From 9cab7b960c9a019ee3a810435148cb23f5c6b1e0 Mon Sep 17 00:00:00 2001 From: TrilbySpaceClone Date: Wed, 26 Jun 2019 18:10:13 -0400 Subject: [PATCH 1/2] web-editless --- code/modules/antagonists/changeling/powers/adrenaline.dm | 5 +++-- code/modules/antagonists/changeling/powers/fleshmend.dm | 5 +++-- 2 files changed, 6 insertions(+), 4 deletions(-) diff --git a/code/modules/antagonists/changeling/powers/adrenaline.dm b/code/modules/antagonists/changeling/powers/adrenaline.dm index d1088f0025..256d3e89e3 100644 --- a/code/modules/antagonists/changeling/powers/adrenaline.dm +++ b/code/modules/antagonists/changeling/powers/adrenaline.dm @@ -1,8 +1,9 @@ /obj/effect/proc_holder/changeling/adrenaline name = "Adrenaline Sacs" desc = "We evolve additional sacs of adrenaline throughout our body." - helptext = "Removes all stuns instantly and adds a short-term reduction in further stuns. Can be used while unconscious. Continued use poisons the body." + helptext = "Removes all stuns instantly and adds a short-term reduction in further stuns. Can be used while unconscious. Continued use poisons the body. This ability is loud, and might cause our blood to react violently to heat." chemical_cost = 30 + loudness = 2 dna_cost = 2 req_human = 1 req_stat = UNCONSCIOUS @@ -13,4 +14,4 @@ //Recover from stuns. /obj/effect/proc_holder/changeling/adrenaline/sting_action(mob/living/user) user.do_adrenaline(0, FALSE, 70, 0, TRUE, list("epinephrine" = 3, "changelingmeth" = 10, "mannitol" = 10, "regen_jelly" = 10, "changelingadrenaline" = 5), "Energy rushes through us.", 0, 0.75, 0) - return TRUE + return TRUE \ No newline at end of file diff --git a/code/modules/antagonists/changeling/powers/fleshmend.dm b/code/modules/antagonists/changeling/powers/fleshmend.dm index 9672d79ee4..a234c01de9 100644 --- a/code/modules/antagonists/changeling/powers/fleshmend.dm +++ b/code/modules/antagonists/changeling/powers/fleshmend.dm @@ -1,8 +1,9 @@ /obj/effect/proc_holder/changeling/fleshmend name = "Fleshmend" - desc = "Our flesh rapidly regenerates, healing our burns, bruises, and shortness of breath. Functions while unconscious." + desc = "Our flesh rapidly regenerates, healing our burns, bruises, and shortness of breath. Functions while unconscious. This ability is loud, and might cause our blood to react violently to heat." helptext = "If we are on fire, the healing effect will not function. Does not regrow limbs or restore lost blood." chemical_cost = 20 + loudness = 2 dna_cost = 2 req_stat = UNCONSCIOUS action_icon = 'icons/mob/actions/actions_changeling.dmi' @@ -19,4 +20,4 @@ user.apply_status_effect(STATUS_EFFECT_FLESHMEND) return TRUE -//Check buffs.dm for the fleshmend status effect code +//Check buffs.dm for the fleshmend status effect code \ No newline at end of file From 227dd82daa8b5da7d725ef057b20c565cb243db6 Mon Sep 17 00:00:00 2001 From: Trilbyspaceclone <30435998+Trilbyspaceclone@users.noreply.github.com> Date: Thu, 27 Jun 2019 17:57:58 -0400 Subject: [PATCH 2/2] just adrinals --- code/modules/antagonists/changeling/powers/fleshmend.dm | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/code/modules/antagonists/changeling/powers/fleshmend.dm b/code/modules/antagonists/changeling/powers/fleshmend.dm index a234c01de9..9672d79ee4 100644 --- a/code/modules/antagonists/changeling/powers/fleshmend.dm +++ b/code/modules/antagonists/changeling/powers/fleshmend.dm @@ -1,9 +1,8 @@ /obj/effect/proc_holder/changeling/fleshmend name = "Fleshmend" - desc = "Our flesh rapidly regenerates, healing our burns, bruises, and shortness of breath. Functions while unconscious. This ability is loud, and might cause our blood to react violently to heat." + desc = "Our flesh rapidly regenerates, healing our burns, bruises, and shortness of breath. Functions while unconscious." helptext = "If we are on fire, the healing effect will not function. Does not regrow limbs or restore lost blood." chemical_cost = 20 - loudness = 2 dna_cost = 2 req_stat = UNCONSCIOUS action_icon = 'icons/mob/actions/actions_changeling.dmi' @@ -20,4 +19,4 @@ user.apply_status_effect(STATUS_EFFECT_FLESHMEND) return TRUE -//Check buffs.dm for the fleshmend status effect code \ No newline at end of file +//Check buffs.dm for the fleshmend status effect code