You can't (un)equip garments on/from obscured inventory slots anymore.
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@@ -1,5 +1,32 @@
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/mob/living/carbon/human/can_equip(obj/item/I, slot, disable_warning = FALSE, bypass_equip_delay_self = FALSE)
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return dna.species.can_equip(I, slot, disable_warning, src, bypass_equip_delay_self)
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/mob/living/carbon/human/can_equip(obj/item/I, slot, disable_warning = FALSE, bypass_equip_delay_self = FALSE, clothing_check = FALSE, list/return_warning)
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return dna.species.can_equip(I, slot, disable_warning, src, bypass_equip_delay_self, clothing_check, return_warning)
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/mob/living/carbon/human/get_equipped_items(include_pockets = FALSE)
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var/list/items = ..()
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if(belt)
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items += belt
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if(ears)
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items += ears
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if(glasses)
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items += glasses
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if(gloves)
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items += gloves
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if(shoes)
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items += shoes
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if(wear_id)
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items += wear_id
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if(wear_suit)
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items += wear_suit
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if(w_uniform)
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items += w_uniform
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if(include_pockets)
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if(l_store)
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items += l_store
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if(r_store)
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items += r_store
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if(s_store)
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items += s_store
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return items
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// Return the item currently in the slot ID
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/mob/living/carbon/human/get_item_by_slot(slot_id)
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