'mob_run_block' and 'mob_check_block' macros
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@@ -125,7 +125,7 @@
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if(!CHECK_MOBILITY(user, MOBILITY_STAND))
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totitemdamage *= 0.5
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//CIT CHANGES END HERE
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if((user != src) && run_block(I, totitemdamage, "the [I.name]", ATTACK_TYPE_MELEE, I.armour_penetration, user) & BLOCK_SUCCESS)
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if((user != src) && mob_run_block(I, totitemdamage, "the [I.name]", ATTACK_TYPE_MELEE, I.armour_penetration, user, null, null) & BLOCK_SUCCESS)
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return FALSE
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send_item_attack_message(I, user)
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I.do_stagger_action(src, user)
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