Refactors screwdriver coloring to use greyscale (#2003)
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kevinz000
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51ae2fb9b7
commit
a0a77f5a41
@@ -472,7 +472,7 @@ generate/load female uniform sprites matching all previously decided variables
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//Get the overlays for this item when it's being worn
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//eg: ammo counters, primed grenade flashes, etc.
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var/list/worn_overlays = worn_overlays(isinhands)
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var/list/worn_overlays = worn_overlays(isinhands, file2use)
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if(worn_overlays && worn_overlays.len)
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standing.overlays.Add(worn_overlays)
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@@ -209,7 +209,8 @@
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//Overlays for the worn overlay so you can overlay while you overlay
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//eg: ammo counters, primed grenade flashing, etc.
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/obj/item/proc/worn_overlays(isinhands = FALSE)
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//"icon_file" is used automatically for inhands etc. to make sure it gets the right inhand file
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/obj/item/proc/worn_overlays(isinhands = FALSE, icon_file)
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. = list()
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