From a10d8709083401bbdd173a828113f312bb1274cb Mon Sep 17 00:00:00 2001 From: Metis <100518708+sheepishgoat@users.noreply.github.com> Date: Sun, 20 Oct 2024 13:25:27 -0400 Subject: [PATCH] Update server.txt --- config/entries/server.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/config/entries/server.txt b/config/entries/server.txt index c14e08b372..55e0a93ec3 100644 --- a/config/entries/server.txt +++ b/config/entries/server.txt @@ -32,7 +32,7 @@ TICK_LIMIT_MC_INIT 500 ##Defines the ticklag for the world. Ticklag is the amount of time between game ticks (aka byond ticks) (in 1/10ths of a second). ## This also controls the client network update rate, as well as the default client fps -TICKLAG 0.3 +TICKLAG 0.5 ##Can also be set as per-second value, the following value is identical to the above. #FPS 30