Atmospherics Multilayer Pipes (#30972)

* 1

* rpd

* 3

* 4

* 5

* 6

* 7

* 8

* wew

* src. and underlays

* update

* woops

* misspelled params

* reviews

* fixes

* fixes

* better checks and layer crap

* Update RPD.dm

* Update pipe_construction.dm

* 3 layers, fixes

* woops i didn't update defines correctly

* dunc

* Fixes

* Fixes

* fixes

* fixes some more bullshit

* fixes

* fixes

* not needed

* makes attachment sprites prettier or uglier i dunno

* Unary flag

* sprite fix??

* fixes...

* sprite fixes
This commit is contained in:
kevinz000
2017-10-16 22:48:48 -07:00
committed by CitadelStationBot
parent cc96777b6b
commit a41725a955
24 changed files with 453 additions and 150 deletions
+91 -39
View File
@@ -19,11 +19,13 @@ Buildable meters
item_state = "buildpipe"
w_class = WEIGHT_CLASS_NORMAL
level = 2
var/flipped = 0
var/is_bent = 0
var/flipped = FALSE
var/is_bent = FALSE
var/piping_layer = PIPING_LAYER_DEFAULT
var/static/list/pipe_types = list(
PIPE_SIMPLE, \
PIPE_LAYER_MANIFOLD, \
PIPE_MANIFOLD, \
PIPE_4WAYMANIFOLD, \
PIPE_HE, \
@@ -52,40 +54,58 @@ Buildable meters
..()
to_chat(user, "<span class='notice'>Alt-click to rotate it clockwise.</span>")
/obj/item/pipe/New(loc, pipe_type, dir, obj/machinery/atmospherics/make_from)
..()
/obj/item/pipe/Initialize(mapload, _pipe_type, _dir, obj/machinery/atmospherics/make_from)
if(make_from)
src.setDir(make_from.dir)
src.pipename = make_from.name
setDir(make_from.dir)
pipename = make_from.name
add_atom_colour(make_from.color, FIXED_COLOUR_PRIORITY)
if(make_from.type in pipe_types)
src.pipe_type = make_from.type
pipe_type = make_from.type
setPipingLayer(make_from.piping_layer)
else //make pipe_type a value we can work with
for(var/P in pipe_types)
if(istype(make_from, P))
src.pipe_type = P
pipe_type = P
break
var/obj/machinery/atmospherics/components/trinary/triP = make_from
if(istype(triP) && triP.flipped)
src.flipped = 1
src.setDir(turn(src.dir, -45))
flipped = TRUE
setDir(turn(dir, -45))
else
src.pipe_type = pipe_type
src.setDir(dir)
pipe_type = _pipe_type
setDir(_dir)
if(src.dir in GLOB.diagonals)
is_bent = 1
if(_dir in GLOB.diagonals)
is_bent = TRUE
update()
src.pixel_x = rand(-5, 5)
src.pixel_y = rand(-5, 5)
pixel_x = rand(-5, 5)
pixel_y = rand(-5, 5)
return ..()
/obj/item/pipe/dropped()
if(loc)
setPipingLayer(piping_layer)
return ..()
/obj/item/pipe/proc/setPipingLayer(new_layer = PIPING_LAYER_DEFAULT)
var/obj/machinery/atmospherics/fakeA = get_pipe_cache(pipe_type)
var/nolayer = (fakeA.pipe_flags & PIPING_ALL_LAYER)
if(nolayer)
new_layer = PIPING_LAYER_DEFAULT
piping_layer = new_layer
if(pipe_type != PIPE_LAYER_MANIFOLD)
pixel_x = (piping_layer - PIPING_LAYER_DEFAULT) * PIPING_LAYER_P_X
pixel_y = (piping_layer - PIPING_LAYER_DEFAULT) * PIPING_LAYER_P_Y
layer = initial(layer) + ((piping_layer - PIPING_LAYER_DEFAULT) * PIPING_LAYER_LCHANGE)
//update the name and icon of the pipe item depending on the type
GLOBAL_LIST_INIT(pipeID2State, list(
"[PIPE_SIMPLE]" = "simple", \
"[PIPE_MANIFOLD]" = "manifold", \
"[PIPE_LAYER_MANIFOLD]" = "layer_manifold", \
"[PIPE_4WAYMANIFOLD]" = "manifold4w", \
"[PIPE_HE]" = "he", \
"[PIPE_HE_MANIFOLD]" = "he_manifold", \
@@ -114,6 +134,7 @@ GLOBAL_LIST_INIT(pipeID2State, list(
"[PIPE_SIMPLE]" = "pipe", \
"[PIPE_SIMPLE]_b" = "bent pipe", \
"[PIPE_MANIFOLD]" = "manifold", \
"[PIPE_LAYER_MANIFOLD]" = "layer manifold", \
"[PIPE_4WAYMANIFOLD]" = "4-way manifold", \
"[PIPE_HE]" = "h/e pipe", \
"[PIPE_HE]_b" = "bent h/e pipe", \
@@ -151,7 +172,7 @@ GLOBAL_LIST_INIT(pipeID2State, list(
if ( usr.stat || usr.restrained() || !usr.canmove )
return
src.setDir(turn(src.dir, -90))
setDir(turn(dir, -90))
fixdir()
@@ -166,11 +187,11 @@ GLOBAL_LIST_INIT(pipeID2State, list(
return
if (pipe_type in list(PIPE_GAS_FILTER, PIPE_GAS_MIXER))
src.setDir(turn(src.dir, flipped )? 45 : -45)
setDir(turn(dir, flipped )? 45 : -45)
flipped = !flipped
return
src.setDir(turn(src.dir, -180))
setDir(turn(dir, -180))
fixdir()
@@ -199,7 +220,7 @@ GLOBAL_LIST_INIT(pipeID2State, list(
//Helper to clean up dir
/obj/item/pipe/proc/fixdir()
if((pipe_type in list (PIPE_SIMPLE, PIPE_HE, PIPE_MVALVE, PIPE_DVALVE)) && !is_bent)
if((pipe_type in list (PIPE_SIMPLE, PIPE_HE, PIPE_MVALVE, PIPE_DVALVE, PIPE_LAYER_MANIFOLD)) && !is_bent)
if(dir==SOUTH)
setDir(NORTH)
else if(dir==WEST)
@@ -208,40 +229,54 @@ GLOBAL_LIST_INIT(pipeID2State, list(
/obj/item/pipe/attack_self(mob/user)
return rotate()
/obj/item/pipe/proc/get_pipe_cache(type, direction)
var/static/list/obj/machinery/atmospherics/check_cache
if(!islist(check_cache))
check_cache = list()
if(!check_cache[type])
check_cache[type] = list()
if(!check_cache[type]["[direction]"])
check_cache[type]["[direction]"] = new type(null, null, direction)
return check_cache[type]["[direction]"]
/obj/item/pipe/attackby(obj/item/W, mob/user, params)
if (!istype(W, /obj/item/wrench))
return ..()
if (!isturf(src.loc))
return 1
if (!isturf(loc))
return TRUE
add_fingerprint(user)
fixdir()
if(pipe_type in list(PIPE_GAS_MIXER, PIPE_GAS_FILTER))
setDir(unflip(dir))
var/obj/machinery/atmospherics/A = new pipe_type(src.loc)
A.setDir(src.dir)
A.SetInitDirections()
var/obj/machinery/atmospherics/fakeA = get_pipe_cache(pipe_type, dir)
for(var/obj/machinery/atmospherics/M in src.loc)
if(M == A) //we don't want to check to see if it interferes with itself
for(var/obj/machinery/atmospherics/M in loc)
if((M.pipe_flags & PIPING_ONE_PER_TURF) && (fakeA.pipe_flags & PIPING_ONE_PER_TURF)) //Only one dense/requires density object per tile, eg connectors/cryo/heater/coolers.
to_chat(user, "<span class='warning'>Something is hogging the tile!</span>")
return TRUE
if((M.piping_layer != piping_layer) && !((M.pipe_flags & PIPING_ALL_LAYER) || (pipe_type == PIPE_LAYER_MANIFOLD)))
continue
if(M.GetInitDirections() & A.GetInitDirections()) // matches at least one direction on either type of pipe
if(M.GetInitDirections() & fakeA.GetInitDirections()) // matches at least one direction on either type of pipe
to_chat(user, "<span class='warning'>There is already a pipe at that location!</span>")
qdel(A)
return 1
return TRUE
// no conflicts found
var/obj/machinery/atmospherics/A = new pipe_type(loc)
A.setDir(dir)
A.SetInitDirections()
if(pipename)
A.name = pipename
var/obj/machinery/atmospherics/components/trinary/T = A
if(istype(T))
T.flipped = flipped
A.on_construction(pipe_type, color)
A.on_construction(pipe_type, color, piping_layer)
playsound(src.loc, W.usesound, 50, 1)
playsound(src, W.usesound, 50, 1)
user.visible_message( \
"[user] fastens \the [src].", \
"<span class='notice'>You fasten \the [src].</span>", \
@@ -271,16 +306,33 @@ GLOBAL_LIST_INIT(pipeID2State, list(
icon_state = "meter"
item_state = "buildpipe"
w_class = WEIGHT_CLASS_BULKY
var/piping_layer = PIPING_LAYER_DEFAULT
/obj/item/pipe_meter/attackby(obj/item/W, mob/user, params)
/obj/item/pipe_meter/attackby(obj/item/I, mob/user, params)
..()
if (!istype(W, /obj/item/wrench))
if (!istype(I, /obj/item/wrench))
return ..()
if(!locate(/obj/machinery/atmospherics/pipe, src.loc))
var/obj/machinery/atmospherics/pipe/pipe
for(var/obj/machinery/atmospherics/pipe/P in loc)
if(P.piping_layer == piping_layer)
pipe = P
break
if(!pipe)
to_chat(user, "<span class='warning'>You need to fasten it to a pipe!</span>")
return 1
new/obj/machinery/meter( src.loc )
playsound(src.loc, W.usesound, 50, 1)
return TRUE
new /obj/machinery/meter(loc, piping_layer)
playsound(src, I.usesound, 50, 1)
to_chat(user, "<span class='notice'>You fasten the meter to the pipe.</span>")
qdel(src)
/obj/item/pipe_meter/dropped()
. = ..()
if(loc)
setAttachLayer(piping_layer)
/obj/item/pipe_meter/proc/setAttachLayer(new_layer = PIPING_LAYER_DEFAULT)
piping_layer = new_layer
pixel_x = (new_layer - PIPING_LAYER_DEFAULT) * PIPING_LAYER_P_X
pixel_y = (new_layer - PIPING_LAYER_DEFAULT) * PIPING_LAYER_P_Y
+17 -9
View File
@@ -6,18 +6,21 @@
density = TRUE
anchored = TRUE
var/wait = 0
var/piping_layer = PIPING_LAYER_DEFAULT
/obj/machinery/pipedispenser/attack_paw(mob/user)
return src.attack_hand(user)
return attack_hand(user)
/obj/machinery/pipedispenser/attack_hand(mob/user)
if(..())
return 1
var/dat = {"
PIPING LAYER: <A href='?src=\ref[src];layer_down=1'>--</A><b>[piping_layer]</b><A href='?src=\ref[src];layer_up=1'>++</A><BR>
<b>Pipes:</b><BR>
<A href='?src=\ref[src];make=[PIPE_SIMPLE];dir=1'>Pipe</A><BR>
<A href='?src=\ref[src];make=[PIPE_SIMPLE];dir=5'>Bent Pipe</A><BR>
<A href='?src=\ref[src];make=[PIPE_MANIFOLD];dir=1'>Manifold</A><BR>
<A href='?src=\ref[src];make=[PIPE_LAYER_MANIFOLD];dir=1'>Layer Manifold</A><BR>
<A href='?src=\ref[src];make=[PIPE_4WAYMANIFOLD];dir=1'>4-Way Manifold</A><BR>
<A href='?src=\ref[src];make=[PIPE_MVALVE];dir=1'>Manual Valve</A><BR>
<A href='?src=\ref[src];make=[PIPE_DVALVE];dir=1'>Digital Valve</A><BR>
@@ -53,18 +56,23 @@
usr << browse(null, "window=pipedispenser")
return 1
usr.set_machine(src)
src.add_fingerprint(usr)
add_fingerprint(usr)
if(href_list["make"])
if(wait < world.time)
var/p_type = text2path(href_list["make"])
var/p_dir = text2num(href_list["dir"])
var/obj/item/pipe/P = new (src.loc, pipe_type=p_type, dir=p_dir)
var/obj/item/pipe/P = new (loc, p_type, p_dir)
P.setPipingLayer(piping_layer)
P.add_fingerprint(usr)
wait = world.time + 10
if(href_list["makemeter"])
if(wait < world.time )
new /obj/item/pipe_meter(src.loc)
new /obj/item/pipe_meter(loc)
wait = world.time + 15
if(href_list["layer_up"])
piping_layer = Clamp(++piping_layer, PIPING_LAYER_MIN, PIPING_LAYER_MAX)
if(href_list["layer_down"])
piping_layer = Clamp(--piping_layer, PIPING_LAYER_MIN, PIPING_LAYER_MAX)
return
/obj/machinery/pipedispenser/attackby(obj/item/W, mob/user, params)
@@ -75,7 +83,7 @@
return
else if (istype(W, /obj/item/wrench))
if (!anchored && !isinspace())
playsound(src.loc, W.usesound, 50, 1)
playsound(src, W.usesound, 50, 1)
to_chat(user, "<span class='notice'>You begin to fasten \the [src] to the floor...</span>")
if (do_after(user, 40*W.toolspeed, target = src))
add_fingerprint(user)
@@ -88,7 +96,7 @@
if (usr.machine==src)
usr << browse(null, "window=pipedispenser")
else if(anchored)
playsound(src.loc, W.usesound, 50, 1)
playsound(src, W.usesound, 50, 1)
to_chat(user, "<span class='notice'>You begin to unfasten \the [src] from the floor...</span>")
if (do_after(user, 20*W.toolspeed, target = src))
add_fingerprint(user)
@@ -160,11 +168,11 @@ Nah
if(..())
return 1
usr.set_machine(src)
src.add_fingerprint(usr)
add_fingerprint(usr)
if(href_list["dmake"])
if(wait < world.time)
var/p_type = text2num(href_list["dmake"])
var/obj/structure/disposalconstruct/C = new (src.loc,p_type)
var/obj/structure/disposalconstruct/C = new (loc,p_type)
if(!C.can_place())
to_chat(usr, "<span class='warning'>There's not enough room to build that here!</span>")
@@ -211,7 +219,7 @@ Nah
if(..())
return 1
usr.set_machine(src)
src.add_fingerprint(usr)
add_fingerprint(usr)
if(wait < world.time)
if(href_list["tube"])
var/tube_type = text2num(href_list["tube"])
+60 -29
View File
@@ -30,10 +30,10 @@ RPD
var/selected=0
/datum/pipe_info/New(pid,direction,dt)
src.id=pid
src.icon_state=GLOB.pipeID2State["[pid]"]
src.dir = direction
src.dirtype=dt
id=pid
icon_state=GLOB.pipeID2State["[pid]"]
dir = direction
dirtype=dt
/datum/pipe_info/proc/Render(dispenser,label)
return "<li><a href='?src=\ref[dispenser];makepipe=[id];dir=[dir];type=[dirtype]'>[label]</a></li>"
@@ -67,10 +67,10 @@ GLOBAL_LIST_INIT(disposalpipeID2State, list(
icon_state = "meterX"
/datum/pipe_info/disposal/New(var/pid,var/dt)
src.id=pid
src.icon_state=GLOB.disposalpipeID2State[pid+1]
src.dir = SOUTH
src.dirtype=dt
id=pid
icon_state=GLOB.disposalpipeID2State[pid+1]
dir = SOUTH
dirtype=dt
if(pid<DISP_END_BIN || pid>DISP_END_CHUTE)
icon_state = "con[icon_state]"
@@ -80,13 +80,14 @@ GLOBAL_LIST_INIT(disposalpipeID2State, list(
//find these defines in code\game\machinery\pipe\consruction.dm
GLOBAL_LIST_INIT(RPD_recipes, list(
"Pipes" = list(
"Pipe" = new /datum/pipe_info(PIPE_SIMPLE, 1, PIPE_BENDABLE),
//"Bent Pipe" = new /datum/pipe_info(PIPE_SIMPLE, 5, PIPE_BENT),
"Manifold" = new /datum/pipe_info(PIPE_MANIFOLD, 1, PIPE_TRINARY),
"Manual Valve" = new /datum/pipe_info(PIPE_MVALVE, 1, PIPE_BINARY),
"Digital Valve" = new /datum/pipe_info(PIPE_DVALVE, 1, PIPE_BINARY),
"4-Way Manifold" = new /datum/pipe_info(PIPE_4WAYMANIFOLD, 1, PIPE_QUAD),
"Bluespace Pipe" = new /datum/pipe_info(PIPE_BLUESPACE, 1, PIPE_UNARY),
"Pipe" = new /datum/pipe_info(PIPE_SIMPLE, 1, PIPE_BENDABLE),
//"Bent Pipe" = new /datum/pipe_info(PIPE_SIMPLE, 5, PIPE_BENT),
"Manifold" = new /datum/pipe_info(PIPE_MANIFOLD, 1, PIPE_TRINARY),
"Manual Valve" = new /datum/pipe_info(PIPE_MVALVE, 1, PIPE_BINARY),
"Digital Valve" = new /datum/pipe_info(PIPE_DVALVE, 1, PIPE_BINARY),
"4-Way Manifold" = new /datum/pipe_info(PIPE_4WAYMANIFOLD, 1, PIPE_QUAD),
"Layer Manifold" = new /datum/pipe_info(PIPE_LAYER_MANIFOLD, 1, PIPE_BINARY),
"Bluespace Pipe" = new /datum/pipe_info(PIPE_BLUESPACE, 1, PIPE_UNARY),
),
"Devices"=list(
"Connector" = new /datum/pipe_info(PIPE_CONNECTOR, 1, PIPE_UNARY),
@@ -153,6 +154,7 @@ GLOBAL_LIST_INIT(RPD_recipes, list(
)
var/paint_color="grey"
var/screen = CATEGORY_ATMOS //Starts on the atmos tab.
var/piping_layer = PIPING_LAYER_DEFAULT
/obj/item/pipe_dispenser/New()
. = ..()
@@ -201,6 +203,14 @@ GLOBAL_LIST_INIT(RPD_recipes, list(
dat += "<span class='linkOn'>Atmospherics</span> <A href='?src=\ref[src];screen=[CATEGORY_DISPOSALS];dmake=0;type=0'>Disposals</A><BR>"
else if(screen == CATEGORY_DISPOSALS)
dat += "<A href='?src=\ref[src];screen=[CATEGORY_ATMOS];makepipe=0;dir=1;type=0'>Atmospherics</A> <span class='linkOn'>Disposals</span><BR>"
var/generated_layer_list = ""
var/layers_total = PIPING_LAYER_MAX - PIPING_LAYER_MIN + 1
for(var/iter = PIPING_LAYER_MIN, iter <= layers_total, iter++)
if(iter == piping_layer)
generated_layer_list += "<span class='linkOn'><A href='?src=\ref[src];setlayer=[iter]'>[iter]</A></span>"
else
generated_layer_list += "<A href='?src=\ref[src];setlayer=[iter]'>[iter]</A>"
dat += "Atmospherics Piping Layer: [generated_layer_list]<BR>"
dat += "</ul>"
var/icon/preview=null
@@ -459,7 +469,7 @@ GLOBAL_LIST_INIT(RPD_recipes, list(
usr << browse(null, "window=pipedispenser")
return
usr.set_machine(src)
src.add_fingerprint(usr)
add_fingerprint(usr)
if(href_list["screen"])
screen = text2num(href_list["screen"])
show_menu(usr)
@@ -469,11 +479,18 @@ GLOBAL_LIST_INIT(RPD_recipes, list(
p_flipped = text2num(href_list["flipped"])
show_menu(usr)
if(href_list["setlayer"])
if(!isnum(href_list["setlayer"]))
piping_layer = text2num(href_list["setlayer"])
else
piping_layer = href_list["setlayer"]
show_menu(usr)
if(href_list["eatpipes"])
p_class = EATING_MODE
p_conntype=-1
p_dir=1
src.spark_system.start()
spark_system.start()
playsound(get_turf(src), 'sound/effects/pop.ogg', 50, 0)
show_menu(usr)
@@ -481,13 +498,13 @@ GLOBAL_LIST_INIT(RPD_recipes, list(
p_class = PAINT_MODE
p_conntype = -1
p_dir = 1
src.spark_system.start()
spark_system.start()
playsound(get_turf(src), 'sound/effects/pop.ogg', 50, 0)
show_menu(usr)
if(href_list["set_color"])
paint_color = href_list["set_color"]
src.spark_system.start()
spark_system.start()
playsound(get_turf(src), 'sound/effects/pop.ogg', 50, 0)
show_menu(usr)
@@ -496,7 +513,7 @@ GLOBAL_LIST_INIT(RPD_recipes, list(
p_dir = text2num(href_list["dir"])
p_conntype = text2num(href_list["type"])
p_class = ATMOS_MODE
src.spark_system.start()
spark_system.start()
playsound(get_turf(src), 'sound/effects/pop.ogg', 50, 0)
show_menu(usr)
@@ -504,7 +521,7 @@ GLOBAL_LIST_INIT(RPD_recipes, list(
p_class = METER_MODE
p_conntype = -1
p_dir = 1
src.spark_system.start()
spark_system.start()
playsound(get_turf(src), 'sound/effects/pop.ogg', 50, 0)
show_menu(usr)
@@ -513,7 +530,7 @@ GLOBAL_LIST_INIT(RPD_recipes, list(
p_conntype = text2num(href_list["type"])
p_dir = 1
p_class = DISPOSALS_MODE
src.spark_system.start()
spark_system.start()
playsound(get_turf(src), 'sound/effects/pop.ogg', 50, 0)
show_menu(usr)
@@ -522,10 +539,18 @@ GLOBAL_LIST_INIT(RPD_recipes, list(
if(!user.IsAdvancedToolUser() || istype(A, /turf/open/space/transit))
return ..()
var/atmos_piping_mode = p_class == ATMOS_MODE || p_class == METER_MODE
var/temp_piping_layer
if(atmos_piping_mode)
if(istype(A, /obj/machinery/atmospherics))
var/obj/machinery/atmospherics/AM = A
temp_piping_layer = AM.piping_layer
A = get_turf(user)
//make sure what we're clicking is valid for the current mode
var/is_paintable = (p_class == PAINT_MODE && istype(A, /obj/machinery/atmospherics/pipe))
var/is_consumable = (p_class == EATING_MODE && (istype(A, /obj/item/pipe) || istype(A, /obj/item/pipe_meter) || istype(A, /obj/structure/disposalconstruct)))
var/can_make_pipe = ((p_class == ATMOS_MODE || p_class == METER_MODE || p_class == DISPOSALS_MODE) && isturf(A))
var/can_make_pipe = ((atmos_piping_mode || p_class == DISPOSALS_MODE) && isturf(A))
if(!is_paintable && !is_consumable && !can_make_pipe)
return ..()
@@ -540,10 +565,8 @@ GLOBAL_LIST_INIT(RPD_recipes, list(
if(PAINT_MODE) //Paint pipes
var/obj/machinery/atmospherics/pipe/P = A
playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1)
P.add_atom_colour(paint_colors[paint_color], FIXED_COLOUR_PRIORITY)
P.pipe_color = paint_colors[paint_color]
P.paint(paint_colors[paint_color])
user.visible_message("<span class='notice'>[user] paints \the [P] [paint_color].</span>","<span class='notice'>You paint \the [P] [paint_color].</span>")
P.update_node_icon()
return
if(EATING_MODE) //Eating pipes
@@ -558,21 +581,29 @@ GLOBAL_LIST_INIT(RPD_recipes, list(
playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1)
if(do_after(user, 2, target = A))
activate()
var/obj/item/pipe/P = new (A, pipe_type=queued_p_type, dir=queued_p_dir)
var/obj/item/pipe/P = new(A, queued_p_type, queued_p_dir)
P.flipped = queued_p_flipped
P.update()
P.add_fingerprint(usr)
if(!isnull(temp_piping_layer))
P.setPipingLayer(temp_piping_layer)
else
P.setPipingLayer(piping_layer)
if(METER_MODE) //Making pipe meters
to_chat(user, "<span class='notice'>You start building a meter...</span>")
playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1)
if(do_after(user, 2, target = A))
activate()
new /obj/item/pipe_meter(A)
var/obj/item/pipe_meter/PM = new /obj/item/pipe_meter(A)
if(!isnull(temp_piping_layer))
PM.setAttachLayer(temp_piping_layer)
else
PM.setAttachLayer(piping_layer)
if(DISPOSALS_MODE) //Making disposals pipes
if(isclosedturf(A))
to_chat(user, "<span class='warning'>[src]'s error light flickers; there's something in the way!</span>")
to_chat(user, "<span class='warning'>\the [src]'s error light flickers; there's something in the way!</span>")
return
to_chat(user, "<span class='notice'>You start building a disposals pipe...</span>")
playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1)