Merge branch 'master' into upstream-merge-29940
This commit is contained in:
@@ -29,8 +29,8 @@
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var/stored_power = 0//Power to deploy per tick
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/obj/machinery/power/am_control_unit/New()
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..()
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/obj/machinery/power/am_control_unit/Initialize()
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. = ..()
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linked_shielding = list()
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linked_cores = list()
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||||
@@ -39,8 +39,7 @@
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for(var/obj/machinery/am_shielding/AMS in linked_shielding)
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AMS.control_unit = null
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qdel(AMS)
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qdel(fueljar)
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fueljar = null
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QDEL_NULL(fueljar)
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return ..()
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@@ -16,8 +16,8 @@
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var/record_interval = 50
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var/next_record = 0
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/obj/machinery/computer/monitor/New()
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..()
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/obj/machinery/computer/monitor/Initialize()
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. = ..()
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search()
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history["supply"] = list()
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history["demand"] = list()
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@@ -54,11 +54,11 @@
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/obj/machinery/power/port_gen/pacman
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name = "\improper P.A.C.M.A.N.-type portable generator"
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circuit = /obj/item/weapon/circuitboard/machine/pacman
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var/sheets = 0
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var/max_sheets = 100
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var/sheet_name = ""
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var/sheet_path = /obj/item/stack/sheet/mineral/plasma
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var/board_path = /obj/item/weapon/circuitboard/machine/pacman
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var/sheet_left = 0 // How much is left of the sheet
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var/time_per_sheet = 260
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var/current_heat = 0
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@@ -68,34 +68,12 @@
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if(anchored)
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connect_to_network()
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/obj/machinery/power/port_gen/pacman/New()
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..()
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var/obj/item/weapon/circuitboard/machine/B = new board_path(null)
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B.apply_default_parts(src)
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/obj/machinery/power/port_gen/pacman/Initialize()
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. = ..()
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var/obj/sheet = new sheet_path(null)
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sheet_name = sheet.name
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/obj/item/weapon/circuitboard/machine/pacman
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name = "PACMAN-type Generator (Machine Board)"
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build_path = /obj/machinery/power/port_gen/pacman
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origin_tech = "programming=2;powerstorage=3;plasmatech=3;engineering=3"
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req_components = list(
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/obj/item/weapon/stock_parts/matter_bin = 1,
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/obj/item/weapon/stock_parts/micro_laser = 1,
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/obj/item/stack/cable_coil = 2,
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/obj/item/weapon/stock_parts/capacitor = 1)
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/obj/item/weapon/circuitboard/machine/pacman/super
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name = "SUPERPACMAN-type Generator (Machine Board)"
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build_path = /obj/machinery/power/port_gen/pacman/super
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origin_tech = "programming=3;powerstorage=4;engineering=4"
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/obj/item/weapon/circuitboard/machine/pacman/mrs
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name = "MRSPACMAN-type Generator (Machine Board)"
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build_path = "/obj/machinery/power/port_gen/pacman/mrs"
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origin_tech = "programming=3;powerstorage=4;engineering=4;plasmatech=4"
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/obj/machinery/power/port_gen/pacman/Destroy()
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DropFuel()
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return ..()
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@@ -294,10 +272,10 @@
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name = "\improper S.U.P.E.R.P.A.C.M.A.N.-type portable generator"
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icon_state = "portgen1_0"
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base_icon = "portgen1"
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circuit = /obj/item/weapon/circuitboard/machine/pacman/super
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sheet_path = /obj/item/stack/sheet/mineral/uranium
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power_gen = 15000
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time_per_sheet = 85
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board_path = /obj/item/weapon/circuitboard/machine/pacman/super
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/obj/machinery/power/port_gen/pacman/super/overheat()
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explosion(src.loc, 3, 3, 3, -1)
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@@ -306,10 +284,10 @@
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name = "\improper M.R.S.P.A.C.M.A.N.-type portable generator"
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base_icon = "portgen2"
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icon_state = "portgen2_0"
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circuit = /obj/item/weapon/circuitboard/machine/pacman/mrs
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sheet_path = /obj/item/stack/sheet/mineral/diamond
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power_gen = 40000
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time_per_sheet = 80
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board_path = /obj/item/weapon/circuitboard/machine/pacman/mrs
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/obj/machinery/power/port_gen/pacman/mrs/overheat()
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explosion(src.loc, 4, 4, 4, -1)
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@@ -9,6 +9,7 @@
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density = TRUE
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anchored = TRUE
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use_power = NO_POWER_USE
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circuit = /obj/item/weapon/circuitboard/machine/rtg
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// You can buckle someone to RTG, then open its panel. Fun stuff.
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can_buckle = TRUE
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@@ -16,23 +17,9 @@
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buckle_requires_restraints = TRUE
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var/power_gen = 1000 // Enough to power a single APC. 4000 output with T4 capacitor.
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var/board_path = /obj/item/weapon/circuitboard/machine/rtg
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var/irradiate = TRUE // RTGs irradiate surroundings, but only when panel is open.
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/obj/machinery/power/rtg/New()
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..()
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var/obj/item/weapon/circuitboard/machine/B = new board_path(null)
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B.apply_default_parts(src)
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/obj/item/weapon/circuitboard/machine/rtg
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name = "RTG (Machine Board)"
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build_path = /obj/machinery/power/rtg
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origin_tech = "programming=2;materials=4;powerstorage=3;engineering=2"
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req_components = list(
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/obj/item/stack/cable_coil = 5,
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/obj/item/weapon/stock_parts/capacitor = 1,
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/obj/item/stack/sheet/mineral/uranium = 10) // We have no Pu-238, and this is the closest thing to it.
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/obj/machinery/power/rtg/Initialize()
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. = ..()
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connect_to_network()
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@@ -68,20 +55,7 @@
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/obj/machinery/power/rtg/advanced
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desc = "An advanced RTG capable of moderating isotope decay, increasing power output but reducing lifetime. It uses plasma-fueled radiation collectors to increase output even further."
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power_gen = 1250 // 2500 on T1, 10000 on T4.
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board_path = /obj/item/weapon/circuitboard/machine/rtg/advanced
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/obj/item/weapon/circuitboard/machine/rtg/advanced
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name = "Advanced RTG (Machine Board)"
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build_path = /obj/machinery/power/rtg/advanced
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origin_tech = "programming=3;materials=5;powerstorage=4;engineering=3;plasmatech=3"
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req_components = list(
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/obj/item/stack/cable_coil = 5,
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/obj/item/weapon/stock_parts/capacitor = 1,
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/obj/item/weapon/stock_parts/micro_laser = 1,
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||||
/obj/item/stack/sheet/mineral/uranium = 10,
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/obj/item/stack/sheet/mineral/plasma = 5)
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circuit = /obj/item/weapon/circuitboard/machine/rtg/advanced
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// Void Core, power source for Abductor ships and bases.
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// Provides a lot of power, but tends to explode when mistreated.
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@@ -91,25 +65,13 @@
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||||
icon = 'icons/obj/abductor.dmi'
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||||
icon_state = "core"
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||||
desc = "An alien power source that produces energy seemingly out of nowhere."
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board_path = /obj/item/weapon/circuitboard/machine/abductor/core
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circuit = /obj/item/weapon/circuitboard/machine/abductor/core
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power_gen = 20000 // 280 000 at T1, 400 000 at T4. Starts at T4.
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irradiate = FALSE // Green energy!
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can_buckle = FALSE
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pixel_y = 7
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||||
var/going_kaboom = FALSE // Is it about to explode?
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||||
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||||
/obj/item/weapon/circuitboard/machine/abductor/core
|
||||
name = "alien board (Void Core)"
|
||||
build_path = /obj/machinery/power/rtg/abductor
|
||||
origin_tech = "programming=5;abductor=5;powerstorage=8;engineering=8"
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||||
req_components = list(
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/obj/item/weapon/stock_parts/capacitor = 1,
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/obj/item/weapon/stock_parts/micro_laser = 1,
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||||
/obj/item/weapon/stock_parts/cell/infinite/abductor = 1)
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||||
def_components = list(
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/obj/item/weapon/stock_parts/capacitor = /obj/item/weapon/stock_parts/capacitor/quadratic,
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/obj/item/weapon/stock_parts/micro_laser = /obj/item/weapon/stock_parts/micro_laser/quadultra)
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||||
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/obj/machinery/power/rtg/abductor/proc/overload()
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if(going_kaboom)
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return
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@@ -21,8 +21,8 @@ GLOBAL_LIST_EMPTY(rad_collectors)
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/obj/machinery/power/rad_collector/anchored
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anchored = TRUE
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||||
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/obj/machinery/power/rad_collector/New()
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||||
..()
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||||
/obj/machinery/power/rad_collector/Initialize()
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||||
. = ..()
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||||
GLOB.rad_collectors += src
|
||||
|
||||
/obj/machinery/power/rad_collector/Destroy()
|
||||
|
||||
@@ -3,20 +3,17 @@
|
||||
desc = "A heavy-duty industrial laser, often used in containment fields and power generation.\n<span class='notice'>Alt-click to rotate it clockwise.</span>"
|
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icon = 'icons/obj/singularity.dmi'
|
||||
icon_state = "emitter"
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||||
var/icon_state_on = "emitter_+a"
|
||||
|
||||
anchored = FALSE
|
||||
density = TRUE
|
||||
req_access = list(ACCESS_ENGINE_EQUIP)
|
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|
||||
// The following 3 vars are mostly for the prototype
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||||
var/manual = FALSE
|
||||
var/charge = 0
|
||||
var/atom/target = null
|
||||
circuit = /obj/item/weapon/circuitboard/machine/emitter
|
||||
|
||||
use_power = NO_POWER_USE
|
||||
idle_power_usage = 10
|
||||
active_power_usage = 300
|
||||
|
||||
var/icon_state_on = "emitter_+a"
|
||||
var/active = 0
|
||||
var/powered = 0
|
||||
var/fire_delay = 100
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||||
@@ -33,6 +30,11 @@
|
||||
|
||||
var/datum/effect_system/spark_spread/sparks
|
||||
|
||||
// The following 3 vars are mostly for the prototype
|
||||
var/manual = FALSE
|
||||
var/charge = 0
|
||||
var/atom/target
|
||||
|
||||
/obj/machinery/power/emitter/anchored
|
||||
anchored = TRUE
|
||||
|
||||
@@ -46,20 +48,16 @@
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||||
state = 2
|
||||
use_power = FALSE
|
||||
|
||||
/obj/machinery/power/emitter/New()
|
||||
..()
|
||||
var/obj/item/weapon/circuitboard/machine/B = new /obj/item/weapon/circuitboard/machine/emitter(null)
|
||||
B.apply_default_parts(src)
|
||||
/obj/machinery/power/emitter/Initialize()
|
||||
. = ..()
|
||||
RefreshParts()
|
||||
wires = new /datum/wires/emitter(src)
|
||||
if(state == 2 && anchored)
|
||||
connect_to_network()
|
||||
|
||||
/obj/item/weapon/circuitboard/machine/emitter
|
||||
name = "Emitter (Machine Board)"
|
||||
build_path = /obj/machinery/power/emitter
|
||||
origin_tech = "programming=3;powerstorage=4;engineering=4"
|
||||
req_components = list(
|
||||
/obj/item/weapon/stock_parts/micro_laser = 1,
|
||||
/obj/item/weapon/stock_parts/manipulator = 1)
|
||||
sparks = new
|
||||
sparks.attach(src)
|
||||
sparks.set_up(5, TRUE, src)
|
||||
|
||||
/obj/machinery/power/emitter/RefreshParts()
|
||||
var/max_firedelay = 120
|
||||
@@ -100,15 +98,6 @@
|
||||
else
|
||||
rotate()
|
||||
|
||||
/obj/machinery/power/emitter/Initialize()
|
||||
. = ..()
|
||||
if(state == 2 && anchored)
|
||||
connect_to_network()
|
||||
|
||||
sparks = new
|
||||
sparks.attach(src)
|
||||
sparks.set_up(5, TRUE, src)
|
||||
|
||||
/obj/machinery/power/emitter/Destroy()
|
||||
if(SSticker.IsRoundInProgress())
|
||||
var/turf/T = get_turf(src)
|
||||
|
||||
@@ -49,8 +49,8 @@ field_generator power level display
|
||||
add_overlay("+p[power_level]")
|
||||
|
||||
|
||||
/obj/machinery/field/generator/New()
|
||||
..()
|
||||
/obj/machinery/field/generator/Initialize()
|
||||
. = ..()
|
||||
fields = list()
|
||||
connected_gens = list()
|
||||
|
||||
|
||||
@@ -19,10 +19,10 @@
|
||||
var/powered = 0
|
||||
mouse_opacity = 2
|
||||
|
||||
/obj/machinery/particle_accelerator/control_box/New()
|
||||
/obj/machinery/particle_accelerator/control_box/Initialize()
|
||||
. = ..()
|
||||
wires = new /datum/wires/particle_accelerator/control_box(src)
|
||||
connected_parts = list()
|
||||
..()
|
||||
|
||||
/obj/machinery/particle_accelerator/control_box/Destroy()
|
||||
if(active)
|
||||
@@ -31,8 +31,7 @@
|
||||
var/obj/structure/particle_accelerator/part = CP
|
||||
part.master = null
|
||||
connected_parts.Cut()
|
||||
qdel(wires)
|
||||
wires = null
|
||||
QDEL_NULL(wires)
|
||||
return ..()
|
||||
|
||||
/obj/machinery/particle_accelerator/control_box/attack_hand(mob/user)
|
||||
|
||||
@@ -0,0 +1,10 @@
|
||||
diff a/code/modules/power/singularity/particle_accelerator/particle_control.dm b/code/modules/power/singularity/particle_accelerator/particle_control.dm (rejected hunks)
|
||||
@@ -17,7 +17,7 @@
|
||||
var/active = 0
|
||||
var/strength = 0
|
||||
var/powered = 0
|
||||
- mouse_opacity = 2
|
||||
+ mouse_opacity = MOUSE_OPACITY_OPAQUE
|
||||
|
||||
/obj/machinery/particle_accelerator/control_box/Initialize()
|
||||
. = ..()
|
||||
@@ -21,6 +21,7 @@
|
||||
density = TRUE
|
||||
anchored = TRUE
|
||||
use_power = NO_POWER_USE
|
||||
circuit = /obj/item/weapon/circuitboard/machine/smes
|
||||
var/capacity = 5e6 // maximum charge
|
||||
var/charge = 0 // actual charge
|
||||
|
||||
@@ -43,36 +44,21 @@
|
||||
if(!terminal)
|
||||
to_chat(user, "<span class='warning'>This SMES has no power terminal!</span>")
|
||||
|
||||
/obj/machinery/power/smes/New()
|
||||
/obj/machinery/power/smes/Initialize()
|
||||
..()
|
||||
var/obj/item/weapon/circuitboard/machine/B = new /obj/item/weapon/circuitboard/machine/smes(null)
|
||||
B.apply_default_parts(src)
|
||||
|
||||
spawn(5)
|
||||
dir_loop:
|
||||
for(var/d in GLOB.cardinals)
|
||||
var/turf/T = get_step(src, d)
|
||||
for(var/obj/machinery/power/terminal/term in T)
|
||||
if(term && term.dir == turn(d, 180))
|
||||
terminal = term
|
||||
break dir_loop
|
||||
dir_loop:
|
||||
for(var/d in GLOB.cardinals)
|
||||
var/turf/T = get_step(src, d)
|
||||
for(var/obj/machinery/power/terminal/term in T)
|
||||
if(term && term.dir == turn(d, 180))
|
||||
terminal = term
|
||||
break dir_loop
|
||||
|
||||
if(!terminal)
|
||||
stat |= BROKEN
|
||||
return
|
||||
terminal.master = src
|
||||
update_icon()
|
||||
return
|
||||
|
||||
/obj/item/weapon/circuitboard/machine/smes
|
||||
name = "SMES (Machine Board)"
|
||||
build_path = /obj/machinery/power/smes
|
||||
origin_tech = "programming=3;powerstorage=3;engineering=3"
|
||||
req_components = list(
|
||||
/obj/item/stack/cable_coil = 5,
|
||||
/obj/item/weapon/stock_parts/cell = 5,
|
||||
/obj/item/weapon/stock_parts/capacitor = 1)
|
||||
def_components = list(/obj/item/weapon/stock_parts/cell = /obj/item/weapon/stock_parts/cell/high/empty)
|
||||
|
||||
/obj/machinery/power/smes/RefreshParts()
|
||||
var/IO = 0
|
||||
|
||||
@@ -13,15 +13,16 @@
|
||||
layer = WIRE_TERMINAL_LAYER //a bit above wires
|
||||
|
||||
|
||||
/obj/machinery/power/terminal/New()
|
||||
..()
|
||||
var/turf/T = src.loc
|
||||
if(level==1) hide(T.intact)
|
||||
return
|
||||
/obj/machinery/power/terminal/Initialize()
|
||||
. = ..()
|
||||
var/turf/T = get_turf(src)
|
||||
if(level == 1)
|
||||
hide(T.intact)
|
||||
|
||||
/obj/machinery/power/terminal/Destroy()
|
||||
if(master)
|
||||
master.disconnect_terminal()
|
||||
master = null
|
||||
return ..()
|
||||
|
||||
/obj/machinery/power/terminal/hide(i)
|
||||
|
||||
@@ -11,23 +11,17 @@
|
||||
buckle_lying = FALSE
|
||||
buckle_requires_restraints = TRUE
|
||||
|
||||
circuit = /obj/item/weapon/circuitboard/machine/tesla_coil
|
||||
|
||||
var/power_loss = 2
|
||||
var/input_power_multiplier = 1
|
||||
var/zap_cooldown = 100
|
||||
var/last_zap = 0
|
||||
|
||||
/obj/machinery/power/tesla_coil/New()
|
||||
..()
|
||||
var/obj/item/weapon/circuitboard/machine/B = new /obj/item/weapon/circuitboard/machine/tesla_coil(null)
|
||||
B.apply_default_parts(src)
|
||||
/obj/machinery/power/tesla_coil/Initialize()
|
||||
. = ..()
|
||||
wires = new /datum/wires/tesla_coil(src)
|
||||
|
||||
/obj/item/weapon/circuitboard/machine/tesla_coil
|
||||
name = "Tesla Coil (Machine Board)"
|
||||
build_path = /obj/machinery/power/tesla_coil
|
||||
origin_tech = "programming=3;magnets=3;powerstorage=3"
|
||||
req_components = list(/obj/item/weapon/stock_parts/capacitor = 1)
|
||||
|
||||
/obj/machinery/power/tesla_coil/RefreshParts()
|
||||
var/power_multiplier = 0
|
||||
zap_cooldown = 100
|
||||
@@ -109,16 +103,7 @@
|
||||
buckle_lying = FALSE
|
||||
buckle_requires_restraints = TRUE
|
||||
|
||||
/obj/machinery/power/grounding_rod/New()
|
||||
..()
|
||||
var/obj/item/weapon/circuitboard/machine/B = new /obj/item/weapon/circuitboard/machine/grounding_rod(null)
|
||||
B.apply_default_parts(src)
|
||||
|
||||
/obj/item/weapon/circuitboard/machine/grounding_rod
|
||||
name = "Grounding Rod (Machine Board)"
|
||||
build_path = /obj/machinery/power/grounding_rod
|
||||
origin_tech = "programming=3;powerstorage=3;magnets=3;plasmatech=2"
|
||||
req_components = list(/obj/item/weapon/stock_parts/capacitor = 1)
|
||||
circuit = /obj/item/weapon/circuitboard/machine/grounding_rod
|
||||
|
||||
/obj/machinery/power/grounding_rod/default_unfasten_wrench(mob/user, obj/item/weapon/wrench/W, time = 20)
|
||||
. = ..()
|
||||
|
||||
@@ -18,8 +18,8 @@
|
||||
var/sun_angle = 0 // sun angle as set by sun datum
|
||||
var/obj/machinery/power/solar_control/control = null
|
||||
|
||||
/obj/machinery/power/tracker/New(var/turf/loc, var/obj/item/solar_assembly/S)
|
||||
..(loc)
|
||||
/obj/machinery/power/tracker/Initialize(mapload, obj/item/solar_assembly/S)
|
||||
. = ..()
|
||||
Make(S)
|
||||
connect_to_network()
|
||||
|
||||
|
||||
@@ -31,6 +31,7 @@
|
||||
density = TRUE
|
||||
resistance_flags = FIRE_PROOF
|
||||
CanAtmosPass = ATMOS_PASS_DENSITY
|
||||
circuit = /obj/item/weapon/circuitboard/machine/power_compressor
|
||||
var/obj/machinery/power/turbine/turbine
|
||||
var/datum/gas_mixture/gas_contained
|
||||
var/turf/inturf
|
||||
@@ -51,6 +52,7 @@
|
||||
density = TRUE
|
||||
resistance_flags = FIRE_PROOF
|
||||
CanAtmosPass = ATMOS_PASS_DENSITY
|
||||
circuit = /obj/item/weapon/circuitboard/machine/power_turbine
|
||||
var/opened = 0
|
||||
var/obj/machinery/power/compressor/compressor
|
||||
var/turf/outturf
|
||||
@@ -68,25 +70,12 @@
|
||||
|
||||
// the inlet stage of the gas turbine electricity generator
|
||||
|
||||
/obj/machinery/power/compressor/New()
|
||||
..()
|
||||
var/obj/item/weapon/circuitboard/machine/B = new /obj/item/weapon/circuitboard/machine/power_compressor(null)
|
||||
B.apply_default_parts(src)
|
||||
// The inlet of the compressor is the direction it faces
|
||||
|
||||
/obj/machinery/power/compressor/Initialize()
|
||||
. = ..()
|
||||
// The inlet of the compressor is the direction it faces
|
||||
gas_contained = new
|
||||
inturf = get_step(src, dir)
|
||||
|
||||
/obj/item/weapon/circuitboard/machine/power_compressor
|
||||
name = "Power Compressor (Machine Board)"
|
||||
build_path = /obj/machinery/power/compressor
|
||||
origin_tech = "programming=4;powerstorage=4;engineering=4"
|
||||
req_components = list(
|
||||
/obj/item/stack/cable_coil = 5,
|
||||
/obj/item/weapon/stock_parts/manipulator = 6)
|
||||
|
||||
/obj/machinery/power/compressor/Initialize()
|
||||
. = ..()
|
||||
locate_machinery()
|
||||
if(!turbine)
|
||||
stat |= BROKEN
|
||||
@@ -186,23 +175,10 @@
|
||||
#define TURBGENQ 100000
|
||||
#define TURBGENG 0.5
|
||||
|
||||
/obj/machinery/power/turbine/New()
|
||||
..()
|
||||
var/obj/item/weapon/circuitboard/machine/B = new /obj/item/weapon/circuitboard/machine/power_turbine(null)
|
||||
B.apply_default_parts(src)
|
||||
// The outlet is pointed at the direction of the turbine component
|
||||
outturf = get_step(src, dir)
|
||||
|
||||
/obj/item/weapon/circuitboard/machine/power_turbine
|
||||
name = "Power Turbine (Machine Board)"
|
||||
build_path = /obj/machinery/power/turbine
|
||||
origin_tech = "programming=4;powerstorage=4;engineering=4"
|
||||
req_components = list(
|
||||
/obj/item/stack/cable_coil = 5,
|
||||
/obj/item/weapon/stock_parts/capacitor = 6)
|
||||
|
||||
/obj/machinery/power/turbine/Initialize()
|
||||
. = ..()
|
||||
// The outlet is pointed at the direction of the turbine component
|
||||
outturf = get_step(src, dir)
|
||||
locate_machinery()
|
||||
if(!compressor)
|
||||
stat |= BROKEN
|
||||
|
||||
Reference in New Issue
Block a user