Merge branch 'master' into upstream-merge-29940

This commit is contained in:
LetterJay
2017-08-21 23:29:24 -05:00
committed by GitHub
364 changed files with 4317 additions and 3134 deletions
@@ -45,7 +45,7 @@
//This is the icon for fire on turfs, also helps for nurturing small fires until they are full tile
/obj/effect/hotspot
anchored = TRUE
mouse_opacity = 0
mouse_opacity = MOUSE_OPACITY_TRANSPARENT
icon = 'icons/effects/fire.dmi'
icon_state = "1"
layer = ABOVE_OPEN_TURF_LAYER
@@ -95,7 +95,7 @@ GLOBAL_LIST_INIT(hardcoded_gases, list("o2","n2","co2","plasma")) //the main fou
/obj/effect/overlay/gas
icon = 'icons/effects/tile_effects.dmi'
mouse_opacity = 0
mouse_opacity = MOUSE_OPACITY_TRANSPARENT
layer = FLY_LAYER
appearance_flags = TILE_BOUND
@@ -9,9 +9,10 @@
max_integrity = 350
armor = list(melee = 0, bullet = 0, laser = 0, energy = 100, bomb = 0, bio = 100, rad = 100, fire = 30, acid = 30)
layer = ABOVE_WINDOW_LAYER
state_open = FALSE
circuit = /obj/item/weapon/circuitboard/machine/cryo_tube
var/on = FALSE
state_open = FALSE
var/autoeject = FALSE
var/volume = 100
@@ -35,8 +36,6 @@
/obj/machinery/atmospherics/components/unary/cryo_cell/Initialize()
. = ..()
initialize_directions = dir
var/obj/item/weapon/circuitboard/machine/cryo_tube/B = new
B.apply_default_parts(src)
radio = new(src)
radio.keyslot = new radio_key
@@ -44,16 +43,6 @@
radio.canhear_range = 0
radio.recalculateChannels()
/obj/item/weapon/circuitboard/machine/cryo_tube
name = "Cryotube (Machine Board)"
build_path = /obj/machinery/atmospherics/components/unary/cryo_cell
origin_tech = "programming=4;biotech=3;engineering=4;plasmatech=3"
req_components = list(
/obj/item/weapon/stock_parts/matter_bin = 1,
/obj/item/stack/cable_coil = 1,
/obj/item/weapon/stock_parts/console_screen = 1,
/obj/item/stack/sheet/glass = 2)
/obj/machinery/atmospherics/components/unary/cryo_cell/on_construction()
..(dir, dir)
@@ -69,11 +58,8 @@
conduction_coefficient = initial(conduction_coefficient) * C
/obj/machinery/atmospherics/components/unary/cryo_cell/Destroy()
qdel(radio)
radio = null
if(beaker)
qdel(beaker)
beaker = null
QDEL_NULL(radio)
QDEL_NULL(beaker)
return ..()
/obj/machinery/atmospherics/components/unary/cryo_cell/contents_explosion(severity, target)
@@ -10,6 +10,7 @@
max_integrity = 300
armor = list(melee = 0, bullet = 0, laser = 0, energy = 100, bomb = 0, bio = 100, rad = 100, fire = 80, acid = 30)
layer = OBJ_LAYER
circuit = /obj/item/weapon/circuitboard/machine/thermomachine
var/on = FALSE
var/min_temperature = 0
@@ -18,49 +19,9 @@
var/heat_capacity = 0
var/interactive = TRUE // So mapmakers can disable interaction.
/obj/machinery/atmospherics/components/unary/thermomachine/New()
..()
initialize_directions = dir
var/obj/item/weapon/circuitboard/machine/B = new /obj/item/weapon/circuitboard/machine/thermomachine(null)
B.apply_default_parts(src)
/obj/item/weapon/circuitboard/machine/thermomachine
name = "Thermomachine (Machine Board)"
desc = "You can use a screwdriver to switch between heater and freezer."
origin_tech = "programming=3;plasmatech=3"
req_components = list(
/obj/item/weapon/stock_parts/matter_bin = 2,
/obj/item/weapon/stock_parts/micro_laser = 2,
/obj/item/stack/cable_coil = 1,
/obj/item/weapon/stock_parts/console_screen = 1)
/obj/item/weapon/circuitboard/machine/thermomachine/Initialize()
/obj/machinery/atmospherics/components/unary/thermomachine/Initialize()
. = ..()
if(prob(50))
name = "Freezer (Machine Board)"
build_path = /obj/machinery/atmospherics/components/unary/thermomachine/freezer
else
name = "Heater (Machine Board)"
build_path = /obj/machinery/atmospherics/components/unary/thermomachine/heater
/obj/item/weapon/circuitboard/machine/thermomachine/attackby(obj/item/I, mob/user, params)
var/obj/item/weapon/circuitboard/machine/freezer = /obj/item/weapon/circuitboard/machine/thermomachine/freezer
var/obj/item/weapon/circuitboard/machine/heater = /obj/item/weapon/circuitboard/machine/thermomachine/heater
var/obj/item/weapon/circuitboard/machine/newtype
if(istype(I, /obj/item/weapon/screwdriver))
var/new_setting = "Heater"
playsound(src.loc, I.usesound, 50, 1)
if(build_path == initial(heater.build_path))
newtype = freezer
new_setting = "Freezer"
else
newtype = heater
name = initial(newtype.name)
build_path = initial(newtype.build_path)
to_chat(user, "<span class='notice'>You change the circuitboard setting to \"[new_setting]\".</span>")
else
return ..()
initialize_directions = dir
/obj/machinery/atmospherics/components/unary/thermomachine/on_construction()
..(dir,dir)
@@ -202,15 +163,7 @@
icon_state_open = "freezer-o"
max_temperature = T20C
min_temperature = 170
/obj/machinery/atmospherics/components/unary/thermomachine/freezer/New()
..()
var/obj/item/weapon/circuitboard/machine/B = new /obj/item/weapon/circuitboard/machine/thermomachine/freezer(null)
B.apply_default_parts(src)
/obj/item/weapon/circuitboard/machine/thermomachine/freezer
name = "Freezer (Machine Board)"
build_path = /obj/machinery/atmospherics/components/unary/thermomachine/freezer
circuit = /obj/item/weapon/circuitboard/machine/thermomachine/freezer
/obj/machinery/atmospherics/components/unary/thermomachine/freezer/RefreshParts()
..()
@@ -227,15 +180,7 @@
icon_state_open = "heater-o"
max_temperature = 140
min_temperature = T20C
/obj/machinery/atmospherics/components/unary/thermomachine/heater/New()
..()
var/obj/item/weapon/circuitboard/machine/B = new /obj/item/weapon/circuitboard/machine/thermomachine/heater(null)
B.apply_default_parts(src)
/obj/item/weapon/circuitboard/machine/thermomachine/heater
name = "Heater (Machine Board)"
build_path = /obj/machinery/atmospherics/components/unary/thermomachine/heater
circuit = /obj/item/weapon/circuitboard/machine/thermomachine/heater
/obj/machinery/atmospherics/components/unary/thermomachine/heater/RefreshParts()
..()
@@ -16,7 +16,7 @@
volume = 1000
/obj/machinery/portable_atmospherics/pump/Initialize()
..()
. = ..()
pump = new(src, FALSE)
pump.on = TRUE
pump.stat = 0
@@ -26,8 +26,7 @@
var/turf/T = get_turf(src)
T.assume_air(air_contents)
air_update_turf()
qdel(pump)
pump = null
QDEL_NULL(pump)
return ..()
/obj/machinery/portable_atmospherics/pump/update_icon()