Merge remote-tracking branch 'origin/master' into hardsync-1.5
This commit is contained in:
@@ -556,7 +556,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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var/list/dest = list() //List of possible destinations (mobs)
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var/target = null //Chosen target.
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dest += getpois(mobs_only=1) //Fill list, prompt user with list
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dest += getpois(mobs_only = TRUE) //Fill list, prompt user with list
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target = input("Please, select a player!", "Jump to Mob", null, null) as null|anything in dest
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if (!target)//Make sure we actually have a target
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@@ -893,7 +893,9 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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if (!eye_name)
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return
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var/mob/mob_eye = creatures[eye_name]
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do_observe(creatures[eye_name])
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/mob/dead/observer/proc/do_observe(mob/mob_eye)
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//Istype so we filter out points of interest that are not mobs
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if(client && mob_eye && istype(mob_eye))
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client.eye = mob_eye
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@@ -1,5 +1,6 @@
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/datum/orbit_menu
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var/mob/dead/observer/owner
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var/auto_observe = FALSE
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/datum/orbit_menu/New(mob/dead/observer/new_owner)
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if(!istype(new_owner))
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@@ -10,6 +11,7 @@
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return GLOB.observer_state
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/datum/orbit_menu/ui_interact(mob/user, datum/tgui/ui)
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ui = SStgui.try_update_ui(user, src, ui)
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if (!ui)
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ui = new(user, src, "Orbit")
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ui.open()
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@@ -18,15 +20,35 @@
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if (..())
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return
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if (action == "orbit")
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var/ref = params["ref"]
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var/atom/movable/poi = (locate(ref) in GLOB.mob_list) || (locate(ref) in GLOB.poi_list)
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if (poi != null)
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switch(action)
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if ("orbit")
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var/ref = params["ref"]
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var/atom/movable/poi = (locate(ref) in GLOB.mob_list) || (locate(ref) in GLOB.poi_list)
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if (poi == null)
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. = TRUE
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return
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owner.ManualFollow(poi)
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owner.reset_perspective(null)
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if (auto_observe)
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owner.do_observe(poi)
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. = TRUE
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if ("refresh")
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update_static_data(owner, ui)
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. = TRUE
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if ("toggle_observe")
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auto_observe = !auto_observe
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if (auto_observe && owner.orbit_target)
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owner.do_observe(owner.orbit_target)
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else
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owner.reset_perspective(null)
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/datum/orbit_menu/ui_data(mob/user)
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var/list/data = list()
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data["auto_observe"] = auto_observe
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return data
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/datum/orbit_menu/ui_static_data(mob/user)
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var/list/data = list()
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var/list/alive = list()
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var/list/antagonists = list()
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var/list/dead = list()
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@@ -34,7 +56,7 @@
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var/list/misc = list()
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var/list/npcs = list()
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var/list/pois = getpois(skip_mindless = 1)
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var/list/pois = getpois(skip_mindless = TRUE, specify_dead_role = FALSE)
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for (var/name in pois)
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var/list/serialized = list()
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serialized["name"] = name
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@@ -80,7 +102,7 @@
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data["npcs"] = npcs
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return data
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/datum/orbit_menu/ui_assets()
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. = ..() || list()
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. += get_asset_datum(/datum/asset/simple/orbit)
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@@ -11,6 +11,10 @@
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bubble_icon = "alien"
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type_of_meat = /obj/item/reagent_containers/food/snacks/meat/slab/xeno
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/// Whether they can ventcrawl; this is set individually for 'humanoid' and 'royal' types
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/// 'royal' types (Praetorian, Queen) cannot ventcrawl
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var/can_ventcrawl
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/// How much brute damage without armor piercing they do against mobs in melee
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var/meleeSlashHumanPower = 20
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/// How much power they have for DefaultCombatKnockdown when attacking humans
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@@ -38,7 +42,8 @@
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create_internal_organs()
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AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS)
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if(can_ventcrawl)
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AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS)
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. = ..()
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@@ -20,6 +20,8 @@
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bodyparts = list(/obj/item/bodypart/chest/alien, /obj/item/bodypart/head/alien, /obj/item/bodypart/l_arm/alien,
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/obj/item/bodypart/r_arm/alien, /obj/item/bodypart/r_leg/alien, /obj/item/bodypart/l_leg/alien)
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can_ventcrawl = TRUE
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//This is fine right now, if we're adding organ specific damage this needs to be updated
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/mob/living/carbon/alien/humanoid/Initialize()
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@@ -9,6 +9,7 @@
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layer = LARGE_MOB_LAYER //above most mobs, but below speechbubbles
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pressure_resistance = 200 //Because big, stompy xenos should not be blown around like paper.
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butcher_results = list(/obj/item/reagent_containers/food/snacks/meat/slab/xeno = 20, /obj/item/stack/sheet/animalhide/xeno = 3)
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can_ventcrawl = FALSE
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meleeKnockdownPower = 125
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meleeSlashHumanPower = 30
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@@ -434,6 +434,9 @@
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legcuffed.forceMove(drop_location())
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legcuffed = null
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I.dropped(src)
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if(istype(I, /obj/item/restraints/legcuffs))
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var/obj/item/restraints/legcuffs/lgcf = I
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lgcf.on_removed()
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update_inv_legcuffed()
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return
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else
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@@ -281,11 +281,13 @@
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dropItemToGround(pocket_item)
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if(!usr.can_hold_items() || !usr.put_in_hands(pocket_item))
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pocket_item.forceMove(drop_location())
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log_combat(usr, src, "pickpocketed of item: [pocket_item]")
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else
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if(place_item)
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if(place_item.mob_can_equip(src, usr, pocket_id, FALSE, TRUE))
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usr.temporarilyRemoveItemFromInventory(place_item, TRUE)
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equip_to_slot(place_item, pocket_id, TRUE)
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log_combat(usr, src, "placed item [place_item] onto")
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//do nothing otherwise
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// Update strip window
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@@ -293,8 +295,9 @@
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show_inv(usr)
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else
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// Display a warning if the user mocks up
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if (!strip_silence)
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if(!strip_silence)
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to_chat(src, "<span class='warning'>You feel your [pocket_side] pocket being fumbled with!</span>")
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log_combat(usr, src, "failed to [pocket_item ? "pickpocket item [pocket_item] from" : "place item [place_item] onto "]")
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if(usr.canUseTopic(src, BE_CLOSE, NO_DEXTERY, null, FALSE))
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// separate from first canusetopic
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@@ -938,43 +941,43 @@
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admin_ticket_log(src, msg)
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/mob/living/carbon/human/MouseDrop_T(mob/living/target, mob/living/user)
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if(pulling == target && grab_state >= GRAB_AGGRESSIVE && stat == CONSCIOUS)
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var/GS_needed = istype(target, /mob/living/silicon/pai)? GRAB_PASSIVE : GRAB_AGGRESSIVE
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if(pulling == target && grab_state >= GS_needed && stat == CONSCIOUS)
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//If they dragged themselves and we're currently aggressively grabbing them try to piggyback
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if(user == target && can_piggyback(target))
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piggyback(target)
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return
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//If you dragged them to you and you're aggressively grabbing try to fireman carry them
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else if(user != target)
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else if(user == src)
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if(user.a_intent == INTENT_GRAB)
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fireman_carry(target)
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return
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. = ..()
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//src is the user that will be carrying, target is the mob to be carried
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/mob/living/carbon/human/proc/can_piggyback(mob/living/carbon/target)
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return (istype(target) && target.stat == CONSCIOUS)
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/mob/living/carbon/human/proc/can_piggyback(mob/living/target)
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return (iscarbon(target) || ispAI(target)) && target.stat == CONSCIOUS
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/mob/living/carbon/human/proc/can_be_firemanned(mob/living/carbon/target)
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return (ishuman(target) && !CHECK_MOBILITY(target, MOBILITY_STAND))
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return (ishuman(target) && !CHECK_MOBILITY(target, MOBILITY_STAND)) || ispAI(target)
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/mob/living/carbon/human/proc/fireman_carry(mob/living/carbon/target)
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var/carrydelay = 50 //if you have latex you are faster at grabbing
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var/skills_space = "" //cobby told me to do this
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if(HAS_TRAIT(src, TRAIT_QUICKER_CARRY))
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carrydelay = 30
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skills_space = "expertly"
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skills_space = "expertly "
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else if(HAS_TRAIT(src, TRAIT_QUICK_CARRY))
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carrydelay = 40
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skills_space = "quickly"
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skills_space = "quickly "
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if(can_be_firemanned(target) && !incapacitated(FALSE, TRUE))
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visible_message("<span class='notice'>[src] starts [skills_space] lifting [target] onto their back..</span>",
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visible_message("<span class='notice'>[src] starts [skills_space]lifting [target] onto their back..</span>",
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//Joe Medic starts quickly/expertly lifting Grey Tider onto their back..
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"<span class='notice'>[carrydelay < 35 ? "Using your gloves' nanochips, you" : "You"] [skills_space] start to lift [target] onto your back[carrydelay == 40 ? ", while assisted by the nanochips in your gloves.." : "..."]</span>")
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"<span class='notice'>[carrydelay < 35 ? "Using your gloves' nanochips, you" : "You"] [skills_space]start to lift [target] onto your back[carrydelay == 40 ? ", while assisted by the nanochips in your gloves.." : "..."]</span>")
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//(Using your gloves' nanochips, you/You) ( /quickly/expertly) start to lift Grey Tider onto your back(, while assisted by the nanochips in your gloves../...)
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if(do_after(src, carrydelay, TRUE, target))
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//Second check to make sure they're still valid to be carried
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if(can_be_firemanned(target) && !incapacitated(FALSE, TRUE))
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target.set_resting(FALSE, TRUE)
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buckle_mob(target, TRUE, TRUE, 90, 1, 0, TRUE)
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return
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visible_message("<span class='warning'>[src] fails to fireman carry [target]!")
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@@ -992,13 +995,13 @@
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if(target.incapacitated(FALSE, TRUE) || incapacitated(FALSE, TRUE))
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target.visible_message("<span class='warning'>[target] can't hang onto [src]!</span>")
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return
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buckle_mob(target, TRUE, TRUE, FALSE, 1, 2, FALSE)
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buckle_mob(target, TRUE, TRUE, 0, 1, 2, FALSE)
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else
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visible_message("<span class='warning'>[target] fails to climb onto [src]!</span>")
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else
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to_chat(target, "<span class='warning'>You can't piggyback ride [src] right now!</span>")
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/mob/living/carbon/human/buckle_mob(mob/living/target, force = FALSE, check_loc = TRUE, lying_buckle = FALSE, hands_needed = 0, target_hands_needed = 0, fireman = FALSE)
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/mob/living/carbon/human/buckle_mob(mob/living/target, force = FALSE, check_loc = TRUE, lying_buckle = 0, hands_needed = 0, target_hands_needed = 0, fireman = FALSE)
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if(!force)//humans are only meant to be ridden through piggybacking and special cases
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return
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if(!is_type_in_typecache(target, can_ride_typecache))
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@@ -1010,6 +1013,9 @@
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riding_datum.ride_check_rider_restrained = TRUE
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if(buckled_mobs && ((target in buckled_mobs) || (buckled_mobs.len >= max_buckled_mobs)) || buckled)
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return
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if(istype(target, /mob/living/silicon/pai))
|
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hands_needed = 1
|
||||
target_hands_needed = 0
|
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var/equipped_hands_self
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var/equipped_hands_target
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if(hands_needed)
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@@ -71,7 +71,7 @@
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var/list/datum/bioware = list()
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var/creamed = FALSE //to use with creampie overlays
|
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var/static/list/can_ride_typecache = typecacheof(list(/mob/living/carbon/human, /mob/living/simple_animal/slime, /mob/living/simple_animal/parrot))
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var/static/list/can_ride_typecache = typecacheof(list(/mob/living/carbon/human, /mob/living/simple_animal/slime, /mob/living/simple_animal/parrot, /mob/living/silicon/pai))
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var/lastpuke = 0
|
||||
var/account_id
|
||||
var/last_fire_update
|
||||
|
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@@ -30,10 +30,7 @@ GLOBAL_LIST_INIT(dwarf_last, world.file2list("strings/names/dwarf_last.txt")) //
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/datum/species/dwarf/on_species_gain(mob/living/carbon/C, datum/species/old_species)
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. = ..()
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||||
var/dwarf_hair = pick("Beard (Dwarf)", "Beard (Very Long)", "Beard (Long)") //beard roullette
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||||
var/mob/living/carbon/human/H = C
|
||||
H.facial_hair_style = dwarf_hair
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||||
H.update_hair()
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||||
H.AddElement(/datum/element/dwarfism, COMSIG_SPECIES_LOSS, src)
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||||
RegisterSignal(C, COMSIG_MOB_SAY, .proc/handle_speech) //We register handle_speech is being used.
|
||||
|
||||
|
||||
@@ -10,6 +10,8 @@
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||||
/mob/living/carbon/can_speak_vocal(message)
|
||||
if(silent)
|
||||
return 0
|
||||
if(get_message_language(message) == /datum/language/signlanguage && (handcuffed || (!src.get_bodypart(BODY_ZONE_L_ARM) && !src.get_bodypart(BODY_ZONE_R_ARM)) || get_num_held_items() == held_items.len))
|
||||
return 0
|
||||
return ..()
|
||||
|
||||
/mob/living/carbon/could_speak_language(datum/language/language)
|
||||
|
||||
@@ -866,7 +866,7 @@
|
||||
if(istype(G))
|
||||
strip_mod = G.strip_mod
|
||||
strip_silence = G.strip_silence
|
||||
if (!strip_silence)
|
||||
if(!strip_silence)
|
||||
who.visible_message("<span class='danger'>[src] tries to remove [who]'s [what.name].</span>", \
|
||||
"<span class='userdanger'>[src] tries to remove your [what.name].</span>", target = src,
|
||||
target_message = "<span class='danger'>You try to remove [who]'s [what.name].</span>")
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
/**
|
||||
* Determines if we can actively parry.
|
||||
*/
|
||||
/obj/item/proc/can_active_parry()
|
||||
/obj/item/proc/can_active_parry(mob/user)
|
||||
return block_parry_data && (item_flags & ITEM_CAN_PARRY)
|
||||
|
||||
/**
|
||||
@@ -29,7 +29,7 @@
|
||||
var/datum/block_parry_data/data
|
||||
var/datum/tool
|
||||
var/method
|
||||
if(using_item?.can_active_parry())
|
||||
if(using_item?.can_active_parry(src))
|
||||
data = using_item.block_parry_data
|
||||
method = ITEM_PARRY
|
||||
tool = using_item
|
||||
@@ -50,9 +50,20 @@
|
||||
using_item = backup
|
||||
method = ITEM_PARRY
|
||||
var/list/other_items = list()
|
||||
if(SEND_SIGNAL(src, COMSIG_LIVING_ACTIVE_PARRY_START, method, tool, other_items) & COMPONENT_PREVENT_PARRY_START)
|
||||
var/list/override = list()
|
||||
if(SEND_SIGNAL(src, COMSIG_LIVING_ACTIVE_PARRY_START, method, tool, other_items, override) & COMPONENT_PREVENT_PARRY_START)
|
||||
to_chat(src, "<span class='warning'>Something is preventing you from parrying!</span>")
|
||||
return
|
||||
if(length(override))
|
||||
var/datum/thing = override[1]
|
||||
var/_method = override[thing]
|
||||
if(_method == ITEM_PARRY)
|
||||
using_item = thing
|
||||
method = ITEM_PARRY
|
||||
data = using_item.block_parry_data
|
||||
else if(_method == UNARMED_PARRY)
|
||||
method = UNARMED_PARRY
|
||||
data = thing
|
||||
if(!using_item && !method && length(other_items))
|
||||
using_item = other_items[1]
|
||||
method = ITEM_PARRY
|
||||
@@ -94,7 +105,7 @@
|
||||
*/
|
||||
/mob/living/proc/find_backup_parry_item()
|
||||
for(var/obj/item/I in held_items - get_active_held_item())
|
||||
if(I.can_active_parry())
|
||||
if(I.can_active_parry(src))
|
||||
return I
|
||||
|
||||
/**
|
||||
@@ -231,7 +242,7 @@
|
||||
var/efficiency = data.get_parry_efficiency(attack_type, get_parry_time())
|
||||
switch(parrying)
|
||||
if(ITEM_PARRY)
|
||||
if(!active_parry_item.can_active_parry())
|
||||
if(!active_parry_item.can_active_parry(src))
|
||||
return BLOCK_NONE
|
||||
. = active_parry_item.on_active_parry(src, object, damage, attack_text, attack_type, armour_penetration, attacker, def_zone, return_list, efficiency, get_parry_time())
|
||||
if(UNARMED_PARRY)
|
||||
@@ -243,6 +254,18 @@
|
||||
if(efficiency <= 0) // Do not allow automatically handled/standardized parries that increase damage for now.
|
||||
return
|
||||
. |= BLOCK_SHOULD_PARTIAL_MITIGATE
|
||||
if(efficiency >= data.parry_efficiency_perfect)
|
||||
. |= data.perfect_parry_block_return_flags
|
||||
if(data.perfect_parry_block_return_list)
|
||||
return_list |= data.perfect_parry_block_return_list
|
||||
else if(efficiency >= data.parry_efficiency_considered_successful)
|
||||
. |= data.imperfect_parry_block_return_flags
|
||||
if(data.imperfect_parry_block_return_list)
|
||||
return_list |= data.imperfect_parry_block_return_list
|
||||
else
|
||||
. |= data.failed_parry_block_return_flags
|
||||
if(data.failed_parry_block_return_list)
|
||||
return_list |= data.failed_parry_block_return_list
|
||||
if(isnull(return_list[BLOCK_RETURN_MITIGATION_PERCENT])) // if one of the on_active_parry procs overrode. We don't have to worry about interference since parries are the first thing checked in the [do_run_block()] sequence.
|
||||
return_list[BLOCK_RETURN_MITIGATION_PERCENT] = clamp(efficiency, 0, 100) // do not allow > 100% or < 0% for now.
|
||||
if((return_list[BLOCK_RETURN_MITIGATION_PERCENT] >= 100) || (damage <= 0))
|
||||
|
||||
@@ -157,6 +157,16 @@ GLOBAL_LIST_EMPTY(block_parry_data)
|
||||
/// Parry cooldown post-parry if failed. This is ADDED to parry_cooldown!!!
|
||||
var/parry_failed_cooldown_duration = 0 SECONDS
|
||||
|
||||
// Advanced
|
||||
/// Flags added to return value
|
||||
var/perfect_parry_block_return_flags = NONE
|
||||
var/imperfect_parry_block_return_flags = NONE
|
||||
var/failed_parry_block_return_flags = NONE
|
||||
/// List appended to block return
|
||||
var/perfect_parry_block_return_list
|
||||
var/imperfect_parry_block_return_list
|
||||
var/failed_parry_block_return_list
|
||||
|
||||
/**
|
||||
* Quirky proc to get average of flags in list that are in attack_type because why is attack_type a flag.
|
||||
*/
|
||||
|
||||
@@ -329,7 +329,7 @@ GLOBAL_LIST_INIT(department_radio_keys, list(
|
||||
return 1
|
||||
|
||||
/mob/living/proc/can_speak_vocal(message) //Check AFTER handling of xeno and ling channels
|
||||
if(HAS_TRAIT(src, TRAIT_MUTE))
|
||||
if(HAS_TRAIT(src, TRAIT_MUTE) && get_message_language(message) != /datum/language/signlanguage)
|
||||
return 0
|
||||
|
||||
if(is_muzzled())
|
||||
|
||||
@@ -143,6 +143,10 @@
|
||||
custom_holoform.Grant(src)
|
||||
emitter_next_use = world.time + 10 SECONDS
|
||||
|
||||
/mob/living/silicon/pai/deployed/Initialize()
|
||||
. = ..()
|
||||
fold_out(TRUE)
|
||||
|
||||
/mob/living/silicon/pai/ComponentInitialize()
|
||||
. = ..()
|
||||
if(possible_chassis[chassis])
|
||||
|
||||
Reference in New Issue
Block a user