diff --git a/code/datums/mood_events/drink_events.dm b/code/datums/mood_events/drink_events.dm
index b2e9861c41..cb4c300f60 100644
--- a/code/datums/mood_events/drink_events.dm
+++ b/code/datums/mood_events/drink_events.dm
@@ -6,19 +6,19 @@
/datum/mood_event/quality_nice
description = "That drink wasn't bad at all.\n"
mood_change = 1
- timeout = 2 MINUTESS
+ timeout = 2 MINUTE
/datum/mood_event/quality_good
description = "That drink was pretty good.\n"
mood_change = 2
- timeout = 2 MINUTESS
+ timeout = 2 MINUTE
/datum/mood_event/quality_verygood
description = "That drink was great!\n"
mood_change = 3
- timeout = 2 MINUTESS
+ timeout = 2 MINUTE
/datum/mood_event/quality_fantastic
description = "That drink was amazing!\n"
mood_change = 4
- timeout = 2 MINUTESS
+ timeout = 2 MINUTE
diff --git a/code/datums/mood_events/generic_negative_events.dm b/code/datums/mood_events/generic_negative_events.dm
index 8c4a6c67aa..20dacdd38f 100644
--- a/code/datums/mood_events/generic_negative_events.dm
+++ b/code/datums/mood_events/generic_negative_events.dm
@@ -19,7 +19,7 @@
/datum/mood_event/burnt_thumb
description = "I shouldn't play with lighters...\n"
mood_change = -1
- timeout = 2 MINUTESS
+ timeout = 2 MINUTE
/datum/mood_event/cold
description = "It's way too cold in here.\n"
@@ -32,17 +32,17 @@
/datum/mood_event/creampie
description = "I've been creamed. Tastes like pie flavor.\n"
mood_change = -2
- timeout = 3 MINUTESS
+ timeout = 3 MINUTE
/datum/mood_event/slipped
description = "I slipped. I should be more careful next time...\n"
mood_change = -2
- timeout = 3 MINUTESS
+ timeout = 3 MINUTE
/datum/mood_event/eye_stab
description = "I used to be an adventurer like you, until I took a screwdriver to the eye.\n"
mood_change = -4
- timeout = 3 MINUTESS
+ timeout = 3 MINUTE
/datum/mood_event/delam //SM delamination
description = "Those God damn engineers can't do anything right...\n"
@@ -52,7 +52,7 @@
/datum/mood_event/depression
description = "I feel sad for no particular reason.\n"
mood_change = -9
- timeout = 2 MINUTESS
+ timeout = 2 MINUTE
/datum/mood_event/shameful_suicide //suicide_acts that return SHAME, like sord
description = "I can't even end it all!\n"
@@ -71,7 +71,7 @@
/datum/mood_event/tased
description = "There's no \"z\" in \"taser\". It's in the zap.\n"
mood_change = -3
- timeout = 2 MINUTESS
+ timeout = 2 MINUTE
/datum/mood_event/embedded
description = "Pull it out!\n"
@@ -80,7 +80,7 @@
/datum/mood_event/table
description = "Someone threw me on a table!\n"
mood_change = -2
- timeout = 2 MINUTESS
+ timeout = 2 MINUTE
/datum/mood_event/table/add_effects()
if(ishuman(owner))
@@ -122,7 +122,7 @@
/datum/mood_event/healsbadman
description = "I feel a lot better, but wow that was disgusting.\n"
mood_change = -4
- timeout = 2 MINUTESS
+ timeout = 2 MINUTE
/datum/mood_event/jittery
description = "I'm nervous and on edge and I can't stand still!!\n"
@@ -131,12 +131,12 @@
/datum/mood_event/vomit
description = "I just threw up. Gross.\n"
mood_change = -2
- timeout = 2 MINUTESS
+ timeout = 2 MINUTE
/datum/mood_event/vomitself
description = "I just threw up all over myself. This is disgusting.\n"
mood_change = -4
- timeout = 3 MINUTESS
+ timeout = 3 MINUTE
/datum/mood_event/painful_medicine
description = "Medicine may be good for me but right now it stings like hell.\n"
diff --git a/code/datums/mood_events/generic_positive_events.dm b/code/datums/mood_events/generic_positive_events.dm
index 7710c730eb..acc8a620ad 100644
--- a/code/datums/mood_events/generic_positive_events.dm
+++ b/code/datums/mood_events/generic_positive_events.dm
@@ -1,7 +1,7 @@
/datum/mood_event/hug
description = "Hugs are nice.\n"
mood_change = 1
- timeout = 2 MINUTESS
+ timeout = 2 MINUTE
/datum/mood_event/arcade
description = "I beat the arcade game!\n"
@@ -50,7 +50,7 @@
/datum/mood_event/jolly
description = "I feel happy for no particular reason.\n"
mood_change = 6
- timeout = 2 MINUTESS
+ timeout = 2 MINUTE
/datum/mood_event/focused
description = "I have a goal, and I will reach it, whatever it takes!\n" //Used for syndies, nukeops etc so they can focus on their goals
@@ -83,9 +83,9 @@
/datum/mood_event/chemical_laughter
description = "Laughter really is the best medicine! Or is it?\n"
mood_change = 4
- timeout = 3 MINUTESS
+ timeout = 3 MINUTE
/datum/mood_event/chemical_superlaughter
description = "*WHEEZE*\n"
mood_change = 12
- timeout = 3 MINUTESS
+ timeout = 3 MINUTE
diff --git a/code/datums/mood_events/needs_events.dm b/code/datums/mood_events/needs_events.dm
index 4d8a397b73..5c36054768 100644
--- a/code/datums/mood_events/needs_events.dm
+++ b/code/datums/mood_events/needs_events.dm
@@ -59,4 +59,4 @@
/datum/mood_event/nice_shower
description = "I have recently had a nice shower.\n"
mood_change = 2
- timeout = 3 MINUTESS
+ timeout = 3 MINUTE
diff --git a/code/datums/traits/good.dm b/code/datums/traits/good.dm
index c023a4f180..be46a8aa21 100644
--- a/code/datums/traits/good.dm
+++ b/code/datums/traits/good.dm
@@ -171,8 +171,8 @@
H.regenerate_icons()
/datum/quirk/bloodpressure
- name = "Synthetic blood"
- desc = "You've got a new form of synthetic blood that increases the total blood volume inside of you as well as the rate of replenishment!"
+ name = "Polycythemia vera"
+ desc = "You've a treated form of Polycythemia vera that increases the total blood volume inside of you as well as the rate of replenishment!"
value = 1 //I honeslty dunno if this is a good trait? I just means you use more of medbays blood and make janitors madder, but you also regen blood a lil faster.
mob_trait = TRAIT_HIGH_BLOOD
gain_text = "You feel full of blood!"
diff --git a/modular_citadel/code/datums/mood_events/generic_negative_events.dm b/modular_citadel/code/datums/mood_events/generic_negative_events.dm
index 83ec1c8d23..2d03a7e990 100644
--- a/modular_citadel/code/datums/mood_events/generic_negative_events.dm
+++ b/modular_citadel/code/datums/mood_events/generic_negative_events.dm
@@ -3,12 +3,12 @@
/datum/mood_event/plushjack
description = "I have butchered a plush recently.\n"
mood_change = -1
- timeout = 2 MINUTESS
+ timeout = 2 MINUTE
/datum/mood_event/plush_nostuffing
description = "A plush I tried to pet had no stuffing...\n"
mood_change = -1
- timeout = 2 MINUTESS
+ timeout = 2 MINUTE
/datum/mood_event/emptypred
description = "I had to let someone out.\n"
diff --git a/modular_citadel/code/datums/mood_events/generic_positive_events.dm b/modular_citadel/code/datums/mood_events/generic_positive_events.dm
index 971efdd7ca..3f9f405955 100644
--- a/modular_citadel/code/datums/mood_events/generic_positive_events.dm
+++ b/modular_citadel/code/datums/mood_events/generic_positive_events.dm
@@ -3,12 +3,12 @@
/datum/mood_event/headpat
description = "Headpats are nice.\n"
mood_change = 2
- timeout = 2 MINUTESS
+ timeout = 2 MINUTE
/datum/mood_event/hugbox
description = "I hugged a box of hugs recently.\n"
mood_change = 1
- timeout = 2 MINUTESS
+ timeout = 2 MINUTE
/datum/mood_event/plushpet
description = "I pet a plush recently.\n"