diff --git a/code/game/gamemodes/traitor/traitor.dm b/code/game/gamemodes/traitor/traitor.dm
index 9bb2013947..7d659207cc 100644
--- a/code/game/gamemodes/traitor/traitor.dm
+++ b/code/game/gamemodes/traitor/traitor.dm
@@ -113,23 +113,21 @@
if(traitor.objectives.len)//If the traitor had no objectives, don't need to process this.
var/count = 1
for(var/datum/objective/objective in traitor.objectives)
-<<<<<<< HEAD
if(istype(objective, /datum/objective/crew))
if(objective.check_completion())
objectives += "
Objective #[count]: [objective.explanation_text] Success! (Optional)"
- SSblackbox.add_details("traitor_objective","[objective.type]|SUCCESS")
+ SSblackbox.record_feedback("nested tally", "traitor_objective", 1, list("[objective.type]", "SUCCESS"))
else
objectives += "
Objective #[count]: [objective.explanation_text] Fail. (Optional)"
- SSblackbox.add_details("traitor_objective","[objective.type]|FAIL")
-=======
- if(objective.check_completion())
- objectives += "
Objective #[count]: [objective.explanation_text] Success!"
- SSblackbox.record_feedback("nested tally", "traitor_objective", 1, list("[objective.type]", "SUCCESS"))
->>>>>>> 8b19b49... JSON feedback (#32188)
+ SSblackbox.record_feedback("nested tally", "traitor_objective", 1, list("[objective.type]", "FAIL"))
else
- objectives += "
Objective #[count]: [objective.explanation_text] Fail."
- SSblackbox.record_feedback("nested tally", "traitor_objective", 1, list("[objective.type]", "FAIL"))
- traitorwin = FALSE
+ if(objective.check_completion())
+ objectives += "
Objective #[count]: [objective.explanation_text] Success!"
+ SSblackbox.record_feedback("nested tally", "traitor_objective", 1, list("[objective.type]", "SUCCESS"))
+ else
+ objectives += "
Objective #[count]: [objective.explanation_text] Fail."
+ SSblackbox.record_feedback("nested tally", "traitor_objective", 1, list("[objective.type]", "FAIL"))
+ traitorwin = FALSE
count++
if(uplink_true)