[MIRROR] Disease antagonist (#5815)
* Disease antagonist * Update mobs.dm * can I go to sleep yet
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Poojawa
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766b85908e
commit
a2e6253f00
+18
-15
@@ -19,8 +19,9 @@
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#define DIAG_AIRLOCK_HUD "15"//Airlock shock overlay
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#define DIAG_PATH_HUD "16"//Bot path indicators
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#define GLAND_HUD "17"//Gland indicators for abductors
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#define SENTIENT_DISEASE_HUD "18"
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//for antag huds. these are used at the /mob level
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#define ANTAG_HUD "18"
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#define ANTAG_HUD "19"
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//by default everything in the hud_list of an atom is an image
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//a value in hud_list with one of these will change that behavior
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@@ -35,21 +36,23 @@
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#define DATA_HUD_DIAGNOSTIC_BASIC 5
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#define DATA_HUD_DIAGNOSTIC_ADVANCED 6
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#define DATA_HUD_ABDUCTOR 7
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#define DATA_HUD_SENTIENT_DISEASE 8
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//antag HUD defines
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#define ANTAG_HUD_CULT 8
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#define ANTAG_HUD_REV 9
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#define ANTAG_HUD_OPS 10
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#define ANTAG_HUD_WIZ 11
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#define ANTAG_HUD_SHADOW 12
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#define ANTAG_HUD_TRAITOR 13
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#define ANTAG_HUD_NINJA 14
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#define ANTAG_HUD_CHANGELING 15
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#define ANTAG_HUD_ABDUCTOR 16
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#define ANTAG_HUD_DEVIL 17
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#define ANTAG_HUD_SINTOUCHED 18
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#define ANTAG_HUD_SOULLESS 19
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#define ANTAG_HUD_CLOCKWORK 20
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#define ANTAG_HUD_BROTHER 21
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#define ANTAG_HUD_CULT 9
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#define ANTAG_HUD_REV 10
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#define ANTAG_HUD_OPS 11
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#define ANTAG_HUD_WIZ 12
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#define ANTAG_HUD_SHADOW 13
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#define ANTAG_HUD_TRAITOR 14
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#define ANTAG_HUD_NINJA 15
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#define ANTAG_HUD_CHANGELING 16
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#define ANTAG_HUD_ABDUCTOR 17
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#define ANTAG_HUD_DEVIL 18
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#define ANTAG_HUD_SINTOUCHED 19
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#define ANTAG_HUD_SOULLESS 20
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#define ANTAG_HUD_CLOCKWORK 21
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#define ANTAG_HUD_BROTHER 22
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// Notification action types
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#define NOTIFY_JUMP "jump"
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+17
-14
@@ -1,3 +1,7 @@
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#define DISEASE_LIMIT 1
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#define VIRUS_SYMPTOM_LIMIT 6
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//Visibility Flags
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#define HIDDEN_SCANNER 1
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#define HIDDEN_PANDEMIC 2
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@@ -8,19 +12,18 @@
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#define CAN_RESIST 4
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//Spread Flags
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#define VIRUS_SPREAD_SPECIAL 1
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#define VIRUS_SPREAD_NON_CONTAGIOUS 2
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#define VIRUS_SPREAD_BLOOD 4
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#define VIRUS_SPREAD_CONTACT_FLUIDS 8
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#define VIRUS_SPREAD_CONTACT_SKIN 16
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#define VIRUS_SPREAD_AIRBORNE 32
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#define DISEASE_SPREAD_SPECIAL 1
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#define DISEASE_SPREAD_NON_CONTAGIOUS 2
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#define DISEASE_SPREAD_BLOOD 4
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#define DISEASE_SPREAD_CONTACT_FLUIDS 8
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#define DISEASE_SPREAD_CONTACT_SKIN 16
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#define DISEASE_SPREAD_AIRBORNE 32
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//Severity Defines
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#define VIRUS_SEVERITY_POSITIVE "Positive" //Diseases that buff, heal, or at least do nothing at all
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#define VIRUS_SEVERITY_NONTHREAT "Harmless" //Diseases that may have annoying effects, but nothing disruptive (sneezing)
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#define VIRUS_SEVERITY_MINOR "Minor" //Diseases that can annoy in concrete ways (dizziness)
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#define VIRUS_SEVERITY_MEDIUM "Medium" //Diseases that can do minor harm, or severe annoyance (vomit)
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#define VIRUS_SEVERITY_HARMFUL "Harmful" //Diseases that can do significant harm, or severe disruption (brainrot)
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#define VIRUS_SEVERITY_DANGEROUS "Dangerous" //Diseases that can kill or maim if left untreated (flesh eating, blindness)
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#define VIRUS_SEVERITY_BIOHAZARD "BIOHAZARD" //Diseases that can quickly kill an unprepared victim (fungal tb, gbs)
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#define DISEASE_SEVERITY_POSITIVE "Positive" //Diseases that buff, heal, or at least do nothing at all
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#define DISEASE_SEVERITY_NONTHREAT "Harmless" //Diseases that may have annoying effects, but nothing disruptive (sneezing)
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#define DISEASE_SEVERITY_MINOR "Minor" //Diseases that can annoy in concrete ways (dizziness)
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#define DISEASE_SEVERITY_MEDIUM "Medium" //Diseases that can do minor harm, or severe annoyance (vomit)
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#define DISEASE_SEVERITY_HARMFUL "Harmful" //Diseases that can do significant harm, or severe disruption (brainrot)
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#define DISEASE_SEVERITY_DANGEROUS "Dangerous" //Diseases that can kill or maim if left untreated (flesh eating, blindness)
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#define DISEASE_SEVERITY_BIOHAZARD "BIOHAZARD" //Diseases that can quickly kill an unprepared victim (fungal tb, gbs)
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