Moving the snowflake mob var to the component and finalizing.
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@@ -133,7 +133,7 @@
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var/mob/dead/observer/C = pick(candidates)
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message_admins("[ADMIN_LOOKUPFLW(C)] was spawned as Wizard Academy Defender")
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current_wizard.ghostize() // on the off chance braindead defender gets back in
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C.transfer_key(current_wizard, FALSE)
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C.transfer_ckey(current_wizard, FALSE)
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/obj/structure/academy_wizard_spawner/proc/summon_wizard()
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var/turf/T = src.loc
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@@ -274,7 +274,7 @@
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if(LAZYLEN(candidates))
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var/mob/dead/observer/C = pick(candidates)
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message_admins("[ADMIN_LOOKUPFLW(C)] was spawned as Dice Servant")
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C.transfer_key(H, FALSE)
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C.transfer_ckey(H, FALSE)
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var/obj/effect/proc_holder/spell/targeted/summonmob/S = new
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S.target_mob = H
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