diff --git a/code/game/gamemodes/clock_cult/clock_structures/clockwork_obelisk.dm b/code/game/gamemodes/clock_cult/clock_structures/clockwork_obelisk.dm index 580f5fbed5..fe96f57885 100644 --- a/code/game/gamemodes/clock_cult/clock_structures/clockwork_obelisk.dm +++ b/code/game/gamemodes/clock_cult/clock_structures/clockwork_obelisk.dm @@ -93,7 +93,7 @@ /obj/structure/destructible/clockwork/powered/clockwork_obelisk/process() if(!anchored) return - var/obj/effect/clockwork/spatial_gateway/SG = locate(/obj/effect/clockwork/spatial_gateway) + var/obj/effect/clockwork/spatial_gateway/SG = locate(/obj/effect/clockwork/spatial_gateway) in loc if(SG && SG.timerid) //it's a valid gateway, we're active icon_state = active_icon density = 0