Repaths /obj/effect/overlay/temp to /obj/effect/temp_visual

This commit is contained in:
CitadelStationBot
2017-05-18 16:38:09 -05:00
parent 97286d25fc
commit a430e24555
96 changed files with 360 additions and 360 deletions
@@ -72,7 +72,7 @@ It is possible to destroy the net by the occupant or someone else.
M.dropItemToGround(W)
playsound(M.loc, 'sound/effects/sparks4.ogg', 50, 1)
new /obj/effect/overlay/temp/dir_setting/ninja/phase/out(get_turf(M), M.dir)
new /obj/effect/temp_visual/dir_setting/ninja/phase/out(get_turf(M), M.dir)
visible_message("[M] suddenly vanishes!")
M.forceMove(pick(GLOB.holdingfacility)) //Throw mob in to the holding facility.
@@ -86,7 +86,7 @@ It is possible to destroy the net by the occupant or someone else.
spark_system.start()
playsound(M.loc, 'sound/effects/phasein.ogg', 25, 1)
playsound(M.loc, 'sound/effects/sparks2.ogg', 50, 1)
new /obj/effect/overlay/temp/dir_setting/ninja/phase(get_turf(M), M.dir)
new /obj/effect/temp_visual/dir_setting/ninja/phase(get_turf(M), M.dir)
qdel(src)
else//And they are free.
@@ -33,7 +33,7 @@ Contents:
if(destination && isturf(mobloc))//So we don't teleport out of containers
playsound(H.loc, "sparks", 50, 1)
new /obj/effect/overlay/temp/dir_setting/ninja/phase/out(get_turf(H), H.dir)
new /obj/effect/temp_visual/dir_setting/ninja/phase/out(get_turf(H), H.dir)
handle_teleport_grab(destination, H)
H.loc = destination
@@ -41,7 +41,7 @@ Contents:
spark_system.start()
playsound(H.loc, 'sound/effects/phasein.ogg', 25, 1)
playsound(H.loc, "sparks", 50, 1)
new /obj/effect/overlay/temp/dir_setting/ninja/phase(get_turf(H), H.dir)
new /obj/effect/temp_visual/dir_setting/ninja/phase(get_turf(H), H.dir)
destination.phase_damage_creatures(20,H)//Paralyse and damage mobs and mechas on the turf
s_coold = 1
@@ -62,7 +62,7 @@ Contents:
var/turf/mobloc = get_turf(H.loc)//To make sure that certain things work properly below.
if(!T.density && isturf(mobloc))
playsound(H.loc, "sparks", 50, 1)
new /obj/effect/overlay/temp/dir_setting/ninja/phase/out(get_turf(H), H.dir)
new /obj/effect/temp_visual/dir_setting/ninja/phase/out(get_turf(H), H.dir)
handle_teleport_grab(T, H)
H.forceMove(T)
@@ -70,7 +70,7 @@ Contents:
spark_system.start()
playsound(H.loc, 'sound/effects/phasein.ogg', 25, 1)
playsound(H.loc, "sparks", 50, 1)
new /obj/effect/overlay/temp/dir_setting/ninja/phase(get_turf(H), H.dir)
new /obj/effect/temp_visual/dir_setting/ninja/phase(get_turf(H), H.dir)
T.phase_damage_creatures(20,H)//Paralyse and damage mobs and mechas on the turf
s_coold = 1