Fixing several reported issues.
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@@ -295,6 +295,7 @@
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O.Insert(C)
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update_bodypart_damage_state()
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update_disabled()
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C.updatehealth()
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C.update_body()
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@@ -302,7 +303,6 @@
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C.update_damage_overlays()
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C.update_mobility()
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/obj/item/bodypart/head/attach_limb(mob/living/carbon/C, special)
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//Transfer some head appearance vars over
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if(brain)
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