fix the runtimes
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@@ -44,7 +44,7 @@
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icon = 'icons/obj/car.dmi'
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icon_state = "speedwagon"
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layer = LYING_MOB_LAYER
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var/static/mutable_appearance/overlay = mutable_appearance(icon, "speedwagon_cover", ABOVE_MOB_LAYER)
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var/static/mutable_appearance/overlay
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max_buckled_mobs = 4
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var/crash_all = FALSE //CHAOS
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pixel_y = -48
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@@ -52,6 +52,7 @@
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/obj/vehicle/ridden/space/speedwagon/Initialize(mapload)
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. = ..()
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overlay = mutable_appearance(icon, "speedwagon_cover", ABOVE_MOB_LAYER)
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add_overlay(overlay)
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var/datum/component/riding/D = LoadComponent(/datum/component/riding)
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D.vehicle_move_delay = 0
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