Merge pull request #8220 from Poojawa/master
fixes floaty-leg syndrome for xenos and random color issues
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@@ -94,4 +94,9 @@
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inherent_traits = list(TRAIT_NOGUNS)
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mutantlungs = /obj/item/organ/lungs/ashwalker
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burnmod = 0.9
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brutemod = 0.9
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brutemod = 0.9
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/datum/species/lizard/ashwalker/on_species_gain(mob/living/carbon/human/C, datum/species/old_species)
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if((C.dna.features["spines"] != "None" ) && (C.dna.features["tail"] == "None")) //tbh, it's kinda ugly for them not to have a tail yet have floating spines
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C.dna.features["tail"] = "Smooth"
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return ..()
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@@ -495,7 +495,6 @@
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if(should_draw_greyscale)
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marking.color = null
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var/draw_color = mutation_color || species_color || (skin_tone && skintone2hex(skin_tone))
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if(draw_color)
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limb.color = "#[draw_color]"
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