Swarmer Cyan" colors. +2017-03-14: + Joan: + - rscadd: Shuttles now have dynamic lighting; you can remove the lights on them + and use your own lights. + - tweak: All maps now use Deltastation's fancy syndicate shuttle. + - tweak: Shadowshrooms of lower potency are much less able to blanket the station + in darkness. + PKPenguin321: + - tweak: Lattices now require wirecutters to deconstruct, rather than welding tools. +2017-03-15: + Cyberboss: + - bugfix: You can no longer depart on the arrivals shuttle by hiding inside things + Joan: + - tweak: Proselytizers converting clockwork floors to walls now always take 10 seconds, + regardless of how fast the proselytizer is. + - tweak: Clockwork grilles no longer provide CV. + Penguaro: + - bugfix: '**Engineering** - Changed Access Level from **24** (_Atmo_) to **10** + (_Engine_) on **Radiation Shutter Control**' + TrustyGun: + - tweak: Traitor Mimes with the finger guns spell now fire 3 bullets at a time, + as opposed to just 1. + octareenroon91: + - rscadd: Allow new reflector frames to be built from metal sheets. + oranges: + - rscdel: Removed patting +2017-03-16: + BASILMAN YOUR MAIN MAN: + - rscadd: The BM Speedwagon has been improved both in terms of aesthetics and performance! + Cyberboss: + - bugfix: The shield generators in Boxstation Xenobiology now have the correct access + Joan: + - rscadd: Cult structures that emitted light now have colored light. + MrPerson: + - rscadd: Humans can see in darkness slightly again. This is only so you can see + where you are when the lights go out. + MrStonedOne: + - bugfix: Fixed lighting not updating when a opaque object was deleted + Penguaro: + - tweak: Increased Synchronization Range on Exosuit Fabricator + Tofa01: + - bugfix: '[Delta] Fixes telecoms temperature and gas mixing / being contaminated.' + - bugfix: '[Delta] Fixes some doubled up turfs causing items and objects to get + stuck to stuff' + - tweak: '[Omega] Makes telecoms room cool down and be cold.' + Tokiko1: + - rscadd: Most gases now have unique effects when surrounding the supermatter crystal. + - tweak: The supermatter crystal can now take damage from too much energy and too + much gas. + - rscadd: Added a dangerous overcharged state to the supermatter crystal. + - rscadd: Readded explosion delaminations, a new tesla delamination and allowed + the singulo delamination to absorb the supermatter. + - tweak: The type of delamination now depends on the state of the supermatter crystal. + - tweak: Various supermatter engine rebalancing and fixes. + kevinz000: + - rscadd: SDQL2 now supports outputting proccalls to variables, and associative + lists + peoplearestrange: + - bugfix: Fixed buildmodes full tile window to be correct path + rock: + - tweak: if we can have glowsticks in toolvends why not flashlights amirite guys +2017-03-17: + BeeSting12: + - bugfix: Moved Metastation's deep fryer so that the chef can walk all the way around + the table. + Cobby: + - tweak: The gulag mineral ratio has been tweaked so there are PLENTY of iron ore, + nice bits of silver/plasma, with the negative of having less really high valued + ores. If you need minerals, it may be a good time to ask the warden now! + Joan: + - rscadd: You can now place lights and most wall objects on shuttles. + Xhuis: + - rscadd: Added the power flow control console, which allows remote manipulation + of most APCs on the z-level. You can find them in the Chief Engineer's office + on all maps. +2017-03-18: + Supermichael777: + - rscadd: Free golems can now buy new ids for 250 points. + XDTM: + - rscadd: You can now complete a golem shell with runed metal, if you somehow manage + to get both. + - rscadd: Runic golems don't have passive bonuses over golems, but they have some + special abilities. + coiax: + - bugfix: The alert level is no longer lowered by a nuke's detonation. +2017-03-19: + BeeSting12: + - rscadd: Nanotrasen has decided to better equip the box-class emergency shuttles + with a recharger on a table in the cockpit. + Cheridan: + - tweak: The slime created by a pyroclastic anomaly detonating is now adult and + player-controlled! Reminder that if you see an anomaly alert, you should grab + an analyzer and head to the announced location to scan it, and then signal the + given frequency on a signaller! + Penguaro: + - bugfix: change access variables for turrets and shield gens + - bugfix: Box Station - Replaces the smiling table grilles with their more serious + counterparts. + coiax: + - tweak: The Syndicate lavaland base now has a single self destruct bomb located + next to the Communications Room. Guaranteed destruction of the base is guaranteed + by payloads embedded in the walls. + octareenroon91: + - bugfix: Fixes infinite vaping bug. + uraniummeltdown: + - rscadd: Plant data disks have new sprites. + - bugfix: Fixed Monkey Recycler board not showing in Circuit Imprinter + - tweak: Kinetic Accelerator Range Mod now takes up 25% space instead of 24% +2017-03-21: + ExcessiveUseOfCobblestone: + - experiment: All core traits [Hydroponics] scale with the parts in the gene machine. + Time to beg Duke's Guide Read.... I mean RND! + - tweak: Data disks with genes on them will have just the name of the gene instead + of the prefix "plant data disk". + - tweak: If you were unaware, you can rename these disks with a pen. Now, you can + also change the description if you felt inclined to. + Joan: + - experiment: Caches produce components every 70 seconds, from every 90, but each + other linked, component-producing cache slows down cache generation by 10 seconds. + Lombardo2: + - rscadd: The tentacle changeling mutation now changes the arm appearance when activated. + MrPerson: + - bugfix: Everyone's eyes aren't white anymore. + Penguaro: + - tweak: Box Station - The Vents and Scrubbers for the Supermatter Air Alarm are + now isolated from the rest of the Air Alarms in Engineering. + Supermichael777: + - bugfix: Chasms now smooth properly. + Tokiko1: + - tweak: Minor supermatter balancing changes. + - tweak: Supermatter now announces its damage half as frequently. + - tweak: Badly unstable supermatter now occasionally zaps nearby engineers and causes + anomalies to appear nearby, similar to overcharged supermatter. + XDTM: + - rscadd: Golem Shells can now be completed with medical gauze or cloth to form + cloth golems, which are weaker and extremely flammable. However, if they die, + they turn into a pile of cloth that will eventually re-animate back into full + health. That is, unless someone lights it on fire. +2017-03-22: + BeeSting12: + - rscadd: Added an autolathe circuit board to deltastation's tech storage. + - rscadd: Added 49 sheets of metal to deltastation's auxiliary tool storage. + Iamgoofball: + - bugfix: Freon no longer bypasses atmos hardsuits. + Penguaro: + - rscadd: Meta - Added Tool Belts to Engineering and Engineering Foyer + - rscdel: Meta - Removed Coffee Machine from Permabrig + - rscadd: Added Cameras for Supermatter Chamber (to view rad collectors and crystal) + - tweak: Adjusted Engine Camera Names for Station Consistency + - bugfix: Adjusted Monitor Names / Networks to view the Engine Cameras + coiax: + - rscadd: APCs now glow faintly with their charging lights. So red is not charging, + blue is charging, green is full. Emagged APCs are also blue. Broken APCs do + not emit light. + - rscadd: Alien glowing resin now glows. +2017-03-23: + Joan: + - tweak: Clock cults always have to summon Ratvar, but that always involves a proselytization + burst. + - rscdel: The proselytization burst will no longer convert heretics, leaving Ratvar + free to chase them down. + - spellcheck: Places that referred to the Ark of the Clockwork Justicar as the "Gateway + to the Celestial Derelict" have been corrected to always refer to the Ark. + Penguaro: + - bugfix: Wizard Ship - Bolts that floating light to the wall. + XDTM: + - rscadd: Medical Gauze now stacks up to 12 + - bugfix: Pressure plates are now craftable. + bgobandit: + - tweak: Alt-clicking a command headset toggles HIGH VOLUME mode. + coiax: + - bugfix: A dead AI no longer counts as an "unconverted AI" for clockcult. +2017-03-24: + BeeSting12: + - bugfix: Auxiliary base maintenance airlock now requires the proper access. Sorry + greyshirts, no loot for you! + Cyberboss: + - tweak: The recycler's base reclaim rate has been buffed from 1% to 50%. Manipulator + upgrades now give +12.5% per level instead of +25% + - bugfix: You can now successfully remove a pen from a PDA while it's in a container + Fox McCloud: + - rscadd: Modular receiver removed from the protolathe to autolathe + - tweak: Modular receiver cost is now 15,000 metal + Joan: + - bugfix: Fixes structures being unable to go through spatial gateways. + - tweak: Blazing Oil blobs take 33% less damage from water. + Penguaro: + - rscadd: '[Meta] Replaced Power Monitoring Console in Engineering with Modular + Engineering Console' + - rscadd: '[Pubby] Replaced Power Monitoring Console in Engineering with Modular + Engineering Console' + - rscadd: '[Omega] Replaced Power Monitoring Console in Engineering with Modular + Engineering Console' + - rscadd: '[Omega] Added RD and Command Modular Consoles to Bridge' + - rscadd: '[Delta] Replaced Power Monitoring Console in Engineering with Modular + Engineering Console' + - rscadd: '[Delta] Replaced duplicate Atmospherics Monitoring Console in Atmo with + Modular Engineering Console' + coiax: + - rscadd: Destroying a lich's body does not destroy the lich permanently, provided + the phylactery is intact. + - rscadd: A lich will respawn three minutes after its death, provided the phylactery + is intact. + - rscadd: The Soul Bind spell is forgotten after cast, respawn is now automatic. + - rscdel: Stationloving objects like the nuke disk are not valid objects for a phylactery. + - rscadd: Explosive implants can always be triggered via action button, even if + unconscious. + rock: + - tweak: lizards are hurt slightly more by cold but less by heat. this does not + mean they are more resistant to being lasered, fortunately. +2017-03-26: + BeeSting12: + - spellcheck: The bar shuttle's buckable bar stools are now buckleable bar stools. + Gun Hog and Shadowlight213: + - rscadd: The AI may now deploy to cyborgs prepared as AI shells. The module to + do this may be research in the exosuit fabricator. Simply slot the module into + a completed cyborg frame as with an MMI, or into a playerless (with no ckey) + cyborg. + - rscadd: AI shells and AIs controlling a shell can be determined through the Diagnostic + HUD. + - rscadd: AIs can deploy to a shell using the new action buttons or by simply clicking + on it. + - experiment: An AI shell will always have the laws of its controlling AI. + Penguaro: + - rscadd: Brig - Added Air Alarm + - rscdel: Engineering - Removed Brig Shutter + - tweak: Omega, Meta, & Delta Stations - The Vents and Scrubbers for the Supermatter + Air Alarm are now isolated from the rest of the Air Alarms in Engineering. + Qbopper: + - spellcheck: Drones are now given OOC guidelines to follow as well as their IC + lawset. + Robustin: + - rscadd: Added the prototype canister with expanded volume, valve pressure, and + access/timer features + TrustyGun: + - bugfix: Deconstructing display cases and coffins now drop the correct amount of + wood. + XDTM: + - tweak: Some golems now spawn with more thematic names. + - tweak: Adamantine Golems are no longer numbered, but receive a random golem name. + - bugfix: Airlocks properly remove the shock overlay when a temporary shock runs + out. + coiax: + - bugfix: Teams playing CTF have their own radio channels, rather than using the + Centcom and Syndicate channels. + - bugfix: Actually actually makes CTF barricades repair between rounds. + - bugfix: Blue CTF lasers have little blue effects when they hit things, rather + than red effects. +2017-03-28: + Supermichael777: + - rscadd: Backup operatives now get the nukes code. + XDTM: + - bugfix: Wooden tiles can now be quick-replaced with a screwdriver instead of a + crowbar, preserving the floor tile. + octareenroon91: + - bugfix: Bonfires that have a metal rod added should buckle instead of runtiming. +2017-03-29: + BeeSting12: + - rscadd: Adds emergency launch console to the backup emergency shuttle. + Joan: + - rscdel: Putting sec armour and a helmet on a corgi no longer makes the corgi immune + to item attacks. + - rscadd: All items with armour will now grant corgis actual armour. + Kevinz000: + - rscadd: High-powered floodlights may be constructed with 5 sheets of metal, a + wrench, a screwdriver, 5 cable coils, and a light tube. They require a powernet + connection via direct wire node. + coiax: + - bugfix: All tophats, rather than just the ones in maintenance, hurt a tiny bit + if you throw them at people. + - bugfix: Supermatter anomalies are more shortlived than regular anomalies, as intended. +2017-03-30: + coiax: + - rscadd: Autoimplanters have been renamed to autosurgeons. Currently only the CMO + and nuclear operatives have access to autosurgeons. What is the CMO hiding? + - bugfix: All upgraded organs for purchase by nuclear operatives now actually come + in an autosurgeon, for speed of surgery. +2017-03-31: + Cobby: + - tweak: Shot glasses are now more ambiguous [EASIER TO MAINTAIN] + Cyberboss: + - bugfix: Temperature changes will now properly cause atmospherics simulation to + activate + - bugfix: The command report for random xeno eggs will now be delivered along with + the rest of the roundstart reports + - bugfix: Drones can no longer be irradiated +2017-04-01: + Cyberboss: + - bugfix: The contents of the shelterpod smart fridge work again + XDTM: + - bugfix: Facehuggers no longer rip masks from people protected by helmets. +2017-04-02: + BeeSting12: + - bugfix: Metastation's northeast radiation collector is now connected to the grid. + Nanotrasen would like to apologize for any inconvenience caused to engineers, + but copper is expensive. + - rscadd: Boxstation's HoP office now has a PDA tech. + Cyberboss: + - tweak: Firedoors no longer operate automatically without power + - bugfix: Blood and other decals will no longer remain on turfs they shouldn't + - bugfix: The splashscreen is working again + - bugfix: False alarms are now guaranteed to actually announce something + Incoming5643: + - rscadd: Lighting visuals have been changed slightly to reduce it's cost to the + client. If you had trouble running the new lighting, it might run a little better + now. + MMMiracles (CereStation): + - rscadd: Added a patrol path for bots, includes 2 round-start securitrons placed + on opposite sites of station. + - wip: Due to map size, mulebots are still somewhat unreliable on longer distances. + Disposals are still advised, but mule bots are now technically an option for + delivery. + - rscadd: Added multiple status displays, extinguishers, and appropriate newscasters + to hallways. + - rscadd: A drone dispenser is now located underneath Engineering in maintenance. + - rscadd: Each security checkpoint now has a disposal chute that directs to a waiting + cell in the Brig for rapid processing of criminals. Why run half-way across + the station with some petty thief when you can just shove him in the criminal + chute and have the warden deal with him? + - tweak: Security's mail chute no longer leads into the armory. This was probably + not the best idea in hindsight. + - tweak: Virology has a bathroom now. + - tweak: Genetics monkey pen is a bit more green now. + - bugfix: Lawyer now has access the brig cells so he can complain more effectively. + - bugfix: Xenobio kill chamber is now in range of a camera. + - bugfix: Removed rogue bits of Vault area. + - bugfix: Medbay escape pod no longer juts out far enough to block the disposal's + path. + - bugfix: Captain's spare ID is now real and not just a gold ID card. + Penguaro: + - tweak: '[Meta] The Chapel Security Hatches were very intimidating. They have been + changed to more inviting glass doors.' + - bugfix: '[Meta] The maintenance tunnels in the Xeno Lab now have radiation shielding. + The Slime Euthanization Chamber will not have radiation shielding at this time + as dead slimes will not mind radiation.' + coiax: + - rscadd: Adds seperate languages to the game. Now Ratvarian, Drone, Machine, Swarmer, + Human (now called Galactic Common), Slime and Monkey are separate languages. + Each languages has its own comma prefix, for example, Galcom has the ,0 prefix, + while Ratvarian has the ,r prefix. If you don't understand a language when it + is spoken to you, you will hear a scrambled version that will vary depending + on the language that you're not understanding. + - experiment: This does not change who can understand what. + - rscdel: Removed the talk wheel feature. + - rscadd: Clicking the speech bubble icon now opens the Language Menu, allowing + you to review which languages you speak, their keys, and letting you set which + language you speak by default. Admins have additional abilities to add and remove + languages from mobs using this menu. + ktccd: + - bugfix: Ninja suits have received a new software update, making them able to **actually + steal tech levels** from R&D consoles and servers, thus avoid being forced to + honourably kill themselves for failing their objective. +2017-04-05: + Cyberboss: + - bugfix: Cardboard boxes and bodybags can no longer be anchored + Penguaro: + - rscadd: '[Box] A fire alarm has been added to the Lawyer''s office.' + - rscadd: '[Box] Adds access for Scientists to Starboard Maintenance Areas outside + of Toxins.' + - tweak: '[Box] Adjusted Science doors to more logical access codes.' + QV: + - bugfix: Fixed taking max suffocation damage whenever oxygen was slightly low + RemieRichards: + - bugfix: Using TK on the supermatter will burn your head off violently, don't do + this. + - rscadd: 'Examining clothing with pockets will now give information about the pockets: + number of slots, how it is interacted with (backpack, etc.), if it has quickdraw + (Alt-Click) support and whether or not it is silent to interact with.' + coiax: + - bugfix: Emergency shuttles will now forget early launch authorizations if they + cannot launch due to a hostile environment. +2017-04-07: + Qbopper: + - bugfix: Secure lockers will no longer have multiple lines about being broken. +2017-04-09: + 4dplanner: + - bugfix: Gas analyzers can now detect more gases in pipes + Joan: + - bugfix: Fixed a bug where getting caught between two shield generators as they + activated wouldn't cause you to gib and die. + QV: + - tweak: Refactored the way limbs that aren't limbs work + octareenroon91: + - bugfix: Hackable wires should work as intended again. +2017-04-11: + BeeSting12: + - spellcheck: '"the herpes of arts and crafts" is now "The herpes of arts and crafts."' + Cyberboss: + - bugfix: Runes no longer make you/themselves/random atoms yuge + JJRcop: + - tweak: Refactors whisper, now all living mobs can use it + - rscadd: 'Prefix any message with # to whisper, for example, "# Man, that guy is + weird.", you can still use the whisper verb if you whish.' + - rscadd: This is compatible with languages, for example "#,r That HoS is a problem, + we should kill him" + - rscdel: 'Removes #a #b #c etc radio codes, as well as :w and .w, which used to + be whisper.' + MrStonedOne: + - tweak: Nightvision was heavily modified. + - rscadd: Nightvision has been given 3 levels of nightvisionness. (some, most, and + full) + - tweak: ghosts, aliens, guardians, night vision eyes, and statues were given all + 3 levels in a cycling toggle + - tweak: thermals, and hud+NV goggles give "some" nightvisionness + - tweak: standalone masons are unchanged. + - tweak: Nightvision goggles (that aren't also sec huds or medhuds or the like) + give "most" nightvisionness. Nightvision masons also give "most" nightvisionness + - tweak: Most simple mobs with the ability to see in the dark were given "most" + nightvisionness, others got full nightvisionness. + - bugfix: Fixed certain ghost only things disappearing when disabling darkness. + - bugfix: Fixed ash storms not being visible when using things that modified your + ability to see darkness + - bugfix: fix a bug with the new github web processor + Shadowlight213: + - bugfix: The anime admin button will no longer cause equipped items to drop. + coiax: + - rscadd: Examining a ghost determines whether it is visible. +2017-04-13: + Cyberboss: + - bugfix: Fixed the incorrectly named Brig APC on Box Station= + - spellcheck: Fixed simple animal attack grammar + - bugfix: Roundstart department head announcements have been fixed + - bugfix: Brig cell doors now properly require the correct access + - bugfix: Fixed a bug preventing chameleon stamps from being picked up + - bugfix: Fixed a bug where honey frames couldn't be picked up + - bugfix: Photocopied papers will now retain their stamps + Davidj361: + - bugfix: Made it so chemsprayers, peppersprays, extinguishers don't spray when + you click your inventory items + - bugfix: Spray guns now actually have their range change when changing modes between + spray and stream + - bugfix: Krav maga now gets its abilities toggled if you click the same ability + twice + - bugfix: Added a link to the bottom right of paper when writing that shows help + for paper writing + - bugfix: Fixed the shift+middle-click pointing shortcut to work for cyborgs as + the functionality wasn't even there + - bugfix: Bodies in body bags get cremated properly now + RemieRichards: + - bugfix: Constructing lattice no longer prevents space transitions. + Robustin: + - rscadd: Ranged RCD added to the game + - rscadd: Rapid Lighting Device (also ranged) has been added. It can create wall, + floor, and temporary lights of any color you desire. + coiax: + - bugfix: Cigarette branding has been fixed. + - rscadd: Uplift Smooth brand cigarettes now taste minty as advertised. + - rscdel: You can no longer inject cigarette packets to inject all cigarettes simultaneously. + powergaming research director: + - bugfix: woops i dropped the emp protection module when i made your cns rebooters + today, guess they're vulnerable again! +2017-04-15: + Cyberboss: + - bugfix: Holopads can no longer be interacted with while unpowered + Davidj361: + - bugfix: Monkeys won't pickup items or rob you while they are in your stomach, + neither walk out of your stomach. + - bugfix: You can't cheat with eyewear/eye-implants when using advanced cameras + - bugfix: Mutant digitigrade legs re-added to the ashwalker species + Robustin: + - rscadd: The Prototype Emitter, will function like an ordinary emitter while also + charging a secondary power supply that will allow a buckled user to manually + fire the emitter. Returning to automatic fire will have the emitter continue + to fire at the last target struck by manual fire. + - rscadd: The Engineering Dance Machine, along with assorted effects/sounds. + coiax: + - bugfix: Plasmamen no longer burn to death while inside a cloning pod. +2017-04-18: + BeeSting12: + - bugfix: Cerestation's shuttle now has a recharger. + - rscdel: Centcomm's thunderdome airlocks have been removed due to contestants breaking + out. + - bugfix: Deltastation's chemistry lab now has a pill bottle closet. + - bugfix: The shield wall generators in xenobiology on Deltastation, Boxstation, + Metastation, and Pubbystation can now be locked and unlocked by scientists. + Davidj361: + - bugfix: Spawned humans no longer spawn eyeless (sprite) + MMMiracles (Cerestation): + - rscadd: Departments have been given head offices for a more secure place to chill + in their departments. + - rscadd: There is now a theatre on the service asteroid. + - tweak: Maintenance visuals and loot have been overhauled to be more visually interesting + and have more scattered bits of loot. + - bugfix: Various fixes with missing APCs, camera coverage, and misc things. + QualityVan: + - rscadd: Some foam guns can now be suppressed + coiax: + - rscadd: Drone, monkey and swarmer language now have distinctive colours when spoken. + - rscadd: Since drones are allowed to interact with pAIs, pAIs in mobile chassis + form are no longer distorted to drone viewpoints. + - bugfix: The shuttle's arrival can no longer be delayed after Nar-Sie's arrival. + The End cannot be delayed. +2017-04-19: + QualityVan: + - bugfix: Improved stethoscopes + Thunder12345: + - bugfix: You can no longer extract negative sheets from the ORM + XDTM: + - bugfix: APCs hacked by a malfunctioning AI are no longer immune to alien attacks. + - bugfix: Fixed bug where flashlight eyes weren't emitting light. +2017-04-20: + Cyberboss: + - bugfix: Fixed mining closets having extra, unrelated items +2017-04-22: + Cyberboss: + - bugfix: Conveyors no longer move things they aren't supposed to + XDTM: + - bugfix: Gold and Light Pink slime extracts no longer disappear before working. + coiax: + - bugfix: Fixed people understanding languages over the radio when they shouldn't. +2017-04-23: + coiax: + - rscadd: Centcom would like to inform all employees that they have ears. + - rscadd: Adds "ear" organs to all carbons. These organs store ear damage and deafness. + A carbon without any ears is deaf. Genetic deafness functions as before. +2017-04-25: + BeeSting12: + - bugfix: Deltastation's secure tech storage is no longer all access. + CoreOverload: + - bugfix: Disposals no longer get broken by shuttles rotation. + - bugfix: Wires no longer get broken by shuttles movement and rotation. + - bugfix: Atmospheric equipment no longer gets broken by shuttles movement and rotation. + Glory to the Flying Fortress of Atmosia! + Jalleo: + - rscdel: WW_maze from lavaland has been removed it wasnt that good really anyhow + QualityVan: + - bugfix: Changeling brains are now more fully vestigial + WJohnston: + - tweak: Skeletons and plasmamen's hitboxes now more closely match that of humans. + They are no longer full of holes and incredibly frustrating to hit, should they + run around naked. + XDTM: + - bugfix: Items will no longer be used on backpacks if they fail to insert when + they're too full. + - bugfix: T-Ray scans are no longer visible to bystanders. + - bugfix: T-Ray scans no longer allow viewers to interact with underfloor objects. + basilman: + - bugfix: fixed species with no skin dropping skin when gibbed. + coiax: + - rscadd: Examining a window now gives hints to the appropriate tool for the next + stage of construction/deconstruction. + - rscadd: You can examine a firedoor for hints on how to construct/deconstruct it. + - rscadd: Add an additional hint during construction where you can add plasteel + to make the firedoor reinforced. + - bugfix: Fixed easter eggs spawning during non-Easter. + - bugfix: Fixes stations not having holiday specific prefixes during the holidays. + - bugfix: Ghosts no longer drift in space. + - bugfix: Swarmers now only speak their own language, rather than swarmer and common. + - bugfix: When you are crushed by a door, it prints a visible message, instead of, + in some cases, silently damaging you. + - bugfix: The vent in the Escape Coridoor on Omega Station has been fixed. + - bugfix: You no longer die when turning into a monkey. + coiax, WJohnston: + - rscadd: Plasmamen lungs, also known as "plasma filters" now look different from + human lungs. + - rscadd: Plasmamen now have their own special type of bone tongue. They still sound + the same, it's just purple. Like them. +2017-04-26: + CoreOverload: + - rscadd: Gas injectors are now buildable! + Joan: + - tweak: Ash Drake swoops no longer teleport the Ash Drake to your position. + - balance: Some other tweaks to Ash Drake attacks and patterns; discover these yourself! + coiax: + - balance: The wizard spell Rod Form now costs 3 points, up from 2. + flashdim: + - bugfix: Omega Station had two APCs not wired properly. (#26526) +2017-04-27: + Gun Hog: + - rscadd: The GPS interface has been converted to tgui. + - experiment: GPS now update automatically or manually, give distance and direction + to a signal, and many other improvements! + MrStonedOne: + - tweak: Tweaked how things were deleted to cut down on lag from consecutive deletes + and provide better logging for things that cause lag when hard-deleted. + - tweak: Server hop verb moved to the OOC tab + - rscadd: Server hop verb can now be used in the lobby as well as while a ghost. + QualityVan: + - bugfix: You can hit emagged cloning pods with a medical ID to empty them + - rscadd: Crayons can be ground + - rscadd: Crayon powder can be used to color stuff + Shadowlight213: + - tweak: Heads of staff may now download the ID card modification program from NTNet. + bgobandit: + - tweak: When jumpsuits take severe damage, their suit sensors break. They can be + fixed by applying a cable coil. + coiax: + - rscadd: Anomalous crystals can be examined by ghosts to determine their function + and activation method. + - rscdel: Lightbringers can understand Slime and Galactic Common, and can only speak + Slime, as before. + - rscadd: The helper anomalous crystal is in the orbit list after it has been activated. +2017-04-28: + Kor: + - rscadd: Librarians can speak any language + coiax, WJohnston: + - rscdel: Languages no longer colour their text. + - rscadd: Languages now have icons to identify them. Galatic Common does not have + an icon if understood. +2017-04-29: + BeeSting12: + - bugfix: The emergency backup shuttle has lighting now. + - bugfix: Plating in deltastation's aux tool storage is no longer checkered. + Cobby: + - rscadd: Syndicate Lavabase now has more explicit instructions when it comes to + outing non-syndicate affiliated enemies of Nanotrasen. + - tweak: The GPS set tag has gone from a limit of 5 characters to 20. + - rscadd: The GPS can now be personalized in both name and description using a pen. + Joan: + - rscdel: Removed Mending Motor. + - rscadd: Added Mending Mantra, which is a script that causes you to repair nearby + constructs and structures as long as you continue chanting it. + - tweak: Mending Mantra will also heal Servants as long as they're wearing clockwork + armor. + Kor: + - rscdel: Removed double agents mode. + - rscadd: Replaced it with Internal Affairs mode. + Swindly: + - rscadd: Added organ storage bags for medical cyborgs. They can hold an organic + body part. Use the bag on a carbon during organ manipulation or prosthetic replacement + to add the held body part. + coiax: + - rscdel: Swarmer traps are no longer summoned by The Traps. + - balance: Wizard traps automatically disappear five minutes after being summoned. + - balance: Wizard traps disappear after firing, whether triggered via person or + something being thrown across it. + - balance: Wizards are immune to their own traps. + - tweak: The Traps are now marked as a Defensive spell, rather than an Offensive + spell. + kevinz000: + - experiment: Songs can now be added to disco machines with add_track(file, name, + length, beat). Only file is required, the other 3 should still be put in, though. + tacolizard forever: + - bugfix: Rechargers no longer flash the 'fully charged' animation before charging + something +2017-04-30: + QualityVan: + - bugfix: Changelings can once again revive with their brain missing + XDTM: + - rscdel: Voice of God's Rest command now no longer makes listeners rest. It instead + activates the sleep command. + coiax: + - rscadd: The Bank Machine in the vault now uses the radio to announce unauthorized + withdrawals, rather than an endless stream of loud announcements. +2017-05-01: + 4dplanner: + - tweak: Syndicate surplus crates now contain fewer implants + Bawhoppen: + - rscadd: Deep storage space ruin has been readded. + - rscadd: Space Cola machines now stock bottles of water. + Cobby: + - balance: The Gang pen is now stealthy. Stab away! + Cyberboss: + - rscadd: You can now make holocalls! Simply stand on a pad, bring up the menu, + and select the holopad you wish to call. Remain still until someone answers. + When they do, you'll be able to act just like an AI hologram until the call + ends + Joan: + - rscadd: Belligerent now prevents you from running for 7 seconds after every chant. + - rscdel: However, you no longer remain walking after Belligerent's effect fades. + - rscadd: Clockcult component generation will automatically focus on components + needed to activate the Ark if it exists. + - rscadd: Gaining Vanguard, such as from the Linked Vanguard scripture, will remove + existing stuns. + - rscadd: Proselytizers can now charge from Sigils of Transmission at a rate of + 1000W per second. + - rscadd: Sigils of Transmission can be charged with brass at a rate of 250W per + sheet. + Moonlighting Mac says: + - bugfix: Due to a clerical error in the chef's cookbooks now being resolved, you + can now make the pristine cookery dish "Stuffed Legion" out of exotic ingredients + from Lavaland. + - experiment: After being found again you will now be able to enjoy its special + blend of flavors with your tastebuds. Mmm. + QualityVan: + - tweak: Saline glucose now acts as temporary blood instead of increasing blood + regeneration + Swindly: + - tweak: Mercury and Lithium make people move when not in space instead of when + in space. + ninjanomnom: + - tweak: TEG displays power in kw or MW now + - tweak: TEG power bar only maxes over 1MW now + - experiment: Moves TEG to SSair + - experiment: Moves SM to SSair +2017-05-02: + 4dplanner: + - bugfix: Squishy plants will now affect walls and other turfs they get squished + on + Kor, Goof and Plizzard: + - rscadd: Adds persistent trophy cases. They are not on any map yet. + Shadowlight213: + - bugfix: The biogenerator will now show its recipes again. + XDTM: + - tweak: Blood Cult's talisman of Horrors now works at range. It will still give + no warning to the victim. + - rscadd: Golems can now click on empty golem shells to transfer into them. + - tweak: Plasma Golems now no longer explode on death. They instead explode if they're + on fire and are hot enough. The explosion size has been increased. + - tweak: Plasma Golems are now always flammable. + coiax: + - rscadd: When talking on the alien hivemind, a person will be identified by their + real name, rather than who they are disguised as. +2017-05-03: + BeeSting12: + - bugfix: Omega shuttle now has lighting. + Joan: + - balance: Clockwork component generation is twice as fast. + - balance: Scriptures cost up to twice as much; Driver scriptures are unaffected, + meaning they cost 50% less, Script scriptures cost 25% less, Application scriptures + cost about 12.5% less, and Revenant scriptures cost about 5% less. + Jordie0608: + - rscadd: Investigate logs are now persistent. + - tweak: Game logs are now stored per-round; use .getserverlog to access previous + rounds. + - rscdel: .giveruntimelog and .getruntimelog removed. + Kor, Profakos, Iamgoofball: + - rscadd: The Librarian has been replaced by the Curator. + - rscadd: Persistent trophy cases have been added to the library on Meta, Delta, + and Box. These are only usable by the Curator. + - rscadd: The Curator now starts with his whip. + - rscadd: The Curator now has access to his treasure hunter outfit, stashed in his + private office. + coiax: + - balance: Plasma vessels, the organs inside aliens that are responsible for their + internal plasma storage, will regenerate small amounts of plasma even if the + owner is not on resin weeds. + - rscadd: Restrictions on Lizardpeople using their native language on the station + have been lifted by Centcom, in order to maximise worker productivity. The language's + key is ",o". + deathride58: + - tweak: Fixed the slimecore HUD's neck slot sprite. +2017-05-04: + 4dplanner: + - bugfix: revenants now properly resurrect from ectoplasm, as opposed to ectoplasm + merely spawning a new grief ghost + - bugfix: Turrets can no longer see invisible things, such as unrevealed revenants + Joan: + - rscadd: Mania Motors now do minor toxin damage over time and will convert those + affected if the toxin damage is high enough. + - balance: The effects of a Mania Motor continue to apply to targets after they + leave its range, though they will fall off extremely quickly. + - rscdel: Mania Motors no longer cause brain damage. + - imageadd: Ratvarian Spears have new inhand icons. + Lzimann: + - rscdel: Gang game mode was removed + Moonlighting Mac says: + - rscadd: Courtesy of the art & crafts division, imitation basalt tiles themed on + the rough volcanic terrain of lavaland are now available to be made out of sandstone. + - experiment: The manufacturer even managed to replicate the way that it lights + up with volcanic energy, it is the perfect accompaniment to other fake (or real) + lava-land tiles or a independent piece. + QualityVan: + - rscadd: Point flashlights at mouths to see what's inside them +2017-05-05: + Incoming: + - tweak: Display cases now require a key to open, which the curator spawns with + Joan: + - balance: Sigil of Accession, Fellowship Armory, Memory Allocation, Anima Fragment, + and Sigil of Transmission are not affected by the previously-mentioned % reduction + to Application scripture costs. + LanCartwright: + - rscadd: Lesser smoke book to Delta and Metastation + - rscdel: Normal smoke book from Delta and Metastation + - tweak: Civilian smoke book now has a 360 max cooldown (from 120) and halved smoke + output. + QualityVan: + - bugfix: Dental implants stay with the head they're in + bgobandit: + - tweak: The Syndicate has added basic functionality to their state-of-the-art equipment. + Nuke ops can now donate all TCs at once. + lordpidey: + - rscadd: There is a new traitor poison, spewium. It will cause uncontrollable + vomiting, which gets worse the longer it's in your system. An overdose can + cause vomiting of organs. + - tweak: Committing suicide with a gas pump can now shoot out random organs. + - bugfix: Toxic vomit now shows up as intended. +2017-05-06: + 4dplanner: + - rscadd: Internal Affairs Agents now obtain the kill objectives of their targets + when they die. + - rscadd: Internal Affairs Agents now have an integrated nanotrasen pinpointer that + tracks their target at distances further than ten squares. + - rscadd: Internal Affairs Agents will now lose any restrictions on collateral damage + and gain a "Die a glorious death" objective upon becoming the last man standing, + and revert if any of their targets are cloned. + BeeSting12: + - bugfix: Pubbystation no longer has two airlocks stacked on top of each other leading + into xenobiology's kill room. + - rscadd: Deltastation's chemistry now has a screwdriver. + - bugfix: Deltastation's morgue no longer has a blue tile. + - bugfix: Deltastation's chemistry smart fridge is no longer blocked by a disposal + unit. + Cyberboss: + - tweak: Teslas now give off light + Joan: + - balance: Sigils of Transgression are slightly more visible and glow very faintly. + LanCartwright: + - rscadd: Reduction to nutrition when consuming Miner's salve. + - rscdel: Stun/weaken that bypasses bugged chemical protection when consuming Miner's + salve. + Lzimann: + - rscdel: Telescience is no more. + PKPenguin321: + - rscadd: Undid the gang gamemode removal. + QualityVan: + - rscadd: Cargo can order restocking units for NanoMed vending machines + - rscadd: NanoMed vending machines can be build and unbuilt + Robustin: + - rscadd: Blood Cultists can now attempt to claim the position of Cult Master with + the approval of a majority of their brethren. + - rscadd: 'The Cult Master has access to unique blood magic that will aid them in + leading the cult to victory:' + - rscadd: The Cult Master can mark targets, allowing the entire cult to track them + down. + - rscadd: The Cult Master has single-use, noisy, and overt channeled spell that + will summon the entire cult to their location. + - rscadd: All cultists gain a HUD alert that will assist them in completing their + objectives. + - rscadd: Constructs created by soul shards will now be able to track their master. + - rscadd: Cultists created outside of cult mode will now get a working sacrifice + and summon objective and the summon rune will no longer fail outside of cult + mode. + - tweak: Gang Dominator max time is now 8 minutes down from 15m + - tweak: Gang Tagging now reduces the timer by 9 seconds per territory, down from + 12 seconds. + coiax: + - rscadd: Adamantine golems have special vocal cords that allow them to send one-way + messages to all golems, due to fragments of resonating adamantine in their heads. + Both of these are organs, and can be removed and put in other species. + - rscadd: You can use adamantine vocal cords by prefixing your message with ":x". + - rscdel: Xenobiology is no longer capable of making golem runes with plasma. Instead, + inject plasma into the adamantine slime core to get bars of adamantine which + you can then craft into an incomplete golem shell. Add 10 sheets of suitable + material to finish the shell. + - experiment: The metal adamantine is also quite valuable when sold via cargo. + - bugfix: If you know more than the usual number of languages, you'll now remember + them after you get cloned. + - rscdel: Humans turning into monkeys will not suddenly be able to speak the monkey + language, and will continue to understand and speak human. + - rscadd: Ghosts can now modify their own understood languages with the language + menu. + - rscadd: Any mob can also open their language menu with the IC->Open Language Menu + verb. + - rscadd: Silicons can now understand Draconic as part of their internal databases. + - bugfix: Golems no longer have underwear, undershorts or socks. + - tweak: The lavaland Seed Vault ruin can spawn only once. + - rscadd: It is now possible to make plastic golems, who are made of a material + flexible enough to crawl through vents (while not carrying equipment). They + also can pass through plastic flaps. + - bugfix: Fixed adamantine vocal cord (F) links not working for observers. +2017-05-07: + Anonmare: + - tweak: Removes organic check from mediborg storage container + Joan: + - rscadd: Cultists of Nar-sie have their own language. The language's key is ",n". + - balance: Sigils of Transgression are slightly brighter. + Moonlighting Mac: + - experiment: Due to budget cuts and oil synthesis replacing expensive processes + of digging up haunted primeval ashwalker burial grounds, Nanotransen has taught + chemists how to make plastic from chemicals in the hopes that new plastic products + can reduce expenditure on metal and glass. + - rscadd: you can now make plastic sheets from chemistry out of heated up crude + oil, ash & sodium chloride + MrStonedOne: + - bugfix: fixed bug that caused an infinite connection loop when connecting on a + new computer or computer with recently changed hardware. + - rscadd: Moved to a new system to make top menu items easier to edit. + - tweak: Moved icon size stuff to a sub menu + - rscadd: Added option to change icon scaling mode. + - bugfix: Byond added fancy shader supported scaling(Point Sampling), this sucks + because it's blurry, the default for /tg/station has changed back to the old + nearest neighbor scaling. + Penguaro: + - bugfix: Adjusted the Examine description of the right-most tiles of the Space + Station 13 sign to be consistent with the rest of the tiles. + - bugfix: Anywhere there was lava below a tile on the station is now space. + Robustin: + - tweak: c4 planting is now 40% faster + coiax: + - bugfix: Smartfridges no longer magically gain medicines if deconstructed and rebuilt. + - rscadd: Ash walkers now know and speak Draconic by default, but still know Galactic + Common. Remember, Galcom's language key is ",0" and you can review your known + languages with the Language Menu. + octareenroon91: + - rscadd: Showers and sinks added to gulag and mining station for hygiene and fire + safety. + - rscadd: Watertanks added to mining station for convenient fire extinguisher refill. +2017-05-08: + Dorsisdwarf: + - bugfix: Fixed being unable to hit museum cases in melee + Joan: + - tweak: The verb to Assert Leadership over the cult has been replaced with an action + button that does the same thing, but is much more visible. + Moonlighting Mac says: + - tweak: After a recent trade fair, employees have took it upon themselves to learn + how to craft leather objects out of finished leather sheets, for novices they + are pretty good at it! Try it yourself! + - rscadd: Muzzles to silence people are now craftable out of leather sheets. + - rscdel: You can no longer print off designs from a bio-generator that can now + be crafted out of leather sheets. + - tweak: Complete sheets of leather can be printed from the bio-generator for 150 + biomass to accommodate for a loss of designs. + - experiment: Specialist objects from the leather & cloth category bio-generator + category were not removed as to encourage interdepartmental interaction & balance. + Penguaro: + - rscadd: The Slime Scanner is available from the Autolathe. + - tweak: The Design Names in the various machines are now capitalized consistently + coiax: + - bugfix: Fixes various mobs speaking languages that they were only supposed to + understand. + - bugfix: Fixes being able to bypass language restrictions by selecting languages + you can't speak as your default language. + ninjanomnom: + - tweak: Highlander no longer breaks your speakers +2017-05-09: + Expletive: + - rscadd: Curator's fedora has a pocket, like all the other fedoras. + - tweak: Treasure hunter suits can now hold large internal tanks, to ease the exploration + of lavaland. + - tweak: The curator can now access the Auxillary Base and open doors on the mining + station. + MrStonedOne: + - tweak: Lighting now defaults to fully bright until the first update tick for that + tile. This makes shuttle movements less immersion breaking. + - experiment: Rather than remove the light source from the system and then re-adding + it on light movements, the system now calculates and applies the difference + to each tile. This should speed up lighting updates. + Penguaro: + - tweak: Adjusts Meteor Shuttle Name + - bugfix: The Central Command Ferry will now dock at one of the ports in Arrivals + - tweak: '[Meta] The Slime Control Console boundaries have been adjusted around + the Kill Room' + XDTM: + - rscadd: Added bluespace launchpads. They can be built with R&D, and can teleport + objects and mobs up to 5 tiles away (8 at max upgrades), from the pad to the + target and viceversa. + - rscadd: To set up a launchpad, a launchpad and a launchpad console must be built. + The pad must be opened with a screwdriver, then linked to the console using + a multitool. A console can support up to 4 pads. + - rscadd: Launchpads require some time to charge up teleports, but don't require + cooldowns unlike quantum pads. Upgrading launchpads increases the range by 1 + per manipulator tier. + - rscadd: A special variant, the Briefcase Launchpad, has also been added to the + traitor uplink for 6 TC. + - rscadd: Briefcase Launchpads look like briefcases until setup (which requires + a few seconds). When setup, the launchpad will be functional, but can still + be dragged on the ground. To pick a pad back up, click and drag it to your character's + sprite. + - rscadd: Unlike stationary launchpads, briefcase pads only have 3 tiles of maximum + range. + - rscadd: Briefcase pads are controlled by a remote (that is sent with the briefcase) + instead of a console. The remote must be linked to the briefcase by simply hitting + it. Each remote can only be linked to one pad, unlike consoles. + coiax: + - rscadd: Visible ghosts emit light. +2017-05-11: + Joan: + - rscadd: You can now buy double eswords from the uplink for 16 telecrystals. They + cannot be bought below 25 players. + - rscdel: You can no longer use two eswords to construct a double esword. + Joan, Robustin: + - rscdel: Harvesters can no longer break walls, construct walls, convert floors, + or emit paralyzing smoke. + - rscadd: Harvesters now remove the limbs of humans when attacking, can heal OTHER + constructs, have thermal vision, and can move through cult walls. + - rscadd: Harvesters can now convert turfs in a small area around them and can create + a wall of force. + - tweak: Harvesters are now cultists. + - rscadd: When Nar-Sie is summoned, she will convert all living non-construct cultists + to harvesters, who will automatically track her. + Kor: + - rscadd: a new mysterious book has been discovered in lavaland chests! + - tweak: weird purple hearts found in lavaland chests have started beating again! + what could this mean? + MrStonedOne: + - bugfix: Fixes t-ray mode on engineering goggles not resetting the lighting override + properly. + QualityVan: + - tweak: Machine names will be capitalized when they talk on radio + Robustin: + - tweak: Dominators now require a significant amount of open (non-walled) space + around them in order to operate. + TehZombehz: + - rscadd: Sticks of butter and liquid mayonnaise can now be produced via a new 'mix' + function on the grinder. Please eat responsibly. + XDTM: + - bugfix: Plasma Golems now have the correct updated tip. + - tweak: Plasma Golems no longer take damage from fire, and take normal instead + of increased burn damage from other sources. They will still explode if on fire + and hot enough. + - rscadd: Plasma Golems can now self-ignite with an action button. + - tweak: Plasma Golems are now warned when they're close to exploding. + - tweak: Plasma Golems now have a constant chance of exploding after 850K instead + of a precise threshold at 900K, making it less predictable. + bandit: + - tweak: Nanotrasen has enhanced personality matchmaking for its personal AIs. pAI + candidates will now see who is requesting a pAI personality. + duncathan: + - tweak: opening a dangerous canister will only alert admins if it contains meaningful + amounts of a dangerous gas. No more being bwoinked because you opened an empty + canister that used to have plasma in it. + lordpidey: + - tweak: Modified chances for returning someone's soul using an employment contract. Now + everyone has a chance, not just lawyers and HoP. + - rscadd: Particularly brain damaged people can no longer sign infernal contracts + properly. + - tweak: Infernal contracts for power no longer give fireball, and instead give + robeless 'lightning bolt' spell. + - rscadd: Devils can now sell you a friend, for the cost of your soul. + - tweak: The codex gigas should now be easier to use, and less finicky. + - rscdel: The codex gigas no longer sintouches readers. + ma44: + - tweak: Doubles the amount of points wooden planks sell for (now 50 points) +2017-05-12: + Joan: + - tweak: Manifest Spirit will no longer continue to cost the user health if the + summoned ghost is put into critical or gibbed. + - rscadd: Ghosts summoned by Manifest Spirit are outfitted with ghostly armor and + a ghostly cult blade that does slightly less damage than a normal cult blade. + - balance: Manifest Spirit now consumes 1 health per second per summoned ghost, + from 0.333~. + - balance: Manifest Spirit can now only summon a maximum of 5 ghosts per rune, and + the summoned ghosts cannot use Manifest Spirit to summon more ghosts. + - rscadd: Wraiths now refund Phase Shift's cooldown by attacking; 1 second on normal + attacks, 5 seconds when putting a target into critical, and a full refund when + killing a target. + - balance: Increased Phase Shift's cooldown from 20 seconds to 25 seconds. + KorPhaeron: + - rscadd: Zombies can now see in the dark. If you steal their eyes you'll be able + to see in the dark as well! + MMMiracles (Cerestation): + - tweak: Hydroponics has been revamped, adding a few things missing before and adding + a bee room in place of the backroom. + - bugfix: Fixed some other stuff. + New Antag Alert sounds: + - soundadd: added sounds that alert players to their antag status + - soundadd: Blood cult has a new alert sound + - soundadd: Clock cult has a new alert sound + - soundadd: changeling has a new alert sound + - soundadd: Malf/traitor AI has a new alert sound + - soundadd: Nuke Ops has a new alert sound + - soundadd: Ragin' Mages has a new alert sound + - soundadd: Traitor has a new alert sound + Swindly: + - tweak: Solid plasma now begins burning at the temperature at which it was ignited. + - balance: Snow walls no longer block explosions, are deconstructed faster, and + no longer leave girders when deconstructed. + coiax: + - balance: Nanotrasen Cloning Divison's three hundred identical scientists have + announced an upgrade to the cloning computer's software. You can now scan brains + or dismembered heads and successfully clone from them. Brains seem to remember + the DNA of the last body they were attached to. +2017-05-13: + QualityVan: + - bugfix: Pizza boxes once again look different when open + 'Tacolizard Forever: It''s hip to fuck bees': + - rscadd: Added a honey jar item. It's not implemented yet. + - balance: Honey is now more robust at healing, but don't eat too much or you'll + turn into a fatty landwhale. + TehZombehz: + - rscadd: Butter noodles, butter biscuits, buttered toast, and pigs in a blanket + can now be crafted using sticks of butter and other ingredients. + coiax: + - rscadd: Servant golems now follow the "Material Golem (123)" naming scheme. + octareenroon91: + - rscadd: Hermit ruin now includes a portable seed extractor. +2017-05-14: + coiax: + - rscadd: Free Golems can purchase Royal Capes of the Liberator at their mining + equipment vendor. +2017-05-15: + Dorsidwarf: + - balance: Nanotrasen Robotics Supply Division has successfully petitioned to replace + the "My First Robot" motors in turret coverings with a standard commercial brand. + As such, they will now open faster. + Expletive: + - rscadd: You can now create water bottles and wet floor signs by using plastic + sheets. + - rscadd: You can create toy swords out of plastic sheets, a piece of cable, and + a light bulb. + Joan: + - tweak: Glowshrooms now have a less saturated glow. + - balance: The summoned ghosts from Manifest Spirit can no longer break airlocks + with their standard blade. + - balance: Manifest Spirit now does a small amount of damage when initially manifesting + a ghost. + McBawbaggings: + - tweak: SMES units will now accept charge from the power network even if the available + load is less than the input rate. Credit to Zaers for the original code. + - bugfix: Wizards are now at least 30 years old. Apprentices will be in-between + ages 17 to 29. + Penguaro: + - bugfix: The Gravity Generator description now mentions a graviton field as opposed + to a gravaton field. What is Gravaty anyway? + - bugfix: Centcom Engineering has reviewed the plans for the Box series station + and has addressed some concerns related to some APCs not affecting their designated + section. APCs for the Detective's Office, Cargobay, and Gateway, now control + those rooms. The Bridge Maintenance APC has been removed from future construction + as it serves no purpose and thus is an unnecessary construction cost. + - bugfix: The pipe from the station to the AI Satellite has been completed. + Profakos: + - rscadd: Centcom has decided to upgrade the Ore Redemption machines with a floppy + drive, intended for design disks. + Qbopper: + - tweak: The supermatter crystal now sends its warning messages to the engineering + channel. (if it's in critical condition the message will be sent to the common + radio channel as before) + Swindly: + - balance: Nitrous oxide now causes anemia. + coiax: + - bugfix: Curator soapstones now successfully leave messages for future shifts. + - rscdel: Soapstones can no longer be purchased in cargo. + - rscdel: The janitor no longer starts with an empty soapstone. + - experiment: Engraved messages can be left anywhere in the world, but be wary that + the terrain of places like lavaland and space can change shift to shift. + - rscadd: Goats on the station have developed a taste for glowshrooms, and will + eat them if they encounter any. + ma44: + - tweak: Seed vault remapped + - tweak: The seed vault random seed spawner can now spawn cherry bombs instead of + regular cherry seeds + - rscadd: BEES to plant vault + octareenroon91: + - rscadd: Ambrosia Deus can now mutate into Gaia, and Gaia into Deus. + - rscdel: A single branch of Ambrosia Gaia will not immediately make a hydroponics + tray self-sufficient. + - balance: A (total) dose of 20u Earthsblood (from Gaia) will make a hydroponics + tray self-sufficient. + uraniummeltdown: + - rscadd: Ambrosia Gaia is back +2017-05-16: + Moonlighting Mac says: + - rscadd: Starthistles now return seeds when they are harvested, amongst having + a overhaul of description, alteration of statistics & a mutational path into + harebells. These seeds have been supplied into the hydroponics seed vendor. + - imageadd: Starthistle tray sprites have been restructured & also fixed from a + issue of them being broken and not appearing in trays. In addition there are + new sprites for its seeds. + Penguaro: + - bugfix: There is now Space under the rocks at the Dragoon's Tomb + - bugfix: Centcom Intelligence reports that the Hidden Syndicate Research Base may + have received a shipment of viruses. + QualityVan: + - bugfix: Fixed fire alarms not being repairable if the board was broken + - bugfix: People without eyes and ears are no longer susceptible to flashbangs they + aren't directly on top of + Robustin: + - rscadd: Summoning Nar'Sie now triggers a different ending. No shuttle is coming! + Survivors must escape on a pod or survive the Red Harvest for 3 minutes. If + Nar'Sie acquires enough souls, the round ends immediately with a **special ending**. + - rscadd: New Harvester Sprite + - rscadd: Harvesters can now track a random survivor on the station, then switch + back to tracking Nar'Sie, via a new action button. + fludd12: + - rscadd: You can now add grills to a bonfire, letting you cook things on top of + them. +2017-05-17: + 4dplanner: + - bugfix: revenant respawning will not spam up deadchat so much, and is less likely + to break. + Expletive: + - rscadd: Syndicate Tomes have been added to traitor uplinks for 9 TC. They let + an agent or an operative provide both weal and woe. + Penguaro: + - bugfix: Centcom Engineering has reviewed the power schematic for the engine room + and added an Area Power Controller. + coiax: + - balance: Magic eightballs are now tiny items, able to fit into a box and pocket. +2017-05-18: + Joan: + - rscadd: Proselytizing alloy shards will now proselytize all the shards in the + tile, instead of requiring you to proselytize each one at a time. + Lordpidey: + - tweak: Space ninjas now use action buttons instead of verbs for a more consistent + user experience. + - rscadd: Toy toolboxes with realistic rumbling action have been added to arcade + prizes. + 'Tacolizard Forever: Plasmaman Powercreep': + - tweak: Plasmaman tanks are the same size as emergency oxygen tanks. + coiax: + - rscadd: Syndicate agents can purchase a "codespeak manual", that teaches them + a language that sounds like a series of codewords. You can also hit other people + with the manual to teach them. One use per manual. + - rscadd: Nuclear operatives have access to a deluxe manual that is more expensive + but has unlimited uses. + - rscadd: Syndicate AIs know Codespeak for free. + - bugfix: Spacevines can no longer spread on space transit turfs. + - balance: Plastic explosives can no longer be detonated by EMPs. + - rscadd: Various vending machines, when shooting their inventory at nearby people, + will "demonstrate their products features". This means that if a cigarette vending + machine throws a lighter at you, it will be on. Vending machines also choose + random products when throwing, rather than the first available one. + kevinz000: + - rscadd: Peacekeeper cyborgs now have projectile dampening fields. +2017-05-19: + 4dplanner: + - balance: the Hierophant club has gained in power +2017-05-20: + Joan: + - balance: Proto-kinetic crushers have been worked over by our highly qualified + techs, will recharge 12% faster, and no longer require very low-pressure atmospheres + to fire! + - balance: In addition, our techs have tweaked the quantum linker module and proto-kinetic + crushers can apply multiple marks to different targets! Marks applied may eventually + expire if not detonated. + Steelpoint: + - rscadd: All Pulse weapons now accurately show, by their sprites, what fire mode + they are in. + - rscadd: ERT, non-red alert, Security Response Officers spawn with a Tactical Energy + Gun. This is a military variant of the Egun that, in addition to laser and disable + rounds, has access to stun rounds. + - tweak: Pulse Pistols can now be recharged. + Swindly: + - rscadd: Added modified syringe guns. They fire DNA injectors. Geneticists and + CMOs can buy them from the traitor uplink for 14 TC. + coiax: + - rscadd: When a shuttle is called, sometimes an on-call admiral, using available + information to them, will recall the shuttle from Centcom. + octareenroon91: + - bugfix: Golems touching a shell can now choose to stay in their own body. +2017-05-21: + Gun Hog: + - bugfix: The Auxiliary Base can no longer land outside the lavaland map's boundaries. + RandomMarine: + - tweak: Drone laws no longer restrict drones to the station. + Steelpoint: + - rscadd: The Warden's Cycler Shotgun has been replaced with a Compact Combat Shotgun. + A unique weapon, it can fit in armour slots but at the sacrifice of a smaller + ammo capacity of four shells. +2017-05-22: + Joan: + - tweak: Resonator fields now visually show how long they have until they burst. + - bugfix: Hitting a legion skull with a resonator will now produce a field. + - balance: Swapped how far plasma cutter blasts go when going through rock and in + open air. This means blasts through air will go 4/5 tiles, but will mine 7/10 + tiles, for normal/advanced plasma cutters, respectively. + - tweak: There is now a buffer zone between the mining base and lavaland where megafauna + will not spawn. + - tweak: Ruins will no longer spawn directly in front of the mining base. + Lzimann: + - rscadd: Pandemic is now tgui! + Robustin: + - rscadd: Gang influence is now decentralized, each gangster has their own influence + that they can increase by spraying (and protecting) their tags and new influence-enhancing + bling. + - rscadd: Gang uniforms are now created based on your gang's color and can be purchased + by any gang member. They will increase the wearer's influence and provide protection, + but will make it fairly obvious which gang you belong to. + - rscadd: Gangs have access to a new surplus rifle; it is a semi-automatic rifle + that is very bulky and has a very low rate of fire. Gang members can buy this + gun for just 8 influence. + - rscadd: Gangs have access to the new machine gun turret; it unleashes a volley + of bullets with an extended view range. It does not run out of ammo, but a significant + delay between volleys and its stationary nature leaves the gunner vulnerable + to flanking and return fire. Holding down the trigger will allow you to aim + the gun while firing. It will cost gangs 50 influence. + - rscadd: The sawn-off improvised shotgun is now available to gangs for 6 influence. + With buckshot shells being easy to produce or purchase, this gun gives the most + "bang for your buck" but its single-shell capacity will leave you vulnerable + during a pitched gunfight. + - rscadd: The Wetwork boots give gangs access to a lightly armored noslip variant. + - tweak: The armored gang outfits are now slightly more resistant to ballistic and + bomb damage + Swindly: + - balance: Monkeys can be weakened by stamina loss + kevinz000: + - bugfix: Nanotrasen decided to remove the integrated jet engines from jetpacks. + They can no longer be used successfully indoors. +2017-05-23: + ClosingBracket: + - spellcheck: Fixed very minor inconsistencies on items & punctuation on items. + Joan: + - rscdel: Nanotrasen has taken a lower bid for their meson suppliers, and meson + scanners will no longer display terrain layouts while on the planet. + - tweak: However, they have discovered that, with some tweaks, mineral scanners + will no longer actually require you to be wearing mesons. + - tweak: The cheaper mesons will not completely remove reliance on light. + - tweak: Ripleys will collect all ore in front of them when they move with a clamp + and stored ore box. + - tweak: Chasms will glow dimly, like lava. + Joan, Repukan: + - rscadd: Traitor miners can now buy up to 2 KA Pressure Mods for 5 TC each. + - balance: KA Pressure Mods now only take up 35 mod capacity each, allowing traitor + miners to use 2 and have space for 1 other mod. + - rscdel: R&D can no longer build KA Pressure Mods. + Robustin: + - rscadd: Added a sexy new icon for the harvester's AOE conversion spell + - bugfix: Fixed construct's forcewall being invisible + - bugfix: Fixed cult constructs "Locate Master" and "Locate Prey" not functioning + - bugfix: Fixed spell action buttons not showing their actual availability status + - tweak: Changed the duration of a few frames for the new Cult ending + Steelpoint: + - rscadd: Auto Rifle alt ammo mags (AP, Incendiary, Uranium Tipped) now have a coloured + stripe to denote them. + That Really Good Soda Flavor: + - bugfix: Martial arts are no longer lost when mind-swapping, cloning, moving your + brain, et cetera. + - bugfix: Fixed a bug where paper bins could swallow up pens into the void. + coiax: + - rscadd: Galactic Common has been added to silicon's internal language database, + meaning even if a cyborg is created from someone who previously did not know + Galactic Common, they will be able to speak it as a silicon. + kevinz000: + - bugfix: Spessmen seems to have stopped suffering from the mental condition that + makes them believe they can't move fast if they have only one leg, even if they're + in space and using a jetpack! + ma44: + - rscadd: Reports of syndicate base on lavaland has been outfitted with a state + of the art donksoft toy weapon dispenser. +2017-05-24: + Joan, WJohnston: + - rscadd: Adds marker beacons to mining as a vendible item. They can be bought in + stacks of 1, 10, and 30 at a rate of 10 points per beacon. + - rscadd: Miners start with a stack of 10 in their backpack, and the Extraction + and Rescue Kit contains a stack of 30. + - rscadd: Marker beacons come in a large selection of colors and simply light up + a small area when placed, but are useful as a path marker or to indicate dangers. + QualityVan: + - rscadd: Hairless hides now become wet when exposed to water + - rscadd: You can microwave wet leather to dry it + - bugfix: Inserted legion cores no longer work if they went inert before implanting + Steelpoint: + - rscadd: Sketchin alternative magazines (Armour Piercing, Hollow Point, Incendiary) + now have unique sprites to better identify them. + - rscadd: ERT Sec Tactical Energy Guns now have a unique sprite. + - tweak: Changes to production of Nanotrasen Auto Rifle armour piercing bullets + have now made AP bullets better able to penetrate armour, but at the cost of + the amount of possible damage the bullet can do to soft targets. + - rscadd: Many Ballistic weapons now have new sounds related to reloading or placing + bullets into magazines. + - rscadd: Boxstation armoury weapon racks now have glass panes to help prevent the + weapons easily flying out of a breached hull. + - bugfix: Fixed Battleship Raven's bridge blast doors not working. + Tacolizard: + - tweak: Station based armour is slightly more descriptive of what it does. + That Really Good Soda Flavor: + - tweak: Changed spray tan overdoses to be more realistic. + - rscadd: People who are high and beach bums can now talk in their own stoner language. + - tweak: Beach bums can only communicate with other beach bums and people who are + high. +2017-05-25: + 4dplanner: + - bugfix: crushers now apply marks properly + - rscadd: 20% of internal affairs agents are actually traitors + 4dplanner, robustin: + - bugfix: c4 has always taken 3 seconds to plant, and you are not allow to believe + otherwise + Crexfu: + - spellcheck: typo fix for origin tech + Cyberboss: + - experiment: Explosions will no longer have a start up delay + - bugfix: Indestructible objects can no longer be destroyed by bombs + Oldman Robustin: + - tweak: Gang mode now calls a 4 minute unrecallable shuttle once 60% of the crew + is dead + ohnopigeons: + - balance: The cost of plasma has been reduced from 500 to 300, but retain their + immunity to saturation +2017-05-26: + Moonlighting Mac says: + - rscadd: You can now craft a strong cloak with a hood made out of goliath and monster + materials from within the primitive crafting screen. + - rscadd: The cloak has a suit slot for all kind of primitive supplies, however + it cannot carry most electronic miner equipment. + - balance: Due to the recipe requiring leather, it is not normally accessible to + all ghost roles without a source of water & electricity. + kevinz000: + - rscadd: You can now add bayonets to kinetic accelerators. However, only combat + knives and survival knives can be added. Harm intent attacking things will cause + you to attack that thing with the bayonet instead! +2017-05-28: + ClosingBracket: + - tweak: Allows explorer webbings to hold marker beacons. + Expletive: + - tweak: E-Cigarettes can now fit in your pocket. + Iamgoofball: + - bugfix: After the Syndicate realized their top chemist was both mixing a stamina + destroying drug with a stimulant to avoid slowdowns entirely in their sleepypens, + they fired him and replaced him with a new chemist. + Joan: + - rscadd: Miner borgs can now place marker beacons from a storage of 30. + - bugfix: Necropolis tendrils will once again emit light. + - rscadd: The kinetic crusher can now gain bonus effects via trophy items gained + by killing bosses with it. + - rscadd: Yes, you do have to kill the boss primarily doing damage via the kinetic + crusher, or you won't get the trophy item and the bonus effect it grants. + Kor: + - bugfix: The chaplains possessed blade, shades, and constructs, can once again + speak galactic common. + QualityVan: + - bugfix: Bayonets can now be used for butchery + - tweak: Cloning pods which are interrupted by a emagging will now produce a slightly + lumpier smoothie + - bugfix: Cloning pods that have stopped cloning early can no longer be broken open + to extract leftover parts + - bugfix: Crew monitoring consoles once again have minimaps while you're on the + station level + Steelpoint: + - rscadd: A New Iron Hawk troop transport ruin has been added to lavaland. Can the + sole surviving Marine somehow survive the horrors of lavaland? Lore fluff included. + - rscadd: Central Command has listened to complaints and, as such, has now stationed + "real" Private Security Officers at centcom docks. + - rscadd: A new Nanotrasen Security Officer NPC variant is available to admins, + this 'peaceful' version will only attack people who attack it first. Great for + keeping order. + Swindly: + - bugfix: fixed not being able to attach heads without brainmobs in them + cacogen: + - rscadd: You can now rename dog beds by buckling a new owner to them + - rscadd: Dogs that spawn in an area with a vacant bed will take possession of and + rename the bed + - rscadd: Adds AI follow links to holopad speech and PDA messages. Note that PDA + messages point to the owner of the PDA and not the PDA's actual location. + - bugfix: Fixes PDA icon not showing up beside received messages for AIs + kevinz000: + - rscadd: Nanotrasen's new titanium wall blueprints are smooth enough that it can + reflect projectiles! +2017-05-29: + Joan: + - spellcheck: Renames hivelord and legion cores to 'regenerative core'. Their descs + have also been updated to be more clear. + Nanotrasen Plasmaman Outreach Division: + - tweak: plasmaman tank volume has been increased from 3 to 6. + XDTM: + - balance: Abductors have learned how to properly delete the memories of their test + subjects. + bandit: + - tweak: The officer's sabre standard in Nanotrasen captain rollouts can be used + to remove the tails of lizard traitors, or lizards in general. + oranges: + - rscadd: AI's can now hang up all holocalls at a station with alt+click +2017-05-30: + Expletive: + - rscadd: Luxury versions of the bluespace shelter capsule are now available! Purchase + them at the mining equipment vendor. + - rscadd: 'Cardboard cutouts have a new option: Xenomorph Maid' + - rscadd: Black Carpet can now be crafted using a stack of carpet and a black crayon. + - rscadd: Black fancy tables can now be crafted using Black Carpet. + - rscadd: Shower curtains can now be recoloured with crayons, unscrewed from the + floor, disassembled with wire cutters, and reassembled using cloth, plastic, + and a metal rod. + kevinz000: + - rscadd: Research and Development have recieved designs for new prototype Beam + Marksman Rifles. These rifles require a short aiming cycle to fire, however, + have extreme velocity over other weapons. + - experiment: Aiming time is 2 seconds, hold down mouse to aim, aiming time increases + if you change your aim based on angle changed, or if you move while aiming. + The weapon can not be fired while unscoped. + - rscdel: However, someone tripped and pulled out the power cord while your servers + were being updated with the latest revision of accelerator laser cannons. All + data have been lost... +2017-06-02: + Cyberboss: + - experiment: New server backend! + - tweak: Test merged PRs now show the commit of the PR at which they were merged + Expletive: + - rscadd: Adds the NT75 Electromagnetic Power Inducer, a tool which can be used + to quickly recharge many devices! They can be found in Electrical Closets, the + CE's locker, ordered by cargo, or created in RnD. + Goodstuff: + - bugfix: Fixes the crafting recipe for black carpet + - bugfix: Removed a random white dot on the black carpet sprite + Joan: + - rscadd: Goliaths, Watchers, and Legions have a small chance of dropping a kinetic + crusher trophy item when killed with a kinetic crusher. Like the boss trophy + items, these give various effects. + - tweak: Kinetic crushers recharge very slightly slower. + - rscadd: Three unique Kinetic Accelerator modules will now appear in necropolis + chests. + MMMiracles (Cerestation): + - rscadd: CereStation's Security department has been overhauled entirely thanks + to the tireless efforts of Nanotrasen's construction division. + Nanotrasen Mining Alert: + - rscadd: Nanotrasen's mining operations have created far more corpses than an entire + galaxy of cooks could hope to deal with. To solve this, we decided to just dump + them all from orbit onto the barren lava planet. Unfortunately, the creatures + called "Legion" have infested a great number of them, and you can now commonly + find the bodies of former Nanotrasen employees left behind. Additionally, there + are reports of natives, other settlers, and even stranger things found among + the corpses. + QualityVan: + - tweak: The tactical rigging in op closets is more tacticool + Shadowlight213: + - balance: The reset wire on borgs must now be cut to reset a borg's module instead + of pulsed. + - tweak: Portable pump max pressure has been lowered. + Steelpoint: + - tweak: Iron Hawk Marine no longer has Centcom all access. My mistake. + - bugfix: Fixes Iron Hawk marine carbine not having a visible sprite. + Swindly: + - balance: Nitrous oxide no longer produces water as a by-product, requires 2 parts + ammonia instead of 3, and produces 5 parts when made instead of 2. + kevinz000: + - experiment: Gang turrets now follow the mouse of the person using them! Yay! + octareenroon91: + - bugfix: Attempts to add items to a storage container beyond its slots limit will + now obtain a failure message again. +2017-06-03: + Expletive: + - tweak: Chem Dispensers now store their power in their batteries. + - tweak: Instead of being based on battery and capacitor ratings, recharge delay + for portable chem dispensers is now based on their capacitor and matter bin + ratings. + - tweak: The Seed Vault's chemical dispenser now has all the chemicals a pod person + could want. + - rscadd: The crafting menu now has subcategories! + - rscadd: Food recipe categories have been combined as subcategories of the Foods + category. + - rscadd: Weaponry and Ammunition have been combined as subcategories of the Weaponry + category. + Improvedname: + - rscadd: Janitors now start with a flyswatter + Mothership Epsilon: + - tweak: All your base are belong to us. + Penguaro: + - bugfix: '[Box] Removes extra/unattached vent from Xeno Lab' + Planned Spaceparenthood: + - bugfix: We would like to apologize for mislabeled cloning pod buttons. + WJohnston: + - bugfix: Deltastation's south nuke op shuttle location should no longer be possible + to teleport into by moving off the map and back on, and moved the rest closer + to the station. + p440: + - bugfix: Fixed duping cable coils with magic APC terminals + - bugfix: Fixed invalid icon state for empty APCs +2017-06-04: + Expletive: + - rscadd: Many stacks now update their sprite based on their amount. + - rscadd: Stacks will now weigh less if they're less than full. + - imageadd: Added new icon states for glass, reinforced glass, metal, plasteel, + plastic, plasma, plastitanium, titanium, gold, silver, adamantine, brass, bruise + packs, ointment, gauze, cloth, leather, wet leather, hairless hide, human hide, + ash drake hide, goliath hide, bones, sandstone blocks, and snow blocks. + - tweak: Some lavaland stacks' max amounts have been reduced. + - bugfix: Bulldog Shotguns should update their sprite properly when you remove the + magazine. + - bugfix: Riot suits no longer hide jumpsuits. + Joan: + - balance: Rod Form now costs 2 points, from 3. + - balance: Rod Form now does 70 damage, from 160, but gains 20 damage, per upgrade, + when upgraded. This means you'll need to spend 6 points on it to instantly crit + people from full health. + Swindly: + - balance: Chemical grenades are no longer permanently disabled after being unlocked + by wirecutters after being primed. +2017-06-05: + Expletive: + - rscadd: The Ore Redemption Machine has been ported to TGUI. New features include + the addition of "Release All" and "Smelt All" buttons. + - rscadd: The Ore Redemption Machine now be loaded with sheets of material. + - rscadd: The Ore Redemption Machine can now 'smelt' Reinforced Glass. + Joan: + - balance: Only human and silicon servants can help recite multi-invoker scriptures. + This means cogscarabs, clockwork marauders, and anima fragments DO NOT COUNT + for scriptures that require multiple invokers. + - balance: Clockcult scripture tiers can no longer be lost by dipping below their + requirements once they are unlocked. + - rscdel: Removes Revenant scriptures entirely. + MMMiracles: + - tweak: Deepstorage ruin has been redone to be more self-sufficient and up to better + mapping standards. +2017-06-06: + Joan: + - rscadd: Added a new unique Kinetic Accelerator module to necropolis chests. + - spellcheck: Renames Clockwork Proselytizers to Replica Fabricators. + - balance: Replica Fabricators can directly consume floor tiles, rods, metal, and + plasteel for power instead of needing to convert to brass first. + - balance: Cogscarabs can no longer use guns. + - tweak: KA modkits in necropolis chests are now design discs with designs for those + modkits, to force miners to bring back minerals. + PKPenguin321: + - bugfix: The fake pits that the arcade machines can vend now vend properly, for + real this time. + Robustin: + - rscadd: The cult master has finally acquired their 3rd spell, Eldritch Pulse. + This ability allows the cult master to quickly teleport any cultist or cult + structure in visual range to another tile in visual range. This spell has an + obvious spell effect that will indicate where the target has gone but without + explicitly revealing who the master is. This spell should assist with moving + obstinate cultists off an important rune, getting wandering cultists back onto + an important rune, save a cultist from an untimely arrest/summary execution, + assist in getting your allies into secure areas, etc. + - bugfix: The void torch now only works on items that have been placed on surfaces, + this prevents the inventory bugs associated with this item. + thefastfoodguy: + - tweak: you can burn your brains out with a flashlight if you're tired of life +2017-06-07: + Expletive: + - rscadd: New plasma medals have been added to the Captain's medal box. Don't get + them too warm. + - imageadd: New sprites for plasma medals. + - imageadd: Icon and worn sprites for all medals and the lawyer's badge have been + improved. Worn medals more closely match their icons. + - tweak: The bone talisman is an accessory again, so it's not useless. + - imageadd: It also has a new worn sprite, based on an arm band. + - imagedel: Ties have been removed from accessories.dmi and vice versa. Same for + the explorer's webbing sprites that were in there. ties.dmi is now neck.dmi, + and has sprites for scarves, ties, sthetoscopes, etc. + - tweak: Examining an accessory now tells you how to use it. + Joan: + - spellcheck: Renamed Volt Void to Volt Blaster. + - tweak: Volt Blaster does not consume power when firing and does not cause backlash + if you don't fire. + - balance: Volt Blaster does 25 damage, from 20-40 depending on power, and has 5 + shots, from 4, over its duration. + QualityVan: + - bugfix: Surplus rifles are no longer invisible while unloaded + Shadowlight213: + - balance: The Changeling Transformation Sting is once again stealthy. However, + it no longer transfers mutations. + - balance: The chemical cost of Transformation Sting has been increased to 50 +2017-06-08: + 4dplanner: + - bugfix: traitors show up on antagHUD + Expletive: + - tweak: The detective's flask has Hearty Punch instead of whiskey. + - bugfix: The Detective's fedora no longer clips with hair. + - imageadd: Adds 91 new sprites to fix clipping issues with the Detective's fedora + and hair. + - imageadd: Change the standard fedora to match the detective and treasure hunter + variants. + - tweak: Detective, Treasure Hunter, and standard fedoras now all benefit from new + sprites. + Joan: + - balance: Tinkerer's Daemons are no longer totally disabled if you drop below the + servant requirement. + - balance: Instead, Tinkerer's Daemons will disable until the number of active daemons + is equal to or less than one-fifth of the living Servants. + - tweak: Tinkerer's Daemons produce components very slightly slower. + - rscadd: Added Prolonging Prism as an application scripture. + - balance: Prolonging Prism will delay the arrival of an emergency shuttle by 2 + minutes at the cost of 2500W of power plus 75W for every 10 CV and 750W for + every previous activation. In addition to the high cost, it very obviously affects + the shuttle dock and leaves an obvious trail to the prism. + - balance: Script scripture now requires 6 Servants to unlock, from 5, and Application + scripture now requires 9 Servants to unlock, from 8. + Lzimann + Cyberboss: + - experiment: Ported goonchat. Much less laggy and crashy than BYOND chat. + Frills! + NanoTrasen Public Relations Department: + - rscadd: A mining accident has released large amounts of space dust, which is starting + to drift near our stations. Don't panic, it's probably safe. + Nanotrasen Plastic Surgery Advert: + - rscadd: Are you a mutant? Were you born hideously deformed? Do you have ears growing + out of the top of your head? Or even a tail? Don't worry, with our patented + surgical techniques, Nanotrasen's highly trained medical staff can make you + normal! Schedule an appointment, and one of our surgeons can see you same day. + - balance: Cat ears now give you double the ear damage. + QualityVan: + - bugfix: Cremators now still work when there's only one thing in them + - bugfix: The ORM now uses the intended amount of resources when making alloys + - rscdel: Cyborgs can no longer alt-click their material stacks to split them + Robustin: + - balance: The blood cult can only attempt to summon Nar-Sie in one of three rooms + that are randomly selected at round-start. + Shadowlight213: + - rscadd: Tracking implants and chem implants have been added to rnd + - rscdel: Adrenaline and freedom implants have been removed from rnd + Xhuis: + - tweak: Defibrillator paddles will no longer stick to your hands, and will snap + back onto the unit if you drop them somehow. + lzimann: + - rscdel: Xeno queens can no longer be maids + oranges: + - rscadd: Added stungloves to the brain damage lines +2017-06-09: + Nanotrasen Shiny Object Appreciation Club: + - rscadd: The RD and HoS now receive medal lockboxes in their lockers, containing + science and security medals, respectively. + Tacolizard and Cyberboss, idea by RandomMarine: + - rscadd: You can now add a commendation message when pinning a medal on someone. + - rscadd: Medal commendations will be displayed when the round ends. + - tweak: Refactored the outfit datum to allow accessories as part of an outfit. + - bugfix: The Captain spawns with the Medal of Captaincy again. + TrustyGun: + - rscadd: Some of the clown's toys have been moved into a crate in the theater. + If you think you are missing something, check in there. + - rscadd: Wooden crates have been added. You can construct them with 6 wooden planks, + and deconstruct them the same way as regular crates + oranges: + - tweak: Security minor and major crime descriptors are now a single line input, + making it easier to add them + - tweak: Medical record descriptions are single inputs now +2017-06-11: + Expletive: + - imageadd: Glass tables are shinier + Nanotrasen Consistency Affairs: + - bugfix: You no longer see yourself in place of the user when examining active + Spirit Sight runes. + Shadowlight213: + - bugfix: Cloning dismembered heads and brains now respects husking and other clone + preventing disabilities. + WJohn: + - bugfix: It is now easier to wire the powernet into box's telecomms SMES cell. + Xhuis: + - rscadd: You can now pin papers and photos to airlocks. Anyone examining the airlock + from up close can see the details. You can cut them down with wirecutters. + lordpidey: + - rscadd: Added F.R.A.M.E. cartridge to uplinks. This PDA cartridge contains 5 + viruses, which when used will unlock the target's PDA into a syndicate uplink, + in addition, you will receive the code needed to unlock the uplink again, if + you so desire. + - rscadd: If you use telecrystals on a F.R.A.M.E. cartridge, the next time it is + used, it will also give those crystals to the target uplink. + octareenroon91: + - bugfix: Mecha tools now respond to MMI control signals as intended. + shizcalev: + - tweak: '"Species immune to radiation are no longer compatible targets of radiation + based DNA injectors."' + - bugfix: '"A gun''s firing pin will no longer malfunction when placed into your + own mouth. Phew!"' + - imageadd: '"Bedsheets capes are now slightly more accurate. Be jealous of the + clown and their sexy cape!"' +2017-06-13: + Expletive: + - tweak: Paper planes are now the same color as the paper used to make them. + - bugfix: Flashdarks can no longer be used to examine head based organs. + Fox McCloud: + - tweak: Tweaked game options animal speed value to match live server + Joan: + - spellcheck: Renamed AI liquid dispensers to foam dispensers. + - tweak: Foam dispensers now activate immediately when clicked, rather than forcing + the user to go through a menu. They also have better visual, message, and examine + feedback on if they can be activated. + MrStonedOne: + - experiment: Added some code to detect the byond bug causing clients to send phantom + actions shortly after connection. It will attempt to fix or work around the + issue. + Nanotrasen Robotics Department: + - rscadd: To aid in general-purpose cleaning and maintaining of station faculties, + all janitor cyborgs are now outfitted with a screwdriver, crowbar, and floor + tile synthesizer. + WJohnston: + - bugfix: Survival bunker ruin's power now works, mostly. + shizcalev: + - tweak: '"Radiation immune species are now incompatible with the radiation based + genetics DNA scanner/modifier."' +2017-06-14: + Expletive: + - rscadd: The medalboxes are now fancy. + - imageadd: New sprites for opened medal boxes. + Joan: + - tweak: Being converted to clockcult will briefly cause your world to turn yellow + and you to hear the machines of Reebe, matching the description in the messages. + - spellcheck: The messages for being converted and for failing conversion to clockcult + have been updated. + Tacolizard: + - bugfix: Flamethrowers no longer say they're being ignited when you extinguish + them +2017-06-17: + Cyberboss: + - tweak: NT now provides education on the proper response for experiencing the excrutiating + pain of varying degree burns (You scream when burning) + Expletive: + - rscadd: The Captain now starts with a deluxe fountain pen in their PDA. + - rscadd: The quartermaster, curator, research director, lawyer, and bartender start + with normal fountain pens in their PDAs. + - rscadd: Cargo can order fountain pens via the Calligraphy Crate. + - rscadd: Nerds on the station will be pleased to know they now have pocket protectors. + - bugfix: Cryo cells work properly on mobs with varying max health values. + Joan: + - rscdel: Cultists must be human to run for Cult Master status. + - tweak: The Hierophant is a little less chaotic and murdery on average. + LanCartwright: + - rscadd: Penguins, penguin chicks, penguin eggs. + - rscadd: Penguin family to Winter Wonderland. + MrStonedOne and Lummox JR: + - bugfix: Fixed icon scaling and size preferences not loading (Technically size + preferences were loading because byond saves that locally, but that's not reliable + because ss13 shares a hub) + QualityVan: + - rscadd: The botany vending machine now has a stock of onion seeds + RandomMarine: + - tweak: RCDs now always use matter consistent with the material needed when building. + - tweak: Floors now cost 3 or 1 matter to build, based on if a lattice exists on + the tile. + - tweak: Reinforced windows cost 12 matter. Normal windows cost 8 matter. (Both + up/down from 10) + - tweak: Glass airlocks cost 20 matter. + - tweak: RCDs are faster at building grilles and plain glass windows. + Steelpoint: + - tweak: Slightly reshuffles the Head of Security's, and Research Directors, locker + to place fluff items below essential items. + Tacolizard: + - rscdel: Flashes no longer have a tech requirement + That Really Good Soda Flavor: + - bugfix: High luminosity eyes will have material science instead of an error research + type + Thunder12345 and Improvedname: + - rscadd: You can now turn severed cat tails and ears into genuine kitty ears + - rscadd: Cat tails can now be used to make a cat o' nine tails, similarly to the + liz o' nine tails. + Xhuis: + - spellcheck: The names of the hand drill, jaws of life, and emitter are now lowercase. + - spellcheck: The descriptions of the hand drill, jaws of life, and emitter have + been changed to be more descriptive and less lengthy. + - rscadd: Tablets with IDs in them now show the ID's name when examining someone + with that tablet in their ID slot, similar to a PDA would. + bandit: + - tweak: Default short/medium/long brig times are now, in order, 2, 3, and 5 minutes. +2017-06-18: + Expletive: + - tweak: Stacks of space cash now tell you their total value and their value per + bill when you examine them. + RandomMarine: + - tweak: Compressed matter cartridge production costs now reflect their material + worth at basic efficiency. + - bugfix: Compressed matter cartridges can now be exported. + Xhuis: + - bugfix: Puny windows will no longer stop the progress of Ratvar. +2017-06-19: + Expletive: + - rscadd: Paper frames can be created using wood and paper, and can be used to create + decorative structures. + - rscadd: Natural paper can now be crafted + - rscadd: KorPhaeron can now start a maid cafe, if they so desire. + - rscadd: Thanks to the invention of "Bill slots", vending machines can now accept + space cash. + - tweak: The Clown and Mime can now find their unique crayons stored inside their + PDAs + LanCartwright: + - rscadd: 1D4 into Lavaland Mining base crate. + RandomMarine: + - tweak: Bonfires now work on lavaland! + Tacolizard: + - rscadd: Repurposed the action button tooltip code to add tooltips with the examine + details of all held and equipped items. Hover your mouse over any item equipped, + held or in your inventory to examine it. + - rscadd: Examine tooltips can be toggled with the 'toggle-examine-tooltips' verb, + which can be typed or accessed from the OOC menu. + - rscadd: You can change the delay before a tooltip appears with the 'set-examine-tooltip-delay' + verb, also accessible via the OOC menu. The default delay is 500ms. +2017-06-20: + Bawhoppen: + - bugfix: Grenade belts and bandoliers will no longer obscure half the screen when + they're completely filled. + LanCartwright: + - rscdel: Removed loot drops from Syndicate Simple mobs. + Tacolizard: + - rscadd: Some items now have custom force strings in their tooltips. + - bugfix: items with no force can still use a custom force string. + Xhuis: + - bugfix: The station's heaters and freezers have been sternly reprimanded and will + now drop the correct circuit boards and cable coils. + - rscadd: The straight jacket now takes five seconds to put on. + - bugfix: The display cases in luxury shelter capsules will no longer spawn unobtainable, + abstract offhand objects. + - bugfix: Disablers now have an in-hand sprite. + nicbn: + - imageadd: Changed cryo sprites to Bay cryopods, which show the person inside of + them. +2017-06-22: + Bawhoppen: + - rscadd: Dressers are now constructable, and unanchorable with a wrench. + ClosingBracket: + - spellcheck: Fixes small typographical errors on flight suits and implanters. + Ergovisavi: + - tweak: Nanofrost setting and metal foam synthesizer on the Atmos watertank backpack + changed to "Resin", which is a solid, but transparent structure similar to metal + foam that scrubs the air of toxins, regulates temperature, etc + - tweak: Atmos holobarrier device swapped out for an Atmos holo-firelock device, + which creates holographic firelocks that prevent atmospheric changes from going + over them + Expletive: + - tweak: Flame thrower plasma tanks can be removed with alt-click. + Lordpidey: + - bugfix: True and arch devils are no longer deaf. + - bugfix: Fixed some edge cases with devils getting two sets of spells. + - bugfix: True/arch devils can now instabreak cuffs. + - rscadd: The codex gigas now indicates if a devil is ascendable or not. + - tweak: Hellfire has been buffed, it now explodes multiple times. + Nanotrasen Robotics Department: + - tweak: Traitor AIs' malfunction modules have received a firmware update and are + more responsive, with HUD buttons and more sensible menus. + - tweak: Overload and Override Machines now function differently; instead of right-clicking + a machine to choose a context menu option, you activate the ability, which lets + you left-click on a machine to overload or override it. This also changes your + cursor. + Xhuis: + - rscadd: Alt-clicking the Show/Hide Actions button will now reset the positions + of all action buttons. + - rscadd: Hints to the two shortcuts for action buttons are now included in the + Show/Hide Actions button's tooltip. + - rscadd: (As a reminder, that's shift-click to reset the clicked button, and alt-clicking + the Show/Hide Actions button to reset it and all the others!) + - spellcheck: The names of several objects, such as the holopad and biogenerator, + have been lowercased. + - spellcheck: Added some descriptions to a few objects that lacked them. + - rscadd: Tablets now have a built-in flashlight! It can even change colors, as + long as they're light enough in hue. + bandit: + - rscadd: Nanotrasen researchers have made the breakthrough discovery that Lavaland's + plants are, in fact, plants, and can be harvested with seed extractors. + ohnopigeons: + - bugfix: After a janitorial audit Nanotrasen has decided to further cut costs by + removing the janicart's secret space propulsion functionality +2017-06-23: + BeeSting12: + - bugfix: The clowndagger now has the correct skin. + MrStonedOne: + - tweak: Makes old chat show while goonchat loads. Should goonchat fail to load, + the old chat will still be operational. +2017-06-25: + Expletive: + - rscadd: Adds the skull codpiece, which can be crafted from parts of lavaland monsters. + - rscadd: Maid Costume aprons can now be detached and reattached to any uniform. + Improvedname: + - rscadd: You can now export cat ears/tails for 1000 credits + JJRcop: + - bugfix: Fixed telekinesis remote item pick up exploit + Kor: + - rscadd: Robotic legs now let you use pockets without a jumpsuit, and a robot chest + now lets you use the belt slot and ID slot without a jumpsuit. + RandomMarine: + - rscadd: Cargo can now export mechs! + Steelpoint: + - rscadd: Station Engineers spawn with a Industrial Welder in their toolbelt. + - tweak: Engineering Welder Locker now only holds three standard Welders. + - rscadd: An old Nanotrasen Space Station has quietly reawoken its surviving crew + one hundred years after they fell to slumber. Can the surviving crew, using + old, broken and out of date equipment, overcome all odds and survive, or will + the cold embrace of the stars become their new home? + - tweak: Nanotrasens Corps of Engineers has refitted and refurbished NTSS Boxstations + Engineering area into, what Centcom believes, a more efficient design. + That Really Good Soda Flavor: + - experiment: Added the ability for a holiday to start on the nth weekday of a month. + - experiment: Allahu ackbar! Added the ability to calculate Ramadan. + - rscadd: Added Thanksgiving, Mother's Day, Father's Day, Ramadan, and Columbus + Day to the possible holidays. + - bugfix: Fixed nuclear bombs being radioactive. + Xhuis: + - rscadd: You can now unfasten intercoms from walls and place them elsewhere on + the station. + - rscadd: Intercom frames can now be created at an autolathe for 75 metal and 25 + glass. + - bugfix: Nearly-full goliath hide stacks now correctly have a sprite. +2017-06-27: + Ergovisavi: + - bugfix: Fixed a few anomalous crystal effects + - bugfix: Fixes stacking atmos resin objects in a single tile + - tweak: Lasers now go through atmos resin objects + Joan: + - tweak: The Necropolis has been rethemed. + Kor: + - rscadd: Added dash weapons, which let you do a short teleport within line of sight. + - rscadd: The ninjas energy katana now lets him dash. He can no longer teleport + with right click. + - rscadd: Glass shards will no longer hurt people with robotic legs. + - rscadd: Mesons work on lavaland again. + Xhuis: + - spellcheck: The names of most glasses, like mesons, t-ray scanners, and night + vision goggles, have been lowercased. + - spellcheck: The thermonocle's description now changes based on the gender of the + person examining it. + - bugfix: Straight jackets can now properly be put onto others. + drline: + - bugfix: Nanotrasen finally sent out IT personnel to plug your modular consoles + back in. You're welcome. +2017-06-28: + Cyberboss: + - rscdel: Cortical borers have been removed + Shadowlight213: + - rscadd: There is now a new monitor program that engineers can use to monitor the + supermatter status + Tacolizard: + - rscadd: NanoTrasen has now outfitted their employees with Extra-Loud(TM) Genetically + Modified Hearts! Now you can hear your heart about to explode when the clown + shoots you full of meth, or hear it slowly coming to a stop as you bleed out + in critical condition after being toolboxed by an unknown gas-mask wearing assistant. +2017-07-07: + Ergovisavi: + - tweak: Added a recovery window after some variable length megafauna attacks + - rscadd: Adds a new mob to the game, the "leaper" + - rscadd: Adds another planetstation mob, the "wanderer/mook" to the backend + - bugfix: Fixes a problem with player controlled leapers where they occasionally + can't fire + Joan: + - tweak: Rethemes the ash walker nest to match the Necropolis. + - balance: Chasms, asteroid turfs, basalt, and lava can no longer be made wet. + - rscadd: A strange new Resonant Signal has appeared on lavaland. + - tweak: Dreams while sleeping are now slightly longer on average and will contain + more possibilities. + - rscadd: Bedsheets may affect what you can dream. + Lexorion: + - imageadd: The portable PACMAN generators now have new icons, including on and + off states. + More Robust Than You: + - rscadd: Nanotrasen has added lids to their soda that POP! when opened. Up to 3 + possible sounds! + - bugfix: brain damage should no longer attempt to emote/say things while unconcious + NanoTrasen Smithy Department: + - soundadd: Tasked by corporate heads to make NanoTrasen's line of captain rapiers + flashier, a few brave smiths have managed to forge their steel in a way that + enhances their swords' acoustic properties. + Shadowlight213: + - rscdel: The majority of the tiny fans on Deltastation have been removed. + - tweak: Airlocks going to space, and secure areas like the bridge and sec on Delta + have been given the cycling system. + - balance: The freedom suit no longer slows you down and can withstand the FIRES + OF LIBERTY! + Steelpoint (Ancient Station): + - rscadd: Major changes to Ancient Station include new sounds for the prototype + RIG hardsuit, the NASA Engineering Voidsuit slowing the user down properly and + new insulated gloves in engineering. + - rscadd: Several minor changes, such as an extra oxygen tank, spawn in equipment + and minor tile changes. + Supermichael777: + - balance: The AI swap menu is now given to the person with the multi-tool rather + than the Borg. Old behavior remains for all non multi-tool sources + - bugfix: Borgs and shells now notify when un-linked due to the wire being cut. + Tacolizard: + - bugfix: Nanotrasen has begun a program to inform the souls of the departed that + their hearts can't beat after death. + - bugfix: heartbeat noises now loop (i can't come up with any dumb fluff for this + one sorry) + That Really Good Soda Flavor: + - bugfix: Martial arts will no longer be transferred in cloning, etc. if they are + temporary (i.e. wrestling, krav maga). + Xhuis: + - tweak: Recollection has been separated into categories and should be easier to + read and more informative. + - bugfix: Ratvar has been reminded that he hates Nar-Sie and will now actively pursue + fighting her. + - bugfix: You can now properly dig out plants from patches of soil. + - bugfix: Reskinnable guns no longer become invisible after firing a single shot. + - bugfix: The kinetic crusher and other forced two-handed objects can now correctly + be stored in a bag of holding. + - bugfix: Positronic brains' icons will now properly change depending on status. + - tweak: Positronic brains will now stop searching as soon as they're occupied. + - tweak: Positronic brains now have error messages if activating them fails for + whatever reason. + - bugfix: Unconscious Servants are now properly informed when they're deconverted. + - bugfix: The Voice of God no longer specifically targets creatures like constructs + and clockwork marauders. + - bugfix: Heartbeat sounds no longer play indefinitely if your body is destroyed. + kevinz000: + - rscadd: Headphones have been provided to the station in Autodrobes, mixed wardrobes, + and fitness wardrobes. Please use them responsibly, and remember to focus on + your job above all else! + - experiment: Headphones fit in head, ears, OR neck slots! + ohnopigeons: + - bugfix: Nanotrasen Electronics have fixed a bug where issued factory-fresh PDAs + did not link to their cartridges, requiring manual reinsertion. + shizcalev: + - balance: Nanotrasen has upgraded the obsolete teleporter consoles on most NT branded + stations with newer ones preloaded with the newest Supermatter monitoring application! + - soundadd: The supermatter base now has a speaker and will provide audio cues as + to it's current status! + somebody: + - rscadd: Strong plasma glass windows +2017-07-09: + Crexfu: + - tweak: 2 plasma sheets have been added to viro break room on box + More Robust Than You: + - bugfix: Plasma and Reinforced plasma glass no longer merge with Normal and Reinforced + Glass + Xhuis: + - bugfix: You can no longer catch objects that require two hands at all times with + only one hand. +2017-07-11: + RandomMarine: + - rscadd: Drones can now switch between help and harm intent. + Tacolizard: + - rscadd: Admins can now set a message/warning when they delay the round end, to + be shown to anyone who tries to reboot the world. + Tacolizard and Cyberboss: + - rscadd: Added two new organs, the liver and stomach. Without them, you won't metabolize + chemicals. + - rscadd: The liver is responsible for processing all chemicals except nutrients. + If your liver is removed, you will be unable to metabolize any drugs and will + slowly die of toxin damage. + - rscadd: Drinking too much alcohol or having too many toxins in you will damage + your liver, if it becomes too damaged, it will undergo liver failure and you + will slowly die of toxin damage. Your liver naturally heals a small amount of + its damage. However, it doesn't heal enough to offset stronger alcohols or large + amounts of toxins, at least until they are metabolized out of your body. + - rscadd: to conduct a liver transplant, inject corazone into the patient. Corazone + will prevent the patient from taking damage due to either not having a liver + or undergoing liver failure. Corazone will metabolize out of the patient quickly, + so at least 50u is recommended. + - rscadd: The stomach is responsible for metabolizing nutrients. Without a stomach, + you will be unable to get fat, but you will also be unable to process any nutrients, + meaning you will eventually starve to death. + Xhuis: + - bugfix: Mobs spawned by Necropolis curses are now immune to chasms. + - tweak: The BoxStation warden's office now has a crew monitoring console. + - imageadd: Clockwork slabs now show icons of the components used in scripture instead + of initials. + factoryman942: + - bugfix: Boxstation Robotics now has 6 flashes, from 2. + - bugfix: Metastation Robotics now has 40 sheets of glass, instead of 20. + shizcalev: + - tweak: The supermatter reporting system has been updated to report remaining integrity, + as opposed to how unstable the SM currently is. +2017-07-18: + BeeSting12: + - tweak: Deltastation's auxiliary storage in arrivals can be accessed by anyone + now. + - bugfix: Deltastation's cargo bay maintenance can now be accessed by cargo techs. + Dannno/Supermichael777/InsaneHyena: + - rscadd: You can now pick from a few different styles when augmenting someone with + robot parts by putting them in the augment manipulator. Alt+click to take parts + out. + Ergovisavi: + - bugfix: Fixed the refresher variant of the anomalous crystal making holodeck items + real + Fox McCloud: + - rscdel: blood and gibs on turfs can no longer infect nearby people + - tweak: Tuberculosis bypasses species virus immunity (it's not a virus!) + - tweak: Disease and appendicitis events no longer infect clientless mobs + - tweak: Disease event will no longer pick virus immune mobs + - tweak: Appendicitis event will no longer pick mobs without an appendix + - bugfix: Fixed changeling panacea curing non-harmful viruses + - bugfix: Fixes IV drips not properly injecting the right amount of blood + Joan: + - rscdel: Removed the Soul Vessel, Cogscarab, and Anima Fragment Scriptures. + - bugfix: The Ark of the Clockwork Justicar will still forcibly take up a 3x3 area + even if it still needs components to activate. + MrStonedOne & Fox-McCloud: + - tweak: Made pathfinding much quicker + NewSta: + - bugfix: Fixes the maid apron being invisible when in-hand or attached to the maid + outfit. + XDTM: + - experiment: Viruses and symptoms have been havily reworked. + - rscadd: Symptoms now have statistic thresholds, that give them new properties + or improve their existing ones if the overall virus statistic is above the threshold. + Check the pull request in github or the wiki (soon) for the full list. + - rscdel: Some symptoms no longer scale linearly with stats, and instead have thresholds. + - tweak: The symptom limit is now 6. + - rscdel: Viruses can no longer be made invisible to the Pandemic + - tweak: Symptoms no longer trigger with a 5% chance every second, but instead have + a minimum and maximum number of seconds between each activation, making them + more consistent. + - rscdel: The symptoms Blood Vomit and Projectile Vomit have been removed, and are + now bonuses for the base Vomit symptom. + - rscdel: The Weakness symptom has been removed as it was completely useless. + - tweak: The Sensory Destruction symptom has been reworked into Narcolepsy, which + causes drowsiness and sleep. + - tweak: Viral Aggressive Metabolism now has a timer before it starts decaying the + virus. It scales with the highest between Resistance or Stage Speed. + - rscadd: You can now neuter symptoms, making them inactive. They will still affect + stats. Adding formaldehyde to a virus will neuter a random symptom. A bottle + of formaldehyde starts in the virus fridge. + Xhuis: + - tweak: The tachyon-doppler array's rotation now has messages, sprites, and examine + text. + - bugfix: Time stop is now fixed, finally! + - soundadd: Time stop's sound now plays in reverse when the effect ends. + - bugfix: Missiles can no longer ricochet off of shuttle walls, etc. + - bugfix: Winter coats now hold all flashlights properly, instead of seclites. + Xhuis & Cyberboss: + - rscadd: New hivebot invasion event + kevinz000: + - rscadd: Personal Cabinets now have piano synthesizers for handheld piano playing. + - experiment: Thank @nicbn for the sprites! + ninjanomnom: + - experiment: Thank you for updating your ShuttlSoft product! Your last update was + -ERROR- years ago. A full changelog can be found at CYG10408.SHSO.b9 along with + the EULA. This update lays a foundation for new things to come and a sample + in the form of new and improved docking procedures. + shizcalev: + - bugfix: Cerestation's emergency shuttle autopilot will no longer fly you in reverse + back to Centcom! +2017-07-27: + Anonmare: + - bugfix: Informs a person about how bomb cores work + BeeSting12: + - rscdel: Water bottles from the sustenance vendor are gone. Wait for the ice in + the ice cups melt, criminal scum. + - rscdel: There is no longer a sink in gulag. Hygiene is for the moral members of + society. + - tweak: Janitor and service cyborgs now get pocket fire extinguishers for fire + suppression and space propulsion. + - rscadd: Pubbystation's dorms now has a dresser. + - bugfix: Crafting satchels from leather now makes a leather satchel rather than + a regular satchel. + Fox McCloud: + - tweak: breathing plasma now causes direct tox damage + - tweak: breathing hot/cold air now warns you when you're doing so, again + - tweak: species heat/cold mod now impacts damage from breathing hot/cold gases + HAL 9000: + - bugfix: I'm sorry Dave, I'm afraid I can't do that + JStheguy: + - imageadd: Resprited the tablet, including completely redone screen sprites. + - rscadd: Tablets can now come spawn in one of 5 colors; red, green, yellow, blue, + and black. + - imageadd: Most alcohol bottles have been resprited, as well as a poster that used + one of the current bottles as part of it's design. + Joan: + - balance: Unwrenching clockwork structures no longer damages them. + - tweak: The Hierophant will now release a burst when melee attacking instead of + actually hitting its target. + - bugfix: The Hierophant Club's blasts will now properly aggro hostile mobs. + - tweak: The blood-drunk miner will fire its KA a bit more often. + PopNotes: + - soundadd: Nar-Sie now sounds like an eldritch abomination that obliterates worlds + instead of a sweet maiden that gently whispers sweet nothings in your ear. + Supermichael777: + - bugfix: delayed chloral hydrate actually works now. + Tacolizard: + - rscadd: Added cybernetic organs to RnD, they can be used to replace organic organs. + Remember to administer corazone during implantation though! + - rscadd: Added the upgraded cybernetic liver. It is exceptionally robust against + toxins and alcohol poisoning. + Xhuis: + - bugfix: Cyborgs now regenerate oxygen damage. + - bugfix: If a cyborg somehow takes toxin damage, it can be healed with cables as + though it was burn damage. + - spellcheck: Picking up ores by walking over them now longer spams messages, instead + showing one message per tile of ore picked up. + - tweak: You can now control-click action buttons to lock them and prevent them + from being moved. Alt-clicking the "Show/Hide Actions" button will unlock all + buttons. + - tweak: There is now a preference for if buttons should be locked by default or + not. + - rscadd: Pizza box stacks can now fall over + - imageadd: Pizza box inhands now stacks depending on how many you're holding. + - bugfix: Mining satchels no longer hold infinite amounts of ore. + - bugfix: Reviving Stasis now consistently regenerates organs. + - bugfix: Medibots now properly render the overlays of the medkits they are made + from. + - bugfix: The latest batch of Syndicate screwdrivers fell into a vat of paint and + were colored randomly. We have rinsed them off and they will no longer come + in random colors. + - bugfix: Supermatter slivers can now be stolen properly. + - tweak: Whenever you're trying to hack off your own limbs, you'll now always hit + those limbs. + Xhuis & MoreRobustThanYou: + - imageadd: Toolbelts now have overlays for crowbars, wirecutters, screwdrivers, + multitools, and wrenches. + Y0SH1_M4S73R: + - bugfix: Romerol zombies count as dead for assassinate and maroon objectives. + bandit: + - rscadd: New Cards against Spess cards are available! + ktccd: + - bugfix: Hijacking should now be possible again! +2017-07-29: + Fox McCloud: + - rscadd: Sound should carry further, but should get quieter and quieter the further + you are from it + Joan: + - tweak: Sigils of Transmission can now drain power in a large area when activated + by a Servant. + - rscdel: Interdiction Lenses have been removed, as they were largely only used + to drain power into Sigils of Transmission. + - balance: Sigils can no longer directly be removed by Servants. + - balance: Prolonging Prisms have a higher cost to delay, but no longer increase + in cost based off of CV. + - balance: Base delay cost changed from 2500W to 3000W, cost increase per activation + changed from 750W to 1250W, cost increase per 10 CV changed from 75W to 0W. + - rscdel: Removed the Volt Blaster scripture. + - rscdel: Ratvarian spears can no longer impale. + - balance: Vitality Matrices now require a flat 150 Vitality to revive Servants, + from 20 + the Servant's non-oxygen damage. Vitality Matrices are also no longer + destroyed when reviving Servants. + - balance: Ratvarian spear damage changed from 18 to 20, Ratvarian spears now generate + 5 Vitality when attacking living targets. Ratvarian spear armour penetration + changed from 0 to 10. + - balance: The Judicial Visor's mark now immediately applies Belligerent and knocks + down for 0.5 seconds. Mark exploding no longer mutes, mark explosion stun changed + from 16 seconds to 1.5 seconds, mark explosion damage changed from 10 to 20. + More Robust Than You: + - rscadd: Nanotrasen has begun production of the Rapid Cable Layer, a tool that + helps you lay down cables faster + - rscadd: You can now craft ghetto RCLs with metal, a screwdriver, welder, and wrench. + They hold less cable, and may fall apart or jam! + Xhuis: + - spellcheck: Player-controlled medibots now receive a notice whenever they try + to heal someone with too high health. + - bugfix: Syringes now properly inject targets wearing thick clothing on different + slots. + - bugfix: Stun baton overlays now appear on security belts when active. + kevinz000: + - rscadd: 'Badmins: Buildmode map generators have names in the list to select them, + instead of paths.' + - rscadd: Also, a new map generator has been added, repair/reload station. Use it + VERY sparingly, it deletes the block of the map and reloads it to roundstart. + THIS CAN CAUSE ISSUES WITH MACHINES AND ATMOSPHERICS, SO DO NOT USE IT UNLESS + YOU ABSOLUTELY HAVE TO! + - experiment: The reload station one tagged DO NOT USE shouldn't be used as it doesn't + delete anything before loading, so if you use it you'll have two copies of things. + That can result in a LOT of issues, so don't use it unless you're a codermin + and know what you're doing/abusing! + ktccd: + - bugfix: Ashstorms no longer pierces the protected people to kill anyone/anything + in them. +2017-08-06: + Anonmare: + - rscadd: Surgical toolarm to protolathe and exofab + - tweak: Toolarm tools are less robust but more efficient at surgery + - tweak: Arm augments are no longer a huge item + AnturK: + - balance: Cyborg remote control range is now limited to 7 tiles. + Ergovisavi: + - rscadd: Adds the "seedling" planetstation mob to the backend + Floyd: + - bugfix: No longer does everyone look like a sick, nauseated weirdo! + Galactic Corgi Breeding Mills, LLC: + - bugfix: Fixed corgis being able to wear spacesuit helmets despite lacking the + proper code and sprites for them. + Joan: + - tweak: Colossus's shotgun is now a static-spread blast of 6 bolts, making it more + predictable. + - balance: Geis now mutes for 12-14 seconds and "stuns" the target, via a binding + effect, for 25 seconds instead of initiating a conversion. + - experiment: Geis's "stun" restrains the target and prevents them from taking actions, + but its duration is halved if the binding is not being pulled by a Servant. + - wip: Using Geis on a target prevents you from taking actions other than attempting + to pull the binding. If you are pulling the binding, you can dispel it at any + time. + - wip: As should be obvious, if the binding is destroyed or dispelled, you can once + again take normal actions. + - tweak: Sigils of Submission are now permanent and have been moved from the Script + tier to the Driver tier, with an according cost adjustment. They still do not + penetrate mindshield implants. + - rscdel: Removed Taunting Tirade. + - rscdel: Removed Sigils of Accession. + Lexorion: + - imageadd: Hearty Punch has a new, fancier sprite. + More Robust Than You: + - bugfix: RCL and Ghetto RCLs are no longer invisible + - bugfix: RCL action button now has a sprite + - bugfix: RCLs can no longer go inside you + XDTM: + - bugfix: Eyes can now be properly damaged. + Xhuis: + - spellcheck: Removed an improper period from the supermatter sliver theft objective's + name. + - bugfix: Alien hunters can no longer pounce through shields. + - bugfix: Observing mobs that have no HUD will no longer cause intense lighting + glare. + - bugfix: Objects on shuttles now rotate in the correct directions. + - soundadd: The speakers in the ceiling have been upgraded, and many sounds are + now less tinny. + Xhuis and oranges: + - bugfix: Banana cream pies no longer splat when they're caught by someone. + - soundadd: Throwing a pie in someone's face now has a splat sound. + kingofkosmos: + - bugfix: Fixed hair sticking through headgear. +2017-08-13: + JStheguy: + - imageadd: Laptops now have actual sprites for using the supermatter monitoring + instead of defaulting to a generic one. + Joan: + - imageadd: Belligerent now has a visible indicator over the caster. + More Robust Than You: + - tweak: Mulligan and non-continuous completion checks will not consider afk/logged + out people to be "living crew". + - tweak: The wiki button now asks what page you want to be taken to + - tweak: His Grace now shows up on the orbit list + Pubby: + - rscadd: The Curator job is now available on PubbyStation + - rscadd: Beekeeping has been added to PubbyStation's monastery + - tweak: PubbyStation's bar has been rearranged + Xhuis: + - bugfix: Swarmer shells now have ghost notifications again. + - bugfix: Minebots no longer lack icons for their action buttons. + kingofkosmos: + - imageadd: Adds icon_states to the unused and used Eldritch whetstones. Sprites + by Fury McFlurry. +2017-08-14: + Joan: + - imageadd: Ported CEV-Eris's APC sprites. + More Robust Than You: + - bugfix: Fixes a typo in the blobbernaut spawn text + WJohnston: + - rscadd: Adds an ore box and shuttle console to aux bases on all stations. + Xhuis: + - bugfix: The Resurrect Cultist rune now works as intended. + - bugfix: Cyborg energy swords now properly have an icon. + kingofkosmos: + - tweak: Canisters don't flash red lights anymore when empty. +2017-08-19: + Anonmare: + - balance: Raised airlock deflection by one point + BeeSting12: + - balance: The meth explosion temperature has been raised. + FrozenGuy5/PraiseRatvar: + - balance: Nerfs L6 SAW Hollow Point Bullets from -10 armour penetration to -60 + armour penetration. + Joan: + - balance: Deathsquads no longer get shielded hardsuits. + More Robust Than You: + - rscadd: Blobs can now sense when they're being cuddled! + - bugfix: Fixes mining hardsuit heat_protection + - bugfix: RCL icons are now better at updating + NewSta: + - bugfix: Fixes the wiki button + - spellcheck: Fixes a typo in the wiki button description + XDTM: + - rscadd: You can now click on symptoms in the Pandemic to see their description + and stats + Xhuis: + - soundadd: The station's explosion now uses a new (or old) sound. + - rscadd: Adds smart metal foam, which conforms to area borders and walls. It can + be made through chemistry by mixing foaming agent, acetone, and iron. + - rscadd: Smart metal foam will create foamed plating on tiles exposed to space. + Foamed plating can be struck with floor tiles to turn it into regular plating! + - spellcheck: The chat message has been removed from *spin. I hope you're happy. + nicbn: + - imageadd: Nanotrasen redesigned the area power controllers! + - imageadd: Thanks Xhuis for the contrast tweak on APCs +2017-08-23: + Cobby: + - balance: Planting kudzu now has a short delay with a visible message to users + around you. Hit-N-Run planting is no longer possible. + - rscdel: kudzu bluespace mutation and spacewalk mutation are removed. + Cruix: + - rscadd: The syndicate shuttle now has a navigation computer that allows it to + fly to any unoccupied location on the station z-level. + Ergovisavi: + - tweak: Slightly increased the radius of the atmos resin launcher, and resin now + makes floors unslippery + Pubby: + - rscadd: Gorillas + - rscadd: Irradiating monkeys can now turn them into hostile gorillas + Shadowlight213: + - experiment: The amount of time spent playing, and jobs played are now tracked + per player. + - experiment: This tracking can be used as a requirement of playtime to unlock jobs. + ShizCalev: + - balance: Morphlings now have to restore to their original form before taking a + new one. + - bugfix: Morphlings will no longer have combined object appearances + Supermichael777: + - bugfix: Boss tiles have been reconstructed out of an unstoppable force. + TehZombehz: + - rscadd: Nanotrasen Culinary Division has authorized the construction of pancakes, + including blueberry and chocolate chip pancakes. Pancakes can be stacked on + top of each other. +2017-08-26: + Cyberboss: + - rscadd: Added the credits roll + Iamgoofball: + - rscadd: Plasmamen now hallucinate with blackpowder in their system + Joan: + - balance: Geis bindings no longer decay faster if not pulled by a Servant, but + last for 20 seconds, from 25. + - tweak: Geis bindings will decay slower when on a Sigil of Submission, and, if + being pulled by a Servant when crossing a Sigil of Submission, will helpfully + remove the pull. + - tweak: Removing Geis bindings is no longer instant and can be done by any Servant + with a slab, not just the initiator. + - wip: Geis no longer prevents you from taking actions, but you remain unable to + recite scripture while the target is bound. In addition, dealing damage to a + bound target will cause the bindings to decay much more rapidly. + - rscadd: You can now remove sigils by hitting them with a clockwork slab for a + small refund. + More Robust Than You: + - balance: Lowers the chance for monkeys to become gorillas + - rscadd: Holoparasite prompts now have a "Never For This Round" option + Naksu: + - spellcheck: fixed inconsistent grammar between machines that derive from /obj/machinery/chem_dispenser + - spellcheck: touched up some chat messages to include references to objects instead + of "that" or "the machine" etc., also removed references to beakers being loaded + in machines that can accept any container +2017-08-30: + CPTANT: + - balance: Hacked AI module cost is reduced to 9TC + Cobby & Cyberboss: + - rscadd: A stealth option for the traitor microlaser has been added. When used, + it adds 30 seconds to the cooldown of the device. + Cyberboss (unwillingly by Kor's hand): + - balance: You no longer take damage/are as heavily blinded in crit while above + -30HP + - balance: Whispering in crit above -30HP will not cause you to succumb + - balance: You can now hear in crit above -30HP + Joan: + - imageadd: Cult blades have updated item and inhand sprites. + Kor: + - rscadd: Added Shadow Walk, a new form of jaunt that lasts for an unlimited amount + of time, but ends if you enter a well lit tile. It is planned for use in a Shadowling + rework, but feel free to hassle admins to test it out in the mean time. + - balance: Slime people can consume meat and dairy again. + Lzimann: + - rscadd: Ghosts now have a way to see all available ghost roles! Check your ghost + tab! + MMMiracles: + - rscdel: Cerestation has been decommissioned. Nanotrasen apologizes for any spikes + of suicidal tendencies, sporadic outbursts of primitive anger, and other issues + that may of been caused during the station's run. + Naksu: + - bugfix: fixed portable chem dispensers charging 50% slower than intended when + initialized. + - bugfix: fixed portable chem dispensers getting faster charging rate every time + refreshparts() is called + Pubby: + - rscadd: Crew-tracking pinpointers to replace laggy crew monitoring console functionality + - rscadd: Crew-tracking pinpointers in medical vendors and the detective's office + RemieRichards: + - rscadd: AltClick listing now updates instantly on AltClick + - bugfix: AltClick listing no longer reveals obscured items + ShizCalev: + - tweak: The singularity now poses a threat towards asteroids as well as stations. + - tweak: All power systems will now report their wattage values in Watts, Kilowatts, + Megawatts, and Gigawatts. Gone are the days of seeing 48760 W total load when + working with an APC! + kingofkosmos: + - tweak: You can now unbuckle out a chair/bed by moving. + ninjanomnom: + - bugfix: Fixed a problem with shuttles being unrepairable under certain circumstances. +2017-09-01: + Fury McFlurry: + - rscadd: Added more halloween costumes. + - rscadd: Among them are a lobster suit, a cold villain costume and some gothic + clothes + More Robust Than You: + - rscdel: Finally fucking removed gangs + MrStonedOne: + - rscadd: Player notes can now be configured to fade out over time to allow admins + to quickly see how recent notes are. Server Operators, check the config for + more info + Pubby: + - rscdel: The multiverse sword is toast + YPOQ: + - bugfix: Pouring radium into a ninja suit restores adrenaline boosts. + - bugfix: Adrenaline boost works while unconscious again. + - bugfix: Energy nets can be used again! +2017-09-02: + Frozenguy5: + - tweak: Added new station prefixes, names and suffixes! + Tortellini Tony: + - tweak: Round-end credits can now be toggled on or off in the server game options. + XDTM: + - tweak: The Disease Outbreak event now can generate random advanced viruses, with + more symptoms and higher level as round time goes on. +2017-09-11: + Anonmare: + - balance: Altered pressure plate crafting recipe + Basilman: + - rscadd: A strange asteroid has drifted nearby... + Firecage: + - rscadd: The NanoTrasen Department for Cybernetics (NDC) would like to announce + the creation of Cybernetic Lungs. Both a stock variety to replace traditional + stock human lungs in emergencies, and a more enhanced variety allowing greater + tolerance of breathing cold air, toxins, and CO2. + JJRcop: + - rscadd: Admins can now play media content from the web to players. + - rscadd: Adds a volume slider for admin midis to the chat options menu. + Jay: + - bugfix: Goliaths can be butchered again + Joan: + - tweak: While below 0 health but above -30 health, you will be able to crawl slowly + if not pulled, whisper, hear speech, and see with worsening vision. + - wip: The previous softcrit got reverted, for changelog context. + - rscdel: Standard attacks, such as swords, hulk punches, mech punches, xeno slashes, + and slime glomps, will no longer damage clothing. + Kor: + - rscadd: People in soft crit will take oxyloss more slowly than people in full + crit if they remain still. + - rscadd: People dragging themselves in critical condition will now leave blood + trails. This will rapidly deal oxyloss to you. + MrStonedOne: + - rscadd: Admins may now show the variables interface to players to help contributors + debug their new additions + Naksu: + - rscadd: Added TGUI interfaces to various smartfridges of different kinds, drying + racks and the disk compartmentalizer + Pubby: + - bugfix: Escape pods and PubbyStation's monastery shuttle are back in commission + Robustin: + - tweak: Golem shells no longer fit in standard crew bags. + Supermichael777: + - bugfix: Stands now check if their user got queue deleted somehow + VexingRaven: + - bugfix: Hearty Punch once again pulls people out of crit. + Xhuis: + - spellcheck: Various grammar in the Orion Trail arcade game has been tweaked. + - rscadd: You can now kill yourself in fun and creative ways with the hierophant + club. + - rscadd: Common lavaland mobs now have rare mutations! Keep an eye out for rare + Poke- err, monsters. + - imageadd: The hand drill and jaws of life now have sprites on the toolbelt. + YPOQ: + - bugfix: Windoors open when emagged again + as334: + - rscadd: Added a mass spectrometer to the detective's closet + basilman: + - rscadd: penguins may now have shamebreros, noot noot +2017-09-13: + BeeSting12: + - balance: The stetchkin APS pistol is smaller. + - rscadd: The 9mm pistol magazines can be purchased from nuke op uplinks at two + telecrystals each. + Kor: + - rscadd: Added Nightmares. They're admin only currently, so as usual, make sure + to beg admins to be one. + - rscadd: The Chaplain may now choose the Unholy Blessing as a null rod skin. + KorPhaeron: + - rscadd: Added Jacob's ladder to the necropolis chest + Lordpidey: + - bugfix: Centcom roundstart threat reports are fixed, and can now be used to narrow + down the types of threats facing the station. + MrROBUST: + - rscadd: Mechs now can be connected to atmos ports + VexingRaven: + - bugfix: Changeling Augmented Eyesight ability now grants flash protection when + toggled off + - bugfix: Changeling Augmented Eyesight ability can now be toggled properly + - bugfix: Changeling Augmented Eyesight ability is properly removed when readapting + - bugfix: The syndicate have once again stocked the toy C20r and L6 Saw with riot + darts. + Xhuis: + - rscadd: You can now use metal rods and departmental jumpsuits to craft departments + for each banner. + - tweak: The lavaland animal hospital ruin has been remapped, including more supplies + as well as light sources. +2017-09-14: + BeeSting12: + - balance: Deltastation's and Metastation's armory now starts with three riot shotguns! + Fun Police: + - rscdel: Removed some of the free lag. + Kor: + - bugfix: It is possible to multitool the cargo computer circuitboard for contraband + again + ShizCalev: + - bugfix: Holding a potted plant will no longer put you above objects on walls. + - bugfix: Replaced leftover references to loyalty implants with mindshield implants. + ninjanomnom: + - bugfix: Shuttle transit parallax should be working again +2017-09-16: + Basilman: + - rscadd: Gondolas are now procedural generated. + Mey-Ha-Zah: + - imageadd: Updated the knife sprite. + Naksu: + - bugfix: Evidence bags will no longer show ghosts of items such as primed flashbangs + after the flashbang inside explodes + - bugfix: Prevents dead monkeys from fleeing their attackers or escaping His Grace + only to be eaten again + - rscdel: Corgis can no longer be targeted by facehuggers + - rscdel: Removed unused vine floors and their sprite. + Robustin: + - rscadd: Due to budget cuts, airlocks that control access to non-functional maint + rooms and other abandoned areas now have a chance to spawn welded, bolted, screwdrivered, + or flat out replaced by a wall at roundstart. + - bugfix: Dice will now roll when thrown + YPOQ: + - rscadd: Ninja adrenaline boost removes stamina damage + - bugfix: Depowered AIs can no longer use abilities or interact with machinery + - bugfix: The doomsday device will again periodically announce the time until its + activation + - bugfix: Crafting stackable items results in the right stack sizes +2017-09-18: + More Robust Than you: + - balance: Blobbernauts are healed quicker by cores and nodes + Naksu: + - bugfix: OOC for dead people is now (re-)enabled at round-end + - bugfix: Fixed chemfridges being unable to display items with dots in their name + Pubby: + - rscadd: Traitorbro gamemode + Supermichael777: + - bugfix: Airlocks now check metal for upgrades using the standard get_amount() + proc instead of checking the amount var, this means it is compatible with cyborgs. + TungstenOxide: + - tweak: Swapped the action of purchasing a pAI software and subtracting the RAM + from available pool. + Xhuis: + - balance: Brave Bull now increases your max HP by 10, up from 5. + - rscadd: Tequila Sunrise now makes you radiate dim light while it's in your body. + - rscadd: Dwarves are now very resistant to the intense alcohol content of the Manly + Dorf and can freely quaff them without too much worry. + - rscadd: Bloody Mary now restores lost blood. +2017-09-20: + PopNotes: + - imageadd: Airlocks animate faster. This doesn't change the time it takes to pass + through an airlock, but it does visually match up much better so you don't just + appear to glide through the airlock while it's half-open. + Pubby: + - bugfix: Atmos pipenets are less glitchy + TehZombehz: + - rscadd: Several new plushie dolls are now available in toy crates. +2017-09-22: + AutomaticFrenzy: + - bugfix: Mice spawning finds the station z level properly + CPTANT: + - balance: Knockdown and unconcious now let you regenerate stamina damage. + - rscadd: Sleeping regenerates more stamina damage. + Naksu: + - bugfix: Admin ghosts can no longer unintentionally make a mess of things. +2017-09-23: + Armhulen: + - rscadd: Rare Spider Variants have arrived! Every spiderling has a rare chance + of growing up to a rare version of their original spider type! + - rscadd: Special thanks to Onule for the sprites, you're the best! + JJRcop: + - rscadd: Suiciding with a ballistic gun now actually blows your brain out. + More Robust Than You: + - tweak: Taking the beaker out of a cryotube now tries to put it into your hand + - code_imp: Removed some spawn()s from secbot code + - bugfix: Using a soulstone on somebody now transfers your languages to the shade + - bugfix: Zombies now stay dead if they suicide + - rscadd: If a zombie suicides, they now rip their head off! + - bugfix: pAIs now transfer their languages to bots + - bugfix: Support Holoparasites must be manifested to heal + Robustin: + - balance: A zombie's automatic self-healing is stopped for 6 seconds after taking + damage. + - bugfix: Deconverted revs will now always get a message, logs will now include + more details. + YPOQ: + - bugfix: Pet persistence works again +2017-09-27: + Arianya: + - balance: Lesser ash drakes no longer drop ash drake hide when butchered. + GLA Coding: + - tweak: Cells must now be installed in mechs when being constructed, this step + is always before the application of internal armor. + - bugfix: Combat mechs now get stats upgrades from their scanning modules and capacitors + Improvedname: + - rscadd: Adds racial equality to color burgers + More Robust Than You: + - rscadd: Implant Chairs now also support organs + Naksu: + - bugfix: Fixed jump boots breaking if used when you can't jump, such as when inside + a sleeper. + - code_imp: Removed meteor-related free lag. + - bugfix: Syndicate MMIs will now properly transfer their laws to newly-constructed + AIs + Pubby: + - rscadd: Bluespace pipes to atmospherics, which create a single pipenet with all + bluespace pipes in existence. +2017-09-28: + RandomMarine: + - imageadd: Air tanks (o2+n2) now have a different appearance from oxygen tanks. + Robustin: + - tweak: Revheads no longer spawn with chameleon glasses or a spraycan, instead + they will start with a cybernetic security HUD implanted into their eyes. + Xhuis: + - rscadd: Ian has recently communed with unspeakable horrors and may now be warped + by their power if Nar-Sie passes near them. + - rscadd: In order to fight back against their ancient foe Ian, Poly has struck + a bargain with Ratvar and will be transformed into a machine by their presence. + Y0SH1_M4S73R: + - bugfix: AFK players count as dead for the assassinate objective. +2017-09-29: + Kor: + - rscadd: Gunfire can now leave bullet holes/dents in walls. Sprites by JStheguy. + RandomMarine: + - rscadd: You can now light your cigs with people that are on fire. The surgeon + general is spinning in their grave. + Robustin: + - tweak: Hacking a secure container with a multitool now takes longer, but no longer + has a chance to fail. + XDTM: + - rscadd: Nurse spiders can now set a directive that will be seen by their spiderlings, + when they get controlled by a player. + - rscadd: Spiders' actions are now action buttons instead of verbs. + - rscadd: Wrapping stuff in a cocoon is now a targeted action! + kevinz000: + - rscadd: The syndicate have recently begun sending agents to extract vital research + information from Nanotrasen. + - bugfix: 'Timestop fields will now stop thrown objects experimental: Timestops + will now be much quicker to react.' + kingofkosmos: + - spellcheck: You can now find out if an item uses alt-clicking by examining it. +2017-10-07: + Antur: + - bugfix: Liches will no longer lose their spells when reviving. + AnturK: + - rscadd: Wigs are now available in AutoDrobe + Cobby: + - admin: Players will now be notified automatically when an admin resolves their + ahelp. + Cyberboss: + - config: The shuttle may now be configured to be automatically called if the amount + of living crew drops below a certain percentage + - bugfix: Fixed a rare case where creating a one tank bomb would result in a broken + object + - bugfix: Fixed many cases where forced item drops could be avoided by not having + an item in your active hand + DaxDupont: + - rscdel: No more roundstart tips about gangs. You can finally start to forget gangs + ever existed. + Incoming5643: + - bugfix: The rarely utilized secret satchel item persistence system has been fixed + and made more lenient. + - rscadd: 'In case you forgot how it works: if you find or buy secret satchels, + put an item in them, and then bury them under tiles on the station you or someone + else can find them again in a future round with the item still there! Free satchels + can often be found hiding around the station, so get to burying!' + JJRcop: + - config: Hosts can now lock config options with the @ prefix. This prevents admins + from editing the option in-game. + - tweak: Admin volume slider moved to its own menu for better visibility. + Joan: + - bugfix: Fixes Vanguard never stunning for more than 2 seconds. + - balance: Ocular Warden base damage per second changed from 12.5 to 15. + - bugfix: Ocular Wardens no longer count themselves when checking for dense objects, + which decreased their overall damage by 15%. + - balance: Ocular Wardens now only reduce their damage by 10% per dense object, + and only do so once per turf. However, dense turfs now reduce their damage with + the same 10% penalty. + Kerbin-Fiber: + - bugfix: Wood is no longer invisible + Kor: + - rscadd: Nightmares now have mutant hearts and brains, with their own special properties + when consumed or implanted in mobs. Experiment! + - bugfix: You can now tell when someone is in soft crit by examining them. + - rscadd: Nightmares now have a chance to spawn via event. + More Robust Than You: + - bugfix: Fixes cogscarab sprites not updating + - balance: Blobs now take damage from particle accelerators + MrDoomBringer: + - rscadd: Nanotrasen, as part of their new Employee Retention program, has encouraged + more station point-makery by adding the "Cargo Tech of the Shift"! The award + is located in a lockbox in the Quartermaster's locker. + MrStonedOne: + - tweak: The MC will now reduce tick rate during high populations to keep it from + fighting with byond for processing time. + - config: Added config options to control MC tick rate + - admin: Admins can no longer manually control the mc's tick rate by editing the + MC's processing value, instead you will have to edit the config datum's values + for high/low pop tick rates. + Naksu: + - bugfix: Removed some of the free lag + - bugfix: Updates to station name are now reflected on Cargo's stock exchange computers. + - bugfix: Gutlunches will now once again look for gibs to eat. + - bugfix: Bees now come with reduced amounts of free lag + - balance: Pyrosium and cryostylane now react at ludicrous speeds. + - tweak: Made atmos tiny bit faster + - bugfix: Tweaks to atmos performance + Qbopper: + - tweak: Moved a locker blocking an airlock in Toxins maintenance. + RandomMarine: + - bugfix: Simple mobs should no longer experience severe hud/lighting glitches when + reconnecting. + Robustin: + - rscadd: Blood cultists can now create a unique bastard sword at their forge + - rscdel: Blood cultists can no longer obtain a hardsuit from the forge + - bugfix: Emotes (e.g. spinning and flipping) will now properly check for consciousness, + restraints, etc. when appropriate. + - bugfix: The Cult's bastard sword should now properly store souls and create constructs. + - bugfix: Neutering a disease symptom now produces a unique ID that will ensure + the PANDEMIC machine copies it properly. + ShizCalev: + - bugfix: You now have to unbuckle a player PRIOR to shaking them up off a bed or + resin nest. + - bugfix: Wizards will now have the correct name when attacked with Envy's knife! + - soundadd: Space ninja energy katanas now make a swish when drawn! + Supermichael777: + - balance: The detectives gun has been restored from a system change that nerfed + knockdown in general. We need to have a serious discussion about anti revolver + hate in this community. + - tweak: The PDA default font has been switched from "eye bleed" to old-style monospace. + Check your preference. + Thefastfoodguy: + - bugfix: Silicons can no longer take brain damage + - bugfix: Antimatter shielding that can't find a control unit won't delete itself + anymore + WJohnston: + - rscadd: Boxstation and Metastation's white ships now have navigation computers, + letting you move them around in the station, deep space, and derelict z levels. + XDTM: + - rscadd: Added the H.E.C.K. suit, a guaranteed loot frop from Bubblegum. + - rscadd: The H.E.C.K. suit is fully fire (and ash) proof, and has very good melee + armor. + - rscadd: H.E.C.K. suits can also be painted with spraycans, to fully customize + your experience. + - rscadd: Despite spending centuries inside a demon king, H.E.C.K. suits are most + definitely safe. + - bugfix: Fixed a bug where Viral Aggressive Metabolism caused viruses to be cured + instantly. + - bugfix: Fixed a bug where viruses' symptoms would all instantly activate on infection. + - rscadd: The CMO now has an advanced health analyzer in his closet! It can give + more precise readings on the non-standard damage types. + Xhuis: + - bugfix: Runed metal and brass are no longer invisible. + Xhuis and Y0SH1_M4S73R: + - bugfix: Servants of Ratvar now spawn in as the actual race set on their preferences, + with plasmamen getting the gear they need to not immediately die. + Y0SH1_M4S73R: + - balance: Gygax overdrive consumes at least 100 power per step + YPOQ: + - bugfix: Jaunters equipped on the belt slot will save you from chasms again. + kevinz000: + - rscadd: Wormhole event wormholes now actually teleport you. + - bugfix: portals now actually teleport on click. + kingofkosmos: + - rscadd: You can now see construction/deconstruction hints when examining airlocks. + - spellcheck: Beds, chairs, closets, grilles, lattices, catwalks, tables, racks, + floors, plating and bookcases now show hints about constructing/deconstructing + them. + nicbn: + - rscadd: Paperwork now uses Markdown instead of BBCode, see the writing help for + changes. + - imageadd: Changed the drop, throw, pull and resist icons. +2017-10-15: + Armhulen: + - bugfix: Clockwork golems no longer slip and slide on glass! + Armie: + - tweak: Holoparasites are once again in the uplink. + Bawhoppen: + - tweak: Smoke machine board has been moved to tech storage. + DaxDupont: + - tweak: After lobbying by Robust Softdrinks and Getmore Chocolate Corp all vendor + firmware has been changed to add sillicons to their target demographic. + - spellcheck: Replaces instances of "permenant" and "permenantly" with the proper + spelling in several areas, + Epoc: + - rscadd: Added a Toggle Underline button to the PDA menu + - code_imp: Cleaned HTML spacing + Frozenguy5: + - bugfix: C20r damage upped from 20 to 30 (used to be 30 before an ammo cleanup + in the code) + GLACoding: + - bugfix: Syndicate turrets and other machines in walls can now be hit by projectiles + Improvedname: + - rscadd: You can now put custom name and lore on your holy weapon by using a pen + on it! + - tweak: Cmo, captain, and the bartender now get pet collars in their lockers. + Jambread/RemieRichards/Incoming5643: + - server: There is a new system for title music accessible from config/title_music + folder. This system allows for multiple rotating lobby music without bloating + Git as well as map specific lobby music. See the readme.txt in config/title_music + for full details. + - config: The previous method of title music selection, strings/round_start_sounds.txt + has been depreciated by this change. + Kor: + - balance: You can now smash the bulbs out of floodlights rather than having to + entirely destroy the object. + Mercenaryblue: + - rscadd: Use the Clown Stamp on some cardboard to begin... the honkbot! + - rscadd: These honkbots are just adorable, and totally not annoying. I swear! Honk! + - rscadd: You can even slot in a pAI! Just don't emag them... oh boy. oh no. oh + geez. + - soundadd: Honkbots now release an evil laugh when emagged. + - imageadd: added some in_hands for banana peels. + - tweak: Golden Bike Horns now permit its victims to perform a full flip before + forcing them to jump again. + More Robust Than You: + - bugfix: Makes the santa event properly poll ghosts + - bugfix: Diseases will now cure if species is changed + - tweak: You can now drag-drop people into open DNA scanners + - bugfix: Medibots will no longer inject people in lockers/sleepers/etc + Naksu: + - bugfix: Fixes to door/airlock deletion routines. + - bugfix: Traitor pen uplinks now preferentially spawn in the PDA pen, and not in + a pocket protector full of pens that no-one checks. + - bugfix: Reusable projectiles such as foam darts no longer get deleted if they're + shot at a shooting range target or a cardboard cutout. + - bugfix: Ghosts no longer inherit the movement delay of their former bodies. + - bugfix: Fixed mobs being able to smash shocked objects without taking damage. + - bugfix: Fixed some mobs not deleting correctly + - code_imp: Fixed dusting code, supermatter-suicides no longer spam the runtime + logs. + - code_imp: Fixed some initialize paths. + Onule: + - tweak: Sunflower sprites were changed, small edits to variants. + - imageadd: Sunflower and variant's inhands sprites. + - imageadd: Tweaked growing sprites to match the new sunflower. + - imageadd: Moonflower and novaflowers now have slightly different growing sprites. + Robustin: + - rscadd: The Chemistry Smoke Machine! Chemist offices will have a board available + should they choose to construct a smoke machine. The smoke machine will regularly + produce smoke from whatever chemicals have been inserted into the machine. Designs + for the circuitboard are also available at RND. + - tweak: Abandoned Airlocks will no longer be deleted when their turf is changed + to a wall. + - tweak: Tesla movement is now completely random. + - bugfix: Clock Cult mode will no longer end if all the cultists die. The round + will not end until the Ark is destroyed or completed. + - bugfix: Chain reactions between explosives will now properly trigger explosives + located in an individual's bag. + - tweak: The wrench-anchoring time of the smoke machine is now doubled to 4 seconds. + - tweak: Smoke Machine smoke is now transparent. + - rscadd: The smoke machine has taken its rightful place in the chemist's office. + - bugfix: Smoke machine will no longer operate while moving/unanchored. + ShizCalev: + - tweak: Nanotrasen brand "Box" model stations have received approval from CentCom + to be retrofitted with the latest in Xenobiology equipment. You will now find + a chemmaster, a chemical dispenser, and a dropper within the Research Division's + Xenobiology lab. + - bugfix: C4 will no longer appear underneath objects on walls. + - bugfix: Plastic explosives will no longer be invisible after being planted. + - imageadd: The security bombsuit's sprite has been updated! + SpaceManiac: + - spellcheck: Grammar when examining objects has been improved. + - bugfix: AI eye camera static is now correctly positioned on Lavaland. + - spellcheck: Fixed many instances of "the the" when interacting with objects. + - bugfix: The tracking implant locator now works on the station again. + WJohn: + - rscadd: An old cruiser class vessel has resiliently stuck around, and may do so + for the foreseeable future. + WJohnston: + - tweak: Due to age, the abandoned ship's engines are now considerably slower when + bringing it place to place. This does however mean that the ship now has a more + gradual takeoff, with no sudden jolt to knock passengers off their feet. + - imageadd: Black carpets no longer have an ugly periodic black line in them. Regular + catwalks are now totally opaque so you won't accidentally click on space when + trying to place wires or tiles on them. + - rscdel: Boxstation's guitar white ship is no more. + - rscadd: Metastation's white ship stands in its place! + - tweak: Metastation's white ship has a couple of weak laser turrets to protect + the cockpit from space carp. + - tweak: Boxstation and metastation now have some plating under the grilles near + the AI sat's transit tube to prevent players from deleting the tube by landing + there. + WJohnston & ninjanomnom: + - rscadd: Plastitanium walls smooth, fancier syndicate shuttles! + - bugfix: Infiltrator shuttles have been moved out of the station maps and made + into a multi-area shuttle. + - balance: Titanium and plastitanium have explosion resistance (requested by Wjohn) + XDTM: + - rscadd: Blood and vomit pools can now spread the diseases of the mob that made + them! Cover your feet properly to avoid infection. + - rscadd: Virus severity now changes the color of the disease HUD icon, scaling + from green to red to flashing black-red. + - tweak: Contact-based diseases no longer spread by simply standing near other people; + it requires interaction like touching or attacking. Bumping against people/swapping + with help intent still counts as touching. + - tweak: Advanced viruses now have another infection type, "Fluids"; it's between + blood and skin contact, and will only be transmitted through fluid contact. + - rscdel: Two "hidden" infection types have been removed. Overall this means that + making a virus airborne is a little bit easier. + - bugfix: Species who cannot breathe can no longer be infected by breathing. + - bugfix: Internals now properly work if set to 0 pressure, and will prevent breathing + gas from the external atmosphere. + - bugfix: Viral Aggressive Metabolism is now properly inactive when neutered. + Xhuis: + - tweak: Cogscarabs can now experiment more freely with base design during non-clockcult + rounds with infinite power and the ability to recite scripture! + - bugfix: The Ark of the Clockwork Justiciar is now registered as a hostile environment. + - refactor: Clockwork scripture now has one progress bar for the entire recital + instead of multiple ones for each sentence in the invocation. + - bugfix: Ocular wardens no longer have a burning hatred for revenants and won't + attack their corpse endlessly anymore. + - balance: Stargazers can no longer be built off-station, even in new areas. + - balance: Integration cogs no longer emit sounds and steam visuals when active. + armie: + - bugfix: mob spawners are no longer possessable + deathride58: + - rscadd: '*slap' + duncathan: + - bugfix: Scrubbers and filters no longer allow for infinite pressure in pipes. + improvedname: + - bugfix: 9mm doesn't longer appear in traitor surplus crates + kevinz000: + - bugfix: 'Flightsuits now allow proper pulling experimental: Moved now has an argument + for if it was a regular Move or a forceMove.' + - rscadd: Instead of dumb sleep()s, follow trails now use SSfastprocess for processing! + - rscadd: Mobs now float while flying automatically! + - rscdel: 'Flightsuits can no longer be safely shut off if you''re still barreling + down the hallway. experimental: Flightsuits should be less shitcode. Hope this + PR doesn''t blow anything important up!' + - bugfix: Fixed trying to clear beaker in pandemic when the beaker is already removed + causing a runtime. + kingofkosmos: + - rscadd: Alt-clicking on a computer now ejects the ID card inside it. + nicbn: + - tweak: You can now clear bullet holes in walls using a welding tool. + ninjanomnom: + - refactor: Radiation has been completely overhauled. + - rscadd: A new radiation subsystem and spreading mechanics. + - rscadd: Walls and other dense objects insulate you from radiation. + - rscadd: Geiger counters now store the last burst of radiation so you can view + it at your leisure or show it to someone. Examine it. + - rscadd: Geiger counters can check mobs for contaminated objects. Scan yourself + before you leave to make sure you aren't carrying dangerous radioactive items. + - soundadd: Geiger counters have realistic sounds and the radiation pulse spam in + chat has been replaced. + - balance: Radiation is more deadly and causes burns at high intensities, WEAR YOUR + RADSUITS. + - balance: However residue radiation is far slower acting and kills you with toxin. + - balance: Engineering holosigns have a light amount of radiation insulation. + - balance: Rad collectors are nerfed. No more supercharging with pressurized plasma. + No more collector spam either. + - balance: Engine output is a lot more stable as a result of collector changes. + - balance: Monkeys need more rads and take more time to turn into gorillas. + - tweak: Over 100% on the DNA computer means your subject is now taking damage. + - tweak: The asteroid escape shuttle has no stabilizers and throws you around when + it moves + - bugfix: Shuttles no longer rotate ghosts of players who prefer directionless sprites + - bugfix: 2 Years later and cameras work on shuttles now, probably. + - bugfix: Buckled mobs when on a rotating shuttle should now rotate correctly + - bugfix: Fixes shuttles gibbing in supposedly safe areas + - bugfix: Mobs that didn't move during shuttle launch would not have their parallax + updated. This is fixed now. + - bugfix: The custom shuttle placement highlight now works for multi area shuttles. + - bugfix: Directional windows shouldn't leak air anymore + - tweak: Windows only block air while anchored + - bugfix: Fixes camera mobs being considered a target by radiation + - bugfix: Cables can no longer be contaminated as well + - balance: Buffs radiation cleansing chems + - balance: Toxin damage per tick from radiation is halved + - admin: Contaminated objects keep track of what contaminated them + - admin: Radiation pulses over 3000 are logged now + spessmenart: + - imageadd: The captains sabre no longer looks like a rapier. +2017-10-17: + DaxDupont: + - bugfix: 'Fancy boxes(ie: donut boxes) now show the proper content amount in the + sprite and no longer go invisible when empty.' + Mercenaryblue: + - bugfix: when decapitated, banana-flavored cream no longer hovers where your head + used to be. + More Robust Than You: + - rscadd: EI NATH! now causes a flash of light + Naksu: + - bugfix: Pinned notes will now show up on vault, abductor, centcom and large glass + airlocks. + - spellcheck: Removed a misleading message when handling full stacks of sheets. + - bugfix: Pre-filled glass bottles (uplink, medbay, botany) will now give visual + feedback about how much stuff is left inside, and the color of contents will + match an empty bottle being filled with the same reagent. + - bugfix: Player-controlled "neutral" mobs such as minebots are now considered valid + targets by clock cult's ocular wardens. + Xhuis: + - bugfix: Cogged APCs can now be correctly unlocked with an ID card. + duncathan: + - tweak: Portable air pumps can output to a maximum of 25 atmospheres. + kevinz000: + - refactor: Legacy projectiles have been removed. Instead, all projectiles are now + PIXEL PROJECTILES! + - rscadd: Reflectors can now be at any angle you want. Alt click them to set angle! + - rscadd: Pipes can now be layered up to 3 layers. +2017-10-18: + DaxDupont: + - bugfix: Fixes automatic fire on guns. + Gun Hog: + - bugfix: The GPS item now correctly changes its name when the GPS tag is changed. + Improvedname: + - tweak: Reverts katana's to its orginal size being huge + Mercenaryblue: + - balance: it should be far easier to clean out your face from multiple cream pies. + More Robust Than You: + - tweak: People that are burning slightly less will appear to be burning... slightly + less. + Robustin: + - bugfix: The smoke machine now properly generates transparent smoke, transmits + chemicals, and displays the proper icons. + ShizCalev: + - tweak: You can no longer build reinforced floors directly on top of dirt, asteroid + sand, ice, or beaches. You'll have to first construct flooring on top of it + instead. + - bugfix: Corrected mapping issues introduced with the latest SM engine/radiation + update across all relevant maps. + - bugfix: The tools on the Caravan Ambush space ruin have had their speeds corrected. + - bugfix: Slappers will no longer appear as a latex balloon in your hand. + - bugfix: Renault now has a comfy new bed on Metastation! + - tweak: Engineering cyborgs now have access to geiger counters. + Xhuis: + - bugfix: You can no longer pick up brass chairs. + Y0SH1_M4S73R: + - bugfix: Disabling leg actuators sets the power drain per step to the correct value. + duncathan: + - bugfix: Filters no longer stop passing any gas through if the filtered output + is full. + ninjanomnom: + - rscadd: You can vomit blood at high enough radiation. + - balance: Radiation knockdown is far far shorter. + - balance: Genetics modification is less harmful but still, upgrade your machines. + - balance: Pentetic acid is useless for low amounts of radiation but indispensable + for high amounts now. + - balance: Singularity radiation has been normalized and Pubby engine has been remapped. + - bugfix: No more hair loss spam + - bugfix: Mob rad contamination has been disabled for now. Regular contamination + is still a thing. + - bugfix: Fixed turfs not rotating + - bugfix: Fixed stealing structures you shouldn't be moving +2017-10-19: + Kor: + - rscadd: Blob is now a side antagonist. + - rscadd: Event and admin blobs will now be able to choose their spawn location. + - rscadd: Blob can now win in any mode by gaining enough tiles to reach Critical + Mass. + - rscadd: Blobs that have Critical Mass have unlimited points, and a minute after + achieving critical mass, they will spread to every tile on station, killing + anyone still on board and ending the round. + - rscadd: Using an analyzer on a blob will now reveal its progress towards Critical + Mass. + - rscadd: The blob event is now more common. + Mercenaryblue: + - tweak: You will no longer trip on inactive honkbots. + - bugfix: Sentient Honkbots are no longer forced to speak when somebody trip on + them. + Naksu: + - bugfix: Manned turrets stop firing when there's no-one in the turret shooting. + - refactor: 'mobs will enter a deep power-saving state when there''s not much to + do except wander around. change: bees are slightly more passive in general' + deathride58: + - tweak: You can now press Ctrl+H to stop pulling, or simply H to stop pulling if + you're in hotkey mode. + ninjanomnom: + - rscadd: Engineering scanner goggles have a radiation mode now + - rscadd: Objects placed under showers are cleansed of radioactive contamination + over a short time. + - soundadd: Showers make sound now. + oranges: + - rscdel: Removed the bluespace pipe +2017-10-20: + Kor: + - rscadd: You can now select your Halloween race, rather than having it assigned + randomly via event. + Robustin: + - bugfix: Fixed a bug where detonating maxcaps, especially multiple maxcaps, on + Reebe guaranteed that everyone would die and thus the Clock Cult would immediately + lose; Reebe maxcap is now 2/5/10. + ShizCalev: + - bugfix: All reflector prisms/mirrors have had their angles corrected. + - tweak: Remains left over by dusting or soul-stoning a mob are now dissoluble with + acid. + - tweak: Changelings using biodegrade to escape restraints will now leave a pile + of goop. + - bugfix: Fixed messages related to changelings using biodegrade not appearing. +2017-10-21: + More Robust Than You: + - bugfix: Heads of staff will now have cat organs removed at roundstart + Robustin: + - balance: Spray tan no longer stuns when ingested. + Thunder12345: + - bugfix: Sentient cats no longer forget to fall over when they die +2017-10-22: + More Robust Than You: + - bugfix: Blood Brother now properly shows up in player panel + Naksu: + - server: Paper bins no longer let server admins know that pens were eaten. + - code_imp: Removed dangling mob references to last attacker/attacked + Robustin: + - balance: Medical biosuits (and hardsuits) now offer heavy, but not complete, radiation + resistance. + ninjanomnom: + - bugfix: Contents of silicon mobs are no longer considered for targets of radiation. + This blocks them from being contaminated. +2017-10-24: + Armhulen: + - rscadd: Wizards may now shapeshift into viper spiders. + Improvedname: + - tweak: Blacklists holoparasite's from surplus crates + Kor: + - rscadd: Added dullahans, which will be available from the character set up menu + during the Halloween event. + - bugfix: Severed heads will no longer appear bald. + More Robust Than You: + - bugfix: Fixes champrojector camera bugs + Naksu: + - bugfix: Grinders will now grind grown items like cocoa pods again + - code_imp: Cameras no longer keep hard references to mobs in their motion tracking + list. + ShizCalev: + - bugfix: Creatures made via gold slime cores will now be given the proper name + of their master. + deathride58: + - tweak: Deltastation's armory now contains reinforced windows surrounding the lethal + weaponry. This makes Delta's armory consistent with Box. + - tweak: There are now decals in places where extra Security lockers can spawn. + - tweak: Cleaned up semicolons in Meta and Boxstation's .dmms +2017-10-25: + Cruix: + - rscadd: Shuttle navigation computers can now place new transit locations over + the shuttle's current position. + JJRcop: + - rscadd: The heart of darkness revives you as a shadowperson if you aren't one + already. + ShizCalev: + - bugfix: Shades will no longer always hear a heartbeat. + - bugfix: Golem abilities will now be start on cooldown when they are made. +2017-10-26: + Kor and JJRcop: + - rscadd: Added vampires. They will be available as a roundstart race during the + Halloween holiday event. + ShizCalev: + - bugfix: Reflectors will no longer drop more materials than they took to make when + deconstructed. + - bugfix: You will no longer be prompted to reenter your body while being defibbed + if you can't actually be revived. + - bugfix: You can no longer teleport past the ticket stands of the Luxury Emergency + Shuttle. + - bugfix: Lightgeists can now -actually- be spawned with gold slime cores. + - tweak: The Staff of Change will now randomly assign a cyborg module when transforming + a mob into a cyborg. + Xhuis: + - balance: Clockwork marauders now move more slowly below 40% health. + - balance: Instead of a 40% chance (or more) chance to block projectiles, clockwork + marauders now have three fixed 100% blocks; after using those three, they cannot + block anymore without avoiding projectiles for ten seconds. This number increases + to four if war is declared. + - balance: Projectiles that deal no damage DO reduce marauders' shield health. Use + disabler shots to open them up, then use lasers to go for the kill! + - bugfix: Cogscarab shells and marauder armor now appear in the spawners menu. + - bugfix: You can no longer stack infinitely many stargazers on one tile. + nicbn: + - imageadd: Chemical heater and smoke machine resprited. + ninjanomnom: + - soundadd: Portable generators have a sound while active. + - soundadd: The supermatter has a sound that scales with stored energy. + ninjanomnom & Wjohn: + - bugfix: Cable cuffs now inherit the color of the cables used to make them. + - bugfix: Split cable stacks keep their color. + - tweak: The blue cable color is now a better blue. +2017-10-27: + Anonmare: + - rscadd: Adds new grindables + JamieH: + - rscadd: Buildmode map generators will now show you a preview of the area you're + changing + - rscadd: Buildmode map generators will now ask before nuking the map + - bugfix: Buildmode map generator corners can now only be set by left clicking + Kor: + - rscadd: Cloth golems will be available as a roundstart race during Halloween. + MrStonedOne: + - code_imp: Created a system to profile code on a line by line basis and return + detailed info about how much time was spent (in milliseconds) on each line(s). + Xhuis: + - balance: Servants can no longer teleport into the gravity generator, EVA, or telecomms. + ninjanomnom: + - bugfix: Hardsuit helmets work like geiger counters for the user. + - code_imp: Radiation should perform a little better in places. + - balance: Various radiation symptom thresholds have been tweaked. + - balance: Contamination strengths at different ranges have been tweaked. + - balance: Contaminated objects have less range for their radiation. + - balance: Hitting something with a contaminated object reduces its strength faster. + - balance: Contaminated objects decay faster. + - balance: Both radiation healing medicines have been buffed a bit. + - balance: Passive radiation loss for mobs is nerfed. + - balance: There is a soft cap for mob radiation now. + - balance: Projectiles, ammo casings, and implants are disallowed from becoming + contaminated. + - rscadd: Suit storage units can completely cleanse contamination from stored objects + - admin: The first time an object is contaminated enough to spread more contamination + admins will be warned. This is also added to stat tracking. + - rscadd: Thermite works on floors and can be ignited by sufficiently hot fires + now + - refactor: Thermite has been made into a component + - bugfix: Thermite no longer removes existing overlays on turfs +2017-10-28: + Mark9013100: + - tweak: The Medical Cloning manual has been updated. +>>>>>>> b37e85c... Merge pull request #32217 from praisenarsie/patch-5