Merge pull request #13799 from Citadel-Station-13/silicons-patch-28
fixes space ninjas being able to hardstun with their gloves
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@@ -254,16 +254,16 @@ They *could* go in their appropriate files, but this is supposed to be modular
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. = DRAIN_MOB_SHOCK_FAILED
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//Default cell = 10,000 charge, 10,000/1000 = 10 uses without charging/upgrading
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if(S.cell && S.cell.charge && S.cell.use(1000))
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if(S.cell && S.cell.charge && S.cell.use(500))
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. = DRAIN_MOB_SHOCK
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//Got that electric touch
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var/datum/effect_system/spark_spread/spark_system = new /datum/effect_system/spark_spread()
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spark_system.set_up(5, 0, loc)
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playsound(src, "sparks", 50, 1)
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visible_message("<span class='danger'>[H] electrocutes [src] with [H.p_their()] touch!</span>", "<span class='userdanger'>[H] electrocutes you with [H.p_their()] touch!</span>")
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electrocute_act(15, H)
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electrocute_act(15, H, flags = SHOCK_NOSTUN)
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DefaultCombatKnockdown(G.stunforce)
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DefaultCombatKnockdown(G.stunforce, override_hardstun = 0)
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apply_effect(EFFECT_STUTTER, G.stunforce)
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SEND_SIGNAL(src, COMSIG_LIVING_MINOR_SHOCK)
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