Marginal Sprite Improvements Part 2: Cigarette Lighter Boogaloo (#38161)
* the rainbow of mediocrity rides again * whoops that wasn't supposed to be there * updated vending machine, burger, and donut sprites they've all been improved marginally * edits roborger a bit more "bun" is flatter, has an antenna that blinks in agony * does sprite things to lighters and cigar cases * darkened cigar case interiors * tweaks lighter flames
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@@ -293,22 +293,24 @@
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/obj/item/storage/fancy/cigarettes/cigars/update_icon()
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cut_overlays()
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if(fancy_open)
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add_overlay("[icon_state]_open")
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icon_state = "[initial(icon_state)]_open"
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var/mutable_appearance/cigar_overlay = mutable_appearance(icon, icon_type)
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for(var/c = contents.len, c >= 1, c--)
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cigar_overlay.pixel_x = 4 * (c - 1)
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cigar_overlay.pixel_x = 3 * (c - 1)
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add_overlay(cigar_overlay)
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else
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icon_state = "cigarcase"
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icon_state = "[initial(icon_state)]"
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/obj/item/storage/fancy/cigarettes/cigars/cohiba
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name = "\improper cohiba robusto cigar case"
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desc = "A case of imported Cohiba cigars, renowned for their strong flavor."
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icon_state = "cohibacase"
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spawn_type = /obj/item/clothing/mask/cigarette/cigar/cohiba
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/obj/item/storage/fancy/cigarettes/cigars/havana
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name = "\improper premium havanian cigar case"
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desc = "A case of classy Havanian cigars."
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icon_state = "cohibacase"
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spawn_type = /obj/item/clothing/mask/cigarette/cigar/havana
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/*
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