less redtext - updates anomalies
This commit is contained in:
@@ -8,7 +8,7 @@
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anchored = TRUE
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light_range = 3
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var/movechance = 70
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var/obj/item/assembly/signaler/anomaly/aSignal
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var/obj/item/assembly/signaler/anomaly/aSignal = /obj/item/assembly/signaler/anomaly
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var/area/impact_area
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var/lifespan = 990
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@@ -23,8 +23,10 @@
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START_PROCESSING(SSobj, src)
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impact_area = get_area(src)
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aSignal = new(src)
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aSignal.name = "[name] core"
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if (!impact_area)
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return INITIALIZE_HINT_QDEL
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aSignal = new aSignal(src)
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aSignal.code = rand(1,100)
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aSignal.anomaly_type = type
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@@ -75,7 +77,7 @@
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/obj/effect/anomaly/attackby(obj/item/I, mob/user, params)
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if(istype(I, /obj/item/analyzer))
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if(I.tool_behaviour == TOOL_ANALYZER) //revert if runtimed
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to_chat(user, "<span class='notice'>Analyzing... [src]'s unstable field is fluctuating along frequency [format_frequency(aSignal.frequency)], code [aSignal.code].</span>")
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///////////////////////
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@@ -85,6 +87,7 @@
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icon_state = "shield2"
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density = FALSE
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var/boing = 0
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aSignal = /obj/item/assembly/signaler/anomaly/grav
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/obj/effect/anomaly/grav/anomalyEffect()
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..()
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@@ -95,17 +98,23 @@
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for(var/mob/living/M in range(0, src))
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gravShock(M)
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for(var/mob/living/M in orange(4, src))
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step_towards(M,src)
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if(!M.mob_negates_gravity()) //delete when runtimed
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step_towards(M,src)
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for(var/obj/O in range(0,src))
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if(!O.anchored)
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//if(isturf(O.loc))
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// var/turf/T = O.loc
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// if(T.intact && HAS_TRAIT(O, TRAIT_T_RAY_VISIBLE))
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// continue
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var/mob/living/target = locate() in view(4,src)
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if(target && !target.stat)
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O.throw_at(target, 5, 10)
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/obj/effect/anomaly/grav/Crossed(mob/A)
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gravShock(A)
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/obj/effect/anomaly/grav/Crossed(atom/movable/AM)
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. = ..()
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gravShock(AM)
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/obj/effect/anomaly/grav/Bump(mob/A)
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/obj/effect/anomaly/grav/Bump(atom/A)
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gravShock(A)
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/obj/effect/anomaly/grav/Bumped(atom/movable/AM)
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@@ -138,6 +147,7 @@
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name = "flux wave anomaly"
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icon_state = "electricity2"
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density = TRUE
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aSignal = /obj/item/assembly/signaler/anomaly/flux
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var/canshock = FALSE
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var/shockdamage = 20
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var/explosive = TRUE
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@@ -148,11 +158,12 @@
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for(var/mob/living/M in range(0, src))
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mobShock(M)
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/obj/effect/anomaly/flux/Crossed(mob/living/M)
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mobShock(M)
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/obj/effect/anomaly/flux/Crossed(atom/movable/AM)
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. = ..()
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mobShock(AM)
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/obj/effect/anomaly/flux/Bump(mob/living/M)
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mobShock(M)
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/obj/effect/anomaly/flux/Bump(atom/A)
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mobShock(A)
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/obj/effect/anomaly/flux/Bumped(atom/movable/AM)
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mobShock(AM)
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@@ -160,7 +171,7 @@
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/obj/effect/anomaly/flux/proc/mobShock(mob/living/M)
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if(canshock && istype(M))
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canshock = FALSE //Just so you don't instakill yourself if you slam into the anomaly five times in a second.
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M.electrocute_act(shockdamage, "[name]", flags = SHOCK_NOGLOVES)
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M.electrocute_act(shockdamage, name, flags = SHOCK_NOGLOVES)
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/obj/effect/anomaly/flux/detonate()
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if(explosive)
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@@ -176,6 +187,7 @@
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icon = 'icons/obj/projectiles.dmi'
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icon_state = "bluespace"
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density = TRUE
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aSignal = /obj/item/assembly/signaler/anomaly/bluespace
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/obj/effect/anomaly/bluespace/anomalyEffect()
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..()
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@@ -187,7 +199,7 @@
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do_teleport(AM, locate(AM.x, AM.y, AM.z), 8, channel = TELEPORT_CHANNEL_BLUESPACE)
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/obj/effect/anomaly/bluespace/detonate()
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var/turf/T = safepick(get_area_turfs(impact_area))
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var/turf/T = pick(get_area_turfs(impact_area))
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if(T)
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// Calculate new position (searches through beacons in world)
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var/obj/item/beacon/chosen
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@@ -224,21 +236,23 @@
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if(!A.Move(newloc) && newloc) // if the atom, for some reason, can't move, FORCE them to move! :) We try Move() first to invoke any movement-related checks the atom needs to perform after moving
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A.forceMove(newloc)
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spawn()
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if(ismob(A) && !(A in flashers)) // don't flash if we're already doing an effect
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var/mob/M = A
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if(M.client)
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var/obj/blueeffect = new /obj(src)
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blueeffect.screen_loc = "WEST,SOUTH to EAST,NORTH"
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blueeffect.icon = 'icons/effects/effects.dmi'
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blueeffect.icon_state = "shieldsparkles"
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blueeffect.layer = FLASH_LAYER
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blueeffect.plane = FULLSCREEN_PLANE
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blueeffect.mouse_opacity = MOUSE_OPACITY_TRANSPARENT
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M.client.screen += blueeffect
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sleep(20)
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M.client.screen -= blueeffect
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qdel(blueeffect)
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if(ismob(A) && !(A in flashers)) // don't flash if we're already doing an effect
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var/mob/M = A
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if(M.client)
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INVOKE_ASYNC(src, .proc/blue_effect, M)
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/obj/effect/anomaly/bluespace/proc/blue_effect(mob/M)
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var/obj/blueeffect = new /obj(src)
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blueeffect.screen_loc = "WEST,SOUTH to EAST,NORTH"
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blueeffect.icon = 'icons/effects/effects.dmi'
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blueeffect.icon_state = "shieldsparkles"
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blueeffect.layer = FLASH_LAYER
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blueeffect.plane = FULLSCREEN_PLANE
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blueeffect.mouse_opacity = MOUSE_OPACITY_TRANSPARENT
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M.client.screen += blueeffect
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sleep(20)
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M.client.screen -= blueeffect
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qdel(blueeffect)
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/////////////////////
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@@ -246,6 +260,7 @@
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name = "pyroclastic anomaly"
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icon_state = "mustard"
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var/ticks = 0
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aSignal = /obj/item/assembly/signaler/anomaly/pyro
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/obj/effect/anomaly/pyro/anomalyEffect()
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..()
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@@ -278,6 +293,7 @@
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name = "vortex anomaly"
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icon_state = "bhole3"
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desc = "That's a nice station you have there. It'd be a shame if something happened to it."
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aSignal = /obj/item/assembly/signaler/anomaly/vortex
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/obj/effect/anomaly/bhole/anomalyEffect()
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..()
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@@ -1,4 +1,4 @@
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GLOBAL_LIST_EMPTY(GPS_list)
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/obj/item/gps
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name = "global positioning system"
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desc = "Helping lost spacemen find their way through the planets since 2016."
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@@ -8,138 +8,10 @@ GLOBAL_LIST_EMPTY(GPS_list)
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slot_flags = ITEM_SLOT_BELT
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obj_flags = UNIQUE_RENAME
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var/gpstag = "COM0"
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var/emped = FALSE
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var/tracking = TRUE
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var/updating = TRUE //Automatic updating of GPS list. Can be set to manual by user.
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var/global_mode = TRUE //If disabled, only GPS signals of the same Z level are shown
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/obj/item/gps/examine(mob/user)
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. = ..()
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var/turf/curr = get_turf(src)
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. += "The screen says: [get_area_name(curr, TRUE)] ([curr.x], [curr.y], [curr.z])"
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. += "<span class='notice'>Alt-click to switch it [tracking ? "off":"on"].</span>"
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/obj/item/gps/Initialize()
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. = ..()
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GLOB.GPS_list += src
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name = "global positioning system ([gpstag])"
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add_overlay("working")
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/obj/item/gps/Destroy()
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GLOB.GPS_list -= src
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return ..()
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/obj/item/gps/emp_act(severity)
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. = ..()
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if (. & EMP_PROTECT_SELF)
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return
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emped = TRUE
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cut_overlay("working")
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add_overlay("emp")
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addtimer(CALLBACK(src, .proc/reboot), 300, TIMER_UNIQUE|TIMER_OVERRIDE) //if a new EMP happens, remove the old timer so it doesn't reactivate early
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SStgui.close_uis(src) //Close the UI control if it is open.
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/obj/item/gps/proc/reboot()
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emped = FALSE
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cut_overlay("emp")
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add_overlay("working")
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/obj/item/gps/AltClick(mob/user)
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. = ..()
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if(!user.canUseTopic(src, BE_CLOSE))
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return
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toggletracking(user)
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return TRUE
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/obj/item/gps/proc/toggletracking(mob/user)
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if(!user.canUseTopic(src, BE_CLOSE))
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return //user not valid to use gps
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if(emped)
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to_chat(user, "It's busted!")
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return
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if(tracking)
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cut_overlay("working")
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to_chat(user, "[src] is no longer tracking, or visible to other GPS devices.")
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tracking = FALSE
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else
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add_overlay("working")
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to_chat(user, "[src] is now tracking, and visible to other GPS devices.")
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tracking = TRUE
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/obj/item/gps/ui_interact(mob/user, ui_key = "gps", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) // Remember to use the appropriate state.
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if(emped)
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to_chat(user, "[src] fizzles weakly.")
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return
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ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
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if(!ui)
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// Variable window height, depending on how many GPS units there are
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// to show, clamped to relatively safe range.
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var/gps_window_height = clamp(325 + GLOB.GPS_list.len * 14, 325, 700)
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ui = new(user, src, ui_key, "Gps", "Global Positioning System", 470, gps_window_height, master_ui, state) //width, height
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ui.open()
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ui.set_autoupdate(state = updating)
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/obj/item/gps/ui_data(mob/user)
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var/list/data = list()
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data["power"] = tracking
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data["tag"] = gpstag
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data["updating"] = updating
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data["globalmode"] = global_mode
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if(!tracking || emped) //Do not bother scanning if the GPS is off or EMPed
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return data
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var/turf/curr = get_turf(src)
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data["current"] = "[get_area_name(curr, TRUE)] ([curr.x], [curr.y], [curr.z])"
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data["currentArea"] = "[get_area_name(curr, TRUE)]"
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data["currentCoords"] = "[curr.x], [curr.y], [curr.z]"
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var/list/signals = list()
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data["signals"] = list()
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for(var/gps in GLOB.GPS_list)
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var/obj/item/gps/G = gps
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if(G.emped || !G.tracking || G == src)
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continue
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var/turf/pos = get_turf(G)
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if(!global_mode && pos.z != curr.z)
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continue
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var/list/signal = list()
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signal["entrytag"] = G.gpstag //Name or 'tag' of the GPS
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signal["coords"] = "[pos.x], [pos.y], [pos.z]"
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if(pos.z == curr.z) //Distance/Direction calculations for same z-level only
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signal["dist"] = max(get_dist(curr, pos), 0) //Distance between the src and remote GPS turfs
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signal["degrees"] = round(Get_Angle(curr, pos)) //0-360 degree directional bearing, for more precision.
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signals += list(signal) //Add this signal to the list of signals
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data["signals"] = signals
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return data
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/obj/item/gps/ui_act(action, params)
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if(..())
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return
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switch(action)
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if("rename")
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var/a = input("Please enter desired tag.", name, gpstag) as text
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a = copytext(sanitize(a), 1, 20)
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gpstag = a
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. = TRUE
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name = "global positioning system ([gpstag])"
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if("power")
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toggletracking(usr)
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. = TRUE
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if("updating")
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updating = !updating
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. = TRUE
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if("globalmode")
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global_mode = !global_mode
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. = TRUE
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AddComponent(/datum/component/gps/item, gpstag)
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/obj/item/gps/science
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icon_state = "gps-s"
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@@ -6,21 +6,24 @@
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desc = "Protected by FRM."
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icon = 'icons/obj/module.dmi'
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icon_state = "cyborg_upgrade"
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w_class = WEIGHT_CLASS_SMALL
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var/locked = FALSE
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var/installed = 0
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var/require_module = 0
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var/list/module_type
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/// Bitflags listing module compatibility. Used in the exosuit fabricator for creating sub-categories.
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var/module_flags = NONE
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// if true, is not stored in the robot to be ejected
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// if module is reset
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var/one_use = FALSE
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/obj/item/borg/upgrade/proc/action(mob/living/silicon/robot/R, user = usr)
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if(R.stat == DEAD)
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to_chat(user, "<span class='notice'>[src] will not function on a deceased cyborg.</span>")
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to_chat(user, "<span class='warning'>[src] will not function on a deceased cyborg.</span>")
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return FALSE
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if(module_type && !is_type_in_list(R.module, module_type))
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to_chat(R, "Upgrade mounting error! No suitable hardpoint detected!")
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to_chat(user, "There's no mounting point for the module!")
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to_chat(R, "<span class='alert'>Upgrade mounting error! No suitable hardpoint detected.</span>")
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to_chat(user, "<span class='warning'>There's no mounting point for the module!</span>")
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return FALSE
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return TRUE
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@@ -37,7 +40,7 @@
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one_use = TRUE
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/obj/item/borg/upgrade/rename/attack_self(mob/user)
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heldname = stripped_input(user, "Enter new robot name", "Cyborg Reclassification", heldname, MAX_NAME_LEN)
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heldname = sanitize_name(stripped_input(user, "Enter new robot name", "Cyborg Reclassification", heldname, MAX_NAME_LEN), allow_numbers = TRUE)
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/obj/item/borg/upgrade/rename/action(mob/living/silicon/robot/R)
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. = ..()
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@@ -95,6 +98,7 @@
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desc = "Used to cool a mounted energy-based firearm, increasing the potential current in it and thus its recharge rate."
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icon_state = "cyborg_upgrade3"
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require_module = 1
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module_flags = BORG_MODULE_SECURITY
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/obj/item/borg/upgrade/disablercooler/action(mob/living/silicon/robot/R, user = usr)
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. = ..()
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@@ -147,6 +151,7 @@
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icon_state = "cyborg_upgrade3"
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require_module = 1
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module_type = list(/obj/item/robot_module/miner)
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module_flags = BORG_MODULE_MINER
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/obj/item/borg/upgrade/ddrill/action(mob/living/silicon/robot/R, user = usr)
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. = ..()
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@@ -207,6 +212,7 @@
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icon_state = "cyborg_upgrade3"
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require_module = 1
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module_type = list(/obj/item/robot_module/butler)
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module_flags = BORG_MODULE_JANITOR
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/obj/item/borg/upgrade/tboh/action(mob/living/silicon/robot/R)
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. = ..()
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@@ -234,6 +240,7 @@
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icon_state = "cyborg_upgrade3"
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require_module = 1
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module_type = list(/obj/item/robot_module/butler)
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module_flags = BORG_MODULE_JANITOR
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/obj/item/borg/upgrade/amop/action(mob/living/silicon/robot/R)
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. = ..()
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@@ -283,6 +290,7 @@
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resistance_flags = LAVA_PROOF | FIRE_PROOF
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require_module = 1
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module_type = list(/obj/item/robot_module/miner)
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module_flags = BORG_MODULE_MINER
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/obj/item/borg/upgrade/lavaproof/action(mob/living/silicon/robot/R, user = usr)
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. = ..()
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@@ -402,6 +410,7 @@
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module_type = list(/obj/item/robot_module/medical,
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/obj/item/robot_module/syndicate_medical)
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var/list/additional_reagents = list()
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module_flags = BORG_MODULE_MEDICAL
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/obj/item/borg/upgrade/hypospray/action(mob/living/silicon/robot/R, user = usr)
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. = ..()
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@@ -471,6 +480,7 @@
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require_module = 1
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module_type = list(/obj/item/robot_module/medical,
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/obj/item/robot_module/syndicate_medical)
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module_flags = BORG_MODULE_MEDICAL
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/obj/item/borg/upgrade/processor/action(mob/living/silicon/robot/R, user = usr)
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. = ..()
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@@ -578,6 +588,7 @@
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icon_state = "borg_BS_RPED"
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require_module = TRUE
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module_type = list(/obj/item/robot_module/engineering, /obj/item/robot_module/saboteur)
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module_flags = BORG_MODULE_ENGINEERING
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|
||||
/obj/item/borg/upgrade/rped/action(mob/living/silicon/robot/R, user = usr)
|
||||
. = ..()
|
||||
@@ -612,8 +623,8 @@
|
||||
icon = 'icons/obj/device.dmi'
|
||||
icon_state = "pinpointer_crew"
|
||||
require_module = TRUE
|
||||
module_type = list(/obj/item/robot_module/medical,
|
||||
/obj/item/robot_module/syndicate_medical)
|
||||
module_type = list(/obj/item/robot_module/medical, /obj/item/robot_module/syndicate_medical)
|
||||
module_flags = BORG_MODULE_MEDICAL
|
||||
|
||||
/obj/item/borg/upgrade/pinpointer/action(mob/living/silicon/robot/R, user = usr)
|
||||
. = ..()
|
||||
|
||||
@@ -45,8 +45,6 @@
|
||||
var/height = 11
|
||||
var/list/grid
|
||||
var/canvas_color = "#ffffff" //empty canvas color
|
||||
var/ui_x = 400
|
||||
var/ui_y = 400
|
||||
var/used = FALSE
|
||||
var/painting_name //Painting name, this is set after framing.
|
||||
var/finalized = FALSE //Blocks edits
|
||||
@@ -194,8 +192,6 @@
|
||||
icon_state = "19x19"
|
||||
width = 19
|
||||
height = 19
|
||||
ui_x = 600
|
||||
ui_y = 600
|
||||
pixel_x = 6
|
||||
pixel_y = 9
|
||||
framed_offset_x = 8
|
||||
@@ -205,8 +201,6 @@
|
||||
icon_state = "23x19"
|
||||
width = 23
|
||||
height = 19
|
||||
ui_x = 800
|
||||
ui_y = 600
|
||||
pixel_x = 4
|
||||
pixel_y = 10
|
||||
framed_offset_x = 6
|
||||
@@ -216,8 +210,6 @@
|
||||
icon_state = "23x23"
|
||||
width = 23
|
||||
height = 23
|
||||
ui_x = 800
|
||||
ui_y = 800
|
||||
pixel_x = 5
|
||||
pixel_y = 9
|
||||
framed_offset_x = 5
|
||||
@@ -266,7 +258,7 @@
|
||||
/obj/structure/sign/painting/examine(mob/user)
|
||||
. = ..()
|
||||
if(C)
|
||||
C.ui_interact(user,state = GLOB.physical_obscured_state)
|
||||
C.ui_interact(user)
|
||||
|
||||
/obj/structure/sign/painting/wirecutter_act(mob/living/user, obj/item/I)
|
||||
. = ..()
|
||||
|
||||
@@ -345,7 +345,7 @@
|
||||
name = initial(I.name)
|
||||
icon = initial(I.icon)
|
||||
icon_state = initial(I.icon_state)
|
||||
|
||||
/* Selling people in jars is currently disabled.
|
||||
/obj/structure/displaycase/forsale
|
||||
name = "vend-a-tray"
|
||||
icon = 'icons/obj/stationobjs.dmi'
|
||||
@@ -553,3 +553,4 @@
|
||||
/obj/structure/displaycase/forsale/kitchen
|
||||
desc = "A display case with an ID-card swiper. Use your ID to purchase the contents. Meant for the bartender and chef."
|
||||
req_one_access = list(ACCESS_KITCHEN, ACCESS_BAR)
|
||||
*/
|
||||
Reference in New Issue
Block a user