diff --git a/code/__DEFINES/citadel_defines.dm b/code/__DEFINES/citadel_defines.dm index 01355173d2..85ffe0b5ce 100644 --- a/code/__DEFINES/citadel_defines.dm +++ b/code/__DEFINES/citadel_defines.dm @@ -2,18 +2,6 @@ //Be sure to update the min/max of these if you do change them. //Measurements are in imperial units. Inches, feet, yards, miles. Tsp, tbsp, cups, quarts, gallons, etc -//HUD stuff -#define ui_arousal "EAST-1:28,CENTER-4:8"//Below the health doll -#define ui_stamina "EAST-1:28,CENTER:17" // replacing internals button -#define ui_overridden_resist "EAST-3:24,SOUTH+1:7" -#define ui_combat_toggle "EAST-4:22,SOUTH:5" - -//1:1 HUD layout stuff -#define ui_boxcraft "EAST-4:22,SOUTH+1:6" -#define ui_boxarea "EAST-4:6,SOUTH+1:6" -#define ui_boxlang "EAST-5:22,SOUTH+1:6" -#define ui_boxvore "EAST-5:22,SOUTH+1:6" - //Filters #define CIT_FILTER_STAMINACRIT filter(type="drop_shadow", x=0, y=0, size=-3, color="#04080F") diff --git a/code/_onclick/hud/_defines.dm b/code/_onclick/hud/_defines.dm index 12f7986357..28fd7397b0 100644 --- a/code/_onclick/hud/_defines.dm +++ b/code/_onclick/hud/_defines.dm @@ -163,3 +163,14 @@ #define ui_ghost_reenter_corpse "SOUTH:6,CENTER:24" #define ui_ghost_teleport "SOUTH:6,CENTER+1:24" #define ui_ghost_pai "SOUTH: 6, CENTER+2:24" + + +//UI position overrides for 1:1 screen layout. (default is 7:5) +#define ui_stamina "EAST-1:28,CENTER:17" // replacing internals button +#define ui_overridden_resist "EAST-3:24,SOUTH+1:7" +#define ui_combat_toggle "EAST-4:22,SOUTH:5" + +#define ui_boxcraft "EAST-4:22,SOUTH+1:6" +#define ui_boxarea "EAST-4:6,SOUTH+1:6" +#define ui_boxlang "EAST-5:22,SOUTH+1:6" +#define ui_boxvore "EAST-5:22,SOUTH+1:6" diff --git a/code/datums/components/crafting/craft.dm b/code/datums/components/crafting/craft.dm index cd3f05b326..9b19cd0106 100644 --- a/code/datums/components/crafting/craft.dm +++ b/code/datums/components/crafting/craft.dm @@ -8,6 +8,8 @@ var/obj/screen/craft/C = new() C.icon = H.ui_style H.static_inventory += C + if(!CL.prefs.widescreenpref) + C.screen_loc = ui_boxcraft CL.screen += C RegisterSignal(C, COMSIG_CLICK, .proc/component_ui_interact)