diff --git a/code/game/objects/structures/crates_lockers/closets.dm b/code/game/objects/structures/crates_lockers/closets.dm index d66d64cde5..a6a6c5f699 100644 --- a/code/game/objects/structures/crates_lockers/closets.dm +++ b/code/game/objects/structures/crates_lockers/closets.dm @@ -167,6 +167,10 @@ L.stop_pulling() else if(istype(AM, /obj/structure/closet)) return + + else if(istype(AM, /obj/effect)) + return + else if(isobj(AM)) if (istype(AM, /obj/item)) var/obj/item/I = AM