Porting "Adjacent Atmos subsystem revival"
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@@ -313,7 +313,7 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_crystal)
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playsound(T, 'sound/effects/supermatter.ogg', 50, 1)
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T.visible_message("<span class='danger'>[T] smacks into [src] and rapidly flashes to ash.</span>",\
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"<span class='italics'>You hear a loud crack as you are washed with a wave of heat.</span>")
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T.CalculateAdjacentTurfs()
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CALCULATE_ADJACENT_TURFS(T)
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/obj/machinery/power/supermatter_crystal/process_atmos()
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var/turf/T = loc
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