it continues
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@@ -108,7 +108,7 @@
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if (QDELETED(head))
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return
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playsound(src, 'sound/weapons/bladeslice.ogg', 100, 1)
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playsound(src, 'sound/weapons/guillotine.ogg', 100, TRUE)
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if (blade_sharpness >= GUILLOTINE_DECAP_MIN_SHARP || head.brute_dam >= 100)
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head.dismember()
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log_combat(user, H, "beheaded", src)
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