Tweaks, and such
Tweaks many cargo packs, and fixes a few issues Sneak peak into the kilm as well
This commit is contained in:
@@ -51,4 +51,11 @@
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name = "Strange Object"
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description = "Nanotrasen has taken an interest in strange objects. Find one in maint, and ship it off to CentCom right away."
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reward = 1000
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wanted_types = list(/obj/item/relic)
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wanted_types = list(/obj/item/relic)
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/datum/bounty/item/silly/toy_swords
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name = "Toy Swords"
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description = "Nanotrasen has partaken in a reenactment of a famous movie, but we only have lethal energy based swords. Send us some toys so we stop killing are actors."
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reward = 1200
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required_count = 3
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wanted_types = list(/obj/item/toy/sword, /obj/item/toy/sword/cx)
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@@ -9,6 +9,12 @@
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/datum/supply_pack/costumes_toys
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group = "Costumes & Toys"
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/datum/supply_pack/costumes_toys/randomised/fill(obj/structure/closet/crate/C)
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var/list/L = contains.Copy()
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for(var/i in 1 to num_contained)
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var/item = pick_n_take(L)
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new item(C)
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/datum/supply_pack/costumes_toys/randomised
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name = "Collectable Hats Crate"
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desc = "Flaunt your status with three unique, highly-collectable hats!"
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@@ -289,12 +295,6 @@
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crate_name = "wizard costume crate"
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crate_type = /obj/structure/closet/crate/wooden
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/datum/supply_pack/costumes_toys/randomised/fill(obj/structure/closet/crate/C)
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var/list/L = contains.Copy()
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for(var/i in 1 to num_contained)
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var/item = pick_n_take(L)
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new item(C)
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/datum/supply_pack/costumes_toys/wardrobes/autodrobe
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name = "Autodrobe Supply Crate"
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desc = "Autodrobe missing your favorite dress? Solve that issue today with this autodrobe refill."
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@@ -46,18 +46,6 @@
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crate_name = "blood freezer"
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crate_type = /obj/structure/closet/crate/freezer
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/datum/supply_pack/medical/bloodpackssynth
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name = "Synthetics Blood Pack Crate"
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desc = "Contains five synthetics blood packs for reintroducing blood to patients."
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cost = 3000
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contains = list(/obj/item/reagent_containers/blood/synthetics,
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/obj/item/reagent_containers/blood/synthetics,
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/obj/item/reagent_containers/blood/synthetics,
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/obj/item/reagent_containers/blood/synthetics,
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/obj/item/reagent_containers/blood/synthetics)
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crate_name = "blood freezer"
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crate_type = /obj/structure/closet/crate/freezer
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/datum/supply_pack/medical/defibs
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name = "Defibrillator Crate"
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desc = "Contains two defibrillators for bringing the recently deceased back to life."
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@@ -83,17 +71,6 @@
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contains = list(/obj/machinery/iv_drip)
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crate_name = "iv drip crate"
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/datum/supply_pack/science/adv_surgery_tools
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name = "Med-Co Advanced surgery tools"
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desc = "A full set of Med-Co advanced surgery tools, this crate also comes with a spay of synth flesh as well as a can of . Requires Surgery access to open."
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cost = 5500
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access = ACCESS_SURGERY
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contains = list(/obj/item/storage/belt/medical/surgery_belt_adv,
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/obj/item/reagent_containers/medspray/synthflesh,
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/obj/item/reagent_containers/medspray/sterilizine)
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crate_name = "medco newest surgery tools"
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crate_type = /obj/structure/closet/crate/medical
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/datum/supply_pack/medical/medicalhardsuit
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name = "Medical Hardsuit"
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desc = "Got people being spaced left and right? Hole in the same room as the dead body of Hos or cap? Fear not, now you can buy one medical hardsuit with a mask and air tank to save your fellow crewmembers."
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@@ -194,6 +171,18 @@
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/obj/item/roller)
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crate_name = "surgical supplies crate"
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/datum/supply_pack/medical/bloodpackssynth
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name = "Synthetics Blood Pack Crate"
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desc = "Contains five synthetics blood packs for reintroducing blood to patients."
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cost = 3000
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contains = list(/obj/item/reagent_containers/blood/synthetics,
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/obj/item/reagent_containers/blood/synthetics,
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/obj/item/reagent_containers/blood/synthetics,
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/obj/item/reagent_containers/blood/synthetics,
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/obj/item/reagent_containers/blood/synthetics)
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crate_name = "blood freezer"
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crate_type = /obj/structure/closet/crate/freezer
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/datum/supply_pack/medical/firstaidtoxins
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name = "Toxin Treatment Kit Crate"
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desc = "Contains three first aid kits focused on healing damage dealt by heavy toxins."
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@@ -29,15 +29,6 @@
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crate_name = "art supply crate"
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crate_type = /obj/structure/closet/crate/wooden
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/datum/supply_pack/misc/captain_pen
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name = "Captain Pen"
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desc = "A spare Captain fountain pen."
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access = ACCESS_CAPTAIN
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cost = 10000
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contains = list(/obj/item/pen/fountain/captain)
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crate_name = "captain pen"
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crate_type = /obj/structure/closet/crate/secure/weapon //It is a combat pen
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/datum/supply_pack/misc/bicycle
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name = "Bicycle"
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desc = "Nanotrasen reminds all employees to never toy with powers outside their control."
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@@ -98,6 +89,15 @@
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/obj/item/storage/briefcase)
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crate_name = "bureaucracy crate"
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/datum/supply_pack/misc/captain_pen
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name = "Captain Pen"
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desc = "A spare Captain fountain pen."
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access = ACCESS_CAPTAIN
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cost = 5000
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contains = list(/obj/item/pen/fountain/captain)
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crate_name = "captain pen"
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crate_type = /obj/structure/closet/crate/secure/weapon //It is a combat pen
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/datum/supply_pack/misc/fountainpens
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name = "Calligraphy Crate"
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desc = "Sign death warrants in style with these seven executive fountain pens."
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@@ -36,7 +36,7 @@
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crate_name = "beekeeping starter crate"
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crate_type = /obj/structure/closet/crate/hydroponics
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/datum/supply_pack/organic/candy/randomised
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/datum/supply_pack/organic/randomised/candy
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name = "Candy Crate"
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desc = "For people that have a insatiable sweet tooth! Has ten candies to be eaten up.."
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cost = 2500
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@@ -69,6 +69,12 @@
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/obj/item/storage/fancy/donut_box)
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crate_name = "candy crate"
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/datum/supply_pack/organic/randomised/candy/fill(obj/structure/closet/crate/C)
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var/list/L = contains.Copy()
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for(var/i in 1 to num_contained)
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var/item = pick_n_take(L)
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new item(C)
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/datum/supply_pack/organic/exoticseeds
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name = "Exotic Seeds Crate"
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desc = "Any entrepreneuring botanist's dream. Contains twelve different seeds, including three replica-pod seeds and two mystery seeds!"
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@@ -24,7 +24,6 @@
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name = "Advanced Alien Alloy Crate Crate"
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desc = "Hello brothers from the stars!!! Our fellow brethren have made contact at long last and gave us gifts man! They really did build the prymi- Connection Error- Bro we’ll send you a sheet of advanced alien alloy."
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cost = 15000
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contraband = TRUE
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DropPodOnly = TRUE
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contains = list(/obj/item/stack/sheet/mineral/abductor)
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crate_name = "alien bro alloy crate"
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@@ -82,6 +81,17 @@
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/obj/item/integrated_electronics/wirer)
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crate_name = "circuitry starter pack crate"
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/datum/supply_pack/science/adv_surgery_tools
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name = "Med-Co Advanced surgery tools"
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desc = "A full set of Med-Co advanced surgery tools, this crate also comes with a spay of synth flesh as well as a can of . Requires Surgery access to open."
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cost = 5500
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access = ACCESS_SURGERY
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contains = list(/obj/item/storage/belt/medical/surgery_belt_adv,
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/obj/item/reagent_containers/medspray/synthflesh,
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/obj/item/reagent_containers/medspray/sterilizine)
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crate_name = "medco newest surgery tools"
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crate_type = /obj/structure/closet/crate/medical
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/datum/supply_pack/science/monkey
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name = "Monkey Cube Crate"
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desc = "Stop monkeying around! Contains seven monkey cubes. Just add water!"
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@@ -33,6 +33,16 @@
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/obj/item/stack/packageWrap)
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crate_name = "cargo supplies crate"
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/datum/supply_pack/service/janitor/janpimp
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name = "Custodial Cruiser"
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desc = "Clown steal your ride? Assistant lock it in the dorms? Order a new one and get back to cleaning in style!"
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cost = 3000
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access = ACCESS_JANITOR
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contains = list(/obj/vehicle/ridden/janicart,
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/obj/item/key/janitor)
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crate_name = "janitor ride crate"
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crate_type = /obj/structure/closet/crate/large
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/datum/supply_pack/service/carpet_exotic
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name = "Exotic Carpet Crate"
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desc = "Exotic carpets straight from Space Russia, for all your decorating needs. Contains 100 tiles each of 10 different flooring patterns."
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@@ -136,16 +146,6 @@
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/obj/item/reagent_containers/spray/drying_agent)
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crate_name = "janitor backpack crate"
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/datum/supply_pack/service/janitor/janpimp
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name = "Custodial Cruiser"
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desc = "Clown steal your ride? Assistant lock it in the dorms? Order a new one and get back to cleaning in style!"
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cost = 3000
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access = ACCESS_JANITOR
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contains = list(/obj/vehicle/ridden/janicart,
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/obj/item/key/janitor)
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crate_name = "janitor ride crate"
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crate_type = /obj/structure/closet/crate/large
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/datum/supply_pack/service/mule
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name = "MULEbot Crate"
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desc = "Pink-haired Quartermaster not doing her job? Replace her with this tireless worker, today!"
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@@ -8,6 +8,14 @@
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resistance_flags = ACID_PROOF
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container_HP = 2
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/obj/item/reagent_containers/glass/slug
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name = "glass slug"
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desc = "Seemingly useless wasted sand and fuel mixed in one... Or maybe it can be refined into something more usefull?"
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icon_state = "glassslug"
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amount_per_transfer_from_this = 0
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possible_transfer_amounts = list(0)
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volume = 0
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resistance_flags = ACID_PROOF
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/obj/item/reagent_containers/glass/attack(mob/M, mob/user, obj/target)
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if(!canconsume(M, user))
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@@ -157,8 +165,37 @@
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/obj/item/reagent_containers/glass/beaker/jar
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name = "honey jar"
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desc = "A jar for honey. It can hold up to 50 units of sweet delight. Unable to withstand reagents of an extreme pH."
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icon = 'icons/obj/chemical.dmi'
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icon_state = "vapour"
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icon_state = "honey"
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/obj/item/reagent_containers/glass/beaker/glass_dish
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name = "glass dish"
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desc = "A tiny glass dish. It can hold up to 3 units. Unable to withstand reagents of an extreme pH."
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materials = list(MAT_GLASS=500)
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icon_state = "glass_disk"
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possible_transfer_amounts = list(0.1,0.5,0.75,1,2,3)
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volume = 3
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/obj/item/reagent_containers/glass/beaker/flask_large
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name = "large flask"
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desc = "A large flask. It can hold up to 80 units. Unable to withstand reagents of an extreme pH."
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materials = list(MAT_GLASS=2500)
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icon_state = "flasklarge"
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volume = 80
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/obj/item/reagent_containers/glass/beaker/flask_small
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name = "small flask"
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desc = "A small flask. It can hold up to 40 units. Unable to withstand reagents of an extreme pH."
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materials = list(MAT_GLASS=1000)
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icon_state = "flasksmall"
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volume = 40
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/obj/item/reagent_containers/glass/beaker/flaskspouty
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name = "flask with spout"
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desc = "A flask with a spout! It can hold up to 120 units. Unable to withstand reagents of an extreme pH."
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materials = list(MAT_GLASS=2500)
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icon_state = "flaskspouty"
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possible_transfer_amounts = list(1,2,3,4,5,10,15,20,25,30,50,100,120)
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volume = 120
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/obj/item/reagent_containers/glass/beaker/large
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name = "large beaker"
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@@ -307,7 +307,7 @@
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desc = "Allows for the blowing, and bottling of Blooddrop bottles."
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id = "blooddrop"
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category = list("Wines")
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reagents_list = list("champagne" = 30, "co2" = 30, "wine" = 10, "grape_juice" = 30)
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reagents_list = list("champagne" = 30, "co2" = 30, "wine" = 10, "grapejuice" = 30)
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build_path = /obj/item/export/bottle/blooddrop
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/datum/design/bottle/export/slim_gold
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@@ -323,7 +323,7 @@
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desc = "Allows for the blowing, and bottling of White Bloodmoon bottles."
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id = "white_bloodmoon"
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category = list("Wines")
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reagents_list = list("synthflesh" = 50, "blood" = 50, "gib" = 10)
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reagents_list = list("synthflesh" = 50, "blood" = 50, "liquidgibs" = 10)
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build_path = /obj/item/export/bottle/white_bloodmoon
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/datum/design/bottle/export/greenroad
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