Merge remote-tracking branch 'citadel/master' into vampire_haste
This commit is contained in:
@@ -714,7 +714,7 @@ GLOBAL_PROTECT(admin_verbs_hideable)
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AI_Interact = !AI_Interact
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if(mob && IsAdminGhost(mob))
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mob.has_unlimited_silicon_privilege = AI_Interact
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mob.silicon_privileges = AI_Interact ? ALL : NONE
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log_admin("[key_name(usr)] has [AI_Interact ? "activated" : "deactivated"] Admin AI Interact")
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message_admins("[key_name_admin(usr)] has [AI_Interact ? "activated" : "deactivated"] their AI interaction")
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@@ -170,7 +170,7 @@
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// Warn Feeder about Witnesses...
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var/was_unnoticed = TRUE
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for(var/mob/living/M in viewers(notice_range, owner))
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if(M != owner && M != target && iscarbon(M) && M.mind && !M.has_unlimited_silicon_privilege && !M.eye_blind && !M.mind.has_antag_datum(ANTAG_DATUM_BLOODSUCKER))
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if(M != owner && M != target && iscarbon(M) && M.mind && !M.silicon_privileges && !M.eye_blind && !M.mind.has_antag_datum(ANTAG_DATUM_BLOODSUCKER))
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was_unnoticed = FALSE
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break
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if(was_unnoticed)
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@@ -65,7 +65,7 @@
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if(T && T.lighting_object && T.get_lumcount()>= 0.1)
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// B) Check for Viewers
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for(var/mob/living/M in viewers(get_turf(owner)))
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if(M != owner && isliving(M) && M.mind && !M.has_unlimited_silicon_privilege && !M.eye_blind) // M.client <--- add this in after testing!
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if(M != owner && isliving(M) && M.mind && !M.silicon_privileges && !M.eye_blind) // M.client <--- add this in after testing!
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am_seen = TRUE
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if (!M.mind.has_antag_datum(ANTAG_DATUM_BLOODSUCKER))
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drop_item = TRUE
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@@ -120,7 +120,7 @@
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hierophant_network.Grant(current)
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current.throw_alert("clockinfo", /obj/screen/alert/clockwork/infodump)
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var/obj/structure/destructible/clockwork/massive/celestial_gateway/G = GLOB.ark_of_the_clockwork_justiciar
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if(G.active && ishuman(current))
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if(G && G.active && ishuman(current))
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current.add_overlay(mutable_appearance('icons/effects/genetics.dmi', "servitude", -MUTATIONS_LAYER))
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/datum/antagonist/clockcult/remove_innate_effects(mob/living/mob_override)
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@@ -174,9 +174,12 @@
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log_admin("[key_name(admin)] has made [new_owner.current] into a servant of Ratvar.")
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/datum/antagonist/clockcult/admin_remove(mob/user)
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remove_servant_of_ratvar(owner.current, TRUE)
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message_admins("[key_name_admin(user)] has removed clockwork servant status from [owner.current].")
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log_admin("[key_name(user)] has removed clockwork servant status from [owner.current].")
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var/mob/target = owner.current
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if(!target)
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return
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remove_servant_of_ratvar(target, TRUE)
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message_admins("[key_name_admin(user)] has removed clockwork servant status from [target].")
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log_admin("[key_name(user)] has removed clockwork servant status from [target].")
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/datum/antagonist/clockcult/get_admin_commands()
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. = ..()
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@@ -229,7 +229,7 @@
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. += "<span class='notice'>Alt-click to [locked ? "unlock" : "lock"] the interface.</span>"
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/obj/machinery/airalarm/ui_status(mob/user)
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if(user.has_unlimited_silicon_privilege && aidisabled)
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if(hasSiliconAccessInArea(user) && aidisabled)
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to_chat(user, "AI control has been disabled.")
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else if(!shorted)
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return ..()
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@@ -245,7 +245,7 @@
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/obj/machinery/airalarm/ui_data(mob/user)
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var/data = list(
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"locked" = locked,
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"siliconUser" = user.has_unlimited_silicon_privilege || hasSiliconAccessInArea(user),
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"siliconUser" = hasSiliconAccessInArea(user),
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"emagged" = (obj_flags & EMAGGED ? 1 : 0),
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"danger_level" = danger_level,
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)
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@@ -288,7 +288,7 @@
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"danger_level" = cur_tlv.get_danger_level(environment.gases[gas_id] * partial_pressure)
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))
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if(!locked || user.has_unlimited_silicon_privilege || hasSiliconAccessInArea(user))
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if(!locked || hasSiliconAccessInArea(user, PRIVILEDGES_SILICON|PRIVILEDGES_DRONE))
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data["vents"] = list()
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for(var/id_tag in A.air_vent_names)
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var/long_name = A.air_vent_names[id_tag]
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@@ -368,12 +368,14 @@
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/obj/machinery/airalarm/ui_act(action, params)
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if(..() || buildstage != 2)
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return
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if((locked && !usr.has_unlimited_silicon_privilege && !hasSiliconAccessInArea(usr)) || (usr.has_unlimited_silicon_privilege && aidisabled))
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var/silicon_access = hasSiliconAccessInArea(usr)
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var/bot_priviledges = silicon_access || (usr.silicon_privileges & PRIVILEDGES_DRONE)
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if((locked && !bot_priviledges) || (silicon_access && aidisabled))
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return
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var/device_id = params["id_tag"]
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switch(action)
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if("lock")
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if(usr.has_unlimited_silicon_privilege && !wires.is_cut(WIRE_IDSCAN))
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if(bot_priviledges && !wires.is_cut(WIRE_IDSCAN))
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locked = !locked
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. = TRUE
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if("power", "toggle_filter", "widenet", "scrubbing")
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@@ -24,13 +24,13 @@
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export_types = list(/obj/structure/ore_box)
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/datum/export/large/crate/wood
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cost = 140 //
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cost = 140
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unit_name = "wooden crate"
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export_types = list(/obj/structure/closet/crate/wooden)
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exclude_types = list()
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/datum/export/large/barrel
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cost = 500 //150 to make meaning proffit of 350
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cost = 300 //double the wooden cost of a coffin.
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unit_name = "wooden barrel"
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export_types = list(/obj/structure/fermenting_barrel)
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@@ -40,19 +40,11 @@
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export_types = list(/obj/structure/closet/crate/coffin)
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/datum/export/large/reagent_dispenser
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cost = 100 // +0-400 depending on amount of reagents left
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var/contents_cost = 400
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/datum/export/large/reagent_dispenser/get_cost(obj/O)
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var/obj/structure/reagent_dispensers/D = O
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var/ratio = D.reagents.total_volume / D.reagents.maximum_volume
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return ..() + round(contents_cost * ratio)
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cost = 100
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/datum/export/large/reagent_dispenser/water
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unit_name = "watertank"
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export_types = list(/obj/structure/reagent_dispensers/watertank)
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contents_cost = 200
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/datum/export/large/reagent_dispenser/fuel
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unit_name = "fueltank"
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@@ -60,7 +52,6 @@
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/datum/export/large/reagent_dispenser/beer
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unit_name = "beer keg"
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contents_cost = 700
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export_types = list(/obj/structure/reagent_dispensers/beerkeg)
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/datum/export/large/pipedispenser
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@@ -65,11 +65,6 @@
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material_id = MAT_TITANIUM
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message = "cm3 of titanium"
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/datum/export/material/plastitanium
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cost = 165 // plasma + titanium costs
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material_id = MAT_TITANIUM // code can only check for one material_id; plastitanium is half plasma, half titanium
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message = "cm3 of plastitanium"
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/datum/export/material/plastic
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cost = 5
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material_id = MAT_PLASTIC
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@@ -67,6 +67,16 @@
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message = "of plasteel"
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export_types = list(/obj/item/stack/sheet/plasteel)
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/datum/export/material/plastitanium
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cost = 165 // plasma + titanium costs
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export_types = list(/obj/item/stack/sheet/mineral/plastitanium)
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message = "of plastitanium"
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/datum/export/material/plastitanium_glass
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cost = 168 // plasma + titanium + glass costs
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export_types = list(/obj/item/stack/sheet/plastitaniumglass)
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message = "of plastitanium glass"
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// 1 glass + 0.5 metal, cost is rounded up.
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/datum/export/stack/rglass
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cost = 6
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@@ -199,6 +199,31 @@
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unit_name = "advanced shotgun shell"
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export_types = list(/obj/item/ammo_casing/shotgun/dragonsbreath, /obj/item/ammo_casing/shotgun/meteorslug, /obj/item/ammo_casing/shotgun/pulseslug, /obj/item/ammo_casing/shotgun/frag12, /obj/item/ammo_casing/shotgun/ion, /obj/item/ammo_casing/shotgun/laserslug)
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/////////////////////////
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//Bow and Arrows/////////
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/////////////////////////
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/datum/export/weapon/bows
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cost = 450
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unit_name = "bow"
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export_types = list(/obj/item/gun/ballistic/bow)
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/datum/export/weapon/arrows
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cost = 150
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unit_name = "arrow"
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export_types = list(/obj/item/ammo_casing/caseless/arrow, /obj/item/ammo_casing/caseless/arrow/bone, /obj/item/ammo_casing/caseless/arrow/ashen)
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/datum/export/weapon/bow_teaching
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cost = 500
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unit_name = "stone tablets"
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export_types = list(/obj/item/book/granter/crafting_recipe/bone_bow)
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/datum/export/weapon/quiver
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cost = 100
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unit_name = "quiver"
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export_types = list(/obj/item/storage/belt/quiver)
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/////////////////////////
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//The Traitor Sell Outs//
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/////////////////////////
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@@ -97,7 +97,7 @@
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var/canBeacon = beacon && (isturf(beacon.loc) || ismob(beacon.loc))//is the beacon in a valid location?
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var/list/data = list()
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data["locked"] = locked//swipe an ID to unlock
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data["siliconUser"] = user.has_unlimited_silicon_privilege
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data["siliconUser"] = hasSiliconAccessInArea(user)
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data["beaconzone"] = beacon ? get_area(beacon) : ""//where is the beacon located? outputs in the tgui
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data["usingBeacon"] = usingBeacon //is the mode set to deliver to the beacon or the cargobay?
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data["canBeacon"] = !usingBeacon || canBeacon //is the mode set to beacon delivery, and is the beacon in a valid location?
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@@ -2,7 +2,7 @@
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var/name = "Crate"
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var/group = ""
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var/hidden = FALSE //Aka emag only
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var/contraband = FALSE //Hacking the console with a multitool
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var/contraband = FALSE //Requires a hacked console UNLESS DropPodOnly = TRUE, in which case it requires an emag
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var/cost = 700 // Minimum cost, or infinite points are possible.
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var/access = FALSE //What access does the Crate itself need?
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var/access_any = FALSE //Do we care about access?
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@@ -178,7 +178,7 @@
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/datum/supply_pack/security/armory/russian
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name = "Russian Surplus Crate"
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desc = "Hello Comrade, we have the most modern russian military equipment the black market can offer, for the right price of course. Sadly we couldnt remove the lock so it requires Armory access to open."
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cost = 5000
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cost = 7500
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contraband = TRUE
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contains = list(/obj/item/reagent_containers/food/snacks/rationpack,
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/obj/item/ammo_box/a762,
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@@ -192,12 +192,11 @@
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/obj/item/clothing/mask/russian_balaclava,
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/obj/item/clothing/head/helmet/rus_ushanka,
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/obj/item/clothing/suit/armor/vest/russian_coat,
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/obj/item/gun/ballistic/shotgun/boltaction,
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/obj/item/gun/ballistic/shotgun/boltaction)
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crate_name = "surplus military crate"
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/datum/supply_pack/security/armory/russian/fill(obj/structure/closet/crate/C)
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for(var/i in 1 to 10)
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for(var/i in 1 to 5)
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var/item = pick(contains)
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||||
new item(C)
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|
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@@ -218,7 +217,7 @@
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crate_name = "swat crate"
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|
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/datum/supply_pack/security/armory/swattasers //Lesser AEG tbh
|
||||
name = "SWAT tatical tasers Crate"
|
||||
name = "SWAT tactical tasers Crate"
|
||||
desc = "Contains two tactical energy gun, these guns are able to tase, disable and lethal as well as hold a seclight. Requires Armory access to open."
|
||||
cost = 7000
|
||||
contains = list(/obj/item/gun/energy/e_gun/stun,
|
||||
|
||||
@@ -63,6 +63,7 @@
|
||||
/obj/item/toy/cards/deck/syndicate,
|
||||
/obj/item/reagent_containers/food/drinks/bottle/absinthe,
|
||||
/obj/item/clothing/under/syndicate/tacticool,
|
||||
/obj/item/clothing/under/syndicate/skirt,
|
||||
/obj/item/clothing/under/syndicate,
|
||||
/obj/item/suppressor,
|
||||
/obj/item/storage/fancy/cigarettes/cigpack_syndicate,
|
||||
|
||||
@@ -130,7 +130,7 @@
|
||||
|
||||
/datum/supply_pack/emergency/bomb
|
||||
name = "Explosive Emergency Crate"
|
||||
desc = "Science gone bonkers? Beeping behind the airlock? Buy now and be the hero the station des... I mean needs! (Time not included.)"
|
||||
desc = "Science gone bonkers? Beeping behind the airlock? Buy now and become the hero the station des... I mean needs! Time not included, but a full bomb suit and hood, as well as a mask and defusal kit are! Non-Nuclear ordnances only."
|
||||
cost = 1500
|
||||
contains = list(/obj/item/clothing/head/bomb_hood,
|
||||
/obj/item/clothing/suit/bomb_suit,
|
||||
|
||||
@@ -88,6 +88,7 @@
|
||||
/obj/item/clothing/mask/gas,
|
||||
/obj/item/clothing/suit/space/hardsuit/medical)
|
||||
crate_name = "medical hardsuit"
|
||||
crate_type = /obj/structure/closet/crate/secure/medical
|
||||
|
||||
/datum/supply_pack/medical/supplies
|
||||
name = "Medical Supplies Crate"
|
||||
@@ -125,7 +126,7 @@
|
||||
/obj/item/reagent_containers/medspray/synthflesh,
|
||||
/obj/item/reagent_containers/medspray/sterilizine)
|
||||
crate_name = "medco surgery tools"
|
||||
crate_type = /obj/structure/closet/crate/medical
|
||||
crate_type = /obj/structure/closet/crate/secure/medical
|
||||
|
||||
/datum/supply_pack/medical/surgery
|
||||
name = "Surgical Supplies Crate"
|
||||
|
||||
@@ -193,6 +193,7 @@
|
||||
/obj/item/reagent_containers/food/snacks/meat/slab/bear,
|
||||
/obj/item/reagent_containers/food/snacks/meat/slab/xeno,
|
||||
/obj/item/reagent_containers/food/snacks/meat/slab/spider,
|
||||
/obj/item/reagent_containers/food/snacks/meat/rawcrab,
|
||||
/obj/item/reagent_containers/food/snacks/meat/rawbacon,
|
||||
/obj/item/reagent_containers/food/snacks/spiderleg,
|
||||
/obj/item/reagent_containers/food/snacks/carpmeat,
|
||||
@@ -327,7 +328,7 @@
|
||||
|
||||
/datum/supply_pack/organic/seeds
|
||||
name = "Seeds Crate"
|
||||
desc = "Big things have small beginnings. Contains thirteen different seeds."
|
||||
desc = "Big things have small beginnings. Contains fourteen different seeds."
|
||||
cost = 1250
|
||||
contains = list(/obj/item/seeds/chili,
|
||||
/obj/item/seeds/berry,
|
||||
|
||||
@@ -84,7 +84,7 @@
|
||||
|
||||
/datum/supply_pack/science/glasswork
|
||||
name = "Glass Blower Kit Crate"
|
||||
desc = "Learn and make glassworks of usefull things for a profit! Contains glassworking tools and blowing rods. Glass not included."
|
||||
desc = "Learn and make glassworks of useful things for a profit! Contains glassworking tools and blowing rods. Glass not included."
|
||||
cost = 1000
|
||||
contains = list(/obj/item/glasswork/glasskit,
|
||||
/obj/item/glasswork/glasskit,
|
||||
@@ -111,9 +111,9 @@
|
||||
/datum/supply_pack/science/nuke_b_gone
|
||||
name = "Nuke Defusal Kit"
|
||||
desc = "Contains set of tools to defuse a nuke."
|
||||
cost = 7500 //Usefull for traitors/nukies that fucked up
|
||||
cost = 7500 //Useful for traitors/nukies that fucked up
|
||||
dangerous = TRUE
|
||||
DropPodOnly = TRUE
|
||||
hidden = TRUE
|
||||
contains = list(/obj/item/nuke_core_container/nt,
|
||||
/obj/item/screwdriver/nuke/nt,
|
||||
/obj/item/paper/guides/nt/nuke_instructions)
|
||||
@@ -194,7 +194,7 @@
|
||||
/datum/supply_pack/science/supermater
|
||||
name = "Supermatter Extraction Tools Crate"
|
||||
desc = "Contains a set of tools to extract a sliver of supermatter. Consult your CE today!"
|
||||
cost = 7500 //Usefull for traitors that fucked up
|
||||
cost = 7500 //Useful for traitors that fucked up
|
||||
hidden = TRUE
|
||||
contains = list(/obj/item/nuke_core_container/supermatter,
|
||||
/obj/item/scalpel/supermatter,
|
||||
|
||||
@@ -103,7 +103,7 @@
|
||||
desc = "An old russian Minutemen crate, comes with a full russian outfit, a mosin and a stripper clip."
|
||||
contraband = TRUE
|
||||
access = FALSE
|
||||
cost = 5500 //
|
||||
cost = 6500 //
|
||||
contains = list(/obj/item/clothing/suit/armor/navyblue/russian,
|
||||
/obj/item/clothing/shoes/combat,
|
||||
/obj/item/clothing/head/ushanka,
|
||||
|
||||
@@ -737,13 +737,13 @@ GLOBAL_LIST_EMPTY(external_rsc_urls)
|
||||
message_admins("<span class='adminnotice'>Proxy Detection: [key_name_admin(src)] IP intel rated [res.intel*100]% likely to be a Proxy/VPN.</span>")
|
||||
ip_intel = res.intel
|
||||
|
||||
/client/Click(atom/object, atom/location, control, params)
|
||||
/client/Click(atom/object, atom/location, control, params, ignore_spam = FALSE)
|
||||
var/ab = FALSE
|
||||
var/list/L = params2list(params)
|
||||
if (object && object == middragatom && L["left"])
|
||||
ab = max(0, 5 SECONDS-(world.time-middragtime)*0.1)
|
||||
var/mcl = CONFIG_GET(number/minute_click_limit)
|
||||
if (!holder && mcl)
|
||||
if (!holder && !ignore_spam && mcl)
|
||||
var/minute = round(world.time, 600)
|
||||
if (!clicklimiter)
|
||||
clicklimiter = new(LIMITER_SIZE)
|
||||
@@ -768,7 +768,7 @@ GLOBAL_LIST_EMPTY(external_rsc_urls)
|
||||
return
|
||||
|
||||
var/scl = CONFIG_GET(number/second_click_limit)
|
||||
if (!holder && scl)
|
||||
if (!holder && !ignore_spam && scl)
|
||||
var/second = round(world.time, 10)
|
||||
if (!clicklimiter)
|
||||
clicklimiter = new(LIMITER_SIZE)
|
||||
|
||||
@@ -319,7 +319,7 @@
|
||||
/obj/machinery/icecream_vat/proc/replace_beaker(mob/living/user, obj/item/reagent_containers/new_beaker)
|
||||
if(beaker)
|
||||
beaker.forceMove(drop_location())
|
||||
if(user && Adjacent(user) && !issiliconoradminghost(user))
|
||||
if(user && Adjacent(user) && user.can_hold_items())
|
||||
user.put_in_hands(beaker)
|
||||
if(new_beaker)
|
||||
beaker = new_beaker
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
var/preferred_form = null
|
||||
|
||||
if(IsAdminGhost(src))
|
||||
has_unlimited_silicon_privilege = 1
|
||||
silicon_privileges = ALL
|
||||
|
||||
if(client.prefs.unlock_content)
|
||||
preferred_form = client.prefs.ghost_form
|
||||
|
||||
@@ -987,3 +987,6 @@
|
||||
return TRUE
|
||||
if(isclothing(wear_mask) && (wear_mask.clothing_flags & SCAN_REAGENTS))
|
||||
return TRUE
|
||||
|
||||
/mob/living/carbon/can_hold_items()
|
||||
return TRUE
|
||||
|
||||
@@ -823,9 +823,6 @@
|
||||
. += dna.species.check_weakness(weapon, attacker)
|
||||
|
||||
/mob/living/carbon/human/is_literate()
|
||||
return 1
|
||||
|
||||
/mob/living/carbon/human/can_hold_items()
|
||||
return TRUE
|
||||
|
||||
/mob/living/carbon/human/update_gravity(has_gravity,override = 0)
|
||||
@@ -834,7 +831,7 @@
|
||||
..()
|
||||
|
||||
/mob/living/carbon/human/vomit(lost_nutrition = 10, blood = 0, stun = 1, distance = 0, message = 1, toxic = 0)
|
||||
if(blood && (NOBLOOD in dna.species.species_traits))
|
||||
if(blood && dna?.species && (NOBLOOD in dna.species.species_traits))
|
||||
if(message)
|
||||
visible_message("<span class='warning'>[src] dry heaves!</span>", \
|
||||
"<span class='userdanger'>You try to throw up, but there's nothing in your stomach!</span>")
|
||||
|
||||
@@ -20,7 +20,7 @@
|
||||
|
||||
|
||||
/mob/living/carbon/human/proc/checkarmor(obj/item/bodypart/def_zone, d_type)
|
||||
if(!d_type)
|
||||
if(!d_type || !def_zone)
|
||||
return 0
|
||||
var/protection = 0
|
||||
var/list/body_parts = list(head, wear_mask, wear_suit, w_uniform, back, gloves, shoes, belt, s_store, glasses, ears, wear_id, wear_neck) //Everything but pockets. Pockets are l_store and r_store. (if pockets were allowed, putting something armored, gloves or hats for example, would double up on the armor)
|
||||
|
||||
@@ -71,14 +71,42 @@
|
||||
if(/obj/item/projectile/energy/florayield)
|
||||
H.nutrition = min(H.nutrition+30, NUTRITION_LEVEL_FULL)
|
||||
|
||||
|
||||
/datum/species/pod/pseudo_weak
|
||||
name = "Anthromorphic Plant"
|
||||
id = "podweak"
|
||||
limbs_id = "pod"
|
||||
species_traits = list(EYECOLOR,HAIR,FACEHAIR,LIPS,MUTCOLORS)
|
||||
mutant_bodyparts = list("mam_tail", "mam_ears", "mam_body_markings", "mam_snouts", "taur", "legs")
|
||||
default_features = list("mcolor" = "FFF","mcolor2" = "FFF","mcolor3" = "FFF", "mam_snouts" = "Husky", "mam_tail" = "Husky", "mam_ears" = "Husky", "mam_body_markings" = "Husky", "taur" = "None", "legs" = "Normal Legs")
|
||||
limbs_id = "pod"
|
||||
light_nutrition_gain_factor = 7.5
|
||||
light_bruteheal = 0.2
|
||||
light_burnheal = 0.2
|
||||
light_toxheal = 0.7
|
||||
|
||||
/datum/species/pod/pseudo_weak/spec_death(gibbed, mob/living/carbon/human/H)
|
||||
if(H)
|
||||
stop_wagging_tail(H)
|
||||
|
||||
/datum/species/pod/pseudo_weak/spec_stun(mob/living/carbon/human/H,amount)
|
||||
if(H)
|
||||
stop_wagging_tail(H)
|
||||
. = ..()
|
||||
|
||||
/datum/species/pod/pseudo_weak/can_wag_tail(mob/living/carbon/human/H)
|
||||
return ("mam_tail" in mutant_bodyparts) || ("mam_waggingtail" in mutant_bodyparts)
|
||||
|
||||
/datum/species/pod/pseudo_weak/is_wagging_tail(mob/living/carbon/human/H)
|
||||
return ("mam_waggingtail" in mutant_bodyparts)
|
||||
|
||||
/datum/species/pod/pseudo_weak/start_wagging_tail(mob/living/carbon/human/H)
|
||||
if("mam_tail" in mutant_bodyparts)
|
||||
mutant_bodyparts -= "mam_tail"
|
||||
mutant_bodyparts |= "mam_waggingtail"
|
||||
H.update_body()
|
||||
|
||||
/datum/species/pod/pseudo_weak/stop_wagging_tail(mob/living/carbon/human/H)
|
||||
if("mam_waggingtail" in mutant_bodyparts)
|
||||
mutant_bodyparts -= "mam_waggingtail"
|
||||
mutant_bodyparts |= "mam_tail"
|
||||
H.update_body()
|
||||
|
||||
@@ -72,7 +72,7 @@
|
||||
put_in_hands(I)
|
||||
update_inv_hands()
|
||||
if(SLOT_IN_BACKPACK)
|
||||
if(!SEND_SIGNAL(back, COMSIG_TRY_STORAGE_INSERT, I, src, TRUE))
|
||||
if(!back || !SEND_SIGNAL(back, COMSIG_TRY_STORAGE_INSERT, I, src, TRUE))
|
||||
not_handled = TRUE
|
||||
else
|
||||
not_handled = TRUE
|
||||
|
||||
@@ -357,8 +357,8 @@
|
||||
if(istype(loc, /obj/structure/closet/crate/coffin)|| istype(loc, /obj/structure/closet/body_bag) || istype(loc, /obj/structure/bodycontainer))
|
||||
return
|
||||
|
||||
// No decay if formaldehyde in corpse or when the corpse is charred
|
||||
if(reagents.has_reagent(/datum/reagent/toxin/formaldehyde, 1) || HAS_TRAIT(src, TRAIT_HUSK))
|
||||
// No decay if formaldehyde/preservahyde in corpse or when the corpse is charred
|
||||
if(reagents.has_reagent(/datum/reagent/toxin/formaldehyde, 1) || HAS_TRAIT(src, TRAIT_HUSK) || reagents.has_reagent(/datum/reagent/preservahyde, 1))
|
||||
return
|
||||
|
||||
// Also no decay if corpse chilled or not organic/undead
|
||||
@@ -397,7 +397,7 @@
|
||||
if(O)
|
||||
O.on_life()
|
||||
else
|
||||
if(reagents.has_reagent(/datum/reagent/toxin/formaldehyde, 1)) // No organ decay if the body contains formaldehyde.
|
||||
if(reagents.has_reagent(/datum/reagent/toxin/formaldehyde, 1) || reagents.has_reagent(/datum/reagent/preservahyde, 1)) // No organ decay if the body contains formaldehyde. Or preservahyde.
|
||||
return
|
||||
for(var/V in internal_organs)
|
||||
var/obj/item/organ/O = V
|
||||
|
||||
@@ -11,6 +11,7 @@
|
||||
health = 500
|
||||
maxHealth = 500
|
||||
layer = BELOW_MOB_LAYER
|
||||
silicon_privileges = PRIVILEDGES_PAI
|
||||
var/datum/element/mob_holder/current_mob_holder //because only a few of their chassis can be actually held.
|
||||
|
||||
var/network = "ss13"
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/mob/living/silicon
|
||||
gender = NEUTER
|
||||
has_unlimited_silicon_privilege = 1
|
||||
silicon_privileges = PRIVILEDGES_SILICON
|
||||
verb_say = "states"
|
||||
verb_ask = "queries"
|
||||
verb_exclaim = "declares"
|
||||
|
||||
@@ -15,7 +15,7 @@
|
||||
maxbodytemp = INFINITY
|
||||
minbodytemp = 0
|
||||
blood_volume = 0
|
||||
has_unlimited_silicon_privilege = 1
|
||||
silicon_privileges = PRIVILEDGES_BOT
|
||||
sentience_type = SENTIENCE_ARTIFICIAL
|
||||
status_flags = NONE //no default canpush
|
||||
verb_say = "states"
|
||||
@@ -194,10 +194,12 @@
|
||||
if(locked) //First emag application unlocks the bot's interface. Apply a screwdriver to use the emag again.
|
||||
locked = FALSE
|
||||
emagged = 1
|
||||
to_chat(user, "<span class='notice'>You bypass [src]'s controls.</span>")
|
||||
if(user)
|
||||
to_chat(user, "<span class='notice'>You bypass [src]'s controls.</span>")
|
||||
return TRUE
|
||||
if(!open)
|
||||
to_chat(user, "<span class='warning'>You need to open maintenance panel first!</span>")
|
||||
if(user)
|
||||
to_chat(user, "<span class='warning'>You need to open maintenance panel first!</span>")
|
||||
return
|
||||
emagged = 2
|
||||
remote_disabled = 1 //Manually emagging the bot locks out the AI built in panel.
|
||||
@@ -205,7 +207,8 @@
|
||||
bot_reset()
|
||||
turn_on() //The bot automatically turns on when emagged, unless recently hit with EMP.
|
||||
to_chat(src, "<span class='userdanger'>(#$*#$^^( OVERRIDE DETECTED</span>")
|
||||
log_combat(user, src, "emagged")
|
||||
if(user)
|
||||
log_combat(user, src, "emagged")
|
||||
return TRUE
|
||||
|
||||
/mob/living/simple_animal/bot/examine(mob/user)
|
||||
|
||||
@@ -123,7 +123,8 @@
|
||||
emagged = TRUE
|
||||
if(!open)
|
||||
locked = !locked
|
||||
to_chat(user, "<span class='notice'>You [locked ? "lock" : "unlock"] [src]'s controls!</span>")
|
||||
if(user)
|
||||
to_chat(user, "<span class='notice'>You [locked ? "lock" : "unlock"] [src]'s controls!</span>")
|
||||
flick("mulebot-emagged", src)
|
||||
playsound(src, "sparks", 100, FALSE)
|
||||
|
||||
@@ -180,7 +181,7 @@
|
||||
var/list/data = list()
|
||||
data["on"] = on
|
||||
data["locked"] = locked
|
||||
data["siliconUser"] = user.has_unlimited_silicon_privilege
|
||||
data["siliconUser"] = hasSiliconAccessInArea(usr)
|
||||
data["mode"] = mode ? mode_name[mode] : "Ready"
|
||||
data["modeStatus"] = ""
|
||||
switch(mode)
|
||||
@@ -205,11 +206,12 @@
|
||||
return data
|
||||
|
||||
/mob/living/simple_animal/bot/mulebot/ui_act(action, params)
|
||||
if(..() || (locked && !usr.has_unlimited_silicon_privilege))
|
||||
var/silicon_access = hasSiliconAccessInArea(usr)
|
||||
if(..() || (locked && silicon_access))
|
||||
return
|
||||
switch(action)
|
||||
if("lock")
|
||||
if(usr.has_unlimited_silicon_privilege)
|
||||
if(silicon_access)
|
||||
locked = !locked
|
||||
. = TRUE
|
||||
if("power")
|
||||
@@ -766,4 +768,3 @@
|
||||
|
||||
/obj/machinery/bot_core/mulebot
|
||||
req_access = list(ACCESS_CARGO)
|
||||
|
||||
@@ -41,7 +41,7 @@
|
||||
bubble_icon = "machine"
|
||||
initial_language_holder = /datum/language_holder/drone
|
||||
mob_size = MOB_SIZE_SMALL
|
||||
has_unlimited_silicon_privilege = 1
|
||||
silicon_privileges = PRIVILEDGES_DRONE
|
||||
damage_coeff = list(BRUTE = 1, BURN = 1, TOX = 0, CLONE = 0, STAMINA = 0, OXY = 0)
|
||||
hud_possible = list(DIAG_STAT_HUD, DIAG_HUD, ANTAG_HUD)
|
||||
unique_name = TRUE
|
||||
|
||||
@@ -126,7 +126,7 @@
|
||||
// This loop will, at most, loop twice.
|
||||
for(var/atom/check in check_list)
|
||||
for(var/mob/living/M in viewers(world.view + 1, check) - src)
|
||||
if(M.client && CanAttack(M) && !M.has_unlimited_silicon_privilege)
|
||||
if(M.client && CanAttack(M) && !M.silicon_privileges)
|
||||
if(!M.eye_blind)
|
||||
return M
|
||||
for(var/obj/mecha/M in view(world.view + 1, check)) //assuming if you can see them they can see you
|
||||
|
||||
@@ -95,7 +95,7 @@
|
||||
var/digitalinvis = 0 //Are they ivisible to the AI?
|
||||
var/image/digitaldisguise = null //what does the AI see instead of them?
|
||||
|
||||
var/has_unlimited_silicon_privilege = 0 // Can they interact with station electronics
|
||||
var/silicon_privileges = NONE // Can they interact with station electronics
|
||||
|
||||
var/obj/control_object //Used by admins to possess objects. All mobs should have this var
|
||||
var/atom/movable/remote_control //Calls relaymove() to whatever it is
|
||||
|
||||
@@ -406,8 +406,8 @@ It's fairly easy to fix if dealing with single letters but not so much with comp
|
||||
return
|
||||
return TRUE
|
||||
|
||||
/atom/proc/hasSiliconAccessInArea(mob/user)
|
||||
return user && (issilicon(user) || (user.siliconaccesstoggle && (get_area(src) in user.siliconaccessareas)))
|
||||
/atom/proc/hasSiliconAccessInArea(mob/user, flags = PRIVILEDGES_SILICON)
|
||||
return user.silicon_privileges & (flags) || (user.siliconaccesstoggle && (get_area(src) in user.siliconaccessareas))
|
||||
|
||||
/mob/proc/toggleSiliconAccessArea(area/area)
|
||||
if (area in siliconaccessareas)
|
||||
@@ -555,4 +555,4 @@ It's fairly easy to fix if dealing with single letters but not so much with comp
|
||||
|
||||
//Can the mob see reagents inside of containers?
|
||||
/mob/proc/can_see_reagents()
|
||||
return stat == DEAD || has_unlimited_silicon_privilege //Dead guys and silicons can always see reagents
|
||||
return stat == DEAD || silicon_privileges //Dead guys and silicons can always see reagents
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
return "Default Implementation"
|
||||
|
||||
/datum/proc/oui_canuse(mob/user)
|
||||
if(isobserver(user) && !user.has_unlimited_silicon_privilege)
|
||||
if(isobserver(user) && !user.silicon_privileges)
|
||||
return FALSE
|
||||
return oui_canview(user)
|
||||
|
||||
@@ -35,7 +35,7 @@
|
||||
return ..()
|
||||
|
||||
/obj/machinery/oui_canview(mob/user)
|
||||
if(user.has_unlimited_silicon_privilege || hasSiliconAccessInArea(user))
|
||||
if(hasSiliconAccessInArea(user, ALL))
|
||||
return TRUE
|
||||
if(!can_interact(user))
|
||||
return FALSE
|
||||
|
||||
@@ -846,7 +846,7 @@
|
||||
return
|
||||
|
||||
/obj/machinery/power/apc/oui_canview(mob/user)
|
||||
if(user.has_unlimited_silicon_privilege || area.hasSiliconAccessInArea(user))
|
||||
if(area.hasSiliconAccessInArea(user)) //some APCs are mapped outside their assigned area, so this is required.
|
||||
return TRUE
|
||||
return ..()
|
||||
|
||||
@@ -864,7 +864,7 @@
|
||||
if (H && !H.stealthmode && H.toggled)
|
||||
abilitiesavail = TRUE
|
||||
var/list/data = list(
|
||||
"locked" = locked && !(integration_cog && is_servant_of_ratvar(user)) && !area.hasSiliconAccessInArea(user),
|
||||
"locked" = locked && !(integration_cog && is_servant_of_ratvar(user)) && !area.hasSiliconAccessInArea(user, PRIVILEDGES_SILICON|PRIVILEDGES_DRONE),
|
||||
"lock_nightshift" = nightshift_requires_auth,
|
||||
"failTime" = failure_timer,
|
||||
"isOperating" = operating,
|
||||
@@ -874,7 +874,7 @@
|
||||
"chargingStatus" = charging,
|
||||
"totalLoad" = DisplayPower(lastused_total),
|
||||
"coverLocked" = coverlocked,
|
||||
"siliconUser" = user.has_unlimited_silicon_privilege || user.using_power_flow_console() || area.hasSiliconAccessInArea(user),
|
||||
"siliconUser" = user.using_power_flow_console() || area.hasSiliconAccessInArea(user),
|
||||
"malfStatus" = get_malf_status(user),
|
||||
"emergencyLights" = !emergency_lights,
|
||||
"nightshiftLights" = nightshift_lights,
|
||||
@@ -951,7 +951,7 @@
|
||||
return TRUE
|
||||
if (user == hijacker || (area.hasSiliconAccessInArea(user) && !aidisabled))
|
||||
return TRUE
|
||||
if(user.has_unlimited_silicon_privilege)
|
||||
if(user.silicon_privileges & PRIVILEDGES_SILICON)
|
||||
var/mob/living/silicon/ai/AI = user
|
||||
var/mob/living/silicon/robot/robot = user
|
||||
if (src.aidisabled || malfhack && istype(malfai) && ((istype(AI) && (malfai!=AI && malfai != AI.parent)) || (istype(robot) && (robot in malfai.connected_robots))))
|
||||
@@ -985,7 +985,7 @@
|
||||
if (action == "hijack" && can_use(usr, 1)) //don't need auth for hijack button
|
||||
hijack(usr)
|
||||
return
|
||||
var/authorized = (!locked || usr.has_unlimited_silicon_privilege || area.hasSiliconAccessInArea(usr) || (integration_cog && (is_servant_of_ratvar(usr))))
|
||||
var/authorized = (!locked || area.hasSiliconAccessInArea(usr, PRIVILEDGES_SILICON|PRIVILEDGES_DRONE) || (integration_cog && (is_servant_of_ratvar(usr))))
|
||||
if((action == "toggle_nightshift") && (!nightshift_requires_auth || authorized))
|
||||
toggle_nightshift_lights()
|
||||
return TRUE
|
||||
@@ -993,7 +993,7 @@
|
||||
return
|
||||
switch(action)
|
||||
if("lock")
|
||||
if(usr.has_unlimited_silicon_privilege || area.hasSiliconAccessInArea(usr))
|
||||
if(area.hasSiliconAccessInArea(usr))
|
||||
if((obj_flags & EMAGGED) || (stat & (BROKEN|MAINT)))
|
||||
to_chat(usr, "The APC does not respond to the command.")
|
||||
else
|
||||
@@ -1027,7 +1027,7 @@
|
||||
update()
|
||||
return TRUE
|
||||
if("overload")
|
||||
if(usr.has_unlimited_silicon_privilege || area.hasSiliconAccessInArea(usr))
|
||||
if(area.hasSiliconAccessInArea(usr))
|
||||
overload_lighting()
|
||||
return TRUE
|
||||
if("hack")
|
||||
|
||||
+13
-14
@@ -24,7 +24,16 @@
|
||||
|
||||
/obj/machinery/power/solar/Initialize(mapload, obj/item/solar_assembly/S)
|
||||
. = ..()
|
||||
Make(S)
|
||||
if(!S)
|
||||
assembly = new /obj/item/solar_assembly
|
||||
assembly.glass_type = new /obj/item/stack/sheet/glass(null, 2)
|
||||
assembly.anchored = TRUE
|
||||
else
|
||||
S.moveToNullspace()
|
||||
assembly = S
|
||||
assembly.glass_type.on_solar_construction(src)
|
||||
obj_integrity = max_integrity
|
||||
update_icon()
|
||||
connect_to_network()
|
||||
|
||||
/obj/machinery/power/solar/Destroy()
|
||||
@@ -45,17 +54,6 @@
|
||||
control.connected_panels.Remove(src)
|
||||
control = null
|
||||
|
||||
/obj/machinery/power/solar/proc/Make(obj/item/solar_assembly/S)
|
||||
if(!S)
|
||||
S = new /obj/item/solar_assembly
|
||||
S.glass_type = new /obj/item/stack/sheet/glass(null, 2)
|
||||
S.anchored = TRUE
|
||||
else
|
||||
S.moveToNullspace()
|
||||
S.glass_type.on_solar_construction(src)
|
||||
obj_integrity = max_integrity
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/power/solar/crowbar_act(mob/user, obj/item/I)
|
||||
playsound(src.loc, 'sound/machines/click.ogg', 50, 1)
|
||||
user.visible_message("[user] begins to take the glass off [src].", "<span class='notice'>You begin to take the glass off [src]...</span>")
|
||||
@@ -201,7 +199,7 @@
|
||||
new shard(Tsec)
|
||||
new shard(Tsec)
|
||||
else if(glass_type)
|
||||
forceMove(glass_type, Tsec)
|
||||
glass_type.forceMove(Tsec)
|
||||
glass_type = null
|
||||
|
||||
/obj/item/solar_assembly/attackby(obj/item/W, mob/user, params)
|
||||
@@ -226,7 +224,8 @@
|
||||
var/obj/item/stack/sheet/G = S.change_stack(null, 2)
|
||||
if(G)
|
||||
glass_type = G
|
||||
playsound(src.loc, 'sound/machines/click.ogg', 50, 1)
|
||||
G.moveToNullspace()
|
||||
playsound(loc, 'sound/machines/click.ogg', 50, 1)
|
||||
user.visible_message("[user] places the glass on the solar assembly.", "<span class='notice'>You place the glass on the solar assembly.</span>")
|
||||
if(tracker)
|
||||
new /obj/machinery/power/tracker(get_turf(src), src)
|
||||
|
||||
@@ -20,7 +20,15 @@
|
||||
|
||||
/obj/machinery/power/tracker/Initialize(mapload, obj/item/solar_assembly/S)
|
||||
. = ..()
|
||||
Make(S)
|
||||
if(!S)
|
||||
assembly = new /obj/item/solar_assembly
|
||||
assembly.glass_type = new /obj/item/stack/sheet/glass(null, 2)
|
||||
assembly.tracker = TRUE
|
||||
assembly.anchored = TRUE
|
||||
else
|
||||
S.moveToNullspace()
|
||||
assembly = S
|
||||
update_icon()
|
||||
connect_to_network()
|
||||
|
||||
/obj/machinery/power/tracker/Destroy()
|
||||
@@ -41,16 +49,6 @@
|
||||
control.connected_tracker = null
|
||||
control = null
|
||||
|
||||
/obj/machinery/power/tracker/proc/Make(obj/item/solar_assembly/S)
|
||||
if(!S)
|
||||
S = new /obj/item/solar_assembly
|
||||
S.glass_type = new /obj/item/stack/sheet/glass(null, 2)
|
||||
S.tracker = TRUE
|
||||
S.anchored = TRUE
|
||||
else
|
||||
S.moveToNullspace()
|
||||
update_icon()
|
||||
|
||||
//updates the tracker icon and the facing angle for the control computer
|
||||
/obj/machinery/power/tracker/proc/set_angle(angle)
|
||||
sun_angle = angle
|
||||
|
||||
@@ -5,4 +5,22 @@
|
||||
caliber = "arrow"
|
||||
icon_state = "arrow"
|
||||
throwforce = 3 //good luck hitting someone with the pointy end of the arrow
|
||||
throw_speed = 3
|
||||
throw_speed = 3
|
||||
|
||||
/obj/item/ammo_casing/caseless/arrow/ashen
|
||||
name = "ashen arrow"
|
||||
desc = "Fire harderned wooden arrow."
|
||||
icon_state = "asharrow"
|
||||
projectile_type = /obj/item/projectile/bullet/reusable/arrow/ashen
|
||||
|
||||
/obj/item/ammo_casing/caseless/arrow/bone
|
||||
name = "bone arrow"
|
||||
desc = "Arrow made of bone and sinew. The tip is sharp enough to pierce into a goliath plate."
|
||||
icon_state = "bonearrow"
|
||||
projectile_type = /obj/item/projectile/bullet/reusable/arrow/bone
|
||||
|
||||
/obj/item/ammo_casing/caseless/arrow/bronze
|
||||
name = "bronze arrow"
|
||||
desc = "Bronze tipped arrow."
|
||||
icon_state = "bronzearrow"
|
||||
projectile_type = /obj/item/projectile/bullet/reusable/arrow/bronze
|
||||
|
||||
@@ -50,4 +50,19 @@
|
||||
icon_state = "bow_[get_ammo() ? (chambered ? "firing" : "loaded") : "unloaded"]"
|
||||
|
||||
/obj/item/gun/ballistic/bow/can_shoot()
|
||||
return chambered
|
||||
return chambered
|
||||
|
||||
/obj/item/gun/ballistic/bow/ashen
|
||||
name = "bone bow"
|
||||
desc = "Some sort of primitive projectile weapon made of bone and sinew. Used to fire arrows."
|
||||
icon_state = "ashenbow"
|
||||
item_state = "ashenbow"
|
||||
force = 8
|
||||
|
||||
/obj/item/gun/ballistic/bow/pipe
|
||||
name = "pipe bow"
|
||||
desc = "Some sort of pipe made projectile weapon made of a silk string and lots of bending. Used to fire arrows."
|
||||
icon_state = "pipebow"
|
||||
item_state = "pipebow"
|
||||
inaccuracy_modifier = 1.1 //Made of pipe and in a rush
|
||||
force = 0
|
||||
@@ -67,7 +67,8 @@
|
||||
/obj/item/gun/energy/Destroy()
|
||||
if(flags_1 & INITIALIZED_1)
|
||||
QDEL_NULL(cell)
|
||||
QDEL_LIST(ammo_type)
|
||||
if(!(flags_1 & HOLOGRAM_1)) //holodeck stuff.
|
||||
QDEL_LIST(ammo_type)
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
return ..()
|
||||
|
||||
|
||||
@@ -52,7 +52,6 @@
|
||||
var/hitscan = FALSE //Whether this is hitscan. If it is, speed is basically ignored.
|
||||
var/list/beam_segments //assoc list of datum/point or datum/point/vector, start = end. Used for hitscan effect generation.
|
||||
var/datum/point/beam_index
|
||||
var/turf/hitscan_last //last turf touched during hitscanning.
|
||||
var/tracer_type
|
||||
var/muzzle_type
|
||||
var/impact_type
|
||||
@@ -492,8 +491,6 @@
|
||||
process_homing()
|
||||
var/forcemoved = FALSE
|
||||
for(var/i in 1 to SSprojectiles.global_iterations_per_move)
|
||||
if(QDELETED(src))
|
||||
return
|
||||
trajectory.increment(trajectory_multiplier)
|
||||
var/turf/T = trajectory.return_turf()
|
||||
if(!istype(T))
|
||||
@@ -506,14 +503,16 @@
|
||||
forceMove(T)
|
||||
trajectory_ignore_forcemove = FALSE
|
||||
after_z_change(old, loc)
|
||||
forcemoved = TRUE
|
||||
if(QDELETED(src))
|
||||
return
|
||||
if(!hitscanning)
|
||||
pixel_x = trajectory.return_px()
|
||||
pixel_y = trajectory.return_py()
|
||||
forcemoved = TRUE
|
||||
hitscan_last = loc
|
||||
else if(T != loc)
|
||||
step_towards(src, T)
|
||||
hitscan_last = loc
|
||||
if(QDELETED(src))
|
||||
return
|
||||
if(!hitscanning && !forcemoved)
|
||||
pixel_x = trajectory.return_px() - trajectory.mpx * trajectory_multiplier * SSprojectiles.global_iterations_per_move
|
||||
pixel_y = trajectory.return_py() - trajectory.mpy * trajectory_multiplier * SSprojectiles.global_iterations_per_move
|
||||
|
||||
@@ -7,10 +7,11 @@
|
||||
var/zap_range = 3
|
||||
var/power = 10000
|
||||
|
||||
/obj/item/projectile/energy/tesla/fire(setAngle)
|
||||
if(firer)
|
||||
chain = firer.Beam(src, icon_state = "lightning[rand(1, 12)]", time = INFINITY, maxdistance = INFINITY)
|
||||
..()
|
||||
/obj/item/projectile/energy/tesla/fire(setAngle, atom/direct_target)
|
||||
var/atom/source = fired_from || firer
|
||||
if(source)
|
||||
chain = source.Beam(src, icon_state = "lightning[rand(1, 12)]", time = INFINITY, maxdistance = INFINITY)
|
||||
return ..()
|
||||
|
||||
/obj/item/projectile/energy/tesla/on_hit(atom/target)
|
||||
. = ..()
|
||||
|
||||
@@ -3,4 +3,23 @@
|
||||
desc = "Woosh!"
|
||||
damage = 15
|
||||
icon_state = "arrow"
|
||||
ammo_type = /obj/item/ammo_casing/caseless/arrow
|
||||
ammo_type = /obj/item/ammo_casing/caseless/arrow
|
||||
|
||||
/obj/item/projectile/bullet/reusable/arrow/ashen
|
||||
name = "ashen arrow"
|
||||
desc = "Fire harderned arrow."
|
||||
damage = 25
|
||||
ammo_type = /obj/item/ammo_casing/caseless/arrow/ashen
|
||||
|
||||
/obj/item/projectile/bullet/reusable/arrow/bone //AP for ashwalkers
|
||||
name = "bone arrow"
|
||||
desc = "Arrow made of bone and sinew."
|
||||
damage = 35
|
||||
armour_penetration = 40
|
||||
ammo_type = /obj/item/ammo_casing/caseless/arrow/bone
|
||||
|
||||
/obj/item/projectile/bullet/reusable/arrow/bronze //Just some AP shots
|
||||
name = "bronze arrow"
|
||||
desc = "Bronze tipped arrow."
|
||||
armour_penetration = 10
|
||||
ammo_type = /obj/item/ammo_casing/caseless/arrow/bronze
|
||||
|
||||
@@ -408,7 +408,7 @@
|
||||
if(beaker)
|
||||
var/obj/item/reagent_containers/B = beaker
|
||||
B.forceMove(drop_location())
|
||||
if(user && Adjacent(user) && !issiliconoradminghost(user))
|
||||
if(user && Adjacent(user) && user.can_hold_items())
|
||||
user.put_in_hands(B)
|
||||
if(new_beaker)
|
||||
beaker = new_beaker
|
||||
|
||||
@@ -38,7 +38,7 @@
|
||||
/obj/machinery/chem_heater/proc/replace_beaker(mob/living/user, obj/item/reagent_containers/new_beaker)
|
||||
if(beaker)
|
||||
beaker.forceMove(drop_location())
|
||||
if(user && Adjacent(user) && !issiliconoradminghost(user))
|
||||
if(user && Adjacent(user) && user.can_hold_items())
|
||||
user.put_in_hands(beaker)
|
||||
if(new_beaker)
|
||||
beaker = new_beaker
|
||||
|
||||
@@ -129,7 +129,7 @@
|
||||
if(beaker)
|
||||
var/obj/item/reagent_containers/B = beaker
|
||||
B.forceMove(drop_location())
|
||||
if(user && Adjacent(user) && !issiliconoradminghost(user))
|
||||
if(user && Adjacent(user) && user.can_hold_items())
|
||||
user.put_in_hands(B)
|
||||
if(new_beaker)
|
||||
beaker = new_beaker
|
||||
@@ -139,7 +139,7 @@
|
||||
if(bottle)
|
||||
var/obj/item/storage/pill_bottle/B = bottle
|
||||
B.forceMove(drop_location())
|
||||
if(user && Adjacent(user) && !issiliconoradminghost(user))
|
||||
if(user && Adjacent(user) && user.can_hold_items())
|
||||
user.put_in_hands(B)
|
||||
else
|
||||
adjust_item_drop_location(B)
|
||||
|
||||
@@ -192,7 +192,7 @@
|
||||
update_icon()
|
||||
var/turf/source_turf = get_turf(src)
|
||||
log_virus("A culture bottle was printed for the virus [A.admin_details()] at [loc_name(source_turf)] by [key_name(usr)]")
|
||||
|
||||
|
||||
. = TRUE
|
||||
if("create_vaccine_bottle")
|
||||
wait = TRUE
|
||||
@@ -202,9 +202,9 @@
|
||||
var/obj/item/reagent_containers/glass/bottle/B = new(drop_location())
|
||||
B.name = "[D.name] vaccine bottle"
|
||||
B.reagents.add_reagent(/datum/reagent/vaccine, 15, list(id))
|
||||
|
||||
|
||||
update_icon()
|
||||
|
||||
|
||||
. = TRUE
|
||||
|
||||
/obj/machinery/computer/pandemic/attackby(obj/item/I, mob/user, params)
|
||||
@@ -229,7 +229,7 @@
|
||||
|
||||
/obj/machinery/computer/pandemic/proc/replace_beaker(mob/living/user, obj/item/reagent_containers/new_beaker)
|
||||
if(beaker)
|
||||
if(user && Adjacent(user) && !issiliconoradminghost(user))
|
||||
if(user && Adjacent(user) && user.can_hold_items())
|
||||
if(!user.put_in_hands(beaker))
|
||||
beaker.forceMove(drop_location())
|
||||
if(new_beaker)
|
||||
|
||||
@@ -75,7 +75,7 @@
|
||||
/obj/machinery/reagentgrinder/proc/replace_beaker(mob/living/user, obj/item/reagent_containers/new_beaker)
|
||||
if(beaker)
|
||||
beaker.forceMove(drop_location())
|
||||
if(user && Adjacent(user) && !issiliconoradminghost(user))
|
||||
if(user && Adjacent(user) && user.can_hold_items())
|
||||
user.put_in_hands(beaker)
|
||||
if(new_beaker)
|
||||
beaker = new_beaker
|
||||
|
||||
@@ -1482,14 +1482,14 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M)
|
||||
|
||||
/datum/reagent/medicine/polypyr //This is intended to be an ingredient in advanced chems.
|
||||
name = "Polypyrylium Oligomers"
|
||||
description = "A�purple mixture of short polyelectrolyte chains not easily synthesized in the laboratory. It is valued as an intermediate in the synthesis of the cutting edge pharmaceuticals."
|
||||
description = "A purple mixture of short polyelectrolyte chains not easily synthesized in the laboratory. It is valued as an intermediate in the synthesis of the cutting edge pharmaceuticals."
|
||||
reagent_state = SOLID
|
||||
color = "#9423FF"
|
||||
metabolization_rate = 0.25 * REAGENTS_METABOLISM
|
||||
overdose_threshold = 50
|
||||
taste_description = "numbing bitterness"
|
||||
|
||||
/datum/reagent/medicine/polypyr/on_mob_life(mob/living/carbon/M) //I w�nted a collection of small positive effects, this is as hard to obtain as coniine after all.
|
||||
/datum/reagent/medicine/polypyr/on_mob_life(mob/living/carbon/M) //I wanted a collection of small positive effects, this is as hard to obtain as coniine after all.
|
||||
M.adjustOrganLoss(ORGAN_SLOT_LUNGS, -0.25)
|
||||
M.adjustBruteLoss(-0.35, 0)
|
||||
if(prob(50))
|
||||
@@ -1511,4 +1511,3 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M)
|
||||
M.adjustOrganLoss(ORGAN_SLOT_LUNGS, 0.5)
|
||||
..()
|
||||
. = 1
|
||||
|
||||
|
||||
@@ -2108,3 +2108,10 @@
|
||||
to_chat(M, "<span class='userlove'>You feel like playing with your [G.name]!</span>")
|
||||
|
||||
..()
|
||||
|
||||
/datum/reagent/preservahyde
|
||||
name = "Preservahyde"
|
||||
description = "A powerful preservation agent, utilizing the preservative effects of formaldehyde with significantly less of the histamine."
|
||||
reagent_state = LIQUID
|
||||
color = "#f7685e"
|
||||
metabolization_rate = REAGENTS_METABOLISM * 0.25
|
||||
|
||||
@@ -504,7 +504,7 @@
|
||||
toxpwr = 0
|
||||
|
||||
/datum/reagent/toxin/itching_powder/reaction_mob(mob/living/M, method=TOUCH, reac_volume)
|
||||
if(method == TOUCH || method == VAPOR)
|
||||
if((method == TOUCH || method == VAPOR) && M.reagents)
|
||||
M.reagents.add_reagent(/datum/reagent/toxin/itching_powder, reac_volume)
|
||||
|
||||
/datum/reagent/toxin/itching_powder/on_mob_life(mob/living/carbon/M)
|
||||
|
||||
@@ -47,6 +47,12 @@
|
||||
results = list(/datum/reagent/consumable/sodiumchloride = 3)
|
||||
required_reagents = list(/datum/reagent/water = 1, /datum/reagent/sodium = 1, /datum/reagent/chlorine = 1)
|
||||
|
||||
/datum/chemical_reaction/preservahyde
|
||||
name = "Preservahyde"
|
||||
id = "preservahyde"
|
||||
results = list(/datum/reagent/preservahyde = 3)
|
||||
required_reagents = list(/datum/reagent/water = 1, /datum/reagent/toxin/formaldehyde = 1, /datum/reagent/bromine = 1)
|
||||
|
||||
/datum/chemical_reaction/plasmasolidification
|
||||
name = "Solid Plasma"
|
||||
id = "solidplasma"
|
||||
|
||||
@@ -431,4 +431,4 @@
|
||||
/obj/item/reagent_containers/glass/bottle/hexacamphor
|
||||
name = "Hexacamphor bottle"
|
||||
desc = "A bottle of strong anaphrodisiac. Reduces libido."
|
||||
list_reagents = list(/datum/reagent/drug/anaphrodisiacplus = 30)
|
||||
list_reagents = list(/datum/reagent/drug/anaphrodisiacplus = 30)
|
||||
|
||||
@@ -95,7 +95,7 @@
|
||||
ignore_flags = 1 //so you can medipen through hardsuits
|
||||
reagent_flags = DRAWABLE
|
||||
flags_1 = null
|
||||
list_reagents = list(/datum/reagent/medicine/epinephrine = 10, /datum/reagent/toxin/formaldehyde = 3)
|
||||
list_reagents = list(/datum/reagent/medicine/epinephrine = 10, /datum/reagent/preservahyde = 3)
|
||||
|
||||
/obj/item/reagent_containers/hypospray/medipen/suicide_act(mob/living/carbon/user)
|
||||
user.visible_message("<span class='suicide'>[user] begins to choke on \the [src]! It looks like [user.p_theyre()] trying to commit suicide!</span>")
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
///////////////////////////////////
|
||||
|
||||
/datum/design/milk
|
||||
name = "10 Milk"
|
||||
name = "10u Milk"
|
||||
id = "milk"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(MAT_BIOMASS = 20)
|
||||
@@ -11,7 +11,7 @@
|
||||
category = list("initial","Food")
|
||||
|
||||
/datum/design/cream
|
||||
name = "10 Cream"
|
||||
name = "10u Cream"
|
||||
id = "cream"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(MAT_BIOMASS = 30)
|
||||
@@ -123,6 +123,22 @@
|
||||
build_path = /obj/item/reagent_containers/glass/bottle/killer/pestkiller
|
||||
category = list("initial","Botany Chemicals")
|
||||
|
||||
/datum/design/ammonia
|
||||
name = "10u Ammonia"
|
||||
id = "ammonia_biogen"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(MAT_BIOMASS = 25)
|
||||
make_reagents = list(/datum/reagent/ammonia = 10)
|
||||
category = list("initial","Botany Chemicals")
|
||||
|
||||
/datum/design/saltpetre
|
||||
name = "10u Saltpetre"
|
||||
id = "saltpetre_biogen"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(MAT_BIOMASS = 75)
|
||||
make_reagents = list(/datum/reagent/saltpetre = 10)
|
||||
category = list("initial","Botany Chemicals")
|
||||
|
||||
/datum/design/botany_bottle
|
||||
name = "Empty Bottle"
|
||||
id = "botany_bottle"
|
||||
|
||||
@@ -890,8 +890,8 @@ datum/status_effect/stabilized/blue/on_remove()
|
||||
healing_types += TOX
|
||||
if(owner.getCloneLoss() > 0)
|
||||
healing_types += CLONE
|
||||
|
||||
owner.apply_damage_type(-heal_amount, damagetype=pick(healing_types))
|
||||
if(length(healing_types))
|
||||
owner.apply_damage_type(-heal_amount, damagetype=pick(healing_types))
|
||||
owner.nutrition += 3
|
||||
M.adjustCloneLoss(heal_amount * 1.2) //This way, two people can't just convert each other's damage away.
|
||||
else
|
||||
|
||||
@@ -13,6 +13,7 @@
|
||||
action_icon_state = "bloodcrawl"
|
||||
action_background_icon_state = "bg_demon"
|
||||
var/phased = 0
|
||||
charge_max = 6
|
||||
|
||||
/obj/effect/proc_holder/spell/bloodcrawl/choose_targets(mob/user = usr)
|
||||
for(var/obj/effect/decal/cleanable/target in range(range, get_turf(user)))
|
||||
|
||||
@@ -56,7 +56,7 @@
|
||||
var/mob/living/carbon/human/H = C
|
||||
H.eye_color = old_eye_color
|
||||
if(!special)
|
||||
H.dna.species.handle_body()
|
||||
H.dna.species.handle_body(H)
|
||||
if(!special)
|
||||
C.update_tint()
|
||||
C.update_sight()
|
||||
|
||||
Reference in New Issue
Block a user