Moving the snowflake mob var to the component and finalizing.
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@@ -21,7 +21,7 @@
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- When creating a new mob which will be a new IC character (e.g. putting a shade in a construct or randomly selecting
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a ghost to become a xeno during an event), use this mob proc.
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mob.transfer_key(new_mob)
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mob.transfer_ckey(new_mob)
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The Login proc will handle making a new mind for that mobtype (including setting up stuff like mind.name). Simple!
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However if you want that mind to have any special properties like being a traitor etc you will have to do that
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