multiplicative blood - makes the majority of blood visuals use multiplicative blending

This commit is contained in:
deathride58
2022-05-25 03:25:20 -04:00
parent e577995c69
commit a37c3a8721
10 changed files with 12 additions and 9 deletions
+1 -1
View File
@@ -32,7 +32,7 @@
if(damaged_clothes)
. += mutable_appearance('icons/effects/item_damage.dmi', "damagedgloves")
if(blood_DNA)
. += mutable_appearance('icons/effects/blood.dmi', "bloodyhands", color = blood_DNA_to_color())
. += mutable_appearance('icons/effects/blood.dmi', "bloodyhands", color = blood_DNA_to_color(), blend_mode = BLEND_MULTIPLY)
/obj/item/clothing/gloves/update_clothes_damaged_state()
..()