Repaths /obj/effect/overlay/temp to /obj/effect/temp_visual
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@@ -5,10 +5,10 @@
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new /obj/effect/gibspawner/xenobodypartless(loc,viruses)
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/mob/living/carbon/alien/gib_animation()
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new /obj/effect/overlay/temp/gib_animation(loc, "gibbed-a")
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new /obj/effect/temp_visual/gib_animation(loc, "gibbed-a")
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/mob/living/carbon/alien/spawn_dust()
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new /obj/effect/decal/remains/xeno(loc)
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/mob/living/carbon/alien/dust_animation()
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new /obj/effect/overlay/temp/dust_animation(loc, "dust-a")
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new /obj/effect/temp_visual/dust_animation(loc, "dust-a")
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@@ -13,10 +13,10 @@
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new /obj/effect/gibspawner/larvabodypartless(loc,viruses)
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/mob/living/carbon/alien/larva/gib_animation()
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new /obj/effect/overlay/temp/gib_animation(loc, "gibbed-l")
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new /obj/effect/temp_visual/gib_animation(loc, "gibbed-l")
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/mob/living/carbon/alien/larva/spawn_dust()
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new /obj/effect/decal/remains/xeno(loc)
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/mob/living/carbon/alien/larva/dust_animation()
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new /obj/effect/overlay/temp/dust_animation(loc, "dust-l")
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new /obj/effect/temp_visual/dust_animation(loc, "dust-l")
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@@ -1,8 +1,8 @@
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/mob/living/carbon/human/gib_animation()
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new /obj/effect/overlay/temp/gib_animation(loc, "gibbed-h")
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new /obj/effect/temp_visual/gib_animation(loc, "gibbed-h")
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/mob/living/carbon/human/dust_animation()
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new /obj/effect/overlay/temp/dust_animation(loc, "dust-h")
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new /obj/effect/temp_visual/dust_animation(loc, "dust-h")
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/mob/living/carbon/human/spawn_gibs(with_bodyparts)
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if(with_bodyparts)
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@@ -664,7 +664,7 @@
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return
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invisibility = INVISIBILITY_MAXIMUM //disappear before the animation
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new /obj/effect/overlay/temp/mummy_animation(get_turf(src))
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new /obj/effect/temp_visual/mummy_animation(get_turf(src))
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if(cloth_golem.revive(full_heal = TRUE, admin_revive = TRUE))
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cloth_golem.grab_ghost() //won't pull if it's a suicide
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sleep(20)
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@@ -1,5 +1,5 @@
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/mob/living/carbon/monkey/gib_animation()
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new /obj/effect/overlay/temp/gib_animation(loc, "gibbed-m")
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new /obj/effect/temp_visual/gib_animation(loc, "gibbed-m")
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/mob/living/carbon/monkey/dust_animation()
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new /obj/effect/overlay/temp/dust_animation(loc, "dust-m")
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new /obj/effect/temp_visual/dust_animation(loc, "dust-m")
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