suture and mesh additions
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@@ -287,7 +287,7 @@ GLOBAL_LIST_INIT(wood_recipes, list ( \
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merge_type = /obj/item/stack/sheet/mineral/wood
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novariants = TRUE
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material_type = /datum/material/wood
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grind_results = list(/datum/reagent/carbon = 20)
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grind_results = list(/datum/reagent/cellulose = 20)
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walltype = /turf/closed/wall/mineral/wood
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/obj/item/stack/sheet/mineral/wood/attackby(obj/item/W, mob/user, params) // NOTE: sheet_types.dm is where the WOOD stack lives. Maybe move this over there.
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@@ -349,7 +349,7 @@ GLOBAL_LIST_INIT(bamboo_recipes, list ( \
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 0)
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resistance_flags = FLAMMABLE
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merge_type = /obj/item/stack/sheet/mineral/bamboo
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grind_results = list(/datum/reagent/carbon = 5)
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grind_results = list(/datum/reagent/cellulose = 10)
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material_type = /datum/material/bamboo
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/obj/item/stack/sheet/mineral/bamboo/get_main_recipes()
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