diff --git a/icons/obj/clothing/neck.dmi b/icons/obj/clothing/neck.dmi index 0f3668ce10..e3bdecc4c6 100644 Binary files a/icons/obj/clothing/neck.dmi and b/icons/obj/clothing/neck.dmi differ diff --git a/modular_citadel/code/game/objects/items/devices/radio/shockcollar.dm b/modular_citadel/code/game/objects/items/devices/radio/shockcollar.dm index e42bc28a1e..23bf4b96c3 100644 --- a/modular_citadel/code/game/objects/items/devices/radio/shockcollar.dm +++ b/modular_citadel/code/game/objects/items/devices/radio/shockcollar.dm @@ -1,7 +1,8 @@ /obj/item/device/electropack/shockcollar name = "shock collar" desc = "A reinforced metal collar. It seems to have some form of wiring near the front. Strange.." - icon = 'icons/obj/clothing/neck.dmi' + icon = 'modular_citadel/icons/obj/clothing/cit_neck.dmi' + icon_override = 'modular_citadel/icons/mob/citadel/neck.dmi' icon_state = "shockcollar" item_state = "shockcollar" body_parts_covered = NECK @@ -19,7 +20,7 @@ build_path = /obj/item/device/electropack/shockcollar materials = list(MAT_METAL=5000, MAT_GLASS=2000) category = list("hacked", "Misc") - + /obj/item/device/electropack/shockcollar/attack_hand(mob/user) if(loc == user) if(slot_flags == SLOT_NECK) diff --git a/modular_citadel/icons/mob/citadel/neck.dmi b/modular_citadel/icons/mob/citadel/neck.dmi index cf74d73796..488623b3b9 100644 Binary files a/modular_citadel/icons/mob/citadel/neck.dmi and b/modular_citadel/icons/mob/citadel/neck.dmi differ diff --git a/modular_citadel/icons/obj/clothing/cit_neck.dmi b/modular_citadel/icons/obj/clothing/cit_neck.dmi new file mode 100644 index 0000000000..ce115c2aa7 Binary files /dev/null and b/modular_citadel/icons/obj/clothing/cit_neck.dmi differ