less redtext - updates anomalies
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@@ -0,0 +1,63 @@
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// Embedded signaller used in anomalies.
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/obj/item/assembly/signaler/anomaly
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name = "anomaly core"
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desc = "The neutralized core of an anomaly. It'd probably be valuable for research."
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icon_state = "anomaly_core"
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//inhand_icon_state = "electronic"
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lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi'
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resistance_flags = FIRE_PROOF
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var/anomaly_type = /obj/effect/anomaly
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/obj/item/assembly/signaler/anomaly/receive_signal(datum/signal/signal)
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if(!signal)
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return FALSE
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if(signal.data["code"] != code)
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return FALSE
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if(suicider)
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manual_suicide(suicider)
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for(var/obj/effect/anomaly/A in get_turf(src))
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A.anomalyNeutralize()
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return TRUE
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/obj/item/assembly/signaler/anomaly/manual_suicide(mob/living/carbon/user)
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user.visible_message("<span class='suicide'>[user]'s [src] is reacting to the radio signal, warping [user.p_their()] body!</span>")
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//user.set_suicide(TRUE)
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user.suicide_log()
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user.gib()
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/obj/item/assembly/signaler/anomaly/attackby(obj/item/I, mob/user, params)
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if(I.tool_behaviour == TOOL_ANALYZER)
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to_chat(user, "<span class='notice'>Analyzing... [src]'s stabilized field is fluctuating along frequency [format_frequency(frequency)], code [code].</span>")
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return ..()
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//Anomaly cores
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/obj/item/assembly/signaler/anomaly/pyro
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name = "\improper pyroclastic anomaly core"
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desc = "The neutralized core of a pyroclastic anomaly. It feels warm to the touch. It'd probably be valuable for research."
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icon_state = "pyro_core"
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anomaly_type = /obj/effect/anomaly/pyro
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/obj/item/assembly/signaler/anomaly/grav
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name = "\improper gravitational anomaly core"
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desc = "The neutralized core of a gravitational anomaly. It feels much heavier than it looks. It'd probably be valuable for research."
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icon_state = "grav_core"
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anomaly_type = /obj/effect/anomaly/grav
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/obj/item/assembly/signaler/anomaly/flux
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name = "\improper flux anomaly core"
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desc = "The neutralized core of a flux anomaly. Touching it makes your skin tingle. It'd probably be valuable for research."
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icon_state = "flux_core"
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anomaly_type = /obj/effect/anomaly/flux
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/obj/item/assembly/signaler/anomaly/bluespace
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name = "\improper bluespace anomaly core"
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desc = "The neutralized core of a bluespace anomaly. It keeps phasing in and out of view. It'd probably be valuable for research."
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icon_state = "anomaly_core"
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anomaly_type = /obj/effect/anomaly/bluespace
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/obj/item/assembly/signaler/anomaly/vortex
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name = "\improper vortex anomaly core"
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desc = "The neutralized core of a vortex anomaly. It won't sit still, as if some invisible force is acting on it. It'd probably be valuable for research."
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icon_state = "vortex_core"
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anomaly_type = /obj/effect/anomaly/bhole
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@@ -103,7 +103,7 @@
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return
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account.adjust_money(-deposit_value) //The money vanishes, not paid to any accounts.
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SSblackbox.record_feedback("amount", "BEPIS_credits_spent", deposit_value)
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log_econ("[deposit_value] credits were inserted into [src] by [account.account_holder]")
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//log_econ("[deposit_value] credits were inserted into [src] by [account.account_holder]")
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banked_cash += deposit_value
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use_power(1000 * power_saver)
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say("Cash deposit successful. There is [banked_cash] in the chamber.")
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