More lenient soft stamina combat, decentralized gun inaccuracy from combat mode. (#12347)

* A more lenient soft stamina crit.

* Yea, your shots are gonna go straight toh.

* accuracy whacks (leaves the bow as is for now).

* Fixing stam penalties calculations, spread the range.

* aaaaaah

* 1.4 seconds delay vs 1.2

* Thanks, linter.

* Missed one.
This commit is contained in:
Ghom
2020-06-02 15:22:06 -07:00
committed by GitHub
parent 0d7d2071ec
commit a41f40503d
38 changed files with 268 additions and 180 deletions
+1 -1
View File
@@ -284,7 +284,7 @@
/obj/mecha/attacked_by(obj/item/I, mob/living/user)
mecha_log_message("Attacked by [I]. Attacker - [user]")
..()
return ..()
/obj/mecha/proc/mech_toxin_damage(mob/living/target)
playsound(src, 'sound/effects/spray2.ogg', 50, 1)