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@@ -10,6 +10,7 @@
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var/blood_overlay_type = "suit"
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var/togglename = null
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var/suittoggled = FALSE
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limb_integrity = 0 // disabled for most exo-suits
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mutantrace_variation = STYLE_DIGITIGRADE
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/obj/item/clothing/suit/worn_overlays(isinhands = FALSE, icon_file, used_state, style_flags = NONE)
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@@ -28,7 +29,7 @@
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if(A.above_suit)
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. += U.accessory_overlay
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/obj/item/clothing/suit/update_clothes_damaged_state(damaging = TRUE)
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/obj/item/clothing/suit/update_clothes_damaged_state()
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..()
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if(ismob(loc))
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var/mob/M = loc
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